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Chosen of Leira: Illusion Mastery Guide

A Chosen of Leira gains darkvision and a permanent bonus to Charisma. They have several supernatural illusion-related abilities: their illusions are harder to disbelieve; they are cloaked in an aura that hides their alignment and thoughts; they can always recognize illusions and choose to interact with them; and they can dispel any illusion at will. They also gain spell-like abilities to cast powerful illusion and mind-reading spells.

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0% found this document useful (0 votes)
48 views2 pages

Chosen of Leira: Illusion Mastery Guide

A Chosen of Leira gains darkvision and a permanent bonus to Charisma. They have several supernatural illusion-related abilities: their illusions are harder to disbelieve; they are cloaked in an aura that hides their alignment and thoughts; they can always recognize illusions and choose to interact with them; and they can dispel any illusion at will. They also gain spell-like abilities to cast powerful illusion and mind-reading spells.

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Harry2204
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Chosen of Leira

A chosen of Leira gains low-light vision and 60ft. dark vision. In addition he or she gains a permanent
+10 bonus to his or her Charisma score and Charisma becomes the defining ability for all magic cast by
him or her.

Additionally, Chosen of Leria gain the following:

Chains of Disbelief (Ex) - Even if a viewer disbelieves an illusion created by the Chosen and
communicates the details of the illusion to other creatures, those other creatures do not receive the
normal +4 bonus on their saying throws to disbelieve the illusion. Furthermore, even when presented
with incontrovertible proof that the illusion isn't real, creatures must still succeed on a Will saving
throw to see objects or creatures that the illusion obscures, although they get a +10 bonus on the saving
throw.

Aura of Secrets (Ex) – The Chosen is constantly cloaked in an aura Nondetection. You automatically
sense when you are targeted with any Divination magic. Additionally, any attempts to read your mind,
or detect your alignment, to tell whether you are speaking the truth, or scry upon your activities appear
to work as normal, but actually reveal whatever result you wish. This extends to any items worn or
carried by the Chosen.

Illusionary Enlightenment (Ex) - A Chosen of Leira always recognizes an illusion for what it is. He
or she may choose to interact with it as if they fully believed in if desired. No illusory or shadow spells
or effects have any adverse affects on them whatsoever. Even of such a spell contains some real
element to it, the effect may be ignored if the Chosen so desires. The Chosen may extend this ability to
up to two creatures he or she is touching with his or her hands.

Dispel Illusion (Su): - A Chosen of Leira can choose to dispel any illusion within his or her line of
sight as a free action. This action is always successful and does not require any die roll.

Master of the Mind (Sp) – A Chosen of Leira can cast the spell Mindscape once per day and/or
Greater Mindscape once per week as a spell-like ability. Additionally he or she may cast Mindscape
Door as a spell-like ability a number of times per day equal to his or her Charisma bonus. The caster
level for these effects is the Chosen’s total character / HD level.
Master of Phantasms - A Chosen of Leira gains 1 Illusion type spell of each spell level that he or she
may cast once per day at will as a spell-like ability requiring a standard action. These spell like abilities
may not be affected by any meta magic abilities or feats. They do not require components of any sort.
The spells use the Chosen’s total character / HD level as their caster level.

0: Dancing Lights
1st: Change Self
2nd: Invisibility
3rd: Major Image
4th: Phantasmal Killer
5th: Mirage Arcana
6th: Greater Shadow Evocation
7th: Shadow Walk
8th: Screen
9th: Weird

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