Tech1 PDF
Tech1 PDF
Technology Foundations
M i s s i s s i p p i D e pa r t m e nt o f E du c a t i o n
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The Research and Curriculum Unit (RCU), located in Starkville, MS, as part of Mississippi State University, was
established to foster educational enhancements and innovations. In keeping with the land grant mission of
Mississippi State University, the RCU is dedicated to improving the quality of life for Mississippians. The RCU
enhances intellectual and professional development of Mississippi students and educators while applying
knowledge and educational research to the lives of the people of the state. The RCU works within the contexts of
curriculum development and revision, research, assessment, professional development, and industrial training.
The Mississippi Department of Education, Office of Career and Technical Education does not discriminate on the
basis of race, color, religion, national origin, sex, age, or disability in the provision of educational programs and
services or employment opportunities and benefits. The following office has been designated to handle inquiries
and complaints regarding the non-discrimination policies of the Mississippi Department of Education: Director,
Office of Human Resources, Mississippi Department of Education, 359 North West Street, Suite 203, Jackson,
Mississippi 39201, 601.359.3511.
Special thanks are extended to the teachers who contributed teaching and assessment materials that are included
in the framework and supporting materials. Members who contributed were as follows:
Jasmine Baldwin, Computer Discovery teacher, North Forrest High School, Hattiesburg, MS
Angie Gray, Computer Discovery teacher, Hills Chapel School, Booneville, MS
Michelle Endsley, Computer Discovery teacher, Peeples Middle School, Jackson, MS
Corey Lombard, Information and Communication Technology II teacher, Gulfport Central Middle School,
Gulfport, MS
21st Century Skills and Information and Communication Technologies Literacy Standards
In defining 21st century learning, the Partnership for 21st Century Skills has embraced
five content and skill areas that represent the essential knowledge for the 21st century:
global awareness; civic engagement; financial, economic, and business literacy; learning
skills that encompass problem-solving, critical-thinking, and self-directional skills; and
Information and Communication Technology (ICT) literacy.
The courses in this document reflect the statutory requirements as found in Section 37-3-49, Mississippi Code of
1972, as amended (Section 37-3-46). In addition, this curriculum reflects guidelines imposed by federal and state
mandates (Laws, 1988, ch. 487, §14; Laws, 1991, ch. 423, §1; Laws, 1992, ch. 519, §4 eff. from and after July 1,
1992; Carl D. Perkins Vocational Education Act IV, 2007; and No Child Left Behind Act of 2001).
Upon successful completion of Technology Foundations, students will receive one (1) Carnegie unit to be applied
toward the Business and Technology graduation requirement.
Student Prerequisites
Students enrolled in Technology Foundations should be classified as eighth-grade students. Any exception to this
rule should be discussed with the Mississippi Department of Education.
Licensure Requirements
This is an “add-on” endorsement that may be earned only by persons who hold a currently valid five-year standard
Mississippi Educator License with endorsement in any subject area (academic or occupational).
Note: If the applicant meets all requirements listed above, that applicant will be issued an endorsement
supplemental to their existing five-year license. If the applicant does not meet all requirements, the applicant will
be issued an emergency endorsement, and all requirements for the supplemental endorsement must be satisfied
prior to the renewal date of the standard license.
The professional learning itinerary for the middle school or individual pathways can be found at the RCU’s website
(http://www.rcu.msstate.edu/). If you have specific questions about the content of each training session provided,
please contact the Research and Curriculum Unit at 662.325.2510 and ask for the Professional Learning Specialist.
Technology Foundations is a course that is intended to be an update and revision of the current Computer
Discovery curriculum in the state of Mississippi. The development of the Technology Foundations curriculum is the
result of research collected from existing Computer Discovery teachers and administrators. Identifying the needs
of all students and teachers concerning technology was prominent among the topics discussed. It was discovered
that students need to be exposed to up-to-date technology and be physically and ethically prepared to function in
the 21st century. The Technology Foundations curriculum seeks to meet these needs for the students of
Mississippi.
Research Design
A mixed-methods approach was used when conducting the research for the development of Technology
Foundations. The quantitative data was analyzed to find similarities and/or differences among the responses to
the surveys, as well as to see if the different stakeholders had similar or differing views on the topics covered. The
qualitative data was derived from existing, public documents and examined for the needs of the workforce,
Sampling
Data used was collected from survey responses from secondary administrators and instructors. There
Data Analysis
The following results are from a survey sent to Tech Prep districts who offer Computer Discovery in their
schools:
Computers: The existing Computer Discovery classrooms have various numbers of computers per class. Of
the 35 who responded, there was an indication that the districts have up to 50 computers (in two labs) in the
Computer Discovery classroom down to eight computers per room. Of the 35 respondents, 100% are connected to
the Internet.
percent (75%) of the districts who responded are running Windows XP or higher.
Application Software: Application software used by Computer Discovery teachers was also surveyed. Of
the 27 respondents, 74% are running Microsoft Office 2003 or higher. Microsoft Works and Microsoft Office 2007
had seven users each. Microsoft Office 2000 and Microsoft Office 97 each had five and two users, respectively.
Lab Efficiency: When asked to rate the working order of the equipment in the Computer Discovery
classroom, on a scale of 1 to 5, with 5 being perfect working order, the average response was 3.14. When asked to
rate the success of the Computer Discovery program, the average response was 3.97. Of the 35 respondents, 75%
of them are greatly pleased with the success and functionality of their Computer Discovery programs.
Currently, there are approximately 67,000 jobs that require technical computer training in Mississippi.
Nationally, there are approximately 12,500,000 of these jobs with a potential 12-13% increase in the next 10 years.
The earnings for these positions range from approximately $12.00/hr to $23.00/hr in Mississippi and from
Job Description 2010 2019 Change % 2011 National National National 2011
Jobs Jobs Change Median 2010 2019 % National
Hourly Change Median
Wage Hourly
Earnings
Business operations specialists 21,531 25,634 4,103 19% $19.12 4,560,679 5,237,504 15% $25.80
Computer specialists 11,798 14,034 2,236 19% $22.00 3,675,063 4,223,623 15% $32.79
Secretaries and administrative 36,322 38,938 2,616 7% $12.48 4,195,442 4,499,188 7% $16.37
assistants
Total 66,651 78,606 8,955 13% $16.16 12,431,183 13,960,316 12% $24.71
Source: EMSI Complete Employment - 2011.3
Perkins IV Requirements
The Technology Foundations curriculum will meet Perkins IV requirements of high-skill, high-wage, and/or
high-demand occupations, offering students a program of study, including secondary, postsecondary, and/or IHL
courses that will prepare them for occupations in this field. Additionally, the Technology Foundations curriculum is
integrated with Common Core academic standards and 21st Century Skills.
Summary of Standards
The standards to be included in the Technology Foundations curriculum are the 21st Century Skills, the
National Educational Technology Standards for Students (NETS-S), and the Common Core standards. Combining
these standards to create this document will result in highly skilled, well-rounded students who are prepared to
enter secondary education with the technology and career planning skills necessary.
Academic Infusion
The Technology Foundations curriculum is not only a technology course. Students in this course will
research and analyze collected data to make educated decisions about relevant topics. Students will be required to
think critically and work together in groups to finalize documents and assignments.
There is also a considerable amount of writing in this curriculum. Students will be required to
communicate effectively in the classroom and in the workplace. The Technology Foundations curriculum provides
multiple opportunities to enhance these academic skills. Aligning the curriculum to the Common Core standards
ensures that students will be practicing these necessary skills that will be helpful to them in all subject areas. In
st
addition, the curriculum prepares students for the 21 -century workforce by incorporating the 21st Century
st
Literacy Skills. The students will be exposed to all elements of 21 -century learning: information, culture, visual,
and media.
Professional Preparation
Teacher Competence
Teachers of the Technology Foundations curriculum must prove themselves competent by holding a
bachelor’s degree or higher in education or another MDE-approved field and by completing the licensure
requirements. Evaluators will rely heavily on the applicant’s background, work history, and training performance to
assess competency.
Assessment
At the current time, there is no statewide assessment for the Technology Foundations curriculum.
Recognizing that today’s students are digital learners, the classroom should be equipped with tools that
will teach them in the way they need to learn. The Technology Foundations curriculum includes teaching strategies
that incorporate current, state-of-the-art technology. Each classroom is proposed to house at least 20 desktop
student computers and one teacher desktop or laptop. It is suggested that each classroom be equipped with an
interactive white board and projector, intensifying the interaction between students and teachers during class.
Teachers are encouraged to make use of the latest online communication tools such as wikis, blogs, and podcasts.
They are also encouraged to teach using the content delivery system Blackboard, which introduces students to
education in an online environment and places the responsibility of learning on the student.
Differentiated Instruction
Students learn in a variety of ways. Some are visual learners, needing only to read information and study
it to succeed. Others are auditory learners, thriving best when information is read aloud to them. Still others are
tactile learners, needing to participate actively in their learning experiences. Add the student’s background,
emotional health, and circumstances, and a very unique learner emerges. To better reach all students, the
Technology Foundations curriculum is written to include several instructional methods by using the Understanding
by Design (UbD) approach. This method of instruction design leads students to a deeper understanding of course
material and provides multiple opportunities for students to succeed in different ways. Students will be assessed
with reading response; wiki, blog, and discussion board posts; reports; and other methods. Many activities are
graded by rubrics that allow students to choose the type of product they will produce. By providing various
teaching and assessment strategies, students with various learning styles can succeed.
There are several student organizations for middle school students that would be relevant to this
curriculum. Teachers are encouraged to charter one of these organizations if one is not already available to
students. The suggested organizations for this course are Future Business Leaders of America (FBLA), SkillsUSA, and
Conclusions
Based on the information above, the Technology Foundations curriculum will be filled with opportunities
to teach and learn using technology. Other widely-used teaching strategies such as cooperative learning, problem-
based learning, and demonstration will also be included. These will help to prepare students for the hands-on
instruction they will likely received upon entering the workforce. Since many of the instructors make use of the
rubrics and teaching and assessment strategies, they will continue to be included in the curriculum document.
Additionally, since many of the instructors rely on collaboration amongst their colleagues, a P.A.C.E site has been
created for the Technology Foundations instructors to share ideas and lesson plans. The curriculum document will
SkillsUSA
14001 SkillsUSA Way
Leesburg, VA 20176
703.777.8810
http://www.skillsusa.org/
Integrated Academic Topics, 21st Century Skills and Information and Communication Technology Literacy
Standards, ACT College Readiness Standards, and Technology Standards for Students
This section identifies related academic topics as required in the Subject Area Testing Program (SATP) in Algebra I,
Biology I, English II, and U.S. History from 1877, which are integrated into the content of the unit. Research-based
teaching strategies also incorporate ACT College Readiness standards. This section also identifies the 21st Century
Skills and Information and Communication Technology Literacy skills. In addition, national technology standards for
students associated with the competencies and suggested objectives for the unit are also identified.
References
A list of suggested references is provided for each unit. The list includes some of the primary instructional
resources that may be used to teach the competencies and suggested objectives. Again, these resources are
suggested, and the list may be modified or enhanced based on the needs and abilities of students and on available
resources.
Essential Questions
Vocabulary
Identify and review the unit vocabulary.
Competency 1: Identify course expectations, school policies, program policies, and safety procedures
related to Technology Foundations. DOK1, CS3, CS5, CS14
Suggested Performance Suggested Teaching Strategies Suggested Assessment
Indicators Strategies
a. Identify course a. Using the school handbook, read and go over school a. Group Discussion
expectations, school policies and procedures in relation to Technology
policies, program Foundations. Students will sign and return the Internet
policies, and safety Policy according to the student handbook after the
procedures related to class discussion. Create PowerPoint presentation of lab
Technology Foundations. rules and regulations and safety guidelines in regard to
CCR1, CCR7, T2, T3, T5
Technology Foundations.
b. Report on how b. After discussion of varying and often conflicting b. Report Rubric
personality traits affect personality differences, have students research how
teamwork and different personalities work together. There is evidence
CCW4,
leadership skills. to report, however, that student speculation and
CCW5, CCW6, CCSL4, T1, T2, T3
opinion could be viable topics of discussion as well. The
Competency 3: Understand the ethical, cultural, and societal issues related to technology. DOK2, CS1, CS3, CS8,
CS14, CS16
Performance Task
Performance Task Title
No performance task necessary for orientation units.
Vocabulary
Identify and review the unit vocabulary.
e. Introduce students to e. Guide students through the basics of Blackboard as it e. Graded Hotspot Quiz and
the Blackboard website will be used in class. Emphasize organization of the Teacher Observation
T2,
rcu.blackboard.com. class site, logging in and out, and properly submitting
T5, T6
assignments.
Competency 2: Interact with others using various telecommunication methods. DOK3, CS3, CS8, CS9, CS11, CS14
Suggested Performance Suggested Teaching Strategies Suggested Assessment
Indicators Strategies
a. Explore online a. Use a multimedia presentation to show examples of a. Teacher Observation
communication methods various online communication methods.
(e-mail, chat rooms, Have students to create an e-mail account; add friends
wikis, blogs, online to address book; and compose, open, organize and
CCSL1,
classroom, etc.) delete e-mails. Have students to attach a class
CCSL3, CCW6, T1, T2, T3, T5, T6
assignment and submit it to the teacher via e-mail.
Model for students how to use the calendar feature of
the e-mail account.
Performance Task
Appropriate Use Skit
An “appropriate use” policy rule was broken, and a resulting conference is taking place between the student,
parent(s), and school official(s). Students will work in groups of three to five to act out the conference. The skit
should:
Essential Questions
• What do you need to know before you purchase a computer system?
• What happens if essential computer system elements are missing?
Vocabulary
Identify and review the unit vocabulary.
Application Software
CD
CD-R
CD-RW
CPU
Motherboard
Disk Drives
Hard Drive
Hardware
Keyboard
Monitor
Mouse
Operating System Software
Printer
RAM
ROM
Software
USB
Webcam
Performance Task
Let’s Buy a Computer!
During this project, you will go through the steps of purchasing a computer without actually buying one. Here are
the specs:
You are a computer enthusiast of some sort (your choice). Decide what your needs are and decide what kind of
computer you are going to buy. You will need to consider your needs (music, gaming, etc.) and end up with a
complete computer system (i.e., monitor, CPU, printer). Then, go to computer resale websites, such as Dell.com,
Apple.com, or another similar site, and build the computer you want. It may turn out that exactly what you want
comes in a package. If not, add or delete the features you do not want. Print out all the specs of the computer you
wish to buy, as well as the page where you would fill in credit card information. You will be judged on the content,
detail, accuracy, design, and appeal of your final product. You have $2800.00—GO!
Essential Questions
• Why is an operating system in a computer necessary?
• Why is appropriate file management important?
Vocabulary
Identify and review the unit vocabulary.
Address Bar
ALT + F4
ALT + Tab
Chevron
Close
Control Menu Icon
Maximize/Restore
Minimize
Ruler
Sizing handle
Title Bar
Vertical and Horizontal Scroll Bars
Performance Task
Performance Task Title
No performance task necessary.
Vocabulary
Identify and review the unit vocabulary.
Competency 1: Perform keyboarding applications. DOK2, CS8, CS9, CS10, CS11, CS13
Suggested Performance Suggested Teaching Strategies Suggested Assessment
Indicators Strategies
a. Demonstrate proper a. Model for and teach students the proper body a. Technique Grader
hand, finger, and body posture for effective keyboarding. Students should
position when using a have the following posture:
T2, T6
keyboard (ongoing). • Sit straight up in chair
• Back straight
• Feet flat on the floor
• Arms parallel with the keyboard
• Wrists low but off keyboard
• Fingers curved and upright
• Eyes focused on copy
Print lesson reports and timed writings for speed and Keyboarding Grading Scale
accuracy.
Use keyboarding games and online keyboarding games Student Contest using the
to reinforce keyboarding skills. Games
c. Perform touch typing c. Use drill practice (typing from copy) to continually c. Keyboarding Grading
by keying words, increase accuracy and WAM. Print timed test reports Scale
sentences, and for speed and accuracy.
paragraphs (ongoing).
CCL1, CCL2, CCL3, T2, T6
Performance Task
Performance Task Title
Ongoing timed writings to improve speed throughout the entire course—no specific performance task necessary.
Vocabulary
Identify and review the unit vocabulary.
Alignment Italics
Bold Justification
Buffer Layout
Bullet Margin
Clip Art Masthead
Clipboard Orphan
Copy Paste
Crop Replace
Cut Ruler
Default Sans Serif
Delete Save As
Desktop Publishing Serif
Enter Spacebar
Find Spacing
Font Spell Checker
Format Tab
Gutter Type (Font) Size
Handles Underline
I-Beam White Space
Import Widow
Insert Word Wrap
Competency 1: Perform basic word processing applications. DOK2, CS6, CS8, CS9, CS10, CS11
Suggested Performance Suggested Teaching Strategies Suggested Assessment
Indicators Strategies
a. Demonstrate ability to a. Demonstrate and explain the word processing screen a. Monitor Performance on
create, format, and edit (window) to include menu bar and toolbars. Provide Student Practice
word processing students with guided practice activities.
CCW6, CCSL4,
documents.
CCSL5, CCSL6, CCL1, CCL2, T1, T2, T3,
Use web sites such as
T4, T5, T6
http://webster.commnet.edu/writing/symbols.htm to
review editing and proofreading skills with students.
Competency 2: Apply word processing applications. DOK2, CS1, CS6, CS8, CS9, CS10, CS11, CS15
Suggested Performance Suggested Teaching Strategies Suggested Assessment
Indicators Strategies
a. Investigate reports a. Use the Internet to research the formatting for APA a. Journal Rubric
written in APA format. style. Use the discussion board or wiki tool in
CCR1, CCR2, CCW6, CCSL4, CCSL5,
Blackboard to discuss reasons to have set formatting
CCSL6, CCL1, CCL2, T1, T2, T3, T4, T5,
for reports.
T6
b. Conduct research for a b. Use Internet and library to find sources pertaining to b. Teacher Observation
paper written in APA a topic of choice by students.
CCR1, CCR2, CCW6,
format.
CCSL4, CCSL5, CCSL6, CCL1, CCL2, T1,
T2, T3, T4, T5, T6
Students will correctly format a list of references from Report Rubric (graded with
their research using the word processing program. report)
(After they have been taught the correct way to cite,
show them sites such as http://www.bibme.org/ or the
References section of MS Word 2007 or higher that cite
references for you.
d. Create research paper d. Using a teacher-created research paper, have the d. Report Rubric
CCR1, CCR2,
in APA format. students format the following: Cover page, body of
CCW6, CCW8, CCSL4, CCSL5, CCSL6,
work, and references. When students know how to
CCL1, CCL2, T1, T2, T3, T4, T5, T6
properly format a paper, they should use their own
research from a topic of choice to create a properly
formatted research paper. For cross-disciplinary
integration, work with Language Arts/History teacher to
create research paper.
Competency 3: Perform desktop publishing applications. DOK2, CS1, CS6, CS8, CS9, CS10, CS11, CS15
Suggested Performance Suggested Teaching Strategies Suggested Assessment
Indicators Strategies
a. Distinguish between a. Discuss and define desktop publishing (DTP) a. Teacher Observation
high-quality and low- terminology. and/or Graded Assignment
quality desktop Have students investigate online and/or teacher-
publishing documents. selected well executed and poorly done desktop
(flyers, newsletters, publishing documents. Point out to students what
CCR1, CCR2,
brochures, etc.) makes a high-quality desktop publishing document.
T3, T4, T5, T6
Have students choose between several sets of desktop
publishing documents, citing why one is of better
quality than the other.
b. Create and b. Students should use blank word processing b. Project Rubric
manipulate basic documents to practice using lines, shapes, clip art,
desktop publishing SmartArt, etc. Have students create something
features (lines, shapes, personal using at least four different DTP tools (sign for
clip art, SmartArt, bedroom door, door hanger, greeting card, etc.).
columns, tables, or
Competency 4: Apply desktop publishing applications. DOK2, CS1, CS6, CS8, CS9, CS10, CS11, CS15
Suggested Performance Suggested Teaching Strategies Suggested Assessment
Indicators Strategies
a. Create effective a. Students should apply all they have learned about a. Project Rubric
desktop publishing DTP to create an effective document. Students may
documents (flyers, choose to create a flyer, a newsletter, 3-column
newsletters, brochures, autobiography, or a brochure to showcase their DTP
CCSL4, CCSL5, CCSL6, T1, T2,
etc.). skills.
T6
Performance Task
Dining Menu!
You are the manager for a new themed restaurant. You must create a dining menu for your customers that lets
people know what you have to offer but also entertains them by reflecting your restaurant’s theme. Using the
basic menu provided, you must use only the items listed, come up with creative names and descriptions for the
food items. (For example, if I used a golf theme, I might have the Driver Burger with Tees as the creative name and
"Half pound hamburger loaded with tomato, pickles, onions, and our special green sauce. Served with tasty curly
fries." as the description.) You can "enhance" an item (specify toppings, special sauce, etc.). The menu may use
black and two other colors. No additional colors may be used. No entire page shading may be used. Be sure to
use borders for enhancement. The menus may be printed in color or on colored paper. Your menu will be graded
based on originality, creativity, and accuracy.
Essential Questions
• What are multimedia presentations?
• Why are multimedia presentations important?
• What are some different types of multimedia presentation programs?
• What are some different ways in which students may apply multimedia presentations to other academic
subject areas?
• How are multimedia presentation skills important to the workforce?
• What are some careers that use multimedia presentations skills?
Vocabulary
Identify and review the unit vocabulary.
Competency 1: Demonstrate basic multimedia presentation applications. DOK2, CS9, CS10, CS11
Suggested Performance Suggested Teaching Strategies Suggested Assessment
Indicators Strategies
a. Investigate the a. Use presentation equipment to define multimedia a. Vocabulary Quiz
different types of presentation and to introduce terminology associated
available multimedia with multimedia presentation.
CCR1, CCR2, T3, T6
software.
Introduce students to some different types of
presentation software, such as PowerPoint, Movie
Maker, Prezi, and so forth.
b. Identify basic features b. Display and describe the basic features of multimedia b. Graded Assignment
of multimedia software. software programs, such as creating slides, animations,
T3, T6
slide transitions, sound effects, and so forth. Have
students label a screen shot of all relevant features.
c. Distinguish between c. Research and review effective presentation tips and c. Report Rubric or
effective and ineffective strategies utilizing search engines and other website Presentation Rubric
presentation methods resources to determine effective multimedia
CCSL2, CCSL3, T4,
and features. presentation strategies. Have students either create a
T6
one-page report on effective versus ineffective
multimedia presentations or create a grossly ineffective
multimedia presentation, present it, and point out all of
its faults.
d. Demonstrate d. Students should be able to correctly identify and d. Teacher-Created
proficiency using basic execute basic commands in multimedia software. Checklist
features of multimedia Observe their work and check off each skill they can
CCSL4, CCSL5, CCSL6,
software. accomplish.
T1, T2, T6
Competency 2: Create a multimedia presentation. DOK3, CS6, CS7, CS8, CS9, CS10, CS11, CS13, CS15
Suggested Performance Suggested Teaching Strategies Suggested Assessment
Indicators Strategies
a. Use presentation a. Plan, create, edit, and format a presentation using a. Presentation Rubric
features to create a one of the presentation programs presented in this
complex multimedia unit.
CCSL1, CCSL2,
presentation.
CCSL3, CCSL4, CCSL5, CCSL6, T1, T2,
T3, T4, T5, T6
Vocabulary
Identify and review the unit vocabulary.
Competency 2: Apply spreadsheet applications. DOK2, CS2, CS6, CS7, CS9, CS10, CS11, CS15
Suggested Performance Suggested Teaching Strategies Suggested Assessment
Indicators Strategies
a. Discuss how a. Use Socratic questioning to discuss with the class a. Discussion Rubric
spreadsheets are used in how spreadsheets are used in everyday life and the
CCSL1, CCSL2,
everyday life. benefit of computerized spreadsheets over paper
CCSL3, T2, T6
spreadsheets.
b. Brainstorm scenarios b. Split students into small groups and assign each b. Group Participation
where spreadsheets group an occupation or scenario in which a spreadsheet Rubric
CCSL1,
would be beneficial. could be used to simplify or organize a desired task.
CCSL2, CCSL3, T2, T6
Have students to brainstorm in small groups how
spreadsheets are used to simplify the given occupation
or scenario. Have each group present their results to
the class and use Socratic questioning to continue the
brainstorming with the class.
Performance Task
Performance Task Title
In this activity, you will each set up and run your own business—a lemonade stand. You will make all the business
decisions about materials, costs, and how to make the lemonade. You will run the lemonade stand, record your
data, and then analyze how much money you made or lost.
Vocabulary
Identify and review the unit vocabulary.
Application
Blog
Facebook
Forum
MySpace
Podcast
Smartphone
Social Media
Twitter
Web 2.0
Wiki
Competency 2: Evaluate the effects of social media on society. DOK2, CS1, CS3, CS6, CS7, CS8, CS9, CS10, CS11, CS14, CS16
Suggested Performance Suggested Teaching Strategies Suggested Assessment
Indicators Strategies
a. Investigate either a a. Have the students brainstorm what they think are a. Teacher Observation
positive or a negative positive and negative effects of social media.
effect of social media.
CCR1, CCR2, T3, T5
Use the Internet to research the positive and negative
effects of social media.
b. Report on how social b. Students can create a multimedia presentation b. Presentation Rubric
media has positively discussing the positive or negative effects on society.
and/or negatively
CCSL4,
affected society. If students find positive ways social media can be used
CCSL5, CCSL6, CCW6, T1, T2, T3, T4,
in schools, they may write research-based business
Performance Task
Performance Task Title
None
Essential Questions
• What types of jobs are available for me?
• What training is necessary for the job I think I am best suited for?
• How can I prepare now for the job I want in the future?
Vocabulary
Identify and review the unit vocabulary.
Career
Career Cluster
Certificates
Education
IHL (Institutes of Higher Learning)
Postsecondary Education
Salary
Secondary Education
Skills
Training
Wage
Workforce
Competency 1: Explore careers in the 16 national career clusters. DOK1, CS1, CS2, CS3, CS4, CS5, CS6, CS7, CS8, CS9, CS10,
CS11, CS12, CS13, CS14, CS15, CS16
Performance Task
Performance Task Title
No performance task necessary.
16 Career clusters. (n.d.). CTE - Career Technical Education: CTE Online. Retrieved September 02, 2011, from
http://www.careertech.org/career-clusters/glance/clusters.html
This record is intended to serve as a method of noting a student’s achievement of the competencies in each unit. It
can be duplicated for each student, and it can serve as a cumulative record of competencies achieved in the
course.
In the blank before each competency, place the date on which the student mastered the competency.
Unit 5: Keyboarding
1. Perform keyboarding applications. DOK2, CS8, CS9, CS10, CS11, CS13
Unit 6: Word Processing/Desktop Publishing
1. Perform basic word processing applications. DOK2, CS6, CS8, CS9, CS10, CS11
2. Apply word processing applications. DOK2, CS1, CS6, CS8, CS9, CS10, CS11, CS15
3. Perform desktop publishing applications. DOK2, CS1, CS6, CS8, CS9, CS10, CS11, CS15
4. Apply desktop publishing applications. DOK2, CS1, CS6, CS8, CS9, CS10, CS11, CS15
Unit 7: Multimedia Presentations
1. Demonstrate basic multimedia presentation applications. DOK2, CS9, CS10, CS11
2. Create a multimedia presentation. DOK3, CS6, CS7, CS8, CS9, CS10, CS11, CS13, CS15
Unit 8: Spreadsheet Applications
1. Perform spreadsheet applications. DOK2, CS7, CS9, CS10, CS11
2. Apply spreadsheet applications. DOK2, CS2, CS6, CS7, CS9, CS10, CS11, CS15
Student’s Name__________________________________________
Date__________________________________________________
Total
_____________________________________________________________________________________________
_____________________________________________________________________________________________
_____________________________________________________________________________________________
_____________________________________________________________________________________________
_____________________________________________________________________________________________
Student’s Name__________________________________________
Date__________________________________________________
You are the manager for a new themed restaurant. You must create a dining menu for your
customers that lets people know what you have to offer but also entertains them by reflecting
your restaurant’s theme. Using the basic menu provided, you must use only the items listed
and come up with creative names and descriptions for the food items. (For example, if I used a
golf theme, I might have the Driver Burger with Tees as the creative name and "Half pound
hamburger loaded with tomato, pickles, onions, and our special green sauce. Served with tasty
curly fries." as the description.) You can "enhance" an item (specify toppings, special sauce,
etc.). The menu may use black and two other colors. No additional colors may be used. No
entire page shading may be used. Be sure to use borders for enhancement. The menus may be
printed in color or on colored paper. Your menu will be graded based on originality, creativity,
and accuracy.
Appetizers
Cheese Sticks $2.75
Toasted Ravioli $3.00
Potato Skins $3.00
Hot Wings $3.50
Sandwiches
Pork Barbecue Sandwich and Chips $4.00
Beef Barbecue Sandwich and Chips $4.15
Hamburger and French Fries $4.50
Chicken and French Fries $5.50
Hoagie Sandwich $3.75
Entrees
Desserts
Cheesecake (plain) $2.00
Cheesecake (w/topping) $2.50
Apple Pie $2.75
Fudge Brownie $2.75
Ice Cream Sundae $2.50
Beverages
Coke, Diet Coke, Sprite, Mr. Pibb, Minute Maid Orange $1.25 (unlimited refills)
Tea and Lemonade $1.25 (unlimited refills)
Coffee $1.00 (unlimited refills)
Name of Restaurant:
Slogan:
Manager:
Required Oh, Great Job! Pretty Good Stuff Better Be More Careful!
Areas 10 points 8-9 points 0-7 points
Organization Menu is divided into sections Menu is divided into Menu is not divided into
and sections are labeled and sections, but items may be appropriate sections.
stand out. difficult to locate.
Features Advanced features are used: Only a few advanced Very few advanced features are
drop shadow, reverse text, features are used; more used
page border, dot leaders, would have contributed to
appropriate fonts, font the overall design and/or
formatting, use of two colors theme.
and black, etc.
Content All menu items are listed, Minor content issues, such Some menu items have been left
and creative names and as a description or two that out, no descriptions are used, or
descriptions are used. are not "good enough," descriptions are not adequate.
exist, but the majority is Other items are added or prices
okay. are wrong.
Graphics A page border is used, good Good graphics are used but Graphics are of low quality, do
clear graphics are used, and may not be placed well or not match each other, or do not
graphics complement menu may be overused or contribute to theme. No page
in a balanced way. underused. border is used.
Grammar/ No problems. Looks great! Some minor errors in Major errors or several minor
Spelling spelling or word use. errors which detract from the
finished product.
Originality/ Menu looks unique, name of Minor errors with regard to Menu looks gaudy, copied, or
Creativity restaurant is original, theme theme, but overall pretty very plain and shows little
is worked into all aspects of good stuff. creativity or planning.
the menu, and menu looks
appealing; slogan is located
on menu.
Professionalism Menu looks "real." Menu looks okay, but some Menu does not look professional
areas need a little or looks more like a flyer or
improvement. newsletter than a dining menu.
Comments:
• Before turning in your final copy, have two peers check your menu and provide feedback on the drafts. Then,
turn in a black and white copy to me for general feedback on layout and theme.
• This sheet must be turned in when you turn in your final color copy. Points will be deducted for projects
without a grade sheet!
Student’s Name__________________________________________
Date__________________________________________________
5 4 3 2 1 Score
Quality of Contains timely Volunteers Volunteers Struggles but Does not
Comments and appropriate comments, most comments but participates; participate
comments that of which are lacks occasionally and/or only
offers a
are thoughtful appropriate and depth,;may or makes
comment when
and reflective; reflect some may not lead to directly negative or
responds thoughtfulness; other questions questioned, but disruptive
respectfully to leads to other from students. may simply remarks;
other student's questions or restate questions comments
remarks, and remarks from or points are
provokes student and/or previously raised. inappropriate
questions and others. May add nothing or off topic.
new to the
comments from
discussion or
the group. provoke no
responses or
question.
Resource/Document Makes clear Has done the Has done the Has not read Unable to
Reference reference to text reading with reading; lacks the entire text refer to text
being discussed some thoroughness and cannot for evidence
and connects it thoroughness, of sustain any or support of
to to other texts but may lack understanding reference to it remarks.
or reference some detail or or insight. in the course of
points from critical insight. discussion.
previous
readings and
discussions.
Active Listening Posture, Listens to others Listens to Drifts in and Disrespectful
demeanor, and most of the time, others some of out of of others
behavior clearly but does not stay the time, but discussion, when they
demonstrate focused on does not stay listening to are speaking;
respect and other's focused on some remarks behavior
attentiveness to comments (too other's while clearly indicates
others. busy formulating comments (too missing or total non-
own) or loses busy ignoring involvement
continuity of formulating others. with group or
discussion. own) or loses discussion
Shows continuity of
consistency in discussion.
responding to Shows some
the comments of consistency in
others. responding to
the comments
of others.
Total
Student’s Name__________________________________________
Date__________________________________________________
Student’s Name__________________________________________
Date__________________________________________________
Project Title:
Contributed
Rarely Contributed Contributed
exceptional
Group contributed to good effort to great effort to
effort to
Discussions discussions of discussions of discussions of
discussions of
the group the group the group
the group
Seldom Occasionally
Did not assist Assisted other
Helping assisted other assisted other
other group group
Others group group
members members
members members
Total Score
Student’s Name__________________________________________
Date__________________________________________________
Use this rubric to assess students’ abilities to complete the journal activities assigned for this
lesson. Share this assessment with students prior to completing the journal-writing lessons, so
they will understand how they will be assessed. You can also use the rubric as a basis for
discussion and feedback with each student.
1. The student writes journal responses in complete sentences. _____
2. The student writes five or more sentences to answer questions. _____
3. The student responds to questions by self-questioning, retelling,
predicting, or assuming the role of a character. _____
4. The student’s experiences and opinions are clear. _____
5. The student works with a peer to share journal responses and to
develop a combined response when requested. _____
TOTAL: _____
Page 70 of 108
Skillbuilding for Speed Lessons
th
NWAM 4 9 WKS % A-T
1 20%
Due:
2 25%
3 30% Skillbuilding for Accuracy
4 35% Lessons A-T
5 40% Due:
6 45%
Keyboarding Grading Scale (Part 1)
7 50%
8 55% I’ll make my mark
9 60% in
10 62% KEYBOARDING!
11 64%
12 68%
13 70%
14 74%
15 76%
16 79%
17 81%
18 83%
19 85%
20 87%
21 89%
22 91%
23 93%
Page 71 of 108
st nd rd
NWAM 1 9 WKS % NWAM 2 9 WKS % NWAM 3 9 WKS %
1 50% 1 35% 1 27%
Keyboarding Grading Scale (Part 2)
2. Down load the Excel data collection sheet, from the bottom of the green rectangle.
3. Now you are going to enter your secret lemonade recipe that you developed on day one. You will input
the recipe in cells I5, J5, and K5, but pay attention to what is asked for in K5. The recipe in the game asks
for ice cubes per cup, but the data collections sheet asks for ice per pitcher. We are going to estimate
that there are 20 cups per pitcher. So multiply the number of ice cubes listed in your recipe times 20, and
list it in J5.
4. Now you are going to copy the data that you entered on row five down through row 14. This data will not
change for the 10 days that you play the game.
5. Name Sheet 1, Daily Sales Data.
6. Name Sheet 2, Cost per Cup.
7. Log on to the game again at http://coolmath-
games.com/lemonade/index.html.
8. Go to the store to get all three prices for each of
the items. You will enter the data on the Cost per
Cup Sheet as shown. The cost per item found in
column C is found by dividing the cost per pack in
column B, by the items per pack in column A.
9. To figure the cost to produce one cup of lemonade,
we must find the amount of each item used in each
cup and multiply that by the unit cost of each item.
Because there are three different prices for each
item and each of those prices change daily, we can
only come up with estimates. We will estimate the
most expensive and least expensive cost per cup of
lemonade to establish a cost range. Here is how:
Student’s Name__________________________________________
Date__________________________________________________
Objectives
• Students will employ technology in the development of strategies for solving problems in the real world.
• Students will understand the basic concept of profits and losses.
Learning outcomes
• Students will purchase ingredients for making lemonade.
• Students will determine the cost to produce one cup of lemonade.
• Students will assess weather forecasts and customer behavior patterns to determine how much
lemonade to make each day.
• Students will use an Office Excel spreadsheet to collect data and record outcomes.
• Students will write a report reflecting on their data and the outcomes.
Lesson procedure
Introduction
When you run your own business, you have to make a lot of important decisions based on math. You have to
calculate how many supplies to buy, analyze the data you collect from your sales figures every day, and make
decisions about the future based on the conclusions you draw from your information.
In this activity, you will each set up and run your own business—a lemonade stand. You will make all the business
decisions about materials, costs, and how to make the lemonade. You will run the lemonade stand, record your
data, and then analyze how much money you made or lost.
Remember that even if the lemonade you sell tastes really good, you may not always sell a lot. Sometimes the
weather affects how much lemonade people purchase. You will get to see a weather forecast, but remember that
weather forecasts are not always accurate.
Before you start playing, you will read directions that will show you how to start and operate your lemonade
stand. As you run your business, you will use an Office Excel data collection spreadsheet to record your decisions,
your data, and your outcomes. When the game is over, you will write a report about the reasons you made a profit
or the reasons you did not.
Student activities
Follow the steps below to guide your students through this lesson plan. See student guide link at right.
• Step 1: "Run your lemonade stand and record your data."
• Step 2: "Analyze your profits and losses."
Conclusion
Assess students on their data collection and their final reflection. They should use mathematical terms and draw
conclusions by reviewing their data.
Student guide
In this activity, you will each set up and run your own business—a lemonade stand. You will make all the business
decisions about materials, costs, and how to make the lemonade. You will run the lemonade stand, record your
data, and then analyze how much money you made or lost.
Step 1
Run your lemonade stand and record your data
Read all the directions in this Student Guide carefully before you begin.
On the Internet, go to the Web site: http://www.coolmath-games.com/lemonade/. Read the Introduction and
make sure you understand the decisions you will have to make about pricing, quality control, inventory control,
purchasing supplies, and weather to run your stand.
Open the Office Excel data collection sheet your teacher has saved to your classroom computer. You will use this
spreadsheet to record the decisions you make about how to run your lemonade stand, the data you collect, and
the outcomes of your game. Name the spreadsheet (include your name in the spreadsheet name) and save it.
Before you begin collecting your data, you might want to experiment with how the lemonade stand runs for a few
days. This will give you an idea of how the decisions you make affect how much lemonade you sell each day. You
can click the Help button at any time for advice on how to buy supplies, adjust the lemonade recipe, and so on.
When you are ready to stop experimenting and start collecting data, click the Bankrupt! button to see your results.
Once you have seen the results of your experiment, start the game over and start recording your decisions and
data.
Run your stand and record your data for 7, 14, or 30 days.
• Make sure that you record all the data for each day.
• Make sure that you record the decisions you made each day as well as the results.
After the final day, click the Bankrupt! button to see your final results. Did you make a profit?
Step 2
Analyze your profits and losses
Open a new Microsoft Office Word document. Write the answers to the following questions, and be sure to use
mathematical terms in your answers:
• How did you do? Do you think your lemonade stand was successful?
• List several reasons why you made a profit or why you did not make a profit.
• What did you learn from playing the game?
• Look over your data. Do you see any patterns?
• What advice would you give to someone who wants to be successful at playing this game?
Student’s Name__________________________________________
Date__________________________________________________
25 Excellent 22 Good 20 Average 18 Poor 15 Failing Score
1. Approximating The cost per item is The cost per item is The cost per item is The cost per item is The cost per item
the unit cost of accurately figured accurately figured accurately figured accurately figured was not accurately
each item for each item at for each item at for each item at for each item at figured.
each quantity given each quantity given, each quantity given each quantity given,
using a formula, and but no formula was using a formula, but but no formula was
appropriate used; appropriate appropriate used; appropriate
formatting is used formatting is used formatting was not formatting was not
to display data. to display data. used to display used to display
data. data.
2. Approximating The cost of The cost of The cost of The cost of The cost of
the cost of producing one cup producing one cup producing one cup producing one cup producing one cup
producing 1 cup of lemonade is of lemonade is of lemonade is of lemonade is of lemonade was
of lemonade accurately figured accurately figured accurately figured accurately figured not accurately
for the upper and for the upper and for the upper and for the upper and figured.
lower limits of lower limits of lower limits of lower limits of
expenses using expenses, but no expenses using expenses, but no
formulas, and formulas were used; formulas, but formulas were used;
appropriate appropriate appropriate appropriate
formatting is used formatting is used formatting was not formatting was not
to display data. to display data. used to display used to display
data. data.
3. Running the All daily data is Daily data is Daily data is Daily data is All daily data is
business and presented presented with presented with presented presented
collecting daily consistently, the minor major inconsistently, the inconsistently, the
sales data recipe is the same inconsistencies or inconsistencies or recipe is the same recipe is not the
each day, and the less than four four to six missing each day, and the same each day, and
end of season missing items, the items, the recipe is end of season the end of season
report is complete. recipe is the same the same each day, report is not report is not
each day, and the and the end of complete. complete.
end of season season report is
report is complete. complete.
4. Evaluating and The data is The data is The data is The data is The correct data is
analyzing the manipulated and manipulated and manipulated and manipulated and chosen, but it is not
business data formatted formatted formatted formatted manipulated or
appropriately to appropriately to appropriately to appropriately to formatted properly
show links between show links between show links between show links between to show a link
two separate pieces two separate pieces two separate pieces two separate pieces between the two
of data, and the of data, and the of data, but the of data, but no separate pieces of
questions are questions are questions are attempt is made to data.
answered answered answered without answer the
completely in a completely, but in a complete thoughts. questions.
manner that shows manner that shows
deep understanding only an
of how the pieces of understanding of
data are linked. the individual pieces
of data.
Total
Student’s Name__________________________________________
Date__________________________________________________
Instructions:
3. Read the instructions under the question box. You will click to select your answer. If you do not understand
what the question is asking, use the Help button that is at the right of the Start Over button.
6. Minimize Word.
8. Highlight your results through the number line, right click and choose Copy.
9. Restore Word.
Student’s Name__________________________________________
Date__________________________________________________
Teacher Comments:
Student’s Name__________________________________________
Date__________________________________________________
Teacher Comments:
Student’s Name__________________________________________
Date__________________________________________________
Teacher Comments:
Student’s Name__________________________________________
Date__________________________________________________
______/10 TOTAL
______ GRADE
Access Controls: a system which enables an authority to control access to areas and resources in a given physical
facility or computer-based information system
Antivirus Software: software used to prevent, detect, and remove malware, including computer viruses, worms,
and Trojan horses
Authorized Access: policy definition phase where users are granted permission to use computer hardware and/or
software
Authorized Use: Use of information that is expressly allowed under a licensing agreement
Boot Sector: a portion of a hard disk, floppy disk, or similar data storage device that contains code for booting
programs (usually, but not necessarily, operating systems) stored in other parts of the disk
Computer Ethics: a branch of practical philosophy which deals with how computing professionals should make
decisions regarding professional and social conduct
Computer Virus: a software program capable of reproducing itself and usually capable of causing great harm to
files or other programs on the same computer
Cyber Ethics: a broad philosophical concept that goes beyond simple right and wrong and looks towards creating
safe and healthy online environments
Cybercrime: any crime that involves a computer and a network, where the computers may or may not have played
an instrumental part in the commission of a crime
Decryption: the activity of making clear or converting from code into plain text
Encryption: the activity of converting data or information into code
Ethics: moral principles that govern a person's or group's behavior
EULA (End User License Agreement): A software license agreement is a contract between the "licensor" and
purchaser of the right to use software
Hacker: a person who uses computers to gain unauthorized access to data
Learning Style: one of several approaches or ways of learning that are presumed to allow an individual to learn
best
Network: a number of interconnected computers, machines, or operations
Password: a string of characters that allows access to a computer, interface, or system
Personality: the combination of characteristics or qualities that form an individual's distinctive character
PIN (Personal Identification Number): a number allocated to an individual and used to validate electronic
transactions
Piracy: the unauthorized use or reproduction of another's work
Privacy: the ability to control information one reveals about oneself over the Internet and the ability to control
who can access that information
Rescue Disk: a disk that is used to salvage data from damaged, failed, corrupted, or inaccessible secondary storage
media when it cannot be accessed normally
Unit 2
Address Bar: normally located near the top of your web browser window; displays the Web address (or URL) of the
page you are currently viewing and contains an edit field where you enter the Web address that you are trying to
reach
Attachment: a file sent "attached" to an e-mail message; may be a picture, text file, audio, video, or executable
program. Attachments should be checked for viruses with virus detection software.
Back Button: aends your browser to the last page that you viewed.
Browser: a software program with a graphical user interface that is used to access the World Wide Web. Browsers
include Internet Explorer, Firefox, Netscape, and Opera, to name a few.
Domain: the part of an internet address naming convention that consists of a sequence of characters separated by
dots. The original five domain abbreviations (last three characters in URL or address) are .edu (Educational
institutions), .com (Commercial businesses), .gov (U.S. government), .mil (The U.S. military), .org (Other
organizations), and .net (Network/Internet Service Providers).
Download: the process of transferring files from another computer to another via a modem or local network.
E-mail (electronic mail): the process of sending messages via a computer network. Most e-mail software programs
use IMAP (Internet Message Access Protocol) to send and receive e-mail from and to an e-mail server.
Favorites or Bookmarks: a listing in your browser that displays websites that have been saved for future visits
Forward Button: available only after using the Back button; will send browser forward one page.
History: a record of Web pages that you have visited in the past. Most web browsers allow you to view and
manage your history from within the browser itself.
Home Button: will send the browser directly to the designated homepage
Homepage: the web page that opens up when you start your browser, or the “opening” Web page of a Web site.
Hyperlink: hypertext which, when clicked, connects you to another web page. The web page can be on the same
site or a different site.
Hypertext: text on an HTML document that has been organized to provide links between other elements of the
same document or other documents on the Web. Selecting a hypertext link (usually by clicking the mouse pointer
on the text itself) will display the linked information.
Internet: the vast collection of interconnected networks that all use the TCP/IP protocols and that evolved from
the ARPANET of the late 1960s and early 1970s—a worldwide network of computer networks.
IP address: a computer’s unique Internet address, which usually looks like this: 128.223.142.14. Most computers
also have a “domain name” assigned to them, which represents cryptic IP addresses with easier-to-remember
words.
Unit 3
Application Software: computer software designed to help the user to perform singular or multiple related specific
tasks.
CD (Compact Disc): a small plastic disc on which music or other digital information is stored and from which the
information can be read using reflected laser light
CD-R (Compact Disc, Recordable): a compact disc on which you can write only once and thereafter is read-only
memory
CD-RW (Compact Disc, Rewritable): a compact disc format that allows repeated recording on a disc
CPU (Central Processing Unit): the computer chip primarily responsible for executing instructions
Disk Drives: a device that allows a computer to read from and write to computer disks
Hard Drive: a high-capacity, self-contained storage device containing a read–write mechanism plus one or more
hard disks inside a sealed unit
Hardware: the machines, wiring, and other physical components of a computer or other electronic system
Keyboard: a panel of keys that operates a computer or typewriter
Monitor: a television-like object that displays images generated by a computer
Motherboard: a printed circuit board containing the principal components of a microcomputer or other device
with connectors into which other circuit boards can be slotted.
Mouse: a small hand-held device that is dragged across a flat surface to move the cursor on a computer screen,
typically having buttons that are pressed to control computer functions
Operating System Software: software, consisting of programs and data, that runs on computers,
manages computer hardware resources, and provides common services for execution of various application
software
Printer: a machine, especially one linked to a computer, for printing text or pictures onto paper
Unit 4
Address Bar: a widget in a Web browser that either reflects the current URL or accepts typing-in a target URL
ALT + F4: shortcut key for nearly all Windows operating systems to close the active window or application
ALT + Tab: the common name for a keyboard shortcut on Microsoft Windows used for switching between top-level
windows without using the mouse; also called “Task Switcher”
Chevron: reveal drop-down menus, provide access to editing tools, etc.
Close: make a data file inaccessible after use so that it is securely stored until required again
Control Menu Icon: button to press to display a list of commonly used Microsoft Windows menus
Maximize/Restore: button to press to make a window fit the contents of the screen; when pressed again, the
window will go back to its original size.
Minimize: causes a window to disappear without closing the program or file or discarding any data
Ruler: measurement aids found along two edges of the layout display window
Sizing Handle: adjustment handles are the small boxes appearing on the corners and edges of a "selected control"
that let you change the size and shape of the control
Title Bar: a horizontal bar at the top of a window, bearing the name of the program and typically the name of the
currently active document
Vertical/Horizontal Scroll Bars: a long thin section at the edge of a computer display by which material can be
scrolled using a mouse
Unit 5
Accuracy: degree of freedom from errors measured from zero; usually expressed as one error, two errors, and so
forth
Arrow Keys: keys on a keyboard that move the cursor left, right, up or down
Backspace Key: moves the cursor to the left one space at a time
Caps Lock: key on the keyboard that is used to key all capital letters without holding the shift key
Centering: placing text so that half of the text is on each side of the center point
Cursor: lighted point on a display screen where the next character of space can be entered
Default: preset condition in software that controls margin, line spacing, and tab settings. Operators may override
default settings.
Delete Key: a key used to erase characters once they are highlighted
Unit 6
Alignment: the arrangement of text and images on a page
Bold: the type format in which the letter is made to appear extra thick and dark
Buffer: portion of computer memory that temporarily holds data
Bullet: a character or symbol used to itemize lists or emphasize points
Clip Art: collection of ready-made drawings and illustrations available in different topics
Clipboard: a temporary storage area that holds text and graphics
Copy: to duplicate data or text
Unit 7
Animations: visual effects, such as graphics, titles or bullet points, applied to individual items on the slide
Articulation: the formation of clear and distinct sounds in speech
Audience: the people giving or likely to give attention to something
Background: the area or scenery behind the main object of contemplation, especially when perceived as a
framework for it
Body Language: the process of communicating nonverbally through conscious or unconscious gestures and
movements
Chat: any kind of communication over the Internet; primarily meant to refer to direct one-on-one chat or text-
based group chat
Clips: a short sequence taken from a movie or broadcast
Color Scheme: a planned combination of colors for a presentation
Content: information made available by a Web site or other electronic medium
Diagram: a simplified drawing showing the appearance, structure, or workings of something; a schematic
representation
Effect: an impression produced in the mind of a person
Eye Contact: a meeting of the eyes between two people that expresses meaningful nonverbal communication
File Extensions: a group of letters occurring after a period in a file name, indicating the purpose or contents of the
file
Flip Chart: a large pad of paper bound so that each page can be turned over at the top to reveal the next
Handouts: a worksheet, leaflet, or pamphlet that is given out (usually by hand) for a certain use
Import Files: to transfer (as files or data) from one format to another usually within a new file
Key Point: important facts or pieces of information which must be included in a presentation
Knowledge of Subject Narration: being aware of all topics in a presentation so that your audience fully understands
your points
Multimedia: using more than one medium of expression or communication
Overlay: a graphical computer display that can be superimposed on another
Presentation: a demonstration or display of a product or idea
Slides: single pages of a presentation
Sound Effects: sound other than speech or music made artificially for use in a presentation
Story Board: graphic organizers such as a series of illustrations or images displayed in sequence for the purpose of
previsualizing a motion picture, animation, motion graphic or interactive media sequence, including Web site
interactivity
Tile: arrange (two or more windows) on a computer screen so that they do not overlap
Transition: the visual movements as one slide changes to another
Views: the visual appearances or images of something when looked at in a particular way
Unit 8
Activate: to make a chart sheet or worksheet the active, or selected, sheet. The sheet that you activate determines
which tabs are displayed. To activate a sheet, click the tab for the sheet in the workbook.
Active cell: the selected cell in which data is entered when you begin typing. Only one cell is active at a time. The
active cell is bounded by a heavy border.
Active sheet: the sheet that you're working on in a workbook. The name on the tab of the active sheet is bold.
Argument: the values that a function uses to perform operations or calculations. The type of argument a function
uses is specific to the function. Common arguments that are used within functions include numbers, text, cell
references, and names.
Autoformat: a built-in collection of cell formats (such as font size, patterns, and alignment) that you can apply to a
range of data. Excel determines the levels of summary and detail in the selected range and applies the formats
accordingly.
Axis: a line bordering the chart plot area used as a frame of reference for measurement. The y-axis is usually the
vertical axis and contains data. The x-axis is usually the horizontal axis and contains categories.
Border: a decorative line that can be applied to worksheet cells or objects, such as charts, pictures, or text boxes.
Borders distinguish, emphasize, or group items
Cell: a box formed by the intersection of a row and column in a worksheet or a table, in which you enter
information
Cell Reference: the set of coordinates that a cell occupies on a worksheet. For example, the reference of the cell
that appears at the intersection of column B and row 3 is B3.
Chart Area: the entire chart and all its elements.
Chart Sheet: a sheet in a workbook that contains only a chart. A chart sheet is beneficial when you want to view a
chart or a PivotChart report separately from worksheet data or a PivotTable report.
Column: appear vertically and are identified by letters at the top of the worksheet window
Column Heading: the lettered or numbered gray area at the top of each column. Click the column heading to select
an entire column. To increase or decrease the width of a column, drag the line to the right of the column heading.
Comparison Criteria: a set of search conditions that is used to find data. Comparison criteria can be a series of
characters that you want to match, such as "Northwind Traders," or an expression, such as ">300."
Comparison Operator: a sign that is used in comparison criteria to compare two values. The six standards are =
(equal to), > (greater than), < (less than), >= (greater than or equal to), <= (less than or equal to), and <> (not equal
to).
Conditional Format: a format, such as cell shading or font color, that Excel automatically applies to cells if a
specified condition is true
Constant: a value that is not calculated. For example, the number 210 and the text "Quarterly Earnings" are
constants. An expression, or a value resulting from an expression, is not a constant.
Criteria: conditions you specify to limit which records are included in the result set of a query. For example, the
following criterion selects records for which the value for the Order Amount field is greater than 30,000: Order
Amount > 30000.
Data Label: a label that provides additional information about a data marker, which represents a single data point
or value that originates from a datasheet cell
Unit 10
Career: an occupation undertaken for a significant period of a person's life and with opportunities for progress
Career Cluster: a concept that provides students with a context for studying traditional academics and learning the
skills specific to a career and provides U.S. schools with a structure for organizing or restructuring curriculum,
offering classes composed around a common theme, such as interest
Certificates: a document serving as evidence or as written testimony, as of status, qualifications, privileges, or the
truth of something
Education: information about or training in a particular field or subject
IHL (Institutions of Higher Learning): refers to an institution beyond the high school level, such as academies,
universities, colleges, seminaries, institutes of technology, and certain other collegiate-level institutions, such as
vocational schools, trade schools, and career colleges, that award academic degrees or professional certifications.
Postsecondary Education: tertiary education, also referred to as third stage, third level, and post-secondary
education, is the educational level following the completion of a school providing a secondary education, such as a
high school, secondary school, university-preparatory school, or gymnasium.
Units Unit 1 Unit 2 Unit 3 Unit 4 Unit 5 Unit 6 Unit 7 Unit 8 Unit 9 Unit 10
1
21st century skills. (n.d.). Washington, DC: Partnership for 21st Century Skills.
Units Unit 1 Unit 2 Unit 3 Unit 4 Unit 5 Unit 6 Unit 7 Unit 8 Unit 9 Unit 10
CCR1: Read closely to determine what the text says explicitly and to make logical inferences from it; cite
specific textual evidence when writing or speaking to support conclusions drawn from the text.
CCR2: Determine central ideas or themes of a text and analyze their development; summarize the key
supporting details and ideas.
CCR3: Analyze how and why individuals, events, and ideas develop and interact over the course of a text.
CCR4: Interpret words and phrases as they are used in a text, including determining technical,
connotative, and figurative meanings, and analyze how specific word choices shape meaning or tone.
CCR5: Analyze the structure of texts, including how specific sentences, paragraphs, and larger portions of
the text (e.g., a section, chapter, scene, or stanza) relate to each other and the whole.
CCR6: Assess how point of view or purpose shapes the content and style of a text.
CCR7: Integrate and evaluate content presented in diverse formats and media, including visually and
quantitatively, as well as in words.
CCR8: Delineate and evaluate the argument and specific claims in a text, including the validity of the
reasoning as well as the relevance and sufficiency of the evidence.
CCR9: Analyze how two or more texts address similar themes or topics in order to build knowledge or to
compare the approaches the authors take.
CCR10: Read and comprehend complex literary and informational texts independently and proficiently.
Mathematics (High School)
CCW1: Write arguments to support claims in an analysis of substantive topics or texts using valid
reasoning and relevant and sufficient evidence.
CCW2: Write informative/explanatory texts to examine and convey complex ideas and information clearly
and accurately through the effective selection, organization, and analysis of content.
CCW3: Write narratives to develop real or imagined experiences or events using effective technique, well-
chosen details, and well-structured event sequences.
CCW4: Produce clear and coherent writing in which the development, organization, and style are
appropriate to task, purpose, and audience.
CCW5: Develop and strengthen writing as needed by planning, revising, editing, rewriting, or trying a new
approach.
CCW6: Use technology, including the Internet, to produce and publish writing and to interact and
collaborate with others.
CCW7: Conduct short as well as more sustained research projects based on focused questions,
demonstrating understanding of the subject under investigation.
CCW8: Gather relevant information from multiple print and digital sources, assess the credibility and
accuracy of each source, and integrate the information while avoiding plagiarism.
CCW9: Draw evidence from literary or informational texts to support analysis, reflection, and research.
Range of Writing
CCW10: Write routinely over extended time frames (time for research, reflection, and revision) and
shorter time frames (a single sitting or a day or two) for a range of tasks, purposes, and audiences.
College and Career Readiness Anchor Standards for Speaking and Listening
CCSL1: Prepare for and participate effectively in a range of conversations and collaborations with diverse
partners, building on others’ ideas and expressing their own clearly and persuasively.
CCSL2: Integrate and evaluate information presented in diverse media and formats, including visually,
quantitatively, and orally.
CCSL3: Evaluate a speaker’s point of view, reasoning, and use of evidence and rhetoric.
CCSL4: Present information, findings, and supporting evidence such that listeners can follow the line of
reasoning and the organization, development, and style are appropriate to task, purpose, and audience.
CCSL5: Make strategic use of digital media and visual displays of data to express information and enhance
understanding of presentations.
CCSL6: Adapt speech to a variety of contexts and communicative tasks, demonstrating command of
formal English when indicated or appropriate.
CCL1: Demonstrate command of the conventions of standard English grammar and usage when writing or
speaking.
CCL2: Demonstrate command of the conventions of standard English capitalization, punctuation, and
spelling when writing.
CCL3: Apply knowledge of language to understand how language functions in different contexts, to make
effective choices for meaning or style, and to comprehend more fully when reading or listening.
CCL4: Determine or clarify the meaning of unknown and multiple-meaning words and phrases by using
context clues, analyzing meaningful word parts, and consulting general and specialized reference
materials, as appropriate.
CCL5: Demonstrate understanding of figurative language, word relationships, and nuances in word
meanings.
CCL6: Acquire and use accurately a range of general academic and domain-specific words and phrases
sufficient for reading, writing, speaking, and listening at the college and career readiness level;
demonstrate independence in gathering vocabulary knowledge when considering a word or phrase
important to comprehension or expression.
Quantities
CCM5: Represent complex numbers and their operations on the complex plane.
Creating Equations
CCM16: Understand solving equations as a process of reasoning, and explain the reasoning.
Functions
Building Functions
CCM25: Construct and compare linear, quadratic, and exponential models, and solve problems.
CCM26: Interpret expressions for functions in terms of the situation they model.
CCM27: Extend the domain of trigonometric functions using the unit circle.
Geometry
CCM36: Define trigonometric ratios and solve problems involving right triangles.
Circles
CCM40: Translate between the geometric description and the equation for a conic section.
CCM45: Summarize, represent, and interpret data on a single count or measurement variable.
CCM46: Summarize, represent, and interpret data on two categorical and quantitative variables.
CCM49: Make inferences and justify conclusions from sample surveys, experiments, and observational
studies.
CCM50: Understand independence and conditional probability and use them to interpret data.
CCM51: Use the rules of probability to compute probabilities of compound events in a uniform probability
model.
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NETS
Standards
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T5 Digital Citizenship
Students understand human, cultural, and societal issues related to technology and practice legal and
ethical behavior. Students do the following:
a. Advocate and practice safe, legal, and responsible use of information and technology.
b. Exhibit a positive attitude toward using technology that supports collaboration, learning, and
productivity.
c. Demonstrate personal responsibility for lifelong learning.
d. Exhibit leadership for digital citizenship.