AIR RAID - PASS OFFENSE - ROUTE TREE
15 Post Go-Seam Fade-Up Corner 15
14 14
13 13
12 12 yd. 12
11 Curl Comeback 11
10 Dig 10 yd. 10
9 Deep Out 9
8 8
7 7 yd. 7
6 6 yd. 6
5 Drag Hitch 5 yd. Quick Out 5
4 Slant 4
3 3 yd. Whip Out 3
2 Stick 2
1 Shallow 1 yd. Shoot 1
0 X O 0
-1 (BALL) Tunnel -1 yd. Bubble -1
(-1) Tunnel Screen = WR runs 1 yd. behind LOS toward the ball. Catch & find alley.
(-1) Bubble Screen = WR runs 1 yd. behind LOS away from ball. Catch & find alley.
(+1) Shallow Cross = WR breaks inside at 1 yd. & runs at heels of defensive linemen.
(+1) Shoot Route = WR breaks outside at 1 yard & runs to near sideline at 3 yards.
(+1) Stick Route = WR breaks inside at 1 yd, run 450 to 3 yds, sit & face Quarterback.
(+3) Whip Out = WR breaks inside at 1 yd, run 450 to 3 yds, turn out & run to s.line.
(+3) Slant Route = WR breaks inside at 3 yds, run 450 to 5 yds. Catch & run upfield.
(+5) Drag Route = WR breaks inside at 3 yds, run 450 to 5 yds, run across to sideline.
(+5) Speed Out = WR breaks outside at 5 yards with speed & burst (run) to sideline.
(+6) Hitch Route = WR sprints to 6 yards, stop & comeback for ball, catch at 5 yards.
(+7) Post Route = WR sprints off ball to 7 yds, break inside at 45 0 & run to Goal Post.
(+7) Corner Route = WR sprints to 7 yards, break outside at 45 0, run to near pylon.
(+10) Dig Route = WR sprints to 10 yards, break inside at 90 0, run across to sideline.
(+10) Deep Out = WR sprints to 10 yards, break outside at 90 0, run to near sideline.
(+12) Curl In = WR sprints to 12 yards, stop & turn in to face QB for ball at 10 yards.
(+12) Comeback = WR sprints to 12 yards, stop & turn out to catch ball at 10 yards.
(+15) Vertical Routes = Seam (Hash Mark), Fade (2 yards from sideline), Go/Up Rte.