0% found this document useful (0 votes)
102 views3 pages

Sample 5e 5lv Fignter

a battle master one of my players created

Uploaded by

jjisallyouNeed
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
102 views3 pages

Sample 5e 5lv Fignter

a battle master one of my players created

Uploaded by

jjisallyouNeed
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 3

Fighter/Battle Master 5 Soldier Chino

class & level BackgrouNd Player Name


Billie Bob Thornton III
Human Neutral Good
character Name race aligNmeNt exPerieNce PoiNts

inspiratiOn
strEngth þÿi'm haunted by memories of war. I can t
19 +2 30 get the images of violence out of my
17 armOr
class
mind.
+3 prOficiEncy bOnus initiativE spEEd

+3 PersoNality traits

hit Point maximum 89


+6 strength
dExtErity * +2 dexterity
Greater Good. Our lot is to lay down
our lives in defense of others.

15 * +7 constitution
ideals
currEnt hit pOints
+1 intelligence
+2 +2 Wisdom
I fight for those who cannot fight for
-2 charisma themselves.
cOnstitutiOn saving thrOws
tEmpOrary hit pOints BoNds
18
+5 acrobatics (dex) total I have little respect for anyone who is
+4 * +2 animal handling (Wis)
successes

Failures
not a proven warrior

+1 arcana (int) hit dice death saves FlaWs


intElligEncE +6 athletics (str)

12
* -2 deception (cha)
Name atk BoNus damage/tyPe Sentinel. -When you hit a creature with an opportunity
+1 history (int) þÿattack, the creature s speed becomes 0 for the rest of the
Dagger +6 1d4 +3 piercing turn. -Creatures provoke opportunity attacks from you even
+1 +2 insight (Wis) if they take the Disengage action before leaving your
reach. -When a creature within 5 feet of you makes an
+1 intimidation (cha)
* +4 investigation (int)
Crossbow, heavy +5 1d10 +2 piercing
attack against a target other than you (and that target
þÿdoesn t have this feat), you can use your reaction to make
wisdOm
* +2 medicine (Wis)
Unarmed Strike +6 1d1 +3 bludgeoning a melee weapon attack against the attacking creature.

14 +1 Nature (int)
Lucky. See the Players Handbook for details.

Polearm Master. -When you take the Attack action and attack
+5 Perception (Wis)
+2 * -2 Performance (cha)
with only a glaive, halberd, or quarterstaff, you can use a
bonus action to make a melee attack with the opposite end
of the weapon. This attack uses the same ability modifier
þÿas the primary weapon. The weapon s damage die for this
-2 Persuasion (cha) attack is a d4, and the attack deals bludgeoning damage.
charisma
-While you are wielding a glaive, halberd, pike, or
+1 religion (int) quarterstaff, other creatures provoke an opportunity attack
7 +2 sleight of hand (dex) from you when they enter the reach you have with that
weapon.
+2 stealth (dex)
Fighting Style: Great Weapon Fighting. When you roll a 1 or
-2 +5 survival (Wis) 2 on a damage die for an attack you make with a melee
* skills attacks & spEllcasting
weapon that you are wielding with two hands, you can reroll
the die and must use the new roll, even if the new roll is
a 1 or a 2. The weapon must have the two-handed or
versatile property for you to gain this benefit.

Second Wind. You have a limited well of stamina that you can
15 Passive Wisdom (PercePtioN)
cP draw on to protect yourself from harm. On your turn, you
can use a bonus action to regain hit points equal to 1d10 +
your fighter level. Once you use this feature, you must
nish a short or long rest before you can use it again.
Languages.Celestial, Common, Halfling sP
Action Surge. You can push yourself beyond your normal
Weapon.Simple, Martial limits for a moment. On your turn, you can take one
additional action on top of your regular action and a
Armor. Light, Medium, Heavy, Shields eP
possible bonus action. Once you use this feature, you must
nish a short or long rest before you can use it again.
Tools. Leatherworkers tools, Smiths tools, Starting at 17th level, you can use it twice before a rest,
Dragonchess set, Land, Forgery kit, Pan flute, gP but only once on the same turn.
Tinkers tools
Extra Attack. You can attack twice, instead of once,
whenever you take the Attack action on your turn. The
PP number of attacks increases to three when you reach 11th
level in this class and to four when you reach 20th level
in this class.

Student of War. At 3rd level, you gain proficiency with one


þÿtype of artisan s tools of your choice.

OthEr prOficiEnciEs & languagEs EquipmEnt fEaturEs & traits

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
24 years 5'6" 80 lbs.
AGE HEIGHT WEIGHT
Billie Bob Thornton III
character name EYES SKIN HAIR

Name

symbol

character appearance allies & organizations

Maneuvers. Maneuvers. You learn three maneuvers of your


þÿchoice, which are detailed under Maneuvers below. Many
maneuvers enhance an attack in some way. You can use only
one maneuver per attack. You learn two additional
maneuvers of your choice at 7th, 10th, and 15th level. Each
time you learn new maneuvers, you can also replace one
maneuver you know with a different one. Superiority Dice.
You have four superiority dice, which are d8s. A
superiority die is expended when you use it. You regain all
of your expended superiority dice when you finish a short
or long rest. You gain another superiority die at 7th
level and one more at 15th level. Saving Throws. Some of
your maneuvers require your target to make a saving throw
þÿto resist the maneuver s effects. The saving throw DC is
calculated as follows:

additional features & traits

character backstory treasure

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
Spellcasting spell save dc spell attack
spellcasting ability bonus
class

0 cantrips 3 6

Spell
Level
slots total slots expended

1 7
epar
spell name
ed
pr

4
spells known

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

You might also like