01v96 Quick Guide en PDF
01v96 Quick Guide en PDF
This is a “quick start guide” designed for people about to use Yamaha 01V96 for the first time. It is not
a guide to audio mixing and it assumes the reader has experience of analog mixers. It does not replace
the manual; we recommend referring to the manual if further information is required.
Table of contents
Getting Started with a ‘blank’ desk ............................................................................................................3
EFFECTS........................................................................................................................................................17
EDITING AN EFFECT ...............................................................................................................................17
USING AN EFFECT ..................................................................................................................................18
ROUTING AUDIO THROUGH AN EFFECT ..............................................................................................18
MONITOR.....................................................................................................................................................21
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01V96V2 Quick Start Guide
To start from blank settings without erasing the memories, just recall SCENE 00. To do this, use the SCENE MEMORY
Up-Arrow/Down-Arrow switches to select Scene ‘00’ and then press [RECALL].
All the faders will then move down and all the mixing functions set to their default status.
Monitor Out with Jacks, for connecting to pow- ADAT optical 8-channel Digital Input and
ered monitor speakers (or an amp for powering Output (for multi-track recorder or computer
passive speakers) sound card, for example).
Other connectors on the rear panel are for various control and sync functions. For example, the WORD CLOCK con-
nectors are for synchronizing with other digital audio devices, the MIDI ports are for communicating with other
musical instruments (such as keyboards) and the USB port is for connecting to a computer running Yamaha Studio
Manager software and some DAW software such as Steinberg Cubase SX.
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Top Panel
12 Mic/line inputs with XLR or balanced jack 4 Line inputs with
(plug in a jack and the XLR input will mute) balanced jacks
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Display Access switches Analog input gain and pad (+48V switches are on the rear
(choose what to view on the LCD) panel, and switch on phantom power for 4 channels at a time)
Monitor and
Headphone controls
Aux select and Fader Layer Faders, On, Solo, Sel buttons User Defined Keys
buttons for the channels (for short-cuts)
✽ The SELECTED CHANNEL area is a fundamental concept to understand. It shows important functions for one
channel at a time. Only one channel can be selected at any time. To select a channel (and see its settings in the
SELECTED CHANNEL area), just press the [SEL] button. Then press the[ SEL] button for another channel when
you are ready to move on.
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Each fader controls a different input to the 01V96. This assignment is not fixed: it can be changed in the PATCH menu.
Here is the default patch:
☞ channels 1-16 control the 16 analog inputs on the top on the console;
☞ channels 17-24 control ADAT inputs 1-8;
☞ channels 25-32 control inputs 1-8 from the Slot;
☞ stereo channels 1-4 control inputs from internal Effects 1-4.
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6 7
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FADER MODE
There are nine FADER MODE keys to the left of the LCD.
[HOME] is the normal mode for the faders. Pressing the [HOME] key will show various METER pages on the LCD, so
input, output, and Effect channels can be metered.
The AUX 1-8 keys select one of the Aux Send levels to be edited by the faders, instead of the normal channel level. You can
also see the Aux Send levels on the LCD, represented either by rotary pots or by bar-graphs. Pre and Post Fade settings can
only be edited on the LCD, by using the cursor keys and the [ENTER] key. By pressing the [ENTER] key while the cursor
is over an Aux Send rotary pot, the Aux Send will be switched Off/On.
Pressing [HOME] again will always return the faders to show the channel fader level.
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✦ EQUALIZER
When one of the EQ controls is moved, the LCD will show the EQ edit screen. There are 4 parametric bands. Select
which band to control with the HIGH, HIGH-MID, LOW-MID and LOW switches. Note that the LOW band can be a
Low Shelf or a HPF by changing the Q to the maximum or minimum position. In the same way, the HIGH band can
be a High Shelf or a LPF. There are 2 types of EQ (TYPE I or TYPE II), with slightly different sound characteristics.
The ATT function (seen in the LCD next to the EQ curve) is an attenuator, or digital trim, to adjust the channel level
pre-eq.
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✦ PAN
The PAN settings of the selected input channel can be edited here (output channels do not have Pan). 01V96 can also
perform surround panning. To select a SURROUND MODE, press the [PAN/ROUTING] Display Access Key so the
SURR MODE page is shown on the LCD. Then choose the SURROUND MODE: 3-1 or 5.1 or 6.1. This will then con-
vert some of the buses (1-8) into Surround Buses, and more displays will be added to the PAN menu for editing the
Surround Panning parameters.
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✦ DYNAMICS
Each input channel has both a GATE and a COMP. The output channels only have a COMP. When the [DYNAMICS]
Display Access key is pressed, the LCD shows the relevant GATE or COMP screen. Gain Reduction meters and Key-In
source can also be viewed here. Usefully, the COMP can be positioned pre-eq, pre-fader (post-eq) or post-fader.
or
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✦ ROUTING
In the [PAN/ROUTING] menu, the Selected Channel can be routed to any of the 8 Buses, to the Stereo Bus and to a
Direct Output. Move the cursor to the required bus number ([1-8], [S] for Stereo and [D] for Direct output) and
press [ENTER] to route the channel. The PAN indicators below each channel number in the LCD ensure that the PAN
of the channels will follow through to the Buses. This is particularly useful when using the Buses as stereo sub-groups
(like on a typical analog console).
Cursor
ENTER
Buses can be routed to Stereo (just like Sub-Groups on an analog console). To do this, press the [PAN/ROUTING]
button to view the BUS TO ST screen. Here Buses 1-8 can be routed, panned and mixed to the Stereo Bus. Use the cur-
sor keys, data wheel and [ENTER] switch to adjust the parameters.
Data wheel
Cursor
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✦ Ø / INSERT / DELAY
Press this DISPLAY ACCESS key to see Phase, Insert and delay information on the LCD. Phase reverse is only available
for input channels. Insert and Delay are available for all channels except for the Stereo Inputs. Inserts need to be
patched, choosing which rear-panel connection (or internal Effect) to use for INSERT OUT and INSERT IN. The
INSERT POSITION can also be changed here.
Press the [Ø/INSERT/DELAY] key again to see Delay settings for each channel. The maximum possible delay time
varies with sample rate. At 44.1KHz, the maximum possible delay time is 984.1ms. Input channels have an FB.GAIN
(Feedback Gain) and MIX parameter to create a simple delay effect. The DELAY SCALE can be changed to see the
delay time in equivalent distance, number of samples, beats-per-minute or number of Frames (linked to MIDI
Machine Control Frame Rate).
After editing the delay time for one channel, double-click the [ENTER] key to copy this time to all the other channels.
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CHANNEL PAIR
If some Stereo input sources are used, such as a Synthesizer or CD player, it could be useful to pair the relevant input
channels together. There are two modes for pairing channels, as selected in the [PAIR/GROUP] menu.
HORIZONTAL
VERTICAL
Horizontal mode allows odd numbered channels to be paired with their adjacent even numbered channel.
Vertical mode allows channels on the top fader layer (1-16) to be paired with the equivalent channel on the layer below
(17-32).
Output Buses and Auxes can also be paired, but only Horizontally.
When channels are paired, they share the same fader level, the same ON, EQ, Gate, Comp, Aux settings. Pan and Routing
parameters remain separate (though Pans can be linked separately).
To quickly pair channels without using the LCD screen, first 1 hold down the
[SEL] button for the Left channel, then 2 also hold down the [SEL] button for
the Right channel (or vice versa) for half a second. This only works in Hori-
1 2
zontal Pair Mode.
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FADER GROUPS
Fader Groups are useful for controlling many faders by just moving one fader. There are 8 Fader Groups available for
input channels and 4 Fader Groups for output channels.
3
3. Press the [SEL] buttons for the
required channels to include
them in the Group.
Now, when one fader in the Group is moved, all the others move by the same amount. If one fader in the Group needs to
be moved by itself, then hold that channel’s [SEL] button while pushing the fader (but not while the GROUP menu is dis-
played, or else the channel will be removed from the Group).
NOTE: Channels cannot be in more than one Fader Group at the same time.
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MUTE GROUPS
Mute Groups are useful for switching On/Off many channels by just pressing one switch. There are 8 Mute Groups avail-
able for input channels and 4 Mute Groups for output channels. To assign channels to a Mute Group, follow the same 3
steps as made for a Fader Group, but while viewing the MUTE GROUP screens (Groups I to P are for Inputs, Groups U to
X are for Outputs).
Once a Mute Group is made, when the [ON] button for one channel is pressed, all the other channels in the same Group
are also switched On/Off.
CHANNEL VIEW
The [VIEW] Display Access Menu provides some useful displays, showing all the important parameters for the selected
channel. The PARAMETER page shows EQ, Comp, Gate, Insert, Delay, Pair information, while the FADER page shows
Pan, Aux, Bus Routing, Group status. There is also a LIBRARY page where channel data can be stored and recalled.
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EFFECTS
There are 4 Multi-Effect Units inside 01V96. They can be viewed on the LCD by pressing the [EFFECT] Display Access
key, and then pressing one of the buttons [F1]-[F4] below the LCD.
✦ EDITING AN EFFECT
The Effect parameters can be edited using the data wheel and cursor keys to the right of the console.
To change the type of effect (from Reverb to Delay for example), follow the LIBRARY link shown on the left side of the
LCD to see the FX LIBRARY. Then scroll through the list with the data wheel, and press [ENTER] with the cursor over
the RECALL button on the left of the screen.
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✦ USING AN EFFECT
Before an effect can be used properly, it needs to be
patched. The default patch (factory setting) has Aux 1-4
patched to the inputs of FX1-4 respectively. The stereo out-
puts of FX1-4 are patched to stereo input channels 1-4
respectively. This is convenient, but can be changed if nec-
essary. For example, an effect could be inserted in just one
channel using the INSERT OUT and IN patch. To change
the FX patching, go to the EFFECT page in the [PATCH]
display menu.
1. First, audio needs to be routed into the effect. If the default patch is used, first turn up Aux 1 send level for the
required channel: Select Aux1 fader mode, and push up the fader to the required level.
2. Check that the Aux 1 Master fader is up to 0dB (that is its default position): select Master Layer and adjust the
Aux1 fader position if necessary.
3. Already audio should be seen on the level meters of Effect 1. You can see the meters on the top-right corner of
the FX EDIT screen.
4. Then turn up ST IN 1 to start hearing the effect’s output in the Stereo bus: select the top layer for the ST IN
channels, and turn up ST IN1 encoder. The level can be viewed in the top-right corner of the LCD.
1 2 4
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SCENE MEMORY
There are 99 SCENE MEMORIES available in 01V96. Each Scene stores all the mixing
parameters, including all input channel, output channel and Effects parameter data.
The SCENE MEMORY list can be seen by pressing the [SCENE] Display Access key.
✦ RECALL SAFE
In this screen, choose which parameters will not be changed
when recalling a Scene. When the Global Recall Safe box is
checked (at the top of the screen), the chosen parameters will
be safe in all Scenes. Otherwise, these settings will only apply
to the current Scene (once it is stored).
✦ SCENE FADE
Normally when a Scene is recalled, the Faders move instantly
to their stored position. Using the Fade Time function, the
faders can be programmed to move slowly, taking up to 30
seconds to complete their movement. Checking the Global
Fade Time box will give the same Fade Time to every Scene.
After setting the Fade Time for one channel, double-click the
[ENTER] button to copy the time to all Input or Output
Channels.
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MONITOR
In this section of the console, the operator chooses what to listen to, and controls the listening level.
Extra MONITOR functions are found in the [DIO/SETUP] menu, on the MONITOR screen. Different SOLO modes can
be chosen, the listening points can be changed (Pre/Post Fader), and the monitor can be switched to MONO:
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Other Short-Cuts
1. EQ Gain to 0dB
To reset the gain of an EQ band to 0dB, press and hold the relevant band selection button (in the SELECTED CHAN-
NEL) for one second.
2. EQ Reset
To return the whole Parametric EQ for a channel to its default settings, press the [LOW] and [HIGH] band selection
buttons at the same time.
3. Copy STEREO Mix to an AUX
Press and hold LAYER button [1-16] or [17-32], then press a FADER MODE button [AUX1]-[AUX8], and click YES
in the confirmation box on the LCD. This copies the fader levels to the selected AUX sends. (Make sure the Aux sends
are all PRE by clicking the GLOBAL PRE button on the SEND page in the AUX DISPLAY menu).
NOTE: Repeat the same procedure for each fader layer to copy the whole mix to the Aux sends, as only one layer is cop-
ied at a time.
TIP: This is useful for making a quick headphone mix in a recording session, or making a quick stage-monitor mix for a
guest musician at a live performance.
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Other Tips
1. DCA / VCA FADERS
To have DCA (or analog VCA) style Fader Masters, first check the INPUT FADER MASTER box near the top of the IN
FADER GROUP display page. Then select the [REMOTE] FADER LAYER, and assign USER ASSIGNABLE LAYER as
the TARGET. After that, all the GROUP MASTER FADERS can be selected to appear on the REMOTE FADER
LAYER, along with any other channels chosen by the user.
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