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Unschool by Personality Mechanics Program Brochure Ver. 2.0 by Rahul Jain

Best course for lateral learning, best teaching techniques, best English teaching, entrepreneurship course, digital citizenship training, school training, training teachers, digital courses, student training, Personality development course, spoken English course, English training, ESL training, Modern teaching techniques, Designed by RAHUL JAIN, RAHUL JAIN MEDIA, RAHUL JAIN TRAINER, RAHUL JAIN for CIVIL SERVICES, RAHUL JAIN for CORPORATE TRAININGS, RAHUL JAIN AUTHOR, English by Mistakes by RJ

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Rahul Jain
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0% found this document useful (0 votes)
128 views8 pages

Unschool by Personality Mechanics Program Brochure Ver. 2.0 by Rahul Jain

Best course for lateral learning, best teaching techniques, best English teaching, entrepreneurship course, digital citizenship training, school training, training teachers, digital courses, student training, Personality development course, spoken English course, English training, ESL training, Modern teaching techniques, Designed by RAHUL JAIN, RAHUL JAIN MEDIA, RAHUL JAIN TRAINER, RAHUL JAIN for CIVIL SERVICES, RAHUL JAIN for CORPORATE TRAININGS, RAHUL JAIN AUTHOR, English by Mistakes by RJ

Uploaded by

Rahul Jain
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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look forward to a

Brighter
Future
by
Personality Mechanics
where ambition is formed
and goals are achieved

WE'RE NOW ENROLLING FOR THE


WINTER SESSION !
Personality Development |
Digital Citizenship | Student Assessment |
Teacher Training | Entrepreneurship Education
K-12 DIGITAL CITIZENSHIP

H E L P S T U D E N T S T A K E O W N E R S H I P O F T H E I R

D I G I T A L L I V E S

All students need digital citizenship skills to


participate fully in their communities and
make smart choices online and in life. Our
research-backed K–12 Digital Citizenship
Curriculum covers:

Digital Footprint & Reputation

Online Privacy & Security

Cyber-bullying, Digital Drama & Hate Speech

Self-Image & Identity

Creative Credit & Copyright

Relationships & Communication

News & Media Literacy

Internet Safety

There are 80 lessons in the full K-12


curriculum, with supporting materials
such as student handouts,
assessments, educational videos,
family tip sheets, and professional
development resources.

OUR SCOPE & SEQUENCE CONSISTS OF UNITS


FOR GRADE BANDS:

Grade K-2 Grade 3-5 Grade 6-8 Grade 9-12


Digital Citizenship Curriculum
empowers students to think critically, Includes research-based
behave safely, and participate lessons based on the
responsibly in our digital world. These work of Howard
21st-century skills are essential for Gardner and the
students to harness the full potential of GoodPlay Project at the
technology for learning. Harvard Graduate
School of Education

Students learn to protect their own privacy and respect others’ privacy

Students learn strategies for managing their online information and keeping it secure

Students learn what to do if they are involved in a cyber bullying situation

Help students explore their own digital lives, focusing on their online versus offline identity

From addressing plagiarism to piracy, students learn about copyright and fair use

Students reflect use of intrapersonal and interpersonal skills

Ability to identify, find, evaluate, and use information effectively

Collaborate with others worldwide, while staying safe

Games and Professional Family Recognition Student


Digital Development Engagement Program and Assessment
Interactives and Training Resource Community Programs
BE BOLD.
BE HEARD.
ISTPs often lose big in
competition, business and
LIFE...
WHAT DO WE HELP
YOU ACHIEVE?
Understand your unique self
Become the best version of
yourself
Show up to competition and
world

PERSONALITY DEVELOPMENT

9-12 UG G
OBJECTIVE OF THE PROGRAM
To bring about development with regard to
different behavioural dimensions that have far
reaching significance in the direction of success
in competitive examinations and interview
situations

TRAINING ON:
+ Leadership
+ Interpersonal Relations
+ Formal Communication/Written Communication
+ Stress Management
+ Group Dynamics and Team Building
+ Conflict Management
+ Time Management
+ Motivation

METHODOLOGY
Lecture-cum-discussion
Group Discussion
Games and Engagement
Case Studies

6 weeks Over 40
regular hrs of
module training
e -te a ch e r
th
TrainW-ERING THE SUPERS
EMPO

OBJECTIVE OF THE
PROGRAM
To help educators create a generation of young
learners who possess pivotal soft skills

TRAINING ON:
+ Importance of Soft Skills
+ Understanding oneself
+ Creative Innovative Thinking
+ Problem Management
+ Stress and Emotion Management
+ Leadership
+ Teaming up
+ Communication

METHODOLOGY
Individual and group activities
Display and multimedia

3 days Over 26
regular hrs of
module training
Entrepreneurship
Education and Training
(EET)
EET outcomes into a series of four
domains:
ENTREPRENEURIAL MINDSETS
Socio-emotional skills, entrepreneurial motivation
and future success -
self-confidence, leadership, creativity, risk
propensity, motivation, resilience, and self-
efficacy

ENTREPRENEURIAL CAPABILITIES
Competencies, knowledge, and technical skills -
management skills, accounting, marketing, and
technical knowledge

ENTREPRENEURIAL STATUS
Temporal state as measured through
entrepreneurial activities and beyond -
EET includes the activity of
starting a business, becoming employed, and transmitting specific mindsets and
achieving a higher income skills associated with
ENTREPRENEURIAL PERFORMANCE entrepreneurship,
The change in indicators of venture's performance as well as education and training
as a result of interventions -
higher profits, increased sales, greater programs that seek to engender
employment of others, higher survival rates various entrepreneurship outcomes

Methodology
Theory via lecture
Workshops
Multimedia and case studies
TRAINING TO
EMPOWER THE
NEXT
GENERATION OF
DIGITAL CITIZENS
BY

Rahul Jain

Scan QR Code to know the COACH

Lessons to address the changing needs of


the classroom and society

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