D&D 3.5E Character Sheet 2.9
D&D 3.5E Character Sheet 2.9
[ ][ ]
Notes: ________________________
Total: ____
Notes: ___________________________________
_________________________________________
____ ____ ____
Gather Information
Handle Animal
Heal
Hide
(C)
(C)
(C)
(C)
____ = ___ + ___
CHA + ___
____ = ___ + ___
CHA + ___
____ = ___ + ___
WIS + ___
____ = ___ + ___
DEX + ___
*
Intimidate (C) ____ = ___ + CHA
___ + ___
Jump (C) ____ = ___ + ___
STR + ___
*
Knowledge(___________) (C) ____ = ___ + ___
INT + ___
Combat Knowledge(___________) (C) ____ = ___ + ___
INT + ___
AB. M ISC S IZE B ASE T OTAL AB. M ISC S IZE B ASE T OTAL AB. M ISC SZ. M. BASE T OTAL Knowledge(___________) (C) ____ = ___ + ___
INT + ___
Knowledge(___________) (C) ____ = ___ + ___
INT + ___
Melee
___+ ___+ ___+ ___
1st = ____ Ranged
___+ ___+ ___+ ___
1st = ____ ___+ _
Grapple Listen (C) ____ = ___ + ___
WIS + ___
678
678
___+
STR ___+ ___+ ___
3rd = ____ ___+
DEX ___+ ___+ ___
3rd = ____ ___+
STR ___+ ___+ ___ = ____ Open Lock (C) ____ = ___ + ___
DEX + ___
Perform (___________) (C) ____ = ___ + CHA
___ + ___
___+ ___+ ___+ ___
4th = ____ ___+ ___+ ___+ ___
4th = ____
Perform (___________) (C) ____ = ___ + CHA
___ + ___
Profession (___________) (C) ____ = ___ + ___
WIS + ___
Initiative 2-Hand Attack: ____ / ____ Speed: _______________ Profession (___________) (C) ____ = ___ + ___
WIS + ___
___+ _ Notes: __________________________________________________ Ride (C) ____ = ___ + ___
DEX + ___
______________________________________________________________________________ Search (C) ____ = ___ + ___
INT + ___
___+
DEX ___ = ____
______________________________________________________________________________ Sense Motive (C) ____ = ___ + ___
WIS + ___
Sleight of Hand (C) ____ = ___ + ___
DEX + ___
*
Spellcraft (C) ____ = ___ + ___
INT + ___
Weapons Spot (C) ____ = ___ + ___
WIS + ___
Survival (C) ____ = ___ + ___
WIS + ___
N AME MODIFIED ATTACKS FEAT M ISC D AMAGE C RITICAL R ANGE S Z/TYPE
Swim (C) ____ = ___ + ___
STR + ___
**
Tumble (C) ____ = ___ + ___
DEX + ___
*
__________________
Unarmed Strike ___/___/___/___/___ ___ ___ ________ ______ ____ ____ Use Magic Device (C) ____ = ___ + ___
CHA + ___
__________________ ___/___/___/___/___ ___ ___ ________ ______ ____ ____ Use Rope (C) ____ = ___ + ___
DEX + ___
__________________ ___/___/___/___/___ ___ ___ ________ ______ ____ ____ __________________ (C) ____ = ___ + ___ + ___
__________________ ___/___/___/___/___ ___ ___ ________ ______ ____ ____ __________________ (C) ____ = ___ + ___ + ___
__________________ ___/___/___/___/___ ___ ___ ________ ______ ____ ____ __________________ (C) ____ = ___ + ___ + ___
__________________ ___/___/___/___/___ ___ ___ ________ ______ ____ ____ (C) Class Skill Untrained Skill
__________________ ___/___/___/___/___ ___ ___ ________ ______ ____ ____ Max. Rank: ____ / ____ * Armor Penalty
General Feats Leadership Greater Spell Focus Still Spell Head ________________________ ___
Acrobatic Lightning Reflexes __________________ Widen Spell Eyes ________________________ ___
Agile Magical Aptitude __________________ Cloak ________________________ ___
Alertness Martial Weapon Profic. Spell Mastery () Epic Feats
Amulet ________________________ ___
Animal Affinity ____________________ Spell Penetration Familiar Spell
Armor Profic., Light ____________________ Greater Spell Penetr. ____________________
Robe ________________________ ___
Armor Profic., Med. Mounted Combat* Stealthy ____________________ Vest ________________________ ___
Armor Profic., H. Mounted Archery* Toughness () Great Smiting () Bracers ________________________ ___
Athletic Ride-By Attack* Track Impr. Elemental Shape Gloves ________________________ ___
Blind-Fight* Spirited Charge* Two-Weapon Fighting* Impr. Fav. Enemy () Rings ________________________ ___
Combat Casting Trample* Two-Weap. Defense* Impr. Metamagic () ________________________ ___
Combat Expertise* Natural Spell Impr. Two-W. Fight.* Impr. Sneak Att. () Belt ________________________ ___
Improved Disarm* Negotiator Great. Two-W. F.* Impr. Spell Capac. () Boots ________________________ ___
Improved Feint* Nimble Fingers Weapon Finesse* Impr. Stunn. Fist ()
Armor ________________________ ___
Improved Trip* Persuasive Weapon Focus* Lasting Inspiration
Combat Reflexes* Point Blank Shot* ____________________ Overwhelming Critical Shield ________________________ ___
Deceitful Far Shot* ____________________ ____________________ In Hand ________________________ ___
Deft Hands Precise Shot* Greater Weap. Focus* ____________________ ________________________ ___
Diligent Impr. Precise Shot* __________________ Planar Turning Readied ________________________ ___
Dodge* Rapid Shot* __________________ Spell Knowledge () ________________________ ___
Mobility* Manyshot* Weapon Specializat.* Terrifying Rage ________________________ ___
Spring Attack* Shot on the Run* __________________ ________________________ ___
Whirlwind Att.* Power Attack* __________________ Other Feats ________________________ ___
Endurance Cleave* Greater Weap. Sp.* ____________________
________________________ ___
Diehard Great Cleave* ________________ ____________________
Eschew Materials Improved Bull Rush* ________________ ____________________ ________________________ ___
Exotic Weapon Profic.* Improved Overrun* ____________________ ________________________ ___
____________________ Improved Sunder* Item Creation Feats ____________________
____________________ Quick Draw* Brew Potion ____________________ ____________________________ ___
Extra Turning () Rapid Reload* Craft Magic Arms/Arm. ____________________ ____________________________ ___
Great Fortitude ____________________ Craft Rod ____________________ ____________________________ ___
Improved Counterspell ____________________ Craft Staff ____________________ ____________________________ ___
Improved Critical* Run Craft Wand ____________________
____________________________ ___
____________________ Self-Sufficient Craft Wondrous Item ____________________
____________________ Shield Proficiency Forge Ring ____________________
____________________________ ___
Improved Familiar Improved Shield Bash* Scribe Scroll ____________________ ____________________________ ___
Improved Initiative* Tower Shield Profic. ____________________ ____________________________ ___
Improved Turning Simple Weapon Profic. Metamagic Feats ____________________ ____________________________ ___
Improved Un. Strike* Skill Focus Empower Spell ____________________ ____________________________ ___
Deflect Arrows* ____________________ Enlarge Spell ____________________ ____________________________ ___
Snatch Arrows* ____________________ Extend Spell ____________________ ____________________________ ___
Improved Grapple* Spell Focus Heighten Spell ____________________ ____________________________ ___
Stunning Fist* ____________________ Maximize Spell
____________________________ ___
Investigator ____________________ Quicken Spell
Iron Will Augment Summon. Silent Spell * Fighter Bonus Feats ____________________________ ___
____________________________ ___
____________________________ ___
____________________________ ___
Race Traits Class Features ____________________________ ___
____________________________ ___
____________________________ ___
Level Adjustment: __________ _______________________________________________________________________________________
_______________________________________________________________________________________ ____________________________ ___
_______________________________________________________________________________________
_______________________________________________________________________________________ ____________________________ ___
_______________________________________________________________________________________
_______________________________________________________________________________________ ____________________________ ___
_______________________________________________________________________________________
_______________________________________________________________________________________ ____________________________ ___
_______________________________________________________________________________________
_______________________________________________________________________________________ _______________________________________________________________________________________
_______________________________________________________________________________________ Total Carried Weight ____
_______________________________________________________________________________________
_______________________________________________________________________________________ _______________________________________________________________________________________
_______________________________________________________________________________________ _______________________________________________________________________________________
_______________________________________________________________________________________ _______________________________________________________________________________________ Carrying Capacity/
_______________________________________________________________________________________
_______________________________________________________________________________________ Movement
Wealth _______________________________________________________________________________________ Load: _____ /_____ /_____
_______________________________________________________________________________________
_______________________________________________________________________________________ Over Head ____
x1 Current Speed ____
PP: _____ GP: _____ SP: _____ CP: _____ _______________________________________________________________________________________ Off Ground ____
x2 Run (x ___) ____
Gems/Jewels: ___________________________ _______________________________________________________________________________________ Push/Drag ____
x5 Alternate Move:
_______________________________________________________________ _______________________________________________________________________________________ Current Load ____ _________________
Other: _________________________________ _______________________________________________________________________________________ Max. Dex. ____ _________________
_______________________________________________________________ _______________________________________________________________________________________ Check Pen. ____ _________________
Henchmen/Animals
N AME R ACE/C LASS HD/L VL HP INIT SPD AC AL ATTACKS D AMAGE SPACE/REACH
_____________________ ____________________ ____ ____ ____ ____ ____ ____ ___________ ____________ ________
_____________________ ____________________ ____ ____ ____ ____ ____ ____ ___________ ____________ ________
_____________________ ____________________ ____ ____ ____ ____ ____ ____ ___________ ____________ ________
_____________________ ____________________ ____ ____ ____ ____ ____ ____ ___________ ____________ ________
Notes: ______________________________________________________________________________________________________________________
____________________________________________________________________________________________________________________________
Henchman/Animal Companion/Familiar Henchman/Animal Companion/Familiar
Name: _______________ Race: __________ Alignment: _____ Name: _______________ Race: __________ Alignment: _____
Class: __________________________________________________ Class: __________________________________________________
Combat Combat
HD: ________ Hit Points: ____ Current: __________________ HD: ________ Hit Points: ____ Current: __________________
Initiative: ____ Speed: ________ Base Att./Grapple: ____/____ Initiative: ____ Speed: ________ Base Att./Grapple: ____/____
AC: ____ Touch: ____ Flat-footed: ____ Sp./Reach: ___/___ AC: ____ Touch: ____ Flat-footed: ____ Sp./Reach: ___/___
Notes/Equipment Notes/Equipment
____________________________________________________________________ ____________________________________________________________________
____________________________________________________________________ ____________________________________________________________________
____________________________________________________________________ ____________________________________________________________________
Name: _______________ Race: __________ Alignment: _____ Name: _______________ Race: __________ Alignment: _____
Class: __________________________________________________ Class: __________________________________________________
Combat Combat
HD: ________ Hit Points: ____ Current: __________________ HD: ________ Hit Points: ____ Current: __________________
Initiative: ____ Speed: ________ Base Att./Grapple: ____/____ Initiative: ____ Speed: ________ Base Att./Grapple: ____/____
AC: ____ Touch: ____ Flat-footed: ____ Sp./Reach: ___/___ AC: ____ Touch: ____ Flat-footed: ____ Sp./Reach: ___/___
Notes/Equipment Notes/Equipment
____________________________________________________________________ ____________________________________________________________________
____________________________________________________________________ ____________________________________________________________________
____________________________________________________________________ ____________________________________________________________________
Bard Powers
Bardic Knowledge:___
INT + ___
Lev + ___ = ____ Countersong: Inspire Competence: Song of Freedom:
Fascinate: Suggestion: Inspire Heroics:
Bardic Music: _____/day Inspire Courage +___: Inspire Greatness: Mass Suggestion:
Bard Spells
KN. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT
o-Level Spells Spells: ___ + ___ = ____ Cast: Save DC: ____ Max. known: ____
___ Dancing
_______________________________
Lights [Light] __
Ev ___
VS 1______
act Medium
_______ 1____________
min (D) -________ _
N_ _________________________________
Creates torches or other lights PHB216
___ Daze
_______________________________
[Mind-Affecting] __
En ___
VSM 1______
act Close
_______ 1____________
round ________
Will n. _
Y_ _________________________________
Humanoid creat. up to 4HD loses next action PHB217
___ _______________________________
Detect Magic __
Di ___
VS 1______
act _______
60 ft ____________
1 min/lev (D) -________ __
N _________________________________
Detects spells and magic items within 60 ft PHB219
___ _______________________________
Flare [Light] __
Ev ___
V 1______
act _______
Close ____________ For
Instantaneous ________
n. _
Y_ _________________________________
Dazzles one creature (-1 to attack) PHB232
___ Ghost
_______________________________
Sound Il_ _ ___
VSM 1______
act Close
_______ 1____________
round/lev (D)Will________
dis. _
N_ _________________________________
Figments sounds PHB235
___ Know Direction
_______________________________ __
Di ___
VS 1______
act Personal
_______ Instantaneous
____________ -________ N_
_ _________________________________
You discern north PHB246
___ Light
_______________________________ [Light] __
Ev ___
VM 1______
act Touch
_______ 10 ____________
min/lev (D) -________ _
N_ _________________________________
Object shines like a torch PHB248
___ Lullaby
_______________________________
[Mind-Affecting] __
En ___
VS 1______
act Medium
_______ ____________
Conc. +1 rd/lev Will
________
n. Y
__ _________________________________
Makes subject drowsy PHB249
___ _______________________________
Mage Hand __
Tr ___
VS 1______
act _______
Close ____________ -________
Concentration _
N_ _________________________________
5-pound telekinesis PHB249
___ _______________________________
Mending __
Tr ___
VS 1______
act _______
10 ft ____________
Instantaneous Will ________
n. __
Y _________________________________
Makes minor repairs to an object PHB253
___ Message
_______________________________
[Language-Dependant] __
Tr ___
VSF 1______
act Medium
_______ 10
____________
min/lev -________ _
N_ _________________________________
Whispered conversation at distance PHB253
___ Open/Close
_______________________________ __
Tr ___
VSF 1______
act Close
_______ Instantaneous
____________ Will n.
________ Y
__ _________________________________
Opens or closes small or light things PHB258
___ Prestidigitation
_______________________________ _ n_
U ___
VS 1______
act _______
10 ft ____________
1 hour -________ N
__ _________________________________
Performs minor tricks PHB264
___ Read
_______________________________
Magic __
Di ___
VSF 1______
act Personal
_______ 10____________
min/lev -________ N
__ _________________________________
Read scrolls and spellbooks PHB269
___ _______________________________
Resistance __
Ab ___
VSM 1______
act _______
Touch 1____________
min ________
Will n. _
Y_ _________________________________
Subject gains +1 on saving throws PHB272
___ _______________________________
Summon Instrument __
Co ___
VS 1______
round _______
0 ft 1____________
min/lev (D) ________
- _
N_ _________________________________
Summons one instrument (caster’s choice) PHB285
___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Bard Spells
KN. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT
1st-Level Spells Spells: ___ + ___ = ____ Cast: Save DC: ____ Max. known: ____
___ _______________________________
Accelerated Movement __
Tr ___
VSM Swift
______ _______
Personal 1____________
round/lev (D)-________ _
N_ _________________________________
Balance, Climb or Move Silently at normal spd CV142
___ _______________________________
Alarm __
Ab ___
VSF 1______
act _______ 2
Close ____________
hrs/lev (D) -________ _
N_ _________________________________
Wards an area, with mental or audible alarm PHB197
___ _______________________________
Animate Rope __
Tr ___
VS 1______
act _______ 1____________
Medium round/lev ________
- _
N_ _________________________________
Masks a rope move at your command PHB199
___ _______________________________
Beastland Ferocity [Mind-Affecting] __
En ___
VSD 1______
act _______ 1____________
Touch min/lev ________
For n. _
Y_ _________________________________
Subject fights without penalty while disabled PlHB95
___ _______________________________
Cause Fear [Fear, Mind-Affecting] _ _e
N ___
VS 1______
act _______ 1d4
Close ____________
rounds ________
Will part. _
Y_ _________________________________
One creat. with up to 5 HD flees PHB208
___ Charm
_______________________________
Person [Mind-Affecting] __
En ___
VS 1______
act Close
_______ 1____________
hr/lev Will
________
n. Y
__ _________________________________
Makes one person your friend PHB209
___ Cheat
_______________________________ [Evil] __
Tr ___
VSF 1______
act Personal
_______ 1____________
min/lev -________ _
N_ _________________________________
Caster rerolls for games of chance Dra109
___ _______________________________
Comprehend Languages __
Di ___
VSM 1______
act _______ 10
Personal ____________
min/lev -________ __
N _________________________________
You understand all spoken/written languages PHB212
___ _______________________________
Confusion, Lesser [Mind-Affecting] __
En ___
VS 1______
act _______ 1____________
Close round ________
Will n. _
Y_ _________________________________
One creature is confused for 1 round PHB212
___ _______________________________
Corrupt Weapon __
Tr ___
VS 1______
act _______ 1____________
Touch min/lev -________ _
N_ _________________________________
Weapon strikes true against good foes DMG182
___ _______________________________
Cure Light Wounds __
Co ___
VS 1______
act _______ Instantaneous
Touch ____________ ________
Will ½ _
Y_ _________________________________
Cures 1d8 hp +1 per level (max. +5) PHB215
___ Detect
_______________________________
Secret Doors __
Di ___
VS 1______
act 60
_______
ft ____________
1 min/lev (D) -________ N
__ _________________________________
Reveals hidden doors within 60 ft PHB220
___ Discern
_______________________________
Bloodline __
Di ___
VSM 1______
act Close
_______ 1____________
round/lev ________
Will n. _
Y_ _________________________________
Know the race of one creature/lev RoD165
___ _______________________________
Disguise Self Il_ _ ___
VS 1______
act _______ 10
Personal ____________
min/lev (D) -________ _
N_ _________________________________
Changes your appearance PHB222
___ _______________________________
Distort Speech [Sonic] __
Tr ___
VS 1______
act _______ 1____________
Close round/lev ________
For n. _
Y_ _________________________________
Subject’s speech is 50% unintelligible CV145
___ _______________________________
Erase __
Tr ___
VS 1______
act _______ Instantaneous
Close ____________ Special________ _
N_ _________________________________
Mundane or magical writing vanishes PHB227
___ _______________________________
Expeditious Retreat __
Tr ___
VS 1______
act _______ 1____________
Personal min/lev (D) -________ _
N_ _________________________________
Your speed increases by 30 feet PHB228
___ Expeditious Retreat, Swift
_______________________________ __
Tr ___
V Swift
______ Personal 1____________
_______ round -
________ N_
_ _________________________________
Your speed increases by 30 feet for 1 round CV149
___ Extract Drug
_______________________________ __
Co ___
VSF 1______
min Touch
_______ Permanent
____________ -________ N_
_ _________________________________
Creates drug from inanimate object BVD94
___ Feather
_______________________________
Fall __
Tr ___
V Imm.
______ Close
_______ 1____________
round/lev ________
Will n. _
Y_ _________________________________
Objects or creatures fall slowly PHB229
___ _______________________________
Focusing Chant [Mind-Affecting] __
En ___
V 1______
act _______ 1____________
Personal min (D) -________ _
N_ _________________________________
Gain bonuses while you don’t speak or cast CV149
___ _______________________________
Friendly Face Il_ _ ___
VS 1______
act _______ 10
Personal ____________
min/lev (D) -________ _
N_ _________________________________
Gain +5 on Diplomacy and Gather Information RoD166
___ _______________________________
Grease __
Co ___
VSM 1______
act _______ 1____________
Close ________
round/lev (D)Special _
N_ _________________________________
Makes 10-ft square or 1 object slippery PHB237
___ Healthful Rest
_______________________________ __
Co ___
VS 10 min
______ Close
_______ 24 hours
____________ Will n.
________ Y_
_ _________________________________
Subject heals at twice the normal rate CV151
___ Herald’s Call
_______________________________
[Mind-Affecting, Sonic] __
En ___
VS Swift
______ 20 ft
_______ 1____________
round Will n.
________ Y_
_ _________________________________
Creatures up to 5 HD in range are slowed CV151
___ Hypnotism
_______________________________[Mind-Affecting] __
En ___
VS 1______
round _______
Close ____________
2d4 rounds (D)Will ________
n. Y
__ _________________________________
Fascinates 2d4 HD of creatures PHB242
___ _______________________________
Identify __
Di ___
VSM 1______
hour _______
Touch ____________ ________
Instantaneous - _
N_ _________________________________
Determines properties of magic item PHB243
___ _______________________________
Incite [Mind-Affecting] __
En ___
VS 1______
act _______ 1____________
Close min/lev ________
Will n. _
Y_ _________________________________
Subject can’t ready actions or delay MHB36
___ _______________________________
Inhibit [Mind-Affecting] __
En ___
VS 1______
act _______ Instantaneous
Medium ____________ Will ________
n. __
Y _________________________________
Subject delays until next round MHB36
___ Inspirational
_______________________________
Boost [Mind-Affecting, Sonic] __
En ___
VS Swift
______ _______
Personal Special
____________ -________ _
N_ _________________________________
Increase Inspire Courage bonuses by 1 CV153
___ Ivory
_______________________________
Flesh __
Tr ___
VS 1______
act Touch
_______ 1____________
hour/lev ________
Will n. _
Y_ _________________________________
Flesh turns white, +5 to Hide in snow/ice FB101
___ Joyful
_______________________________
Noise __
Ab ___
S 1______
act 10
_______
ft Concentration
____________ ________
- _
N_ _________________________________
You negate silence in 10-ft emanation CV154
___ _______________________________
Locate City __
Di ___
V 1______
round _______
10 ____________ -________
mi/levInstantaneous __
N _________________________________
Find nearest city RoD166
___ _______________________________
Locate Touchstone __
Di ___
VS 1______
act Special ____________ -________
_______ Instantaneous _
N_ _________________________________
Find nearest planar touchstone PlHB100
___ _______________________________
Magic Mouth Il_ _ ___
VSM 1______
act _______ Until
Close ____________ ________
discharge Will n. _
Y_ _________________________________
Speaks once when triggered PHB251
___ Master’s
_______________________________
Touch __
Di ___
VF Swift
______ _______
Personal 1____________
min/lev (D) -________ _
N_ _________________________________
You gain proficiency in a weapon or shield CV154
___ No
_______________________________
Light __
Tr ___
VS 1______
act Close
_______ 1____________
min/lev -________ _
N_ _________________________________
Prevents normal light from illuminating BVD100
___ Nystul’s
_______________________________
Magic Aura Il_ _ ___
VSF 1______
act Touch
_______ 1____________
day/lev (D) -________ _
N_ _________________________________
Alters object’s magic aura PHB257
___ _______________________________
Obscure Object __
Ab ___
VSM 1______
act _______ 8
Touch ____________
hours (D) ________
Will n. _
Y_ _________________________________
Masks object against scrying PHB258
___ _______________________________
Phantom Threat [Mind-Affecting] Il_ _ ___
VS 1______
act _______ 1____________
Close round/lev ________
Will n. _
Y_ _________________________________
Subject thinks it’s flanked CW118
___ Ray
_______________________________
of Hope [Good, Mind-Affecting] __
En ___
VS 1______
act Close
_______ 1____________
round/lev ________
Will n. _
Y_ _________________________________
Subject gains +2 on attacks, saves, and checks BED105
___ Remove
_______________________________
Fear __
Ab ___
VS 1______
act Close
_______ 10 ____________
min Will
________
n. Y
__ _________________________________
Suppresses fear or gives +4 on saves PHB271
___ Scholar’s
_______________________________
Touch __
Di ___
VSMF 1______
act Personal
_______ 1____________
round/lev ________
- _
N_ _________________________________
Read books in seconds RoD167
___ Silent
_______________________________
Image Il_ _ ___
VSF 1______
act Long
_______ Concentration
____________ ________
Will dis. _
N_ _________________________________
Creates minor illusion of your design PHB279
___ _______________________________
Sleep [Mind-Affecting] __
En ___
VSM 1______
round _______ ____________
Medium 1 min/lev ________
Will n. _
Y_ _________________________________
Puts 4 HD of creatues into magical slumber PHB280
___ _______________________________
Sorrow [Evil,Mind-Affecting] __
En ___
VSM 1______
act _______ 1____________
Close round/lev ________
Will n. _
Y_ _________________________________
Subject takes -3 on attacks, saves, and checks BVD104
___ Summon
_______________________________
Monster I __
Co ___
VSF 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls extraplanar creature (1 1st-lev) PHB285
___ _______________________________
Tasha’s Hideous Laughter [Mind-Aff.] __
En ___
VSM 1______
act _______ 1____________
Close round/lev ________
Will n. _
Y_ _________________________________
Subject loses action for 1 round/lev PHB292
___ Undetectable
_______________________________
Alignment __
Ab ___
VS 1______
act Close
_______ 24 ____________
hours ________
Will n. _
Y_ _________________________________
Conceals alignment for 24 hours PHB297
___ Unseen
_______________________________
Servant __
Co ___
VSM 1______
act Close
_______ 1____________
hour/lev -________ N
__ _________________________________
Invisible force obeys your commands PHB297
___ _______________________________
Ventriloquism Il_ _ ___
VF 1______
act _______ 1____________
Close min/lev (D) Will ________
dis. _
N_ _________________________________
Throws voice for 1 min/lev PHB298
___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Bard Spells
KN. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT
2nd-Level Spells Spells: ___ + ___ = ____ Cast: Save DC: ____ Max. known: ____
3rd-Level Spells Spells: ___ + ___ = ____ Cast: Save DC: ____ Max. known: ____
___ Allegro
_______________________________ __
Tr ___
VSM 1______
act 10
_______
ft ____________
1 min/lev (D) ________
For n. Y
__ _________________________________
You and allies gain +30 ft speed CV142
___ _______________________________
Analyze Portal __
Di ___
VSM 1______
min _______
60 ft ____________ ________
1 round/lev (D)Special _
N_ _________________________________
Find a nearby portal and its properties PlHB92
___ _______________________________
Analyze Touchstone __
Di ___
VSM 1______
min _______
60 ft ____________ ________
1 round/lev (D)Special _
N_ _________________________________
Find a nearby touchstone and its properties PlHB93
___ _______________________________
Blink __
Tr ___
VS 1______
act _______
Personal 1____________
round/lev (D)-________ _
N_ _________________________________
You randomly vanish and reappear PHB206
___ _______________________________
Charm Monster [Mind-Affecting] __
En ___
VS 1______
act _______
Close 1____________
day/lev ________
Will n. __
Y _________________________________
Makes monster believe it is your ally PHB209
___ Clairaudience/Clairvoyance
_______________________________ __
Di ___
VSF 10
______
min Long
_______ ____________
1 min/lev (D) -________ N
__ _________________________________
Hear or see at a distance for 1 min/lev PHB209
___ Confusion
_______________________________
[Mind-Affecting] __
En ___
VSM 1______
act Medium
_______ 1____________
round/lev ________
Will n. _
Y_ _________________________________
Subject behave oddly for 1 round/lev PHB212
___ _______________________________
Crisis of Confidence [Mind-Affecting] __
En ___
V 1______
act _______
Close 1____________
min/lev ________
Will n. _
Y_ _________________________________
Target loses commander’s aura, no Cha to rally HoB126
___ _______________________________
Crushing Despair [Mind-Affecting] __
En ___
VSM 1______
act _______
30 ft 1____________
min/lev ________
Will n. _
Y_ _________________________________
Subjects get -2 to attack, damage, saves, checks PHB215
___ _______________________________
Cure Serious Wounds __
Co ___
VS 1______
act _______
Touch ____________ ________
Instantaneous Will ½ _
Y_ _________________________________
Cures 3d8 damage +1/lev (max. +15) PHB216
___ _______________________________
Curse of Impending Blades, Legion’s _ _e
N ___
VSM 1______
act _______
Medium 1____________
min/lev -________ _
Y_ _________________________________
Subjects take -2 penalty to AC MHB35
___ Curse
_______________________________
of the Putrid Husk [Fear, Evil, M-A] Il_ _ ___
VSM 1______
act Close
_______ 1____________
rd +1d10 min ________
Will n. _
Y_ _________________________________
Subject is unconscious for 1d10 min BVD89
___ Daylight
_______________________________ [Light] __
Ev ___
VS 1______
act Touch
_______ 10 ____________
min/lev (D) -________ _
N_ _________________________________
60-ft radius of bright light PHB216
___ _______________________________
Deep Slumber [Mind-Affecting] __
En ___
VSM 1______
round _______
Close 1____________
min/lev ________
Will n. _
Y_ _________________________________
Puts 10 HD of creatures to sleep PHB217
___ _______________________________
Dirge of Discord [Evil, Mind-Affecting] __
En ___
VSM 1______
act _______
Close ____________
Conc. ________
+1 rd/lev Will n. __
Y _________________________________
All within 20 ft take various penalties CV145
___ _______________________________
Dispel Magic __
Ab ___
VS 1______
act _______
Medium ____________ -________
Instantaneous _
N_ _________________________________
Cancels magical spells and effects PHB223
___ _______________________________
Displacement Il_ _ ___
VM 1______
act _______
Touch 1____________
round/lev (D)Will________
n. _
Y_ _________________________________
Attacks miss subject 50% PHB223
___ Dissonant Chord
_______________________________ [Sonic] __
Ev ___
VS 1______
act 10 ft
_______ Instantaneous
____________ For ½
________ Y_
_ _________________________________
Deals 1d8/2 lev sonic damage in 10 ft CV145
___ Fear
_______________________________
[Fear, Mind-Affecting] _ _e
N ___
VSM 1______
act 30 ft
_______ 1____________
round/lev Will part.
________ Y_
_ _________________________________
Subjects in cone flee for 1 round/lev PHB229
___ Gaseous
_______________________________
Form __
Tr ___
SM 1______
act Touch
_______ 2 ____________
min/lev (D) -________ _
N_ _________________________________
Subject gets insubstantial and can fly slowly PHB234
___ Geas,
_______________________________
Lesser [Language-Dep., Mind-Affecting] __
En ___
V 1______
round _______
Close ____________
1 dau/lev (D) ________
Will n. _
Y_ _________________________________
Commands subject of 7 HD or less PHB235
___ Glibness
_______________________________ __
Tr ___
S 1______
act Personal
_______ 10 ____________
min/lev (D) -________ _
N_ _________________________________
+30 to Bluff, lies can escape discernment PHB235
___ Good
_______________________________
Hope [Mind-Affecting] __
En ___
VS 1______
act Medium
_______ 1____________
min/lev ________
Will n. _
Y_ _________________________________
Subject gets +2 to attack, damage, saves, checks PHB237
___ Harmonic Chorus
_______________________________
[Mind-Affecting] __
En ___
VSF 1______
act Close
_______ 1____________
round/lev (D)Will n.
________ Y
__ _________________________________
Give another caster +2 lev and +2 DC CV150
___ Haste
_______________________________ __
Tr ___
VSM 1______
act Close
_______ 1____________
round/lev For n.
________ Y_
_ _________________________________
One creat/lev is faster, +1 to attack, saves, AC PHB239
___ Hymn
_______________________________
of Praise [Good, Sonic] __
Ev ___
VS 1______
act Medium
_______ 1____________
round/lev (D)Will________
n. _
Y_ _________________________________
Add +2 lev to good divine casters in range CV152
___ Illusory
_______________________________
Script [Mind-Affecting] Il_ _ ___
VSM 1______
min+ _______
Touch 1____________
day/lev (D) Will ________
n. _
Y_ _________________________________
Only intended reader can decipher PHB243
___ Infernal
_______________________________
Threnody [Evil, Sonic] __
Ev ___
VS 1______
act Medium
_______ 1____________
round/lev (D)Will________
n. _
Y_ _________________________________
Add +2 lev to evil divine casters in range CV152
___ Insignia
_______________________________
of Healing __
Co ___
VSF 1______
act Long
_______ ____________
Instantaneous Will ________
½ _
Y_ _________________________________
Bearers of insignia healed for 1d8 hp +1/lev RoD166
___ Invisibility
_______________________________
Sphere Il_ _ ___
VSM 1______
act Touch
_______ 1____________
min/lev (D) ________
Will n. _
Y_ _________________________________
Makes everyone within 10 ft invisible PHB245
___ Invoke
_______________________________
the Cerulean Sign __
Ev ___
S 1______
act 30
_______
ft ____________
Instantaneous For ________
n. N
__ _________________________________
Aberrations become sickened, nauseated, etc. LoM211
___ Leomund’s
_______________________________
Tiny Hut [Force] __
Ev ___
VSM 1______
act 20
_______
ft ____________
2 hrs/lev (D) -________ N
__ _________________________________
Creates shelter for 10 creatures PHB247
___ Major Image
_______________________________ Il_ _ ___
VSF 1______
act Long
_______ Conc.+3 rds. Will
____________ dis.
________ N_
_ _________________________________
Visual,sound, olfactory, thermal illusion PHB252
___ Phantom Steed
_______________________________ __
Co ___
VS 10 min
______ 0 ft
_______ 1 hr/lev (D)
____________ -________ N
__ _________________________________
Magic horse appears for 1 hr/lev PHB260
___ Refreshment
_______________________________ [Good] __
Co ___
VS 1______
act 20
_______
ft ____________
Instantaneous Will ________
n. Y
__ _________________________________
Cures all nonlethal damage to one creature BED105
___ Remove
_______________________________
Curse __
Ab ___
VS 1______
act Touch
_______ Instantaneous
____________ Will ________
n. Y
__ _________________________________
Frees object or person from curse PHB270
___ Scrying
_______________________________ __
Di ___
VSMF 1______
hour _______
Special 1____________
min/lev ________
Will n. _
Y_ _________________________________
Spies on subject from a distance PHB274
___ Sculpt
_______________________________
Sound __
Tr ___
VS 1______
act Close
_______ 1____________
hour/lev (D) Will________
n. Y
__ _________________________________
Creates new sounds or changes existing ones PHB275
___ Secret Page
_______________________________ __
Tr ___
VSM 10 min
______ Touch
_______ Permanent
____________ -________ N_
_ _________________________________
Changes one page to hide its real content PHB275
___ See
_______________________________
Invisibility __
Di ___
VSM 1______
act Personal
_______ 10 ____________
min/lev (D) -________ _
N_ _________________________________
Reveals invisible creatures or objects PHB275
___ Sepia
_______________________________
Snake Sigil [Force] __
Co ___
VSM 10
______
min Touch
_______ ____________ Ref
Special ________
n. _
N_ _________________________________
Creates text symbol that immobilizes reader PHB276
___ Slow
_______________________________ __
Tr ___
VSM 1______
act Close
_______ 1____________
round/lev ________
Will n. _
Y_ _________________________________
1 subj./lev takes 1 act/round., -2 AC and attack PHB280
___ Speak
_______________________________
with Animals __
Di ___
VS 1______
act Personal
_______ 1____________
min/lev -________ _
N_ _________________________________
You can communicate with animals PHB281
___ Speechlink
_______________________________ __
Di ___
VS 1______
act Touch
_______ 10 ____________
min/lev (D) -________ _
N_ _________________________________
You and another creature can talk even if far CV157
___ Stunning
_______________________________
Screech (DRUG) [Evil, Sonic] __
Ev ___
VSM 1______
act 30
_______
ft 1____________
round For
________
n. _
Y_ _________________________________
All within 30 ft are stunned for 1 round BVD106
___ Summon
_______________________________
Monster III __
Co ___
VSF 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls extraplanar (1 3rd, 1d3 2nd or 1d4+1 1st) PHB286
___ Suppress
_______________________________
Breath Weapon [Mind-Affect.] __
En ___
V 1______
act Close
_______ 1____________
min/lev ________
Will n. _
Y_ _________________________________
Subject can’t use breath weapon Dra115
___ _______________________________
Tormenting Thirst [Mind-Affecting] __
En ___
VS 1______
act _______
Close 1____________
round/lev ________
Will n. _
Y_ _________________________________
Subject is overwhelmed by thirst SaSt124
___ Warcry
_______________________________
[Mind-Affecting] __
En ___
V 1______
act 30
_______
ft ____________
Instantaneous For ________
n. Y
__ _________________________________
Creatures in a 30-ft cone cower for 1d4 rds BED111
___ Winding
_______________________________
Alleys [Mind-Affecting] Il_ _ ___
VS 1______
act Close
_______ 1____________
round/lev ________
Will n. _
Y_ _________________________________
Trap foe in phantasmal maze RoD169
___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Bard Spells
KN. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT
4th-Level Spells Spells: ___ + ___ = ____ Cast: Save DC: ____ Max. known: ____
___ Blinding
_______________________________
Beauty (ABSTINENCE) [Good] __
Tr ___
VS 1______
act Personal
_______ 1____________
round/lev ________
- _
N_ _________________________________
You become beautiful as a nymph, can blind BED92
___ _______________________________
Break Enchantment __
Ab ___
VS 1______
min _______
Close ____________ Special
Instantaneous ________ _
N_ _________________________________
Frees subject from magical effects PHB207
___ _______________________________
Charm Person, Mass [Mind-Affecting] __
En ___
VS 1______
act _______
Close 1____________
hr/lev ________
Will n. _ _ _________________________________
Y Makes all within 30 ft your friends RoD164
___ _______________________________
Cure Critical Wounds __
Co ___
VS 1______
act _______
Touch ____________ ________
Instantaneous Will ½ _
Y _ _________________________________
Cures 4d8 damage +1/lev (max +20) PHB215
___ _______________________________
Detect Scrying __
Di ___
VSM 1______
act _______
40 ft ____________
24 hrs -________ _
N_ _________________________________
Alerts you of magical eavesdropping PHB219
___ Dimension
_______________________________
Door [Teleportation] __
Co ___
V 1______
act Long
_______ ____________
Instantaneous -/Will
________n. _
Sp.
_ _________________________________
Teleports you short distance PHB221
___ Dispel
_______________________________
Water __
Ab ___
VS 1______
act Medium
_______ Instantaneous
____________ Special
________ _
Sp.
_ _________________________________
Cancels water spells, dismisses water creatures SaSt114
___ _______________________________
Dolorous Motes (SACRIFICE) [Mind-Affect.] __
En ___
VS 1______
act _______
Long ____________
1 round/lev (D)Will________
n. _
Y _ _________________________________
Cloud of flickering light dazzles creatures BED97
___ _______________________________
Dominate Person [Mind-Affecting] __
En ___
VS 1______
round _______
Close ____________
1 day/lev ________
Will n. _ _ _________________________________
Y Controls humanoid telepathically PHB224
___ _______________________________
Drums of War [Mind-Affecting] __
En ___
VSF 1______
act _______
Medium ____________
Conc. +1 r/lev -________ _
Y _ _________________________________
Enemies take -2 penalty on attacks and saves HoB126
___ _______________________________
Freedom of Movement __
Ab ___
VSM 1______
act _______
Touch 10____________
min/lev ________
Will n. _
Y _ _________________________________
Subject moves normally despite impediments PHB233
___ Hallucinatory
_______________________________
Terrain Il_ _ ___
VSM 10
______
min Long
_______ ____________
2 hrs/lev (D) Will ________
dis. _
N_ _________________________________
Makes one type of terrain appear like another PHB238
___ Harmonize,
_______________________________
Greater __
Tr ___
VS 1______
act Personal
_______ 1____________
min/lev (D) -________ _
N_ _________________________________
Seamlessly blends magic and music RoS162
___ _______________________________
Hold Monster [Mind-Affecting] __
En ___
VSM 1______
act _______
Medium 1____________
round/lev (D)Will________
n. _
Y _ _________________________________
Paralyzes one creature for 1 round/lev PHB241
___ _______________________________
Inspired Aim [Language-Dep., Mind-Affect.] __
En ___
V 1______
act _______
40 ft ____________ Will
Concentration ________
n. _
Y _ _________________________________
Allies in range gaion +2 on ranged attacks BED101
___ _______________________________
Invisibility, Greater Il_ _ ___
VS 1______
act _______
Touch 1____________
round/lev (D)Will________
n. _
Y _ _________________________________
Subject is invisible even if it attacks PHB245
___ _______________________________
Lay of the Land __
Di ___
VSF 3______
rds _______
Personal ____________ -________
Instantaneous _
N_ _________________________________
Gain an overview of the geography around PlHB100
___ Legend Lore
_______________________________ __
Di ___
VSMF Special
______ Personal
_______ Special
____________ -________ N_ _________________________________
_ Learn tales about a person, place, or thing PHB246
___ Leomund’s Secure Shelter
_______________________________ __
Co ___
VSMF 10 min
______ Close
_______ 2 hrs/lev (D) -________
____________ N_ _________________________________
_ Creates sturdy cottage PHB247
___ Listening
_______________________________
Coin __
Di ___
VSF 1______
act Touch
_______ 1____________
hour/lev (D) -________ _
N_ _________________________________
You can eavesdrop through a magical coin CV154
___ _______________________________
Locate Creature __
Di ___
VSM 1______
act _______
Long ____________
10 min/lev -________ _
N_ _________________________________
Indicates direction to familiar creature PHB249
___ _______________________________
Modify Memory [Mind-Affecting] __
En ___
VS 1______
round _______
Close ____________
Permanent ________
Will n. _
Y _ _________________________________
Changes 5 minutes of subject’s memories PHB255
___ _______________________________
Neutralize Poison __
Co ___
VSM 1______
act _______
Touch 10____________
min/lev ________
Will n. _
Y _ _________________________________
Detoxifies venom in or on subject PHB257
___ Rainbow Pattern
_______________________________
[Mind-Affecting] Il_ _ ___
VSMF 1______
act Medium
_______ Conc. + 1r/lev ________
____________ Will n. Y _ _________________________________
_ Lights fascinate 24 HD of creatures PHB268
___ Repel Vermin
_______________________________ __
Ab ___
VS 1______
act 10 ft
_______ 10 min/lev (D) -/Will
____________ ________n. Y
_ _ _________________________________
Insects, spiders, and vermin stay 10 ft away PHB271
___ Resonating
_______________________________
Bolt [Sonic] __
Ev ___
VS 1______
act 60
_______
ft Instantaneous
____________ ________
Ref ½ _
Y _ _________________________________
Sonic energy deals 1d4/lev damage (max 10d4)CA121
___ _______________________________
Shadow Conjuration Il_ _ ___
VS 1______
act _______
Special ____________ Will
Special ________
dis. _
Y _ _________________________________
Mimics conjuring below 4th lev., 20% real PHB276
___ _______________________________
Shout [Sonic] __
Ev ___
V 1______
act _______
30 ft ____________ ________
Instantaneous Special _
Y _ _________________________________
Deafens all within cone and deals 5d6 damage PHB279
___ _______________________________
Speak with Plants __
Di ___
VS 1______
act _______
Personal 1____________
min/lev -________ _
N_ _________________________________
You can talk to plants and plant creatures PHB282
___ Spectral
_______________________________
Weapon Il_ _ ___
VS Swift
______ _______
Personal 1____________
round/lev (D)Will________
part. _
Y _ _________________________________
Use quasi-real weapon to make touch attacks CV157
___ Summon
_______________________________
Monster IV __
Co ___
VSF 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls extraplanar (1 4th, 1d3 3rd or 1d4+1 2nd) PHB286
___ Undeniable
_______________________________
Gravity, Legion’s __
Tr ___
VSM 1______
act Long
_______ ____________
1 min/lev ________
Will n. _
Y _ _________________________________
Flying creatures lose flying ability MHB40
___ _______________________________
Unluck __
Di ___
VSM 1______
act _______
Close 1____________
round/lev ________
Will n. _
Y _ _________________________________
Target remakes all rolls, taking worse result CA128
___ _______________________________
Voice of the Dragon __
Tr ___
VS 1______
act _______
Personal 10 min/lev (D) -________
____________ _
N_ _________________________________
+10 Bluff, Diplomacy, Intimidate; suggestion Dra115
___ _______________________________
War Cry [Mind-Affecting, Sonic] __
En ___
VS ______
Swift _______
Personal 1____________ ________
round/lev (D)Special _ _ _________________________________
Sp. Gain bonus to attack and damage, panick foes CV158
___ Zone
_______________________________
of Silence Il_ _ ___
VS 1______
round _______
Personal 1____________
hour/lev (D) -________ _
N_ _________________________________
Keeps eavesdroppers from overhearing PHB303
___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
5th-Level Spells Spells: ___ + ___ = ____ Cast: Save DC: ____ Max. known: ____
___ _______________________________
Blink, Greater __
Tr ___
VS 1______
act _______
Personal 1____________
round/lev (D)-________ _ N_ _________________________________
You randomly vanish and reappear CA99
___ Boreal
_______________________________
Wind [Cold] __
Ev ___
VS 1______
act Long
_______ ____________
1 rd + 1r/2 lev For
________
n. _
Y _ _________________________________
Gust of cold deals 1d4/lev and knock back FB89
___ Cure
_______________________________
Light Wounds, Mass __
Co ___
VS 1______
act Close
_______ Instantaneous
____________ Will________
½ _
Y _ _________________________________
Cures 1d8 damage +1/lev for many creatures PHB216
___ Dispel
_______________________________
Magic, Greater __
Ab ___
VS 1______
act Medium
_______ Instantaneous
____________ -________ _ N_ _________________________________
Dispels magical effects, +20 on check PHB223
___ Dragonsight
_______________________________ __
Tr ___
VSF 1______
act Personal
_______ 1____________
min/lev (D) -________ _ N_ _________________________________
Gain low-light vis., darkvision, blindsense Dra112
___ _______________________________
Dream [Mind-Affecting] Il_ _ ___
VS 1______
min _______
Unlimit. ____________ -________ _
Special Y _ _________________________________
Sends message to anyone sleeping PHB225
___ _______________________________
False Vision Il_ _ ___
VSM 1______
act _______
Touch 1____________
hour/lev (D) -________ _ N_ _________________________________
Fools scrying with an illusion PHB229
___ Heroism, Greater
_______________________________
[Mind-Affecting] __
En ___
VS 1______
act Touch
_______ 1____________
min/lev Will n.
________ Y _ _________________________________
_ +4 to attack, saves, skills; temporary hit points PHB240
___ Hide
_______________________________
from Dragons __
Ab ___
SM 1______
act Touch
_______ 10 ____________
min/lev (D) ________
Will n. _
Y _ _________________________________
Dragons can’t perceive 1 subject/2 lev Dra113
___ Improvisation
_______________________________ __
Tr ___
VSM 1______
act Personal
_______ 1____________
round/lev (D)-________ _ N_ _________________________________
You gain luck points equal to twice your level CV152
___ Leomund’s
_______________________________
Billet __
Co ___
VSM 1______
act Close
_______ 2 ____________
hours/lev -________ _ N_ _________________________________
Creates sturdy barracks HoB127
___ _______________________________
Leomund’s Hidden Lodge __
Co ___
VSF ______
10 min _______
Close 24____________
hours -________ _ N_ _________________________________
Creates sturdy camouflaged cottage CA113
___ _______________________________
Mind Fog [Mind-Affecting] __
En ___
VS 1______
act _______
Medium ____________ Will
Special ________
n. _
Y _ _________________________________
Subjects in fog get -10 Wis and Will checks PHB253
___ Mirage
_______________________________
Arcana Il_ _ ___
VS 1______
act Long
_______ ____________
Conc. +1 hr/lev Will
________
dis. _ N_ _________________________________
Terrain and structures appear like another PHB254
___ Mislead
_______________________________ Il_ _ ___
S 1______
act Close
_______ 1____________
round/lev (D)-/Will
________dis. _
N_ _________________________________
Turns you invisible and creates illusory double PHB255
___ Morality
_______________________________
Undone [Evil, Mind-Affecting] __
En ___
VSM 1______
act Close
_______ 10____________
min/lev ________
Will n. _
Y _ _________________________________
Subject becomes evil LoM212
___ Nightmare
_______________________________
[Mind-Affecting, Evil] Il_ _ ___
VS 10
______
min Unlimit.
_______ Instantaneous
____________ Will________
n. Y
_ _ _________________________________
Sends vision dealing 1d10 damage, fatigue PHB257
___ _______________________________
Persistent Image Il_ _ ___
VSF 1______
act _______
Long ____________ ________
1 min/lev (D) Will dis. _ N_ _________________________________
Creates illusion of your design, no concentr. PHB260
___ _______________________________
Seeming Il_ _ ___
VS 1______
act _______
Close 12____________ ________ Sp.
hours (D) Special _ _ _________________________________
Changes appearance of 1 person/2 lev PHB275
___ Shadow
_______________________________
Evocation Il_ _ ___
VS 1______
act Special
_______ Special
____________ Will________
dis. _ Y _ _________________________________
Mimics evocation below 5th lev, 20% real PHB277
___ Shadow
_______________________________
Walk Il_ _ ___
VS 1______
act Touch
_______ 1____________
hour/lev (D) ________
Will n. _
Y _ _________________________________
Step into shadow to travel rapidly PHB277
___ Song
_______________________________
of Discord [Mind-Affecting, Sonic] __
En ___
VS 1______
act Medium
_______ 1____________
round/lev ________
Will n. _
Y _ _________________________________
Forces targets to attack each other PHB281
___ Soul
_______________________________
Shackles (LOCATION) [Evil] _ _e
N ___
VSF 1______
act Close
_______ Instantaneous
____________ -________ _ Y _ _________________________________
Imprisons soul in talisman, can question it BVD104
___ _______________________________
Suggestion, Mass [Lang.-Dep., Mind-Aff.] __
En ___
VM 1______
act _______
Medium 1____________
hour/lev ________
Will n. _
Y _ _________________________________
Compels 1 subject/lev to a course of action PHB285
___ _______________________________
Summon Monster V __
Co ___
VSF 1______
round _______
Close ____________
1 round/lev (D)-________ _ N_ _________________________________
Calls extraplanar (1 5th, 1d3 4th or 1d4+1 3rd) PHB286
___ Telepathy
_______________________________
Block __
Ab ___
VS 1______
act Close
_______ 1____________
round/lev (D)-________ N _ _ _________________________________
Blocks all telepathic communication in 80 ft BED109
___ Wail
_______________________________
of Doom [Fear, Mind-Affecting, Sonic] _ _e
N ___
V 1______
act 30
_______
ft Special
____________ Will________
part. _ Y _ _________________________________
Deal 1d4 dmg/lev in 30-ft cone CV158
___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Bard Spells
KN. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT
6th-Level Spells Spells: ___ + ___ = ____ Cast: Save DC: ____ Max. known: ____
___ Analyze
_______________________________
Dweomer __
Di ___
VSF 1______
act Close
_______ 1____________
round/lev (D)-/Will
________n. N
_ _ _________________________________
Reveals magical aspects of subject PHB197
___ _______________________________
Animate Objects __
Tr ___
VS 1______
act _______
Medium 1____________
round/lev ________
- _
N_ _________________________________
Objects attack your foes PHB199
___ _______________________________
Bestow Curse, Greater __
Tr ___
VS 1______
act _______
Touch ____________ ________
Permanent Will n. _
Y _ _________________________________
Bestows a curse with severe penalties CD153
___ _______________________________
Cacophonic Shield [Sonic] __
Ev ___
VS 1______
act _______
10 ft ____________
1 min/lev (D) For________
part. _
Y _ _________________________________
Shield blocks sound, deals damage, deafens CV144
___ _______________________________
Cat’s Grace, Mass __
Tr ___
VSM 1______
act _______
Close 1____________
min/lev ________
Will n. _
Y _ _________________________________
One subject/lev gets +4 to Dex PHB208
___ Charm
_______________________________
Monster, Mass [Mind-Affecting] __
En ___
V 1______
act Close
_______ 1____________
day/lev Will
________
n. Y
_ _ _________________________________
Monsters in 30 ft believe they are friends PHB209
___ City
_______________________________
Stride __
Co ___
VSM 1______
round _______
Touch Instantaneous
____________ Will________
n. _
Y _ _________________________________
Teleports between two cities RoD164
___ _______________________________
Cure Moderate Wounds, Mass __
Co ___
VS 1______
act _______
Close ____________ Will
Instantaneous ________
½ _
Y _ _________________________________
Cures 2d8 damage +1/lev for many creatures PHB216
___ _______________________________
Eagle’s Splendor, Mass __
Tr ___
VSM 1______
act _______
Close 1____________
min/lev ________
Will n. _
Y _ _________________________________
One subject/lev gets +4 to Cha PHB225
___ _______________________________
Empyreal Ecstasy __
Ab ___
VS 1______
round _______
30 ft 1____________
min/lev (D) ________
Will n. _
Y _ _________________________________
Targets take ½ damage, immune to pain, etc. BED98
___ _______________________________
Eyebite [Evil] _ _e
N ___
VS 1______
act _______
Close 1____________
round/3 lev For________
n. _ _ _________________________________
Y Target becomes panicked, sickened, comatose PHB228
___ Find
_______________________________
the Path __
Di ___
VSF 3______
rds Touch
_______ ____________
10 min/lev -/Will
________n. _
Sp.
_ _________________________________
Shows most direct way to a location PHB230
___ Fox’s
_______________________________
Cunning, Mass __
Tr ___
VSM 1______
act Close
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
One subject/lev gets +4 to Int PHB233
___ _______________________________
Geas/Quest [Lang.-Dep., Mind-Affecting] __
En ___
V ______
10 min _______
Close 1____________
day/lev (D) -________ _ _ _________________________________
Y Places a magical command on a creature PHB234
___ _______________________________
Heaven’s Trumpet (ARCHON)[Good, Sonic] __
Ev ___
SF 1______
act _______
120 ft ____________
Instantaneous For________
n. _ _ _________________________________
Y Blast of music para;yzes foes BED101
___ _______________________________
Heroes’ Feast __
Co ___
VS ______
10 min _______
Close ____________ -________
Special _
N_ _________________________________
Food for 1 creat/lev cures and gives bonuses PHB240
___ _______________________________
Hindsight __
Di ___
VSM 1______
hour _______
Personal ____________ -________
Instantaneous _
N_ _________________________________
You see into the past CV151
___ Mephit Mob
_______________________________ __
Co ___
VS 1______
min Medium
_______ 10 min/lev (D) -________
____________ N_ _________________________________
_ Summons 2d6 mephits of a kind you designate SaSt118
___ Otto’s Irresistible Dance
_______________________________ [Mind-Aff.] __
En ___
V 1______
act Touch
_______ 1d4+1 rounds ________
____________ - Y _ _________________________________
_ Forces subject to dance PHB259
___ Permanent
_______________________________
Image Il_ _ ___
VSF 1______
act Long
_______ ____________
Permanent (D) ________
Will dis. _
N_ _________________________________
Includes sight, sound, and smell PHB260
___ _______________________________
Programmed Image Il_ _ ___
VSF 1______
act _______
Long ____________ ________
Perm, then 1r/l Will dis. _
N_ _________________________________
Creates full illusion triggered by event PHB265
___ _______________________________
Project Image Il_ _ ___
VSM 1______
act _______
Medium 1____________ ________
round/lev (D)Will dis. _
N_ _________________________________
Illusory double can talk and cast spells PHB265
___ _______________________________
Protégé __
Tr ___
VS 1______
round _______
Touch ____________
1 min/lev (D) ________
Will n. _
Y _ _________________________________
Subject can use bardic abilities at ½ your level CV155
___ Scrying, Greater
_______________________________ __
Di ___
VS 1______
act Special
_______ 1____________
hour/lev Will n.
________ Y _ _________________________________
_ As scrying, but faster and longer PHB274
___ Shout, Greater
_______________________________ [Sonic] __
Ev ___
VSF 1______
act 60 ft
_______ Instantaneous
____________ Special
________ Y _ _________________________________
_ Yell deals 10d6 damage, stuns, damages objects PHB279
___ Snowsong
_______________________________[Mind-Affecting] __
En ___
V 1______
act 30
_______
ft 10 ____________
min/lev ________
Will n. _
Y _ _________________________________
Musical snowfall aid allies and hinders foes FB105
___ _______________________________
Summon Monster VI __
Co ___
VSF 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls extraplanar (1 6th, 1d3 5th or 1d4+1 4th) PHB287
___ _______________________________
Sympathetic Vibration [Sonic] __
Ev ___
VSM ______
10 min _______
Touch 1____________
round/lev ________
- _
Y _ _________________________________
Deals 2d10 damage/round to a structure PHB291
___ _______________________________
Veil Il_ _ ___
VS 1______
act _______
Long ____________
Conc. +1 hr/lev ________
Will n. _ _ _________________________________
Y Changes appearance of group of creatures PHB298
___ Wave
_______________________________
of Pain [Evil] _ _e
N ___
SM 1______
act Close
_______ 1____________
round/2 lev ________
For n. Y
_ _ _________________________________
Stuns all in a cone area for 1 round/2 lev BVD109
___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Wizard Schools of Magic
Sorcerer/Wizard Spells
KN. PREP. S CROLL SPELL NAME SCH. COMP. CAST TIME R ANGE D URATION SAVE SR E FFECT
o-Level Spells Spells: ___ + ___ = ____ Cast: Save DC: ____ Max. known: ____
1st-Level Spells Spells: ___ + ___ = ____ Cast: Save DC: ____ Max. known: ____
2nd-Level Spells Spells: ___ + ___ = ____ Cast: Save DC: ____ Max. known: ____
3rd-Level Spells Spells: ___ + ___ = ____ Cast: Save DC: ____ Max. known: ____
4th-Level Spells Spells: ___ + ___ = ____ Cast: Save DC: ____ Max. known: ____
5th-Level Spells Spells: ___ + ___ = ____ Cast: Save DC: ____ Max. known: ____
6th-Level Spells Spells: ___ + ___ = ____ Cast: Save DC: ____ Max. known: ____
7th-Level Spells Spells: ___ + ___ = ____ Cast: Save DC: ____ Max. known: ____
8th-Level Spells Spells: ___ + ___ = ____ Cast: Save DC: ____ Max. known: ____
9th-Level Spells Spells: ___ + ___ = ____ Cast: Save DC: ____ Max. known: ____
___ Level Spells Spells: ___ + ___ = ____ Cast: Save DC: ____ Max. known: ____
___ Level Spells Spells: ___ + ___ = ____ Cast: Save DC: ____ Max. known: ____
___ Level Spells Spells: ___ + ___ = ____ Cast: Save DC: ____ Max. known: ____
___ Level Spells Spells: ___ + ___ = ____ Cast: Save DC: ____ Max. known: ____
___ Level Spells Spells: ___ + ___ = ____ Cast: Save DC: ____ Max. known: ____
___ Level Spells Spells: ___ + ___ = ____ Cast: Save DC: ____ Max. known: ____