0% found this document useful (0 votes)
28 views2 pages

Camera Named Parameters

The document outlines various settings for different camera controllers in a simulation environment, including first person, smooth sims, create a sim, and live camera controls. Key parameters include sensitivity settings for mouse and keyboard, limits for camera movement, zoom capabilities, and lerp (linear interpolation) steps for smooth transitions. Each section specifies how to adjust camera behavior and responsiveness based on user input.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
28 views2 pages

Camera Named Parameters

The document outlines various settings for different camera controllers in a simulation environment, including first person, smooth sims, create a sim, and live camera controls. Key parameters include sensitivity settings for mouse and keyboard, limits for camera movement, zoom capabilities, and lerp (linear interpolation) steps for smooth transitions. Each section specifies how to adjust camera behavior and responsiveness based on user input.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 2

-------------------------------------------------------------------------------

First person controller only

mouseheadingsensitivity - How sensitive the mouse is when looking


around in first person mode.
mousepitchsensitivity - Same as above but for pitch.
maxvelocity - The desired velocity set when moving in a
direction. Lerps towards.
orientationminchange - Lerp smallest change when orienting camera.
orientationsteps - Lerp number of steps to take when
orienting camera.
translationminchange - Lerp smallest change when moving camera.
translationsteps - Lerp number of steps to take when moving
camera.
velocityminchange - Lerp smallest change in velocity when
lerping towards max velocity.
velocitysteps - Lerp number of steps to take when moving
towards max velocity.
fovminchange - Lerp smallest change when setting field
of view.
fovsteps - Lerp number of steps to take when
setting fov.
upperpitchlimit - How far up you can look in degrees off
of horizontal. 0 means no limit.
lowerpitchlimit - How far down you can look in degrees off
of horizontal. 0 means no limit.
headinglimit - How far left or right you can look off
dead ahead in degrees. 0 means no limit.

-------------------------------------------------------------------------------
Smooth sims1 controller only

keyboardrotationspeed - Lerp how fast the scene rotates.


keyboardrotationlerpsteps - Lerp number of steps to take when rotating
to new rotation.
keyboardrotationlerpminchange - Lerp smallest change possible when rotating
to new rotation.
keyboardtranslationspeed - Lerp how fast the camera moves.
keyboardtranslationlerpsteps - Lerp number of steps to take moving to
new location.
keyboardtranslationlerpminchange - Lerp smallest change possible when
moving to new location.

-------------------------------------------------------------------------------
Create a sim controller only

minzoom - How far away from default location. (bone


location) the camera can zoom. Negative values are allowed.
maxzoom - How far in the camera can zoom. Same
rules as above.
zoomheading - Angle in degrees left off forward that
the camera zooms towards.
zoomelevation - Angle in degrees up off forward that the
camera zooms towards.
zoomenable - Enables/Disables zoom. 0 = disable, any
other number enables.
lerptostart - If 0, then camera desired and current
values are set to the same, and no lerping will occur from last controller
position.
mousewheelsensitivity - How much the mouse wheel moves the
camera when zooming.

-------------------------------------------------------------------------------
Live camera only

subjectheightlerpsteps - Lerp number of steps to take when


adjusting the subject height. (point that the camera is looking at on a sim)
subjectheightlerpminchange - Lerp smallest change possible when
changing the subject height.
subjectheightslack - Amount of slack in world space units to
allow before changing the subject height. (How much a sim can change height before
the camera adjusts)

You might also like