The Complete Superhuman
The Complete Superhuman
Empowering Evolution
Forward
When I made the Superhumans, I believed I was making Chad's race. It was later revealed that Chad was
indeed a Fullbringer, thus the need to bring them into the fold even though they aren't well received.
I feel that Superhumans haven't been well received either, as they seem lackluster when compared to other
races. This book hopes to correct that mistake by giving you new options and powers for your Superhuman, and
also prevent the ever present “I catch on fire” trope that seems to have caught on in Playtest.
As they were first intended they are no longer, so I am throwing away the old design after a fashion, and
providing new feats and abilities for the Superhuman. I am also making new Prestige Paths for them as the old
ones, while good, were limited in scope and function.
All in all I hope, in this book, to make Superhumans something to be respected power wise. Possibly putting
them on par with the Shinigami or the Hollow.
Feats
The following feats supplement the ones in the Core Book, Darkness and Starlight, and in the campaign setting
American Genesis.
Prerequisites:
Feats: Superhuman, Superhuman Threshold, Any one of the Combat feats above (Superhuman Kickboxer,
Superhuman Copoeira Expert or Superhuman Krav Magra Expert), Supersonic Strike
Skills: Flash Step 6+ Ranks, Unarmed Strike 6+ Ranks
Special: 500+ Reiatsu
1 – KICKBACK [PRESTIGE]
While you are using any of your prerequisite combat feats, you may use your legs to deal extra damage. Add
1d6 damage to your damage if you are a Kickboxer or Copoeira Expert. If you're a Krav Maga expert, add 1 to
the Strength or Dexterity damage you deal. To activate this feat you must spend an action dice. You may not
spend multiple action dice to increase this effect. The 1d6 damage increases by 1d6 per 5 levels you possess.
The extra stat damage increases by 1 per 5 levels you possess.
2 – Bonus Feat
4 – Bonus Feat
Prerequisites:
Feats: Superhuman, Superhuman Aptitude, Superhuman Movement Savant or Superhuman Resilliance,
Lightning Reflexes, Great Fortitude or Iron Will
Skills: Fortitude, Reflex or Will Save 6+ Ranks
2 – Bonus Feat
4 – Bonus Feat
Prerequisites:
Feats: Superhuman, Superhuman Agelessness
Skills: Concentration 7+ ranks
Special: Constitution 24+
2 – Bonus Feat
4 – Bonus Feat
Prerequisites:
Feats: Superhuman, Enraged Evolution, Rage, Greater Rage, Mighty Rage
Skills: Unarmed Strike 12+ Ranks, Fortitude 12+ Ranks
2 – Bonus Feat
4 – Bonus Feat
Prerequisites:
Feats: Superhuman, Enraged Evolution, Whirling Frenzy, Greater Frenzy, Mighty Frenzy
Skills: Unarmed Strike 12+ Ranks, Reflex 12+ Ranks
2 – Bonus Feat
4 – Bonus Feat
Prerequisites:
Feats: Superhuman, Superhuman Skill Monkey, Superhuman Sensor, Superhuman Acumen or Superhuman
Charisma
Special: Intelligence, Wisdom or Charisma 22+
2 – Bonus Feat
4 – Bonus Feat
Prerequisites:
Feats: Superhuman, Superhuman Power Master, Superhuman Power Sage, Superhuman Power Commander,
Superhuman Mental Mutation taken twice.
Skills: Unarmed Strike 8+ Ranks
Special: Strength Score 24+
2 – Bonus Feat
4 – Bonus Feat
Prerequisites:
Feats: Superhuman Agility Master, Superhuman Agility Sage, Superhuman Agility Commander, Superhuman
Mental Mutation taken twice.
Skills: Unarmed Strike 8+ Ranks
Special: Dexterity 24+
2 – Bonus Feat
4 – Bonus Feat
Prerequisites:
Feats: Superhuman Body Master, Superhuman Body Sage, Superhuman Body Commander, Superhuman
Mental Mutation taken twice
Skills: Unarmed Strike 8+ Ranks
Special: Constitution 24+
2 – Bonus Feat
4 – Bonus Feat
Prerequisites:
Feats: Superhuman
Skills: Concentration 10+ Ranks
Special: Any three stats 20+
2 – Bonus Feat
4 – Bonus Feat
Prerequisites:
Feats: Superior Enraged Evolution, Superior Enraged Frenzy, Epic Rage, Epic Frenzy
2 – Bonus Feat
4 – Bonus Feat
Prerequisites:
Feats: Superhuman Agility, Superhuman Coporeira Expert, Superhuman Shiftiness, Superhuman Movement
Savant, Superhuman Agility Master, Superhuman Agility Sage, Superhuman Agility Commander, Superhuman
Mental Mutation taken twice.
Special: Dexterity 30+
1 – CONTORTION [PRESTIGE]
You can fit into spaces that others find daunting. You no longer have to move at half speed in spaces one half
your size, and can fit through any space that your head can fit through at half your speed. Your head is two size
categories smaller than you. Also, you gain damage mitigation equal to your Dexterity Modifier + 2 per 3 levels
you possess.
2 – Bonus Feat
4 – Bonus Feat
Prerequisites:
Feats: Superhuman Physical Mutation taken twice, Superhuman Mental Mutation taken twice, Superhuman
Evolution, Superhuman Hyper-Evolution, Evolutionary Perfection.
2 – Bonus Feat
4 – Bonus Feat
Prerequisites:
Feats: Unearthly Grace, Superhuman Agelessness, Exclusive Evolutionary Apotheosis
2 – Bonus Feat
4 – Bonus Feat
5 – DIVINE APOTHESIS
You may now gain an Evolution at -10 levels. You may now take Superhuman Evolution, Superhuman
Secondary Evolution and the Hyper-Evolution Feats, and may enter any Prestige Paths that require
Evolutions/Hyper-Evolution. Also you have no maximum age category, and gain +1 to all Physical Stats and +2
to Mental Stats per 1000 years above Venerable you age to.
Credits
Tite Kubo: Writer and Illustrator of the Bleach Manga
Dire Reverend: Creator of Bleach d20 Classed system 2.0. We borrowed some elements from him as well.
Draxredd: This is the guy that created the original Classless Bleach d20 system
Dionon: This is Me, I created all the content within this booklet that is not copyrighted already or wasn't created
by someone else. Feel free to use it as you see fit, as long as I get credit for it.
Jusditz and Jeroitz: Two people who were very surprised when I revealed this to them, and were tapped for
editing and review purposes.
Giants in the Playground community: For constantly inspiring me to create d20 stuff.
Google and Deviantart: For having such a great selection of pictures to use.
The Complete Superhuman
Empowering those who fight the Darkness
The Complete Superhuman expands on the theories that the Superhuman were created on. Statistics
and using them to your advantage. There are a bevy of new options within to empower your
Superhumans.
The Complete Superhuman is meant to be used with the Bleach d20 Classless system
LEAGALISE
All content within is the intellectual property of Brian Korot, AKA Dionon. It may be used by anyone that
wishes, and may be changed to fit your campaign. If you are going to publish this in any format, or add
to it, please be kind and give me credit, as I am going to be giving credit to those that inspired me to
create this supplement for the d20 classless system. All mentions of the Bleach anime and Manga
including mentions of the Soul Society, Shinigami and Soul Reapers, are used with fair use from Tite
Kubo, Shoen Jump Comics and anyone else I am forgetting to give credit to.