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CH 2 - TCP-IP Concepts Review

The document discusses TCP/IP concepts including the TCP/IP protocol stack layers, TCP and UDP protocols, IP addressing, and common TCP and UDP ports. It provides details on TCP and UDP headers, flags, and ports as well as explaining IP addressing classes, subnetting, and IPv6.

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0% found this document useful (0 votes)
51 views41 pages

CH 2 - TCP-IP Concepts Review

The document discusses TCP/IP concepts including the TCP/IP protocol stack layers, TCP and UDP protocols, IP addressing, and common TCP and UDP ports. It provides details on TCP and UDP headers, flags, and ports as well as explaining IP addressing classes, subnetting, and IPv6.

Uploaded by

coder
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Hands-On Ethical

Hacking and
Network Defense

Chapter 2
TCP/IP Concepts Review

Last modified 1-11-17


Objectives
• Describe the TCP/IP protocol stack
• Explain the basic concepts of IP addressing
• Explain the binary, octal, and hexadecimal
numbering system
Overview of TCP/IP
• Protocol
• Common language used by computers for speaking
• Transmission Control Protocol/Internet Protocol
(TCP/IP)
• Most widely used protocol
• TCP/IP stack
• Contains four different layers
• Network
• Internet
• Transport
• Application
The Application Layer
• Front end to the lower-layer protocols
• What you can see and touch – closest to
the user at the keyboard
• HTTP, FTP, SMTP, SNMP, SSH, IRC and
TELNET all operate in the Application Layer
The Transport Layer
• Encapsulates data into segments
• Segments can use TCP or UDP to reach a
destination host
• TCP is a connection-oriented protocol
• TCP three-way handshake
• Computer A sends a SYN packet
• Computer B replies with a SYN-ACK packet
• Computer A replies with an ACK packet
TCP Header Format
0 1 2 3
0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Source Port | Destination Port |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Sequence Number |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Acknowledgment Number |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Data | |U|A|P|R|S|F| |
| Offset| Reserved |R|C|S|S|Y|I| Window |
| | |G|K|H|T|N|N| |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Checksum | Urgent Pointer |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Options | Padding |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| data |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
TCP Segment Headers
• Critical components:
• TCP flags
• Initial Sequence Number (ISN)
• Source and destination port
• Abused by hackers finding vulnerabilities
TCP Flags
• Each flag occupies one bit
• Can be set to 0 (off) or 1 (on)
• Six flags
• SYN: synchronize flag
• ACK: acknowledge flag
• PSH: push flag
• URG: urgent flag
• RST: reset flag
• FIN: finish flag
Initial Sequence Number (ISN)
• 32-bit number
• Tracks packets received
• Enables reassembly of large packets
• Sent on steps 1 and 2 of the TCP three-
way handshake
• By guessing ISN values, a hacker can hijack a
TCP session, gaining access to a server without
logging in
TCP Ports
• Port
• Logical, not physical, component of a TCP
connection
• Identifies the service that is running
• Example: HTTP uses port 80
• A 16-bit number – 65,536 ports
• Each TCP packet has a source and
destination port
Blocking Ports
• Helps you stop or disable services that are
not needed
• Open ports are an invitation for an attack
• You can’t block all the ports
• That would stop all networking
• At a minimum, ports 25 and 80 are usually open
on a server, so it can send out Email and Web
pages
TCP Ports (continued)
• Only the first 1023 ports are considered well-
known
• List of well-known ports
• Available at the Internet Assigned Numbers
Authority (IANA) Web site (www.iana.org)
• Ports 20 and 21
• File Transfer Protocol (FTP)
• Use for sharing files over the Internet
• Requires a logon name and password
• More secure than Trivial File Transfer Protocol
(TFTP)
TCP Ports (continued)
• Port 25
• Simple Mail Transfer Protocol (SMTP)
• E-mail servers listen on this port
• Port 53
• Domain Name Service (DNS)
• Helps users connect to Web sites using URLs
instead of IP addresses
TCP Ports (continued)
• Port 69
• Trivial File Transfer
Protocol
• Used for transferring
router configurations
• Had the "Sorcer's
Apprentice Syndrome"
Denial-of-Service
vulnerability (link Ch2i)
• (image from luharu.com)
TCP Ports (continued)
• Port 80
• Hypertext Transfer Protocol (HTTP)
• Used when connecting to a Web server
• Port 110
• Post Office Protocol 3 (POP3)
• Used for retrieving e-mail
• Port 119
• Network News Transfer Protocol
• For use with newsgroups
TCP Ports (continued)
• Port 135
• Remote Procedure Call (RPC)
• Critical for the operation of Microsoft Exchange
Server and Active Directory
• Port 139
• NetBIOS
• Used by Microsoft’s NetBIOS Session Service
• File and printer sharing
TCP Ports (continued)
• Port 143
• Internet Message Access Protocol 4 (IMAP4)
• Used for retrieving e-mail
• More features than POP3

19
Demonstration
• Telnet to hills.ccsf.edu and netstat to see
the connections
• Port 23 (usual Telnet)
• Port 25 blocked off campus, but 110 connects
• Port 21 works, but needs a username and
password
Demonstration
• Wireshark Packet Sniffer
• TCP Handshake: SYN, SYN/ACK, ACK
• TCP

Ports
• TCP

Status

Flags
User Datagram Protocol (UDP)
• Fast but unreliable protocol
• Operates on transport layer
• Does not verify that the receiver is listening
• Higher layers of the TCP/IP stack handle
reliability problems
• Connectionless protocol
The Internet Layer
• Responsible for routing packets to their
destination address
• Uses a logical address, called an IP address
• IP addressing
• Packet delivery is connectionless
Internet Control Message Protocol
(ICMP)
• Operates in the Internet layer of the TCP/IP
stack
• Used to send messages related to network
operations
• Helps in troubleshooting a network
• Some commands include
• Ping
• Traceroute
ICMP Type Codes
Wireshark Capture of a PING

33
Warriors of the Net
• Network+ Movie
• Warriorsofthe.net (link Ch 2d)
IP Addressing
• Consists of four bytes, like 147.144.20.1
• Two components
• Network address
• Host address
• Neither portion may be all 1s or all 0s
• Classes
• Class A
• Class B
• Class C
IP Addressing (continued)
• Class A
• First byte is reserved for network address
• Last three bytes are for host address
• Supports more than 16 million host computers
• Limited number of Class A networks
• Reserved for large corporations and governments
(see link Ch 2b)
• Format: network.node.node.node
IP Addressing (continued)
• Class B
• First two bytes are reserved for network address
• Last two bytes are for host address
• Supports more than 65,000 host computers
• Assigned to large corporations and Internet
Service Providers (ISPs)
• Format: network.network.node.node
• CCSF has 147.144.0.0 – 147.144.255.255
IP Addressing (continued)
• Class C
• First three bytes are reserved for network address
• Last byte is for host address
• Supports up to 254 host computers
• Usually available for small business and home
networks
• Format: network.network.network.node
IP Addressing (continued)
• Subnetting
• Each network can be assigned a subnet mask
• Helps identify the network address bits from the host
address bits
• Class A uses a subnet mask of 255.0.0.0
• Also called /8
• Class B uses a subnet mask of 255.255.0.0
• Also called /16
• Class C uses a subnet mask of 255.255.255.0
• Also called /24
Planning IP Address Assignments
• Each network segment must have a unique
network address
• Address cannot contain all 0s or all 1s
• To access computers on other networks
• Each computer needs IP address of gateway
Planning IP Address Assignments
• TCP/IP uses subnet mask to determine if
the destination computer is on the same
network or a different network
• If destination is on a different network, it relays
packet to gateway
• Gateway forwards packet to its next destination
(routing)
• Packet eventually reaches destination

42
IPv6
• Modern operating systems like Windows 7
use IPv6 in addition to IPv4
• IPv6 addresses are much longer: 128 bits
instead of the 32 bits used by IPv4
Binary
Binary, Hexadecimal, and Base64

• Binary: uses only 0 and 1


• Eight bits per byte
• Hexadecimal: uses 0-9 and a-f
• 4 bits per character
• Two characters per byte
• Base64
• 6 bits per character
• 4 characters for 3 bytes
Base 64 Encoding

Used to evade anti-spam tools, and to


obscure passwords
Encodes six bits at a time (0 – 63) with a
single ASCII character
■ A - Z: 0 – 25
■ a – z: 26 – 51
■ 1 – 9: 52 – 61
■ + and - 62 and 63
See links Ch 3a, 3b
Base64 Example

ORACLE -> T1JBQ0xF


■ Link Ch 3r

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