Rudra Trivedi: Skills
Rudra Trivedi: Skills
SKILLS
C++ C# Python Unity Unreal Engine Game Design AR/VR Design/Dev Vuforia SDK Photon
Networking User Research HTML/CSS R iMotions Adobe After Effects Photoshop
WORK EXPERIENCE
C++ Programmer Aug 2020 –Present
(Epoch Games)
▪ Programmed a game time modification system in Unreal Engine 4 using C++.
▪ Solved and, helped others with linking errors and UE4 errors, updated the wiki regarding the same.
▪ Taking an active part in game design meetings and discussions.
Assistant Developer Jun 2020 – Present
(Northeastern University)
▪ Designed and developed a guide in HoloLens to train new COVID-19 testing lab recruits about the lab procedures and
discipline.
▪ Visualization and Analysis of data using PowerBI.
▪ Working in close coordination with Microsoft HoloLens team to introduce new features and extensions.
Game Developer / Lab Assistant Feb 2020 – Present
(Northeastern University)
▪ Developed games for AR and VR devices using Unity and C#.
▪ Creating tutorials and developing games for emerging technologies like Virtuix Omni.
▪ Assisting fellow students and professors in research and development.
Game Developer Intern December 2018 – April 2019
(GameAnax,Ahmedabad, India)
▪ Designed and programmed a local multiplayer puzzle game in Unity using C#. Game was a spinoff of company’s older game
with new features.
▪ Designed and programmed an endless runner game in Unity using C#.
▪ Designed and programmed an AR code game in Unity using C# and Vuforia SDK which teaches young children fundamentals
of coding.
Game Programmer Intern May 2016 – July 2016
(Teal – Labs,Ahmedabad, India)
▪ Programmed a math quiz module for the app being built called “Cerebro” in Unity and C#.
▪ Programmed a mini AR game in Unity using C# and Vuforia SDK.
Projects (www.rudratrivedi.com)
Game Engine (C++, SDL):
▪ Programmed a game engine using C++ and SDL. Programmed the collision physics using Box2d.
▪ Programmed three 2D games (Breakout, platformer, and bomber man) using the game engine.
▪ Programmed a level editor for each game and added audio effects to the games.
AR Code game:
▪ Programmed a serious AR game in Unity using C# and Vuforia SDK.
▪ The game teaches young children fundamentals of programming using puzzles and drag drop mechanics.
Asteroid Run:
▪ Developed a 3D endless runner set in space in Unity using C#. Game has mirrored gameplay for left and right sides of the
screen.
▪ Programmed algorithm to randomly generate levels and enemies in the game.
EDUCATION
Northeastern University (CGPA- 3.65/4)(May 2021) VIT University, Vellore, India(CGPA- 8.3/10) (April 2019)
MS, Game Science and Design B.Tech, Computer Science spec. Bioinformatics
Related coursework: Game AI, Game Engine, Related Coursework: Object Oriented Programming,
Game Design and Analysis, Game Analytics Data Structures, Database Systems, Web development