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D&D 3.5E Character Sheet 2.9

This document appears to be a character record sheet for a Dungeons & Dragons role-playing game. It includes fields for personal information like name, race, classes, abilities, hit points, skills, and armor. The sheet tracks key character stats to keep track of attributes and abilities for a player's character.
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0% found this document useful (0 votes)
292 views28 pages

D&D 3.5E Character Sheet 2.9

This document appears to be a character record sheet for a Dungeons & Dragons role-playing game. It includes fields for personal information like name, race, classes, abilities, hit points, skills, and armor. The sheet tracks key character stats to keep track of attributes and abilities for a player's character.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Personal Info

Name: ____________________________ Player: ____________________________


Race: _____________________________ Religion: __________________________
Alignment: _____ Template/Type: ________________________________________
Ema’s 3.5E D&D Record Sheet 2.9 Age: ______ Weight: _______ Height: _______ Size: ____ Gender: ____

Classes Saving Throws


T OTAL BASE ABILITY MISC TEMP

Fortitude ___ + ___ + ___


_____ = ___ + CON
Reflexes DEX + ___ + ___
_____ = ___ + ___
_____________________ _____________________ _____________________ _____________________ _____________________ _____________________ Total
HD: ____ HD: ____ HD: ____ HD: ____ HD: ____ HD: ____ Will WIS + ___ + ___
_____ = ___ + ___
BSP: ____ BSP: ____ BSP: ____ BSP: ____ BSP: ____ BSP: ____
Spell Resistance: _____ Power Resistance: _____
Experience: ____________ XP Penalty: _____ Next Level: ____________ Damage Reduction: ___________________________

Abilities Notes: ______________________________________


Armor
_____________________________________________
ABILITY MODIFIER TEMP MODIFIER
_____________________________________________
STR Base ____
10 +
Strength
Dexterity ____ + Skills
DEX AC ________ ____ +
Dexterity SKILL NAME TOTAL RANK ABILITY MISC
CON ________ ____ +
Constitution ________ ____ +  Appraise (C) ____ = ___ + ___
INT + ___

________ ____ +  Balance (C) ____ = ___ + ___


DEX + ___
*
INT  Bluff (C) ____ = ___ + ___
CHA + ___
Intelligence ________ ____ +  Climb (C) ____ = ___ + ___
STR + ___
*
WIS  Concentration (C) ____ = ___ + ___
CON + ___
Wisdom Flat-footed: ______ vs. Touch Attacks: ______  Craft (___________) (C) ____ = ___ + ___
INT + ___
CHA _________ : ______ ___________: ______  Craft (___________) (C) ____ = ___ + ___
INT + ___
Charisma
AC Max Check Arcane
Decipher Script (C) ____ = ___ + ___
INT + ___
Armor / Shield Value Dex Penalty Failure  Diplomacy (C) ____ = ___ + CHA
___ + ___
Hit Points  ________________ ____ ____ ____ ____ Disable Device (C) ____ = ___ + ___
INT + ___
 Disguise (C) ____ = ___ + ___
CHA + ___
 ________________ ____ ____ ____ ____
 Escape Artist (C) ____ = ___ + ___
DEX + ___
*
 ________________ ____ ____ ____ ____
 Forgery (C) ____ = ___ + ___
INT + ___
HP Current  ________________ ____ ____ ____ ____

[ ][ ]
Notes: ________________________
Total: ____

Notes: ___________________________________
_________________________________________
____ ____ ____




Gather Information
Handle Animal
Heal
Hide
(C)
(C)
(C)
(C)
____ = ___ + ___
CHA + ___
____ = ___ + ___
CHA + ___
____ = ___ + ___
WIS + ___
____ = ___ + ___
DEX + ___
*
 Intimidate (C) ____ = ___ + CHA
___ + ___
 Jump (C) ____ = ___ + ___
STR + ___
*
Knowledge(___________) (C) ____ = ___ + ___
INT + ___
Combat Knowledge(___________) (C) ____ = ___ + ___
INT + ___
AB. M ISC S IZE B ASE T OTAL AB. M ISC S IZE B ASE T OTAL AB. M ISC SZ. M. BASE T OTAL Knowledge(___________) (C) ____ = ___ + ___
INT + ___
Knowledge(___________) (C) ____ = ___ + ___
INT + ___
Melee
___+ ___+ ___+ ___
1st = ____ Ranged
___+ ___+ ___+ ___
1st = ____ ___+ _
Grapple  Listen (C) ____ = ___ + ___
WIS + ___
678

678

___+ ___+ ___+ ___


2nd = ____ ___+ ___+ ___+ ___
2nd = ____  Move Silently (C) ____ = ___ + ___
DEX + ___
*

___+
STR ___+ ___+ ___
3rd = ____ ___+
DEX ___+ ___+ ___
3rd = ____ ___+
STR ___+ ___+ ___ = ____ Open Lock (C) ____ = ___ + ___
DEX + ___
 Perform (___________) (C) ____ = ___ + CHA
___ + ___
___+ ___+ ___+ ___
4th = ____ ___+ ___+ ___+ ___
4th = ____
 Perform (___________) (C) ____ = ___ + CHA
___ + ___
Profession (___________) (C) ____ = ___ + ___
WIS + ___
Initiative 2-Hand Attack: ____ / ____ Speed: _______________ Profession (___________) (C) ____ = ___ + ___
WIS + ___
___+ _ Notes: __________________________________________________  Ride (C) ____ = ___ + ___
DEX + ___
______________________________________________________________________________  Search (C) ____ = ___ + ___
INT + ___
___+
DEX ___ = ____
______________________________________________________________________________  Sense Motive (C) ____ = ___ + ___
WIS + ___
Sleight of Hand (C) ____ = ___ + ___
DEX + ___
*
Spellcraft (C) ____ = ___ + ___
INT + ___
Weapons  Spot (C) ____ = ___ + ___
WIS + ___
 Survival (C) ____ = ___ + ___
WIS + ___
N AME MODIFIED ATTACKS FEAT M ISC D AMAGE C RITICAL R ANGE S Z/TYPE
 Swim (C) ____ = ___ + ___
STR + ___
**
Tumble (C) ____ = ___ + ___
DEX + ___
*
__________________
Unarmed Strike ___/___/___/___/___ ___ ___ ________ ______ ____ ____ Use Magic Device (C) ____ = ___ + ___
CHA + ___
__________________ ___/___/___/___/___ ___ ___ ________ ______ ____ ____  Use Rope (C) ____ = ___ + ___
DEX + ___
__________________ ___/___/___/___/___ ___ ___ ________ ______ ____ ____ __________________ (C) ____ = ___ + ___ + ___
__________________ ___/___/___/___/___ ___ ___ ________ ______ ____ ____ __________________ (C) ____ = ___ + ___ + ___
__________________ ___/___/___/___/___ ___ ___ ________ ______ ____ ____ __________________ (C) ____ = ___ + ___ + ___
__________________ ___/___/___/___/___ ___ ___ ________ ______ ____ ____ (C) Class Skill  Untrained Skill
__________________ ___/___/___/___/___ ___ ___ ________ ______ ____ ____ Max. Rank: ____ / ____ * Armor Penalty

__________________ ___/___/___/___/___ ___ ___ ________ ______ ____ ____


__________________ ___/___/___/___/___ ___ ___ ________ ______ ____ ____
Notes: _______________________________________________________________________
Languages
______________________________________________________________________________
______________________________________________________________________________ Literacy 
_____________________________________________
  
Ammunition:   
_____________________________________________
   _____________________________________________
Feats Equipment
ITEM NAME WEIGHT

General Feats  Leadership  Greater Spell Focus  Still Spell Head ________________________ ___
 Acrobatic  Lightning Reflexes __________________  Widen Spell Eyes ________________________ ___
 Agile  Magical Aptitude __________________ Cloak ________________________ ___
 Alertness  Martial Weapon Profic.  Spell Mastery () Epic Feats
Amulet ________________________ ___
 Animal Affinity ____________________  Spell Penetration  Familiar Spell
 Armor Profic., Light ____________________  Greater Spell Penetr. ____________________
Robe ________________________ ___
 Armor Profic., Med.  Mounted Combat*  Stealthy ____________________ Vest ________________________ ___
 Armor Profic., H.  Mounted Archery*  Toughness ()  Great Smiting () Bracers ________________________ ___
 Athletic  Ride-By Attack*  Track  Impr. Elemental Shape Gloves ________________________ ___
 Blind-Fight*  Spirited Charge*  Two-Weapon Fighting*  Impr. Fav. Enemy () Rings ________________________ ___
 Combat Casting  Trample*  Two-Weap. Defense*  Impr. Metamagic () ________________________ ___
 Combat Expertise*  Natural Spell  Impr. Two-W. Fight.*  Impr. Sneak Att. () Belt ________________________ ___
 Improved Disarm*  Negotiator  Great. Two-W. F.*  Impr. Spell Capac. () Boots ________________________ ___
 Improved Feint*  Nimble Fingers  Weapon Finesse*  Impr. Stunn. Fist ()
Armor ________________________ ___
 Improved Trip*  Persuasive  Weapon Focus*  Lasting Inspiration
 Combat Reflexes*  Point Blank Shot* ____________________  Overwhelming Critical Shield ________________________ ___
 Deceitful  Far Shot* ____________________ ____________________ In Hand ________________________ ___
 Deft Hands  Precise Shot*  Greater Weap. Focus* ____________________ ________________________ ___
 Diligent  Impr. Precise Shot* __________________  Planar Turning Readied ________________________ ___
 Dodge*  Rapid Shot* __________________  Spell Knowledge () ________________________ ___
 Mobility*  Manyshot*  Weapon Specializat.*  Terrifying Rage ________________________ ___
 Spring Attack*  Shot on the Run* __________________ ________________________ ___
 Whirlwind Att.*  Power Attack* __________________ Other Feats ________________________ ___
 Endurance  Cleave*  Greater Weap. Sp.*  ____________________
________________________ ___
 Diehard  Great Cleave* ________________  ____________________
 Eschew Materials  Improved Bull Rush* ________________  ____________________ ________________________ ___
 Exotic Weapon Profic.*  Improved Overrun*  ____________________ ________________________ ___
____________________  Improved Sunder* Item Creation Feats  ____________________
____________________  Quick Draw*  Brew Potion  ____________________  ____________________________ ___
 Extra Turning ()  Rapid Reload*  Craft Magic Arms/Arm.  ____________________  ____________________________ ___
 Great Fortitude ____________________  Craft Rod  ____________________  ____________________________ ___
 Improved Counterspell ____________________  Craft Staff  ____________________  ____________________________ ___
 Improved Critical*  Run  Craft Wand  ____________________
 ____________________________ ___
____________________  Self-Sufficient  Craft Wondrous Item  ____________________
____________________  Shield Proficiency  Forge Ring  ____________________
 ____________________________ ___
 Improved Familiar  Improved Shield Bash*  Scribe Scroll  ____________________  ____________________________ ___
 Improved Initiative*  Tower Shield Profic.  ____________________  ____________________________ ___
 Improved Turning  Simple Weapon Profic. Metamagic Feats  ____________________  ____________________________ ___
 Improved Un. Strike*  Skill Focus  Empower Spell  ____________________  ____________________________ ___
 Deflect Arrows* ____________________  Enlarge Spell  ____________________  ____________________________ ___
 Snatch Arrows* ____________________  Extend Spell  ____________________  ____________________________ ___
 Improved Grapple*  Spell Focus  Heighten Spell  ____________________  ____________________________ ___
 Stunning Fist* ____________________  Maximize Spell
 ____________________________ ___
 Investigator ____________________  Quicken Spell
 Iron Will  Augment Summon.  Silent Spell * Fighter Bonus Feats  ____________________________ ___
 ____________________________ ___
 ____________________________ ___
 ____________________________ ___
Race Traits Class Features  ____________________________ ___
 ____________________________ ___
 ____________________________ ___
Level Adjustment: __________ _______________________________________________________________________________________
_______________________________________________________________________________________  ____________________________ ___
_______________________________________________________________________________________
_______________________________________________________________________________________  ____________________________ ___
_______________________________________________________________________________________
_______________________________________________________________________________________  ____________________________ ___
_______________________________________________________________________________________
_______________________________________________________________________________________  ____________________________ ___
_______________________________________________________________________________________
_______________________________________________________________________________________ _______________________________________________________________________________________
_______________________________________________________________________________________ Total Carried Weight ____
_______________________________________________________________________________________
_______________________________________________________________________________________ _______________________________________________________________________________________
_______________________________________________________________________________________ _______________________________________________________________________________________
_______________________________________________________________________________________ _______________________________________________________________________________________ Carrying Capacity/
_______________________________________________________________________________________
_______________________________________________________________________________________ Movement
Wealth _______________________________________________________________________________________ Load: _____ /_____ /_____
_______________________________________________________________________________________
_______________________________________________________________________________________ Over Head ____
x1 Current Speed ____
PP: _____ GP: _____ SP: _____ CP: _____ _______________________________________________________________________________________ Off Ground ____
x2 Run (x ___) ____
Gems/Jewels: ___________________________ _______________________________________________________________________________________ Push/Drag ____
x5 Alternate Move:
_______________________________________________________________ _______________________________________________________________________________________ Current Load ____ _________________
Other: _________________________________ _______________________________________________________________________________________ Max. Dex. ____ _________________
_______________________________________________________________ _______________________________________________________________________________________ Check Pen. ____ _________________

Henchmen/Animals
N AME R ACE/C LASS HD/L VL HP INIT SPD AC AL ATTACKS D AMAGE SPACE/REACH

_____________________ ____________________ ____ ____ ____ ____ ____ ____ ___________ ____________ ________
_____________________ ____________________ ____ ____ ____ ____ ____ ____ ___________ ____________ ________
_____________________ ____________________ ____ ____ ____ ____ ____ ____ ___________ ____________ ________
_____________________ ____________________ ____ ____ ____ ____ ____ ____ ___________ ____________ ________
Notes: ______________________________________________________________________________________________________________________
____________________________________________________________________________________________________________________________
Henchman/Animal Companion/Familiar Henchman/Animal Companion/Familiar

Name: _______________ Race: __________ Alignment: _____ Name: _______________ Race: __________ Alignment: _____
Class: __________________________________________________ Class: __________________________________________________

Abilities TEMP Skills Feats Abilities TEMP Skills Feats


________________ ____ _________________ ________________ ____ _________________
STR ________________ ____ _________________ STR ________________ ____ _________________
DEX ________________ ____ _________________ DEX ________________ ____ _________________
________________ ____ _________________ ________________ ____ _________________
CON ________________ ____ _________________ CON ________________ ____ _________________
________________ ____ _________________ ________________ ____ _________________
INT INT
________________ ____ _________________ ________________ ____ _________________
WIS ________________ ____ _________________ WIS ________________ ____ _________________
________________ ____ _________________ ________________ ____ _________________
CHA ________________ ____ _________________ CHA ________________ ____ _________________

Combat Combat
HD: ________ Hit Points: ____ Current: __________________ HD: ________ Hit Points: ____ Current: __________________
Initiative: ____ Speed: ________ Base Att./Grapple: ____/____ Initiative: ____ Speed: ________ Base Att./Grapple: ____/____
AC: ____ Touch: ____ Flat-footed: ____ Sp./Reach: ___/___ AC: ____ Touch: ____ Flat-footed: ____ Sp./Reach: ___/___

Attacks Saves Attacks Saves


________________ ___/___/___/___ (____________) Fort: ______ ________________ ___/___/___/___ (____________) Fort: ______
________________ ___/___/___/___ (____________) Ref: ______ ________________ ___/___/___/___ (____________) Ref: ______
________________ ___/___/___/___ (____________) Will: ______ ________________ ___/___/___/___ (____________) Will: ______
________________ ___/___/___/___ (____________) ________________ ___/___/___/___ (____________)
________________ ___/___/___/___ (____________) SR: ______ ________________ ___/___/___/___ (____________) SR: ______

Special Attacks Special Qualities Special Attacks Special Qualities


________________________________ ________________________________ ________________________________ ________________________________
________________________________ ________________________________ ________________________________ ________________________________
________________________________ ________________________________ ________________________________ ________________________________
________________________________ ________________________________ ________________________________ ________________________________
________________________________ ________________________________ ________________________________ ________________________________

Notes/Equipment Notes/Equipment
____________________________________________________________________ ____________________________________________________________________
____________________________________________________________________ ____________________________________________________________________
____________________________________________________________________ ____________________________________________________________________

Henchman/Animal Companion/Familiar Henchman/Animal Companion/Familiar

Name: _______________ Race: __________ Alignment: _____ Name: _______________ Race: __________ Alignment: _____
Class: __________________________________________________ Class: __________________________________________________

Abilities TEMP Skills Feats Abilities TEMP Skills Feats


________________ ____ _________________ ________________ ____ _________________
STR ________________ ____ _________________ STR ________________ ____ _________________
DEX ________________ ____ _________________ DEX ________________ ____ _________________
________________ ____ _________________ ________________ ____ _________________
CON ________________ ____ _________________ CON ________________ ____ _________________
________________ ____ _________________ ________________ ____ _________________
INT INT
________________ ____ _________________ ________________ ____ _________________
WIS ________________ ____ _________________ WIS ________________ ____ _________________
________________ ____ _________________ ________________ ____ _________________
CHA ________________ ____ _________________ CHA ________________ ____ _________________

Combat Combat
HD: ________ Hit Points: ____ Current: __________________ HD: ________ Hit Points: ____ Current: __________________
Initiative: ____ Speed: ________ Base Att./Grapple: ____/____ Initiative: ____ Speed: ________ Base Att./Grapple: ____/____
AC: ____ Touch: ____ Flat-footed: ____ Sp./Reach: ___/___ AC: ____ Touch: ____ Flat-footed: ____ Sp./Reach: ___/___

Attacks Saves Attacks Saves


________________ ___/___/___/___ (____________) Fort: ______ ________________ ___/___/___/___ (____________) Fort: ______
________________ ___/___/___/___ (____________) Ref: ______ ________________ ___/___/___/___ (____________) Ref: ______
________________ ___/___/___/___ (____________) Will: ______ ________________ ___/___/___/___ (____________) Will: ______
________________ ___/___/___/___ (____________) ________________ ___/___/___/___ (____________)
________________ ___/___/___/___ (____________) SR: ______ ________________ ___/___/___/___ (____________) SR: ______

Special Attacks Special Qualities Special Attacks Special Qualities


________________________________ ________________________________ ________________________________ ________________________________
________________________________ ________________________________ ________________________________ ________________________________
________________________________ ________________________________ ________________________________ ________________________________
________________________________ ________________________________ ________________________________ ________________________________
________________________________ ________________________________ ________________________________ ________________________________

Notes/Equipment Notes/Equipment
____________________________________________________________________ ____________________________________________________________________
____________________________________________________________________ ____________________________________________________________________
____________________________________________________________________ ____________________________________________________________________
Bard Powers

Bardic Knowledge:___
INT + ___
Lev + ___ = ____ Countersong:  Inspire Competence:  Song of Freedom: 
Fascinate:  Suggestion:  Inspire Heroics: 
Bardic Music: _____/day Inspire Courage +___:  Inspire Greatness:  Mass Suggestion: 

Bard Spells
KN. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

o-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ Dancing
_______________________________
Lights [Light] __
Ev ___
VS 1______
act Medium
_______ 1____________
min (D) -________ _
N_ _________________________________
Creates torches or other lights PHB216
 ___ Daze
_______________________________
[Mind-Affecting] __
En ___
VSM 1______
act Close
_______ 1____________
round ________
Will n. _
Y_ _________________________________
Humanoid creat. up to 4HD loses next action PHB217
 ___ _______________________________
Detect Magic __
Di ___
VS 1______
act _______
60 ft ____________
1 min/lev (D) -________ __
N _________________________________
Detects spells and magic items within 60 ft PHB219
 ___ _______________________________
Flare [Light] __
Ev ___
V 1______
act _______
Close ____________ For
Instantaneous ________
n. _
Y_ _________________________________
Dazzles one creature (-1 to attack) PHB232
 ___ Ghost
_______________________________
Sound Il_ _ ___
VSM 1______
act Close
_______ 1____________
round/lev (D)Will________
dis. _
N_ _________________________________
Figments sounds PHB235
 ___ Know Direction
_______________________________ __
Di ___
VS 1______
act Personal
_______ Instantaneous
____________ -________ N_
_ _________________________________
You discern north PHB246
 ___ Light
_______________________________ [Light] __
Ev ___
VM 1______
act Touch
_______ 10 ____________
min/lev (D) -________ _
N_ _________________________________
Object shines like a torch PHB248
 ___ Lullaby
_______________________________
[Mind-Affecting] __
En ___
VS 1______
act Medium
_______ ____________
Conc. +1 rd/lev Will
________
n. Y
__ _________________________________
Makes subject drowsy PHB249
 ___ _______________________________
Mage Hand __
Tr ___
VS 1______
act _______
Close ____________ -________
Concentration _
N_ _________________________________
5-pound telekinesis PHB249
 ___ _______________________________
Mending __
Tr ___
VS 1______
act _______
10 ft ____________
Instantaneous Will ________
n. __
Y _________________________________
Makes minor repairs to an object PHB253
 ___ Message
_______________________________
[Language-Dependant] __
Tr ___
VSF 1______
act Medium
_______ 10
____________
min/lev -________ _
N_ _________________________________
Whispered conversation at distance PHB253
 ___ Open/Close
_______________________________ __
Tr ___
VSF 1______
act Close
_______ Instantaneous
____________ Will n.
________ Y
__ _________________________________
Opens or closes small or light things PHB258
 ___ Prestidigitation
_______________________________ _ n_
U ___
VS 1______
act _______
10 ft ____________
1 hour -________ N
__ _________________________________
Performs minor tricks PHB264
 ___ Read
_______________________________
Magic __
Di ___
VSF 1______
act Personal
_______ 10____________
min/lev -________ N
__ _________________________________
Read scrolls and spellbooks PHB269
 ___ _______________________________
Resistance __
Ab ___
VSM 1______
act _______
Touch 1____________
min ________
Will n. _
Y_ _________________________________
Subject gains +1 on saving throws PHB272
 ___ _______________________________
Summon Instrument __
Co ___
VS 1______
round _______
0 ft 1____________
min/lev (D) ________
- _
N_ _________________________________
Summons one instrument (caster’s choice) PHB285
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Bard Spells
KN. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

1st-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ _______________________________
Accelerated Movement __
Tr ___
VSM Swift
______ _______
Personal 1____________
round/lev (D)-________ _
N_ _________________________________
Balance, Climb or Move Silently at normal spd CV142
 ___ _______________________________
Alarm __
Ab ___
VSF 1______
act _______ 2
Close ____________
hrs/lev (D) -________ _
N_ _________________________________
Wards an area, with mental or audible alarm PHB197
 ___ _______________________________
Animate Rope __
Tr ___
VS 1______
act _______ 1____________
Medium round/lev ________
- _
N_ _________________________________
Masks a rope move at your command PHB199
 ___ _______________________________
Beastland Ferocity [Mind-Affecting] __
En ___
VSD 1______
act _______ 1____________
Touch min/lev ________
For n. _
Y_ _________________________________
Subject fights without penalty while disabled PlHB95
 ___ _______________________________
Cause Fear [Fear, Mind-Affecting] _ _e
N ___
VS 1______
act _______ 1d4
Close ____________
rounds ________
Will part. _
Y_ _________________________________
One creat. with up to 5 HD flees PHB208
 ___ Charm
_______________________________
Person [Mind-Affecting] __
En ___
VS 1______
act Close
_______ 1____________
hr/lev Will
________
n. Y
__ _________________________________
Makes one person your friend PHB209
 ___ Cheat
_______________________________ [Evil] __
Tr ___
VSF 1______
act Personal
_______ 1____________
min/lev -________ _
N_ _________________________________
Caster rerolls for games of chance Dra109
 ___ _______________________________
Comprehend Languages __
Di ___
VSM 1______
act _______ 10
Personal ____________
min/lev -________ __
N _________________________________
You understand all spoken/written languages PHB212
 ___ _______________________________
Confusion, Lesser [Mind-Affecting] __
En ___
VS 1______
act _______ 1____________
Close round ________
Will n. _
Y_ _________________________________
One creature is confused for 1 round PHB212
 ___ _______________________________
Corrupt Weapon __
Tr ___
VS 1______
act _______ 1____________
Touch min/lev -________ _
N_ _________________________________
Weapon strikes true against good foes DMG182
 ___ _______________________________
Cure Light Wounds __
Co ___
VS 1______
act _______ Instantaneous
Touch ____________ ________
Will ½ _
Y_ _________________________________
Cures 1d8 hp +1 per level (max. +5) PHB215
 ___ Detect
_______________________________
Secret Doors __
Di ___
VS 1______
act 60
_______
ft ____________
1 min/lev (D) -________ N
__ _________________________________
Reveals hidden doors within 60 ft PHB220
 ___ Discern
_______________________________
Bloodline __
Di ___
VSM 1______
act Close
_______ 1____________
round/lev ________
Will n. _
Y_ _________________________________
Know the race of one creature/lev RoD165
 ___ _______________________________
Disguise Self Il_ _ ___
VS 1______
act _______ 10
Personal ____________
min/lev (D) -________ _
N_ _________________________________
Changes your appearance PHB222
 ___ _______________________________
Distort Speech [Sonic] __
Tr ___
VS 1______
act _______ 1____________
Close round/lev ________
For n. _
Y_ _________________________________
Subject’s speech is 50% unintelligible CV145
 ___ _______________________________
Erase __
Tr ___
VS 1______
act _______ Instantaneous
Close ____________ Special________ _
N_ _________________________________
Mundane or magical writing vanishes PHB227
 ___ _______________________________
Expeditious Retreat __
Tr ___
VS 1______
act _______ 1____________
Personal min/lev (D) -________ _
N_ _________________________________
Your speed increases by 30 feet PHB228
 ___ Expeditious Retreat, Swift
_______________________________ __
Tr ___
V Swift
______ Personal 1____________
_______ round -
________ N_
_ _________________________________
Your speed increases by 30 feet for 1 round CV149
 ___ Extract Drug
_______________________________ __
Co ___
VSF 1______
min Touch
_______ Permanent
____________ -________ N_
_ _________________________________
Creates drug from inanimate object BVD94
 ___ Feather
_______________________________
Fall __
Tr ___
V Imm.
______ Close
_______ 1____________
round/lev ________
Will n. _
Y_ _________________________________
Objects or creatures fall slowly PHB229
 ___ _______________________________
Focusing Chant [Mind-Affecting] __
En ___
V 1______
act _______ 1____________
Personal min (D) -________ _
N_ _________________________________
Gain bonuses while you don’t speak or cast CV149
 ___ _______________________________
Friendly Face Il_ _ ___
VS 1______
act _______ 10
Personal ____________
min/lev (D) -________ _
N_ _________________________________
Gain +5 on Diplomacy and Gather Information RoD166
 ___ _______________________________
Grease __
Co ___
VSM 1______
act _______ 1____________
Close ________
round/lev (D)Special _
N_ _________________________________
Makes 10-ft square or 1 object slippery PHB237
 ___ Healthful Rest
_______________________________ __
Co ___
VS 10 min
______ Close
_______ 24 hours
____________ Will n.
________ Y_
_ _________________________________
Subject heals at twice the normal rate CV151
 ___ Herald’s Call
_______________________________
[Mind-Affecting, Sonic] __
En ___
VS Swift
______ 20 ft
_______ 1____________
round Will n.
________ Y_
_ _________________________________
Creatures up to 5 HD in range are slowed CV151
 ___ Hypnotism
_______________________________[Mind-Affecting] __
En ___
VS 1______
round _______
Close ____________
2d4 rounds (D)Will ________
n. Y
__ _________________________________
Fascinates 2d4 HD of creatures PHB242
 ___ _______________________________
Identify __
Di ___
VSM 1______
hour _______
Touch ____________ ________
Instantaneous - _
N_ _________________________________
Determines properties of magic item PHB243
 ___ _______________________________
Incite [Mind-Affecting] __
En ___
VS 1______
act _______ 1____________
Close min/lev ________
Will n. _
Y_ _________________________________
Subject can’t ready actions or delay MHB36
 ___ _______________________________
Inhibit [Mind-Affecting] __
En ___
VS 1______
act _______ Instantaneous
Medium ____________ Will ________
n. __
Y _________________________________
Subject delays until next round MHB36
 ___ Inspirational
_______________________________
Boost [Mind-Affecting, Sonic] __
En ___
VS Swift
______ _______
Personal Special
____________ -________ _
N_ _________________________________
Increase Inspire Courage bonuses by 1 CV153
 ___ Ivory
_______________________________
Flesh __
Tr ___
VS 1______
act Touch
_______ 1____________
hour/lev ________
Will n. _
Y_ _________________________________
Flesh turns white, +5 to Hide in snow/ice FB101
 ___ Joyful
_______________________________
Noise __
Ab ___
S 1______
act 10
_______
ft Concentration
____________ ________
- _
N_ _________________________________
You negate silence in 10-ft emanation CV154
 ___ _______________________________
Locate City __
Di ___
V 1______
round _______
10 ____________ -________
mi/levInstantaneous __
N _________________________________
Find nearest city RoD166
 ___ _______________________________
Locate Touchstone __
Di ___
VS 1______
act Special ____________ -________
_______ Instantaneous _
N_ _________________________________
Find nearest planar touchstone PlHB100
 ___ _______________________________
Magic Mouth Il_ _ ___
VSM 1______
act _______ Until
Close ____________ ________
discharge Will n. _
Y_ _________________________________
Speaks once when triggered PHB251
 ___ Master’s
_______________________________
Touch __
Di ___
VF Swift
______ _______
Personal 1____________
min/lev (D) -________ _
N_ _________________________________
You gain proficiency in a weapon or shield CV154
 ___ No
_______________________________
Light __
Tr ___
VS 1______
act Close
_______ 1____________
min/lev -________ _
N_ _________________________________
Prevents normal light from illuminating BVD100
 ___ Nystul’s
_______________________________
Magic Aura Il_ _ ___
VSF 1______
act Touch
_______ 1____________
day/lev (D) -________ _
N_ _________________________________
Alters object’s magic aura PHB257
 ___ _______________________________
Obscure Object __
Ab ___
VSM 1______
act _______ 8
Touch ____________
hours (D) ________
Will n. _
Y_ _________________________________
Masks object against scrying PHB258
 ___ _______________________________
Phantom Threat [Mind-Affecting] Il_ _ ___
VS 1______
act _______ 1____________
Close round/lev ________
Will n. _
Y_ _________________________________
Subject thinks it’s flanked CW118
 ___ Ray
_______________________________
of Hope [Good, Mind-Affecting] __
En ___
VS 1______
act Close
_______ 1____________
round/lev ________
Will n. _
Y_ _________________________________
Subject gains +2 on attacks, saves, and checks BED105
 ___ Remove
_______________________________
Fear __
Ab ___
VS 1______
act Close
_______ 10 ____________
min Will
________
n. Y
__ _________________________________
Suppresses fear or gives +4 on saves PHB271
 ___ Scholar’s
_______________________________
Touch __
Di ___
VSMF 1______
act Personal
_______ 1____________
round/lev ________
- _
N_ _________________________________
Read books in seconds RoD167
 ___ Silent
_______________________________
Image Il_ _ ___
VSF 1______
act Long
_______ Concentration
____________ ________
Will dis. _
N_ _________________________________
Creates minor illusion of your design PHB279
 ___ _______________________________
Sleep [Mind-Affecting] __
En ___
VSM 1______
round _______ ____________
Medium 1 min/lev ________
Will n. _
Y_ _________________________________
Puts 4 HD of creatues into magical slumber PHB280
 ___ _______________________________
Sorrow [Evil,Mind-Affecting] __
En ___
VSM 1______
act _______ 1____________
Close round/lev ________
Will n. _
Y_ _________________________________
Subject takes -3 on attacks, saves, and checks BVD104
 ___ Summon
_______________________________
Monster I __
Co ___
VSF 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls extraplanar creature (1 1st-lev) PHB285
 ___ _______________________________
Tasha’s Hideous Laughter [Mind-Aff.] __
En ___
VSM 1______
act _______ 1____________
Close round/lev ________
Will n. _
Y_ _________________________________
Subject loses action for 1 round/lev PHB292
 ___ Undetectable
_______________________________
Alignment __
Ab ___
VS 1______
act Close
_______ 24 ____________
hours ________
Will n. _
Y_ _________________________________
Conceals alignment for 24 hours PHB297
 ___ Unseen
_______________________________
Servant __
Co ___
VSM 1______
act Close
_______ 1____________
hour/lev -________ N
__ _________________________________
Invisible force obeys your commands PHB297
 ___ _______________________________
Ventriloquism Il_ _ ___
VF 1______
act _______ 1____________
Close min/lev (D) Will ________
dis. _
N_ _________________________________
Throws voice for 1 min/lev PHB298
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Bard Spells
KN. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

2nd-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ Addiction (DRUG)


_______________________________ __
En ___
VS 1______
act Touch
_______ Instantaneous
____________ ________
For n. _
Y _ _________________________________
Subject becomes addicted to a drug BVD84
 ___ _______________________________
Alter Self __
Tr ___
VS 1______
act _______
Personal 10 ____________
min/lev (D) -________ _
N_ _________________________________
Assume form of a similar creature PHB197
 ___ _______________________________
Animal Messenger [Mind-Affecting] __
En ___
VSM 1______
act _______
Close 1____________
day/lev -________ _ _ _________________________________
Y Sends a Tiny animal to a specific place PHB198
 ___ _______________________________
Animal Trance [Mind-Affecting, Sonic] __
En ___
VS 1______
act _______
Close ____________ Will
Concentration ________
n. _
Y _ _________________________________
Fascinates 2d6 HD of animals PHB198
 ___ _______________________________
Bladeweave Il_ _ ___
V ______
Swift _______
Personal 1____________ ________
round/lev (D)Special _ _ _________________________________
Sp. Your melee attack dazes your opponent CV144
 ___ Blindness/Deafness
_______________________________ _ _e
N ___
V 1______
act Medium
_______ ____________
Permanent (D) For________
n. _
Y _ _________________________________
Makes subject blinded or deafened PHB206
 ___ Blur
_______________________________ Il_ _ ___
V 1______
act Touch
_______ 1____________
min/lev (D) ________
Will n. _
Y _ _________________________________
Attacks miss subject 20% of the time PHB206
 ___ _______________________________
Calm Emotions [Mind-Affecting] __
En ___
VS 1______
act _______
Medium 1____________
round/lev (D)Will ________
n. _
Y _ _________________________________
Calms creatures, negating emotion effects PHB207
 ___ _______________________________
Cat’s Grace __
Tr ___
VSM 1______
act _______
Touch 1____________
min/lev ________
Will n. _
Y _ _________________________________
Subject gains +4 Dex for 1 min/lev PHB208
 ___ _______________________________
Cloak Pool Il_ _ ___
VS 1______
act _______
Close 1____________
hour/lev (D) Will ________
n. _ _ _________________________________
N Hide a color pool on the Astral Plane PlHB96
 ___ _______________________________
Cure Moderate Wounds __
Co ___
VS 1______
act _______
Touch ____________ ________
Instantaneous Will ½ _
Y _ _________________________________
Cures 2d8 damage +1/lev (max. +10) PHB216
 ___ Curse
_______________________________
of Impending Blades _ _e
N ___
VSM 1______
act Medium
_______ 1____________
min/lev -________ _
Y _ _________________________________
Subject takes -2 penalty to AC MHB34
 ___ Dance
_______________________________
of Ruin [Evil] _ _e
N ___
VS 1______
round _______
Close ____________
Instantaneous Ref ________
½ _
Y _ _________________________________
Nondemons take 2d20 damage BVD90
 ___ _______________________________
Darkness [Darkness] __
Ev ___
VM 1______
act _______
Touch 10 ____________
min/lev (D) -________ _
N_ _________________________________
20-ft radius of supernatural shadow PHB216
 ___ _______________________________
Daze Monster [Mind-Affecting] __
En ___
VSM 1______
act _______
Medium 1____________
round ________
Will n. _
Y _ _________________________________
Living creature up to 6 HD loses next action PHB217
 ___ _______________________________
Delay Poison __
Co ___
VS 1______
act _______
Touch 1____________
hour/lev ________
For n. _
Y _ _________________________________
Stops poison from harming subject PHB217
 ___ _______________________________
Detect Thoughts [Mind-Affecting] __
Di ___
VSF 1______
act _______
60 ft ____________
1 min/lev (D) ________
Will n. _
N_ _________________________________
Allows “listening” to surface thoughts PHB220
 ___ Discolor Pool
_______________________________ Il_ _ ___
VSM 1______
act Close
_______ 1____________
hour/lev (D) Will dis.
________ N_ _________________________________
_ Change the color of a color pool PlHB97
 ___ Eagle’s Splendor
_______________________________ __
Tr ___
VSM 1______
act Touch
_______ 1____________
min/lev Will n.
________ Y _ _________________________________
_ Subject gains +4 Cha for 1 min/lev PHB225
 ___ Elation
_______________________________ [Mind-Affecting] __
En ___
VS 1______
act 80
_______
ft 1____________
round/lev ________
Will n. _
Y _ _________________________________
Allies gain +2 to Str and Dex, and +5 ft speed BED98
 ___ Enthrall
_______________________________
[Language-Dep., Mind-Aff., Sonic] __
En ___
VS 1______
round _______
Medium ____________
Up to 1 hour ________
Will n. _
Y _ _________________________________
Captivates all within range PHB227
 ___ Faerinaal’s
_______________________________
Hymn [Good, Mind-Affecting] __
En ___
V 1______
act Close
_______ ____________ Will
Concentration ________
n. _
Y _ _________________________________
Up to 1 creat./lev cannot take attack of opp. BED99
 ___ Fly,
_______________________________
Swift __
Tr ___
V Swift
______ _______
Personal 1____________
round ________
- _
N_ _________________________________
You fly for 1 round CV149
 ___ Force Whip
_______________________________
[Sonic, Mind-Affecting] __
Ev ___
VSM 1______
act Touch
_______ 1____________
round/lev Will n.
________ N_ _________________________________
_ Whip of force keeps animals at bay CA108
 ___ Fox’s Cunning
_______________________________ __
Tr ___
VSM 1______
act Touch
_______ 1____________
min/lev Will n.
________ Y _ _________________________________
_ Subject gains +4 Int for 1 min/lev PHB233
 ___ Glitterdust
_______________________________ __
Co ___
VSM 1______
act Medium
_______ 1____________
round/lev ________
Will n. _
N_ _________________________________
Blinds creatures, outlines invisible creatures PHB236
 ___ Glossolalia
_______________________________
[Sonic, Mind-Affecting] __
Ev ___
V 1______
act 60
_______
ft Instantaneous
____________ ________
For part. _
Y _ _________________________________
Cone-shaped shriek distracts smart foes EPsi220
 ___ Harmonize
_______________________________ __
Tr ___
VS 1______
act Personal
_______ 1____________
min/lev (D) -________ _
N_ _________________________________
Seamlessly blends magic and music RoS162
 ___ Heroism
_______________________________ [Mind-Affecting] __
En ___
VS 1______
act Touch
_______ 10____________
min/lev Will
________
n. _
Y _ _________________________________
Gives +2 on attacks, saves, skill checks PHB240
 ___ Hold
_______________________________
Person [Mind-Affecting] __
En ___
VSF 1______
act Medium
_______ 1____________
round/lev (D)Will ________
n. _
Y _ _________________________________
Paralyzes one humanoid for 1 round/lev PHB241
 ___ Hydrate
_______________________________ __
Co ___
VS 1______
act Touch
_______ Instantaneous
____________ ________
Will ½ _
Y _ _________________________________
Heals dessication damage SaSt117
 ___ Hypnotic
_______________________________
Pattern [Mind-Affecting] Il_ _ ___
VSM 1______
act Medium
_______ ____________
Conc.+2 rds ________
Will n. _
Y _ _________________________________
Fascinates 2d4+1 HD/lev of creatures PHB242
 ___ Ice Darts
_______________________________ [Cold] __
Co ___
VS 1______
act Close
_______ Instantaneous
____________ -________ N_ _________________________________
_ Icicle missiles deal 2d4 damage, half is cold FB98
 ___ Insidious Rythm
_______________________________ [Mind-Affecting] __
En ___
VS 1______
act Medium
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
Subject has -4 to Int-based skills/Concentrat. CV152
 ___ Insignia
_______________________________
of Alarm __
Ab ___
VSF 1______
act Long
_______ ____________
Instantaneous -________ _
Y _ _________________________________
Alert bearers of special insigna RoD166
 ___ Invisibility
_______________________________ Il_ _ ___
VSM 1______
act Touch
_______ 1____________
min/lev (D) ________
Will n. _
Y _ _________________________________
Subject is invisible until it attacks PHB245
 ___ Invisibility,
_______________________________
Swift Il_ _ ___
V Swift
______ _______
Personal 1____________
round ________
- _
N_ _________________________________
Invisibility lasts 1 round CV153
 ___ Iron
_______________________________
Silence __
Tr ___
VS 1______
act Touch
_______ 1____________
hour/lev (D) ________
Will n. _
Y _ _________________________________
Armor touched has no penalties CV153
 ___ Locate Object
_______________________________ __
Di ___
VSF 1______
act Long
_______ 1 min/lev
____________ -________ N_ _________________________________
_ Senses direction toward object PHB249
 ___ Mindless
_______________________________
Rage [Mind-Affecting] __
En ___
VSF 1______
act Close
_______ 1____________
round/lev ________
Will n. _
Y _ _________________________________
Target compelled to attack you physically CV155
 ___ Minor
_______________________________
Image Il_ _ ___
VSF 1______
act Long
_______ ____________
Conc.+2 rds ________
Will dis. _
N_ _________________________________
Creates minor illusion with some sound PHB254
 ___ Mirror
_______________________________
Image Il_ _ ___
VS 1______
act Personal
_______ 1____________
min/lev (D) -________ _
N_ _________________________________
Creates 1d4+1/3 lev decoys of you (max 8) PHB254
 ___ Misdirection
_______________________________ Il_ _ ___
VS 1______
act _______
Close ____________
1 hour/lev -/Will
________n. N
_ _ _________________________________
Misleads divinations for one creature/object PHB254
 ___ Miser’s
_______________________________
Envy [Mind-Affecting] __
En ___
VSM 1______
act Close
_______ 1____________
round/lev ________
Special _
Sp.
_ _________________________________
Subject jealously covets a nearby object Dra114
 ___ Proud
_______________________________
Arrogance __
En ___
VSM 1______
act Medium
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
Target gains +4 to saves vs. charm, comp., fear RoD167
 ___ Pyrotechnics
_______________________________ __
Tr ___
VSM 1______
act Long
_______ ____________ Special
Special ________ _
Sp.
_ _________________________________
Turns fire to blinding light or choking smoke PHB267
 ___ Rage
_______________________________ [Mind-Affecting] __
En ___
VS 1______
act Medium
_______ ____________
Conc.+1 rd/lev -________ _
Y _ _________________________________
Gives +2 Str, +2 Con, -2 AC, +1 to Will saves PHB268
 ___ _______________________________
Resounding Voice [Sonic] __
Tr ___
S 1______
act _______
Touch 1____________
min/lev (D) ________
Will n. _
Y _ _________________________________
Your voice carries 100 ft/lev HoB127
 ___ Scare
_______________________________
[Fear, Mind-Affecting] _ _e
N ___
VSM 1______
act Medium
_______ 1____________
round/lev ________
Will part. _
Y _ _________________________________
Panics creatures of less than 6 HD PHB274
 ___ Shatter
_______________________________ [Sonic] __
Ev ___
VSM 1______
act Close
_______ Instantaneous
____________ Special________ _
Y _ _________________________________
Sonic vibration damages objects or creatures PHB278
 ___ Silence
_______________________________ Il_ _ ___
VS 1______
act _______
Long ____________
1 min/lev (D) -/Will________n. Sp.
_ _ _________________________________
Negates sound in 20-ft radius PHB279
 ___ Song
_______________________________
of Festering Death [Evil] __
Ev ___
V 1______
act Close
_______ Concentration
____________ For ________
n. _
Y _ _________________________________
Subject takes 2d6 damage per round BVD104
 ___ Sonic
_______________________________
Weapon [Sonic] __
Tr ___
V 1______
act Touch
_______ 1____________
min/lev (D) -________ _
N_ _________________________________
Weapon touched deals +1d6 sonic damage CV157
 ___ _______________________________
Sound Burst [Sonic] __
Ev ___
VSF 1______
act _______
Close ____________ ________
Instantaneous For part. _
Y _ _________________________________
Deals 1d8 sonic damage to subjects, may stun PHB281
 ___ _______________________________
Suggestion [Language-Dep., Mind-Affecting] __
En ___
VM 1______
act _______
Close 1____________
hour/lev ________
Will n. _
Y _ _________________________________
Compels subject to follow course of action PHB285
 ___ Summon
_______________________________
Elysian Trush [Good] __
Co ___
VS 10
______
min Close
_______ 8 ____________
hours -________ _
N_ _________________________________
Summon an Elysian trush, accelerates healing PlHB105
 ___ Summon
_______________________________
Monster II __
Co ___
VSF 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls extraplanar creature (1 2nd or 1d3 1st) PHB286
 ___ Summon
_______________________________
Swarm __
Co ___
VSM 1______
round _______
Close ____________
Conc. +2 rds -________ _
N_ _________________________________
Summons swarm of bats, rats, or spiders PHB289
 ___ Tactical
_______________________________
Precision [Mind-Affecting] __
Di ___
VSM 1______
act Close
_______ 1____________
round/lev ________
Will n. _
Y _ _________________________________
Allies gain +2 to attack, +1d6 dmg vs. flanked CV157
 ___ _______________________________
Tongues __
Di ___
VM 1______
act _______
Touch 10____________
min/lev ________
Will n. _
N_ _________________________________
Speak any language PHB294
 ___ _______________________________
Undeniable Gravity __
Tr ___
VSM 1______
act _______
Long ____________
1 min/lev ________
Will n. _
Y _ _________________________________
Flying creature loses flying ability MHB40
 ___ _______________________________
Wave of Grief [Evil, Mind-Affecting] __
En ___
SM 1______
act _______
Close 1____________
round/lev ________
Will n. _
Y _ _________________________________
COne imposes -3 on attacks, checks, saves CD188
 ___ Whirling
_______________________________
Blade __
Tr ___
VSF 1______
act 60
_______
ft Instantaneous
____________ -________ _
N_ _________________________________
Hurled slashing weapons attacks foes in 60 ft CA129
 ___ Whispering
_______________________________
Wind [Air] __
Tr ___
VS 1______
act 1_______
mile/lv 1____________
hour/lev -________ N
_ _ _________________________________
Sends a short message up to 1 mile/lev PHB301
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Bard Spells
KN. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

3rd-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ Allegro
_______________________________ __
Tr ___
VSM 1______
act 10
_______
ft ____________
1 min/lev (D) ________
For n. Y
__ _________________________________
You and allies gain +30 ft speed CV142
 ___ _______________________________
Analyze Portal __
Di ___
VSM 1______
min _______
60 ft ____________ ________
1 round/lev (D)Special _
N_ _________________________________
Find a nearby portal and its properties PlHB92
 ___ _______________________________
Analyze Touchstone __
Di ___
VSM 1______
min _______
60 ft ____________ ________
1 round/lev (D)Special _
N_ _________________________________
Find a nearby touchstone and its properties PlHB93
 ___ _______________________________
Blink __
Tr ___
VS 1______
act _______
Personal 1____________
round/lev (D)-________ _
N_ _________________________________
You randomly vanish and reappear PHB206
 ___ _______________________________
Charm Monster [Mind-Affecting] __
En ___
VS 1______
act _______
Close 1____________
day/lev ________
Will n. __
Y _________________________________
Makes monster believe it is your ally PHB209
 ___ Clairaudience/Clairvoyance
_______________________________ __
Di ___
VSF 10
______
min Long
_______ ____________
1 min/lev (D) -________ N
__ _________________________________
Hear or see at a distance for 1 min/lev PHB209
 ___ Confusion
_______________________________
[Mind-Affecting] __
En ___
VSM 1______
act Medium
_______ 1____________
round/lev ________
Will n. _
Y_ _________________________________
Subject behave oddly for 1 round/lev PHB212
 ___ _______________________________
Crisis of Confidence [Mind-Affecting] __
En ___
V 1______
act _______
Close 1____________
min/lev ________
Will n. _
Y_ _________________________________
Target loses commander’s aura, no Cha to rally HoB126
 ___ _______________________________
Crushing Despair [Mind-Affecting] __
En ___
VSM 1______
act _______
30 ft 1____________
min/lev ________
Will n. _
Y_ _________________________________
Subjects get -2 to attack, damage, saves, checks PHB215
 ___ _______________________________
Cure Serious Wounds __
Co ___
VS 1______
act _______
Touch ____________ ________
Instantaneous Will ½ _
Y_ _________________________________
Cures 3d8 damage +1/lev (max. +15) PHB216
 ___ _______________________________
Curse of Impending Blades, Legion’s _ _e
N ___
VSM 1______
act _______
Medium 1____________
min/lev -________ _
Y_ _________________________________
Subjects take -2 penalty to AC MHB35
 ___ Curse
_______________________________
of the Putrid Husk [Fear, Evil, M-A] Il_ _ ___
VSM 1______
act Close
_______ 1____________
rd +1d10 min ________
Will n. _
Y_ _________________________________
Subject is unconscious for 1d10 min BVD89
 ___ Daylight
_______________________________ [Light] __
Ev ___
VS 1______
act Touch
_______ 10 ____________
min/lev (D) -________ _
N_ _________________________________
60-ft radius of bright light PHB216
 ___ _______________________________
Deep Slumber [Mind-Affecting] __
En ___
VSM 1______
round _______
Close 1____________
min/lev ________
Will n. _
Y_ _________________________________
Puts 10 HD of creatures to sleep PHB217
 ___ _______________________________
Dirge of Discord [Evil, Mind-Affecting] __
En ___
VSM 1______
act _______
Close ____________
Conc. ________
+1 rd/lev Will n. __
Y _________________________________
All within 20 ft take various penalties CV145
 ___ _______________________________
Dispel Magic __
Ab ___
VS 1______
act _______
Medium ____________ -________
Instantaneous _
N_ _________________________________
Cancels magical spells and effects PHB223
 ___ _______________________________
Displacement Il_ _ ___
VM 1______
act _______
Touch 1____________
round/lev (D)Will________
n. _
Y_ _________________________________
Attacks miss subject 50% PHB223
 ___ Dissonant Chord
_______________________________ [Sonic] __
Ev ___
VS 1______
act 10 ft
_______ Instantaneous
____________ For ½
________ Y_
_ _________________________________
Deals 1d8/2 lev sonic damage in 10 ft CV145
 ___ Fear
_______________________________
[Fear, Mind-Affecting] _ _e
N ___
VSM 1______
act 30 ft
_______ 1____________
round/lev Will part.
________ Y_
_ _________________________________
Subjects in cone flee for 1 round/lev PHB229
 ___ Gaseous
_______________________________
Form __
Tr ___
SM 1______
act Touch
_______ 2 ____________
min/lev (D) -________ _
N_ _________________________________
Subject gets insubstantial and can fly slowly PHB234
 ___ Geas,
_______________________________
Lesser [Language-Dep., Mind-Affecting] __
En ___
V 1______
round _______
Close ____________
1 dau/lev (D) ________
Will n. _
Y_ _________________________________
Commands subject of 7 HD or less PHB235
 ___ Glibness
_______________________________ __
Tr ___
S 1______
act Personal
_______ 10 ____________
min/lev (D) -________ _
N_ _________________________________
+30 to Bluff, lies can escape discernment PHB235
 ___ Good
_______________________________
Hope [Mind-Affecting] __
En ___
VS 1______
act Medium
_______ 1____________
min/lev ________
Will n. _
Y_ _________________________________
Subject gets +2 to attack, damage, saves, checks PHB237
 ___ Harmonic Chorus
_______________________________
[Mind-Affecting] __
En ___
VSF 1______
act Close
_______ 1____________
round/lev (D)Will n.
________ Y
__ _________________________________
Give another caster +2 lev and +2 DC CV150
 ___ Haste
_______________________________ __
Tr ___
VSM 1______
act Close
_______ 1____________
round/lev For n.
________ Y_
_ _________________________________
One creat/lev is faster, +1 to attack, saves, AC PHB239
 ___ Hymn
_______________________________
of Praise [Good, Sonic] __
Ev ___
VS 1______
act Medium
_______ 1____________
round/lev (D)Will________
n. _
Y_ _________________________________
Add +2 lev to good divine casters in range CV152
 ___ Illusory
_______________________________
Script [Mind-Affecting] Il_ _ ___
VSM 1______
min+ _______
Touch 1____________
day/lev (D) Will ________
n. _
Y_ _________________________________
Only intended reader can decipher PHB243
 ___ Infernal
_______________________________
Threnody [Evil, Sonic] __
Ev ___
VS 1______
act Medium
_______ 1____________
round/lev (D)Will________
n. _
Y_ _________________________________
Add +2 lev to evil divine casters in range CV152
 ___ Insignia
_______________________________
of Healing __
Co ___
VSF 1______
act Long
_______ ____________
Instantaneous Will ________
½ _
Y_ _________________________________
Bearers of insignia healed for 1d8 hp +1/lev RoD166
 ___ Invisibility
_______________________________
Sphere Il_ _ ___
VSM 1______
act Touch
_______ 1____________
min/lev (D) ________
Will n. _
Y_ _________________________________
Makes everyone within 10 ft invisible PHB245
 ___ Invoke
_______________________________
the Cerulean Sign __
Ev ___
S 1______
act 30
_______
ft ____________
Instantaneous For ________
n. N
__ _________________________________
Aberrations become sickened, nauseated, etc. LoM211
 ___ Leomund’s
_______________________________
Tiny Hut [Force] __
Ev ___
VSM 1______
act 20
_______
ft ____________
2 hrs/lev (D) -________ N
__ _________________________________
Creates shelter for 10 creatures PHB247
 ___ Major Image
_______________________________ Il_ _ ___
VSF 1______
act Long
_______ Conc.+3 rds. Will
____________ dis.
________ N_
_ _________________________________
Visual,sound, olfactory, thermal illusion PHB252
 ___ Phantom Steed
_______________________________ __
Co ___
VS 10 min
______ 0 ft
_______ 1 hr/lev (D)
____________ -________ N
__ _________________________________
Magic horse appears for 1 hr/lev PHB260
 ___ Refreshment
_______________________________ [Good] __
Co ___
VS 1______
act 20
_______
ft ____________
Instantaneous Will ________
n. Y
__ _________________________________
Cures all nonlethal damage to one creature BED105
 ___ Remove
_______________________________
Curse __
Ab ___
VS 1______
act Touch
_______ Instantaneous
____________ Will ________
n. Y
__ _________________________________
Frees object or person from curse PHB270
 ___ Scrying
_______________________________ __
Di ___
VSMF 1______
hour _______
Special 1____________
min/lev ________
Will n. _
Y_ _________________________________
Spies on subject from a distance PHB274
 ___ Sculpt
_______________________________
Sound __
Tr ___
VS 1______
act Close
_______ 1____________
hour/lev (D) Will________
n. Y
__ _________________________________
Creates new sounds or changes existing ones PHB275
 ___ Secret Page
_______________________________ __
Tr ___
VSM 10 min
______ Touch
_______ Permanent
____________ -________ N_
_ _________________________________
Changes one page to hide its real content PHB275
 ___ See
_______________________________
Invisibility __
Di ___
VSM 1______
act Personal
_______ 10 ____________
min/lev (D) -________ _
N_ _________________________________
Reveals invisible creatures or objects PHB275
 ___ Sepia
_______________________________
Snake Sigil [Force] __
Co ___
VSM 10
______
min Touch
_______ ____________ Ref
Special ________
n. _
N_ _________________________________
Creates text symbol that immobilizes reader PHB276
 ___ Slow
_______________________________ __
Tr ___
VSM 1______
act Close
_______ 1____________
round/lev ________
Will n. _
Y_ _________________________________
1 subj./lev takes 1 act/round., -2 AC and attack PHB280
 ___ Speak
_______________________________
with Animals __
Di ___
VS 1______
act Personal
_______ 1____________
min/lev -________ _
N_ _________________________________
You can communicate with animals PHB281
 ___ Speechlink
_______________________________ __
Di ___
VS 1______
act Touch
_______ 10 ____________
min/lev (D) -________ _
N_ _________________________________
You and another creature can talk even if far CV157
 ___ Stunning
_______________________________
Screech (DRUG) [Evil, Sonic] __
Ev ___
VSM 1______
act 30
_______
ft 1____________
round For
________
n. _
Y_ _________________________________
All within 30 ft are stunned for 1 round BVD106
 ___ Summon
_______________________________
Monster III __
Co ___
VSF 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls extraplanar (1 3rd, 1d3 2nd or 1d4+1 1st) PHB286
 ___ Suppress
_______________________________
Breath Weapon [Mind-Affect.] __
En ___
V 1______
act Close
_______ 1____________
min/lev ________
Will n. _
Y_ _________________________________
Subject can’t use breath weapon Dra115
 ___ _______________________________
Tormenting Thirst [Mind-Affecting] __
En ___
VS 1______
act _______
Close 1____________
round/lev ________
Will n. _
Y_ _________________________________
Subject is overwhelmed by thirst SaSt124
 ___ Warcry
_______________________________
[Mind-Affecting] __
En ___
V 1______
act 30
_______
ft ____________
Instantaneous For ________
n. Y
__ _________________________________
Creatures in a 30-ft cone cower for 1d4 rds BED111
 ___ Winding
_______________________________
Alleys [Mind-Affecting] Il_ _ ___
VS 1______
act Close
_______ 1____________
round/lev ________
Will n. _
Y_ _________________________________
Trap foe in phantasmal maze RoD169
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Bard Spells
KN. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

4th-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ Blinding
_______________________________
Beauty (ABSTINENCE) [Good] __
Tr ___
VS 1______
act Personal
_______ 1____________
round/lev ________
- _
N_ _________________________________
You become beautiful as a nymph, can blind BED92
 ___ _______________________________
Break Enchantment __
Ab ___
VS 1______
min _______
Close ____________ Special
Instantaneous ________ _
N_ _________________________________
Frees subject from magical effects PHB207
 ___ _______________________________
Charm Person, Mass [Mind-Affecting] __
En ___
VS 1______
act _______
Close 1____________
hr/lev ________
Will n. _ _ _________________________________
Y Makes all within 30 ft your friends RoD164
 ___ _______________________________
Cure Critical Wounds __
Co ___
VS 1______
act _______
Touch ____________ ________
Instantaneous Will ½ _
Y _ _________________________________
Cures 4d8 damage +1/lev (max +20) PHB215
 ___ _______________________________
Detect Scrying __
Di ___
VSM 1______
act _______
40 ft ____________
24 hrs -________ _
N_ _________________________________
Alerts you of magical eavesdropping PHB219
 ___ Dimension
_______________________________
Door [Teleportation] __
Co ___
V 1______
act Long
_______ ____________
Instantaneous -/Will
________n. _
Sp.
_ _________________________________
Teleports you short distance PHB221
 ___ Dispel
_______________________________
Water __
Ab ___
VS 1______
act Medium
_______ Instantaneous
____________ Special
________ _
Sp.
_ _________________________________
Cancels water spells, dismisses water creatures SaSt114
 ___ _______________________________
Dolorous Motes (SACRIFICE) [Mind-Affect.] __
En ___
VS 1______
act _______
Long ____________
1 round/lev (D)Will________
n. _
Y _ _________________________________
Cloud of flickering light dazzles creatures BED97
 ___ _______________________________
Dominate Person [Mind-Affecting] __
En ___
VS 1______
round _______
Close ____________
1 day/lev ________
Will n. _ _ _________________________________
Y Controls humanoid telepathically PHB224
 ___ _______________________________
Drums of War [Mind-Affecting] __
En ___
VSF 1______
act _______
Medium ____________
Conc. +1 r/lev -________ _
Y _ _________________________________
Enemies take -2 penalty on attacks and saves HoB126
 ___ _______________________________
Freedom of Movement __
Ab ___
VSM 1______
act _______
Touch 10____________
min/lev ________
Will n. _
Y _ _________________________________
Subject moves normally despite impediments PHB233
 ___ Hallucinatory
_______________________________
Terrain Il_ _ ___
VSM 10
______
min Long
_______ ____________
2 hrs/lev (D) Will ________
dis. _
N_ _________________________________
Makes one type of terrain appear like another PHB238
 ___ Harmonize,
_______________________________
Greater __
Tr ___
VS 1______
act Personal
_______ 1____________
min/lev (D) -________ _
N_ _________________________________
Seamlessly blends magic and music RoS162
 ___ _______________________________
Hold Monster [Mind-Affecting] __
En ___
VSM 1______
act _______
Medium 1____________
round/lev (D)Will________
n. _
Y _ _________________________________
Paralyzes one creature for 1 round/lev PHB241
 ___ _______________________________
Inspired Aim [Language-Dep., Mind-Affect.] __
En ___
V 1______
act _______
40 ft ____________ Will
Concentration ________
n. _
Y _ _________________________________
Allies in range gaion +2 on ranged attacks BED101
 ___ _______________________________
Invisibility, Greater Il_ _ ___
VS 1______
act _______
Touch 1____________
round/lev (D)Will________
n. _
Y _ _________________________________
Subject is invisible even if it attacks PHB245
 ___ _______________________________
Lay of the Land __
Di ___
VSF 3______
rds _______
Personal ____________ -________
Instantaneous _
N_ _________________________________
Gain an overview of the geography around PlHB100
 ___ Legend Lore
_______________________________ __
Di ___
VSMF Special
______ Personal
_______ Special
____________ -________ N_ _________________________________
_ Learn tales about a person, place, or thing PHB246
 ___ Leomund’s Secure Shelter
_______________________________ __
Co ___
VSMF 10 min
______ Close
_______ 2 hrs/lev (D) -________
____________ N_ _________________________________
_ Creates sturdy cottage PHB247
 ___ Listening
_______________________________
Coin __
Di ___
VSF 1______
act Touch
_______ 1____________
hour/lev (D) -________ _
N_ _________________________________
You can eavesdrop through a magical coin CV154
 ___ _______________________________
Locate Creature __
Di ___
VSM 1______
act _______
Long ____________
10 min/lev -________ _
N_ _________________________________
Indicates direction to familiar creature PHB249
 ___ _______________________________
Modify Memory [Mind-Affecting] __
En ___
VS 1______
round _______
Close ____________
Permanent ________
Will n. _
Y _ _________________________________
Changes 5 minutes of subject’s memories PHB255
 ___ _______________________________
Neutralize Poison __
Co ___
VSM 1______
act _______
Touch 10____________
min/lev ________
Will n. _
Y _ _________________________________
Detoxifies venom in or on subject PHB257
 ___ Rainbow Pattern
_______________________________
[Mind-Affecting] Il_ _ ___
VSMF 1______
act Medium
_______ Conc. + 1r/lev ________
____________ Will n. Y _ _________________________________
_ Lights fascinate 24 HD of creatures PHB268
 ___ Repel Vermin
_______________________________ __
Ab ___
VS 1______
act 10 ft
_______ 10 min/lev (D) -/Will
____________ ________n. Y
_ _ _________________________________
Insects, spiders, and vermin stay 10 ft away PHB271
 ___ Resonating
_______________________________
Bolt [Sonic] __
Ev ___
VS 1______
act 60
_______
ft Instantaneous
____________ ________
Ref ½ _
Y _ _________________________________
Sonic energy deals 1d4/lev damage (max 10d4)CA121
 ___ _______________________________
Shadow Conjuration Il_ _ ___
VS 1______
act _______
Special ____________ Will
Special ________
dis. _
Y _ _________________________________
Mimics conjuring below 4th lev., 20% real PHB276
 ___ _______________________________
Shout [Sonic] __
Ev ___
V 1______
act _______
30 ft ____________ ________
Instantaneous Special _
Y _ _________________________________
Deafens all within cone and deals 5d6 damage PHB279
 ___ _______________________________
Speak with Plants __
Di ___
VS 1______
act _______
Personal 1____________
min/lev -________ _
N_ _________________________________
You can talk to plants and plant creatures PHB282
 ___ Spectral
_______________________________
Weapon Il_ _ ___
VS Swift
______ _______
Personal 1____________
round/lev (D)Will________
part. _
Y _ _________________________________
Use quasi-real weapon to make touch attacks CV157
 ___ Summon
_______________________________
Monster IV __
Co ___
VSF 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls extraplanar (1 4th, 1d3 3rd or 1d4+1 2nd) PHB286
 ___ Undeniable
_______________________________
Gravity, Legion’s __
Tr ___
VSM 1______
act Long
_______ ____________
1 min/lev ________
Will n. _
Y _ _________________________________
Flying creatures lose flying ability MHB40
 ___ _______________________________
Unluck __
Di ___
VSM 1______
act _______
Close 1____________
round/lev ________
Will n. _
Y _ _________________________________
Target remakes all rolls, taking worse result CA128
 ___ _______________________________
Voice of the Dragon __
Tr ___
VS 1______
act _______
Personal 10 min/lev (D) -________
____________ _
N_ _________________________________
+10 Bluff, Diplomacy, Intimidate; suggestion Dra115
 ___ _______________________________
War Cry [Mind-Affecting, Sonic] __
En ___
VS ______
Swift _______
Personal 1____________ ________
round/lev (D)Special _ _ _________________________________
Sp. Gain bonus to attack and damage, panick foes CV158
 ___ Zone
_______________________________
of Silence Il_ _ ___
VS 1______
round _______
Personal 1____________
hour/lev (D) -________ _
N_ _________________________________
Keeps eavesdroppers from overhearing PHB303
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________

5th-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ _______________________________
Blink, Greater __
Tr ___
VS 1______
act _______
Personal 1____________
round/lev (D)-________ _ N_ _________________________________
You randomly vanish and reappear CA99
 ___ Boreal
_______________________________
Wind [Cold] __
Ev ___
VS 1______
act Long
_______ ____________
1 rd + 1r/2 lev For
________
n. _
Y _ _________________________________
Gust of cold deals 1d4/lev and knock back FB89
 ___ Cure
_______________________________
Light Wounds, Mass __
Co ___
VS 1______
act Close
_______ Instantaneous
____________ Will________
½ _
Y _ _________________________________
Cures 1d8 damage +1/lev for many creatures PHB216
 ___ Dispel
_______________________________
Magic, Greater __
Ab ___
VS 1______
act Medium
_______ Instantaneous
____________ -________ _ N_ _________________________________
Dispels magical effects, +20 on check PHB223
 ___ Dragonsight
_______________________________ __
Tr ___
VSF 1______
act Personal
_______ 1____________
min/lev (D) -________ _ N_ _________________________________
Gain low-light vis., darkvision, blindsense Dra112
 ___ _______________________________
Dream [Mind-Affecting] Il_ _ ___
VS 1______
min _______
Unlimit. ____________ -________ _
Special Y _ _________________________________
Sends message to anyone sleeping PHB225
 ___ _______________________________
False Vision Il_ _ ___
VSM 1______
act _______
Touch 1____________
hour/lev (D) -________ _ N_ _________________________________
Fools scrying with an illusion PHB229
 ___ Heroism, Greater
_______________________________
[Mind-Affecting] __
En ___
VS 1______
act Touch
_______ 1____________
min/lev Will n.
________ Y _ _________________________________
_ +4 to attack, saves, skills; temporary hit points PHB240
 ___ Hide
_______________________________
from Dragons __
Ab ___
SM 1______
act Touch
_______ 10 ____________
min/lev (D) ________
Will n. _
Y _ _________________________________
Dragons can’t perceive 1 subject/2 lev Dra113
 ___ Improvisation
_______________________________ __
Tr ___
VSM 1______
act Personal
_______ 1____________
round/lev (D)-________ _ N_ _________________________________
You gain luck points equal to twice your level CV152
 ___ Leomund’s
_______________________________
Billet __
Co ___
VSM 1______
act Close
_______ 2 ____________
hours/lev -________ _ N_ _________________________________
Creates sturdy barracks HoB127
 ___ _______________________________
Leomund’s Hidden Lodge __
Co ___
VSF ______
10 min _______
Close 24____________
hours -________ _ N_ _________________________________
Creates sturdy camouflaged cottage CA113
 ___ _______________________________
Mind Fog [Mind-Affecting] __
En ___
VS 1______
act _______
Medium ____________ Will
Special ________
n. _
Y _ _________________________________
Subjects in fog get -10 Wis and Will checks PHB253
 ___ Mirage
_______________________________
Arcana Il_ _ ___
VS 1______
act Long
_______ ____________
Conc. +1 hr/lev Will
________
dis. _ N_ _________________________________
Terrain and structures appear like another PHB254
 ___ Mislead
_______________________________ Il_ _ ___
S 1______
act Close
_______ 1____________
round/lev (D)-/Will
________dis. _
N_ _________________________________
Turns you invisible and creates illusory double PHB255
 ___ Morality
_______________________________
Undone [Evil, Mind-Affecting] __
En ___
VSM 1______
act Close
_______ 10____________
min/lev ________
Will n. _
Y _ _________________________________
Subject becomes evil LoM212
 ___ Nightmare
_______________________________
[Mind-Affecting, Evil] Il_ _ ___
VS 10
______
min Unlimit.
_______ Instantaneous
____________ Will________
n. Y
_ _ _________________________________
Sends vision dealing 1d10 damage, fatigue PHB257
 ___ _______________________________
Persistent Image Il_ _ ___
VSF 1______
act _______
Long ____________ ________
1 min/lev (D) Will dis. _ N_ _________________________________
Creates illusion of your design, no concentr. PHB260
 ___ _______________________________
Seeming Il_ _ ___
VS 1______
act _______
Close 12____________ ________ Sp.
hours (D) Special _ _ _________________________________
Changes appearance of 1 person/2 lev PHB275
 ___ Shadow
_______________________________
Evocation Il_ _ ___
VS 1______
act Special
_______ Special
____________ Will________
dis. _ Y _ _________________________________
Mimics evocation below 5th lev, 20% real PHB277
 ___ Shadow
_______________________________
Walk Il_ _ ___
VS 1______
act Touch
_______ 1____________
hour/lev (D) ________
Will n. _
Y _ _________________________________
Step into shadow to travel rapidly PHB277
 ___ Song
_______________________________
of Discord [Mind-Affecting, Sonic] __
En ___
VS 1______
act Medium
_______ 1____________
round/lev ________
Will n. _
Y _ _________________________________
Forces targets to attack each other PHB281
 ___ Soul
_______________________________
Shackles (LOCATION) [Evil] _ _e
N ___
VSF 1______
act Close
_______ Instantaneous
____________ -________ _ Y _ _________________________________
Imprisons soul in talisman, can question it BVD104
 ___ _______________________________
Suggestion, Mass [Lang.-Dep., Mind-Aff.] __
En ___
VM 1______
act _______
Medium 1____________
hour/lev ________
Will n. _
Y _ _________________________________
Compels 1 subject/lev to a course of action PHB285
 ___ _______________________________
Summon Monster V __
Co ___
VSF 1______
round _______
Close ____________
1 round/lev (D)-________ _ N_ _________________________________
Calls extraplanar (1 5th, 1d3 4th or 1d4+1 3rd) PHB286
 ___ Telepathy
_______________________________
Block __
Ab ___
VS 1______
act Close
_______ 1____________
round/lev (D)-________ N _ _ _________________________________
Blocks all telepathic communication in 80 ft BED109
 ___ Wail
_______________________________
of Doom [Fear, Mind-Affecting, Sonic] _ _e
N ___
V 1______
act 30
_______
ft Special
____________ Will________
part. _ Y _ _________________________________
Deal 1d4 dmg/lev in 30-ft cone CV158
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Bard Spells
KN. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

6th-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ Analyze
_______________________________
Dweomer __
Di ___
VSF 1______
act Close
_______ 1____________
round/lev (D)-/Will
________n. N
_ _ _________________________________
Reveals magical aspects of subject PHB197
 ___ _______________________________
Animate Objects __
Tr ___
VS 1______
act _______
Medium 1____________
round/lev ________
- _
N_ _________________________________
Objects attack your foes PHB199
 ___ _______________________________
Bestow Curse, Greater __
Tr ___
VS 1______
act _______
Touch ____________ ________
Permanent Will n. _
Y _ _________________________________
Bestows a curse with severe penalties CD153
 ___ _______________________________
Cacophonic Shield [Sonic] __
Ev ___
VS 1______
act _______
10 ft ____________
1 min/lev (D) For________
part. _
Y _ _________________________________
Shield blocks sound, deals damage, deafens CV144
 ___ _______________________________
Cat’s Grace, Mass __
Tr ___
VSM 1______
act _______
Close 1____________
min/lev ________
Will n. _
Y _ _________________________________
One subject/lev gets +4 to Dex PHB208
 ___ Charm
_______________________________
Monster, Mass [Mind-Affecting] __
En ___
V 1______
act Close
_______ 1____________
day/lev Will
________
n. Y
_ _ _________________________________
Monsters in 30 ft believe they are friends PHB209
 ___ City
_______________________________
Stride __
Co ___
VSM 1______
round _______
Touch Instantaneous
____________ Will________
n. _
Y _ _________________________________
Teleports between two cities RoD164
 ___ _______________________________
Cure Moderate Wounds, Mass __
Co ___
VS 1______
act _______
Close ____________ Will
Instantaneous ________
½ _
Y _ _________________________________
Cures 2d8 damage +1/lev for many creatures PHB216
 ___ _______________________________
Eagle’s Splendor, Mass __
Tr ___
VSM 1______
act _______
Close 1____________
min/lev ________
Will n. _
Y _ _________________________________
One subject/lev gets +4 to Cha PHB225
 ___ _______________________________
Empyreal Ecstasy __
Ab ___
VS 1______
round _______
30 ft 1____________
min/lev (D) ________
Will n. _
Y _ _________________________________
Targets take ½ damage, immune to pain, etc. BED98
 ___ _______________________________
Eyebite [Evil] _ _e
N ___
VS 1______
act _______
Close 1____________
round/3 lev For________
n. _ _ _________________________________
Y Target becomes panicked, sickened, comatose PHB228
 ___ Find
_______________________________
the Path __
Di ___
VSF 3______
rds Touch
_______ ____________
10 min/lev -/Will
________n. _
Sp.
_ _________________________________
Shows most direct way to a location PHB230
 ___ Fox’s
_______________________________
Cunning, Mass __
Tr ___
VSM 1______
act Close
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
One subject/lev gets +4 to Int PHB233
 ___ _______________________________
Geas/Quest [Lang.-Dep., Mind-Affecting] __
En ___
V ______
10 min _______
Close 1____________
day/lev (D) -________ _ _ _________________________________
Y Places a magical command on a creature PHB234
 ___ _______________________________
Heaven’s Trumpet (ARCHON)[Good, Sonic] __
Ev ___
SF 1______
act _______
120 ft ____________
Instantaneous For________
n. _ _ _________________________________
Y Blast of music para;yzes foes BED101
 ___ _______________________________
Heroes’ Feast __
Co ___
VS ______
10 min _______
Close ____________ -________
Special _
N_ _________________________________
Food for 1 creat/lev cures and gives bonuses PHB240
 ___ _______________________________
Hindsight __
Di ___
VSM 1______
hour _______
Personal ____________ -________
Instantaneous _
N_ _________________________________
You see into the past CV151
 ___ Mephit Mob
_______________________________ __
Co ___
VS 1______
min Medium
_______ 10 min/lev (D) -________
____________ N_ _________________________________
_ Summons 2d6 mephits of a kind you designate SaSt118
 ___ Otto’s Irresistible Dance
_______________________________ [Mind-Aff.] __
En ___
V 1______
act Touch
_______ 1d4+1 rounds ________
____________ - Y _ _________________________________
_ Forces subject to dance PHB259
 ___ Permanent
_______________________________
Image Il_ _ ___
VSF 1______
act Long
_______ ____________
Permanent (D) ________
Will dis. _
N_ _________________________________
Includes sight, sound, and smell PHB260
 ___ _______________________________
Programmed Image Il_ _ ___
VSF 1______
act _______
Long ____________ ________
Perm, then 1r/l Will dis. _
N_ _________________________________
Creates full illusion triggered by event PHB265
 ___ _______________________________
Project Image Il_ _ ___
VSM 1______
act _______
Medium 1____________ ________
round/lev (D)Will dis. _
N_ _________________________________
Illusory double can talk and cast spells PHB265
 ___ _______________________________
Protégé __
Tr ___
VS 1______
round _______
Touch ____________
1 min/lev (D) ________
Will n. _
Y _ _________________________________
Subject can use bardic abilities at ½ your level CV155
 ___ Scrying, Greater
_______________________________ __
Di ___
VS 1______
act Special
_______ 1____________
hour/lev Will n.
________ Y _ _________________________________
_ As scrying, but faster and longer PHB274
 ___ Shout, Greater
_______________________________ [Sonic] __
Ev ___
VSF 1______
act 60 ft
_______ Instantaneous
____________ Special
________ Y _ _________________________________
_ Yell deals 10d6 damage, stuns, damages objects PHB279
 ___ Snowsong
_______________________________[Mind-Affecting] __
En ___
V 1______
act 30
_______
ft 10 ____________
min/lev ________
Will n. _
Y _ _________________________________
Musical snowfall aid allies and hinders foes FB105
 ___ _______________________________
Summon Monster VI __
Co ___
VSF 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls extraplanar (1 6th, 1d3 5th or 1d4+1 4th) PHB287
 ___ _______________________________
Sympathetic Vibration [Sonic] __
Ev ___
VSM ______
10 min _______
Touch 1____________
round/lev ________
- _
Y _ _________________________________
Deals 2d10 damage/round to a structure PHB291
 ___ _______________________________
Veil Il_ _ ___
VS 1______
act _______
Long ____________
Conc. +1 hr/lev ________
Will n. _ _ _________________________________
Y Changes appearance of group of creatures PHB298
 ___ Wave
_______________________________
of Pain [Evil] _ _e
N ___
SM 1______
act Close
_______ 1____________
round/2 lev ________
For n. Y
_ _ _________________________________
Stuns all in a cone area for 1 round/2 lev BVD109
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Wizard Schools of Magic

Access to Schools: Abjuration Divination Evocation Necromancy Universal


Conjuration Enchantment Illusion Transmutation

Specialization School: ________________________________________

Sorcerer/Wizard Spells
KN. PREP. S CROLL SPELL NAME SCH. COMP. CAST TIME R ANGE D URATION SAVE SR E FFECT

o-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ Acid


_______________________________
Splash [Acid] Co_
_ ___
VS 1______
act Close
_______ Instantaneous
____________ -________ _
N_ _________________________________
Orb deals 1d3 acid damage PHB196
 ___ ___ _______________________________
Arcane Mark _
Un _ ___
VS 1______
act _______
0 ft ____________ -________
Permanent _
N_ _________________________________
Inscribe a personal rune (visible or invisible) PHB201
 ___ ___ _______________________________
Dancing Lights [Light] __
Ev ___
VS 1______
act _______
Medium 1____________
min (D) -________ _
N_ _________________________________
Creates torches or other lights PHB216
 ___ ___ _______________________________
Daze [Mind-Affecting] __
En ___
VSM 1______
act _______
Close 1____________
round ________
Will n. _
Y_ _________________________________
Humanoid creat. up to 4 HD loses next action PHB217
 ___ ___ Detect Magic
_______________________________ _
Di_ ___
VS 1______
act 60 ft
_______ 1 min/lev (D) -________
____________ N
__ _________________________________
Detect spells and magic items within 60 ft PHB219
 ___ ___ Detect
_______________________________
Poison _
Di_ ___
VS 1______
act Close
_______ Instantaneous
____________ -________ _
N_ _________________________________
Detects poison in one creature or small object PHB219
 ___ ___ Disrupt
_______________________________
Undead _
N_ e ___
VS 1______
act Close
_______ Instantaneous
____________ -________ _
Y_ _________________________________
Deals 1d6 damage to one undead PHB223
 ___ ___ _______________________________
Flare [Light] __
Ev ___
V 1______
act _______
Close ____________ For
Instantaneous ________
n. _
Y_ _________________________________
Dazzles one creature (-1 to attack rolls) PHB232
 ___ ___ _______________________________
Ghost Sound _
Il _ ___
VSM 1______
act _______
Close 1____________ ________
round/lev (D)Will dis. _
N_ _________________________________
Figments sound PHB235
 ___ ___ _______________________________
Light [Light] __
Ev ___
VM 1______
act _______
Touch 10 ____________
min/lev (D) -________ _
N_ _________________________________
Object shines like a torch PHB248
 ___ ___ Mage Hand
_______________________________ _
Tr_ ___
VS 1______
act Close
_______ Concentration
____________ -________ N_
_ _________________________________
5-pound telekinesis PHB249
 ___ ___ Mending
_______________________________ _
Tr_ ___
VS 1______
act 10
_______
ft ____________
Instantaneous Will________
n. Y
__ _________________________________
Makes minor repairs on an object PHB253
 ___ ___ Message
_______________________________
[Language-Dependent] __
Tr ___
VSF 1______
act Medium
_______ 10
____________
min/lev -________ _
N_ _________________________________
Whispered conversation at distance PHB253
 ___ ___ _______________________________
No Light _
Tr_ ___
VS 1______
act _______
Close 1____________
min/lev -________ _
N_ _________________________________
Prevents normal light from illuminating BVD100
 ___ ___ _______________________________
Open/Close _
Tr_ ___
VSF 1______
act _______
Close ____________ Will
Instantaneous ________
n. __
Y _________________________________
Opens or closes small or light things PHB258
 ___ ___ _______________________________
Preserve Organ _
N_ e ___
VS ______
10 min _______
Touch ____________
24 hours ________
For n. _
Y_ _________________________________
Protects from decay one detached organ BVD101
 ___ ___ Prestidigitation
_______________________________ _
Un _ ___
VS 1______
act 10 ft
_______ 1 hour
____________ ________
Special _
N_ _________________________________
Performs minor tricks PHB264
 ___ ___ _______________________________
Ray of Frost [Cold] _
Ev_ ___
VS 1______
act _______
Close ____________ -________
Instantaneous _
Y_ _________________________________
Ray deals 1d3 cold damage PHB269
 ___ ___ _______________________________
Read Magic _
Di_ ___
VSF 1______
act _______
Personal 10 ____________
min/lev -________ __
N _________________________________
Read scrolls and spellbooks PHB269
 ___ ___ _______________________________
Repair Minor Damage _
Tr_ ___
VS 1______
act _______
Touch ____________ ________
Instantaneous - _
N_ _________________________________
Repairs 1 point of damage to a construct CA120
 ___ ___ _______________________________
Resistance _
Ab_ ___
VSM 1______
act _______
Touch 1____________
min ________
Will n. _
Y_ _________________________________
Subject gains +1 on saving throws PHB272
 ___ ___ _______________________________
Slash Tongue [Evil] _
Tr_ ___
VS 1______
act _______
Close 1____________
round ________
For n. __
Y _________________________________
Subject takes -1 to attacks, saves, and checks BVD103
 ___ ___ _______________________________
Touch of Fatigue _
N_ e ___
VSM 1______
act _______
Touch 1____________
round/lev ________
For n. _
Y_ _________________________________
Touch attack fatigues target PHB294
 ___ ___ _______________________________
Unnerving Gaze _
Il _ ___
VS 1______
act _______
Close 1____________
round/lev ________
Will n. _
Y_ _________________________________
Subject takes -1 penalty on attack rolls BVD108
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Sorcerer/Wizard Spells
KN. PREP. S CROLL SPELL NAME SCH. COMP. CAST TIME R ANGE D URATION SAVE SR E FFECT

1st-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ Aberrate (FIEND)


_______________________________ [Evil] Tr_
_ VS___ 1______
act Touch
_______ 10 ____________
min/lev For________
n. Y
__ _________________________________
Subject becomes an aberration BVD84
 ___ ___ _______________________________
Accelerated Movement _
Tr_ ___
VSM ______ _______
Swift Personal 1____________
round/lev (D)-________ _
N_ _________________________________
Balance, Climb or Move Silently at normal spd CV142
 ___ ___ _______________________________
Alarm _
Ab_ ___
VSF 1______
act _______ 2
Close ____________
hours/lev (D)-________ __
N _________________________________
Wards an area, for 2 hours/lev PHB197
 ___ ___ _______________________________
Animate Rope _
Tr_ VS___ 1______
act _______ 1____________
Medium round/lev ________
- _
N_ _________________________________
Makes a rope move at your command PHB199
 ___ ___ _______________________________
Arrow Mind _
Di_ ___
VSM ______ Personal
Immed. _______ 1____________
min/lev (D) -________ _
N_ _________________________________
Threaten nearby squares, don’t provoke AoO CV143
 ___ ___ Backbiter
_______________________________ _
N_ e ___
VSF 1______
act Close
_______ 1____________
round/lev ________
Will n. _
Y_ _________________________________
Wooden-hafted weapon strikes wielder CA98
 ___ ___ Benign
_______________________________
Transposition _
Co_ V ___ 1______
act Close
_______ Instantaneous
____________ -________ _
N_ _________________________________
Two willing subject switch places MHB34
 ___ ___ _______________________________
Bestow Wound _
Tr_ ___
VSM 1______
act _______ Instantaneous
Touch ____________ ________
For n. _
Y_ _________________________________
Transfer 1 hp/lev of wounds to another BVD85
 ___ ___ _______________________________
Black Bag [Evil] __
Co ___
VSM 1______
act _______ 24
Touch ____________
hours -________ _
N_ _________________________________
Create extradimensional bag of torture tools BVD86
 ___ ___ _______________________________
Breath Flare (BREATH) [Light] __
Tr S___ 1______
act _______ Instantaneous
Personal ____________ -________ _
N_ _________________________________
Your breath weapon dazzles targets Dra77
 ___ ___ _______________________________
Burning Hands [Fire] __
Ev VS___ 1______
act _______
15 ft ____________ ________
Instantaneous Ref ½ _
Y_ _________________________________
1d4 fire damage/lev (max 5d4) PHB207
 ___ ___ Cause
_______________________________
Fear [Fear, Mind-Affecting] N_
_ e ___
VS 1______
act Close
_______ Special
____________ Will ________
part. _
Y_ _________________________________
One creat. with less than 6 HD flees PHB208
 ___ ___ Charm
_______________________________
Person [Mind-Affecting] __
En VS___ 1______
act Close
_______ 1____________
hour/lev ________
Will n. _
Y_ _________________________________
Makes one person your friend PHB209
 ___ ___ _______________________________
Cheat [Evil] __
Tr ___
VSF 1______
act _______ 1____________
Personal min/lev -________ _
N_ _________________________________
Caster rerolls for games of chance Dra109
 ___ ___ _______________________________
Chill Touch _
N_ e ___
VS 1______
act _______ Instantaneous
Touch ____________ Special
________ _
Y_ _________________________________
1 touch/lev deals 1d6 damage and possibly 1 Str PHB209
 ___ ___ _______________________________
Color Spray [Mind-Affecting] Il_ _ ___
VSM 1______
act _______
15 ft ____________ Will
Instantaneous ________
n. __
Y _________________________________
Knocks unconscious, blinds or stun 1d6 creat. PHB210
 ___ ___ _______________________________
Comprehend Languages _
Di_ ___
VSM 1______
act _______ 10
Personal ____________
min/lev -________ N
__ _________________________________
Understand all spoken and written languages PHB212
 ___ ___ Critical Strike
_______________________________ _
Di_ V ___ Swift Personal 1____________
______ _______ round -
________ N_
_ _________________________________
You gain +1d6 damage, doubled threat range CV145
 ___ ___ Darklight
_______________________________ [Darkness] _
Ev_ VS___ 1______
act Touch
_______ 1____________
min/lev -________ N_
_ _________________________________
Create 5-ft area where all can see without light BVD91
 ___ ___ Death
_______________________________
Grimace [Evil] _
N_ e S___ 1______
act Touch
_______ Permanent
____________ -________ _
N_ _________________________________
Leave magical “calling card” on a corpse BVD91
 ___ ___ Detect
_______________________________
Secret Doors _
Di_ VS___ 1______
act 60
_______
ft ____________
1 min/lev (D) -________ N
__ _________________________________
Reveals hidden doors within 60 ft PHB220
 ___ ___ Detect
_______________________________
Undead _
Di_ ___
VSM 1______
act 60
_______
ft ____________
1 min/lev (D) -________ N
__ _________________________________
Reveaks undead within 60 ft PHB220
 ___ ___ Discern
_______________________________
Bloodline _
Di_ ___
VSM 1______
act Close
_______ 1____________
round/lev ________
Will n. _
Y_ _________________________________
Know the race of one creature/lev RoD165
 ___ ___ Disguise Self
_______________________________ _
Il _ VS___ 1______
act Personal
_______ 10 min/lev (D) -________
____________ N_
_ _________________________________
Changes your appearance PHB222
 ___ ___ Distract Assailant
_______________________________[Mind-Affecting] _
En_ ___
VSM Swift Close
______ _______ 1____________
round Will n.
________ Y_
_ _________________________________
One creature is flat-footed for 1 round CV146
 ___ ___ Drug
_______________________________
Resistance _
En_ VM___ 1______
act Touch
_______ 1____________
hour/lev ________
For n. _
Y_ _________________________________
Subject is immune to addiction BVD93
 ___ ___ Ectoplasmic
_______________________________
Armor _
Ab_ V ___ 1______
act Personal
_______ 1____________
hour/lev (D) -________ _
N_ _________________________________
Gain +6 armor bonus against incorporeal att. LM64
 ___ ___ Endure
_______________________________
Elements _
Ab_ VS___ 1______
act Touch
_______ 24 ____________
hrs ________
Will n. _
Y_ _________________________________
Exist comfortably in hot/cold environment PHB226
 ___ ___ Enlarge
_______________________________
Person _
Tr_ ___
VSM 1______
round Close
_______ 1____________
min/lev (D) ________
For n. Y
__ _________________________________
Humanoid creature doubles in size PHB226
 ___ ___ Erase
_______________________________ _
Tr_ VS___ 1______
act Close
_______ Instantaneous
____________ ________
Special _
N_ _________________________________
Mundane or magical writing vanishes PHB227
 ___ ___ Expeditious
_______________________________
Retreat _
Tr_ VS___ 1______
act Personal
_______ 1____________
min/lev (D) -________ _
N_ _________________________________
Your speed increases by 30 ft PHB228
 ___ ___ Expeditious
_______________________________
Retreat, Swift _
Tr_ V ___ Swift
______ _______
Personal 1____________
round ________
- _
N_ _________________________________
Your speed increases by 30 feet for 1 round CV149
 ___ ___ Extract Drug
_______________________________ _
Co_ ___
VSF 1______
min Touch
_______ Permanent
____________ -________ N_
_ _________________________________
Creates drug from inanimate object BVD94
 ___ ___ Eyes of the Avoral
_______________________________ _
Tr_ S___ 1______
act Touch
_______ 10 min/lev
____________ Will
________
n. _
Y_ _________________________________
Subject gets +8 on Spot checks BED99
 ___ ___ Feather
_______________________________
Fall _
Tr_ V ___ Immed.
______ Close
_______ 1____________
round/lev ________
Will n. _
Y_ _________________________________
Objects or creatures fall slowly PHB229
 ___ ___ Fist
_______________________________
of Stone [Earth] _
Tr_ ___
VSM 1______
act Personal
_______ 1____________
min -________ _
N_ _________________________________
Gain +6 Strength and natural slam attack CA107
 ___ ___ Float
_______________________________ _
Tr_ ___
VSM 1______
act Long
_______ ____________
1 min/lev ________
For n. Y
__ _________________________________
Subject becomes buoyant FB94
 ___ ___ Friendly
_______________________________
Face _
Il _ VS___ 1______
act Personal
_______ 10 ____________
min/lev (D) -________ _
N_ _________________________________
Gain +5 on Diplomacy and Gather Information RoD166
 ___ ___ Glaze Lock
_______________________________ [Cold] _
Co_ VS___ 1______
act Touch
_______ 10 min/lev
____________ -________ N_
_ _________________________________
Raises Open Locks DC by 10 and hardness by 5 FB97
 ___ ___ Golem
_______________________________
Strike _
Di_ V ___ Swift
______ _______
Personal 1____________
round ________
- _
N_ _________________________________
You can sneak attack constructs CV149
 ___ ___ Grease
_______________________________ _
Co_ ___
VSM 1______
act Close
_______ 1____________
round/lev (D)Special
________ _
N_ _________________________________
Makes 10-ft square or 1 object slippery PHB237
 ___ ___ Guided
_______________________________
Shot _
Di_ V ___ Swift
______ _______
Personal 1____________
round ________
- _
N_ _________________________________
You ignore distance penalties CV150
 ___ ___ Guiding
_______________________________
Light [Light] _
Ev_ VS___ 1______
act Long
_______ ____________
1 min/lev (D) -________ Y
__ _________________________________
+1 on ranged attacks vs. creatures in the light MHB36
 ___ ___ Hold
_______________________________
Portal _
Ab_ V ___ 1______
act Medium
_______ 1____________
min/lev (D) -________ _
N_ _________________________________
Holds door shut PHB241
 ___ ___ Hypnotism
_______________________________[Mind-Affecting] _
En_ VS___ 1______
round _______
Close ____________
2d4 rounds (D)Will ________
n. Y
__ _________________________________
Fascinates 2d4 HD of creatures PHB242
 ___ ___ Identify
_______________________________ _
Di_ ___
VSM 1______
hour _______
Touch Instantaneous
____________ ________
- _
N_ _________________________________
Determines properties of magic item PHB243
 ___ ___ Incite
_______________________________[Mind-Affecting] _
En_ VS___ 1______
act Close
_______ 1____________
min/lev ________
Will n. _
Y_ _________________________________
Subject can’t ready actions or delay MHB36
 ___ ___ _______________________________
Inhibit [Mind-Affecting] _
En_ VS___ 1______
act _______ Instantaneous
Medium ____________ Will ________
n. __
Y _________________________________
Subject delays until next round MHB36
 ___ ___ Insightful
_______________________________
Feint _
Di_ V ___ Swift
______ _______
Personal 1____________
round ________
- _
N_ _________________________________
Gain +10 to your next Bluff check to feint CV153
 ___ ___ Instant
_______________________________
Locksmith _
Di_ VS___ Swift
______ _______
Personal 1____________
round ________
- _
N_ _________________________________
Disable Device/Open Lock are free actions, +2 CV153
 ___ ___ Instant
_______________________________
Search _
Di_ VS___ Swift
______ _______
Personal 1____________
round ________
- _
N_ _________________________________
Make Search checks at +2 as free action CV153
 ___ ___ Jump
_______________________________ _
Tr_ ___
VSM 1______
act Touch
_______ 1____________
min/lev (D) ________
Will n. _
Y_ _________________________________
Subject gets bonus on Jump checks PHB246
 ___ ___ Lantern
_______________________________
Light (ABSTINENCE) [Good,Light] _
Ev_ S___ 1______
act Close
_______ 1____________
round/lev -________ _
Y_ _________________________________
Ranged touch attacks deal 1d6 damage BED101
 ___ ___ _______________________________
Light of Lunia [Good,Light] _
Ev_ VS___ 1______
act _______ Special
Medium ____________ -________ _
Y_ _________________________________
You radiate light, can use 2 bolts for 1d6 dmg PlHB100
 ___ ___ _______________________________
Locate City _
Di_ V ___ 1______ _______
round 10 ____________ -________
mi/levInstantaneous __
N _________________________________
Find nearest city RoD166
 ___ ___ Locate
_______________________________
Touchstone _
Di_ VS___ 1______
act Special
_______ Instantaneous
____________ -________ _
N_ _________________________________
Find nearest planar touchstone PlHB100
 ___ ___ Locate
_______________________________
Water _
Di_ ___
VSF 1______
act Long
_______ ____________
Concentration ________
- _
N_ _________________________________
Reveals location, size, quality of water sources SaSt117
 ___ ___ Low-Light
_______________________________
Vision _
Tr_ VM___ 1______
act Touch
_______ 1____________
hour/lev ________
Will n. _
Y_ _________________________________
See twice as far as a human in poor illumination CA113
 ___ ___ Mage
_______________________________
Armor [Force] _
Co_ ___
VSF 1______
act Touch
_______ 1____________
hour/lev (D) ________
Will n. _
N_ _________________________________
Gives subject +4 armor bonus PHB249
 ___ ___ _______________________________
Magic Missile [Force] _
Ev_ VS___ 1______
act _______ Instantaneous
Medium ____________ -________ _
Y_ _________________________________
1d4+1 dmg missile, 1/2 lev. above 1st (max 5) PHB251
 ___ ___ _______________________________
Magic Weapon _
Tr_ VS___ 1______
act _______ 1____________
Touch min/lev ________
Will n. _
Y_ _________________________________
Weapon gains +1 bonus PHB251
 ___ ___ _______________________________
Master’s Touch _
Di_ VF___ ______ _______
Swift Personal 1____________
min/lev (D) -________ _
N_ _________________________________
You gain proficiency in a weapon or shield CV154
 ___ ___ Mount
_______________________________ _
Co_ ___
VSM 1______
round Close
_______ 2 ____________
hours/lev -________ _
N_ _________________________________
Summons riding horse for 2 hours/lev PHB256
 ___ ___ Mordenkainen’s
_______________________________
Buzzing Bee _
Co_ ___
VSM 1______
act Medium
_______ 1____________
min/lev (D) -________ _
N_ _________________________________
-10 to Concentration and Move Silently MHB37
 ___ ___ Necrotic
_______________________________
Awareness _
N_ e ___
VSF 1______
act _______
60 ft ____________
Up to 1 min/l -________ _
N_ _________________________________
Sense encysted subjects LM67
 ___ ___ _______________________________
Nether Trail _
Co_ SM___ 1______
act _______ 10
Touch ____________
min/lev ________
Will n. _
N_ _________________________________
Trail compels evil outsiders to follow BVD99
 ___ ___ _______________________________
Nystul’s Magic Aura _
Il _ ___
VSF 1______
act _______ 1____________
Touch day/lev (D) -________ _
N_ _________________________________
Alters object’s magic aura PHB257
 ___ ___ Obscuring
_______________________________
Mist _
Co_ VS___ 1______
act 20
_______
ft 1____________
min/lev ________
- _
N_ _________________________________
Fog surrounds you PHB258
 ___ ___ Orb
_______________________________
of Acid, Lesser [Acid] _
Co_ VS___ 1______
act Close
_______ Instantaneous
____________ -________ _
N_ _________________________________
Ranged touch attack deals 1d8 +1d8/2 lev CA115
 ___ ___ Orb
_______________________________
of Cold, Lesser [Cold] _
Co_ VS___ 1______
act Close
_______ Instantaneous
____________ -________ _
N_ _________________________________
Ranged touch attack deals 1d8 +1d8/2 lev CA116
 ___ ___ Orb
_______________________________
of Electricity, Lesser [Electricity] _
Co_ VS___ 1______
act Close
_______ Instantaneous
____________ -________ _
N_ _________________________________
Ranged touch attack deals 1d8 +1d8/2 lev CA116
 ___ ___ Orb
_______________________________
of Fire, Lesser [Fire] _
Co_ VS___ 1______
act Close
_______ Instantaneous
____________ -________ _
N_ _________________________________
Ranged touch attack deals 1d8 +1d8/2 lev CA116
 ___ ___ Orb
_______________________________
of Sound, Lesser [Sonic] _
Co_ VS___ 1______
act Close
_______ Instantaneous
____________ -________ _
N_ _________________________________
Ranged touch attack deals 1d6 +1d6/2 lev CA116
 ___ ___ Parching
_______________________________
Touch _
N_ e ___
VS 1______
act Touch
_______ Instantaneous
____________ ________
For part. _
Y_ _________________________________
One touch/lev deals 1d6 dessicc., possibly Con SaSt118
 ___ ___ Protection
_______________________________
from Chaos [Lawful] _
Ab_ ___
VSM 1______
act Touch
_______ 1____________
min/lev (D) ________
Will n. _
N_ _________________________________
+2 AC and saves, counters mind control PHB266
 ___ ___ Protection
_______________________________
from Evil [Good] _
Ab_ ___
VSM 1______
act Touch
_______ 1____________
min/lev (D) ________
Will n. _
N_ _________________________________
+2 AC and saves, counters mind control PHB266
 ___ ___ Protection
_______________________________
from Good [Evil] _
Ab_ ___
VSM 1______
act Touch
_______ 1____________
min/lev (D) ________
Will n. _
N_ _________________________________
+2 AC and saves, counters mind control PHB266
 ___ ___ Protection
_______________________________
from Law [Chaotic] _
Ab_ ___
VSM 1______
act Touch
_______ 1____________
min/lev (D) ________
Will n. _
N_ _________________________________
+2 AC and saves, counters mind control PHB266
 ___ ___ Ray
_______________________________
of Enfeeblement _
N_ e ___
VS 1______
act Close
_______ 1____________
min/lev -________ _
Y_ _________________________________
Ray deals 1d6 +1/2 lev Str damage PHB269
 ___ ___ Reduce
_______________________________
Person _
Tr_ ___
VSM 1______
round Close
_______ 1____________
min/lev (D) ________
For n. Y
__ _________________________________
Humanoid creature halves in size PHB269
 ___ ___ Repair
_______________________________
Light Damage _
Tr_ VS___ 1______
act Touch
_______ Instantaneous
____________ ________
- _
N_ _________________________________
Repairs 1d8 +1/lev (max +5) dmg to construct CA120
 ___ ___ Resist
_______________________________
Planar Alignment _
Ab_ ___
VSM 1______
act Touch
_______ 10 ____________
min/lev For________
n. Y
__ _________________________________
Subject resists penalties for being on a Plane PlHB104
 ___ ___ _______________________________
Sacrificial Skill [Evil] _
En_ ___
VSM 1______
act _______ 1____________
Personal min/lev -________ _
N_ _________________________________
Gain +5 on Knowledge (religion) for sacrifice BVD103
 ___ ___ _______________________________
Scholar’s Touch _
Di_ ___
VSMF 1______
act _______ 1____________
Personal round/lev ________
- _
N_ _________________________________
Read books in seconds RoD167

Continues on Next Page


Sorcerer/Wizard Spells
KN. PREP. S CROLL SPELL NAME SCH. COMP. CAST TIME R ANGE D URATION SAVE SR E FFECT

Continued from Previous Page

 ___ ___ _______________________________


Shield [Force] _
Ab_ ___
VS 1______
act _______
Personal 1____________
min/lev (D) -________ _
N_ _________________________________
Gives +4 AC, blocks magic missiles PHB278
 ___ ___ _______________________________
Shivering Touch, Lesser [Cold] _
N_ e ___
VS 1______
act _______
Touch 1____________
round/lev ________
- _
Y_ _________________________________
Touch deals 1d6 Dexterity damage FB104
 ___ ___ _______________________________
Shocking Grasp [Electricity] __
Ev ___
VS 1______
act _______
Touch ____________ ________
Instantaneous - _
Y_ _________________________________
Touch deals 1d6/lev electricity (max 5d6) PHB279
 ___ ___ _______________________________
Silent Image _
Il _ ___
VSF 1______
act _______
Long ____________ ________
Concentration Will dis. _
N_ _________________________________
Creates minor illusion of your design PHB279
 ___ ___ _______________________________
Sleep [Mind-Affecting] __
En ___
VSM 1______
round _______
Medium ____________
1 min/lev ________
Will n. _
Y_ _________________________________
Put 4 HD of creatures into magical slumber PHB280
 ___ ___ _______________________________
Slide _
Tr_ ___
V 1______
act _______
Close ____________ Will
Instantaneous ________
n. __
Y _________________________________
Move subject 5 feet MHB39
 ___ ___ _______________________________
Sniper’s Shot _
Di_ ___
VS ______
Swift _______
Personal 1____________
round ________
- _
N_ _________________________________
No ranged limit on next ranged sneak attack CV157
 ___ ___ _______________________________
Snowdrift _
Tr_ ___
VSM 1______
act _______
Touch ____________ ________
Instantaneous - _
N_ _________________________________
Forms existing snow into another shape FB104
 ___ ___ _______________________________
Stupor [Mind-Affecting] __
En ___
SM 1______
min _______
Touch 1____________
hour/lev ________
For n. _
Y_ _________________________________
One helpless subject is put in a state of stupor BVD106
 ___ ___ _______________________________
Summon Monster I _
Co_ ___
VSF 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls extraplanar creature to fight (1 1st-lev) PHB285
 ___ ___ _______________________________
Summon Undead I [Evil] __
Co ___
VSF 1______
round _______
Close 1____________
round/lev ________
- _
N_ _________________________________
Summons undead to fight for you LM71
 ___ ___ _______________________________
Sunstroke _
N_ e ___
VS 1______
act _______
Close ____________ ________
Instantaneous For part. _
Y_ _________________________________
Target takes 2d6 nonlethal dmg and is fatigued SaSt123
 ___ ___ _______________________________
Suspend Disease _
Ab_ ___
VSM 1______
act _______
Touch 24 ____________
hours ________
For n. _
Y_ _________________________________
Keeps disease from harming creature BVD106
 ___ ___ _______________________________
Tenser’s Floating Disk [Force] __
Ev ___
VSM 1______
act _______
Close 1____________
hour/lev -________ __
N _________________________________
3-ft diam. disk that holds 100 lbs/lev PHB294
 ___ ___ _______________________________
Toungue Tendrils [Evil] __
Tr ___
VSM 1______
act _______
Personal 1____________
hour/lev -________ _
N_ _________________________________
Caster spits out tendrils that grapple BVD107
 ___ ___ _______________________________
True Strike _
Di_ ___
VF 1______
act _______
Personal ____________ -________
Special _
N_ _________________________________
+20 on your next attack roll PHB296
 ___ ___ _______________________________
Unseen Servant _
Co_ ___
VSM 1______
act _______
Close 1____________
hour/lev -________ __
N _________________________________
Invisible force obeys your commands PHB297
 ___ ___ Ventriloquism
_______________________________ _
Il _ ___
VF 1______
act Close
_______ 1____________
min/lev (D) Will dis.
________ N_
_ _________________________________
Throws voice for 1 min/lev PHB298
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Sorcerer/Wizard Spells
KN. PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

2nd-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ Addiction (DRUG)


_______________________________ _
En_ ___
VS 1______
act Touch
_______ Instantaneous
____________ ________For n. _
Y _ _________________________________
Subject becomes addicted to a drug BVD84
 ___ ___ _______________________________
Aerial Alarm _
Ab_ ___
VSF 1______
act _______
Medium 2____________
hrs/lev (D) -________ _
N_ _________________________________
Wards an area for 2 hrs/lev HoB124
 ___ ___ _______________________________
Alter Self _
Tr_ ___
VS 1______
act _______
Personal 10 ____________
min/lev (D) -________ _
N_ _________________________________
Assume form of a similar creature PHB197
 ___ ___ _______________________________
Arcane Lock _
Ab_ ___
VSM 1______
act _______
Touch ____________ -________
Permanent _
N_ _________________________________
Magically locks a portal or chest PHB200
 ___ ___ _______________________________
Ashstar [Evil] __
Co ___
VS 1______
act _______
Medium 1____________
round/lev ________
For n. _
N_ _________________________________
Hovering construct dehydrates wounded creat. SaSt111
 ___ ___ Augment
_______________________________
Familiar _
Tr_ ___
VS 1______
act Close
_______ Conc.+1
____________
rd/lev For________
n. Y
_ _ _________________________________
Your familiar becomes more powerful CW116
 ___ ___ Balancing
_______________________________
Lorecall _
Di_ ___
VSM 1______
act Personal
_______ 1____________
min/lev (D) -________ _
N_ _________________________________
Gain +4 on Balance, can balance everywhere CV143
 ___ ___ _______________________________
Baleful Transposition _
Co_ V___ 1______
act _______
Close ____________ Will
Instantaneous ________
n. _ _ _________________________________
Y Two subject switch places MHB34
 ___ ___ _______________________________
Bear’s Endurance _
Tr_ ___
VS 1______
act _______
Touch 1____________
min/lev ________
Will n. _
Y _ _________________________________
Subject gains +4 Con for 1 min/lev PHB203
 ___ ___ _______________________________
Belker Claws [Air] __
Tr ___
VS 1______
act _______
Touch 1____________
round/ 3 lev For ________
½ _
Y _ _________________________________
One touch/lev deals damage and lingers PlHB96
 ___ ___ _______________________________
Bigby’s Slapping Hand [Force] __
Ev ___
VSF 1______
act _______
Medium ____________ -________
Instantaneous _
Y _ _________________________________
Hand makes creature provoke att. of opp. MHB34
 ___ ___ Blade
_______________________________
of Pain and Fear _
Ev_ ___
VS 1______
act 0
_______
ft 1____________
min/lev (D) ________
Will part. _
Y _ _________________________________
Creates blade of gnashing teeth LM63
 ___ ___ Blades
_______________________________
of Fire [Fire] __
Co V___ Swift
______ Touch
_______ 1____________
round ________
- _
N_ _________________________________
Your melee weapons deal +1d6 fire damage CA99
 ___ ___ _______________________________
Bladeweave _
Il _ V___ ______
Swift _______
Personal 1____________ ________
round/lev (D)Special _ _ _________________________________
Sp. Your melee attack dazes your opponent CV144
 ___ ___ _______________________________
Blindness/Deafness _
N_ e ___
V 1______
act _______
Medium ____________
Permanent (D) For________
n. _
Y _ _________________________________
Makes subject blinded or deafened PHB206
 ___ ___ _______________________________
Blur _
Il _ V___ 1______
act _______
Touch 1____________
min/lev (D) ________
Will n. _
Y _ _________________________________
Attacks miss subject 20% of the time PHB206
 ___ ___ _______________________________
Body of the Sun [Fire] __
Tr ___
VS 1______
act _______
5 ft 1____________
round/lev ________
- _
N_ _________________________________
Your body emanates fire, dealing 1d4+1 dmg CD155
 ___ ___ Bone Chill
_______________________________ _
N_ e ___
VSM 1______
act Close
_______ 1____________
round/lev For n.
________ N_ _________________________________
_ Corporeal undead are held by layer of frost FB89
 ___ ___ Brumal Stiffening
_______________________________ [Cold] _
Tr_ ___
VS 1______
act Close
_______ 1____________
round/lev Ref n.
________ Y _ _________________________________
_ Brittle weapon’s hardness reduced by 5 FB89
 ___ ___ Bull’s
_______________________________
Strength _
Tr_ ___
VSM 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
Subject gains +4 Str for 1 min/lev PHB207
 ___ ___ Cat’s
_______________________________
Grace _
Tr_ ___
VSM 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
Subject gains +4 Dex for 1 min/lev PHB208
 ___ ___ City
_______________________________
Lights [Light] _
Ev_ ___
VSM 1______
act 60
_______
ft Instantaneous
____________ ________For part. _
Y _ _________________________________
Absorbs nearby light to release as flare RoD164
 ___ ___ Cloak
_______________________________
Pool _
Il _ ___
VS 1______
act Close
_______ 1____________
hour/lev (D) Will ________
n. N
_ _ _________________________________
Hide a color pool on the Astral Plane PlHB96
 ___ ___ Command Undead
_______________________________ _
N_ e ___
VSM 1______
act Close
_______ 1____________
day/lev Will n.
________ Y
_ _ _________________________________
Undead creature obeys your commands PHB211
 ___ ___ Continual Flame
_______________________________ [Light] _
Ev_ ___
VSM 1______
act Touch
_______ Permanent
____________ -________ N_ _________________________________
_ Makes a permanent, heatless torch PHB213
 ___ ___ Curse
_______________________________
of Impending Blades _
N_ e ___
VSM 1______
act Medium
_______ 1____________
min/lev -________ _
Y _ _________________________________
Subject takes -2 penalty to AC MHB34
 ___ ___ Daggerspell
_______________________________
Stance _
Ab_ ___
VF Swift
______ _______
Personal 1____________
round/lev (D)-________ _
N_ _________________________________
You gain attack/damage bonus, SR, DR CV145
 ___ ___ Dance
_______________________________
of Ruin [Evil] _
N_ e ___
VS 1______
round _______
Close ____________
Instantaneous ________
Ref ½ _
Y _ _________________________________
Nondemons take 2d20 damage BVD90
 ___ ___ Darkbolt
_______________________________ [Darkness, Evil] _
Ev_ ___
VS 1______
act Close
_______ Instantaneous
____________ ________For part. _
Y _ _________________________________
Deals 1d8 damage/2 lev, stuns for 1 round LoM210
 ___ ___ Darkness
_______________________________ [Darkness] _
Ev_ ___
VM 1______
act Touch
_______ 10 ____________
min/lev (D) -________ _
N_ _________________________________
20-ft radius of supernatural shadow PHB216
 ___ ___ Darkvision
_______________________________ _
Tr_ ___
VSM 1______
act Touch
_______ 1____________
hour/lev -________ _
Y _ _________________________________
See 60 ft in total darkness PHB216
 ___ ___ Daze
_______________________________
Monster [Mind-Affecting] _
En_ ___
VSM 1______
act Medium
_______ 1____________
round ________
Will n. _
Y _ _________________________________
Living creature up to 6 HD loses next action PHB217
 ___ ___ Desiccate
_______________________________ _
N_ e ___
VSM 1______
act Close
_______ Instantaneous
____________ ________For part. Y _ _________________________________
_ Deals 1d6/2 lev damage and dehydrates SaSt114
 ___ ___ Detect Aberration
_______________________________ _
Di_ ___
VS 1______
act 60 ft
_______ 1 min/lev (D) -________
____________ N
_ _ _________________________________
Detect the presence of aberrations LoM210
 ___ ___ Detect
_______________________________
Thoughts [Mind-Affecting] _
Di_ ___
VSF 1______
act 60
_______
ft ____________
1 min/lev (D) ________
Will n. _
N_ _________________________________
Allows “listening” to surface thoughts PHB220
 ___ ___ Discolor
_______________________________
Pool _
Il _ ___
VSM 1______
act Close
_______ 1____________
hour/lev (D) Will ________
dis. _
N_ _________________________________
Change the color of a color pool PlHB97
 ___ ___ Eagle’s
_______________________________
Splendor _
Tr_ ___
VSM 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
Subject gains +4 Cha for 1 min/lev PHB225
 ___ ___ Earthbind
_______________________________ _
Tr_ ___
VS 1______
act Close
_______ 1____________
min/lev (D) ________
For part. _
Y _ _________________________________
Subject creature cannot fly Dra112
 ___ ___ Earthen Grasp
_______________________________ [Earth] _
Tr_ ___
VSM 1______
act Close
_______ 2 rounds/lev -________
____________ Y _ _________________________________
_ Arm made of earth grapples foes CA104
 ___ ___ Energize
_______________________________
Potion _
Tr_ ___
VSM 1______
act Close
_______ Instantaneous
____________ ________Ref ½ _
Y _ _________________________________
Transforms a potion into an energy grenade BED98
 ___ ___ Entice
_______________________________
Gift [Mind-Affecting] _
En_ ___
VS 1______
act Close
_______ 1____________
round ________
Will n. _
Y _ _________________________________
Subject gives caster what it’s holding Dra113
 ___ ___ False
_______________________________
Life _
N_ e ___
VSM 1______
act Personal
_______ 1____________
hour/lev -________ _
Y _ _________________________________
Subject gains 1d10+1/lev (max. +10) temp. hp PHB229
 ___ ___ Familiar
_______________________________
Pocket _
Un _ ___
VSM 1______
act Touch
_______ 1____________
hour/lev (D) -________ _
N_ _________________________________
Create extradimensional safe haven for familiar CA106
 ___ ___ Fireburst
_______________________________ [Fire] _
Ev_ ___
VSM 1______
act 5
_______
ft Instantaneous
____________ ________Ref ½ _
Y _ _________________________________
Adjacent subjects take 1d8/lev (max 5d8) dmg CA107
 ___ ___ Flaming
_______________________________
Sphere [Fire] _
Ev_ ___
VSM 1______
act Medium
_______ 1____________
round/lev ________
Ref n. _
Y _ _________________________________
Rolling ball of fire, 2d6 dmg, lasts 1 round/lev PHB232
 ___ ___ Fly,
_______________________________
Swift _
Tr_ V___ Swift
______ _______
Personal 1____________
round ________
- _
N_ _________________________________
You fly for 1 round CV149
 ___ ___ Fog
_______________________________
Cloud _
Co_ ___
VS 1______
act Medium
_______ 10
____________
min/lev -________ _
N_ _________________________________
Fog obscures vision PHB232
 ___ ___ _______________________________
Fox’s Cunning _
Tr_ ___
VSM 1______
act _______
Touch 1____________
min/lev ________
Will n. _
Y _ _________________________________
Subject gains +4 Int for 1 min/lev PHB233
 ___ ___ Frost
_______________________________
Weapon _
Tr_ ___
VSM 1______
act Touch
_______ 1____________
round/lev ________
Will n. _
N_ _________________________________
Weapons deals +1d6 cold damage FB95
 ___ ___ Ghost
_______________________________
Touch Armor _
Tr_ ___
VSM 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
Armor works against incorporeal attacks LM65
 ___ ___ Ghoul
_______________________________
Glyph _
N_ e ___
VSM 1______
min Touch
_______ ____________
Until discharg. For ________
part. _
Y _ _________________________________
Glyph wards area, paralyzes victims LM66
 ___ ___ Ghoul
_______________________________
Touch _
N_ e ___
VSM 1______
act Touch
_______ 1d6+2____________
rounds ________
For n. _
Y _ _________________________________
Paralyzes one subject, who exudes stench PHB235
 ___ ___ Glitterdust
_______________________________ _
Co_ ___
VSM 1______
act Medium
_______ 1____________
round/lev ________
Will n. _
N_ _________________________________
Blinds creatures, outlines invisible creatures PHB236
 ___ ___ _______________________________
Graz’zt’s Long Grasp [Evil] _
Tr_ ___
VS 1______
act _______
Personal 10 ____________
min/lev -________ _ _ _________________________________
N Caster’s hand flies from arm and grapples BVD96
 ___ ___ _______________________________
Gust of Wind [Air] _
Ev_ ___
VS 1______
act _______
60 ft ____________
1 round ________
For n. _ _ _________________________________
Y Blows away or knocks down smaller creatures PHB238
 ___ ___ Heat
_______________________________
Leech [Cold] _
N_ e ___
VSM 1______
act Close
_______ 1____________
round/lev ________
For n. _
Y _ _________________________________
Subject takes 1d8 cold damage/round FB97
 ___ ___ Hypnotic
_______________________________
Pattern [Mind-Affecting] _
Il _ ___
SM 1______
act Medium
_______ ____________
Conc.+2 rds ________
Will n. _
Y _ _________________________________
Fascinates 2d4+1 HD/lev of creatures PHB242
 ___ ___ Ice
_______________________________
Darts [Cold] _
Co_ ___
VS 1______
act Close
_______ Instantaneous
____________ -________ _
N_ _________________________________
Icicle missiles deal 2d4 damage, half is cold FB98
 ___ ___ Icicle
_______________________________ [Cold] _
Ab_ ___
VS 1______
act Close
_______ Until ____________
dis. (D) ________
Special _
Y _ _________________________________
Magical trap deals 4d6 damage when triggered FB101
 ___ ___ _______________________________
Invisibility _
Il _ ___
VSM 1______
act _______
Touch 1____________
min/lev (D) ________
Will n. _
Y _ _________________________________
Subject invisible for 1 min/lev or until attacks PHB245
 ___ ___ _______________________________
Knock _
Tr_ V___ 1______
act _______
Medium ____________ -________
Instantaneous _
N_ _________________________________
Opens locked or magically sealed doors PHB246
 ___ ___ _______________________________
Leomund’s Tiny Igloo [Cold] _
Ev_ ___
VSM 1______
act _______
5 ft ____________
2 hours/lev (D)-________ _ _ _________________________________
N Creates an igloo that lasts 2 hours/lev FB101
 ___ ___ Leomund’s
_______________________________
Trap _
Il _ ___
VSM 1______
act Touch
_______ ____________
Permanent (D) -________ _
N_ _________________________________
Makes item seem trapped PHB247
 ___ ___ Levitate
_______________________________ _
Tr_ ___
VSF 1______
act Close
_______ 1____________
min/lev (D) -________ N
_ _ _________________________________
Subject moves up and down at your direction PHB248
 ___ ___ Light
_______________________________
of Mercuria [Good,Light] _
Ev_ ___
VS 1______
act Medium
_______ Special
____________ -________ _
Y _ _________________________________
You radiate light, can use 2 bolts PlHB100
 ___ ___ _______________________________
Listening Lorecall _
Di_ ___
VS 1______
act _______
Personal 10 ____________
min/lev (D) -________ _
N_ _________________________________
Gain +4 on Listen, blindsense and blindsight CV154
 ___ ___ _______________________________
Locate Object _
Di_ ___
VSF 1______
act _______
Long ____________
1 min/lev -________ _
N_ _________________________________
Senses direction towards object PHB249
 ___ ___ Magic
_______________________________
Mouth _
Il _ ___
VSM 1______
act Close
_______ Until
____________
discharg. Will
________
n. _
Y _ _________________________________
Speaks once when triggered PHB251
 ___ ___ Masochism
_______________________________ [Evil] _
En_ ___
VSM 1______
act Personal
_______ 1____________
round/lev ________
- _
N_ _________________________________
Gain +1 to hit, ST, checks for every 10 hp taken BVD99
 ___ ___ Mechanus
_______________________________
Mind [Lawful,Mind-Affecting] _
En_ ___
VS 1______
act Touch
_______ 1____________
min/lev ________
For n. _
Y _ _________________________________
Reformats subject’s mind to be calculating PlHB101
 ___ ___ Melf’s
_______________________________
Acid Arrow [Acid] _
Co_ ___
VSMF 1______
act Long
_______ ____________
1 r. + 1 r./3 lev -________ _
N_ _________________________________
Ranged touch attack, 2d4 for 1 round +1/3 lev PHB253
 ___ ___ Mesmerizing
_______________________________
Glare [Mind-Affecting] _
En_ S___ 1______
act Close
_______ 1____________
round/lev ________
Will n. _
Y _ _________________________________
Your gaze dazes creatures Dra80
 ___ ___ Mindless
_______________________________
Rage [Mind-Affecting] _
En_ ___
VSF 1______
act Close
_______ 1____________
round/lev ________
Will n. _
Y _ _________________________________
Target compelled to attack you physically CV155
 ___ ___ Minor
_______________________________
Image _
Il _ ___
VSF 1______
act Long
_______ ____________
Conc.+2 rds ________
Will dis. _
N_ _________________________________
Creates visual and sound minor illusion PHB254
 ___ ___ Mirror
_______________________________
Image _
Il _ ___
VS 1______
act Personal
_______ 1____________
min/lev (D) -________ _
N_ _________________________________
Creates 1d4+1/3 lev decoys of you (max 8) PHB254
 ___ ___ Misdirection
_______________________________ _
Il _ ___
VS 1______
act Close
_______ 1____________
hour/lev ________
Special _
N_ _________________________________
Misleads divinations for a creature or object PHB254
 ___ ___ Molten
_______________________________
Strike [Fire] _
Ev_ ___
VSM 1______
act Long
_______ ____________
Instantaneous Ref ________
n. _
Y _ _________________________________
5-ft radius burst deals 2d6 fire damage, ignites HoB127
 ___ ___ Necrotic
_______________________________
Cyst [Evil] _
N_ e ___
VSF 1______
act Touch
_______ Instantaneous
____________ ________For n. _
Y _ _________________________________
Encyst undead sac of tissue in subject LM68
 ___ ___ Necrotic
_______________________________
Scrying [Evil] _
N_ e ___
VSF 1______
act Unlim.
_______ 1____________
min/lev (D) -________ _
N_ _________________________________
Hear or see encusted subject at a distance LM69
 ___ ___ Numbing
_______________________________
Sphere [Cold] _
Ev_ ___
VSM 1______
act Medium
_______ 1____________
round/lev ________
Ref n. _
Y _ _________________________________
Ball of cold deals 1d6 plus 1d4 Dex damage FB102
 ___ ___ Obscure
_______________________________
Object _
Ab_ ___
VSM 1______
act Touch
_______ 8 ____________
hours (D) Will
________
n. _
Y _ _________________________________
Masks object against scrying PHB258
 ___ ___ Obscuring
_______________________________
Snow [Air, Cold] _
Co_ ___
VS 1______
act 30
_______
ft 1____________
hour/lev -________ _
N_ _________________________________
Obscures sight in 30-ft radius around the casterFB103
 ___ ___ _______________________________
Owl’s Wisdom _
Tr_ ___
VSM 1______
act _______
Touch 1____________
min/lev ________
Will n. _
Y _ _________________________________
Subject gains +4 Wis for 1 min/lev PHB259
 ___ ___ _______________________________
Phantasmal Assailants [Fear, Mind-Aff.] _
Il _ ___
VS 1______
act _______
Close ____________ ________
Instantaneous Special _
Y _ _________________________________
Nightmare creatures strike target CA117

Continues on Next Page


Sorcerer/Wizard Spells
KN. PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

Continued from Previous Page

 ___ ___ _______________________________


Protection from Arrows _
Ab_ ___
VSF 1______
act _______
Touch 1____________
hour/lev ________
Will n. _
Y _ _________________________________
Subject immune to most ranged attacks PHB266
 ___ ___ _______________________________
Proud Arrogance _
En_ ___
VSM 1______
act _______
Medium 1____________
min/lev ________
Will n. _
Y _ _________________________________
Target gains +4 to saves vs. charm, comp., fear RoD167
 ___ ___ _______________________________
Pyrotechnics _
Tr_ ___
VSM 1______
act _______
Long ____________ Special
Special ________ _ _ _________________________________
Sp. Turns fire into blinding light or smoke PHB267
 ___ ___ _______________________________
Razorfangs _
Tr_ ___
V 1______
act _______
Personal 1____________
round/lev ________
- _
N_ _________________________________
Your bite or claw threatens on 19-20 Dra80
 ___ ___ _______________________________
Repair Moderate Damage _
Tr_ ___
VS 1______
act _______
Touch ____________ ________
Instantaneous - _
N_ _________________________________
Repairs construct for 2d8 +1/lev (max +10) hp CA120
 ___ ___ _______________________________
Resist Energy _
Ab_ ___
VS 1______
act _______
Touch 10____________
min/lev ________
For n. _ _ _________________________________
Y Ignores 10+ damage/attack from one energy PHB272
 ___ ___ _______________________________
Returning Weapon _
Tr_ ___
V ______
Swift _______
Touch 1____________
round/lev (D)-________ _
N_ _________________________________
Thrown weapon returns to thrower RoW175
 ___ ___ _______________________________
Rope Trick _
Tr_ ___
VSM 1______
act _______
Touch 1____________
hour/lev (D) -________ _
N_ _________________________________
Up to 8 creat. hide in extradimensional space PHB273
 ___ ___ _______________________________
Sadism [Evil] __
En ___
VSM 1______
act _______
Personal 1____________
round/lev ________
- _
N_ _________________________________
Gain +1 to hit, ST, checks for every 10 hp dealt BVD103
 ___ ___ _______________________________
Sap Strength [Evil] __
En ___
VSM 1______
act _______
Touch ____________ ________
Instantaneous For n. _
Y _ _________________________________
Subject becomes exhausted BVD103
 ___ ___ _______________________________
Scale Weakening _
Tr_ ___
VSM 1______
act _______
Close 10 ____________
min/lev (D) -________ _
Y _ _________________________________
Subject’s natural armor weakens Dra114
 ___ ___ _______________________________
Scare [Fear, Mind-Affecting] _ _e
N ___
VSM 1______
act _______
Medium ____________ Will
Special ________
part. _
Y _ _________________________________
Panics creatures of less than 6 HD PHB274
 ___ ___ _______________________________
Scent _
Tr_ ___
VSM 1______
act _______
Touch 10____________
min/lev -________ _
Y _ _________________________________
Grants the scent special ability CD178
 ___ ___ _______________________________
Scimitar of Sand [Earth] __
Ev ___
VSD 1______
act 0_______
ft 1____________
min/lev (D) For ________
part. _
Y _ _________________________________
Sand sword deals 1d6 dmg +1/2 lev and dehydr. SaSt120
 ___ ___ _______________________________
Scintillating Scales _
Ab_ ___
V 1______
act _______
Personal 1____________
round/lev ________
- _
N_ _________________________________
You gain AC deflection equal to Con mod. Dra80
 ___ ___ _______________________________
Scorching Ray [Fire] __
Ev ___
VS 1______
act _______
Close ____________ -________
Instantaneous _
Y _ _________________________________
Ray deals 4d6 damage, +1 ray/4 lev (max 3) PHB274
 ___ ___ _______________________________
See Invisibility _
Di_ ___
VSM 1______
act _______
Personal 10 ____________
min/lev (D) -________ _
N_ _________________________________
Reveals invisible creatures or objects PHB273
 ___ ___ Shatter
_______________________________ [Sonic] _
Ev_ ___
VSM 1______
act Close
_______ Instantaneous Special
____________ ________ Y _ _________________________________
_ Sonic vibration damages objects or creatures PHB278
 ___ ___ Shriveling (DISEASE)
_______________________________ [Evil] _
N_ e ___
VS 1______
act Close
_______ Instantaneous Ref ½
____________ ________ Y _ _________________________________
_ Subject takes 1d4 damage per level BVD103
 ___ ___ Slide,
_______________________________
Greater _
Tr_ ___
V 1______
act Medium
_______ Instantaneous
____________ Will ________
n. Y
_ _ _________________________________
Move subject 20 feet MHB39
 ___ ___ _______________________________
Slow Consumption (LOCATION) [Evil] _
N_ e ___
VS ______
10 min _______
Touch ____________ For
Permanent ________
n. _
Y _ _________________________________
Caster absorbs health from helpless subject BVD103
 ___ ___ _______________________________
Snake’s Swiftness _
Tr_ ___
VS 1______
act _______
Close ____________ WIll
Instantaneous ________
n. _
Y _ _________________________________
Subject immediately makes one attack MHB39
 ___ ___ _______________________________
Sonic Weapon [Sonic] _
Tr_ ___
V 1______
act _______
Touch 1____________
min/lev (D) -________ _
N_ _________________________________
Weapon touched deals +1d6 sonic damage CV157
 ___ ___ Spawn Screen
_______________________________ _
N_ e ___
VS 1______
act Touch
_______ 1____________
hour/lev Will n.
________ Y _ _________________________________
_ You resist trasformation into undead spawn LM71
 ___ ___ Spectral Hand
_______________________________ _
N_ e ___
VS 1______
act Medium
_______ 1____________
min/lev (D) -________ N_ _________________________________
_ Disembodied hand delivers touch attacks PHB282
 ___ ___ Spider
_______________________________
Climb _
Tr_ ___
VSM 1______
act Touch
_______ 10____________
min/lev Will
________
n. _
N_ _________________________________
Grants ability to walk on walls and ceilings PHB283
 ___ ___ _______________________________
Summon Monster II _
Co_ ___
VSF 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls extraplanar to fight (1 2nd or 1d3 1st) PHB286
 ___ ___ _______________________________
Summon Undead II [Evil] _
Co_ ___
VSF 1______
round _______
Close 1____________
round/lev ________
- _
N_ _________________________________
Summons undead to fight for you LM71
 ___ ___ _______________________________
Summon Swarm _
Co_ ___
VSM 1______
round _______
Close ____________
Conc. +2 rds -________ _
N_ _________________________________
Summons swarm of bats, rats, or spiders PHB289
 ___ ___ Swim
_______________________________ [Water] _
Tr_ ___
VSM 1______
round _______
Medium ____________
10 min/lev (D) -________ _
Y _ _________________________________
Subject gains swim speed and +8 to Swim checks CA125
 ___ ___ Tasha’s
_______________________________
Hideous Laughter [Mind-Aff.] _
En_ ___
VSM 1______
act Close
_______ 1____________
round/lev ________
Will n. _
Y _ _________________________________
Subject loses actions for 1 round/lev PHB292
 ___ ___ Touch
_______________________________
of Idiocy [Mind-Affecting] _
En_ ___
VS 1______
act Touch
_______ 10____________
min/lev -________ _
Y _ _________________________________
Subject takes 1d6 points of Int, Wis, Cha PHB294
 ___ ___ _______________________________
Undeniable Gravity _
Tr_ ___
VSM 1______
act _______
Long ____________
1 min/lev ________
Will n. _
Y _ _________________________________
Flying creature loses flying ability MHB40
 ___ ___ _______________________________
Unheavened (DRUG) [Evil] _
Ab_ ___
VS 1______
act _______
Touch 10____________
min/lev ________
Will n. _
Y _ _________________________________
Subject gains +4 save bonus vs. good outsiders BVD107
 ___ ___ _______________________________
Veil of Shadow [Darkness] _
Ev_ ___
VS 1______
act _______
Personal 1____________
min/lev -________ _
N_ _________________________________
Darkness grants you concealment MHB40
 ___ ___ Wall
_______________________________
of Gloom [Darkness, Fear, Mind-Aff.] _
Il _ ___
VSM 1______
act Medium
_______ ____________
Conc. +1 rd/lev Will
________
n. Y
_ _ _________________________________
Shadow barrier obscures vision, deters passage CA129
 ___ ___ Web
_______________________________ _
Co_ ___
VSM 1______
act Medium
_______ 10
____________
min/lev (D) Ref
________
n. _
N_ _________________________________
Fills 20-ft radius with sticky spider webs PHB301
 ___ ___ Whirling
_______________________________
Blade _
Tr_ ___
VSF 1______
act 60
_______
ft Instantaneous
____________ -________ _
N_ _________________________________
Hurled slashing weapons attacks foes in 60 ft CA129
 ___ ___ _______________________________
Whispering Wind [Air] _
Tr_ ___
VS 1______
act 1_______
mile/lv 1____________
hour/lev -________ _ _ _________________________________
N Sends a short message up to 1 mile/lev PHB301
 ___ ___ _______________________________
Wings of Air _
Tr_ ___
V 1______
act _______
Touch 1____________
min/lev -________ _
N_ _________________________________
Target’s flight maneuverability improves Dra82
 ___ ___ Wither
_______________________________
Limb [Evil] _
N_ e ___
VS 1______
act Close
_______ 1____________
round/lev ________
For n. _
Y _ _________________________________
Reduces subject’s speed or hampers it BVD110
 ___ ___ Wracking
_______________________________
Touch _
N_ e ___
VS 1______
act Touch
_______ Instantaneous
____________ ________
For ½ _
Y _ _________________________________
Deal 1d6 +1 damage/lev, can sneak attack CV158
 ___ ___ Wraithstrike
_______________________________ _
Tr_ ___
VS Swift
______ _______
Personal 1____________
round ________
- _
N_ _________________________________
Melee attacks strike as touch attacks CV158
 ___ ___ Yoke
_______________________________
of Mercy (ABSTINENCE)[Good,M-Aff.] _
En_ ___
V 1______
act Close
_______ 1____________
round/lev ________
Will n. _
N_ _________________________________
Target deals nonlethal damage BED112
 ___ ___ _______________________________
Zone of Glacial Cold [Cold] _
Co_ ___
VSM 1______
act _______
Medium 1____________
round/lev ________
For ½ _
N_ _________________________________
Deals 1d6 cold damage in 20-ft radius area FB106
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Sorcerer/Wizard Spells
KN. PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

3rd-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ Analyze Portal


_______________________________ _
Di_ ___
VSM 1______
min 60
_______
ft ____________
1 round/lev (D)Special
________ _
N_ _________________________________
Find a nearby portal and its properties PlHB92
 ___ ___ _______________________________
Analyze Touchstone _
Di_ ___
VSM 1______
min _______
60 ft ____________ ________
1 round/lev (D)Special _
N_ _________________________________
Find a nearby touchstone and its properties PlHB93
 ___ ___ _______________________________
Arcane Sight _
Di_ ___
VS 1______
act _______
Personal 1____________
min/lev (D) -________ _
N_ _________________________________
Magical auras become visible to you PHB201
 ___ ___ _______________________________
Arctic Haze [Cold] __
Co ___
VS 1______
act _______
Medium ____________
10 min/lev ________
For ½ _
N_ _________________________________
Fog deals 4 damage/round and obscures visionFB88
 ___ ___ _______________________________
Arms of Plenty _
Tr_ ___
VSM 1______
act _______
Touch 1____________
round/lev ________
- _
N_ _________________________________
Grow two additional arms LoM209
 ___ ___ Avoid
_______________________________
Planar Effects _
Ab_ V___ 1______
act 20
_______
ft 1____________
min/lev ________
- _
Y _ _________________________________
Temporary protection against planar traits PlHB94
 ___ ___ Babau
_______________________________
Slime _
Tr_ ___
VSM 1______
act Touch
_______ 1____________
min/lev ________
Special _
Y _ _________________________________
Body-covering acid damages foes’ weapons PlHB95
 ___ ___ _______________________________
Bands of Steel _
Co_ ___
VSM 1______
act _______
Medium 1____________
round/lev ________
Ref part. _
N_ _________________________________
Metallic bands immobilize or entangle target CA98
 ___ ___ _______________________________
Battlemagic Perception _
Di_ ___
VS 1______
act _______
Personal 10 ____________
min/lev (D) -________ _
N_ _________________________________
Sense and counter spellcasting within 100 ft HoB125
 ___ ___ _______________________________
Blinding Breath (BREATH) [Light] __
Tr S___ 1______
act _______
Personal ____________ -________
Instantaneous _
N_ _________________________________
Your breath weapon blinds targets Dra77
 ___ ___ _______________________________
Blink _
Tr_ ___
VS 1______
act _______
Personal 1____________
round/lev (D)-________ _
N_ _________________________________
Randomly vanish and reappear for 1 round/lev PHB206
 ___ ___ Blood
_______________________________
Snow [Cold] _ _e
N ___
VS 1______
act Medium
_______ 1____________
round/lev ________
For n. _
Y _ _________________________________
Snow drains 1d2 Con/round and nauseates FB89
 ___ ___ Body
_______________________________
Blaze [Fire] __
Ev ___
VSM 1______
act Personal
_______ 1____________
round/lev (D)-________ _
N_ _________________________________
You are surrounded by fire and leave a trail SaSt112
 ___ ___ _______________________________
Clairaudience/Clairvoyance _
Di_ ___
VSF ______
10 min _______
Long ____________
1 min/lev (D) -________ _ _ _________________________________
N Hear or see at a distance for 1 min/lev PHB209
 ___ ___ _______________________________
Control Temperature [Cold, Fire] __
Tr ___
VSM 1______
round _______
20 ft/lev 1____________
hour/lev ________
- _
N_ _________________________________
Raise /lower temperature by one band/5 lev FB92
 ___ ___ _______________________________
Corpse Candle _
Co_ ___
SM 1______
act _______
Close 1____________
min/lev (D) -________ _ _ _________________________________
N Ghostly hand and candle sheds light CA101
 ___ ___ _______________________________
Crack Ice [Force] __
Ev ___
VSM 1______
act _______
Close ____________ For
Instantaneous ________
½ _
Y _ _________________________________
Shatters ice structures or creatures FB92
 ___ ___ Cruel Disappointment
_______________________________ [Fear,Evil,M-A] _
Il _ ___
VS 1______
act Medium
_______ Instantaneous Special
____________ ________ Y _ _________________________________
_ Fools subject for 1 round, then -4 penalty BVD89
 ___ ___ Curse of Impending Blades, Legion’s
_______________________________ _
N_ e ___
VSM 1______
act Medium
_______ 1____________
min/lev -________ Y _ _________________________________
_ Subjects take -2 penalty to AC MHB35
 ___ ___ Curse
_______________________________
of the Putrid Husk [Fear, Evil, M-A] _
Il _ ___
VSM 1______
act Close
_______ 1____________
rd +1d10 min ________
Will n. _
Y _ _________________________________
Subject is unconscious for 1d10 min BVD89
 ___ ___ Daylight
_______________________________ [Light] _
Ev_ ___
VS 1______
act Touch
_______ 10 ____________
min/lev (D) -________ _
N_ _________________________________
60-ft radius of bright light PHB216
 ___ ___ Deep
_______________________________
Slumber [Mind-Affecting] _
En_ ___
VSM 1______
round Close
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
Put 10 HD of creatures to sleep PHB217
 ___ ___ Devil
_______________________________
Blight _
Tr_ ___
VS 1______
act Close
_______ Special
____________ Special
________ _
Sp.
_ _________________________________
Damage and confuse baatezu PlHB97
 ___ ___ Devil’s Eye
_______________________________ [Evil] _
Di_ ___
VS 1______
act Personal
_______ 1____________
min/lev -________ N_ _________________________________
_ Caster can see 30 ft in even magical darkness BVD92
 ___ ___ Discern Shapechanger
_______________________________ _
Di_ ___
VSM 1______
round Personal
_______ 1____________
round/lev -
________ N_ _________________________________
_ Penetrates disguises, identifies shapechangers CA103
 ___ ___ Dispel
_______________________________
Magic _
Ab_ ___
VS 1______
act Medium
_______ Instantaneous
____________ -________ _
N_ _________________________________
Cancels magical spells and effects PHB223
 ___ ___ Displacement
_______________________________ _
Il _ ___
VM 1______
act Touch
_______ 1____________
round/lev (D)Will________
n. _
Y _ _________________________________
Attacks miss subject 50% PHB223
 ___ ___ Distilled
_______________________________
Joy _
Tr_ ___
VSF 1______
day _______
Touch ____________
Permanent For
________
n. _
Y _ _________________________________
Creates ambrosia BED96
 ___ ___ Dolorous
_______________________________
Motes (SACRIFICE) [Mind-Affect.] _
En_ ___
VS 1______
act Long
_______ ____________
1 round/lev (D)Will________
n. _
Y _ _________________________________
Cloud of flickering light dazzles creatures BED97
 ___ ___ Dragonskin
_______________________________ _
Tr_ ___
SM 1______
act Personal
_______ 10 ____________
min/lev -________ N
_ _ _________________________________
Gain +4 natural AC, energy resistance 10 Dra112
 ___ ___ Dread
_______________________________
Word [Evil] _
Ev_ V___ 1______
act Close
_______ Instantaneous
____________ For ________
n. _
Y _ _________________________________
1d3 Cha drain on one subject BVD93
 ___ ___ Drown
_______________________________ [Evil] _
Co_ V___ 1______
act Medium
_______ Instantaneous
____________ For ________
n. _
Y _ _________________________________
Subject begins to drown or takes 2d6 damage BVD93
 ___ ___ Ectoplasmic Feedback
_______________________________ _
Ab_ ___
VS 1______
act Personal
_______ 1____________
min/lev (D) -________ N_ _________________________________
_ Incorporeal attackers take 1d6 damage LM64
 ___ ___ Elation
_______________________________
[Mind-Affecting] _
En_ ___
VS 1______
act 80 ft
_______ 1____________
round/lev ________
Will n. _
Y _ _________________________________
Allies gain +2 to Str and Dex, and +5 ft speed BED98
 ___ ___ Enhance
_______________________________
Familiar _
Un _ ___
VS 1______
act Touch
_______ 1____________
hour/lev -________ _
Y _ _________________________________
+2 bonus to saves, combat rolls, and AC CA105
 ___ ___ Evil
_______________________________
Eye [Evil] _
En_ S___ 1______
act Close
_______ Instantaneous
____________ Will ________
n. Y
_ _ _________________________________
Subject takes -2 on attacks, saves, checks BVD94
 ___ ___ Explosive
_______________________________
Runes [Force] _
Ab_ ___
VS 1______
act Touch
_______ ____________
Until disc. (D) ________
Special _
Y _ _________________________________
Deals 6d6 damage when read PHB228
 ___ ___ Eyes
_______________________________
of the Zombie [Evil] _
Di_ ___
VSF 30
______
min Personal
_______ 1____________
hour/lev (D) -________ _
Y _ _________________________________
Caster sees through a zombie’s eyes BVD94
 ___ ___ Fireball
_______________________________ [Fire] _
Ev_ ___
VSM 1______
act Long
_______ Instantaneous ________
____________ Ref ½ Y _ _________________________________
_ 20-ft radius, 1d6 damage per level PHB231
 ___ ___ Flame
_______________________________
Arrow [Fire] _
Tr_ ___
VSM 1______
act Close
_______ 10 ____________
min/lev -________ N
_ _ _________________________________
Up to 50 arrows deal +1d6 fire damage PHB231
 ___ ___ Fly
_______________________________ _
Tr_ ___
VSF 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
Subject flies at speed of 60 ft PHB232
 ___ ___ Gaseous
_______________________________
Form _
Tr_ ___
SM 1______
act Touch
_______ 2 ____________
min/lev (D) -________ _
N_ _________________________________
Subject is insubstantial and can fly slowly PHB234
 ___ ___ Gentle
_______________________________
Repose _
N_ e ___
VSM 1______
act Touch
_______ 1____________
day/lev Will
________
n. _
Y _ _________________________________
Preserves one corpse PHB235
 ___ ___ Glacial
_______________________________
Globe of Invulnerability [Cold] _
Ab_ ___
VSM 1______
act 10
_______
ft ____________
1 round/lev (D)-________ N
_ _ _________________________________
Stops 1st- through 3rd-lev fire spells, conceals FB96
 ___ ___ Glimpse
_______________________________
of Truth (DRUG) [Evil] _
Di_ ___
VS 1______
act Personal
_______ 1____________
hour -________ _
N_ _________________________________
Caster gets an answer to a yes-or-no question BVD96
 ___ ___ Haboob
_______________________________ [Air, Earth] _
Co_ ___
VSM 1______
act Medium
_______ 1____________
min/lev ________
Special _
N_ _________________________________
Cloud of dust obscures sight, abrades SaSt117
 ___ ___ Halt
_______________________________
Undead _
N_ e ___
VSM 1______
act Medium
_______ 1____________
round/lev ________
Will n. _
Y _ _________________________________
Immobilizes undead for 1 round/lev PHB238
 ___ ___ _______________________________
Hamatula Barbs _
Tr_ ___
VSM 1______
act _______
Touch 10____________
min/lev For________
n. _ _ _________________________________
Y Subject grows barbs PlHB98
 ___ ___ Haste
_______________________________ _
Tr_ ___
VSM 1______
act Close
_______ 1____________
round/lev ________
For n. _
Y _ _________________________________
One creat./lev is faster, +1 to AC, Ref, attack PHB239
 ___ ___ Healing
_______________________________
Touch [Good] _
N_ e ___
VS 1______
act Touch
_______ Instantaneous
____________ Will ________
n. Y
_ _ _________________________________
Take up 1d6 dmg/2 lev, heal target that much BED100
 ___ ___ Heroism
_______________________________
[Mind-Affecting] _
En_ ___
VS 1______
act Touch
_______ 10____________
min/lev Will
________
n. _
Y _ _________________________________
Gives +2 bonus on attacks, saves, and skills PHB240
 ___ ___ Hold
_______________________________
Person [Mind-Affecting] _
En_ ___
VSF 1______
act Medium
_______ 1____________
round/lev (D)Will________
n. _
Y _ _________________________________
Paralyzes one humanoid for 1 round/lev PHB241
 ___ ___ Illusory
_______________________________
Script [Mind-Affecting] _
Il _ ___
VSM 1______
min+ _______
Touch 1____________
day/lev (D) Will ________
n. _
Y _ _________________________________
Only intended reader can decipher PHB243
 ___ ___ _______________________________
Incorporeal Enhancement [Evil] _
N_ e ___
VSM 1______
round _______
Close 24____________
hours -________ _
N_ _________________________________
Grants bonuses to incorporeal undead LM67
 ___ ___ _______________________________
Invisibility Sphere _
Il _ ___
VSM 1______
act _______
Touch 1____________
min/lev (D) ________
Will n. _
Y _ _________________________________
Makes everyone within 10 ft invisible PHB245
 ___ ___ Invoke
_______________________________
the Cerulean Sign _
Ev_ S___ 1______
act 30
_______
ft ____________
Instantaneous For ________
n. N
_ _ _________________________________
Aberrations become sickened, nauseated, etc. LoM211
 ___ ___ Keen
_______________________________
Edge _
Tr_ ___
VS 1______
act Close
_______ 10 ____________
min/lev ________
Will n. _
Y _ _________________________________
Doubles a normal weapon’s threat range PHB246
 ___ ___ Leomund’s
_______________________________
Tiny Hut [Force] _
Ev_ ___
VSM 1______
act 20
_______
ft 2 ____________
hours/lev (D)-________ _
N_ _________________________________
Creates shelter for 10 creatures PHB247
 ___ ___ Light
_______________________________
of Venya [Good,Light] _
Ev_ ___
VS 1______
act Medium
_______ Special
____________ -________ _
Y _ _________________________________
You radiate light, can use 2 bolts PlHB100
 ___ ___ _______________________________
Lightning Bolt [Electricity] _
Ev_ ___
VSM 1______
act _______
120 ft ____________
Instantaneous ________
Ref ½ _
Y _ _________________________________
Electricity deals 1d6/level PHB248
 ___ ___ _______________________________
Mage Armor, Greater [Force] _
Co_ ___
VSM 1______
act _______
Touch 1____________
hour/lev (D) ________
Will n. _
N_ _________________________________
Gives subject +6 armor bonus CA114
 ___ ___ _______________________________
Magic Circle against Chaos [Lawful] _
Ab_ ___
VSM 1______
act _______
Touch 10____________
min/lev ________
Will n. _
N_ _________________________________
+2 AC and saves in 10-ft,no mind control PHB249
 ___ ___ Magic
_______________________________
Circle against Evil [Good] _
Ab_ ___
VSM 1______
act Touch
_______ 10____________
min/lev Will
________
n. _
N_ _________________________________
+2 AC and saves in 10-ft, no mind control PHB249
 ___ ___ Magic
_______________________________
Circle against Good [Evil] _
Ab_ ___
VSM 1______
act Touch
_______ 10____________
min/lev Will
________
n. _
N_ _________________________________
+2 AC and saves in 10-ft, no mind control PHB250
 ___ ___ Magic
_______________________________
Circle against Law [Chaotic] _
Ab_ ___
VSM 1______
act Touch
_______ 10____________
min/lev Will
________
n. _
N_ _________________________________
+2 AC and saves in 10-ft, no mind control PHB250
 ___ ___ _______________________________
Magic Weapon, Greater _
Tr_ ___
VSM 1______
act _______
Close 1____________
hour/lev ________
Will n. _
Y _ _________________________________
+1/4 levels (max +5) PHB251
 ___ ___ _______________________________
Major Image _
Il _ ___
VSF 1______
act _______
Long ____________
Conc.+3 rds. Will ________
dis. _
N_ _________________________________
Creates visual,sound, smell, thermal illusion PHB252
 ___ ___ Miser’s
_______________________________
Envy [Mind-Affecting] _
En_ ___
VSM 1______
act Close
_______ 1____________
round/lev ________
Special _
Sp.
_ _________________________________
Subject jealously covets a nearby object Dra114
 ___ ___ Necrotic
_______________________________
Bloat [Evil] _
N_ e ___
VSF 1______
act Medium
_______ Instantaneous
____________ -________ _
N_ _________________________________
Encysted subject takes 1d6/level damage LM67
 ___ ___ Nondetection
_______________________________ _
Ab_ ___
VSM 1______
act Touch
_______ 1____________
hour/lev ________
Will n. _
Y _ _________________________________
Hides subject from divination and scrying PHB257
 ___ ___ Phantom
_______________________________
Guardians _
Il _ ___
VSM 1______
act Medium
_______ 1____________
hour/lev Will
________
dis. _
N_ _________________________________
Create illusion of group of guards RoD167
 ___ ___ Phantom
_______________________________
Steed _
Co_ ___
VS 10
______
min 0
_______
ft 1____________
hour/lev (D) ________
- _
N_ _________________________________
Magic horse appears for 1 hr/lev PHB260
 ___ ___ Planar
_______________________________
Tolerance _
Ab_ V___ 1______
act 20
_______
ft 1____________
hour/lev ________
- _
Y _ _________________________________
Temporary protection against planar traits PlHB103
 ___ ___ Protection
_______________________________
from Dessiccation _
Ab_ ___
VSD 1______
act Touch
_______ 10____________
min/lev For________
n. Y
_ _ _________________________________
Absorbs 10 points/lev dmg from dessiccation SaSt119
 ___ ___ Protection
_______________________________
from Energy _
Ab_ ___
VS 1______
act Touch
_______ 10____________
min/lev For________
n. Y
_ _ _________________________________
Absorbs 12 damage/lev from one energy PHB266
 ___ ___ Rage
_______________________________
[Mind-Affecting] _
En_ ___
VS 1______
act Medium
_______ ____________
Conc.+1 rd/lev -________ _
Y _ _________________________________
Gives +2 Str, +2 Con, +1 Will, -2 AC PHB268
 ___ ___ Ray
_______________________________
of Exhaustion _
N_ e ___
VSM 1______
act Close
_______ 1____________
min/lev ________
For part. _
Y _ _________________________________
Ray makes subject exhausted PHB269
 ___ ___ Reality
_______________________________
Blind [Evil, Mind-Affecting] _
Il _ ___
VSM 1______
act Close
_______ ____________
Concentration Will ________
n. _
Y _ _________________________________
Subject can take no action, don’t heal naturally BVD101
 ___ ___ Repair
_______________________________
Serious Damage _
Tr_ ___
VS 1______
act Touch
_______ Instantaneous
____________ ________
- _
N_ _________________________________
Repairs construct for 3d8 +1/lev (max +15) hp CA120
 ___ ___ Resonating
_______________________________
Bolt [Sonic] _
Ev_ ___
VS 1______
act 60
_______
ft Instantaneous
____________ ________
Ref ½ _
Y _ _________________________________
Sonic energy deals 1d4/lev damage (max 10d4)CA121
 ___ ___ Secret
_______________________________
Page _
Tr_ ___
VSM 10
______
min Touch
_______ Permanent
____________ -________ _
N_ _________________________________
Changes one page to hide its real content PHB275
 ___ ___ Sepia
_______________________________
Snake Sigil [Force] _
Co_ ___
VSM 10
______
min Touch
_______ ____________
Special ________
Ref n. _
N_ _________________________________
Creates text symbol that immobilizes reader PHB276
 ___ ___ _______________________________
Shadow Binding _
Il _ ___
VSM 1______
act _______
Close 1____________
round/lev ________
Will n. _
Y _ _________________________________
Ribbonlike shadows daze and entangle in 10 ft CA122
 ___ ___ _______________________________
Shivering Touch [Cold] _
N_ e ___
VS 1______
act _______
Touch 1____________
round/lev ________
- _
Y _ _________________________________
Touch deals 3d6 Dexterity damage FB104

Continues on Next Page


Sorcerer/Wizard Spells
KN. PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

Continued from Previous Page

 ___ ___ _______________________________


Shrink Item _
Tr_ ___
VS 1______
act _______
Touch 1____________
day/lev ________
Will n. _
Y_ _________________________________
Object shrinks to one-sixteenth size PHB279
 ___ ___ _______________________________
Sign of Sealing _
Ab_ ___
VSM 1______
round _______
Close ____________ Ref
Permanent ________
½ _
N_ _________________________________
Magical sigil deal 1d4/lev damage if opened CA122
 ___ ___ _______________________________
Sleet Storm [Cold] __
Co ___
VSM 1______
act _______
Long ____________
1 round/lev -________ _
N_ _________________________________
Hampers vision and movement PHB280
 ___ ___ _______________________________
Slow _
Tr_ ___
VSM 1______
act _______
Close 1____________
round/lev ________
Will n. _
Y_ _________________________________
1 subj./lev takes only 1 action/r, -2 AC and hit PHB280
 ___ ___ _______________________________
Snake’s Swiftness, Legion’s _
Tr_ ___
VSM 1______
act _______
Medium ____________ WIll
Instantaneous ________
n. _
Y_ _________________________________
Allies each immediately make one attack MHB39
 ___ ___ _______________________________
Spectral Weapon _
Il _ ___
VS ______
Swift _______
Personal 1____________
round/lev (D)Will________
part. _
Y_ _________________________________
Use quasi-real weapon to make touch attacks CV157
 ___ ___ _______________________________
Spell Vulnerability _
Tr_ ___
VS 1______
round _______
Close 1____________
min/lev ________
For n. _
N_ _________________________________
Reduces target’s SR by 1 per lev (max 15) PlHB104
 ___ ___ _______________________________
Stars of Arvandor [Force,Good] __
Ev ___
VS 1______
act _______
Close 1____________
min/lev (D) -________ __
Y _________________________________
Bursts deal 1d8 each, ½ nonlethal if not evil BED108
 ___ ___ _______________________________
Stinking Cloud _
Co_ ___
VSM 1______
act _______
Medium 1____________
round/lev ________
For n. _
N_ _________________________________
Nauseating vapors, 1 round/lev PHB284
 ___ ___ _______________________________
Stony Grasp [Earth] __
Tr ___
VSM 1______
act _______
Close 1____________
round/lev -________ _
Y_ _________________________________
Arm made of earth grapples foes CA124
 ___ ___ _______________________________
Storm Mote [Air, Earth] __
Ev ___
VSM 1______
act _______
Medium 1____________
round/lev For________
½ _
Y_ _________________________________
Dust devil of flensing sand SaSt121
 ___ ___ _______________________________
Suggestion [Language-Dep., Mind-Affecting] __
En ___
VM 1______
act _______
Close 1____________
hour/lev ________
Will n. _
Y_ _________________________________
Compels subject to follow course of action PHB285
 ___ ___ _______________________________
Summon Monster III _
Co_ ___
VSF 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls extraplanar (1 3rd, 1d3 2nd or 1d4+1 1st) PHB286
 ___ ___ _______________________________
Summon Undead III [Evil] __
Co ___
VSF 1______
round _______
Close 1____________
round/lev ________
- _
N_ _________________________________
Summons undead to fight for you LM71
 ___ ___ _______________________________
Suppress Breath Weapon [Mind-Affect.] __
En ___
V 1______
act _______
Close 1____________
min/lev ________
Will n. _
Y_ _________________________________
Subject can’t use breath weapon Dra115
 ___ ___ _______________________________
Telepathic Bond, Lesser [Mind-Affecting] __
Di ___
VS 1______
act _______
30 ft 10 ____________
min/lev ________
- _
N_ _________________________________
Link lets you and target communicate CD183
 ___ ___ _______________________________
Thin Air [Cold] _ _e
N ___
VS 1______
act _______
Medium 1____________
min/lev ________
For n. _
N_ _________________________________
Creatures suffer from altitude sickness FB105
 ___ ___ Tongue Serpents
_______________________________ [Evil] _
Tr_ ___
VSM 1______
act Personal
_______ 1____________
hour/lev -________ N_
_ _________________________________
Caster spits out one Tiny viper/4 lev BVD107
 ___ ___ Tongues
_______________________________ _
Di_ ___
VM 1______
act Touch
_______ 10 min/lev
____________ Will n.
________ N_
_ _________________________________
Speak any language PHB294
 ___ ___ Tormenting
_______________________________
Thirst [Mind-Affecting] _
En_ ___
VS 1______
act Close
_______ 1____________
round/lev ________
Will n. _
Y_ _________________________________
Subject is overwhelmed by thirst SaSt124
 ___ ___ _______________________________
Undulant Innards _
Tr_ ___
VS 1______
act _______
Close 1____________
round/lev -________ _
N_ _________________________________
Gain immunity to criticals and sneak attacks LoM213
 ___ ___ _______________________________
Vampiric Touch _
N_ e ___
VS 1______
act _______
Touch ____________
Special ________
- _
Y_ _________________________________
Touch deals 1d6/2 lev, caster gains dmg as hp PHB298
 ___ ___ _______________________________
Vile Lance [Evil] _
Ev_ ___
VSM 1______
act _______
Touch ____________
10 min/lev -________ _
N_ _________________________________
Creates +2 shortspear that deals vile damage BVD108
 ___ ___ Walk the Mountain’s Path
_______________________________ _
Tr_ ___
VSM 1______
act Touch
_______ 10 min/lev
____________ Will n.
________ Y_
_ _________________________________
Infuse subject with the strength of the earth RoS163
 ___ ___ Wall of Chains
_______________________________ _
Co_ ___
VSM 1______
act Medium
_______ 1____________
min/lev -________ N_
_ _________________________________
Creates barrier of chains with 20 hp/4 lev BVD108
 ___ ___ Warcry
_______________________________
[Mind-Affecting] _
En_ ___
V 1______
act 30
_______
ft ____________
Instantaneous For ________
n. Y
__ _________________________________
Creatures in a 30-ft cone cower for 1d4 rds BED111
 ___ ___ _______________________________
Water Breathing _
Tr_ ___
VSM 1______
act _______
Touch 2 ____________
hours/lev ________
Will n. _
Y_ _________________________________
Subject can breathe underwater PHB300
 ___ ___ _______________________________
Whispering Sand [Language-Dependent] _
Tr_ ___
VSF 1______
act _______
Special ____________
10 min/lev (D) -________ _
N_ _________________________________
Sand delivers your message SaSt128
 ___ ___ _______________________________
Wind Wall [Air] _
Ev_ ___
VSM 1______
act _______
Medium 1____________
round/lev ________
- _
Y_ _________________________________
Deflects arrows, smaller creatures, and gases PHB302
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Sorcerer/Wizard Spells
KN. PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

4th-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ Abyssal Might (DEMON)


_______________________________ [Evil] Co_
_ ___
VSM 1______
act Personal
_______ 10 ____________
min/lev -________ N
_ _ _________________________________
Caster gains +2 to Str, Dex, Con, and SR BVD84
 ___ ___ _______________________________
Aerial Alacrity _
Tr_ V___ ______
Swift _______
Personal 1____________
min/lev (D) -________ _
N_ _________________________________
+30 ft fly speed, +1 AC and Ref RoW174
 ___ ___ _______________________________
Affliction [Good] _
N_ e ___
VS 1______
act _______
Touch ____________ ________
Instantaneous For n. _
Y _ _________________________________
Infects evil subject with chosen affliction BED89
 ___ ___ _______________________________
Animate Dead [Evil] _
N_ e ___
VSM 1______
act _______
Touch ____________ ________
Instantaneous - _
N_ _________________________________
Creates undead skeletons and zombies PHB198
 ___ ___ _______________________________
Anticipate Teleportation _
Ab_ ___
VSF 1______
round _______
Touch ____________
1 hour/lev -________ _
N_ _________________________________
Predict and delay teleportating creatures CA97
 ___ ___ Antidragon
_______________________________
Aura _
Ab_ ___
VSM 1______
act Close
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
Allies gain bonus to AC and saves vs. dragons Dra109
 ___ ___ Arcane
_______________________________
Eye _
Di_ ___
VSM 10
______
min Unlimit.
_______ 1____________
min/lev (D) -________ _
N_ _________________________________
Invisible floating eye moves 30 ft/round PHB200
 ___ ___ _______________________________
Assay Resistance _
Di_ ___
VS ______
Swift _______
Personal 1____________
round/lev ________
- _
N_ _________________________________
+10 bonus to one level check against SR CA98
 ___ ___ _______________________________
Attune Form _
Tr_ ___
VSM 1______
act _______
Touch 2 ____________
hours/lev -________ _
N_ _________________________________
Temporary protection against damaging traits PlHB94
 ___ ___ _______________________________
Balor Nimbus _
Tr_ ___
VSM 1______
act _______
Personal 1____________
round/lev ________
- _
N_ _________________________________
Subject’s flaming body damages foe in grapple PlHB95
 ___ ___ _______________________________
Battlefield Fortification [Earth] __
Tr ___
VS 1______
round _______
Close ____________
Instantaneous -________ _ _ _________________________________
N Create trench or berm HoB125
 ___ ___ Bestow
_______________________________
Curse _
N_ e ___
VS 1______
act Touch
_______ Permanent
____________ ________
Will n. _
Y _ _________________________________
-6 to ability; -4 on rolls; or 50% losing action PHB203
 ___ ___ Blast
_______________________________
of Flame [Fire] __
Co ___
VSM 1______
act 60
_______
ft Instantaneous
____________ ________
Ref ½ _
N_ _________________________________
Cone of fire deals 1d6/lev dmg (max 10d6) CA99
 ___ ___ _______________________________
Blast of Sand [Earth] __
Co ___
VSM 1______
act _______
30 ft ____________
Instantaneous ________
Ref ½ _
N_ _________________________________
Cone deals 1d6 damage/lev SaSt112
 ___ ___ _______________________________
Blistering Radiance [Fire, Light] __
Ev ___
VSM 1______
act _______
Long ____________
1 round/lev ________
Special _
Y _ _________________________________
Blind creatures and deals 2d6 damage in 50 ft CA99
 ___ ___ _______________________________
Bloodstar _
Co_ ___
VSM 1______
act _______
Medium 1____________
round/lev ________
For n. _
Y _ _________________________________
Hovering construct wounds foe LM63
 ___ ___ _______________________________
Boiling Oil [Fire] __
Co ___
VS 1______
act _______
Medium ____________ Ref
Special ________
½ _
N_ _________________________________
10-ft cylinder deals 4d6 damage or more HoB125
 ___ ___ Breath Weapon Substitution (BREATH)
_______________________________ _
Tr_ S___ 1______
act Personal
_______ Instantaneous
____________ -________ N_ _________________________________
_ Your breath weapom deals different damage Dra78
 ___ ___ Burning Blood
_______________________________ _
N_ e ___
VSM 1______
act Medium
_______ 1____________
round/lev (D)For part.
________ Y _ _________________________________
_ Target takes 1d8 acid + 1d8 fire damage/round CA100
 ___ ___ Celestial
_______________________________
Brilliance [Good,Light] _
Ev_ ___
VS 1______
act Touch
_______ 1____________
day/lev (D) -________ _
N_ _________________________________
Object sheds light to 120 ft, harms undead BED94
 ___ ___ Charm
_______________________________
Monster [Mind-Affecting] _
En_ ___
VS 1______
act Close
_______ 1____________
day/lev Will________
n. Y
_ _ _________________________________
Makes monster believe it is your ally PHB209
 ___ ___ Column
_______________________________
of Ice [Cold] _
Co_ ___
VSM 1______
act Close
_______ Permanent
____________ Ref ________
n. _
N_ _________________________________
Column of ice erupts from the ground FB90
 ___ ___ Confusion
_______________________________ [Mind-Affecting] _
En_ ___
VSM 1______
act Medium
_______ 1____________
round/lev ________
Will n. _
Y _ _________________________________
Subject behaves oddly for 1 round/lev PHB212
 ___ ___ Contagion
_______________________________ [Evil] _
N_ e ___
VS 1______
act Touch
_______ Instantaneous For n.
____________ ________ Y _ _________________________________
_ Infects subject with chosen disease PHB213
 ___ ___ Corporeal Instability
_______________________________ _
Tr_ ___
VS 1______
act Touch
_______ 1____________
round/lev (D)For n.
________ Y
_ _ _________________________________
Transforms target into an amorphous mass PlHB97
 ___ ___ Crushing
_______________________________
Despair [Mind-Affecting] _
En_ ___
VSM 1______
act 30
_______
ft 1____________
min/lev ________
Will n. _
Y _ _________________________________
Subjects get -2 to attack, damage, saves, checks PHB215
 ___ ___ Damning
_______________________________
Darkness [Darkness, Evil] _
Ev_ ___
VM 1______
act Touch
_______ 10 ____________
min/lev (D) -________ _
Sp.
_ _________________________________
Darkness deals either 2d6 or 1d6 dmg/round LoM210
 ___ ___ Dancing
_______________________________
Chains _
Tr_ ___
VS 1______
act Close
_______ 1____________
min/lev -________ _
N_ _________________________________
Animates one chain per level BVD90
 ___ ___ Dancing
_______________________________
Web [Good] _
Ev_ ___
VSM 1______
act Medium
_______ Instantaneous
____________ ________
Ref ½ _
Y _ _________________________________
Deals 1d6 nonlethal/lev, entangles evil 1d6 rd. BED96
 ___ ___ Darkvision,
_______________________________
Mass _
Tr_ ___
VSM 1______
act 10
_______
ft ____________
1 hour/lev ________
Will n. _
Y _ _________________________________
Creatures in 10-ft can see 60 ft in darkness CA102
 ___ ___ Defenestrating
_______________________________
Sphere [Air] _
Ev_ ___
VSF 1______
act Medium
_______ 1____________
round/lev (D)For ________
part. _
Y _ _________________________________
Sphere knocks enemies prone and hurls them CA103
 ___ ___ Demon
_______________________________
Dirge _
Tr_ ___
VS 1______
act Close
_______ Special
____________ Special________ _
Sp.
_ _________________________________
Demons are stunned and take damage PlHB97
 ___ ___ Desert Diversion
_______________________________ _
Co_ ___
VS 1______
act Medium
_______ 1____________
min/lev -________ Y _ _________________________________
_ Those attempting planar travel are diverted SaSt113
 ___ ___ Detect Scrying
_______________________________ _
Di_ ___
VSM 1______
act 40 ft
_______ 24 hours
____________ ________
- _
N_ _________________________________
Alerts you of magical eavesdropping PHB219
 ___ ___ Dimension
_______________________________
Door _
Co_ V___ 1______
act Long
_______ ____________
Instantaneous ________
-/Will n. _
Sp.
_ _________________________________
Teleports you short distance PHB221
 ___ ___ Dimensional
_______________________________
Anchor _
Ab_ ___
VS 1______
act Medium
_______ 1____________
min/lev -________ _
Y _ _________________________________
Bars extradimensional movement PHB221
 ___ ___ Dispelling
_______________________________
Breath (BREATH) _
Ab_ S___ 1______
act Personal
_______ Instantaneous
____________ -________ _
N_ _________________________________
Your breath weapon dispels magic Dra78
 ___ ___ Distort
_______________________________
Summons [Evil] _
Tr_ ___
VS 1______
act Medium
_______ 1____________
hour/lev -________ _
N_ _________________________________
Create area where only evil can be summoned BVD92
 ___ ___ Dweomer of Transference
_______________________________ _
Ev_ ___
VS 1______
min Close
_______ 1____________
round/lev Will n.
________ Y _ _________________________________
_ Converts spellcasting into psionic PP EPsi220
 ___ ___ Early
_______________________________
Twilight [Darkness] _
Ev_ ___
VM 1______
round Long
_______ ____________
10 min/lev (D) -________ _
N_ _________________________________
Reduce light in 80-ft radius cylinder HoB126
 ___ ___ Enduring
_______________________________
Flight _
Tr_ V___ 1______
round _______
Personal ____________
Special ________
- _
N_ _________________________________
Carry medium loads at full fly speed RoW175
 ___ ___ Enervation
_______________________________ _
N_ e ___
VS 1______
act Close
_______ Instantaneous
____________ -________ _
Y _ _________________________________
Subject gains 1d4 negative levels PHB226
 ___ ___ Enlarge
_______________________________
Person, Mass _
Tr_ ___
VSM 1______
round Close
_______ 1____________
min/lev (D) ________
For n. Y
_ _ _________________________________
Enlarges several creatures PHB227
 ___ ___ Entangling
_______________________________
Staff _
Tr_ ___
VF Swift
______ Touch
_______ 1____________
round/lev (D)Will ________
n. _
Y _ _________________________________
Quarterstaff can grab and constrict foes CV147
 ___ ___ Evard’s
_______________________________
Black Tentacles _
Co_ ___
VSM 1______
act Medium
_______ 1____________
round/lev (D)-________ _
N_ _________________________________
Tentacles grapple all within 20 ft PHB228
 ___ ___ Evil
_______________________________
Glare [Evil,Fear,Mind-Affecting] _
N_ e ___
VS 1______
act 30
_______
ft Special
____________ Will ________
n. _
Y _ _________________________________
Paralyze creature with your glare PlHB98
 ___ ___ False
_______________________________
Gravity _
Tr_ ___
VSM 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
Move on a surface as if it had its own gravity PlHB98
 ___ ___ _______________________________
Fear [Fear, Mind-Affecting] _
N_ e ___
VSM 1______
act _______
30 ft ____________ Will
Special ________
part. _
Y _ _________________________________
Subjects within cone flee for 1 round/lev PHB229
 ___ ___ Fire
_______________________________
Shield [Fire/Cold] _
Ev_ ___
VSM 1______
act Personal
_______ 1____________
round/lev (D)-________ _
N_ _________________________________
Attackers take dmg; protected from heat/cold PHB230
 ___ ___ Fire
_______________________________
Trap [Fire] _
Ab_ ___
VSM 10
______
min Touch
_______ ____________
Until discharg. ________
Ref ½ _
Y _ _________________________________
Opened object deals 1d4 +1/lev damage PHB231
 ___ ___ Fortify
_______________________________
Familiar _
Un _ ___
VS 1______
act Touch
_______ 1____________
hour/lev -________ _
Y _ _________________________________
+2d8 hp, +2 armor, 25% avoid criticals/sneak CA108
 ___ ___ Fuse
_______________________________
Sand [Earth] _
Tr_ ___
VSM 1______
act Close
_______ Instantaneous
____________ ________
Special _
N_ _________________________________
Hardens sand and may trap creatures SaSt116
 ___ ___ Geas,
_______________________________
Lesser [Language-Dep., Mind-Affecting] _
En_ V___ 1______
round _______
Close ____________
1 day/lev (D) Will ________
n. Y
_ _ _________________________________
Commands subject of 7 HD or less PHB235
 ___ ___ _______________________________
Glacial Ward [Cold] _
Ab_ ___
VSM 1______
act _______
Touch 1____________
min/lev (D) -________ _
N_ _________________________________
Subject gains SR 18 against fire spells and effects FB96
 ___ ___ _______________________________
Globe of Invulnerability, Lesser _
Ab_ ___
VSM 1______
act _______
10 ft ____________
1 round/lev (D)-________ _ _ _________________________________
N Stops 1st- through 3rd-level spell effects PHB236
 ___ ___ Grim
_______________________________
Revenge (UNDEAD) [Evil] _
N_ e ___
VS 1______
act Medium
_______ Instantaneous
____________ For ________
n. _
Y _ _________________________________
Tears hand from target, 6d6 dmg, hand attacks BVD97
 ___ ___ Hallucinatory
_______________________________
Terrain _
Il _ ___
VSM 10
______
min _______
Long ____________
2 hours/lev (D)Will ________
dis. _
N_ _________________________________
Makes one type of terrain appear like another PHB238
 ___ ___ Hell’s
_______________________________
Power (DEVIL) [Evil] _
Co_ ___
VSM 1______
act Personal
_______ 10 ____________
min/lev -________ N
_ _ _________________________________
Caster gains +2 AC and +1 to existing DR BVD97
 ___ ___ Ice
_______________________________
Shield (COLDFIRE) _
Ab_ ___
VSM 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
Subject gains damage reduction 15/- FB99
 ___ ___ _______________________________
Ice Ship _
Co_ ___
VSM 1______
act _______
Close 1____________
hour/lev (D) -________ _ _ _________________________________
N Creates ice runner or ice galleon FB99
 ___ ___ _______________________________
Ice Storm [Cold] _
Ev_ ___
VSM 1______
act _______
Long ____________
1 round ________
- _
Y _ _________________________________
Hail deals 5d6 damage in cylinder 40 ft across PHB243
 ___ ___ _______________________________
Ice Web (COLDFIRE) [Cold] _
Co_ ___
VS 1______
act _______
Medium ____________
10 min/lev (D) Ref ________
n. _
N_ _________________________________
Coldfire webs entangle and deal 1d6 dmg/rd FB100
 ___ ___ Illusory
_______________________________
Wall _
Il _ ___
VS 1______
act Close
_______ ____________
Permanent ________
Will dis. _
N_ _________________________________
Wall, floor or ceiling looks real but is illusory PHB243
 ___ ___ Infernal
_______________________________
Wound [Evil] _
Tr_ ___
VS 1______
act Touch
_______ 1____________
round/lev ________
- _
N_ _________________________________
Weapon inflicts persistent, bleeding wounds PlHB99
 ___ ___ Invisibility,
_______________________________
Greater _
Il _ ___
VS 1______
act Touch
_______ 1____________
round/lev (D)Will ________
n. _
Y _ _________________________________
Subject is invisible even if it attacks PHB245
 ___ ___ _______________________________
Leomund’s Secure Shelter _
Co_ ___
VSMF ______
10 min _______
Close ____________
2 hours/lev (D)-________ _ _ _________________________________
N Creates sturdy cottage PHB247
 ___ ___ _______________________________
Liquid Pain _
N_ e ___
VSF 1______
day _______
Touch ____________
Permanent ________
For n. _
Y _ _________________________________
Extracts one dose of liquid pain from victim BVD98
 ___ ___ Locate
_______________________________
Creature _
Di_ ___
VSM 1______
act Long
_______ ____________
10 min/lev -________ _
N_ _________________________________
Indicates direction to familiar creature PHB249
 ___ ___ Lower
_______________________________
Spell Resistance _
Tr_ ___
VS 1______
round Close
_______ 1____________
min/lev ________
For n. _
N_ _________________________________
Subject’s spell resistance is reduced Dra114
 ___ ___ Mindfrost
_______________________________ [Cold] _
N_ e ___
VSM 1______
act Close
_______ Instantaneous
____________ ________
For ½ _
Y _ _________________________________
Deals 5d6 cold damage, 1d4 Int damage FB102
 ___ ___ Minor
_______________________________
Creation _
Co_ ___
VSM 1______
min 0
_______
ft 1____________
hour/lev (D) ________
- _
N_ _________________________________
Creates one cloth or wood object PHB253
 ___ ___ Mirror
_______________________________
Sending _
Ev_ ___
VSF Special
______ _______
Special ____________
Instantaneous -________ _
Y _ _________________________________
Caster sends his image to a mirror, can speak BVD99
 ___ ___ Necrotic
_______________________________
Domination [Evil] _
N_ e ___
VSF 1______
round _______
Close ____________
1 day/lev Will________
n. Y
_ _ _________________________________
Completely control encysted subject LM68
 ___ ___ Orb
_______________________________
of Acid [Acid] _
Co_ ___
VS 1______
act Close
_______ Instantaneous
____________ ________
For part. _
N_ _________________________________
Ranged touch attack deals 1d6/lev, sickens CA115
 ___ ___ Orb
_______________________________
of Cold [Cold] _
Co_ ___
VS 1______
act Close
_______ Instantaneous
____________ ________
For part. _
N_ _________________________________
Ranged touch attack deals 1d6/lev, blinds CA115
 ___ ___ Orb
_______________________________
of Electricity [Electricity] _
Co_ ___
VS 1______
act Close
_______ Instantaneous
____________ ________
For part. _
N_ _________________________________
Ranged touch attack deals 1d6/lev, entangles CA116
 ___ ___ Orb
_______________________________
of Fire [Fire] _
Co_ ___
VS 1______
act Close
_______ Instantaneous
____________ ________
For part. _
N_ _________________________________
Ranged touch attack deals 1d6/lev, dazes CA116
 ___ ___ Orb
_______________________________
of Force [Force] _
Co_ ___
VS 1______
act Medium
_______ Instantaneous
____________ -________ _
N_ _________________________________
Ranged touch attack deals 1d6/lev (max 10d6) CA116
 ___ ___ Orb
_______________________________
of Sound [Sonic] _
Co_ ___
VS 1______
act Close
_______ Instantaneous
____________ ________
For part. _
N_ _________________________________
Ranged touch attack deals 1d4/lev, deafens CA116
 ___ ___ Otiluke’s
_______________________________
Dispelling Screen _
Ab_ ___
VSM 1______
act Close
_______ 1____________
min/lev (D) -________ N
_ _ _________________________________
Dispel magic on creatures and items, +10 check CA116
 ___ ___ Otiluke’s
_______________________________
Resilient Sphere [Force] _
Ev_ ___
VSM 1______
act Close
_______ 1____________
min/lev (D) Ref ________
n. Y
_ _ _________________________________
Force globe protects but traps one subject PHB258
 ___ ___ Parboil
_______________________________ [Fire] _
Ev_ ___
VSM 1______
act 20
_______
ft Instantaneous
____________ ________
For part. _
Y _ _________________________________
Heated air deals fire and Int damage SaSt118
 ___ ___ _______________________________
Perfect Summons [Good] _
Tr_ ___
VS 1______
act _______
Medium 1____________
hour/lev -________ _
N_ _________________________________
Creates area where only good can be summ. BED103
 ___ ___ _______________________________
Perinarch _
Tr_ ___
VS 1______
act _______
Close 1____________
round/lev ________
Special _
N_ _________________________________
Gain control over Limbo’s morphic essence PlHB101

Continues on Next Page


Sorcerer/Wizard Spells
KN. PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

Continued from Previous Page

 ___ ___ _______________________________


Phantasmal Killer [Fear, Mind-Affecting] _
Il _ ___
VS 1______
act _______
Medium ____________ Special
Instantaneous ________ __
Y _________________________________
Illusion kills subject or deals 3d6 damage PHB260
 ___ ___ _______________________________
Polymorph _
Tr_ ___
VSM 1______
act _______
Touch 1____________
min/lev (D) -________ __
N _________________________________
Gives one willing subject a new form PHB263
 ___ ___ _______________________________
Psychic Poison [Evil] __
Ab ___
VSM ______
10 min _______
Close ____________
1 hour/lev -________ __
N _________________________________
Poisons those casting particular spells BVD101
 ___ ___ _______________________________
Radiant Fog (ABSTINENCE) [Good] __
Co ___
VS 1______
act _______
Medium 1____________
min/lev ________
For part. __
Y _________________________________
As solid fog, but dazzled creatures within BED104
 ___ ___ _______________________________
Radiant Shield (ABSTINENCE) [Electr.,Good] __
Ev ___
VS 1______
act _______
Personal 1____________
round/lev (D)-________ __
N _________________________________
Creatures attacking you take electricity dmg BED104
 ___ ___ _______________________________
Rainbow Pattern [Mind-Affecting] Il_ _ ___
SMF 1______
act _______
Medium ____________
Conc. ________
+ 1r/lev Will n. __
Y _________________________________
Lights fascinate 24 HD of creatures PHB268
 ___ ___ _______________________________
Rary’s Mnemonic Enhancer (WIZARD) _
Tr_ ___
VSMF ______
10 min _______
Personal ____________ -________
Instantaneous __
N _________________________________
Prepares extra spells or retains one just cast PHB268
 ___ ___ _______________________________
Rebuking Breath (BREATH) _
N_ e S___ 1______
act _______
Personal ____________ -________
Instantaneous __
N _________________________________
Your breath weapon rebukes undead Dra80
 ___ ___ _______________________________
Reduce Person, Mass _
Tr_ ___
VSM 1______
round _______
Close 1____________
min/lev (D) For________
n. __
Y _________________________________
Reduces several creatures PHB269
 ___ ___ _______________________________
Remove Curse _
Ab_ ___
VS 1______
act _______
Touch ____________ Will
Instantaneous ________
n. __
Y _________________________________
Frees object or person from curse PHB270
 ___ ___ _______________________________
Repair Critical Damage _
Tr_ ___
VS 1______
act _______
Touch ____________ -________
Instantaneous __
N _________________________________
Repairs construct for 4d8 +1/lev (max +20) hp CA120
 ___ ___ _______________________________
Resist Energy, Mass _
Ab_ ___
VS 1______
act _______
Close 10 ____________
min/lev ________
For n. __
Y _________________________________
Subjects ignore damage from one energy type CA120
 ___ ___ _______________________________
Sandform _
Tr_ ___
VSM 1______
act _______
Personal 1____________
min/lev (D) -________ __
N _________________________________
You become an oozelike being of sand SaSt119
 ___ ___ _______________________________
Scrying _
Di_ ___
VSMF 1______
hour _______
Special 1____________
min/lev ________
Will n. __
Y _________________________________
Spies on subject from a distance PHB274
 ___ ___ _______________________________
Searing Exposure [Fire, Light] __
Ev ___
VSM 1______
act _______
Medium ____________ ________
Instantaneous For part. __
Y _________________________________
Target suffers hours of exposure in a moment SaSt120
 ___ ___ _______________________________
Shadow Conjuration _
Il _ ___
VS 1______
act _______
Special ____________ Will
Special ________
dis. __
Y _________________________________
Mimics conjuring below 4th level, 20% real PHB276
 ___ ___ _______________________________
Sharptooth _
Tr_ ___
VS 1______
act _______
Personal 1____________
round/lev -________ __
N _________________________________
One natural weapon deals damage as if larger Dra81
 ___ ___ Shout
_______________________________ [Sonic] _
Ev_ V___ 1______
act 30 ft
_______ Instantaneous Special
____________ ________ Y
__ _________________________________
Deafens all within cone and deals 5d6 damage PHB279
 ___ ___ Solid Fog
_______________________________ _
Co_ ___
VSM 1______
act Medium
_______ 1____________
min/lev -________ N
__ _________________________________
Blocks vision, slows movement PHB281
 ___ ___ Stoneskin
_______________________________ _
Ab_ ___
VSM 1______
act Touch
_______ 10____________
min/lev Will
________
n. Y
__ _________________________________
Ignore 10 points of damage per attack PHB284
 ___ ___ _______________________________
Stunning Breath (BREATH) _
Tr_ S___ 1______
act _______
Personal ____________ -________
Instantaneous __
N _________________________________
Your breath weapon also stuns for 1 round Dra81
 ___ ___ _______________________________
Summon Monster IV _
Co_ ___
VSF 1______
round _______
Close ____________
1 round/lev (D)-________ __
N _________________________________
Calls extraplanar (1 4th, 1d3 3rd or 1d4+1 2nd) PHB285
 ___ ___ _______________________________
Summon Undead IV [Evil] _
Co_ ___
VSF 1______
round _______
Close 1____________
round/lev -________ __
N _________________________________
Summons undead to fight for you LM72
 ___ ___ Touchstone Lightning
_______________________________ [Electricity] _
Tr_ ___
VS 1______
act Medium
_______ Instantaneous
____________ -________ Y
__ _________________________________
Fuel damaging rays with planar touchstone PlHB106
 ___ ___ Undeniable Gravity, Legion’s
_______________________________ _
Tr_ ___
VSM 1______
act Long
_______ 1 min/lev
____________ Will n.
________ Y
__ _________________________________
Flying creatures lose flying ability MHB40
 ___ ___ Unluck
_______________________________ _
Di_ ___
VSM 1______
act Close
_______ 1____________
round/lev Will
________
n. Y
__ _________________________________
Target remakes all rolls, taking worse result CA128
 ___ ___ _______________________________
Unseen Servant, Mass _
Co_ ___
VSM 1______
act _______
Close 1____________
hour/lev -________ __
N _________________________________
One Invisible force/lev obeys your command RoD168
 ___ ___ _______________________________
Voice of the Dragon _
Tr_ ___
VS 1______
act _______
Personal 10 ____________
min/lev (D) -________ __
N _________________________________
+10 Bluff, Diplomacy, Intimidate; suggestion Dra115
 ___ ___ _______________________________
Wall of Coldfire (COLDFIRE) [Cold] _
Ev_ ___
VS 1______
act _______
Medium ____________
Conc. +1 r/lev -________ __
Y _________________________________
Deals 2d4 or 1d4. Passing is 2d6 +1/lev FB106
 ___ ___ Wall
_______________________________
of Deadly Chains _
Co_ ___
VSM 1______
act Medium
_______ 1____________
min/lev Ref
________
½ N
__ _________________________________
Creates wall of chains, deals 3d6 within 5 ft BVD108
 ___ ___ Wall
_______________________________
of Fire [Fire] _
Ev_ ___
VSM 1______
act Medium
_______ ____________
Conc. + 1 r/lev -________ Y
__ _________________________________
2d4 dmg (10 ft), 1d4 (20), 2d6+1/lev passing PHB298
 ___ ___ Wall
_______________________________
of Ice [Cold] _
Ev_ ___
VSM 1______
act Medium
_______ 1____________
min/lev Ref
________
n. Y
__ _________________________________
Creates wall with 13 hp+1/lev or hemisphere PHB299
 ___ ___ _______________________________
Wall of Salt [Earth] _
Co_ ___
VSM 1______
act _______
Medium ____________ Special
Instantaneous ________ __
N _________________________________
Wall of salt that can be shaped SaSt127
 ___ ___ _______________________________
Wall of Sand [Earth] _
Co_ ___
VSM 1______
act _______
Close 1____________
min/lev ________
Special __
N _________________________________
Wall impedes movement, sight, and attacks SaSt127
 ___ ___ _______________________________
Wall of Water [Water] _
Co_ ___
VSM 1______
act _______
Close 1____________
round/lev (D)-________ __
N _________________________________
Wall impedes movement and can drown creat. SaSt128
 ___ ___ Wingbind
_______________________________ [Force] _
Ev_ ___
VS 1______
act Close
_______ 1____________
round/lev (D)Ref
________
n. Y
__ _________________________________
Net of force entangles target Dra81
 ___ ___ Wither
_______________________________ _
N_ e ___
VSM 1______
act Medium
_______ Instantaneous
____________ ________
For part. Y
__ _________________________________
Deals 1d6/lev dessiccation damage, dehydrates SaSt128
 ___ ___ Wrack
_______________________________ [Evil] _
N_ e ___
VS 1______
act Close
_______ 1____________
round/lev For
________
n. Y
__ _________________________________
Renders creature helpless with pain CD190
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Sorcerer/Wizard Spells
KN. PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

5th-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ Acid Rain


_______________________________ [Acid] Co_
_ ___
VSM 1______
act Long
_______ ____________
1 rd +1 rd/lev -________ N
_ _ _________________________________
20-ft radius cylinder deals 7d6 acid damage HoB124
 ___ ___ _______________________________
Aiming at the Target _
Ab_ S___ ______
Swift _______
Personal Up ____________
to 20 min -________ _ _ _________________________________
N +10 bonus on Concentration checks CA96
 ___ ___ _______________________________
Animal Growth _
Tr_ ___
VS 1______
act _______
Medium 1____________
min/lev ________
For n. _
Y _ _________________________________
One animal/2 lev doubles in size PHB198
 ___ ___ _______________________________
Animate Legion [Evil] _
N_ e ___
VSM 1______
act _______
Close 1____________
round/lev -________ _
N_ _________________________________
Creates skeletons or zombies Hob124
 ___ ___ _______________________________
Anticold Sphere _
Ab_ ___
VS 1______
act _______
10 ft ____________
10 min/lev (D) -________ _ _ _________________________________
Y Mobile field provides immunity to cold FB88
 ___ ___ Antifire
_______________________________
Sphere _
Ab_ ___
VS 1______
act Touch
_______ 10____________
min/lev -________ _
N_ _________________________________
Creatures in sphere gain immunity to fire SaSt110
 ___ ___ Arc
_______________________________
of Lightning [Electricity] __
Co ___
VSM 1______
act Close
_______ Instantaneous
____________ ________ Ref ½ _
N_ _________________________________
Line of electricity between 2 creat. (1d6/lev) CA97
 ___ ___ _______________________________
Baleful Polymorph _
Tr_ ___
VS 1______
act _______
Close ____________ Special
Permanent ________ _
Y _ _________________________________
Transforms subject into harmless animal PHB202
 ___ ___ _______________________________
Bigby’s Interposing Hand [Force] __
Ev ___
VSF 1______
act _______
Medium 1____________
round/lev (D)-________ _
Y _ _________________________________
Hand provides cover vs. one opponent PHB204
 ___ ___ _______________________________
Blight _
N_ e ___
VS 1______
act _______
Touch ____________ For
Instantaneous ________
½ _
Y _ _________________________________
1d6 damage/lev to plant creature, or wither PHB206
 ___ ___ _______________________________
Blink, Greater _
Tr_ ___
VS 1______
act _______
Personal 1____________
round/lev (D)-________ _
N_ _________________________________
You randomly vanish and reappear CA99
 ___ ___ Boreal
_______________________________
Wind [Cold] __
Ev ___
VS 1______
act Long
_______ ____________
1 rd + 1r/2 lev For ________
n. _
Y _ _________________________________
Gust of cold deals 1d4/lev and knock back FB89
 ___ ___ Break
_______________________________
Enchantment _
Ab_ ___
VS 1______
min Close
_______ Instantaneous
____________ Special ________ _
N_ _________________________________
Frees subject from enchantments PHB207
 ___ ___ _______________________________
Call Dretch Horde (SOUL) [Evil] __
Co ___
VS 1______
min _______
Close 1____________
year -________ _
N_ _________________________________
Summons 2d4 dretches BVD86
 ___ ___ _______________________________
Call Lemure Horde (SOUL) [Evil] __
Co ___
VS 1______
min _______
Close 1____________
year -________ _
N_ _________________________________
Summons 3d4 lemures BVD86
 ___ ___ _______________________________
Call Faithful Servants (ABST.,CEL.) [Good] __
Co ___
VS 1______
min _______
Close ____________ -________
Instantaneous _
N_ _________________________________
Summons 1d4 archons, eladrins, or guardinals BED93
 ___ ___ _______________________________
Call Nightmare (SOUL) [Evil] __
Co ___
VS 1______
min _______
Medium 1____________
week -________ _
N_ _________________________________
Summons a nightmare BVD87
 ___ ___ Call Zelekhut
_______________________________ [Lawful] _
Co_ ___
VSX 10 min
______ Close
_______ Instantaneous
____________ -________ N_ _________________________________
_ A zelekhut aids you in hunting a fugitive PlHB96
 ___ ___ Charm Person, Mass
_______________________________[Mind-Affecting] _
En_ ___
VS 1______
act Close
_______ 1____________
hr/lev Will n.
________ Y
_ _ _________________________________
Makes all within 30 ft your friends RoD164
 ___ ___ Choking
_______________________________
Sands _
N_ e ___
VSM 1______
act Touch
_______ Instantaneous
____________ ________ For n. _
Y _ _________________________________
Creature begins to suffocate on sand SaSt112
 ___ ___ Cloudkill
_______________________________ _
Co_ ___
VS 1______
act Medium
_______ 1____________
min/lev ________
For part. _
N_ _________________________________
Up to 3 HD die, 4-6 HD save or die, 6+ dmg PHB210
 ___ ___ Cone
_______________________________
of Cold [Cold] _
Ev_ ___
VSM 1______
act 60
_______
ft Instantaneous
____________ ________ Ref ½ _
Y _ _________________________________
1d6 cold damage/level PHB212
 ___ ___ Contact
_______________________________
Other Plane _
Di_ V___ 10
______
min _______
Personal ____________
Concentration ________
- _
N_ _________________________________
Ask questions to extraplanar entity PHB212
 ___ ___ Contingent Energy Resistance
_______________________________ _
Ab_ ___
VSM 1______
min Personal
_______ 1____________
hour/lev (D) -________ N_ _________________________________
_ Energy damage triggers resist energy spell Dra110
 ___ ___ Death Throes
_______________________________ [Force] _
N_ e ___
VS 1______
act Personal
_______ 1____________
hour/lev -________ N_ _________________________________
_ Your body explodes when you die PlHB97
 ___ ___ Dismissal
_______________________________ _
Ab_ ___
VS 1______
act Close
_______ Instantaneous
____________ Will ________
n. Y
_ _ _________________________________
Forces a creature to return to native plane PHB222
 ___ ___ Dispel
_______________________________
Water _
Ab_ ___
VS 1______
act Medium
_______ Instantaneous
____________ ________ Special _
Sp.
_ _________________________________
Cancels water spells, dismisses water creatures SaSt114
 ___ ___ Dominate
_______________________________
Person [Mind-Affecting] _
En_ ___
VS 1______
round _______
Close ____________
1 day/lev Will
________
n. Y
_ _ _________________________________
Controls humanoid telepathically PHB224
 ___ ___ Draconic
_______________________________
Might _
Tr_ ___
VSM 1______
act Touch
_______ 1____________
min/lev (D) ________
For n. _
Y _ _________________________________
Gain +5 Str, Con, Cha, +4 natural AC, immun. Dra111
 ___ ___ Draconic
_______________________________
Polymorph _
Tr_ V___ 1______
act Personal
_______ 1____________
min/lev (D) -________ _
N_ _________________________________
You change into a dragon’s form Dra79
 ___ ___ Dragon
_______________________________
Ally, Lesser _
Co_ ___
VX 10
______
min Close
_______ Instantaneous
____________ -________ _
N_ _________________________________
Exchange services with a 9 HD dragon Dra111
 ___ ___ Dragon
_______________________________
Breath [Evil/Good] _
Ev_ ___
VSM 1______
act Personal
_______ 1____________
round/lev ________
- _
N_ _________________________________
You choose a dragon type and mimic its breath CD164
 ___ ___ Dragonsight
_______________________________ _
Tr_ ___
VSF 1______
act Personal
_______ 1____________
min/lev (D) -________ N_ _________________________________
_ Gain low-light vis., darkvision, blindsense Dra112
 ___ ___ Dream
_______________________________[Mind-Affecting] _
Il _ ___
VS 1______
min Unlimit.
_______ Special
____________ -________ _
Y _ _________________________________
Sends message to anyone sleeping PHB225
 ___ ___ Duelward
_______________________________ _
Ab_ ___
VSM 1______
act Personal
_______ 1____________
round/lev (D)-________ _
N_ _________________________________
+4 on Spellcraft, counterspells are immediate CA103
 ___ ___ Emerald
_______________________________
Burst [Good] _
Ev_ ___
VSM 1______
act Close
_______ Instantaneous
____________ For ________
n. _
Y _ _________________________________
20-ft radius burst dazes neutral, stuns evil BED98
 ___ ___ Ethereal
_______________________________
Breath (BREATH) _
Tr_ S___ 1______
act Personal
_______ Instantaneous
____________ -________ _
N_ _________________________________
Your breath weapon manifests on the Ethereal Dra79
 ___ ___ Fabricate
_______________________________ _
Tr_ ___
VSM Special
______ _______
Close Instantaneous
____________ -________ _
N_ _________________________________
Transforms raw materials into finished items PHB229
 ___ ___ False Vision
_______________________________ _
Il _ ___
VSM 1______
act Touch
_______ 1____________
hour/lev (D) -________ N_ _________________________________
_ Fools scrying with an illusion PHB229
 ___ ___ Feeblemind
_______________________________[Mind-Affecting] _
En_ ___
VSM 1______
act Medium
_______ Instantaneous
____________ Will ________
n. Y
_ _ _________________________________
Subject’s Int and Cha drop to 1 PHB229
 ___ ___ Fire
_______________________________
Shield, Mass [Fire/Cold] _
Ev_ ___
VSM 1______
act Close
_______ 1____________
round/lev (D)Will ________
n. N
_ _ _________________________________
Attackers take dmg; protected from heat/cold CA106
 ___ ___ Fireburst,
_______________________________
Greater [Fire] _
Ev_ ___
VSM 1______
act 5_______
ft Instantaneous
____________ ________ Ref ½ _
Y _ _________________________________
Subjects in 10 ft take 1d8/lev dmg CA107
 ___ ___ Flaywind
_______________________________
Burst [Air, Earth] _
Ev_ ___
VSM 1______
round _______
60 ft ____________
Instantaneous ________
Special _
N_ _________________________________
Cone deals 1d6 dmg/lev, knocks down SaSt115
 ___ ___ Flesh
_______________________________
to Ice _
Tr_ ___
VSM 1______
act Medium
_______ Instantaneous
____________ For ________
n. _
Y _ _________________________________
Turns subject into statue of ice FB94
 ___ ___ Flesh
_______________________________
to Salt _
Tr_ ___
VSM 1______
act Medium
_______ Instantaneous
____________ ________ For part. _
Y _ _________________________________
Turns creature into a statue of salt SaSt116
 ___ ___ Flight
_______________________________
of the Dragon _
Tr_ ___
VM 1______
act Personal
_______ 1____________
hour/lev (D) -________ _
N_ _________________________________
You grow dragon wings Dra113
 ___ ___ Fly,
_______________________________
Mass _
Tr_ ___
VS 1______
act Close
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
One creature/lev flies at speed of 60 ft CA108
 ___ ___ _______________________________
Freezing Fog [Cold] _
Co_ ___
VS 1______
act _______
Medium 1____________
min/lev -________ _
N_ _________________________________
Fog slows creatures, obscures vision CA108
 ___ ___ Gelid
_______________________________
Blood [Cold] _
N_ e ___
VSM 1______
act Close
_______ 1____________
round/lev ________
For part. _
Y _ _________________________________
Subject takes penalties FB96
 ___ ___ Haunt
_______________________________
Shift _
N_ e ___
VSM 1______
act Medium
_______ Instantaneous
____________ Will ________
n. Y
_ _ _________________________________
Turn undead into haunting presences LM66
 ___ ___ Hold
_______________________________
Monster [Mind-Affecting] _
En_ ___
VSM 1______
act Medium
_______ 1____________
round/lev (D)Will ________
n. _
Y _ _________________________________
Paralyzes one creature for 1 round/lev PHB241
 ___ ___ Ice
_______________________________
Shape [Cold] _
Tr_ ___
VSM 1______
act Touch
_______ Instantaneous
____________ ________ - _
N_ _________________________________
Sculpts ice into any shape FB99
 ___ ___ Ice
_______________________________
to Flesh _
Tr_ ___
VSM 1______
act Medium
_______ Instantaneous
____________ For ________
n. _
Y _ _________________________________
Restores frozen creature FB100
 ___ ___ _______________________________
Imprison Possessor _
Ab_ ___
VS 1______
act _______
Close ____________
Permanent (D) Will ________
n. _
Y _ _________________________________
Subject that can posses is trapped in body BVD98
 ___ ___ _______________________________
Kiss of the Vampire _
N_ e ___
VSM 1______
act _______
Personal 1____________
round/lev ________
- _
N_ _________________________________
You gain vampirelike abilities and weaknesses LM67
 ___ ___ Leomund’s
_______________________________
Billet _
Co_ ___
VSM 1______
act Close
_______ 2 ____________
hours/lev -________ _
N_ _________________________________
Creates sturdy barracks HoB127
 ___ ___ Leomund’s
_______________________________
Hidden Lodge _
Co_ ___
VSF 10
______
min Close
_______ 24 ____________
hours -________ _
N_ _________________________________
Creates sturdy camouflaged cottage CA113
 ___ ___ Leomund’s
_______________________________
Secret Chest _
Co_ ___
VSF 10
______
min Special
_______ 60____________
days -________ _
N_ _________________________________
Hides expensive chest on Ethereal Plane PHB247
 ___ ___ Magic
_______________________________
Fang, Superior _
Tr_ ___
VS 1______
act Personal
_______ 1____________
round/lev ________
- _
N_ _________________________________
Your natural weapons gain +1 bonus/4 lev Dra80
 ___ ___ _______________________________
Magic Jar _
N_ e ___
VSF 1______
act _______
Medium 1____________
hour/lev ________
Will n. _
Y _ _________________________________
Enables possession of another creature PHB250
 ___ ___ _______________________________
Major Creation _
Co_ ___
VSM ______
10 min _______
Close ____________ -________
Special _
N_ _________________________________
Creates a cloth, wood, stone or metal object PHB252
 ___ ___ _______________________________
Mind Fog [Mind-Affecting] _
En_ ___
VS 1______
act _______
Medium ____________ Will
Special ________
n. _
Y _ _________________________________
Subjects in fog get -10 Wis and Will checks PHB253
 ___ ___ Mirage
_______________________________
Arcana _
Il _ ___
VS 1______
act Long
_______ ____________
Conc. + 1 hr/lv Will ________
dis. _
N_ _________________________________
Terrain and structure appear like another PHB254
 ___ ___ Mordenkainen’s
_______________________________
Faithful Hound _
Co_ ___
VSM 1______
act Close
_______ Special
____________ -________ _
N_ _________________________________
Phantom dog can guard and attack PHB255
 ___ ___ Mordenkainen’s
_______________________________
Private Sanctum _
Ab_ ___
VSM 10
______
min Close
_______ 24 ____________
hours (D) -________ _
N_ _________________________________
Prevents anyone from viewing/scrying PHB256
 ___ ___ _______________________________
Necrotic Burst [Evil] _
N_ e ___
VSF 1______
act _______
Medium ____________ ________
Instantaneous For part. _
N_ _________________________________
Encysted subject killed, cyst roams LM67
 ___ ___ _______________________________
Night’s Caress [Evil] _
N_ e ___
VS 1______
act _______
Touch ____________ ________
Instantaneous For part. _
Y _ _________________________________
Touch deals 1d6/lev damage, plus 1d6+2 Con LM69
 ___ ___ Nightmare
_______________________________
[Mind-Affecting, Evil] _
Il _ ___
VS 10
______
min Unlimit.
_______ Instantaneous
____________ Will ________
n. Y
_ _ _________________________________
Sends vision dealing 1d10 damage, fatigue PHB257
 ___ ___ Nightstalker’s
_______________________________
Transformation _
Tr_ ___
VSM 1______
act Personal
_______ 1____________
round/lev (D)-________ _
N_ _________________________________
Gain +4 Dex, +3 AC, +5 Ref, +3d6 sneak attack CV155
 ___ ___ Opalescent
_______________________________
Glare [Death,Good] _
N_ e ___
VS 1______
act 60
_______
ft Instantaneous
____________ ________ Will part. _
Y _ _________________________________
Kill evil creatures with a look PlHB101
 ___ ___ Overland
_______________________________
Flight _
Tr_ ___
VS 1______
act Personal
_______ 1____________
hour/lev -________ _
N_ _________________________________
Fly at a speed of 40 ft over long distances PHB259
 ___ ___ Passwall
_______________________________ _
Tr_ ___
VSM 1______
act Touch
_______ 1____________
hour/lev (D) -________ _
N_ _________________________________
Creates passage through wood or stone wall PHB259
 ___ ___ Permanency
_______________________________ _
Un _ ___
VSX 2______
rds _______
Special ____________
Permanent -________ _
N_ _________________________________
Makes certain spells permanent PHB259
 ___ ___ Persistent
_______________________________
Image _
Il _ ___
VSF 1______
act Long
_______ ____________
1 min/lev (D) Will ________
dis. _
N_ _________________________________
Creates illusion of your design, no concentr. PHB260
 ___ ___ Planar
_______________________________
Binding, Lesser _
Co_ ___
VS 10
______
min Close
_______ Instantaneous
____________ Will ________
n. Sp.
_ _ _________________________________
Traps extraplanar up to 6 HD to perform a task PHB261
 ___ ___ Precipitate
_______________________________
Breach _
Co_ ___
VM 10
______
min 0_______
ft Special
____________ -________ _
Y _ _________________________________
Force planar boundaries to rip PlHB103
 ___ ___ Prismatic
_______________________________
Ray _
Ev_ ___
VS 1______
act Medium
_______ Instantaneous
____________ ________ Special _
Y _ _________________________________
Ray of light blinds and deals random effect CA118
 ___ ___ Prying
_______________________________
Eyes _
Di_ ___
VSM 1______
min 1_______
mile ____________
1 hour/lev (D) -________ N
_ _ _________________________________
1d4 floating eyes +1/lev scout for you PHB266
 ___ ___ Psychic
_______________________________
Turmoil _
Ab_ ___
VSM 1______
act Close
_______ 1____________
round/lev Will ________
part. _
Y _ _________________________________
Invisible field leeches psionic PP away EPsi221
 ___ ___ Rary’s
_______________________________
Telepathic Bond _
Di_ ___
VSM 1______
act Close
_______ 10 ____________
min/lev (D) -________ _
N_ _________________________________
Link lets allies communicate PHB268
 ___ ___ Reciprocal
_______________________________
Gyre _
Ab_ ___
VSM 1______
act Medium
_______ Instantaneous
____________ ________ Special _
N_ _________________________________
Target takes 1d6 damage/lev of spell CA119
 ___ ___ Refusal
_______________________________ _
Ab_ ___
VSM 1______
act Medium
_______ 1____________
hour/lev ________
Will n. _
Y _ _________________________________
Spell-using creatures prevented from entering CA120
 ___ ___ _______________________________
Resonating Resistance (FIEND) _
Tr_ V___ 1______
act _______
Personal 1____________
min/lev -________ _
N_ _________________________________
Foes must check SR twice against caster BVD102
 ___ ___ _______________________________
Seeming _
Il _ ___
VS 1______
act _______
Close 12 ____________
hours (D) Special________ _ _ _________________________________
Sp. Changes appearance of one person/2 lev. PHB275

Continues on Next Page


Sorcerer/Wizard Spells
KN. PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

Continued from Previous Page

 ___ ___ _______________________________


Sending _
Ev_ ___
VSM ______
10 min _______
Special 1____________
round ________
- _
N_ _________________________________
Instantly delivers short message anywhere PHB275
 ___ ___ _______________________________
Servant Horde _
Co_ ___
VSM 1______
act _______
Close 1____________
hour/lev -________ _ _ _________________________________
N Create 2d6 unseen servants +1/lev (max +15) CA121
 ___ ___ _______________________________
Shadow Evocation _
Il _ ___
VS 1______
act _______
Special ____________ Will
Special ________
dis. _
Y _ _________________________________
Mimics evocation less than 5th level, 20% real PHB277
 ___ ___ _______________________________
Shadow Form _
Il _ ___
VSM 1______
act _______
Personal 1____________
min/lev (D) -________ _
N_ _________________________________
Gain +4 on Hide, Move Silently, Escape Artist CV156
 ___ ___ _______________________________
Shadow Guardians _
Il _ ___
VSM 1______
act _______
Medium 1____________
hour/lev ________
Will dis. _
N_ _________________________________
Create group of shadowy warriors RoD168
 ___ ___ _______________________________
Shrieking Blast [Sonic] __
Ev ___
VSM 1______
act _______
Medium ____________ ________
Instantaneous For part. _
Y _ _________________________________
40-ft radius burst deafens, deals 8d6 damage HoB127
 ___ ___ _______________________________
Sleep Mote [Mind-Affecting] __
En ___
VSD 1______
act _______
Medium 1____________
round/lev ________
Will part. _
Y _ _________________________________
Dust devil of magic sand puts foes to sleep SaSt121
 ___ ___ _______________________________
Soul Shackles (LOCATION) [Evil] _ _e
N ___
VSF 1______
act _______
Close ____________ -________
Instantaneous _
Y _ _________________________________
Imprisons soul in talisman, can question it BVD104
 ___ ___ _______________________________
Spiritwall [Fear, Mind-Affecting] _ _e
N ___
VSM 1______
act _______
Close 1____________
min/lev (D) -________ _ _ _________________________________
N Wall of spirits deals 1d10 dmg, panic, neg. lev. CA124
 ___ ___ _______________________________
Stone Shape [Earth] __
Tr ___
VSM 1______
act _______
Touch ____________ ________
Instantaneous - _
N_ _________________________________
Sculpts stone into any shape PHB284
 ___ ___ _______________________________
Stop Heart (DRUG) [Evil] _ _e
N S___ 1______
act _______
Touch ____________ ________
Instantaneous For n. _
Y _ _________________________________
Subject drops to -8 hp immediately BVD106
 ___ ___ _______________________________
Summon Monster V _
Co_ ___
VSF 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls extraplanar (1 5th, 1d3 4th or 1d4+1 3rd) PHB286
 ___ ___ _______________________________
Summon Undead V [Evil] __
Co ___
VSF 1______
round _______
Close 1____________
round/lev ________
- _
N_ _________________________________
Summons undead to fight for you LM72
 ___ ___ _______________________________
Sword of Deception _
Ev_ ___
VSF 1______
act _______
Medium 1____________
round/lev (D)-________ _
Y _ _________________________________
Independent blade of energy deals 1d4 damage CA126
 ___ ___ _______________________________
Symbol of Pain [Evil] _ _e
N ___
VSM ______
10 min _______
0 ft ____________ For
Special ________
n. _
Y _ _________________________________
Triggered rune wracks creatures with pain PHB290
 ___ ___ _______________________________
Symbol of Sleep [Mind-Affecting] __
En ___
VSM ______
10 min _______
0 ft ____________ Will
Special ________
n. _
Y _ _________________________________
Triggered rune puts nearby creatures to sleep PHB291
 ___ ___ _______________________________
Telekinesis _
Tr_ ___
VS 1______
act _______
Long ____________ -/Will
Special ________n. _
Y _ _________________________________
Moves object, attacks creat., or hurls object PHB292
 ___ ___ Telepathy Block
_______________________________ _
Ab_ ___
VS 1______
act Close
_______ 1____________
round/lev (D)-________ N
_ _ _________________________________
Blocks all telepathic communication in 80 ft BED109
 ___ ___ Teleport
_______________________________ _
Co_ V___ 1______
act Touch
_______ Instantaneous -/Will n.
____________ ________ Sp.
_ _ _________________________________
Instantly transports you up to 100 miles/lev PHB292
 ___ ___ Touch
_______________________________
of Adamantine _
Tr_ ___
VS 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
Weapon gains the adamantine properties BED110
 ___ ___ _______________________________
Transmute Mud to Rock [Earth] _
Tr_ ___
VSM 1______
act _______
Medium ____________ Special
Permanent ________ _
N_ _________________________________
Transforms two 10-ft cubes/lev PHB295
 ___ ___ _______________________________
Transmute Rock to Mud [Earth] _
Tr_ ___
VSM 1______
act _______
Medium ____________ Special
Permanent ________ _
N_ _________________________________
Transforms two 10-ft cubes/lev PHB295
 ___ ___ _______________________________
Transmute Sand to Glass [Earth] _
Tr_ ___
VSM 1______
act _______
Medium ____________ Special
Permanent ________ _
N_ _________________________________
Transforms two 10-ft cubes/level SaSt124
 ___ ___ Transmute Sand to Stone
_______________________________ [Earth] _
Tr_ ___
VSM 1______
act Medium
_______ Permanent
____________ Special
________ N_ _________________________________
_ Transforms two 10-ft cubes/level SaSt124
 ___ ___ Transmute Stone to Sand
_______________________________ [Earth] _
Tr_ ___
VSM 1______
act Medium
_______ Permanent
____________ Special
________ N_ _________________________________
_ Transforms two 10-ft cubes/level SaSt125
 ___ ___ Unearthly
_______________________________
Heat _
Tr_ ___
VS 1______
act Touch
_______ 1____________
round/lev ________
For n. _
Y _ _________________________________
Target subjected to unearthly heat SaSt125
 ___ ___ _______________________________
Vanishing Weapon _
Ab_ ___
VS 1______
act _______
Touch 1____________
min/lev -________ _
N_ _________________________________
Weapon’s touch dispels summoned creatures BED111
 ___ ___ _______________________________
Vitriolic Sphere [Acid] _
Co_ ___
VSM 1______
act _______
Long ____________
Instantaneous ________
Special _
N_ _________________________________
Deals 1d4/lev (max 15d4) acid damage CA128
 ___ ___ _______________________________
Vulnerability _
Tr_ ___
VS 1______
act _______
Touch 1____________
round/lev ________
Will n. _
Y _ _________________________________
Reduces an opponent’s damage reduction Dra115
 ___ ___ Wall
_______________________________
of Force [Force] _
Ev_ ___
VSM 1______
act Close
_______ 1____________
round/lev (D)-________ N
_ _ _________________________________
Wall is immune to damage PHB298
 ___ ___ Wall
_______________________________
of Magma [Earth, Fire] _
Co_ ___
VSM 1______
act Medium
_______ 1____________
min/lev ________
Special _
Y _ _________________________________
Deals 2d6 or 1d6. Passing is 5d6 +1/lev SaSt126
 ___ ___ Wall
_______________________________
of Ooze _
Co_ ___
VSM 1______
act Medium
_______ ____________
Conc. +1 rd/lev ________
For part. N
_ _ _________________________________
Barrier paralyzes and deals 2d6 dmg on touch BVD109
 ___ ___ _______________________________
Wall of Stone [Earth] _
Co_ ___
VSM 1______
act _______
Medium ____________ ________
Instantaneous Special _
N_ _________________________________
Creates a stone wall that can be shaped PHB299
 ___ ___ _______________________________
Waves of Fatigue _
N_ e ___
VS 1______
act _______
30 ft Instantaneous -________
____________ _ _ _________________________________
Y Several targets become fatigued PHB301
 ___ ___ _______________________________
Wings of Air, Greater _
Tr_ V___ 1______
act _______
Touch 1____________
min/lev -________ _
N_ _________________________________
Target’s flight maneuverability improves Dra82
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Sorcerer/Wizard Spells
KN. PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

6th-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ Acid Fog


_______________________________ [Acid] Co_
_ ___
VSM 1______
act Medium
_______ 1____________
round/lev ________
- _
N_ _________________________________
Fog deals acid damage PHB196
 ___ ___ _______________________________
Alert Bebilith [Evil] _
Co_ ___
VSM 1______
act _______
Close ____________ -________ _
Instantaneous N_ _________________________________
Summons bebilith to deal with a demon BVD84
 ___ ___ _______________________________
Analyze Dweomer _
Di_ ___
VSF 1______
act _______
Close 1____________ ________
round/lev (D)-/Will n. N _ _ _________________________________
Reveals magical aspects of subject PHB197
 ___ ___ _______________________________
Antimagic Field _
Ab_ ___
VSM 1______
act _______
10 ft ____________
10 min/lev (D) -________ Sp. _ _ _________________________________
Negates magic within 10 ft PHB200
 ___ ___ _______________________________
Arrow of Bone [Death] _
N_ e ___
VSM ______
10 _______
min Touch 8 ____________
hours ________
For part. _ Y _ _________________________________
Missile gains +4 hit, deals 3d6+1/lev or death CA97
 ___ ___ Ashen
_______________________________
Union _
N_ e ___
VSM 1______
act Medium
_______ Instantaneous
____________ Special
________ _ Y _ _________________________________
Drains moisture from a creature SaSt110
 ___ ___ Aura
_______________________________
of Evasion _
Ab_ ___
VSM 1______
act 0
_______
ft 1____________
min/lev -________ _ N_ _________________________________
All within 10 ft gain evasion vs. breath weap. Dra109
 ___ ___ _______________________________
Aura of Terror [Fear, Mind-Affecting] _
N_ e V___ 1______
act _______
Personal 1____________
min/lev -________ _ N_ _________________________________
You gain or improve an aura of fear Dra77
 ___ ___ _______________________________
Bear’s Endurance, Mass _
Tr_ VS___ 1______
act _______
Close 1____________
min/lev ________
Will n. _
Y _ _________________________________
One subject/lev gains +4 Con PHB203
 ___ ___ _______________________________
Bigby’s Forceful Hand [Force] __
Ev ___
VSF 1______
act _______
Medium 1____________
round/lev (D)-________ _ Y _ _________________________________
Hand pushes creatures away PHB204
 ___ ___ _______________________________
Brilliant Blade _
Tr_ V ___ 1______
act _______
Close 1____________
min/lev ________
Will n. _
Y _ _________________________________
Weapons shed light and ignore armor CA100
 ___ ___ Bull’s
_______________________________
Strength, Mass _
Tr_ ___
VSM 1______
act Close
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
One subject/lev gains +4 Str PHB207
 ___ ___ Cat’s
_______________________________
Grace, Mass _
Tr_ ___
VSM 1______
act Close
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
One subject/lev gains +4 Dex PHB208
 ___ ___ _______________________________
Chain Lightning [Electricity] __
Ev ___
VSF 1______
act _______
Long ____________ Ref
Instantaneous ________
½ _
Y _ _________________________________
1d6 dmg/lev, secondary bolts half damage PHB208
 ___ ___ _______________________________
Circle of Death [Death] _
N_ e ___
VSM 1______
act _______
Medium ____________ For
Instantaneous ________
n. _
Y _ _________________________________
Kills 1d4 HD of creatures per level PHB209
 ___ ___ _______________________________
Cloak of the Sea _
Tr_ VS___ 1______
act _______
Touch 1____________
hour/lev (D) ________
Will n. _
Y _ _________________________________
Gain blur, freedom of movem., water breath CV144
 ___ ___ _______________________________
Contingency _
Ev_ ___
VSMF ______
10 _______
min+Personal 1____________
day/lev (D) -________ _ N_ _________________________________
Sets trigger condition for another spell PHB213
 ___ ___ Control Water
_______________________________ [Water] _
Tr_ ___
VSM 1______
act Long
_______ 10 min/lev (D) -________ N
____________ _ _ _________________________________
Raises or lowers bodies of water PHB214
 ___ ___ Create Undead
_______________________________ [Evil] _
N_ e ___
VSM 1______
hour Close
_______ Instantaneous
____________ -________ _ N_ _________________________________
Creates ghouls, ghasts, mummies, mohrgs PHB215
 ___ ___ Desiccate,
_______________________________
Mass _
N_ e ___
VSM 1______
act Close
_______ Instantaneous
____________ ________
For part. _ Y _ _________________________________
Deals 1d6/2 lev damage and dehydrates SaSt114
 ___ ___ Disintegrate
_______________________________ _
Tr_ ___
VSM 1______
act Medium
_______ Instantaneous
____________ ________
For part. _ Y _ _________________________________
Makes one creature or object vanish PHB222
 ___ ___ Dispel
_______________________________
Magic, Greater _
Ab_ VS___ 1______
act Medium
_______ Instantaneous
____________ -________ _ N_ _________________________________
Cancels magical spells and effects, +20 on check PHB223
 ___ ___ Eagle’s
_______________________________
Splendor, Mass _
Tr_ ___
VSM 1______
act Close
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
One subject/lev gains +4 Cha PHB225
 ___ ___ Ectoplasmic Enhancement
_______________________________ [Evil] _
N_ e ___
VS 1______
round _______
Close 24 hours
____________ -________ _ N_ _________________________________
Incorporeal undead gains several bonuses BVD93
 ___ ___ Entomb
_______________________________ [Cold] _
Ev_ ___
VSM 1______
act Medium
_______ Special
____________ For n.
________ Y _ _________________________________
_ Captures subjects in block os ice, suffocating FB93
 ___ ___ Eye
_______________________________
of Stone _
Di_ VS___ 1______
act Personal
_______ 1____________
round/lev (D)-________ _ N_ _________________________________
Magical sensor can move through stone RoS162
 ___ ___ Eyebite
_______________________________ [Evil] _
N_ e ___
VS 1______
act Close
_______ 1____________
round/3 lev For ________
n. Y
_ _ _________________________________
Target becomes panicked, sickened, comatose PHB228
 ___ ___ False
_______________________________
Sending _
Il _ ___
VSM 10
______
min Special
_______ 1____________
round ________
Will n. _
Y _ _________________________________
As sending, but the caster imitates another BVD95
 ___ ___ Fiendform
_______________________________ [Evil] _
Tr_ ___
VSM 1______
act Personal
_______ 1____________
min/lev -________ _ N_ _________________________________
Assume form and abilities of fiendish creature CA106
 ___ ___ Fiendish
_______________________________
Quickening (FIEND) _
Tr_ VS___ 1______
round _______
Personal 1____________
round/lev ________
- _
N_ _________________________________
Caster’s ability to teleport is quickened BVD95
 ___ ___ Fires
_______________________________
of Purity [Fire] _
Ev_ VS___ 1______
act Touch
_______ 1____________
round/lev ________
Ref n. _
Y _ _________________________________
Target bursts into magical flames CD165
 ___ ___ Flesh
_______________________________
to Stone _
Tr_ ___
VSM 1______
act Medium
_______ Instantaneous
____________ For ________
n. _
Y _ _________________________________
Turn subject creature into statue PHB232
 ___ ___ Fox’s Cunning, Mass
_______________________________ _
Tr_ ___
VSM 1______
act Close
_______ 1____________
min/lev Will n.
________ Y _ _________________________________
_ One subject/lev gains +4 Int PHB233
 ___ ___ Freezing Glance
_______________________________ [Cold] _
En_ VS___ 1______
act Close
_______ 1____________
round/lev ________
Will n. _
Y _ _________________________________
Gaze freezes subjects in place FB95
 ___ ___ Geas/Quest
_______________________________
[Lang.-Dep., Mind-Affecting] _
En_ V ___ 10
______
min Close
_______ 1____________
day/lev (D) -________ Y _ _ _________________________________
Places a magical command on a creature PHB234
 ___ ___ Ghoul
_______________________________
Gauntlet [Death, Evil] _
N_ e ___
VS 1______
act Touch
_______ Instantaneous
____________ ________
For n. _
Y _ _________________________________
Convert victim to a controlled ghoul LM66
 ___ ___ Globe
_______________________________
of Invulnerability _
Ab_ ___
VSM 1______
act 10
_______
ft ____________
1 round/lev (D)-________ N _ _ _________________________________
Stops 1st- through 4th-level spell effects PHB236
 ___ ___ Guards
_______________________________
and Wards _
Ab_ ___
VSMF 30
______
min Special
_______ 2 ____________
hours/lev ________
Special _
Sp.
_ _________________________________
Array of magic effects protects area PHB237
 ___ ___ Heartfreeze
_______________________________ [Cold] _
N_ e ___
VSM 1______
act Close
_______ Instantaneous For part. _
____________ ________ Y _ _________________________________
Subject exhausted, dies in 1d3+2 rounds FB97
 ___ ___ Heroism,
_______________________________
Greater [Mind-Affecting] _
En_ VS___ 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
+ 4 to attack, saves, skills, temporary hp PHB240
 ___ ___ Ice
_______________________________
Rift [Cold] _
Ev_ ___
VSM 1______
act Long
_______ ____________
1 round ________
Special _
N_ _________________________________
Intense quake shakes 40-ft spread of ice FB99
 ___ ___ Illusory
_______________________________
Pit _
Il _ VS___ 1______
round _______
Medium ____________
Conc. + 1 rd/l. Will
________
part. _ Y _ _________________________________
Creatures in area are stunned or prone CA112
 ___ ___ Imbue
_______________________________
Familiar with Spell Ability _
Un _ VS___ 1______
act Touch
_______ 1____________
hour/lev ________
Will n. _
Y _ _________________________________
Transfer spells and casting abilities to familiar CA112
 ___ ___ Imperious
_______________________________
Glare [Fear, Mind-Affecting] _
N_ e S___ 1______
act Close
_______ 1____________
round/lev ________
Will n. _
Y _ _________________________________
You cause targets to cower in fear Dra79
 ___ ___ Impotent
_______________________________
Possessor _
Ab_ VS___ 1______
act Close
_______ ____________
Permanent (D) Will ________
n. _
Y _ _________________________________
Subject that can possess is rendered powerless BVD98
 ___ ___ Incorporeal
_______________________________
Nova [Death] _
N_ e ___
VS 1______
act Medium
_______ Instantaneous
____________ Will ________
n. Y
_ _ _________________________________
Destroy incorporeal undead LM67
 ___ ___ Legend
_______________________________
Lore _
Di_ ___
VSMF Special
______ _______
Personal ____________
Special ________
- _
N_ _________________________________
Learn tales about a person, place, or thing PHB246
 ___ ___ _______________________________
Mental Pinnacle _
Tr_ ___
VSM 1______
act _______
Personal 1____________
round/lev ________
- _
N_ _________________________________
You gain the mental powers of a psion EPsi220
 ___ ___ Mislead
_______________________________ _
Il _ S___ 1______
act Close
_______ Special
____________ -/Will________dis. _
N_ _________________________________
Turns you invisible and creates illusory double PHB255
 ___ ___ Mordenkainen’s
_______________________________
Lucubration (WIZARD) _
Tr_ VS___ 1______
act Personal
_______ Instantaneous
____________ -________ _ N_ _________________________________
Recalls spell of 5th level or lower PHB256
 ___ ___ Move
_______________________________
Earth [Earth] _
Tr_ ___
VSM Special
______ _______
Long ____________
Instantaneous -________ _ N_ _________________________________
Dig trenches and build hills PHB257
 ___ ___ Move
_______________________________
Snow and Ice [Cold] _
Tr_ ___
VSM Special
______ _______
Long ____________
Instantaneous -________ _ N_ _________________________________
Digs trenches and builds hills in ice and snow FB102
 ___ ___ Mummify
_______________________________ _
N_ e ___
VSM 1______
act Touch
_______ Instantaneous
____________ ________
For part. _ Y _ _________________________________
Touched creature dies and is mummufied SaSt118
 ___ ___ _______________________________
Necrotic Eruption [Evil] _
N_ e ___
VSF 1______
act _______
Medium ____________ ________
Instantaneous For part. _ N_ _________________________________
Encysted subject killed, nearby creat. damaged LM69
 ___ ___ _______________________________
Otiluke’s Freezing Sphere [Cold] _
Ev_ ___
VSF 1______
act _______
Long ____________
Special ________
Ref ½ _
Y _ _________________________________
Freezes water or deals cold damage PHB258
 ___ ___ Owl’s
_______________________________
Wisdom, Mass _
Tr_ ___
VSM 1______
act Close
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
One subject/lev gains +4 Wis PHB259
 ___ ___ Permanent
_______________________________
Image _
Il _ ___
VSF 1______
act Long
_______ ____________
Permanent (D) ________
Will dis. _ N_ _________________________________
Includes sight, sound, and smell PHB260
 ___ ___ Planar
_______________________________
Binding _
Co_ VS___ 10
______
min Close
_______ Instantaneous
____________ Will ________
n. Sp.
_ _ _________________________________
Extraplanar up to 12 HD must perform a task PHB261
 ___ ___ Probe
_______________________________
Thoughts [Mind-Affecting] _
Di_ VS___ 1______
min Close
_______ ____________
Concentration Will ________
n. _
Y _ _________________________________
Read subject’s memory, one question/round CD176
 ___ ___ _______________________________
Programmed Image _
Il _ ___
VSF 1______
act _______
Long ____________
Special ________
Will dis. _ N_ _________________________________
Creates full illusion triggered by event PHB265
 ___ ___ _______________________________
Quickshift (CELESTIAL) [Good] _
Tr_ VS___ 1______
round _______
Personal 1____________
round/lev ________
- _
N_ _________________________________
Caster can teleport as a free action BED104
 ___ ___ _______________________________
Rary’s Interplanar Telepathic Bond _
Di_ ___
VSM 1______
act _______
Close 10 ____________
min/lev (D) -________ _ N_ _________________________________
Link lets allies communicate across planes PlHB104
 ___ ___ Repulsion
_______________________________ _
Ab_ ___
VSF 1______
act 10
_______
ft/lev ____________
1 round/lev (D)Will________
n. Y
_ _ _________________________________
Creatures can’t approach you PHB271
 ___ ___ Revive
_______________________________
Undead [Evil] _
N_ e ___
VSM 1______
min Touch
_______ Instantaneous
____________ ________
- _
Y _ _________________________________
Restores undeath to destroyed undead LM70
 ___ ___ Scalding
_______________________________
Mud [Earth, Fire] _
Tr_ ___
VSM 1______
act Medium
_______ Permanent
____________ Special
________ _ N_ _________________________________
Transmutes rock or earth into boiling muck SaSt120
 ___ ___ _______________________________
Seal Portal _
Ab_ ___
VSM 1______
act _______
Close ____________
Permanent (D) -________ N _ _ _________________________________
Seal an interplanat portal or gate PlHB104
 ___ ___ _______________________________
Sign of Sealing, Greater _
Ab_ ___
VSM 1______
round _______
Close 10____________
min ________
Ref ½ _
N_ _________________________________
Magical sigil deal 1d6/lev damage if opened CA122
 ___ ___ Shadow
_______________________________
Walk _
Il _ VS___ 1______
act Touch
_______ 1____________
hour/lev (D) ________
Will n. _
Y _ _________________________________
Step into shadow to travel rapidly PHB277
 ___ ___ Snare
_______________________________
Astral Traveler _
Ab_ VS___ 1______
act Medium
_______ 1____________
round/lev ________
Will n. _
Y _ _________________________________
Captures and holds one astral creature BVD104
 ___ ___ Spectral
_______________________________
Touch _
N_ e ___
VS 1______
act Touch
_______ 1____________
round/lev (D)For ________
n. _ _ _________________________________
Y Your touch bestows 1 negative level/round LM71
 ___ ___ Starmantle
_______________________________ _
Ab_ ___
VSM 1______
act Touch
_______ 1____________
min/lev (D) -________ _ Y _ _________________________________
Cloak destroys on touch nonmagical weapons BED108
 ___ ___ Stone
_______________________________
to Flesh _
Tr_ ___
VSM 1______
act Medium
_______ Instantaneous
____________ For ________
n. _
Y _ _________________________________
Restores petrified creature PHB285
 ___ ___ Subvert
_______________________________
Planar Essence _
Tr_ ___
VSM 1______
act Medium
_______ 1____________
round/lev ________
For n. _
Y _ _________________________________
Reduces target’s DR and SR CD183
 ___ ___ Suggestion,
_______________________________
Mass [Lang.-Dep., Mind-Aff.] _
En_ VM___ 1______
act Medium
_______ 1____________
hour/lev ________
Will n. _
Y _ _________________________________
Compels one subject/lev to course of action PHB285
 ___ ___ Summon
_______________________________
Monster VI _
Co_ ___
VSF 1______
round _______
Close ____________
1 round/lev (D)-________ _ N_ _________________________________
Calls extraplanar (1 6th, 1d3 5th or 1d4+1 4th) PHB287
 ___ ___ Suppress
_______________________________
Flame (COLDFIRE) [Cold] _
Tr_ VS___ 1______
round _______
Medium ____________
1 hour/lev -________ _ N_ _________________________________
Reduces damage and illumination from fire FB105
 ___ ___ Symbol
_______________________________
of Fear [Fear, Mind-Affecting] _
N_ e ___
VSM 10
______
min 0
_______
ft Special
____________ Will ________
n. _
Y _ _________________________________
Triggered rune panics nearby creatures PHB290
 ___ ___ Symbol
_______________________________
of Persuasion [Mind-Affecting] _
En_ ___
VSM 10
______
min 0
_______
ft Special
____________ Will ________
n. _
Y _ _________________________________
Triggered rune charms nearby creatures PHB290
 ___ ___ Symbol
_______________________________
of Thirst [Mind-Affecting] _
En_ ___
VSM 10
______
min 0
_______
ft Special
____________ Will ________
n. _
Y _ _________________________________
Triggered rune overwhelmes with thirst SaSt123
 ___ ___ Tenser’s
_______________________________
Transformation _
Tr_ ___
VSM 1______
act Personal
_______ 1____________
round/lev ________
- _
N_ _________________________________
You gain combat bonuses PHB294
 ___ ___ Transfix
_______________________________ [Mind-Affecting] _
En_ ___
VSM 1______
round _______
Medium ____________
1 hour/lev ________
Will n. _
Y _ _________________________________
Humanoids freeze in place until condition CA127
 ___ ___ True
_______________________________
Seeing _
Di_ ___
VSM 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
Lets you see all things as they really are PHB296
 ___ ___ _______________________________
Undeath to Death _
N_ e ___
VSM 1______
act _______
Medium ____________ Will
Instantaneous ________
n. _ _ _________________________________
Y Destroys 1d4 HD/lev (max 20d4) undead PHB297

Continues on Next Page


Sorcerer/Wizard Spells
KN. PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

Continued from Previous Page

 ___ ___ Veil


_______________________________ _
Il _ ___
VS 1______
act _______
Long ____________
Conc. + 1 hr/l. ________
Will n. _
Y_ _________________________________
Changes appearance of group of creatures PHB298
 ___ ___ _______________________________
Wages of Sin (ABSTINENCE) [Good, M-Aff.] __
En ___
V 1______
act _______
Medium 1____________
round/lev ________
Will n. _
Y_ _________________________________
Evil creatures attack one another BED111
 ___ ___ _______________________________
Wall of Gears _
Co_ ___
VSM 1______
act _______
Medium 1____________
min/lev ________
Special _
N_ _________________________________
Moving gears deal 1d6/2 lev within 10 ft PlHB106
 ___ ___ _______________________________
Wall of Iron _
Co_ ___
VSF 1______
act _______
Medium ____________
Instantaneous ________
Special _
N_ _________________________________
30 hp/4 lev, can topple onto foes PHB299
 ___ ___ _______________________________
Waves of Cold (COLDFIRE) [Cold] _ _e
N ___
VS 1______
act _______
60 ft ____________
1 round/lev ________
Will n. _
Y_ _________________________________
Fire creatures shaken, cold lose immunity FB106
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Sorcerer/Wizard Spells
KN. PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

7th-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ Amber Sarcophagus


_______________________________ _
Ev_ ___
VSM 1______
act Close
_______ 1____________
day/lev -________ Y
_ _ _________________________________
Target is trapped in stasis inside amber BED90
 ___ ___ _______________________________
Animate Breath (BREATH) _
Tr_ S___ 1______
act _______
Personal 1____________
round/lev ________
- _
N_ _________________________________
Your breath weapon becomes a construct Dra76
 ___ ___ _______________________________
Antimagic Ray _
Ab_ ___
VSM 1______
act _______
Close 1____________
round/lev ________
Will n. _
Y _ _________________________________
Target loses all magical powers Dra109
 ___ ___ _______________________________
Arcane Sight, Greater _
Di_ ___
VS 1______
act _______
Personal 1____________
min/lev (D) -________ _
N_ _________________________________
Magical auras and effects become visible PHB201
 ___ ___ _______________________________
Avasculate [Death, Evil] _ _e
N ___
VS 1______
act _______
Close ____________ ________
Instantaneous For part. _
Y _ _________________________________
Reduce foe to 0 hp and stuns him for 1 round LM62
 ___ ___ Awaken
_______________________________
Undead [Evil] _ _e
N ___
VSMX 1______
act Close
_______ ____________
Permanent (D) -________ Y
_ _ _________________________________
Grants sentience to mindless undead LM62
 ___ ___ Banishment
_______________________________ _
Ab_ ___
VSF 1______
act Close
_______ Instantaneous
____________ Will ________
n. Y
_ _ _________________________________
Banishes 2 HD/lev of extraplanar creatures PHB203
 ___ ___ _______________________________
Barghest’s Feast [Evil] _ _e
N ___
VSM 1______
round _______
Touch ____________ Will
Instantaneous ________
n. _
Y _ _________________________________
Destroy target corpse PlHB95
 ___ ___ _______________________________
Bigby’s Grasping Hand [Force] __
Ev ___
VSF 1______
act _______
Medium 1____________
round/lev (D)-________ _
Y _ _________________________________
Hand provides cover, pushes, or grapples PHB204
 ___ ___ _______________________________
Cacophonic Shield [Sonic] __
Ev ___
VS 1______
act _______
10 ft ____________
1 min/lev (D) For ________
part. _
Y _ _________________________________
Shield blocks sound, deals damage, deafens CV144
 ___ ___ _______________________________
Call Kolyarut [Lawful] __
Co ___
VSX ______
10 min _______
Close ____________ -________
Instantaneous _
N_ _________________________________
A kolyarut aids in punishing an oath-breaker PlHB96
 ___ ___ Control
_______________________________
Undead _
N_ e ___
VSM 1______
act Close
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
Undead don’t attack you while under effect PHB214
 ___ ___ Control
_______________________________
Weather _
Tr_ ___
VS 10
______
min 2
_______
miles 4d12 ____________
hours -________ _
N_ _________________________________
Changes weather in local area PHB214
 ___ ___ _______________________________
Delayed Blast Fireball [Fire] __
Ev ___
VSM 1______
act _______
Long ____________
Up to 5 rounds Ref ________
½ _
Y _ _________________________________
1d6 damage/lev, delay up to 5 rounds PHB217
 ___ ___ _______________________________
Dragon Ally _
Co_ ___
VX ______
10 min _______
Close ____________ -________
Instantaneous _
N_ _________________________________
Exchange services with a 18 HD dragon Dra111
 ___ ___ _______________________________
Drawmij’s Instant Summons _
Co_ ___
VSM 1______
act _______
Special ____________
Until discharg. ________
- _
N_ _________________________________
Prepared object appears in your hand PHB225
 ___ ___ _______________________________
Eladrin Form [Good] __
Tr V___ 1______
act _______
Personal 1____________
round/lev (D)-________ _
N_ _________________________________
You become an incorporeal globe BED97
 ___ ___ Emerald Flame Fist
_______________________________ [Fire] _
Ev_ ___
VS 1______
act Touch
_______ 1____________
round/lev Special
________ Y _ _________________________________
_ Touch attack deals 3d6+1/lev fire damage CA105
 ___ ___ Energy Ebb
_______________________________ [Evil] _
N_ e ___
VS 1______
act Close
_______ 1____________
round/lev For n.
________ Y _ _________________________________
_ Give subject 1 negative level/round LM64
 ___ ___ Energy
_______________________________
Immunity _
Ab_ ___
VS 1______
act Touch
_______ 24 ____________
hours -________ _
Y _ _________________________________
Subject immune to damage from one energy CA105
 ___ ___ Ethereal
_______________________________
Jaunt _
Tr_ ___
VS 1______
act Personal
_______ 1____________
round/lev (D)-________ _
N_ _________________________________
You become ethereal for 1 round/lev PHB227
 ___ ___ Eye
_______________________________
of the Beholder [Evil] _
Tr_ ___
VS 1______
act Personal
_______ 1____________
round/lev ________
- _
N_ _________________________________
Caster’s eye gains random beholder ray BVD94
 ___ ___ Fiendish
_______________________________
Clarity [Evil] _
Di_ ___
VS 1______
act Personal
_______ 10 ____________
min/lev -________ N
_ _ _________________________________
Caster sees invisible, in darkness, detect good BVD95
 ___ ___ Finger of Death
_______________________________ [Death] _
N_ e ___
VS 1______
act Close
_______ Instantaneous For part.
____________ ________ Y _ _________________________________
_ Kills one subject PHB230
 ___ ___ Flesh to Salt, Mass
_______________________________ _
Tr_ ___
VSM 1______
act Medium
_______ Instantaneous For part.
____________ ________ Y _ _________________________________
_ Turns several creatures into statues of salt SaSt116
 ___ ___ Forcecage
_______________________________ [Force] _
Ev_ ___
VSM 1______
act Close
_______ 2 ____________
hours/lev (D)-________ N
_ _ _________________________________
Cube or cage of force imprisons those inside PHB233
 ___ ___ Ghost
_______________________________
Trap _
Ab_ ___
VS 1______
act Personal
_______ 1____________
min/lev (D) -________ _
N_ _________________________________
Incorporeal creatures turn corporeal LM65
 ___ ___ Glacial
_______________________________
Ward, Greater (COLDFIRE) [Cold] _
Ab_ ___
VSM 1______
act 10
_______
ft ____________
1 round/lev (D)-________ N
_ _ _________________________________
Area gives SR 25 against fire spells and effects FB96
 ___ ___ Hide
_______________________________
from Dragons _
Ab_ ___
SM 1______
act Touch
_______ 10 ____________
min/lev (D) ________
Will n. _
Y _ _________________________________
Dragons can’t perceive 1 subject/2 lev Dra113
 ___ ___ Hiss
_______________________________
of Sleep [Mind-Affecting] _
En_ V___ 1______
round Close
_______ 1____________
round/lev ________
Will n. _
N_ _________________________________
You induce comatose slumber in targets Dra79
 ___ ___ Hold
_______________________________
Person, Mass [Mind-Affecting] _
En_ ___
VSF 1______
act Medium
_______ 1____________
round/lev (D)Will________
n. _
Y _ _________________________________
Paralyzes all humanoids within 30 ft PHB241
 ___ ___ Ice
_______________________________
Castle (FROSTFELL) [Cold] _
Co_ ___
VSF 10
______
min Medium
_______ 24
____________
hours -________ _
N_ _________________________________
Creates magical castle of snow and ice FB98
 ___ ___ Insanity
_______________________________
[Mind-Affecting] _
En_ ___
VS 1______
act Medium
_______ Instantaneous
____________ Will n.
________ Y
_ _ _________________________________
Subject suffers continuous confusion PHB244
 ___ ___ Invisibility, Mass
_______________________________ _
Il _ ___
VSM 1______
act Long
_______ 1 min/lev (D) ________
____________ Will n. _
Y _ _________________________________
All subjects in range invisible until they attack PHB245
 ___ ___ Limited
_______________________________
Wish _
Un _ ___
VSX 1______
act Special
_______ Special
____________ -________ _
Y _ _________________________________
Alters reality within spell limits PHB248
 ___ ___ Miasma
_______________________________
of Entropy _
N_ e ___
VS 1______
act 30
_______
ft ____________
Instantaneous ________
Special _
Y _ _________________________________
Rot all natural material in 30-ft cone burst PlHB101
 ___ ___ Mordenkainen’s
_______________________________
Magnificent Mansion _
Co_ ___
VSF 1______
act Close
_______ 2 ____________
hours/lev (D)-________ N
_ _ _________________________________
Door leads to extradimensional mansion PHB256
 ___ ___ Mordenkainen’s
_______________________________
Sword [Force] _
Ev_ ___
VSF 1______
act Close
_______ 1____________
round/lev (D)-________ Y
_ _ _________________________________
Floating magic blade strikes opponents PHB256
 ___ ___ Necrotic Tumor
_______________________________ [Evil] _
N_ e ___
VSF 1______
act Medium
_______ Special For part.
____________ ________ N_ _________________________________
_ Permanently control encysted subject LM69
 ___ ___ Otiluke’s
_______________________________
Greater Dispelling Screen _
Ab_ ___
VSM 1______
act Close
_______ 1____________
min/lev (D) -________ N
_ _ _________________________________
Dispel magic on creatures and items, +20 check CA117
 ___ ___ Phase
_______________________________
Door _
Co_ V___ 1______
act 0
_______
ft 1____________
usage/2 lev -________ N
_ _ _________________________________
Invisible passage through wood or stone PHB261
 ___ ___ Planar
_______________________________
Bubble _
Ab_ ___
VSM 1______
act Touch
_______ 10____________
min/lev Will
________
n. _
N_ _________________________________
Bubble emulates target’s native environment PlHB102
 ___ ___ Plane
_______________________________
Shift _
Co_ ___
VSF 1______
act Touch
_______ Instantaneous
____________ Will ________
n. Y
_ _ _________________________________
Up to 8 subjects travel to another plane PHB262
 ___ ___ Power
_______________________________
Word Blind [Mind-Affecting] _
En_ V___ 1______
act Close
_______ Special
____________ -________ _
Y _ _________________________________
Blinds creature with 200 hp or less PHB263
 ___ ___ Prismatic
_______________________________
Spray _
Ev_ ___
VS 1______
act 60
_______
ft Instantaneous
____________ ________
Special _
Y _ _________________________________
Rays hit subjects with variety of effects PHB264
 ___ ___ Project
_______________________________
Image _
Il _ ___
VSM 1______
act Medium
_______ 1____________
round/lev (D)Will________
dis. _
N_ _________________________________
Illusory double can talk and cast spells PHB265
 ___ ___ Psychic
_______________________________
Turmoil, Greater _
Ab_ ___
VSM 1______
act Close
_______ 1____________
round/lev Will
________
part. _
Y _ _________________________________
Field leeches psionic PP away, grants hit points EPsi221
 ___ ___ _______________________________
Reverse Gravity _
Tr_ ___
VSM 1______
act _______
Medium 1____________
round/lev (D)-________ _
N_ _________________________________
Objects and creatures fall upwards PHB273
 ___ ___ Righteous
_______________________________
Glare [Death,Good] _
N_ e ___
VS 1______
act Personal
_______ 1____________
round/lev ________
- _
N_ _________________________________
Gaze attack kills evil creatures up to 4 HD BED105
 ___ ___ Scrying,
_______________________________
Greater _
DI_ ___
VS 1______
act Special
_______ 1____________
hour/lev ________
Will n. _
Y _ _________________________________
As scrying, but faster and longer PHB275
 ___ ___ Sequester
_______________________________ _
Ab_ ___
VSM 1______
act Touch
_______ 1____________
day/lev (D) -/Will
________n. _
Sp.
_ _________________________________
Subject is invisible to sight and scrying PHB276
 ___ ___ Shadow
_______________________________
Conjuration, Greater _
Il _ ___
VS 1______
act Special
_______ Special
____________ Will ________
dis. _
Y _ _________________________________
Mimics conjuration up to 6th level, 60% real PHB276
 ___ ___ Simulacrum
_______________________________ _
Il _ ___
VSMX 12
______
hrs _______
0 ft ____________
Instantaneous -________ N
_ _ _________________________________
Creates partially real double of a creature PHB279
 ___ ___ _______________________________
Spell Turning _
Ab_ ___
VSM 1______
act _______
Personal 10 ____________
min/lev -________ _ _ _________________________________
N Reflects 1d4+6 spell levels back at caster PHB282
 ___ ___ _______________________________
Statue _
Tr_ ___
VSM 1______
round _______
Touch 1____________
hour/lev (D) ________
Will n. _
Y _ _________________________________
Subject can become a statue at will PHB284
 ___ ___ Stunning
_______________________________
Breath, Greater (BREATH) _
Tr_ S___ 1______
act Personal
_______ Instantaneous
____________ -________ _
N_ _________________________________
Your breath weapon also stuns for 2d4 rounds Dra81
 ___ ___ Summon
_______________________________
Monster VII _
Co_ ___
VSF 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls extraplanar (1 7th, 1d3 6th or 1d4+1 5th) PHB287
 ___ ___ Sword
_______________________________
of Darkness [Evil] _
Ev_ ___
VSM 1______
act Medium
_______ 1____________
round/lev (D)-________ _
Y _ _________________________________
Blade of energy deals 1d4 damage, 1 neg. lev CA126
 ___ ___ Symbol
_______________________________
of Stunning [Mind-Affecting] _
En_ ___
VSM 10
______
min 0
_______
ft Special
____________ Will ________
n. _
Y _ _________________________________
Triggered rune stuns nearby creatures PHB291
 ___ ___ _______________________________
Symbol of Weakness _
N_ e ___
VSM ______
10 min _______
0 ft ____________ For
Special ________
n. _
Y _ _________________________________
Triggered rune weakens nearby creatures PHB291
 ___ ___ _______________________________
Teleport, Greater _
Co_ V___ 1______
act _______
Touch ____________ ________
Instantaneous -/Will n. _ _ _________________________________
Sp. As teleport, no range limit and always precise PHB293
 ___ ___ _______________________________
Teleport Object _
Co_ V___ 1______
act _______
Touch ____________ Will
Instantaneous ________
n. _ _ _________________________________
Y As teleport, but affects a touched object PHB293
 ___ ___ Tomb
_______________________________
of Light [Good] _
Tr_ ___
VSM 1______
round _______
Touch Concentration
____________ ________
For part. _
Y _ _________________________________
Entraps and harms evil outsiders BED110
 ___ ___ Vision
_______________________________ _
Di_ ___
VSMX 1______
act Personal
_______ ____________
Special ________
- _
N_ _________________________________
Learn tales about a person, place, or thing PHB298
 ___ ___ Vitrify
_______________________________ [Earth] _
Tr_ ___
VSM 1______
act Medium
_______ Permanent
____________ Special
________ _
N_ _________________________________
Melts sand into glass SaSt125
 ___ ___ _______________________________
Wall of Eyes [Evil] _
Co_ ___
VSM 1______
act _______
Medium ____________ Will
Instantaneous ________
n. _ _ _________________________________
N Barrier paralyzes and consumes on touch BVD108
 ___ ___ _______________________________
Waves of Exhaustion _
N_ e ___
VS 1______
act _______
60 ft ____________ -________
Instantaneous _
Y _ _________________________________
Several targets become exhausted PHB301
 ___ ___ Whirlwind
_______________________________
of Teeth [Evil] _
Ev_ ___
VSM 1______
act Medium
_______ 1____________
round/lev ________
Ref ½ _
Y _ _________________________________
Movinf 5-ft cylinder deals 1d8/2 lev each rd. BVD110
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Sorcerer/Wizard Spells
KN. PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

8th-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ Anticipate Teleportation, Greater


_______________________________ _
Ab_ ___
VSF 10 min
______ Touch
_______ 24 hours
____________ -________ _ N_ _________________________________
Predict and delay teleportating creatures CA97
 ___ ___ Antipathy
_______________________________
[Mind-Affecting] __
En ___
VSM 1______
hour Close
_______ 2 hours/lev
____________ Will part. _
________ Y _ _________________________________
Object or location repels certain creatures PHB200
 ___ ___ _______________________________
Avascular Mass [Death, Evil] _ _e
N ___
VS 1______
act _______
Close ____________ Special
Special ________ _ Y _ _________________________________
Reduce foe to 0 hp and stuns him for 1 round LM62
 ___ ___ _______________________________
Axiomatic Creature (ARCHON) _
Tr_ ___
VSMX 1______
round _______
Touch ____________
Permanent ________
For n. _
Y _ _________________________________
Transforms creature into axiomatic creature BED91
 ___ ___ _______________________________
Bestow Curse, Greater _
Tr_ ___
VS 1______
act _______
Touch ____________ ________
Permanent Will n. _
Y _ _________________________________
Bestows a curse with severe penalties CD153
 ___ ___ Bigby’s
_______________________________
Clenched Fist [Force] __
Ev ___
VSF 1______
act Medium
_______ 1____________
round/lev (D)-________ _ Y _ _________________________________
Large hand provides cover, attacks your foes PHB203
 ___ ___ Binding
_______________________________
[Mind-Affecting] __
En ___
VSM 1______
min Close
_______ Special
____________ Will n.
________ Y _ _________________________________
_ Array of techniques to imprison a creature PHB204
 ___ ___ Blackfire
_______________________________ [Evil] _ _e
N ___
VSM 1______
act Medium
_______ 1____________
round/lev Special
________ _ Y _ _________________________________
Black flames deal 1d4 Con damage, can spread CA99
 ___ ___ _______________________________
Breath Weapon Admixture (BREATH) _
Tr_ S___ 1______
act _______
Personal ____________ -________ _
Instantaneous N_ _________________________________
Your breath weapon also deals 2nd damage Dra78
 ___ ___ _______________________________
Charm Monster, Mass [Mind-Affecting] __
En V___ 1______
act _______
Close 1____________
day/lev Will________
n. _ _ _________________________________
Y Make monsters in 30 ft believe they’re friends PHB209
 ___ ___ _______________________________
Clone _
N_ e ___
VSMF ______
10 min 0_______
ft ____________
Instantaneous -________ N _ _ _________________________________
Duplicate awakens when original dies PHB210
 ___ ___ Create
_______________________________
Greater Undead [Evil] _ _e
N ___
VSM 1______
hour Close
_______ Instantaneous
____________ -________ _ N_ _________________________________
Create shadows, wraiths, spectres, devourers PHB215
 ___ ___ Demand
_______________________________
[Mind-Affecting] __
En ___
VSM 10 min
______ Special
_______ 1____________
round Will part. _
________ Y _ _________________________________
Delivers short message/suggestion anywhere PHB217
 ___ ___ Desert Binding
_______________________________
[Mind-Affecting] __
En ___
VSM 1______
min Close
_______ Special
____________ Will n.
________ Y _ _________________________________
_ Imprisons creature as sand in hourglass SaSt113
 ___ ___ _______________________________
Dimensional Lock _
Ab_ ___
VS 1______
act _______
Medium 1____________
day/lev -________ _ Y _ _________________________________
Blocks teleport/dimensional travel PHB221
 ___ ___ _______________________________
Discern Location _
Di_ ___
VS ______
10 min _______
Unlimit. ____________ -________ _
Instantaneous N_ _________________________________
Reveals exact location of creature or object PHB222
 ___ ___ _______________________________
Earth Glide _
Tr_ ___
VS 1______
act _______
Touch 1____________
min/lev ________
Will n. _
Y _ _________________________________
Subject can glide through earth and stone RoS162
 ___ ___ Enervating Breath (BREATH)
_______________________________ _
N_ e S___ 1______
act Personal
_______ Instantaneous
____________ -________ _ N_ _________________________________
Your breath weapon also bestows 2d4 neg. lev. Dra79
 ___ ___ Fierce Pride of the Beastl. [Chaos,Good]
_______________________________ _
Co_ ___
VS 10 min
______ Medium
_______ 10 min/lev (D) -________ _
____________ N_ _________________________________
Summons celectial lions and dire lions PlHB98
 ___ ___ Fimbulwinter
_______________________________ [Cold] _
Tr_ ___
VSX 10 min
______ 1_______
mi/lev 4d12 weeks
____________ -________ _ N_ _________________________________
Creates winter weather for miles around you FB93
 ___ ___ Flensing
_______________________________ [Evil] _
Tr_ ___
VSM 1______
act Close
_______ Up ____________
to 4 rounds ________
For part. _ Y _ _________________________________
Deal 2d6 damage, 1d6 Con, 1d6 Cha per round CA108
 ___ ___ Ghostform
_______________________________ _
Tr_ ___
VS 1______
act Personal
_______ 1____________
round/lev (D)-________ _ N_ _________________________________
You assume incorporeal form, with benefits CA109
 ___ ___ Gutwrench
_______________________________
(UNDEAD) [Evil, Death] _
N_ e ___
VS 1______
act Close
_______ Instantaneous
____________ ________
For part. _ Y _ _________________________________
Kills subject, caster gains 4d6 hp and +4 Str BVD97
 ___ ___ Heart of Stone
_______________________________ _
N_ e ___
VSFX 1______
hour Personal
_______ 1____________
year -________ _ N_ _________________________________
Exchange your heart for dmg and energy res. CA110
 ___ ___ Horrid Wilting
_______________________________ _
N_ e ___
VSM 1______
act Long
_______ Instantaneous ________
____________ For ½ Y _ _________________________________
_ Deals 1d6 damage/level within 30 ft PHB242
 ___ ___ Incendiary Cloud
_______________________________ [Fire] _
Co_ ___
VS 1______
act Medium
_______ 1____________
round/lev Ref ½
________ N_ _________________________________
_ Cloud deals 4d6 fire damage/round PHB244
 ___ ___ Iron
_______________________________
Body _
Tr_ ___
VSM 1______
act Personal
_______ 1____________
min/lev (D) -________ _ N_ _________________________________
Body becomes iron PHB245
 ___ ___ Last
_______________________________
Judgment (CELESTIAL) [Death,Good] _
N_ e V___ 1______
round _______
Close ____________
Instantaneous Will ________
part. _Y _ _________________________________
Evil creatures die and go to Lower Planes BED102
 ___ ___ Maddening
_______________________________
Whispers [Mind-Affecting] _
En_ V___ 1______
round Close
_______ 1____________
round/lev ________
Will n. _
Y _ _________________________________
You induce confusion and madness in targets Dra80
 ___ ___ Maze
_______________________________ _
Co_ ___
VS 1______
act Close
_______ Special
____________ -________ _ Y _ _________________________________
Traps subject in extradimensional maze PHB252
 ___ ___ Mind Blank
_______________________________ _
Ab_ ___
VS 1______
act Close
_______ 24 hours
____________ Will n.
________ Y _ _________________________________
_ Subject is immune to mental magic/scrying PHB253
 ___ ___ Moment of Prescience
_______________________________ _
Di_ ___
VS 1______
act Personal
_______ 1____________
hour/lev -________ _ N_ _________________________________
Gain bonus on single attack, save, or check PHB255
 ___ ___ Necrotic Empowerment
_______________________________ [Evil] _
N_ e ___
VSF 1______
act Personal
_______ 1____________
round/lev -
________ N_ _________________________________
_ Draw vigor from mother cyst LM68
 ___ ___ Otiluke’s Telekinetic Sphere
_______________________________ [Force] _
Ev_ ___
VSM 1______
act Close
_______ 1____________
min/lev (D) Ref ________
n. Y
_ _ _________________________________
Movable force globe protects one subject PHB259
 ___ ___ Otto’s
_______________________________
Irresistable Dance [Mind-Aff.] _
En_ V___ 1______
act Touch
_______ 1d4+1
____________
rounds ________
- _
Y _ _________________________________
Forces subject to dance PHB259
 ___ ___ Phantasmal
_______________________________
Thief _
Co_ ___
VSM 1______
act Close
_______ 1____________
round/lev -________ _ N_ _________________________________
Unseen force steals from others Dra114
 ___ ___ Planar Binding, Greater
_______________________________ _
Co_ ___
VS 10 min
______ Close
_______ Instantaneous
____________ Will n.
________ Sp.
_ _ _________________________________
Traps extraplanar up to 18 HD to perform a task PHB261
 ___ ___ Plane Shift, Greater
_______________________________ _
Co_ ___
VSF 1______
act Touch
_______ Instantaneous
____________ Will n.
________ Y
_ _ _________________________________
Up to 8 subjects travel to another plane PlHB103
 ___ ___ Polar Ray
_______________________________ [Cold] _
Ev_ ___
VSF 1______
act Close
_______ Instantaneous
____________ -________ _ Y _ _________________________________
Ranged touch attack deals 1d6/lev cold damage PHB262
 ___ ___ Polymorph
_______________________________
Any Object _
Tr_ ___
VSM 1______
act Close
_______ Special
____________ For ________
n. _
Y _ _________________________________
Changes any subject into anything else PHB263
 ___ ___ Power
_______________________________
Word Stun [Mind-Affecting] _
En_ V___ 1______
act Close
_______ Special
____________ -________ _ Y _ _________________________________
Stuns creature with 150 hp or less PHB263
 ___ ___ Prismatic Wall
_______________________________ _
Ab_ ___
VS 1______
act Close
_______ 10 min/lev (D) ________
____________ Special Sp.
_ _ _________________________________
Wall’s colors have array of effects PHB264
 ___ ___ Protection from Spells
_______________________________ _
Ab_ ___
VSMF 1______
act Touch
_______ 10 min/lev
____________ Will n.
________ Y _ _________________________________
_ Confers a +8 resistance bonus PHB266
 ___ ___ Prying Eyes, Greater
_______________________________ _
Di_ ___
VSM 1______
min 1_______
mile 1 hour/lev (D) -________ N
____________ _ _ _________________________________
As prying eyes, but eyes have true seeing PHB267
 ___ ___ Scintillating
_______________________________
Pattern [Mind-Affecting] _
Il _ ___
VSM 1______
act Close
_______ Conc.
____________
+2 rds -________ _ Y _ _________________________________
Twisting colors confuse, stun, render unconsc. PHB274
 ___ ___ Screen
_______________________________ _
Il _ ___
VS 10
______
min Close
_______ 24 ____________
hours ________
-/Will dis. _
N_ _________________________________
Illusion hides area from vision and scrying PHB274
 ___ ___ Shadow
_______________________________
Evocation, Greater _
Il _ ___
VS 1______
act Special
_______ Special
____________ Will ________
dis. _ Y _ _________________________________
Mimics evocation up to 7th level, 60% real PHB277
 ___ ___ Shout, Greater
_______________________________ [Sonic] _
Ev_ ___
VSF 1______
act 60 ft
_______ Instantaneous Special
____________ ________ Y _ _________________________________
_ Yell deals 10d6 dmg, stuns, damages objects PHB279
 ___ ___ Soul’s Treasure Lost
_______________________________ _
Tr_ ___
VSM 1______
act Close
_______ Instantaneous
____________ For n.
________ Y _ _________________________________
_ Disintegrates subject’s most valuable object BVD104
 ___ ___ Steal Life (LOCATION)
_______________________________ [Evil] _
N_ e ___
VS 1______
act Close
_______ Concentration
____________ For n.
________ Y _ _________________________________
_ Caster drain 1 ability point/round, gets young BVD106
 ___ ___ Summon
_______________________________
Monster VIII _
Co_ ___
VSF 1______
round _______
Close ____________
1 round/lev (D)-________ _ N_ _________________________________
Calls extraplanar (1 8th, 1d3 7th or 1d4+1 6th) PHB287
 ___ ___ Sunburst
_______________________________ [Light] _
Ev_ ___
VSM 1______
act Long
_______ ____________
Instantaneous ________
Ref part. _ Y _ _________________________________
Blinds all within 10 ft, deals 6d6 damage PHB289
 ___ ___ Symbol
_______________________________
of Death [Death] _
N_ e ___
VSM 10
______
min 0_______
ft Special
____________ For ________
n. _
Y _ _________________________________
Triggered rune slays nearby creatures PHB289
 ___ ___ Symbol of Insanity
_______________________________
[Mind-Affecting] _
En_ ___
VSM 10 min
______ 0 ft
_______ Special
____________ Will n.
________ Y _ _________________________________
_ Triggered rune renders creatures insane PHB290
 ___ ___ Sympathy
_______________________________
[Mind-Affecting] _
En_ ___
VSM 1______
hour Close
_______ 2 hours/lev (D)Will
____________ n.
________ Y
_ _ _________________________________
Object or location attracts certain creatures PHB292
 ___ ___ Temporal Stasis
_______________________________ _
Tr_ ___
VSM 1______
act Touch
_______ Permanent
____________ For n.
________ Y _ _________________________________
_ Puts subject into suspended animation PHB293
 ___ ___ Transcribe
_______________________________
Symbol _
Ab_ ___
VSF 1______
act Touch
_______ 10____________
min -________ _ N_ _________________________________
Safely moves untriggered magical symbol SaSt124
 ___ ___ Trap
_______________________________
the Soul _
Co_ ___
VSMF Special
______ _______
Close Permanent
____________ Special________ _ Y _ _________________________________
Imprisons subject within gem PHB295
 ___ ___ Veil
_______________________________
of Undeath [Evil] _
N_ e ___
VSM 1______
act Personal
_______ 10 ____________
min/lev -________ N _ _ _________________________________
You gain undead traits LM72
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Sorcerer/Wizard Spells
KN. PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

9th-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ Absorption


_______________________________ _
Ab_ ___
VS 1______
act Personal
_______ 10 ____________
min/lev -________ N
_ _ _________________________________
You absorb targeted spell energy to fuel yours CA96
 ___ ___ _______________________________
Abyssal Army [Chaotic,Evil] __
Co ___
VS ______
10 min _______
Medium ____________
10 min/lev (D) -________ _
N_ _________________________________
Summons demons to fight for you PlHB92
 ___ ___ _______________________________
Astral Projection _
N_ e ___
VSM ______
30 min _______
Touch ____________ -________
Special _
Y _ _________________________________
Projects you and companions onto Astral Pl. PHB201
 ___ ___ _______________________________
Call Marut [Lawful] __
Co ___
VSX ______
10 min _______
Close ____________ -________
Instantaneous _
N_ _________________________________
A marut aids punishing a time-cheater PlHB96
 ___ ___ _______________________________
Bigby’s Crushing Hand [Force] __
Ev ___
VSMF 1______
act _______
Medium 1____________
round/lev (D)-________ _
Y _ _________________________________
Hand provides cover, pushes/crushes foes PHB203
 ___ ___ Blinding
_______________________________
Glory [Good] __
Co ___
VSM 1______
hour _______
Close ____________
1 hour/lev -________ N
_ _ _________________________________
100-ft/lev radius light blinds evil creatures BED92
 ___ ___ Crushing
_______________________________
Fist of Spite (DIS.) [Evil, Force] __
Ev ___
VSM 1______
act Medium
_______ 1____________
round/lev ________
Special _
Y _ _________________________________
Fist deals 1d6 damage/lev each round BVD89
 ___ ___ _______________________________
Deafening Breath (BREATH) [Sonic] __
Tr S___ 1______
act _______
Personal ____________ -________
Instantaneous _
N_ _________________________________
Your breath weapon also deals sonic damage Dra78
 ___ ___ _______________________________
Dominate Monster [Mind-Affecting] __
En ___
VS 1______
round _______
Close ____________
1 day/lev ________
Will n. _ _ _________________________________
Y Controls monster telepathically PHB224
 ___ ___ _______________________________
Dragon Ally, Greater _
Co_ ___
VX ______
10 min _______
Close ____________ -________
Instantaneous _
N_ _________________________________
Exchange services with a 27 HD dragon Dra111
 ___ ___ _______________________________
Energy Drain _
N_ e ___
VS 1______
act _______
Close ____________ ________
Instantaneous For part. _
Y _ _________________________________
Subject gains 2d4 negative levels PHB226
 ___ ___ Etherealness
_______________________________ _
Tr_ ___
VS 1______
act Touch
_______ 1____________
minn/lev (D) -________ _
Y _ _________________________________
Travel to Ethereal Plane with companions PHB228
 ___ ___ Foresight
_______________________________ _
Di_ ___
VSM 1______
act Touch
_______ 10____________
min/lev ________
Special _
Sp.
_ _________________________________
“Sixth sense” warns of impending danger PHB233
 ___ ___ _______________________________
Freedom _
Ab_ ___
VS 1______
act _______
Close ____________ Will
Instantaneous ________
n. _ _ _________________________________
Y Releases creature from imprisonment PHB233
 ___ ___ _______________________________
Frostfell [Cold] __
Tr ___
VSM 1______
round _______
Medium ____________
1 hour/lev ________
For part. _ _ _________________________________
Sp. Turns all subject in area into ice FB95
 ___ ___ _______________________________
Gate _
Co_ ___
VSX 1______
act _______
Medium ____________ -________
Special _
N_ _________________________________
Connects two planes to travel or summon PHB234
 ___ ___ _______________________________
Heavenly Host [Good,Lawful] __
Co ___
VS ______
10 min _______
Medium ____________
10 min/lev (D) -________ _
N_ _________________________________
Summons archons to fight for you PlHB99
 ___ ___ Hellish Horde
_______________________________ [Lawful,Evil] _
Co_ ___
VS 10 min
______ Medium
_______ 10 min/lev (D) -________
____________ N_ _________________________________
_ Summons devils to fight for you PlHB99
 ___ ___ Hindsight
_______________________________ _
Di_ ___
VSM 1______
hour Personal
_______ Instantaneous
____________ -________ N_ _________________________________
_ You see into the past CV151
 ___ ___ Hold
_______________________________
Monster, Mass [Mind-Affecting] _
En_ ___
VSF 1______
act Medium
_______ 1____________
round/lev (D)Will
________
n. _
Y _ _________________________________
Paralyzes creatures within 30 ft PHB241
 ___ ___ _______________________________
Ice Assassin _
Il _ ___
VSMX 8______
hrs _______
Touch ____________ ________
Instantaneous - _
N_ _________________________________
Creates murderous duplicate of creature FB97
 ___ ___ _______________________________
Iceberg [Cold] _
Ev_ ___
VS 1______
act _______
Long ____________
Instantaneous ________
Special _
Y _ _________________________________
Block of ice deals 20d6 and buries subjects FB101
 ___ ___ _______________________________
Imprisonment _
Ab_ ___
VS 1______
act _______
Touch ____________ Will
Instantaneous ________
n. _ _ _________________________________
Y Entombs creature beneath the earth PHB244
 ___ ___ Invoke Magic
_______________________________ _
Ev_ ___
VSM Swift
______ Personal
_______ 1____________
round -
________ N_ _________________________________
_ Momentarily negate antimagic effects LoM212
 ___ ___ Meteor Swarm
_______________________________ [Fire] _
Ev_ ___
VS 1______
act Long
_______ Instantaneous ________
____________ Special Y _ _________________________________
_ 4 spheres deal 6d6 fire damage PHB253
 ___ ___ Mindrape
_______________________________
[Evil, Mind-Affecting] _
En_ ___
VS 1______
act Medium
_______ Instantaneous
____________ Will ________
n. Y
_ _ _________________________________
Caster learns everything subject knows BVD99
 ___ ___ _______________________________
Mordenkainen’s Disjunction _
Ab_ V___ 1______
act _______
Close ____________ Will
Instantaneous ________
n. _ _ _________________________________
N Dispels magic and disenchants magic items PHB255
 ___ ___ _______________________________
Necrotic Termination [Evil] _
N_ e ___
VSFX 1______
act _______
Medium ____________ ________
Instantaneous For part. _
N_ _________________________________
Permanently eliminates encysted subject LM69
 ___ ___ _______________________________
Perinarch, Planar _
Tr_ ___
VS 1______
act _______
Close 1____________
round/lev ________
Special _
N_ _________________________________
Gain control over morphic plane area PlHB102
 ___ ___ Plague
_______________________________
of Undead [Evil] _
N_ e ___
VSM 1______
act Close
_______ Instantaneous
____________ -________ _
N_ _________________________________
Animates horde of undead LM70
 ___ ___ Power
_______________________________
Word Kill [Death, Mind-Affecting] _
En_ V___ 1______
act Close
_______ Instantaneous
____________ -________ _
Y _ _________________________________
Kills one creature with up to 100 hp PHB263
 ___ ___ Precipitate
_______________________________
Complete Breach _
Co_ ___
VMX 10
______
min 0
_______
ft Special
____________ -________ _
Y _ _________________________________
Rip wide the boundaries between 2 planes PlHB104
 ___ ___ _______________________________
Prismatic Sphere _
Ab_ V___ 1______
act _______
10 ft ____________
10 min/lev (D) ________
Special _ _ _________________________________
Sp. Sphere’s colors have array of effects PHB264
 ___ ___ _______________________________
Programmed Amnesia [Mind-Affecting] _
En_ ___
VSM ______
10 min _______
Close ____________ Will
Permanent ________
n. _
Y _ _________________________________
Destroy, alter or replace memories CA118
 ___ ___ _______________________________
Reaving Dispel _
Ab_ ___
VS 1______
act _______
Medium ____________ ________
Instantaneous Special _
N_ _________________________________
On a dispel, steal spell power and effect CA119
 ___ ___ Refuge
_______________________________ _
Co_ ___
VSM 1______
act Touch
_______ ____________
Until discharg. ________
- _
N_ _________________________________
Alters item to transport its possessor to you PHB269
 ___ ___ Shades
_______________________________ _
Il _ ___
VS 1______
act Special
_______ Special
____________ Will ________
dis. _
Y _ _________________________________
Mimics conjuration up to 8th level, 80% real PHB276
 ___ ___ Shapechange
_______________________________ _
Tr_ ___
VSF 1______
act Personal
_______ 10 ____________
min/lev (D) -________ _
N_ _________________________________
Change into any creature once/round PHB277
 ___ ___ _______________________________
Soul Bind _
N_ e ___
VSF 1______
act _______
Close ____________ Will
Permanent ________
n. _
N_ _________________________________
Traps newly dead soul to prevent resurrection PHB281
 ___ ___ _______________________________
Sphere of Ultimate Destruction _
Co_ ___
VSM 1______
act _______
Medium 1____________
round/lev (D)For________
part. _
Y _ _________________________________
Black sphere didintegrates on ranged touch att. CA123
 ___ ___ Summon
_______________________________
Elemental Monolith [Special] _
Co_ ___
VSM 1______
round _______
Medium ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls powerful elemental creature to fight CA124
 ___ ___ Summon
_______________________________
Monster IX _
Co_ ___
VSF 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls extraplanar (1 9th, 1d3 8th or 1d4+1 7th) PHB288
 ___ ___ Superior
_______________________________
Invisibility _
Il _ ___
VS 10
______
min Touch
_______ ____________
1 hour/lev (D) Will
________
n. _
N_ _________________________________
Subject invisible to all senses, can attack CA125
 ___ ___ Teleportation
_______________________________
Circle _
Co_ ___
VM 10
______
min 0
_______
ft 10 ____________
min/lev (D) ________
- _
Y _ _________________________________
Circle teleports creatures inside to place PHB293
 ___ ___ _______________________________
Time Stop _
Tr_ V___ 1______
act _______
Personal ____________
1d4+1 rounds ________
- _
N_ _________________________________
You act freely for 1d4+1 rounds PHB294
 ___ ___ _______________________________
Transmute Rock to Lava [Earth, Fire] _
Tr_ ___
VS 1______
act _______
Medium ____________ ________
Instantaneous Ref ½ _
N_ _________________________________
Transforms one 10-ft cube, with fire damage CA127
 ___ ___ Unbinding
_______________________________ _
Ab_ ___
VSM 1______
round 180
_______
ft ____________
Instantaneous -________ _
N_ _________________________________
Frees everyone from spells that constrain CD185
 ___ ___ _______________________________
Utterdark [Evil] _
Co_ ___
VSM 3______
rds _______
Close 1____________
hour/lev -________ _
N_ _________________________________
100-ft/lev of darkness, evil creatures can see LoM213
 ___ ___ Wail
_______________________________
of the Banshee [Death, Sonic] _
N_ e V___ 1______
act Close
_______ Instantaneous
____________ For ________
n. _
Y _ _________________________________
Kills one creature/level PHB298
 ___ ___ Weird
_______________________________
[Fear, Mind-Affecting] _
Il _ ___
VS 1______
act Medium
_______ Instantaneous
____________ ________
Special _
Y _ _________________________________
Illusion kills subjects within 30 ft, or deals 3d6 PHB301
 ___ ___ _______________________________
Wish _
Un _ ___
VX 1______
act _______
Special ____________ Special
Special ________ _
Y _ _________________________________
Alters reality PHB302
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Spells
KN. PREP. S CROLL SPELL NAME SCH. COMP. CAST TIME R ANGE D URATION SAVE SR E FFECT

___ Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________


 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________

___ Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________


 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________

___ Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________


 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Spells
KN. PREP. S CROLL SPELL NAME SCH. COMP. CAST TIME R ANGE D URATION SAVE SR E FFECT

___ Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________


 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________

___ Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________


 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
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 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________

___ Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________


 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
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