Mordheim - Madness - Preview
Mordheim - Madness - Preview
• Warriors immune to fear It was under his clothes now, pulsing and cold.
His muscles were reacting violently, spasming.
• Warriors suffering from stupidity
The others headed back to their camp, cursing
and swearing. The realisation of their compan-
Insanity Table ion’s inevitable fate chilled them to the bone.
Each time a new level is reached you will need to roll They left him, abandoned him to die screaming
first one the Temporary Insanity table (below) and then in the darkness! A spark ignited fury as Deron
on the Insanity table (over) to determine the type and gripped his sword tighter, howling and hacking
duration of insanity that warrior gets. and slashing with hollow eyes. The mass parted
and screamed with him, as he severed tentacles
thrusting, bashing and biting the horrible crea-
ture until his screams were the only sound left
Temporary Insanity Table echoing in the street.
1D6 Duration of Insanity They had fled. They didn’t care about his fate.
They wanted him to die!
1 D6 turns (treat as 2-3, if the
madness occurs during the Soon they would sleep, feeling safe. Feeling
Exploration phase). lucky that someone else had died.
2-3 The next battle. ‘All must pay. All must die! I’ll show them. I’ll
show them...’ Deron vanished muttering and
4-5 Next two battles. giggling into the night on his way home.
6 Indefinite.
Insanity Table
roll 2D6
All results are unique and if you roll a result twice then roll again on this table until you roll a new type of insanity.
Unless otherwise noted, all effects last as long as was rolled on the Temporary Insanity table.