Niharika Jain – 3D Animator
[email protected] https://niharikajain.myportfolio.com +1 412-583-2833
EDUCATION
Master of Entertainment Technology Pittsburgh, PA
Carnegie Mellon University- Entertainment Technology Centre May 2019
Bachelor of Computer Science Engineering New Delhi, India
SRM University June 2017
SKILLS
Tools: Autodesk Maya, Zbrush, Adobe Photoshop, Adobe Animate, Blender, Adobe Illustrator
Platforms: HTC Vive, Apple AR Kit, Microsoft HoloLens, Makey-Makey
Scripting: MEL Script, Python, HTML, CSS, Core Java, JavaScript, COBOL
ACADEMIC PROJECTS
Miracle Workshop 2.0 - Figure Animator (Give Kids the World, Florida) Fall 2018
A semester long project with a team of four to install an animatronic at Give Kids the World village.
• Responsible for working on the character profile, character traits and representing them through the animations.
• Work with the Creative Director to review the animations and add further performance to make the character look more realistic.
• Cleaned up the animations after converting from Maya using 3D converter into data readable by motors.
• Work with the show programmer to smooth out the animations further using the show controller software.
Miracle Workshop - 3D Artist, Rigger, Animator (Give Kids the World, Florida) Spring 2018
A collaborative project to retrofit Tom Foolery, an existing mechanical puppet and design him to be a robust animatronic figure.
• Responsible for using photogrammetry to create a 3D model of the puppet to help in the mechanical design.
• Working with the mechanical engineer to help pre-visualize the mechanical design on the 3D model of the puppet.
• Responsible for rigging the 3D model of the puppet as per the mechanical design to understand the range of motion and use the
model to create key framed animations for different show content.
• Working with the mechanical engineer to determine the acceleration speeds and range of motion for the animations making the
animations look smoother.
Building Virtual Worlds, Entertainment Technology Centre - 3D Artist Fall 2017
Worked in different teams of five in multiple 2-week sprints to create different experiences and games using different platforms.
• Learned about the character development pipeline. Modelled, Rigged and animated characters for different games.
• Developed environment assets based on concept art that would help in enhancing the story.
• Responsible for texturing the 3D assets and optimizing the assets based on the platform.
• Learned about different animation techniques like using blend shapes and rigging a model using IK controllers.
EXPERIENCE
Tata Consultancy Services – UI/UX Engineer Sept 2014-Aug 2017
Worked in a team coordinating with Project manager to create a user interface for CVS pharmacy for their pharmacists.
Created mockups and layouts for the UI based on client requirements.
Learned about creating user interface and carrying out animations in IBM mainframes using COBOL and JCL languages.
PERSONAL
Dancing, Painting, Photography, Story Writing, Playing Guitar, Playing Football, Designing comics