OLL Algorithms for Big Cubes
Developed by Feliks Zemdegs
and Andy Klise
Algorithm Presentation Format
Round brackets are used to segment algorithms to
assist memorisation and group move triggers.
Suggested algorithm here
Alternative algorithms here
It is recommended to learn the algorithms in the
OLL Case Name - Probability = 1/x order presented.
Purple text denotes either a change in the
suggested algorithm (from the 3x3 OLL Algorithm
PDF) or an entire new algorithm.
All Edges Oriented Correctly
R U2 R' U' R U' R' R U R' U R U2' R'
y' R' U' R U' R' U2 R y' R' U2' R U R' U R
OCLL6 - 26 - Probability = 1/54 OCLL7 - 27 - Probability = 1/54
(R U2 R') (U' R U R') (U' R U' R')
R U2' R2' U' R2 U' R2' U2' R
y (R U R' U) (R U' R' U) (R U2' R')
OCLL2 - 22 - Probability = 1/54
OCLL1 - 21 - Probability = 1/108
(r U R' U') (r' F R F')
y F' (r U R' U') r' F R
y' F (R U R' U') (R U' R' U') (R U R' F')
y2 F (R U' R' U') (R U2 R' U') F'
y' (R U' R' U2) (R U R' U2) (R U R') (U R U' R')
OCLL5 - 25 - Probability = 1/54
OCLL4 - 24 - Probability = 1/54
R2 D (R' U2 R) D' (R' U2 R')
y2 R2' D' (R U2 R') D (R U2 R)
y2 F (R U' R' U) (R U R' U) (R U' R' F')
y (R U R' U') (R U' R' U2) (R U' R' U2) (R U R')
OCLL3 - 23 - Probability = 1/54
T-Shapes
(R U R' U') (R' F R F') F (R U R' U') F'
T1 - 33 - Probability = 1/54 T2 - 45 - Probability = 1/54
Squares
(r' U2' R U R' U r)
(r U2 R' U' R U' r')
y2 (R' U' R U') y x' R2 U' R' U l'
S2 - 6 - Probability = 1/54
S1 - 5 - Probability = 1/54
C-Shapes
(R U R2' U') (R' F R U) R U' F'
R' U' (R' F R F') U R
y2 (R U R' U') (R' F R F') (R' U' R U' R' U2 R)
C2 - 46 - Probability = 1/54
C1 - 34 - Probability = 1/54
W-Shapes
(R' U' R U') (R' U R U) l U' R' U x
(R U R' U) (R U' R' U') (R' F R F')
y2 (R U R' F') (R U R' U') (R' F R U') (R' F R F')
W2 - 38 - Probability = 1/54
W1 - 36 - Probability = 1/54
Corners Correct, Edges Flipped
(r U R' U') M (U R U' R') (R U R' U') M' (U R U' r')
E1 - 28 - Probability = 1/54 E2 - 57 - Probability = 1/108
P-Shapes
R U B' (U' R' U) (R B R')
(R' U' F) (U R U' R') F' R
y x' (U' R U l') (U' R' U' R) (U R' U R)
P1 - 31 - Probability = 1/54
P2 - 32 - Probability = 1/54
y2 F (U R U' R') F'
y R' U' F' U F R
f (R U R' U') f'
P3 - 43 - Probability = 1/54
P4 - 44 - Probability = 1/54
I-Shapes
y2 F (U R U' R') (U R U' R') F'
f (R U R' U') (R U R' U') f' r' U' r (U' R' U R) (U' R' U R) r' U r
y' R' U' (R' F R F') (R U' R' U2 R)
I4 - 56 - Probability = 1/108
I1 - 51 - Probability = 1/54
(R' U' R U' R' U) y' (R' U R) B
y (R' F R U) (R U' R2' F') R2 U' R' (U R U R')
(R U R' U R U') y (R U' R') F'
I3 - 55 - Probability = 1/108
I2 - 52 - Probability = 1/54
Fish Shapes
(R U R' U') R' F (R2 U R' U') F' (R U R') y (R' F R U') (R' F' R)
(R' U' R) y x' (R U' R' F) (R U l') (R U R' U) (R' F R F') (R U2' R')
F1 - 9 - Probability = 1/54 F2 - 10 - Probability = 1/54
(R U2') (R2' F R F') (R U2' R') F (R U' R' U') (R U R' F')
F3 - 35 - Probability = 1/54 F4 - 37 - Probability = 1/54
Knight Move Shapes
F U R U' R2' F' R U (R U' R')
(R' F R) (U R' F' R) (F U' F')
F U (R U2 R' U') (R U R' F')
K2 - 14 - Probability = 1/54
K1 - 13 - Probability = 1/54
y2 R' F (R U R' U') F' (R U' R' U2 R) y' (R' U2' R U R') F (U R U' R') F' R
(r U r') (R U R' U') (r U' r') (r' U' r) (R' U' R U) (r' U r)
K4 - 16 - Probability = 1/54 K3 - 15 - Probability = 1/54
Awkward Shapes
y' F U (R U2 R' U') (R U2 R' U') F'
y (R U R' U') (R U' R') (F' U' F) (R U R')
y' (F R' F) (R2 U' R' U') (R U R') F2
A1 - 29 - Probability = 1/54
A2 - 30 - Probability = 1/54
(R' U' R U' R' U2 R) F (R U R' U') F'
(R U R' U R U2' R') F (R U R' U') F'
y (R' F R F') (R' F R F') (R U R' U') (R U R')
A3 - 41 - Probability = 1/54
A4 - 42 - Probability = 1/54
L-Shapes
R' U' (R' F R F') (R' F R F') U R
F (R U R' U') (R U R' U') F'
y' (F R' F' R) U2' (R U' R' U) (R U2' R')
L2 - 48 - Probability = 1/54
L1 - 47 - Probability = 1/54
y (R' U2 R U R' U R) F (R U R' U') F' y' (R U2 R' U' R U' R') F (R U R' U') F'
L3 - 49 - Probability = 1/54 L4 - 50 - Probability = 1/54
(r' U' R U') (R' U R U') R' U2 r (r U R' U) (R U' R' U) R U2' r'
y r' U2' R (U R' U' R) (U R' U r) y' (r U2 R' U') (R U R' U') R U' r'
L5 - 53 - Probability = 1/54 L6 - 54 - Probability = 1/54
Lightning Bolts
(r' U' R U' R' U2 r)
(r U R' U R U2' r')
y2 (R U2 R' U2') (R' F R F')
B1 - 7 - Probability = 1/54
B2 - 8 - Probability = 1/54
r' (R2 U R' U R U2 R') U M' M' (R' U' R U' R' U2 R) U' M
y F (R U R' U') F' U F (R U R' U') F'
B3 - 11 - Probability = 1/54
B4 - 12 - Probability = 1/54
y2 (R U R') (F' U' F) (U R U2 R')
(R' F) (R U R' U') F' U R
F (R U R' U') F' (R' U' R U' R' U2 R)
B6 - 40 - Probability = 1/54
B5 - 39 - Probability = 1/54
No Edges Flipped Correctly
F (R U R' U') F' f (R U R' U') f'
(R U2') (R2' F R F') U2' (R' F R F')
y (r U r') U2 R U2' R' U2 (r U' r')
O1 - 1 - Probability = 1/108
O2 - 2 - Probability = 1/54
f (R U R' U') f' U' F (R U R' U') F' f (R U R' U') f' U F (R U R' U') F'
O3 - 3 - Probability = 1/54 O4 - 4 - Probability = 1/54
y R U2' (R2' F R F') U2' M' (U R U' r') M U (R U R' U') M' (R' F R F')
y2 F (R U R' U) y' R' U2 (R' F R F') y F (R U' R' F) (R' F' R U) (R U R' U') F'
O6 - 18 - Probability = 1/54 O7 - 19 - Probability = 1/54
M U (R U R' U') M2' (U R U' r')
(R U R' U) (R' F R F') U2' (R' F R F')
(r U R' U') M2' (U R U' R') U' M'
O5 - 17 - Probability = 1/54
O8 - 20 - Probability = 1/216