0% found this document useful (0 votes)
86 views5 pages

Money Math: Common Core Standards

This four-day lesson plan teaches students about money and coins. Students will learn to identify coins by name and value, count collections of coins, and solve word problems involving money. The lessons include videos, games, manipulatives like goldfish crackers and real coins, group work and independent practice. Students will be assessed before and after through identification, counting, combination, and word problems to measure their learning.

Uploaded by

catclarkeCSCC
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
86 views5 pages

Money Math: Common Core Standards

This four-day lesson plan teaches students about money and coins. Students will learn to identify coins by name and value, count collections of coins, and solve word problems involving money. The lessons include videos, games, manipulatives like goldfish crackers and real coins, group work and independent practice. Students will be assessed before and after through identification, counting, combination, and word problems to measure their learning.

Uploaded by

catclarkeCSCC
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
You are on page 1/ 5

Money Math

Ms. Clarke

Second Grade/Math

***This is a modified version of ODE’s lesson plan template

Common Core Standards:


2.MD.8 Solve problems with money.
a. Identify nickels and quarters by name and value.
b. Find the value of a collection of quarters, dimes, nickels,
and pennies.
c. Solve word problems by adding and subtracting within 100,
dollars with dollars and cents with cents (not using dollars and cents simultaneously) using the $ and ₵ symbols
appropriately (not including decimal notation)

Lesson Summary:

This lesson will improve students ability to identify coins, count collections of coins and solve simple word
problems related to money. The lesson will begin with a review of identification and value of pennies and
dimes, which is a first grade standard. The students will then develop knowledge of nickels and quarters and
will begin counting collections of coins. They will apply these concepts into practical scenarios in the form of
word problems.

Estimated Duration:

This lesson will take approximately 160 minutes. The lesson is divided into 4 days, with each lesson lasting
roughly 40 minutes.

Commentary:
Using online resources such as Gimkit and Education.com, this lesson will incorporate a variety of activities
including technology. Students will be given opportunities to participate in whole class learning, small group
collaboration and working independently. Students will be provided with a variety of engaging manipulatives
including food and real coins.

Instructional Procedures:

Prior to the first lesson, students will have taken a written pre-assessment on their knowledge of coin
identification, coin value, coin combinations and simple addition/subtraction word problems. This will provide
baseline information on student knowledge of coins and will guide the direction of the lesson plan.

Day 1: (40 mins)


First 10 minutes: To begin the lesson, the teacher will have a slideshow prepared with images of each coin.
This will be used to review the first grade standards of identification and value of a penny and dime. It will
also introduce the nickel and quarter.
10 minutes: Next, the students will watch the following video: https://youtu.be/MbtmucV-U2c. This video is a
catchy song with a chorus that is repeated several times throughout and will help students easily remember the
name and value of each coin. The video introduces simple coin combinations and the faces and brief history of
the Presidents on the coins. When the video is complete, the teacher will highlight/review important points
with the class.
For the remainder of the lesson, students will work independently on their iPads using their
SplashLearn app. These games can also be accessed through the following website:
https://www.splashlearn.com/signin#!/playlist. This website is responsive to the progress of each
student and provides extra practice on the concepts they have not yet mastered. In addition, it allows for
enrichment opportunities as students master the concepts.
10 minutes: The students will work on the game titled “Penny, Nickel and Dime.” This activity prompts the
students with questions on identification of each coin.
Last 10 minutes: Students will move on to the game titled “Value of Coins.” For this activity, students will
identify and compare the values of each coin and begin combining coins in simple ways.

Day 2: (45 minutes)


For homework, students were instructed to bring their own set of coins from home to complete this
lesson. The teacher will have extra coins on hand for those students who do not have or did not bring in
their own coins.
First 5 minutes: The teacher will pass out bags of goldfish to students while the video watched during the
previous lesson, the Counting Coins Song is playing: https://youtu.be/MbtmucV-U2c.
10 minutes: Next, the class will begin the goldfish activity, students will assume each goldfish is worth one cent.
Students will combine the goldfish to equal the value of each coin (for example, one nickel is worth 5 goldfish, one
quarter is worth 25).
5 minutes: The class will discuss the answer to the following word problem projected for the class to see on the Smart
Board: Each goldfish costs 1¢. If you go to the store and buy five goldfish, and then you buy ten more, how much money
do the goldfish cost altogether? Students will use the the goldfish tin front of them to help them solve the problem.
5 minutes: Students will utilize Education.com on their iPads to complete the activity “Ordering Coins by Value”
https://www.education.com/games/second-grade/money-math/. This game presents students with coins in a jumbled
order and asks them to move them so that they are in order of least to greatest or greatest to least.
10 minutes: The class will move on to a full-class participation activity. The teacher will hold up coins (or project them
on the Smart Board) and the students will call out the name and the value of the coin. The teacher will then prompt the
class with questions like: What president is on a specific coin or what coin has the most value and vice versa.
Last 10 minutes: The students will practice skip counting and simple coin counting. The class will be presented with a
nickel, then will count by fives, and then be presented with a dime, and will count by tens. there will be a brief discussion
and introduction on combining quarters. If time remains in the lesson, show students how to skip count using specifically
a 1-100 chart displayed on the Smart Board.

Day 3:
First 5 minutes: This lesson will begin with a moderately difficult word problem: Sam went to the store and bought gum
for 25¢ and an eraser for 5¢. What kind of coins did he use and how much did it cost him altogether? This question will
be displayed on the Smart Board, the class, with the guidance of the teacher, will break the problem down to an addition
problem. The addition problem will be written on the board below the word problem and solved by the class.
15 minutes: The class will get out the coin collection they have from the previous lesson. On the Smart Board, the
teacher will display an online dice: https://freeonlinedice.com for amounts up to 30. Students will create coin
combinations which equal the amount displayed after rolling the dice.
Last 25 minutes: For the remainder of the lesson, the students will volunteer to solve coin addition problems on
the smart board. The teacher will project a word document with photos of coins instructing the students to add
or subtract them. The students will write the value of the coin below its image and therefore turn them into
number addition/subtraction problems. (For example: a photo of a penny + a photo of a dime = ?; students
would turn this into 1+10=? and solve accordingly) there will be enough problems for the class, however time
may run out before completion.

Day 4:
First 10 minutes: Students will break up into groups of 2 or 3 and solve coin combination problems utilizing
the coin collections the student have from the past few lessons. The teacher will utilize the same online dice as
before and project it onto the Smart Board. The students will take the amount of coins that the dice rolls. For
example, if the dice rolls the number 3, the student will pick 3 random coins out of their collection. The
students will add the coins together.
15 minutes: students will utilize the SplashMath app on their iPads and complete the “Compare Amounts”
game. This prompts students with word problems that force them to combine coins and values of two different
people and compare them. the students will answer questions pertaining who who has more or less money.
Other questions in this activity measure a students ability to figure out whether or not an individual has enough
money to buy an item at a certain price.
Last 20-25 minutes: To finish out this lesson, the students will complete a post-assessment over notability
which evaluates all concepts learned. There will be questions over every process covered in the lesson. This
assessment will last for as long as the students take to complete it.

Pre-Assessment:
Prior to the first lesson, students will take a written pre-assessment on their knowledge of coin identification,
coin value, coin combinations and simple addition/subtraction word problems. Assessment will consist of 12
questions. The point value of each question will based on the type of question, see details below.
Scoring Guidelines:
Teacher will score written assessment to determine if mastery is met on the following concepts: coin
identification (4/4), coin value (4/4), coin combinations (2/2) and word problems (addition 3/3,
subtraction 3/3). Mastery of each word problems will be measured in three parts: understanding the
problem (1/1), setting up the problem (1/1) and calculation (1/1).

Post-Assessment:
Following completion of this lesson, students will take an electronic post-assessment evaluating their
knowledge of coin identification, coin value, coin combinations and addition/subtraction word problems. This
assessment will consist of 16 questions: 4 questions measuring knowledge of each topic. It will be completed
using the Notability app, where they will record their voice and explain every step of their process to solve the
problems. They will use a stylus to show all their work and answer each question, there will be no typed
responses, only written out in the app. The point value of each question will based on the type of question, see
details below.

Scoring Guidelines:
Teacher will use the same scoring guidelines as the pre-assessment, however some of the section scores
will change due to there being more questions to answer. Teacher will score written assessment to
determine if mastery is met on the following concepts: coin identification (4/4), coin value (4/4), coin
combinations (4/4) and word problems (addition 3/3, subtraction 3/3). Mastery of each word problems
will be measured in three parts: understanding the problem (2/2), setting up the problem (2/2) and
calculation (2/2).

Differentiated Instructional Support


Describe how instruction can be differentiated (changed or altered) to meet the needs of gifted or accelerated
students

1. Splash math games individualize the progression of each student based on the accuracy of their
responses. If a student correctly answers the questions, the program will allow them to move on to
more challenging material.
2. The teacher will provide more challenging word problems and coin combinations to students that have
basic mastery.

Discuss additional activities you could do to meet the needs of students who might be struggling with the
material:
1. Touch Dots can be utilized for students who are experiencing a difficult time with coin combinations.
Students will utilize dots to count coins in increments of 5. Since each dot is worth 5, a nickel would be
assigned one dot, a dime would be assigned two, and so on. This method allows for both visual and
tactile learning.
2. Students who are struggling with the concepts will be provided additional practice opportunities such
as sorting activities, partner games and cooperative learning.

Extension
https://jr.brainpop.com: Money, Counting Coins
Brain pop jr is a website that utilizes animated movies, activities and learning games to encourage students to
master concepts through fun and engaging material. This app can be accessed both at home and in the
classroom, and can reinforce learning in a whole class setting and/or on individual laptops or iPad for indecent
learning. Students will benefit from watching the animated movies related to money, taking the easy quiz
and/or hard quiz, and engaging in the associated learning activities. This app can be used to introduce
material, reinforce learning, and extend student knowledge and mastery of additional concepts related to
money.

Homework Options and Home Connections


Students will have access to SplashLearn and Education.com through login that they can utilize at home on an
app or web browser. These platforms have not only fun math games, but printable worksheets for extra
practice. The teacher will also have a lesson on GimKit in the form of flash cards and key vocabulary cards.
GimKit is a tool which allows teachers to create questions for students to answer. If the student answers
incorrectly, they cannot move on until mastery of the content. This is another individualized program that
works at the pace of each student. As the students complete their work on GimKit, they are incentivized to
learn the material as correct answers earn money which they can then use in the website store. Incorrect
answers decrease the overall amount of money the student has, further encouraging correct answers and in-
depth understanding of the content. The teacher has a record and can keep track of the students’ work and can
set a monetary goal for the students to meet.

Interdisciplinary Connections
This lesson can be integrated with both Social Studies and Language arts through coin identification and word
problems.
Language Arts - Students will use reading comprehension to solve word problems. the first step to solving
these questions is interpreting what it is asking, which requires comprehension. This will aid the students in
Language Arts skills. The teacher may also include key terms from the lesson as bonus words on spelling tests.
Social Studies - Students will be able to identify the President on each coin and relate them to history. The
video used for both day 1 and 2 of the lesson provides a short description of the presidents on the coin and
what they are known for. Becoming familiar with each coin will also familiarize students with what each
President looks like.

Materials and Resources:

For teachers Smart Board, Smart Board pen, Links to websites and videos (see lesson plan),
worksheets and slideshows (see lesson plan), goldfish

For students iPad, stylus, coin collection, Math Apps

Key Vocabulary
Penny, Dime, Nickel, Quarter, Cent, Value, Total, Cost, Compare, Identify, Order, Greatest, Least, Amount &
Change

You might also like