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Computer Organization: A Programmer's Perspective: Bits, Bytes, Nibbles, Words and Strings

The document discusses computer organization from a programmer's perspective. It covers basic concepts like bits, bytes, words and how information is represented digitally in computers using binary. It also discusses how data is organized and addressed in memory at the byte level.

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0% found this document useful (0 votes)
35 views42 pages

Computer Organization: A Programmer's Perspective: Bits, Bytes, Nibbles, Words and Strings

The document discusses computer organization from a programmer's perspective. It covers basic concepts like bits, bytes, words and how information is represented digitally in computers using binary. It also discusses how data is organized and addressed in memory at the byte level.

Uploaded by

Abhishek
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Computer Organization:

A Programmer's Perspective

Bits, Bytes, Nibbles,


Words and Strings

Gal A. Kaminka
[email protected]
Topics

 Why bits? Why 0/1?


 Basic terms: Bits, Bytes, Nibbles, Words
 Representing information as bits
 Binary/Hexadecimal
 Byte representations
numbers
characters and strings
Instructions
 Bit-level manipulations
 Boolean algebra
 Expressing in C

Computer Organization:
A Programmer's Perspective Based on class notes by Bryant and O'Hallaron 2
Why Computers Use Base 2?
 Base 10 Number Representation:
 Culturally natural, easily “human-readable”
 Even carries through in scientific notation
1.5213 X 104

 Implementing electronically is difficult


 Hard to store
ENIAC (first electronic computer) used 10 vacuum tubes / digit
 Hard to transmit
Need high precision to encode 10 signal levels on single wire
 Messy to implement digital logic functions
Addition, multiplication, etc.

Computer Organization:
A Programmer's Perspective Based on class notes by Bryant and O'Hallaron 3
Binary (base 2) Representations
 Base 2 Number Representation
 Represent 1521310 as 111011011011012
 Represent 1.5213 X 104 as 1.11011011011012 X 213

 Easy electronic Implementation


 Easy to store with bistable elements
 Reliably transmitted on noisy and inaccurate wires
 Straightforward implementation of arithmetic functions

0 1 0

3.3V
2.8V

0.5V
0.0V

Computer Organization:
A Programmer's Perspective Based on class notes by Bryant and O'Hallaron 4
Terms

 Bit: Single binary digit, 0 or 1


 Byte: 8 bits.
 Smallest unit of memory used in modern computers
 Nibble (English: small bite): 4 bits
 2 nibbles = 1 byte
 Used to be useful, isn't anymore
 Word: 8-64 bits (1 to 8 bytes)
 Depends on machine!

Computer Organization:
A Programmer's Perspective Based on class notes by Bryant and O'Hallaron 5
Byte-Oriented Memory Organization
 Programs Refer to Virtual Addresses
 Conceptually very large array of bytes
 Actually implemented with hierarchy of different memory types
SRAM, DRAM, disk
 In Unix and Windows NT, address space private to “process”
Program can clobber its own data, but not that of others
 You will see this again, in much more detail

 Compiler + Run-Time System Control Allocation


 Where different program objects should be stored
 Multiple mechanisms: static, stack, and heap
 In any case, all allocation within single virtual address space
 You will see this again, in much more detail

Computer Organization:
A Programmer's Perspective Based on class notes by Bryant and O'Hallaron 6
Encoding Byte Values
Byte = 8 bits al y
x ci m ar
n
 Binary 000000002 to 111111112 He De Bi
0 0 0000
 Decimal: 010 to 25510 1 1 0001
2 2 0010
 Hexadecimal 0016 to FF16 3 3 0011
Base 16 number representation 4 4 0100
5 5 0101
Use characters ‘0’ to ‘9’ and ‘A’ to ‘F’ 6 6 0110
Write FA1D37B16 in C as 0xFA1D37B 7 7 0111
8 8 1000
» Or 0xfa1d37b 9 9 1001
 Octal: 08 to 3778 A 10 1010
B 11 1011
Base 8 C 12 1100
D 13 1101
Not often used E 14 1110
Written in C as '0256' (0 is zero) F 15 1111

Computer Organization:
A Programmer's Perspective Based on class notes by Bryant and O'Hallaron 7
Machines have Words
 Nominal size of integer-valued data
 Including addresses
 Most current machines are 32 bits (4 bytes)
 Limits addresses to 4GB
 Becoming too small for memory-intensive applications

 High-end systems are 64 bits (8 bytes)


 Potentially address ≈ 1.8 X 1019 bytes
 Low-end (and old machines) use 8- or 16-bit words
 Machines support multiple data formats
 Fractions or multiples of word size
 Always integral number of bytes

Computer Organization:
A Programmer's Perspective Based on class notes by Bryant and O'Hallaron 8
Word-Oriented Memory
Organization 32-bit 64-bit
Bytes Addr.
Words Words
0000
Addr
0001
Addresses Specify Byte =
??
0000 0002
Locations Addr
= 0003
 Address of first byte in word ??
0000 0004
Addr
 Addresses of successive = 0005
words differ by 4 (32-bit) or ??
0004 0006
8 (64-bit) 0007
0008
Addr
= 0009
??
0008 0010
Addr
= 0011
??
0008 0012
Addr
= 0013
??
0012 0014
0015
Computer Organization:
A Programmer's Perspective Based on class notes by Bryant and O'Hallaron 9
Data Representations
Sizes of C Objects (in Bytes)
 C Data Type: Compaq Alpha Typical 32-bit Intel IA32
 int 4 4 4
 long int 8 4 4
 char 1 1 1
 short 2 2 2
 float 4 4 4
 double 8 8 8
 long double 8 8 10/12
 char*/void * 8 4 4
Or any other pointer

Computer Organization:
A Programmer's Perspective Based on class notes by Bryant and O'Hallaron 10
Byte Ordering
How should bytes within multi-byte word be ordered in
memory?
Conventions
 Sun’s, Mac’s are “Big Endian” machines
Least significant byte has highest address
 Alphas, PC’s are “Little Endian” machines
Least significant byte has lowest address

Computer Organization:
A Programmer's Perspective Based on class notes by Bryant and O'Hallaron 11
Byte Ordering Example
Big Endian
 Least significant byte has highest address
Little Endian
 Least significant byte has lowest address
Example
 Variable x has 4-byte representation 0x01234567
 Address given by &x is 0x100

Big Endian 0x100 0x101 0x102 0x103


01 23 45 67

Little Endian 0x100 0x101 0x102 0x103


67 45 23 01

Computer Organization:
A Programmer's Perspective Based on class notes by Bryant and O'Hallaron 12
Reading Byte-Reversed Listings
Disassembly
 Text representation of binary machine code
 Generated by program that reads the machine code

Example Fragment
Address Instruction Code Assembly Rendition
8048365: 5b pop %ebx
8048366: 81 c3 ab 12 00 00 add $0x12ab,%ebx
804836c: 83 bb 28 00 00 00 00 cmpl $0x0,0x28(%ebx)

Deciphering Numbers
 Value: 0x12ab
 Pad to 4 bytes: 0x000012ab
 Split into bytes: 00 00 12 ab
 Reverse: ab 12 00 00

Computer Organization:
A Programmer's Perspective Based on class notes by Bryant and O'Hallaron 13
Examining Data Representations
Code to Print Byte Representation of Data
 Casting pointer to unsigned char * creates byte array
typedef unsigned char *pointer;

void show_bytes(pointer start, int len)


{
int i;
for (i = 0; i < len; i++)
printf("0x%p\t0x%.2x\n",
start+i, start[i]);
printf("\n");
}

Printf directives:
%p: Print pointer
%x: Print Hexadecimal

Computer Organization:
A Programmer's Perspective Based on class notes by Bryant and O'Hallaron 14
show_bytes Execution Example

int a = 15213;
printf("int a = 15213;\n");
show_bytes((pointer) &a, sizeof(int));

Result (Linux):
int a = 15213;
0x11ffffcb8 0x6d
0x11ffffcb9 0x3b
0x11ffffcba 0x00
0x11ffffcbb 0x00

Computer Organization:
A Programmer's Perspective Based on class notes by Bryant and O'Hallaron 15
Representing Integers
Decimal: 15213
int A = 15213;
int B = -15213; Binary: 0011 1011 0110 1101
long int C = 15213; Hex: 3 B 6 D

Alpha A Sun A ia32 C Alpha C Sun C


6D 00 6D 6D 00
3B 00 3B 3B 00
00 3B 00 00 3B
00 6D 00 00 6D
00
Alpha B Sun B 00
00
93 FF
00
C4 FF
FF C4
FF 93 Two’s complement representation
(Covered next lecture)
Computer Organization:
A Programmer's Perspective Based on class notes by Bryant and O'Hallaron 16
Representing Pointers
int B = -15213;
int *P = &B;
Alpha P
Alpha Address
A0
Hex: ... 0 1 F F F F F C A 0
FC
Binary: 0000 0001 1111 1111 1111 1111 1111 1100 1010 0000 FF
FF
Sun Address 01
00
Hex: E F F F F B 2 C
Sun P Binary: 1110 1111 1111 1111 1111 1011 0010 1100 00
00
EF
FF Linux Address
Hex: B F F F F 8 D 4 Linux P
FB
2C Binary: 1011 1111 1111 1111 1111 1000 1101 0100
D4
F8
Different compilers & machines assign different locations to objects FF
BF
Computer Organization:
A Programmer's Perspective Based on class notes by Bryant and O'Hallaron 17
Representing Floats
Float F = 15213.0;
Alpha F Sun F

00 46
B4 6D
6D B4
46 00

IEEE Single Precision Floating Point Representation


Hex: 4 6 6 D B 4 0 0
Binary: 0100 0110 0110 1101 1011 0100 0000 0000
15213: 1110 1101 1011 01

Not same as integer representation, but consistent across machines


Can see some relation to integer representation, but not obvious
Computer Organization:
A Programmer's Perspective Based on class notes by Bryant and O'Hallaron 18
Representing Floats
Float F = 15213.0;
Alpha F Sun F

00 46
B4 6D
6D B4
46 00

IEEE Single Precision Floating Point Representation


Hex: 4 6 6 D B 4 0 0
Binary: 0100 0110 0110 1101 1011 0100 0000 0000
15213: 1110 1101 1011 01

Not same as integer representation, but consistent across machines


Can see some relation to integer representation, but not obvious
Computer Organization:
A Programmer's Perspective Based on class notes by Bryant and O'Hallaron 19
Representing Strings (in C)
 Represented by array of 1-byte characters
 Each character encoded in ASCII format char S[6] = "15213";
Standard 7-bit encoding of character set
Alpha S Sun S
Character “0” has code 0x30
31 31
» Digit i has code 0x30+i
35 35
 Other encodings exist (e.g., for Hebrew) 32 32
 String are null-terminated 31 31
Final character = 0x00 33 33
Array length must be strlen()+1. 00 00

Computer Organization:
A Programmer's Perspective Based on class notes by Bryant and O'Hallaron 20
Representing Strings (in C)
 Represented by array of 1-byte characters
 Each character encoded in ASCII format char S[6] = "15213";
Standard 7-bit encoding of character set
Alpha S Sun S
Character “0” has code 0x30
31 31
» Digit i has code 0x30+i
35 35
 Other encodings exist (e.g., for Hebrew) 32 32
 String are null-terminated 31 31
Final character = 0x00 33 33
Array length must be strlen()+1. 00 00

 Compatibility
 Byte ordering not an issue (data is given byte-by-byte anyways)
 Text files generally platform independent
But: Different conventions of line termination character(s)!
But: Different default encodings (depend on locale)

Computer Organization:
A Programmer's Perspective Based on class notes by Bryant and O'Hallaron 21
Representing Strings (Cont'd)
 Strings in Pascal (a.k.a P-Strings)
 Represented by array of characters+1
 First cell holds length, no need for null-termination p-String
 Length known in O(1)!
5
Think about strcat(), strlen(), strcpy(), ... 31
 Size of string limited by size of array cell value 35
32
31
33

Computer Organization:
A Programmer's Perspective Based on class notes by Bryant and O'Hallaron 22
Representing Strings (Cont'd)
 Strings in Pascal (a.k.a P-Strings)
 Represented by array of characters+1
 First cell holds length, no need for null-termination p-String
 Length known in O(1)!
5
Think about strcat(), strlen(), strcpy(), ... 31
 Size of string limited by size of array cell value 35
32
31
 Advanced character encodings (wide char) 33
 Many int'l encodings use all 8 bits (ISO-8859-x)
 UTF-16 uses 2-4 bytes (16-32 bits)
 UTF-32 uses four bytes (32 bits) (see unicode on web)

 c-strings and p-strings used, but:


 big/little endian now matters (each cell multiple bytes)
 No longer built-in to language, instead platform/library specific
Computer Organization:
A Programmer's Perspective Based on class notes by Bryant and O'Hallaron 23
Machine-Level Code Representation
 Encode Program as Sequence of Instructions
 Each simple operation
Arithmetic operation
Read or write memory
Conditional branch
 Instructions encoded as bytes
Alpha’s, Sun’s, Mac’s use 4 byte instructions
» Reduced Instruction Set Computer (RISC)
PC’s use variable length instructions
» Complex Instruction Set Computer (CISC)
 Different instruction types and encodings for different machines
Most code not binary compatible

 Programs are Byte Sequences Too!

Computer Organization:
A Programmer's Perspective Based on class notes by Bryant and O'Hallaron 24
Representing Instructions
int sum(int x, int y)
{ Alpha sum Sun sum PC sum
return x+y;
00 81 55
}
00 C3 89
30 E0 E5
 For this example, Alpha & Sun use
two 4-byte instructions 42 08 8B
 Use differing numbers of instructions 01 90 45
in other cases 80 02 0C
 PC uses 7 instructions with lengths FA 00 03
1, 2, and 3 bytes 6B 09 45
 Same for NT and for Linux 08
 NT / Linux not fully binary
89
compatible
EC
5D
C3

Different machines use totally different instructions and encodings


Computer Organization:
A Programmer's Perspective Based on class notes by Bryant and O'Hallaron 25
Math behind binary representation

Computer Organization:
A Programmer's Perspective Based on class notes by Bryant and O'Hallaron 26
Boolean Algebra
Developed by George Boole in 19th Century
 Algebraic representation of logic
Encode “True” as 1 and “False” as 0
And Or
 A&B = 1 when both A=1 and B=1  A|B = 1 when either A=1 or B=1

Not
Exclusive-Or (Xor)
 ~A = 1 when A=0
 A^B = 1 when either A=1 or B=1,
but not both

Computer Organization:
A Programmer's Perspective Based on class notes by Bryant and O'Hallaron 27
Application of Boolean Algebra
Applied to Digital Systems by Claude Shannon
 1937 MIT Master’s Thesis
 Reason about networks of relay switches
Encode closed switch as 1, open switch as 0
A&~B
Connection when
A ~B
A&~B | ~A&B
~A B

~A&B = A^B

Computer Organization:
A Programmer's Perspective Based on class notes by Bryant and O'Hallaron 28
Integer Algebra
Integer Arithmetic
 <Z, +, *, –, 0, 1>〉 forms a “ring”
 Addition is “sum” operation
 Multiplication is “product” operation
 – is additive inverse
 0 is identity for sum
 1 is identity for product

Computer Organization:
A Programmer's Perspective Based on class notes by Bryant and O'Hallaron 29
Boolean Algebra
Boolean Algebra
 <{0,1}, |, &, ~, 0, 1> forms a “Boolean algebra”
 Or is “sum” operation
 And is “product” operation
 ~ is “complement” operation (not additive inverse)
 0 is identity for sum
 1 is identity for product

Computer Organization:
A Programmer's Perspective Based on class notes by Bryant and O'Hallaron 30
Boolean Algebra ≈ Integer Ring
 Commutativity
A|B = B|A A+B = B+A
A&B = B&A A*B = B*A
 Associativity
(A | B) | C = A | (B | C) (A + B) + C = A + (B + C)
(A & B) & C = A & (B & C) (A * B) * C = A * (B * C)
 Product distributes over sum
A & (B | C) = (A & B) | (A & C) A * (B + C) = A * B + B * C
 Sum and product identities
A|0 = A A+0 = A
A&1 = A A*1 =A
 Zero is product annihilator
A&0 = 0 A*0 = 0
 Cancellation of negation
~ (~ A) = A – (– A) = A

Computer Organization:
A Programmer's Perspective Based on class notes by Bryant and O'Hallaron 31
Boolean Algebra ≠ Integer Ring
 Boolean: Sum distributes over product
A | (B & C) = (A | B) & (A | C) A + (B * C) ≠ (A + B) * (B + C)
 Boolean: Idempotency
A|A = A A +A≠A
“A is true” or “A is true” = “A is true”
A&A = A A *A≠A
 Boolean: Absorption
A | (A & B) = A A + (A * B) ≠ A
“A is true” or “A is true and B is true” = “A is true”
A & (A | B) = A A * (A + B) ≠ A
 Boolean: Laws of Complements
A | ~A = 1 A + –A ≠ 1
“A is true” or “A is false”
 Ring: Every element has additive inverse
A | ~A ≠ 0 A + –A = 0
Computer Organization:
A Programmer's Perspective Based on class notes by Bryant and O'Hallaron 32
Properties of & and ^
Boolean Ring
 <{0,1}, ^, &, Ι, 0, 1>
 Identical to integers mod 2
 Ι is identity operation: Ι (A) = A
Properties of Boolean Ring
 Commutative sum A^B = B^A
 Commutative product A&B = B&A
 Associative sum (A ^ B) ^ C = A ^ (B ^ C)
 Associative product (A & B) & C = A & (B & C)
 Prod. over sum A & (B ^ C) = (A & B) ^ (B & C)
 0 is sum identity A^0 = A
 1 is prod. identity A&1 = A
 0 is product annihilator A&0=0
 Additive inverse A^A = 0
Computer Organization:
A Programmer's Perspective Based on class notes by Bryant and O'Hallaron 33
Relations Between Operations

 DeMorgan’s Laws
 Express & in terms of |, and vice-versa
A & B = ~(~A | ~B)
» A and B are true if and only if neither A nor B is false
A | B = ~(~A & ~B)
» A or B are true if and only if A and B are not both false
 Exclusive-Or using Inclusive Or
A ^ B = (~A & B) | (A & ~B)
» Exactly one of A and B is true
A ^ B = (A | B) & ~(A & B)
» Either A is true, or B is true, but not both

Computer Organization:
A Programmer's Perspective Based on class notes by Bryant and O'Hallaron 34
General Boolean Algebras
Operate on Bit Vectors

 Operations applied bitwise


01101001 01101001 01101001
& 01010101 | 01010101 ^ 01010101 ~ 01010101
01000001 01111101 00111100 10101010
01000001 01111101 00111100 10101010

All of the Properties of Boolean Algebra Apply

Computer Organization:
A Programmer's Perspective Based on class notes by Bryant and O'Hallaron 35
Representing & Manipulating Sets
 Representation
 Width w bit vector represents subsets of {0, …, w–1}
 aj = 1 if j ∈ A
01101001 { 0, 3, 5, 6 }
76543210

01010101 { 0, 2, 4, 6 }
76543210

 Operations
 & Intersection 01000001 { 0, 6 }
| Union 01111101 { 0, 2, 3, 4, 5, 6 }
 ^Symmetric difference 00111100 { 2, 3, 4, 5 }
~ Complement 10101010 { 1, 3, 5, 7 }

Computer Organization:
A Programmer's Perspective Based on class notes by Bryant and O'Hallaron 36
Bit-Level Operations in C
Operations &, |, ~, ^ available in C
 Apply to any “integral” data type
long, int, short, char
 View arguments as bit vectors
 Arguments applied bit-wise

Examples (Char data type)


 ~0x41 --> 0xBE
~010000012 --> 101111102
 ~0x00 --> 0xFF
~000000002 --> 111111112
 0x69 & 0x55 --> 0x41
011010012 & 010101012 --> 010000012
 0x69 | 0x55 --> 0x7D
011010012 | 010101012 --> 011111012
Computer Organization:
A Programmer's Perspective Based on class notes by Bryant and O'Hallaron 37
Contrast: Logic Operations in C
 Contrast to Logical Operators
 &&, ||, !
View 0 as “False”
Anything nonzero as “True”
Always return 0 or 1
Early termination

 Examples (char data type)


 !0x41 --> 0x00
 !0x00 --> 0x01
 !!0x41 --> 0x01
 0x69 && 0x55 --> 0x01
 0x69 || 0x55 --> 0x01
 p && *p (avoids null pointer access)

Computer Organization:
A Programmer's Perspective Based on class notes by Bryant and O'Hallaron 38
Shift Operations
Left Shift: x << y Argument x 01100010
 Shift bit-vector x left y positions << 3 00010000
Throw away extra bits on left
Fill with 0’s on right Log. >> 2 00011000

Arith. >> 2 00011000


Right Shift: x >> y
 Shift bit-vector x right y positions
Throw away extra bits on right Argument x 10100010

<< 3 00010000
 Logical shift Log. >> 2 00101000
Fill with 0’s on left
 Arithmetic shift Arith. >> 2 11101000

Replicate most significant bit on right


Useful with two’s complement integer representation

Computer Organization:
A Programmer's Perspective Based on class notes by Bryant and O'Hallaron 39
Cool Stuff with Xor
void funny(int *x, int *y)
 Bitwise Xor is form {
of addition *x = *x ^ *y; /* #1 */
 With extra property *y = *x ^ *y; /* #2 */
*x = *x ^ *y; /* #3 */
that every value is }
its own additive
inverse
A^A=0
*x *y
Begin A B
1 A^B B
2 A^B (A^B)^B = A
3 (A^B)^A = B A
End B A

Computer Organization:
A Programmer's Perspective Based on class notes by Bryant and O'Hallaron 40
Main Points
It’s All About Bits & Bytes
 Numbers
 Programs
 Text

Different Machines Follow Different Conventions


 Word size
 Byte ordering
 Representations

Boolean Algebra is Mathematical Basis


 Basic form encodes “false” as 0, “true” as 1
 General form like bit-level operations in C
Good for representing & manipulating sets

Computer Organization:
A Programmer's Perspective Based on class notes by Bryant and O'Hallaron 41
‫?שאלות‬
Computer Organization:
A Programmer's Perspective Based on class notes by Bryant and O'Hallaron 42

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