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If the basic skills of moving the ball (dribbling), receiving (trapping), passing
and tackling are not competent, then more advanced skills such as goal
scoring and elimination will suffer. This Basic Skills Presentation in
conjunction with Hockey New Zealand Youth Week is designed to support
volunteer youth coaches who give up their time enthusiastically throughout the
country to provide players with opportunities to enjoy hockey.
Gillian Gemming
National Coaching & Development Manager
THE GRIP
This is the basic grip for receiving, dribbling, pushing and passing,
the left hand at the top of the stick, and the right hand halfway
down the handle – around 30cm
(Not too far down to close off vision by bringing head down)
Coaching Points
• Check left forearm is in line with stick so back of wrist points forwards
• Both arms slightly bent at the elbows
Common Errors:
COACHING POINTS
ACTIVITIES
1. GOAL SAVE
C B D
10m
E A
^ 2m ^
C,B,D have a ball each. C pushes or hits flat trying to score goal past A. A traps ball and
pushes back to C. Same occurs with B & D
Change, and the receiver counts the goals saved
Variations:
- A2 adjust defenders line & drift outside defenders zone to open up forward space
& receives pass from A1
- A2 passes to A3
- Receive outside right foot (side on receiving facing forward)
- Ensure A2 receives outside right foot.
Pass maximises advantage – hits receivers stick at the needed time. A1 has an awareness of
play.
• *start in lead to be facing A7 &goal for vision & good decision making position
• ** A7 position to active not static
• *** be low & ready
PASSING SKILLS
PUSHING
COACHING POINTS
• Grip – left hand at top- right hand further down shaft for control
• Stick starts against lower part of ball
• No backswing involved
• Low posture and follow through to target
• Transfer weight from right foot to left
• Quick footwork
ACTIVITIES
1) Players pair up and push to each other in a straight line
Ensure the receivers are coming forward to receive the ball.
10m
T x
10 m
pass
run
4) Set up as in diagram below, x’s start with ball. 2 defenders (o) stay on their side
of halfway. X team try to make 10 passes and score a point. Ball is then given to
o team to try to do the same in their half – 2 x’s come through to try and intercept
^ ^
x x x
o o
x
-----------------------
o o
^ ^
BALL CARRYING (DRIBBLING)
COACHING POINTS
• Hands apart
• Low body position
• Ball out in front of body
• Ball outside right foot
• Head up, good vision
• Passing off right foot
• Identify different forms and their uses – closed, open, indian
ACTIVITY
3 2 1
x xx xx xx
No. called
x x x x
speed dribble
x x
x
x
x
x
x x
Player dribbles through cones then has 1-2 metres in order to make pass to coach/player who is
moving from side to side
Vary distances between cones to allow players to use different dribbling types – open, Indian etc
ACTIVITY
Coach Calls Colour
Last player there has to dribble around the outside of the area
or
Last player to reach past the cone line is out and becomes a judge
Fox is the chaser and tries to catch and tag the Rabbits.
Rabbits all have ball and dribble around the area, there is a safety zone that the rabbits can
dribble through, where the Fox is not allowed.
Variations
After 1 minute change the fox
Put 2 Foxes in
HITTING
COACHING POINTS
• Developing power
• Hands together
• Smooth controlled swing
• Hit through “bottom half” of the ball
• When hitting a moving ball ensure the final touch is in the direction that you wish to hit the
ball in
Box Hit
This diagram may help in your explanation, (see photos). Both feet start together hook on
the ground with blade vertical. Hook, ball and target are all on the same line. When the
player steps they should step so that they make a box
ACTIVITY
Work in groups of four. Play in pairs across width of the field. Team one starts by hitting
ball across to team two. If “C” traps then he or she passes (push) to “D” who traps then
hits powerfully back to team one. “A” may trap ball then pass (push to “B” who hits
powerfully back to team two and so on
A D
B C
Variation
Play between the baseline and 25 lines, can have up to 4 players per team. Score every
time player’s hit penetrates other team and crosses line
SWEEP HITTING
AIM
For players to be brought up to speed with international skills as soon as possible
This type of hit can be most effective when trying to disguise the direction of the pass or
for a flat hit and when you are looking for a quick transfer onto the next player
COACHING POINTS
• Two hands together (as for hitting) at the top of the stick
• Hit in front of the left foot
• Back swing and follow through must be along the ground
• Toe of the stick is always facing straight up(Right angles to the turf)
• Follow through is a quick knocking motion of the wrists
• The ball should be hit down the shaft of the stick (approx. 6”)
• This style of hit uses mostly wrists to develop power
• Knuckles need to be almost touching the ground
ACTIVITIES
Jab Tackle
The Lizard (as in diagram)
Combination Tackling
See Diagram
Variations
• Call 2 numbers at the same time
• Call 3 or more numbers at the same time (focus on teamwork, attack & defence)
• Allow players on the side of the area to pass the ball back to their own player – cannot
score
LIFTING THE BALL
USES
• Lifting or popping the ball over a defender’s stick
• Shot on goal – forehand flick, reverse flick, squeeze shot, slap
• High lift – overhead – to get out of defence or used as a pass
• Pass to other team members when an obstacle may be in the path
• Ball carrying with little flips – makes it difficult for defender
FOREHAND FLICK
COACHING POINTS
When trying to learn to flick take out distance and just concentrate on height
• Stand close to a line goal – try lifting over line
• Stand close to goal trying lifting into net
REVERSE FLICK
USES
• Lifting over goalkeeper
COACHING POINTS
• Balls starts on left side of body
• Hands apart
• Ball closer to body to get head and body over ball
• Transfer of weight will mean weight will be on right foot and often left foot up in air
• Head of stick under the ball
FLIP / JINK
AIM For players to be able to lift (flip/jink) the ball over defender’s stick and while it is in
the air touch it again to change its direction
COACHING POINTS
• Ball is level with the front foot
• Wrists turned backwards to open up the face of the stick (allows lifting)
Activities
1. Practice flipping over a defenders stick
2. Progress to flipping while moving (quite hard)
See below drill set up. The aim of this drill is to advance through the obstacles by ‘jinking’
over the sticks.
Start on the forehand, and flip / jink over the first stick
Then drag right to left, and flip / jink over the next stick on the reverse side
Once all the obstacles have been cleared, the players return down the middle row, which
can act as a tackle box, with one or two tacklers in the centre of the area
PENALTY CORNER SKILLS
All players need to develop a penalty corner skill – can be attacking or defensive
COACHING POINTS
• Low stance to generate power
• Forearm an extension of the stick
• Ball is placed on the base line with the right foot behind the line (see photo)
• Ball is gathered in hook of the stick and dragged for as long as possible.
• Get ball moving before putting in power
• Can be used as a deceptive pass or goal shot
TRAP / STICK STOP
There are several techniques that can be used especially seeing that the ball no longer
needs to be ‘stopped dead’. However, players do need to learn the art of stick stopping as
in the photos below
COACHING POINTS
• Trap the ball in a position that allows the hitter a view of the ball
• Stick face should be at right angles to the line of the ball tilted slightly forward to
control the ball
• Body and arms need to stay steady. Do not jab forward
• Bunt the ball forward
• Hand position on the stick is an individual choice, but need to develop a consistent
method