Learning Component : Empowerment Technologies
Sub-Learning Component :
Date :
Code :
I. Objectives:
At the end of the lesson, students should be able to:
1.
2.
3.
II. Content:
A. Concept:
B. Instructional Materials:
Laptop, Desktop Computer
LCD Projector
Visual Aids/PPT
KAHOOT.IT
C. Reference/s:
https://www.slideshare.net/mobile/siddiqueibrahim37/network-topologyppt
III. Procedures:
A. Preparatory Activities:
Daily Routine:
Opening prayer
Greetings
Checking of attendance and Assignment.
Review: ETHERNET CABLE
Visual Prompting: TRACE THE MAZE
MECHANICS:
1. The class will be divided into 5 groups, and each group should have one representative
2. The teacher will project a Maze containing five (5) computers and one(1) switch
3. Each representative will choose a computer projected on the board and trace the route of the line
going to another location.
4. The teacher will ask the students to identify what kinds of internet cabling used base on the game.
Motivation: “VIDEO PRESENTATION”
Motive Questions:
1. Based on the video clip presented, what have you observed?
2. How does this network connection helpful in our daily life?
B. Development/Presentation
Guide Questions
1. Are you familiar with the word TOPOLOGY? What comes to your mind when you hear this word?
2. What is a Network Topology?
a. Physical arrangement (cabling arrangement) of the devices on a Local Area Network.
The teacher will flash a picture/diagram that describe the lesson and explain its purposes.
Unlocking Difficulties: CROSSWORD PUZZLE… the teacher will introduce the terms and definitions
of the lesson using a crossword puzzle.
3. Does anybody know the different types of network topologies?
a. Star, Ring, Bus, Mesh, trees and Hybrid
Describe each network topology (star, ring, bus, mesh and tree hybrid topologies)
C. Application:
Group Activity: Scenario: You are planning to put up a computer shop, with 10 computers in a studio
type space in Mandaluyong. Through human Modelling, Simulate the appropriate network topologies
applicable in this set-up.
IV. Evaluation:
The student will have a short game quiz in KAHOOT.IT to evaluate their learning.
Student’s Activity will be evaluated according to the given criteria.
Rubric
Effective Low
Exemplary Above Average Below
CRITERIA Performance Performance Total
Performance 25 15 Average 10
20 5
A.
The student
STRUCTURE/ The student The student The student
The student followed followed the
followed the followed the followed the
the instructions instruction with
CONTENT instruction with instruction with instruction 6-
without errors. more than 10
1-3 errors. 4-5 errors. 10 errors.
errors.
25 points
B. The student The student The student The student
The student created
CREATIVITY created the created the created the created the
the activity with a
activity with an activity with a activity with activity with no
unique ideas
15 points impressive ideas simple ideas few ideas idea
The student The student The student
The student
C. The student finished finished and finished and finished and
finished and
PROMPTNESS and presented the presented the presented the presented the
presented the
project in a short project 1-2 days project 1-2 project 3 or
project on
5 points period of time. before deadline days after the more days after
deadline date.
date. deadline date. the deadline.
5-6 members
D.
All members 1-2 members did 3-4 members did did not Only few
TEAMWORK
participate with the not participate not participate participate participate with
activity. with the activity. with the activity with the the activity
5 points
activity
V. Assignment/Agreement:
Research and Browse the advantages and disadvantages of Network Topologies visit the link below.
https://www.slideshare.net/mobile/siddiqueibrahim37/network-topologyppt
Prepared by:
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