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RPG Character Stats and Combat Guide

This document appears to be a character sheet for a level 13 cleric. It provides key details about the cleric such as their ability scores, armor class, hit points, spells, equipment, and other important attributes. The sheet tracks modifiers, saving throws, attack bonuses, languages spoken, retained, current experience and the experience needed for the next level.

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Caleb Benjamim
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0% found this document useful (0 votes)
50 views2 pages

RPG Character Stats and Combat Guide

This document appears to be a character sheet for a level 13 cleric. It provides key details about the cleric such as their ability scores, armor class, hit points, spells, equipment, and other important attributes. The sheet tracks modifiers, saving throws, attack bonuses, languages spoken, retained, current experience and the experience needed for the next level.

Uploaded by

Caleb Benjamim
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Name: _____________________ Player: _________________

Cleric
Class Level Alignment

Age Sex Current XP XP for next Level

Modifiers Saving Throws


Charisma Paralyze Poison Breath Magical Magic
Weapon Device
Retainer Recruitment,
9 Loyalty
8 9 11 13 14
Constitution
Hit Points, Mobility Instant Spell-Like Spells or
13 +1 Daily Travel Distance Hazards
(Petrification,
Death/KO Area
Effects
Effects Innate
Ability Scores

Situations from Items Abilities


Dexterity Hold, Etc.)
AC, Ranged AB,
13 +1 Initiative
Attack Bonus
Max HP
Surprise Chance
Intelligence 5
Saves vs MU Spells,
13 +1 Languages +1 +2
Strength Base AB Melee AB Ranged AB
Melee AB, Current HP
9 Open Doors
Armor Class Combat Options
Wisdom
o Standard Attack
18 +3 Saves vs Cleric Spells 16 AB+0, AC+0

Melee Ranged
o Parry
O AC+2 / O AC+4
o Press
Common Activities AB+2, AC-4
Detect Without Surprised
o Defensive
Detect New Shifting Find AB-4, AC+2
Climbing Construction Passage Traps Shield

Weapons
Find Name AB Damage Range
Stonework Foraging & Open
Traps Hunting Languages Doors S M L
✔ ✔
1d10
1d4
Secret Sleight Sneak
Searching Doors of Hand Attack

Stealth Stealth
Stealth Indoor Outdoor Tinkering
Retainers
Name Position Class/Level HP Wage Share
Cure Light Wounds
Cast Cleric Spells Bless
 Detect Evil
Turn Undead
Cast Magic User Spells
Command
       
Money Gems Languages
Known Not Known

Equipment
1
2
3
4 Encumbrance
5 O Character is wearing Chain Armor
OO Character is wearing Plate Armor
6 O Character is carrying 6 or more different items overall
+1 Enc

O Character is carrying 11 or more different items overall


7 O Character is carrying 16 or more different items overall
O Character is carrying 21 or more different items overall
8 OOOO Character is carrying oversized items
9 Points Encumbrance Explore Combat Running Per Day
Per Turn Per Round Per Round
10 0-1 Unencumbered 120’ 40’ 120’ 24 miles
2 Lightly Encumbered 90’ 30’ 90’ 18 miles
11
+1 Enc

3 Heavily Encumbered 60’ 20’ 60 12 miles


12 4 Severely Encumbered 30’ 10’ 30 6 miles
5 Overencumbered 0 0 0 0
13
14 Non-Encumbering Equipment
15
16
+1 Enc

17
18
19
20
21
+1 Enc

Properties
22 Name Location Value

23
24
25
26 Library Value Laboratory Value
27
Investments
28 Name Type Value
29
30
31

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