ARTIFICIAL INTELLIGENCE
An Informational report
ON
ARTIFICIAL INTELLIGENCE
Submitted to
Ma’am Maryam Minhas
BY
ABDULLAH AMER
SP18-BAF040
Due Date: December 2nd 2018
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ARTIFICIAL INTELLIGENCE
ARTIFICIAL INTELIGENCE:
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EXECTIVE SUMMARY
Artificial intelligence is exhibited by artificial entity, a system is generally assumed to be a
computer. AI systems are now in routine use in economics, medicine, engineering and the
military, as well as being built into many common home computer software applications,
traditional strategy games like computer chess and other video games.
AI system is working throughout the world as an artificial brain. Intelligence involves
mechanisms, and AI research has discovered how to make computers carry out some of them and
not others. If doing a task requires only mechanisms that are well understood today, computer
programs can give very impressive performances on these tasks. We can learn something about
how to make machines solve problems by observing other people or just by observing our own
methods. On the other hand, most work in AI involves studying the problems the world presents
to intelligence rather than studying people or animals. AI researchers are free to use methods that
are not observed in people or that involve much more computing than people can do. We
discussed conditions for considering a machine to be intelligent. We argued that if the machine
could successfully pretend to be human to a knowledgeable observer then you certainly should
consider it intelligent.
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CONTENTS
ARTIFICIAL:-................................................................................................................... 5
INTELLIGENCE:- ............................................................................................................ 5
ARTIFICIAL INTELLIGENCE:- ........................................................................................ 5
HISTORY ........................................................................................................................ 6
1950s:- ........................................................................................................................ 6
1960:- .......................................................................................................................... 7
1980:- .......................................................................................................................... 8
1990:- .......................................................................................................................... 8
GOALS ............................................................................................................................ 9
LIMITATIONS ................................................................................................................ 11
CATEGORIES OF A.I ................................................................................................... 12
1. Conventional AI:- ................................................................................................... 12
Methods: ................................................................................................................. 12
2. Computational Intelligence (CI):-............................................................................ 13
Methods: ................................................................................................................. 13
TYPICAL PROBLEMS OF AI:- ...................................................................................... 13
FIELDS IN WHICH AI METHODS ARE IMPLEMENTED:- ........................................... 14
APPLICATIONS OF A.I ................................................................................................. 16
FUTURE SCOPE .......................................................................................................... 17
CONCLUSION .............................................................................................................. 18
BIBLIOGRAPHY: .......................................................................................................... 19
REFERENCES: ............................................................................................................. 20
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ARTIFICIAL INTELLIGENCE
ARTIFICIAL:-
The simple definition of artificial is that objects that are made or produced by human beings
rather than occurring naturally.
INTELLIGENCE:-
The simple definition of intelligence is a process of entail a set of skills of problem solving,
enabling to resolve genuine problems or difficulties that encounters and to create an effective
product and must also entail the potential for finding or creating problems and thereby laying the
groundwork for the acquisition of new knowledge.
ARTIFICIAL INTELLIGENCE:-
Artificial intelligence is a branch of science which deals with helping machines find solution to
complex problems in a more human like fashion. This generally involves borrowing
characteristics from human intelligence, and applying them as algorithms in a computer friendly
way. Artificial intelligence is generally associated with computer science, but it has many
important links with other fields such as math’s, psychology, cognition, biology and philosophy,
among many others. A.I is mainly concerned with the popular mind with the robotics
development, but also the main field of practical application has been as an embedded
component in the areas of software development which require computational understandings
and modeling such as such as finance and economics, data mining and physical science.
A.I in the fields of robotics is the make a computational models of human thought processes. It is
not enough to make a program that seems to behave the way human do. You want to make a
program that does it the way humans do it. In computer science they also the problems because
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we have to make a computer that are satisfy for understanding the high-level languages and that
was taken to be A.I.
HISTORY
The intellectual roots of AI, and the concept of intelligent machines, may be found in Greek
mythology. Intelligent artifacts appear in literature since then, with real mechanical devices
actually demonstrating behavior with some degree of intelligence. After modern computers
became available following World War-II, it has become possible to create programs that
perform difficult intellectual tasks.
1950s: The Beginnings of Artificial Intelligence (AI) Research
With the development of the electronic computer in 1941 and the stored program computer in
1949 the condition for research in artificial intelligence is given, still the observation of a link
between human intelligence and machines was not widely observed until the late in 1950. The
first working AI programs were written in 1951 to run on the Ferranti Mark I machine of the
University Of Manchester (UK): a draughts-playing program written by Christopher Strachey
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and a chess-playing program written by Dietrich Prinz. The person who finally coined the term
artificial intelligence and is regarded as the father of the AL is John McCarthy. In 1956 he
organized a conference “the Darthmouth summer research project on artificial intelligence" to
draw the talent and expertise of others interested in machine intelligence of a month of rain
storming. In the following years AI research centers began forming at the Carnegie Mellon
University as well as the Massachusetts Institute of Technology (MIT) and new challenges were
faced:
1) The creation of systems that could efficiently solve problems by limiting the search.
2) The construction of systems that could learn by themselves.
1960:-
By the middle of the 1960s, research in the U.S. was heavily funded by the Department of
Defense and laboratories had been established around the world. AI's founders were profoundly
optimistic about the future of the new field: Herbert Simon predicted that "machines will be
capable, within twenty years, of doing any work a man can do" and Marvin Minsky agreed,
writing that "within a generation.
By the 1960’s, America and its federal government starting pushing more for the development of
AI. The Department of Defense started backing several programs in order to stay ahead of Soviet
technology. The U.S. also started to commercially market the sale of robotics to various
manufacturers. The rise of expert systems also became popular due to the creation of Edward
Feigenbaum and Robert K. Lindsay’s DENDRAL. DENDRAL had the ability to map the
complex structures of organic chemicals, but like many AI inventions, it began to tangle its
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results once the program had too many factors built into it... the problem of creating 'artificial
intelligence' will substantially be solved.
1980:-
In the early 1980s, AI research was revived by the commercial success of expert systems, a form
of AI program that simulated the knowledge and analytical skills of one or more human experts.
By 1985 the market for AI had reached over a billion dollars. At the same time, Japan's fifth
generation computer project inspired the U.S and British governments to restore funding for
academic research in the field. In the 1990s and early 21st century, AI achieved its greatest
successes, albeit somewhat behind the scenes. Artificial intelligence is used for logistics, data
mining, medical diagnosis and many other areas throughout the technology industry.
1990:-
From 1990s until the turn of the century, AI has reached some incredible landmarks with the
creation of intelligent agents. Intelligent agents basically use their surrounding environment to
solve problems in the most efficient and effective manner. In 1997, the first computer (named
Deep Blue) beat a world chess champion. In 1995, the VaMP car drove an entire 158 km racing
track without any help from human intelligence. In 1999, humanoid robots began to gain
popularity as well as the ability to walk around freely. Since then, AI has been playing a big role
in certain commercial markets and throughout the World Wide Web.
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GOALS
The general problem of simulating (or creating) intelligence has been broken down into a
number of specific sub-problems. These consist of particular traits or capabilities that researchers
would like an intelligent system to display. The traits described below have received the most
attention.
1. Deduction, reasoning, problem solving:-
Human beings solve most of their problems using fast, intuitive judgements rather than the
conscious, step-by-step deduction that early AI research was able to model. AI has made some
progress at imitating this kind of "sub-symbolic" problem solving: embodied agent approaches
emphasize the importance of sensorimotor skills to higher reasoning; neural net research
attempts to simulate the structures inside the brain that give rise to this skill.
2. Knowledge representation:-
Knowledge representation and knowledge engineering are central to AI research. Many of the
problems machines are expected to solve will require extensive knowledge about the world.
Among the things that AI needs to represent are: objects, properties, categories and relations
between objects; situations, events, states and time; causes and effects; knowledge about
knowledge (what we know about what other people know) and many other, less well researched
domains.
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3. Planning:-
Intelligent agents must be able to set goals and achieve them. They need a way to visualize the
future and be able to make choices that maximize the utility (or "value") of the available choices.
In classical planning problems, the agent can assume that it is the only thing acting on the world
and it can be certain what the consequences of its actions may be, if the agent is not the only
actor, it must periodically ascertain whether the world matches its predictions and it must change
its plan as this becomes necessary, requiring the agent to reason under uncertainty.
4. Natural language processing:-
Natural language processing gives machines the ability to read and understand the languages that
humans speak. A sufficiently powerful natural language processing system would enable natural
language user interfaces and the acquisition of knowledge directly from human written sources,
such as Internet texts.
5. Motion and manipulation:-
The field of robotics is closely related to AI. Intelligence is required for robots to be able to
handle such tasks as object manipulation and navigation, with sub-problems of localization,
mapping and motion planning or path planning.
6. Perception:-
Machine perceptions the ability to use input from sensors to deduce aspects of the world.
Computer vision is the ability to analyze visual input. A few selected sub problems are speech
recognition facial recognition and object recognition.
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7. Social intelligence:-
Affective computing is the study and development of systems and devices that can recognize,
interpret, process, and simulate human affects. A motivation for the research is the ability to
simulate empathy. The machine should interpret the emotional state of humans and adapt its
behavior to them, giving an appropriate response for those emotions. Emotion and social skills
play two roles for an intelligent agent.
8. General intelligence:-
Most researchers think that their work will eventually be incorporated into a machine with
general intelligence, combining all the skills above and exceeding human abilities at most or all
of them. A few believe that anthropomorphic features like artificial consciousness or an artificial
brain may be required for such a project. Many of the problems above may require general
intelligence to be considered solved.
LIMITATIONS
The artificial intelligence (AI) race has taken on the portentous public relations spectre of the
Soviet-USA race to the moon, or to build the first atomic bomb. Periodic announcements of
milestone achievements confuse many because few understand what it means for an algorithm to
pass a test reading literature.
One of the main limitation of AI is the cost. Creation of smart technologies can be expensive,
due to their complex nature and the need for repair and ongoing maintenance.
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Other AI limitations relate to:
Implementation times, which are often lengthy
Integration challenges and lack of understanding of the state-of-the-art systems
Usability and interoperability with other systems and platforms
CATEGORIES OF A.I
AI divides into two schools of thought:
1. Conventional AI.
2. Computational Intelligence (CI).
1. Conventional AI:-
Conventional AI mostly involves methods now classified as machine learning, characterized by
formalism and statistical analysis. This is also known as symbolic AI, logical AI, neat AI and
Good Old Fashioned Artificial Intelligence (GOFAI).
Methods:
Expert systems: apply reasoning capabilities to reach a conclusion. An expert system can process
large amounts of known information and provide conclusions based on them.
Case based reasoning.
Bayesian networks.
Behavior based AI: a modular method of building AI systems by hand.
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2. Computational Intelligence (CI):-
Computational Intelligence involves iterative development or learning (e.g. parameter tuning e.g.
in connectionist systems). Learning is based on empirical data and is associated with non-
symbolic AI, scruffy AI and soft computing.
Methods:
Neural networks: systems with very strong pattern recognition capabilities. Fuzzy systems:
techniques for reasoning under uncertainty, has been widely used in modern industrial and
consumer product control systems. Evolutionary computation: applies biologically inspired
concepts such as populations, mutation and survival of the fittest to generate increasingly better
solutions to the problem. These methods most notably divide into evolutionary algorithms (e.g.
genetic algorithms) and swarm intelligence (e.g. ant algorithms).
TYPICAL PROBLEMS OF AI:-
Pattern recognition
o Optical character recognition
o Handwriting recognition
o Speech recognition
o Face recognition
Natural language processing, Translation and Chatter bots
Non-linear control and Robotics
Computer vision, Virtual reality and Image processing
Game theory and Strategic planning
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FIELDS IN WHICH AI METHODS ARE IMPLEMENTED:-
Automation:-
It is the use of machines, control systems and information technologies to optimize productivity
in the production of goods and delivery of services. The correct incentive for applying
automation is to increase productivity, and/or quality beyond that possible with current human
labor levels so as to realize economies of scale, and/or realize predictable quality levels.
Automation greatly decreases the need for human sensory and mental requirements while
increasing load capacity, speed, and repeatability.
Cybernetics:-
It in some ways is like the science of organization, with special emphasis on the dynamic nature
of the system being organized. The human brain is just such a complex organization which
qualifies for cybernetic study. It has all the characteristics of feedback, storage, etc. and is also
typical of many large businesses or Government departments. Cybernetics is that of artificial
intelligence, where the aim is to show how artificially manufactured systems can demonstrate
intelligent behavior.
Hybrid intelligent system:-
Hybridization of different intelligent systems is an innovative approach to construct
computationally intelligent systems consisting of artificial neural network, fuzzy inference
systems, rough set, approximate reasoning and derivative free optimization methods such as
evolutionary computation, swarm intelligence, bacterial foraging and so on. The integration of
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different learning and adaptation techniques, to overcome individual limitations and achieve
synergetic effects through hybridization or fusion of these techniques, has in recent years
contributed to an emergence of large number of new superior class of intelligence known as
Hybrid Intelligence.
Automated reasoning:-
The study of automated reasoning helps produce software that allows computers to reason
completely, or nearly completely, automatically. Although automated reasoning is considered a
sub-field of artificial intelligence, it also has connections with theoretical computer science, and
even philosophy.
Behavior-based robotics:-
Behavior-based robotics is a branch of robotics that bridges artificial intelligence, engineering
and cognitive science.
Knowledge Representation:-
Knowledge representation (KR) is an area of artificial intelligence research aimed at representing
knowledge in symbols to facilitate inferencing from those knowledge elements, creating new
elements of knowledge. The KR can be made to be independent of the underlying knowledge
model or knowledge base system (KBS) such as a semantic network.
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APPLICATIONS OF A.I
Artificial intelligence has been used in a wide range of fields including medical diagnosis, stock
trading, robot control, law, scientific discovery and toys.
Hospitals and medicine:-
Heavy industry:-
Game Playing :-
Speech Recognition :-
Understanding Natural Language :-
Computer Vision :-
Expert Systems :-
Heuristic Classification :-
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FUTURE SCOPE
In the next 10 years technologies in narrow fields such as speech recognition will continue to
improve and will reach human levels.
In 10 years AI will be able to communicate with humans in unstructured English using text or
voice, navigate (not perfectly) in an unprepared environment and will have some rudimentary
common sense (and domain-specific intelligence).
We will recreate some parts of the human (animal) brain in silicon. The feasibility of this is
demonstrated by tentative hippocampus experiments in rats, there are two major projects aiming
for human brain simulation, CCortex and IBM Blue Brain.
There will be an increasing number of practical applications based on digitally recreated aspects
human intelligence, such as cognition, perception, rehearsal learning, or learning by repetitive
practice.
The development of meaningful artificial intelligence will require that machines acquire some
variant of human consciousness.
Systems that do not possess self-awareness and sentience will at best always be very brittle.
Without these uniquely human characteristics, truly useful and powerful assistants will remain a
goal to achieve. To be sure, advances in hardware, storage, parallel processing architectures will
enable ever greater leaps in functionality
Systems that are able to demonstrate conclusively that they possess self-awareness, language
skills, surface, shallow and deep knowledge about the world around them and their role within it
will be needed going forward.
However the field of artificial consciousness remains in its infancy.
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CONCLUSION
We conclude that if the machine could successfully pretend to be human to a knowledgeable
observer then you certainly should consider it intelligent. AI systems are now in routine use in
various field such as economics, medicine, engineering and the military, as well as being built
into many common home computer software applications, traditional strategy games etc. AI is an
exciting and rewarding discipline. AI is branch of computer science that is concerned with the
automation of intelligent behavior. The revised definition of AI is - AI is the study of
mechanisms underlying intelligent behavior through the construction and evaluation of artifacts
that attempt to enact those mechanisms. So it is concluded that it work as an artificial human
brain which have an unbelievable artificial thinking power.
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BIBLIOGRAPHY:
Programs with Common Sense:-
John McCarthy, In Mechanization of Thought Processes, Proceedings of the Symposium of the
National Physics Laboratory, 1959.
Artificial Intelligence, Logic and Formalizing Common Sense:-
Richmond Thomason, editor, Philosophical Logic and Artificial Intelligence. Klüver Academic,
1989.
Logic and artificial intelligence:-
Richmond Thomason.
In Edward N. Zalta, editor, The Stanford Encyclopedia of Philosophy. Fall 2003.
http://plato.stanford.edu/archives/fall2003/entries/logic-ai/.
Artificial Intelligence a Modern Approach
Russell, Stuart and Norvig, Peter
The second edition of a standard (and very substantial) university-level textbook on AI.
2003
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REFERENCES:
www.google.com
www.wikipedia.com
http://www.aaai.org/
http://ww0w-formal.stanford.edu/
http://insight.zdnet.co.uk/hardware/emergingtech/
http://www.genetic-programming.com/
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