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Roblox Aimbot & ESP Script

The document describes code for a Roblox exploit script that includes features like aimbot and ESP (extra sensory perception). It creates a GUI with tabs for different features. The aimbot tab contains code to aim at the closest enemy player to the mouse cursor. The ESP tab contains code to draw boxes, health bars and other visuals for all players to allow seeing them through walls.

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faehay
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0% found this document useful (0 votes)
535 views73 pages

Roblox Aimbot & ESP Script

The document describes code for a Roblox exploit script that includes features like aimbot and ESP (extra sensory perception). It creates a GUI with tabs for different features. The aimbot tab contains code to aim at the closest enemy player to the mouse cursor. The ESP tab contains code to draw boxes, health bars and other visuals for all players to allow seeing them through walls.

Uploaded by

faehay
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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--KingC44SH On YT!

-- E For kill all

local ScreenGui = Instance.new("ScreenGui")


local Frame = Instance.new("Frame")
local Aimbot = Instance.new("TextButton")
local ESP = Instance.new("TextButton")
local GunMod = Instance.new("TextButton")
local Misc = Instance.new("TextButton")
local AimbotTab = Instance.new("Frame")
local TextButton = Instance.new("TextButton")
local ESPTab = Instance.new("Frame")
local TextButton_2 = Instance.new("TextButton")
local GunModTab = Instance.new("Frame")
local TextButton_3 = Instance.new("TextButton")
local MiscTab = Instance.new("Frame")
local TextButton_4 = Instance.new("TextButton")
local TextButton_5 = Instance.new("TextButton")

--Properties:

ScreenGui.Parent = game.CoreGui
ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling

Frame.Parent = ScreenGui
Frame.BackgroundColor3 = Color3.fromRGB(74, 74, 74)
Frame.Position = UDim2.new(0.317944914, 0, 0.365339577, 0)
Frame.Size = UDim2.new(0, 582, 0, 258)
Frame.Active = true
Frame.Draggable = true

Aimbot.Name = "Aimbot"
Aimbot.Parent = Frame
Aimbot.BackgroundColor3 = Color3.fromRGB(45, 45, 45)
Aimbot.Size = UDim2.new(0, 145, 0, 50)
Aimbot.Font = Enum.Font.SourceSans
Aimbot.Text = "Aimbot"
Aimbot.TextColor3 = Color3.fromRGB(0, 0, 0)
Aimbot.TextScaled = true
Aimbot.TextSize = 14.000
Aimbot.TextWrapped = true

ESP.Name = "ESP"
ESP.Parent = Frame
ESP.BackgroundColor3 = Color3.fromRGB(45, 45, 45)
ESP.Position = UDim2.new(0.248353064, 0, 0, 0)
ESP.Size = UDim2.new(0, 145, 0, 50)
ESP.Font = Enum.Font.SourceSans
ESP.Text = "ESP"
ESP.TextColor3 = Color3.fromRGB(0, 0, 0)
ESP.TextScaled = true
ESP.TextSize = 14.000
ESP.TextWrapped = true

GunMod.Name = "GunMod"
GunMod.Parent = Frame
GunMod.BackgroundColor3 = Color3.fromRGB(45, 45, 45)
GunMod.Position = UDim2.new(0.496662587, 0, 0, 0)
GunMod.Size = UDim2.new(0, 145, 0, 50)
GunMod.Font = Enum.Font.SourceSans
GunMod.Text = "GunMod"
GunMod.TextColor3 = Color3.fromRGB(0, 0, 0)
GunMod.TextScaled = true
GunMod.TextSize = 14.000
GunMod.TextWrapped = true

Misc.Name = "Misc"
Misc.Parent = Frame
Misc.BackgroundColor3 = Color3.fromRGB(45, 45, 45)
Misc.Position = UDim2.new(0.750507355, 0, 0, 0)
Misc.Size = UDim2.new(0, 145, 0, 50)
Misc.Font = Enum.Font.SourceSans
Misc.Text = "Misc"
Misc.TextColor3 = Color3.fromRGB(0, 0, 0)
Misc.TextScaled = true
Misc.TextSize = 14.000
Misc.TextWrapped = true

AimbotTab.Name = "AimbotTab"
AimbotTab.Parent = Frame
AimbotTab.BackgroundColor3 = Color3.fromRGB(74, 74, 74)
AimbotTab.BackgroundTransparency = 1.000
AimbotTab.Position = UDim2.new(0, 0, 0.193798453, 0)
AimbotTab.Size = UDim2.new(0, 581, 0, 208)
AimbotTab.Visible = false

TextButton.Parent = AimbotTab
TextButton.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
TextButton.Size = UDim2.new(0, 582, 0, 50)
TextButton.Font = Enum.Font.SourceSans
TextButton.Text = "Aimbot"
TextButton.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton.TextScaled = true
TextButton.TextSize = 14.000
TextButton.TextWrapped = true
TextButton.MouseButton1Down:connect(function()

local players = game:GetService("Players")


local plr = players.LocalPlayer
local mouse = plr:GetMouse()
local camera = game.Workspace.CurrentCamera
local teamcheck = true

local function ClosestPlayerToMouse()


local target = nil
local dist = math.huge
for i,v in pairs(players:GetPlayers()) do
if v.Name ~= plr.Name then
if v.Character and v.Character:FindFirstChild("Humanoid")
and v.Character.Humanoid.Health ~= 0 and
v.Character:FindFirstChild("HumanoidRootPart") and teamcheck and v.TeamColor ~=
plr.TeamColor then
local screenpoint =
camera:WorldToScreenPoint(v.Character.HumanoidRootPart.Position)
local check = (Vector2.new(mouse.X,mouse.Y)-
Vector2.new(screenpoint.X,screenpoint.Y)).magnitude
if check < dist then
target = v
dist = check
end
end
end
end

return target
end

local mt = getrawmetatable(game)
local namecall = mt.__namecall
setreadonly(mt,false)

mt.__namecall = function(self,...)
local args = {...}
local method = getnamecallmethod()

if tostring(self) == "HitPart" and method == "FireServer" then


args[1] = ClosestPlayerToMouse().Character.Head
args[2] = ClosestPlayerToMouse().Character.Head.Position
return self.FireServer(self, unpack(args))
end
return namecall(self,...)
end
end)

ESPTab.Name = "ESPTab"
ESPTab.Parent = Frame
ESPTab.BackgroundColor3 = Color3.fromRGB(74, 74, 74)
ESPTab.BackgroundTransparency = 1.000
ESPTab.Position = UDim2.new(0, 0, 0.193798453, 0)
ESPTab.Size = UDim2.new(0, 581, 0, 208)
ESPTab.Visible = false

TextButton_2.Parent = ESPTab
TextButton_2.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
TextButton_2.Size = UDim2.new(0, 582, 0, 50)
TextButton_2.Font = Enum.Font.SourceSans
TextButton_2.Text = "ESP"
TextButton_2.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_2.TextScaled = true
TextButton_2.TextSize = 14.000
TextButton_2.TextWrapped = true
TextButton_2.MouseButton1Down:connect(function()
local lplr = game.Players.LocalPlayer
local camera = game:GetService("Workspace").CurrentCamera
local CurrentCamera = workspace.CurrentCamera
local worldToViewportPoint = CurrentCamera.worldToViewportPoint

local HeadOff = Vector3.new(0, 0.5, 0)


local LegOff = Vector3.new(0,3,0)

for i,v in pairs(game.Players:GetChildren()) do


local BoxOutline = Drawing.new("Square")
BoxOutline.Visible = false
BoxOutline.Color = Color3.new(0,0,0)
BoxOutline.Thickness = 3
BoxOutline.Transparency = 1
BoxOutline.Filled = false

local Box = Drawing.new("Square")


Box.Visible = false
Box.Color = Color3.new(1,1,1)
Box.Thickness = 1
Box.Transparency = 1
Box.Filled = false

local HealthBarOutline = Drawing.new("Square")


HealthBarOutline.Thickness = 3
HealthBarOutline.Filled = false
HealthBarOutline.Color = Color3.new(0,0,0)
HealthBarOutline.Transparency = 1
HealthBarOutline.Visible = false

local HealthBar = Drawing.new("Square")


HealthBar.Thickness = 1
HealthBar.Filled = false
HealthBar.Transparency = 1
HealthBar.Visible = false

function boxesp()
game:GetService("RunService").RenderStepped:Connect(function()
if v.Character ~= nil and
v.Character:FindFirstChild("Humanoid") ~= nil and
v.Character:FindFirstChild("HumanoidRootPart") ~= nil and v ~= lplr and
v.Character.Humanoid.Health > 0 then
local Vector, onScreen =
camera:worldToViewportPoint(v.Character.HumanoidRootPart.Position)

local RootPart = v.Character.HumanoidRootPart


local Head = v.Character.Head
local RootPosition, RootVis =
worldToViewportPoint(CurrentCamera, RootPart.Position)
local HeadPosition =
worldToViewportPoint(CurrentCamera, Head.Position + HeadOff)
local LegPosition =
worldToViewportPoint(CurrentCamera, RootPart.Position - LegOff)

if onScreen then
BoxOutline.Size = Vector2.new(1000 /
RootPosition.Z, HeadPosition.Y - LegPosition.Y)
BoxOutline.Position =
Vector2.new(RootPosition.X - BoxOutline.Size.X / 2, RootPosition.Y -
BoxOutline.Size.Y / 2)
BoxOutline.Visible = true

Box.Size = Vector2.new(1000 / RootPosition.Z,


HeadPosition.Y - LegPosition.Y)
Box.Position = Vector2.new(RootPosition.X -
Box.Size.X / 2, RootPosition.Y - Box.Size.Y / 2)
Box.Visible = true

HealthBarOutline.Size = Vector2.new(2,
HeadPosition.Y - LegPosition.Y)
HealthBarOutline.Position = BoxOutline.Position
- Vector2.new(6,0)
HealthBarOutline.Visible = true

HealthBar.Size = Vector2.new(2, (HeadPosition.Y


- LegPosition.Y) / (game:GetService("Players")
[v.Character.Name].NRPBS["MaxHealth"].Value / math.clamp(game:GetService("Players")
[v.Character.Name].NRPBS["Health"].Value, 0, game:GetService("Players")
[v.Character.Name].NRPBS:WaitForChild("MaxHealth").Value)))
HealthBar.Position = Vector2.new(Box.Position.X
- 6, Box.Position.Y + (1 / HealthBar.Size.Y))
HealthBar.Color = Color3.fromRGB(255 - 255 /
(game:GetService("Players")[v.Character.Name].NRPBS["MaxHealth"].Value /
game:GetService("Players")[v.Character.Name].NRPBS["Health"].Value), 255 /
(game:GetService("Players")[v.Character.Name].NRPBS["MaxHealth"].Value /
game:GetService("Players")[v.Character.Name].NRPBS["Health"].Value), 0)
HealthBar.Visible = true

if v.TeamColor == lplr.TeamColor then


--- Our Team
BoxOutline.Visible = false
Box.Visible = false
HealthBarOutline.Visible = false
HealthBar.Visible = false
else
---Enemy Team
BoxOutline.Visible = true
Box.Visible = true
HealthBarOutline.Visible = true
HealthBar.Visible = true
end

else
BoxOutline.Visible = false
Box.Visible = false
HealthBarOutline.Visible = false
HealthBar.Visible = false
end
else
BoxOutline.Visible = false
Box.Visible = false
HealthBarOutline.Visible = false
HealthBar.Visible = false
end
end)
end
coroutine.wrap(boxesp)()
end

game.Players.PlayerAdded:Connect(function(v)
local BoxOutline = Drawing.new("Square")
BoxOutline.Visible = false
BoxOutline.Color = Color3.new(0,0,0)
BoxOutline.Thickness = 3
BoxOutline.Transparency = 1
BoxOutline.Filled = false

local Box = Drawing.new("Square")


Box.Visible = false
Box.Color = Color3.new(1,1,1)
Box.Thickness = 1
Box.Transparency = 1
Box.Filled = false

local HealthBarOutline = Drawing.new("Square")


HealthBarOutline.Thickness = 3
HealthBarOutline.Filled = false
HealthBarOutline.Color = Color3.new(0,0,0)
HealthBarOutline.Transparency = 1
HealthBarOutline.Visible = false

local HealthBar = Drawing.new("Square")


HealthBar.Thickness = 1
HealthBar.Filled = false
HealthBar.Transparency = 1
HealthBar.Visible = false

function boxesp()
game:GetService("RunService").RenderStepped:Connect(function()
if v.Character ~= nil and
v.Character:FindFirstChild("Humanoid") ~= nil and
v.Character:FindFirstChild("HumanoidRootPart") ~= nil and v ~= lplr and
v.Character.Humanoid.Health > 0 then
local Vector, onScreen =
camera:worldToViewportPoint(v.Character.HumanoidRootPart.Position)

local RootPart = v.Character.HumanoidRootPart


local Head = v.Character.Head
local RootPosition, RootVis =
worldToViewportPoint(CurrentCamera, RootPart.Position)
local HeadPosition =
worldToViewportPoint(CurrentCamera, Head.Position + HeadOff)
local LegPosition =
worldToViewportPoint(CurrentCamera, RootPart.Position - LegOff)

if onScreen then
BoxOutline.Size = Vector2.new(1000 /
RootPosition.Z, HeadPosition.Y - LegPosition.Y)
BoxOutline.Position =
Vector2.new(RootPosition.X - BoxOutline.Size.X / 2, RootPosition.Y -
BoxOutline.Size.Y / 2)
BoxOutline.Visible = true

Box.Size = Vector2.new(1000 / RootPosition.Z,


HeadPosition.Y - LegPosition.Y)
Box.Position = Vector2.new(RootPosition.X -
Box.Size.X / 2, RootPosition.Y - Box.Size.Y / 2)
Box.Visible = true

HealthBarOutline.Size = Vector2.new(2,
HeadPosition.Y - LegPosition.Y)
HealthBarOutline.Position = BoxOutline.Position
- Vector2.new(6,0)
HealthBarOutline.Visible = true

HealthBar.Size = Vector2.new(2, (HeadPosition.Y


- LegPosition.Y) / (game:GetService("Players")
[v.Character.Name].NRPBS["MaxHealth"].Value / math.clamp(game:GetService("Players")
[v.Character.Name].NRPBS["Health"].Value, 0, game:GetService("Players")
[v.Character.Name].NRPBS:WaitForChild("MaxHealth").Value)))
HealthBar.Position = Vector2.new(Box.Position.X
- 6, Box.Position.Y + (1/HealthBar.Size.Y))
HealthBar.Color = Color3.fromRGB(255 - 255 /
(game:GetService("Players")[v.Character.Name].NRPBS["MaxHealth"].Value /
game:GetService("Players")[v.Character.Name].NRPBS["Health"].Value), 255 /
(game:GetService("Players")[v.Character.Name].NRPBS["MaxHealth"].Value /
game:GetService("Players")[v.Character.Name].NRPBS["Health"].Value), 0)

HealthBar.Visible = true

if v.TeamColor == lplr.TeamColor then


--- Our Team
BoxOutline.Visible = false
Box.Visible = false
HealthBarOutline.Visible = false
HealthBar.Visible = false
else
---Enemy Team
BoxOutline.Visible = true
Box.Visible = true
HealthBarOutline.Visible = true
HealthBar.Visible = true
end

else
BoxOutline.Visible = false
Box.Visible = false
HealthBarOutline.Visible = false
HealthBar.Visible = false
end
else
BoxOutline.Visible = false
Box.Visible = false
HealthBarOutline.Visible = false
HealthBar.Visible = false
end
end)
end
coroutine.wrap(boxesp)()
end)
end)

GunModTab.Name = "GunModTab"
GunModTab.Parent = Frame
GunModTab.BackgroundColor3 = Color3.fromRGB(74, 74, 74)
GunModTab.BackgroundTransparency = 1.000
GunModTab.Position = UDim2.new(0, 0, 0.193798453, 0)
GunModTab.Size = UDim2.new(0, 581, 0, 208)
GunModTab.Visible = false

TextButton_3.Parent = GunModTab
TextButton_3.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
TextButton_3.Size = UDim2.new(0, 582, 0, 50)
TextButton_3.Font = Enum.Font.SourceSans
TextButton_3.Text = "GunMod"
TextButton_3.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_3.TextScaled = true
TextButton_3.TextSize = 14.000
TextButton_3.TextWrapped = true
TextButton_3.MouseButton1Down:connect(function()
shared.infammo = false;
shared.norecoil = false;
shared.nospread = false;
shared.auto = false;

local Library =
loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/forumsLib/main/so
urce.lua"))()
local Forums = Library.new("Arsenal Gun Modification")

local Section = Forums:NewSection('Features')

Section:NewToggle('Infinite Ammo', function(state)


shared.infammo = state
end)

Section:NewToggle('No Recoil', function(state)


shared.norecoil = state
end)

Section:NewToggle('No Spread', function(state)


shared.nospread = state
end)

Section:NewToggle('Automatic Gun', function(state)


shared.auto = state
end)

local func;
for i,v in next, getgc(true) do
if typeof(v) == "table" and rawget(v, 'countammo') then
func = v
end
end

local mt = getrawmetatable(game);
setreadonly(mt,false)
local newindex = mt.__newindex

mt.__newindex = newcclosure(function(Instance, Property, Value)


if tostring(Instance) == 'Clip' and Instance:IsA('TextLabel') and
tostring(Instance.Parent) == 'Ammo' then
if Property == 'Text' then
if shared.infammo then
func.ammocount = 999
end
if shared.norecoil then
func.recoil = 0
end
if shared.nospread then
func.spreadmodifier = 0
func.currentspread = 0
end
if shared.auto then
func.mode = 'automatic'
end
end
end
return newindex(Instance, Property, Value)
end)
end)

MiscTab.Name = "MiscTab"
MiscTab.Parent = Frame
MiscTab.BackgroundColor3 = Color3.fromRGB(74, 74, 74)
MiscTab.BackgroundTransparency = 1.000
MiscTab.Position = UDim2.new(0, 0, 0.193798453, 0)
MiscTab.Size = UDim2.new(0, 581, 0, 208)
MiscTab.Visible = false

TextButton_4.Parent = MiscTab
TextButton_4.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
TextButton_4.Size = UDim2.new(0, 582, 0, 50)
TextButton_4.Font = Enum.Font.SourceSans
TextButton_4.Text = "Kill All"
TextButton_4.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_4.TextScaled = true
TextButton_4.TextSize = 14.000
TextButton_4.TextWrapped = true
TextButton_4.MouseButton1Down:connect(function()
game.Players.LocalPlayer:GetMouse().KeyDown:Connect(function(k)
if k == "e" then
local Gun =
game.ReplicatedStorage.Weapons:FindFirstChild(game.Players.LocalPlayer.NRPBS.Equipp
edTool.Value);
local Crit = math.random() > .6 and true or false;
for i,v in pairs(game.Players:GetPlayers()) do
if v and v.Character and v.Character:FindFirstChild("Head")
then
local Distance =
(game.Players.LocalPlayer.Character.Head.Position -
v.Character.Head.Position).magnitude
for i = 1,10 do

game.ReplicatedStorage.Events.HitPart:FireServer(v.Character.Head,
v.Character.Head.Position +
Vector3.new(math.random(), math.random(), math.random()),
Gun.Name,
Crit and 2 or 1,
Distance,
Backstab,
Crit,
false,
1,
false,
Gun.FireRate.Value,
Gun.ReloadTime.Value,
Gun.Ammo.Value,
Gun.StoredAmmo.Value,
Gun.Bullets.Value,
Gun.EquipTime.Value,
Gun.RecoilControl.Value,
Gun.Auto.Value,
Gun['Speed%'].Value,

game.ReplicatedStorage.wkspc.DistributedTime.Value);
end
end
end
end
end)
end)

TextButton_5.Parent = MiscTab
TextButton_5.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
TextButton_5.Position = UDim2.new(0, 0, 0.25, 0)
TextButton_5.Size = UDim2.new(0, 581, 0, 50)
TextButton_5.Font = Enum.Font.SourceSans
TextButton_5.Text = "Admin CMDS"
TextButton_5.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_5.TextScaled = true
TextButton_5.TextSize = 14.000
TextButton_5.TextWrapped = true
TextButton_5.MouseButton1Down:connect(function()
-- Creator: illremember#3799

-- Credits to infinite yield, harkinian, dex creators

prefix = ";"
wait(0.3)
Commands = {
'[-] cmdbar is shown when ; is pressed.',
'[1] kill [plr] -- You need a tool! Will kill the player, use rkill to
kill you and player',
'[2] bring [plr] -- You need a tool! Will bring player to you',
'[3] spin [plr] -- You need a tool! Makes you and the player spin
crazy',
'[4] unspin -- Use after using spin cmd and dying, so you stop loop
teleporting',
'[5] attach [plr] -- You need a tool! Attaches you to player',
'[6] unattach [plr] -- Attempts to unattach you from a player',
'[7] follow [plr] -- Makes you follow behind the player',
'[8] unfollow',
'[9] freefall [plr] -- You need a tool! Teleports you and the player up
into the air',
'[10] trail [plr] -- The opposite of follow, you stay infront of
player',
'[11] untrail',
'[12] orbit [plr] -- Makes you orbit the player',
'[13] unorbit',
'[14] fling [plr] -- Makes you fling the player',
'[15] unfling',
'[16] fecheck -- Checks if the game is FE or not',
'[17] void [plr] -- Teleports player to the void',
'[18] noclip -- Gives you noclip to walk through walls',
'[19] clip -- Removes noclip',
'[20] speed [num]/ws [num] -- Changes how fast you walk 16 is default',
'[21] jumppower [num]/jp [num] -- Changes how high you jump 50 is
default',
'[22] hipheight [num]/hh [num] -- Changes how high you float 0 is
default',
'[23] default -- Changes your speed, jumppower and hipheight to default
values',
'[24] annoy [plr] -- Loop teleports you to the player',
'[25] unannoy',
'[26] headwalk [plr] -- Loop teleports you to the player head',
'[27] unheadwalk',
'[28] nolimbs -- Removes your arms and legs',
'[29] god -- Gives you FE Godmode',
'[30] drophats -- Drops your accessories',
'[31] droptool -- Drops any tool you have equipped',
'[32] loopdhats -- Loop drops your accessories',
'[33] unloopdhats',
'[34] loopdtool -- Loop drops any tools you have equipped',
'[35] unloopdtool',
'[36] invisible -- Gives you invisibility CREDIT TO TIMELESS',
'[37] view [plr] -- Changes your camera to the player character',
'[38] unview',
'[39] goto [plr] -- Teleports you to player',
'[40] fly -- Allows you to fly, credit to Infinite Yield',
'[41] unfly',
'[42] chat [msg] -- Makes you chat a message',
'[43] spam [msg] -- Spams a message',
'[44] unspam',
'[45] spamwait [num] -- Changes delay of chatting a message for the
spam command in seconds default is 1 second',
'[46] pmspam [plr] -- Spams a player in private message',
'[47] unpmspam',
'[48] cfreeze [plr] -- Freezes a player on your client, they will only
be frozen for you',
'[49] uncfreeze [plr]',
'[50] unlockws -- Unlocks the workspace',
'[51] lockws -- Locks the workspace',
'[52] btools -- Gives you btools that will only show to you useful for
deleting certain blocks only for you',
'[53] pstand -- Enables platform stand',
'[54] unpstand -- Disables platform stand',
'[55] blockhead -- Removes your head mesh',
'[56] sit',
'[57] bringobj [obj] -- Only shows on client, brings an object/part to
you constantly, can be used to bring healing parts, weapons, money etc, type in
exact name',
'[58] wsvis [num] -- Changes visibility of workspace parts, num should
be between 0 and 1, only shows client sided',
'[59] hypertotal -- Loads in my FE GUI Hypertotal',
'[60] cmds -- Prints all commands',
'[61] rmeshhats/blockhats -- Removes the meshes of all your accessories
aka block hats',
'[62] rmeshtool/blocktool -- Removes the mesh of the tool you have
equipped aka block tool',
'[63] spinner -- Makes you spin',
'[64] nospinner',
'[65] reach [num] -- Gives you reach, mostly used for swords, say
;reachd for default and enter number after for custom',
'[66] noreach -- Removes reach, must have tool equipped',
'[67] rkill [plr] -- Kills you and the player, use kill to just kill
the player without dying',
'[68] tp me [plr] -- Alternative to goto',
'[69] cbring [plr] -- Brings player infront of you, shows only on
client, allows you to do damage to player',
'[70] uncbring',
'[71] swap [plr] -- You need a tool! Swaps players position with yours
and your position with players',
'[72] givetool [plr] -- Gives the tool you have equipped to the
player',
'[73] glitch [plr] -- Glitches you and the player, looks very cool',
'[74] unglitch -- Unglitches you',
'[75] grespawn -- Alternative to normal respawn and usually works best
for when you want to reset with FE Godmode',
'[76] explorer -- Loads up DEX',
'[77] reset -- Resets your character.',
'[78] anim [id] -- Applies an animation on you, must be created by
ROBLOX',
'[79] animgui -- Loads up Energize animations GUI',
'[80] savepos -- Saves your current position',
'[81] loadpos -- Teleports you to your saved position',
'[82] bang [plr] -- 18+ will not work if you have FE Godmode on',
'[83] unbang',
'[84] delcmdbar -- Removes the command bar completely',
'[85] bringmod [obj] -- Brings all the parts in a model, client only,
comes from ;bringobj enter exact name of model',
'[86] shutdown -- Uses harkinians script to shutdown server',
'[87] respawn -- If grespawn doesnt work you can use respawn',
'[88] delobj [obj] -- Deletes a certain brick in workspace, client
sided',
'[89] getplrs -- Prints all players in game',
'[90] deldecal -- Deletes all decals client sided',
'[91] opfinality -- Loads in my FE GUI Opfinality',
'[92] remotes -- Prints all remotes in the game in the console when
added',
'[93] noremotes -- Stops printing remotes',
'[94] tpdefault -- Stops all loop teleports to a player',
'[95] stopsit -- Will not allow you to sit',
'[96] gosit -- Allows you to sit',
'[97] clicktp -- Enables click tp',
'[98] noclicktp -- Disables click tp',
'[99] toolson -- If any tools are dropped in the workspace you will
automatically get them',
'[100] toolsoff -- Stops ;toolson',
'[101] version -- Gets the admin version',
'[102] state [num] -- Changes your humanoid state, ;unstate to stop.',
'[103] gravity [num] -- Changes workspace gravity default is 196.2',
'[104] pgs -- Checks if the game has PGSPhysicsSolverEnabled enabled',
'[105] clickdel -- Delete any block you press q on, client sided',
'[106] noclickdel -- Stops clickdel',
'[107] looprhats -- Loop removes mesh of your hats/loop block hats',
'[108] unlooprhats -- Stops loop removing mesh',
'[109] looprtool -- Loop removes mesh of your tool/loop block tools',
'[110] unlooprtool -- Stops loop removing mesh',
'[111] givealltools [plr] -- Gives all the tools you have in your
backpack to the player',
'[112] age [plr] -- Makes you chat the account age of the player',
'[113] id [plr] -- Makes you chat the account ID of the player',
'[114] .age [plr] -- Privately shows you the account age of the
player',
'[115] .id [plr] -- Privately shows you the account ID of the player',
'[116] gameid -- Shows the game ID',
'[117] removeinvis -- Removes all invisible walls/parts, client sided',
'[118] removefog -- Removes fog, client sided',
'[119] disable -- Disables your character by removing humanoid',
'[120] enable -- Enables your character by adding humanoid',
'[121] prefix [key] -- Changes the prefix used, default is ;',
'[122] ;resetprefix -- Resets the prefix to ; incase you change it to
an unusable prefix. Say exactly ";resetprefix" to do this command, no matter what
your prefix is set to.',
'[123] flyspeed [num] -- Change your fly speed, default is 1',
'[124] carpet [plr] -- Makes you a carpet for a player, will not work
if FE Godmode is on',
'[125] uncarpet -- Stops carpet player',
'[126] stare [plr] -- Turns your character to stare at another player',
'[127] unstare -- Stops stare player',
'[128] logchat -- Logs all chat (including /e and whispers) of all
players',
'[129] unlogchat -- Disables logchat',
'[130] fixcam -- Fixes/resets your camera',
'[131] unstate -- Stops changing state',
}
speedget = 1

lplayer = game:GetService("Players").LocalPlayer

lplayer.CharacterAdded:Connect(function(character)
spin = false
flying = false
staring = false
banpl = false
end)

function change()
prefix = prefix
speedfly = speedfly
end

function GetPlayer(String) -- Credit to Timeless/xFunnieuss


local Found = {}
local strl = String:lower()
if strl == "all" then
for i,v in pairs(game:GetService("Players"):GetPlayers()) do
table.insert(Found,v)
end
elseif strl == "others" then
for i,v in pairs(game:GetService("Players"):GetPlayers()) do
if v.Name ~= lplayer.Name then
table.insert(Found,v)
end
end
elseif strl == "me" then
for i,v in pairs(game:GetService("Players"):GetPlayers()) do
if v.Name == lplayer.Name then
table.insert(Found,v)
end
end
else
for i,v in pairs(game:GetService("Players"):GetPlayers()) do
if v.Name:lower():sub(1, #String) == String:lower() then
table.insert(Found,v)
end
end
end
return Found
end
local Mouse = lplayer:GetMouse()

spin = false
followed = false
traill = false
noclip = false
annoying = false
hwalk = false
droppinghats = false
droppingtools = false
flying = false
spamdelay = 1
spamming = false
spammingpm = false
cbringing = false
remotes = true
added = true
binds = false
stopsitting = false
clickgoto = false
gettingtools = false
removingmeshhats = false
removingmeshtool = false
clickdel = false
staring = false
chatlogs = false
banpl = false
changingstate = false
statechosen = 0

adminversion = "Reviz Admin by illremember, Version 2.0"

flying = false
speedfly = 1

function plrchat(plr, chat)


print(plr.Name..": "..tick().."\n"..chat)
end

for i,v in pairs(game:GetService("Players"):GetPlayers()) do


v.Chatted:connect(function(chat)
if chatlogs then
plrchat(v, chat)
end
end)
end
game:GetService("Players").PlayerAdded:connect(function(plr)
plr.Chatted:connect(function(chat)
if chatlogs then
plrchat(plr, chat)
end
end)
end)

local ScreenGui = Instance.new("ScreenGui")


local Frame = Instance.new("Frame")
local CMDBAR = Instance.new("TextBox")
ScreenGui.Parent = game:GetService("CoreGui")
Frame.Parent = ScreenGui
Frame.BackgroundColor3 = Color3.new(0.3, 0.1, 0.1)
Frame.BackgroundTransparency = 0.3
Frame.Position = UDim2.new(0.5, 0, 0, 10)
Frame.Size = UDim2.new(0, 200, 0, 40)
Frame.Active = true
Frame.Draggable = true
CMDBAR.Name = "CMDBAR"
CMDBAR.Parent = Frame
CMDBAR.BackgroundColor3 = Color3.new(0.105882, 0.164706, 0.207843)
CMDBAR.BackgroundTransparency = 0.20000000298023
CMDBAR.Size = UDim2.new(0, 180, 0, 20)
CMDBAR.Position = UDim2.new(0.05, 0, 0.25, 0)
CMDBAR.Font = Enum.Font.SourceSansLight
CMDBAR.FontSize = Enum.FontSize.Size14
CMDBAR.TextColor3 = Color3.new(0.945098, 0.945098, 0.945098)
CMDBAR.TextScaled = true
CMDBAR.TextSize = 14
CMDBAR.TextWrapped = true
CMDBAR.Text = "Press ; to type, Enter to execute"

local CMDS = Instance.new("ScreenGui")


local CMDSFRAME = Instance.new("Frame")
local ScrollingFrame = Instance.new("ScrollingFrame")
local TextLabel = Instance.new("TextLabel")
local closegui = Instance.new("TextButton")
CMDS.Name = "CMDS"
CMDS.Parent = game:GetService("CoreGui")
CMDSFRAME.Name = "CMDSFRAME"
CMDSFRAME.Parent = CMDS
CMDSFRAME.Active = true
CMDSFRAME.BackgroundColor3 = Color3.new(0.223529, 0.231373, 0.309804)
CMDSFRAME.BorderSizePixel = 0
CMDSFRAME.Draggable = true
CMDSFRAME.Position = UDim2.new(0, 315, 0, 100)
CMDSFRAME.Size = UDim2.new(0, 275, 0, 275)
CMDSFRAME.Visible = false
ScrollingFrame.Parent = CMDSFRAME
ScrollingFrame.BackgroundColor3 = Color3.new(0.160784, 0.160784, 0.203922)
ScrollingFrame.BorderSizePixel = 0
ScrollingFrame.Position = UDim2.new(0, 0, 0.0729999989, 0)
ScrollingFrame.Size = UDim2.new(1.04999995, 0, 0.92900002, 0)
ScrollingFrame.CanvasSize = UDim2.new(0, 0, 10, 0)
TextLabel.Parent = ScrollingFrame
TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
TextLabel.BackgroundTransparency = 1
TextLabel.Size = UDim2.new(0.930000007, 0, 1, 0)
TextLabel.Font = Enum.Font.SourceSans
TextLabel.FontSize = Enum.FontSize.Size18
TextLabel.Text = "[-] cmdbar is shown when ; is pressed.,\n[1] kill [plr] --
You need a tool! Will kill the player, use rkill to kill you and player,\n[2] bring
[plr] -- You need a tool! Will bring player to you,\n[3] spin [plr] -- You need a
tool! Makes you and the player spin crazy,\n[4] unspin -- Use after using spin cmd
and dying, so you stop loop teleporting,\n[5] attach [plr] -- You need a tool!
Attaches you to player,\n[6] unattach [plr] -- Attempts to unattach you from a
player,\n[7] follow [plr] -- Makes you follow behind the player,\n[8]
unfollow,\n[9] freefall [plr] -- You need a tool! Teleports you and the player up
into the air,\n[10] trail [plr] -- The opposite of follow, you stay infront of
player,\n[11] untrail,\n[12] orbit [plr] -- Makes you orbit the player,\n[13]
unorbit,\n[14] fling [plr] -- Makes you fling the player,\n[15] unfling,\n[16]
fecheck -- Checks if the game is FE or not,\n[17] void [plr] -- Teleports player to
the void,\n[18] noclip -- Gives you noclip to walk through walls,\n[19] clip --
Removes noclip,\n[20] speed [num]/ws [num] -- Changes how fast you walk 16 is
default,\n[21] jumppower [num]/jp [num] -- Changes how high you jump 50 is
default,\n[22] hipheight [num]/hh [num] -- Changes how high you float 0 is
default,\n[23] default -- Changes your speed, jumppower and hipheight to default
values,\n[24] annoy [plr] -- Loop teleports you to the player,\n[25] unannoy,\n[26]
headwalk [plr] -- Loop teleports you to the player head,\n[27] unheadwalk,\n[28]
nolimbs -- Removes your arms and legs,\n[29] god -- Gives you FE Godmode,\n[30]
drophats -- Drops your accessories,\n[31] droptool -- Drops any tool you have
equipped,\n[32] loopdhats -- Loop drops your accessories,\n[33] unloopdhats,\n[34]
loopdtool -- Loop drops any tools you have equipped,\n[35] unloopdtool,\n[36]
invisible -- Gives you invisibility CREDIT TO TIMELESS,\n[37] view [plr] -- Changes
your camera to the player character,\n[38] unview,\n[39] goto [plr] -- Teleports
you to player,\n[40] fly -- Allows you to fly,\n[41] unfly,\n[42] chat [msg] --
Makes you chat a message,\n[43] spam [msg] -- Spams a message,\n[44] unspam,\n[45]
spamwait [num] -- Changes delay of chatting a message for the spam command in
seconds default is 1 second,\n[46] pmspam [plr] -- Spams a player in private
message,\n[47] unpmspam,\n[48] cfreeze [plr] -- Freezes a player on your client,
they will only be frozen for you,\n[49] uncfreeze [plr],\n[50] unlockws -- Unlocks
the workspace,\n[51] lockws -- Locks the workspace,\n[52] btools -- Gives you
btools that will only show to you useful for deleting certain blocks only for
you,\n[53] pstand -- Enables platform stand,\n[54] unpstand -- Disables platform
stand,\n[55] blockhead -- Removes your head mesh,\n[56] sit,\n[57] bringobj [obj]
-- Only shows on client, brings an object/part to you constantly, can be used to
bring healing parts, weapons, money etc, type in exact name,\n[58] wsvis [num] --
Changes visibility of workspace parts, num should be between 0 and 1, only shows
client sided,\n[59] hypertotal -- Loads in my FE GUI Hypertotal,\n[60] cmds --
Prints all commands,\n[61] rmeshhats/blockhats -- Removes the meshes of all your
accessories aka block hats,\n[62] rmeshtool/blocktool -- Removes the mesh of the
tool you have equipped aka block tool,\n[63] spinner -- Makes you spin,\n[64]
nospinner,\n[65] reach [num] -- Gives you reach, mostly used for swords, say
;reachd for default and enter number after for custom,\n[66] noreach -- Removes
reach, must have tool equipped,\n[67] rkill [plr] -- Kills you and the player, use
kill to just kill the player without dying,\n[68] tp me [plr] -- Alternative to
goto,\n[69] cbring [plr] -- Brings player infront of you, shows only on client,
allows you to do damage to player,\n[70] uncbring,\n[71] swap [plr] -- You need a
tool! Swaps players position with yours and your position with players,\n[72]
givetool [plr] -- Gives the tool you have equipped to the player,\n[73] glitch
[plr] -- Glitches you and the player, looks very cool,\n[74] unglitch -- Unglitches
you,\n[75] grespawn -- Alternative to normal respawn and usually works best for
when you want to reset with FE Godmode,\n[76] explorer -- Loads up DEX,\n[77] reset
-- Resets your character.,\n[78] anim [id] -- Applies an animation on you, must be
created by ROBLOX,\n[79] animgui -- Loads up Energize animations GUI,\n[80] savepos
-- Saves your current position,\n[81] loadpos -- Teleports you to your saved
position,\n[82] bang [plr] -- 18+,\n[83] unbang,\n[84] delcmdbar -- Removes the
command bar completely,\n[85] bringmod [obj] -- Brings all the parts in a model,
client only, comes from ;bringobj enter exact name of model,\n[86] shutdown -- Uses
harkinians script to shutdown server,\n[87] respawn -- If grespawn doesnt work you
can use respawn,\n[88] delobj [obj] -- Deletes a certain brick in workspace, client
sided,\n[89] getplrs -- Prints all players in game,\n[90] deldecal -- Deletes all
decals client sided,\n[91] opfinality -- Loads in my FE GUI Opfinality,\n[92]
remotes -- Prints all remotes in the game in the console when added,\n[93]
noremotes -- Stops printing remotes,\n[94] tpdefault -- Stops all loop teleports to
a player,\n[95] stopsit -- Will not allow you to sit,\n[96] gosit -- Allows you to
sit,\n[97] clicktp -- Enables click tp,\n[98] noclicktp -- Disables click tp,\n[99]
toolson -- If any tools are dropped in the workspace you will automatically get
them,\n[100] toolsoff -- Stops ;toolson,\n[101] version -- Gets the admin
version, \n This list of commands is NOT showing everything, go to my thread in the
pastebin link to see ALL commands."
TextLabel.TextColor3 = Color3.new(1, 1, 1)
TextLabel.TextSize = 15
TextLabel.TextWrapped = true
TextLabel.TextXAlignment = Enum.TextXAlignment.Left
TextLabel.TextYAlignment = Enum.TextYAlignment.Top
closegui.Name = "closegui"
closegui.Parent = CMDSFRAME
closegui.BackgroundColor3 = Color3.new(0.890196, 0.223529, 0.0588235)
closegui.BorderSizePixel = 0
closegui.Position = UDim2.new(0.995000005, 0, 0, 0)
closegui.Size = UDim2.new(0.0545952693, 0, 0.0728644878, 0)
closegui.Font = Enum.Font.SourceSansBold
closegui.FontSize = Enum.FontSize.Size24
closegui.Text = "X"
closegui.TextColor3 = Color3.new(1, 1, 1)
closegui.TextSize = 20

closegui.MouseButton1Click:connect(function()
CMDSFRAME.Visible = false
end)

game:GetService('RunService').Stepped:connect(function()
if spin then
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[spinplr.Name].Character.HumanoidRootPart.CFrame
end
if followed then
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[flwplr.Name].Character.HumanoidRootPart.CFrame +
game:GetService("Players")
[flwplr.Name].Character.HumanoidRootPart.CFrame.lookVector * -5
end
if traill then
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[trlplr.Name].Character.HumanoidRootPart.CFrame +
game:GetService("Players")
[trlplr.Name].Character.HumanoidRootPart.CFrame.lookVector * 5
end
if annoying then
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[annplr.Name].Character.HumanoidRootPart.CFrame
end
if hwalk then
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[hdwplr.Name].Character.HumanoidRootPart.CFrame +
Vector3.new(0, 4, 0)
end
if staring then
lplayer.Character.HumanoidRootPart.CFrame =
CFrame.new(lplayer.Character.Torso.Position, game:GetService("Players")
[stareplr.Name].Character.Torso.Position)
end
end)
game:GetService('RunService').Stepped:connect(function()
if noclip then
if lplayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6
then
lplayer.Character.Head.CanCollide = false
lplayer.Character.Torso.CanCollide = false
lplayer.Character["Left Leg"].CanCollide = false
lplayer.Character["Right Leg"].CanCollide = false
else
lplayer.Character.Humanoid:ChangeState(11)
end
end
if changingstate then
lplayer.Character.Humanoid:ChangeState(statechosen)
end
end)
game:GetService('RunService').Stepped:connect(function()
if droppinghats then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
v.Parent = workspace
end
end
end
if droppingtools then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Tool")) then
v.Parent = workspace
end
end
end
if removingmeshhats then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
v.Handle.Mesh:Destroy()
end
end
end
if removingmeshtool then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Tool")) then
v.Handle.Mesh:Destroy()
end
end
end
end)
game:GetService('RunService').Stepped:connect(function()
if banpl then
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[bplrr].Character.HumanoidRootPart.CFrame
end
end)
game:GetService('RunService').Stepped:connect(function()
if stopsitting then
lplayer.Character.Humanoid.Sit = false
end
end)

plr = lplayer
hum = plr.Character.HumanoidRootPart
mouse = plr:GetMouse()
mouse.KeyDown:connect(function(key)
if key == "e" then
if mouse.Target then
if clickgoto then
hum.CFrame = CFrame.new(mouse.Hit.x, mouse.Hit.y + 5,
mouse.Hit.z)
elseif clickdel then
mouse.Target:Destroy()
end
end
end
end)

game:GetService("Workspace").ChildAdded:connect(function(part)
if gettingtools then
if part:IsA("Tool") then
part.Handle.CFrame =
lplayer.Character.HumanoidRootPart.CFrame
end
end
end)

lplayer.Chatted:Connect(function(msg)
if string.sub(msg, 1, 6) == (prefix.."kill ") then
if string.sub(msg, 7) == "me" then
lplayer.Character.HumanoidRootPart.CFrame =
CFrame.new(100000,0,100000)
else
for i,v in pairs(GetPlayer(string.sub(msg, 7)))do
local NOW = lplayer.Character.HumanoidRootPart.CFrame
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()

game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType =
"None"
for i,v in
pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
local function tp(player,player2)
local
char1,char2=player.Character,player2.Character
if char1 and char2 then
char1:MoveTo(char2.Head.Position)
end
end
wait(0.1)
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.5)
lplayer.Character.HumanoidRootPart.CFrame =
CFrame.new(Vector3.new(-100000,10,-100000))
wait(0.7)
tp(lplayer,game:GetService("Players")[v.Name])
wait(0.7)
lplayer.Character.HumanoidRootPart.CFrame = NOW

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for
this command!";
})
end
end
end
if string.sub(msg, 1, 7) == (prefix.."bring ") then
for i,v in pairs(GetPlayer(string.sub(msg, 8)))do
local NOW = lplayer.Character.HumanoidRootPart.CFrame
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject =
lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in
pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
local function tp(player,player2)
local char1,char2=player.Character,player2.Character
if char1 and char2 then
char1.HumanoidRootPart.CFrame =
char2.HumanoidRootPart.CFrame
end
end
local function getout(player,player2)
local char1,char2=player.Character,player2.Character
if char1 and char2 then
char1:MoveTo(char2.Head.Position)
end
end
tp(game:GetService("Players")[v.Name], lplayer)
wait(0.2)
tp(game:GetService("Players")[v.Name], lplayer)
wait(0.5)
lplayer.Character.HumanoidRootPart.CFrame = NOW
wait(0.5)
getout(lplayer, game:GetService("Players")[v.Name])
wait(0.3)
lplayer.Character.HumanoidRootPart.CFrame = NOW
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this
command!";
})
end
end
if string.sub(msg, 1, 6) == (prefix.."spin ") then
for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject =
lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
lplayer.Character.Animate.Disabled = false
for i,v in
pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
spinplr = v
wait(0.5)
spin = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this
command!";
})
end
end
if string.sub(msg, 1, 7) == (prefix.."unspin") then
spin = false
end
if string.sub(msg, 1, 8) == (prefix.."attach ") then
for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject =
lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in
pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
wait(0.3)
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
attplr = v
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this
command!";
})
end
end
if string.sub(msg, 1, 10) == (prefix.."unattach ") then
for i,v in pairs(GetPlayer(string.sub(msg, 11))) do
local function getout(player,player2)
local char1,char2=player.Character,player2.Character
if char1 and char2 then
char1:MoveTo(char2.Head.Position)
end
end
getout(lplayer, game:GetService("Players")[v.Name])
end
end
if string.sub(msg, 1, 8) == (prefix.."follow ") then
for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
followed = true
flwplr = v
end
end
if string.sub(msg, 1, 9) == (prefix.."unfollow") then
followed = false
end
if string.sub(msg, 1, 10) == (prefix.."freefall ") then
for i,v in pairs(GetPlayer(string.sub(msg, 11))) do
local NOW = lplayer.Character.HumanoidRootPart.CFrame
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject =
lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in
pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.6)
lplayer.Character.HumanoidRootPart.CFrame = NOW
wait(0.6)
lplayer.Character.HumanoidRootPart.CFrame =
CFrame.new(0,50000,0)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this
command!";
})
end
end
if string.sub(msg, 1, 7) == (prefix.."trail ") then
for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
traill = true
trlplr = v
end
end
if string.sub(msg, 1, 8) == (prefix.."untrail") then
traill = false
end
if string.sub(msg, 1, 7) == (prefix.."orbit ") then
if string.sub(msg, 8) == "all" or string.sub(msg, 8) == "others"
or string.sub(msg, 8) == "me" then
lplayer.Character.HumanoidRootPart.CFrame =
lplayer.Character.HumanoidRootPart.CFrame
else
for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
local o = Instance.new("RocketPropulsion")
o.Parent = lplayer.Character.HumanoidRootPart
o.Name = "Orbit"
o.Target = game:GetService("Players")
[v.Name].Character.HumanoidRootPart
o:Fire()
noclip = true
end
end
end
if string.sub(msg, 1, 8) == (prefix.."unorbit") then
lplayer.Character.HumanoidRootPart.Orbit:Destroy()
noclip = false
end
if string.sub(msg, 1, 7) == (prefix.."fling ") then
if string.sub(msg, 8) == "all" or string.sub(msg, 8) == "others"
or string.sub(msg, 8) == "me" then
lplayer.Character.HumanoidRootPart.CFrame =
lplayer.Character.HumanoidRootPart.CFrame
else
for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
local y = Instance.new("RocketPropulsion")
y.Parent = lplayer.Character.HumanoidRootPart
y.CartoonFactor = 1
y.MaxThrust = 800000
y.MaxSpeed = 1000
y.ThrustP = 200000
y.Name = "Fling"

game:GetService("Workspace").CurrentCamera.CameraSubject =
game:GetService("Players")[v.Name].Character.Head
y.Target = game:GetService("Players")
[v.Name].Character.HumanoidRootPart
y:Fire()
noclip = true
end
end
end
if string.sub(msg, 1, 8) == (prefix.."unfling") then
noclip = false
lplayer.Character.HumanoidRootPart.Fling:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject =
lplayer.Character.Head
wait(0.4)
lplayer.Character.HumanoidRootPart.Fling:Destroy()
end
if string.sub(msg, 1, 8) == (prefix.."fecheck") then
if game:GetService("Workspace").FilteringEnabled == true then
warn("FE is Enabled (Filtering Enabled)")
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE is Enabled";
Text = "Filtering Enabled. Enjoy using Reviz Admin!";
})
else
warn("FE is Disabled (Filtering Disabled) Consider using a
different admin script.")
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE is Disabled";
Text = "Filtering Disabled. Consider using a
different admin script.";
})
end
end
if string.sub(msg, 1, 6) == (prefix.."void ") then
for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject =
lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in
pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.6)
lplayer.Character.HumanoidRootPart.CFrame =
CFrame.new(999999999999999,0,999999999999999)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this
command!";
})
end
end
if string.sub(msg, 1, 7) == (prefix.."noclip") then
noclip = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Noclip enabled";
Text = "Type ;clip to disable";
})
end
if string.sub(msg, 1, 5) == (prefix.."clip") then
noclip = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Noclip disabled";
Text = "Type ;noclip to enable";
})
end
if string.sub(msg, 1, 7) == (prefix.."speed ") then
lplayer.Character.Humanoid.WalkSpeed = (string.sub(msg, 8))
end
if string.sub(msg, 1, 4) == (prefix.."ws ") then
lplayer.Character.Humanoid.WalkSpeed = (string.sub(msg, 5))
end
if string.sub(msg, 1, 11) == (prefix.."hipheight ") then
lplayer.Character.Humanoid.HipHeight = (string.sub(msg, 12))
end
if string.sub(msg, 1, 4) == (prefix.."hh ") then
lplayer.Character.Humanoid.HipHeight = (string.sub(msg, 5))
end
if string.sub(msg, 1, 11) == (prefix.."jumppower ") then
lplayer.Character.Humanoid.JumpPower = (string.sub(msg, 12))
end
if string.sub(msg, 1, 4) == (prefix.."jp ") then
lplayer.Character.Humanoid.JumpPower = (string.sub(msg, 5))
end
if string.sub(msg, 1, 8) == (prefix.."default") then
lplayer.Character.Humanoid.JumpPower = 50
lplayer.Character.Humanoid.WalkSpeed = 16
lplayer.Character.Humanoid.HipHeight = 0
end
if string.sub(msg, 1, 7) == (prefix.."annoy ") then
for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
annoying = true
annplr = v
end
end
if string.sub(msg, 1, 8) == (prefix.."unannoy") then
annoying = false
end
if string.sub(msg, 1, 10) == (prefix.."headwalk ") then
for i,v in pairs(GetPlayer(string.sub(msg, 11))) do
hwalk = true
hdwplr = v
end
end
if string.sub(msg, 1, 11) == (prefix.."unheadwalk") then
hwalk = false
end
if string.sub(msg, 1, 8) == (prefix.."nolimbs") then
lplayer.Character["Left Leg"]:Destroy()
lplayer.Character["Left Arm"]:Destroy()
lplayer.Character["Right Leg"]:Destroy()
lplayer.Character["Right Arm"]:Destroy()
end
if string.sub(msg, 1, 4) == (prefix.."god") then
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject =
lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE Godmode enabled";
Text = "Use ;grespawn or ;respawn to remove";
})
end
if string.sub(msg, 1, 9) == (prefix.."drophats") then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
v.Parent = workspace
end
end
end
if string.sub(msg, 1, 9) == (prefix.."droptool") then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Tool")) then
v.Parent = workspace
end
end
end
if string.sub(msg, 1, 10) == (prefix.."loopdhats") then
droppinghats = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Enabled";
Text = "Type ;unloopdhats to disable";
})
end
if string.sub(msg, 1, 12) == (prefix.."unloopdhats") then
droppinghats = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Disabled";
Text = "Type ;loopdhats to enable.";
})
end
if string.sub(msg, 1, 10) == (prefix.."loopdtool") then
droppingtools = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Enabled";
Text = "Type ;unloopdtool to disable";
})
end
if string.sub(msg, 1, 12) == (prefix.."unloopdtool") then
droppingtools = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Disabled";
Text = "Type ;loopdtool to enable.";
})
end
if string.sub(msg, 1, 10) == (prefix.."invisible") then -- Credit to
Timeless
Local = game:GetService('Players').LocalPlayer
Char = Local.Character
touched,tpdback = false, false
box = Instance.new('Part',workspace)
box.Anchored = true
box.CanCollide = true
box.Size = Vector3.new(10,1,10)
box.Position = Vector3.new(0,10000,0)
box.Touched:connect(function(part)
if (part.Parent.Name == Local.Name) then
if touched == false then
touched = true
function apply()
if script.Disabled ~= true then
no = Char.HumanoidRootPart:Clone()
wait(.25)
Char.HumanoidRootPart:Destroy()
no.Parent = Char
Char:MoveTo(loc)
touched = false
end end
if Char then
apply()
end
end
end
end)
repeat wait() until Char
loc = Char.HumanoidRootPart.Position
Char:MoveTo(box.Position + Vector3.new(0,.5,0))
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Invisibility enabled!";
Text = "Reset or use ;respawn to remove.";
})
end
if string.sub(msg, 1, 6) == (prefix.."view ") then
for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
if game:GetService("Players")[v.Name].Character.Humanoid
then

game:GetService("Workspace").CurrentCamera.CameraSubject =
game:GetService("Players")[v.Name].Character.Humanoid
else

game:GetService("Workspace").CurrentCamera.CameraSubject =
game:GetService("Players")[v.Name].Character.Head
end
end
end
if string.sub(msg, 1, 7) == (prefix.."unview") then
if lplayer.Character.Humanoid then
game:GetService("Workspace").CurrentCamera.CameraSubject =
lplayer.Character.Humanoid
else
game:GetService("Workspace").CurrentCamera.CameraSubject =
lplayer.Character.Head
end
end
if string.sub(msg, 1, 6) == (prefix.."goto ") then
for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
end
end
if string.sub(msg, 1, 4) == (prefix.."fly") then
repeat wait() until lplayer and lplayer.Character and
lplayer.Character:FindFirstChild('HumanoidRootPart') and
lplayer.Character:FindFirstChild('Humanoid')
repeat wait() until Mouse

local T = lplayer.Character.HumanoidRootPart
local CONTROL = {F = 0, B = 0, L = 0, R = 0}
local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
local SPEED = speedget

local function fly()


flying = true
local BG = Instance.new('BodyGyro', T)
local BV = Instance.new('BodyVelocity', T)
BG.P = 9e4
BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
BG.cframe = T.CFrame
BV.velocity = Vector3.new(0, 0.1, 0)
BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
spawn(function()
repeat wait()
lplayer.Character.Humanoid.PlatformStand = true
if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F +
CONTROL.B ~= 0 then
SPEED = 50
elseif not (CONTROL.L + CONTROL.R ~= 0 or
CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
SPEED = 0
end
if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F +
CONTROL.B) ~= 0 then
BV.velocity =
((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) +
((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R,
(CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p))
* SPEED
lCONTROL = {F = CONTROL.F, B = CONTROL.B,
L = CONTROL.L, R = CONTROL.R}
elseif (CONTROL.L + CONTROL.R) == 0 and
(CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
BV.velocity =
((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) +
((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R,
(lCONTROL.F + lCONTROL.B) * 0.2, 0).p) -
workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
else
BV.velocity = Vector3.new(0, 0.1, 0)
end
BG.cframe =
workspace.CurrentCamera.CoordinateFrame
until not flying
CONTROL = {F = 0, B = 0, L = 0, R = 0}
lCONTROL = {F = 0, B = 0, L = 0, R = 0}
SPEED = 0
BG:destroy()
BV:destroy()
lplayer.Character.Humanoid.PlatformStand = false
end)
end
Mouse.KeyDown:connect(function(KEY)
if KEY:lower() == 'w' then
CONTROL.F = speedfly
elseif KEY:lower() == 's' then
CONTROL.B = -speedfly
elseif KEY:lower() == 'a' then
CONTROL.L = -speedfly
elseif KEY:lower() == 'd' then
CONTROL.R = speedfly
end
end)
Mouse.KeyUp:connect(function(KEY)
if KEY:lower() == 'w' then
CONTROL.F = 0
elseif KEY:lower() == 's' then
CONTROL.B = 0
elseif KEY:lower() == 'a' then
CONTROL.L = 0
elseif KEY:lower() == 'd' then
CONTROL.R = 0
end
end)
fly()
end
if string.sub(msg, 1, 6) == (prefix.."unfly") then
flying = false
lplayer.Character.Humanoid.PlatformStand = false
end
if string.sub(msg, 1, 6) == (prefix.."chat ") then

game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:
FireServer((string.sub(msg, 7)), "All")
end
if string.sub(msg, 1, 6) == (prefix.."spam ") then
spamtext = (string.sub(msg, 7))
spamming = true
end
if string.sub(msg, 1, 7) == (prefix.."unspam") then
spamming = false
end
if string.sub(msg, 1, 10) == (prefix.."spamwait ") then
spamdelay = (string.sub(msg, 11))
end
if string.sub(msg, 1, 8) == (prefix.."pmspam ") then
for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
pmspammed = v.Name
spammingpm = true
end
end
if string.sub(msg, 1, 9) == (prefix.."unpmspam") then
spammingpm = false
end
if string.sub(msg, 1, 9) == (prefix.."cfreeze ") then
for i,v in pairs(GetPlayer(string.sub(msg, 10))) do
v.Character["Left Leg"].Anchored = true
v.Character["Left Arm"].Anchored = true
v.Character["Right Leg"].Anchored = true
v.Character["Right Arm"].Anchored = true
v.Character.Torso.Anchored = true
v.Character.Head.Anchored = true
end
end
if string.sub(msg, 1, 11) == (prefix.."uncfreeze ") then
for i,v in pairs(GetPlayer(string.sub(msg, 12))) do
v.Character["Left Leg"].Anchored = false
v.Character["Left Arm"].Anchored = false
v.Character["Right Leg"].Anchored = false
v.Character["Right Arm"].Anchored = false
v.Character.Torso.Anchored = false
v.Character.Head.Anchored = false
end
end
if string.sub(msg, 1, 9) == (prefix.."unlockws") then
local a = game:GetService("Workspace"):getChildren()
for i = 1, #a do
if a[i].className == "Part" then
a[i].Locked = false
elseif a[i].className == "Model" then
local r = a[i]:getChildren()
for i = 1, #r do
if r[i].className == "Part" then
r[i].Locked = false
end
end
end
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "Workspace unlocked. Use ;lockws to lock.";
})
end
if string.sub(msg, 1, 7) == (prefix.."lockws") then
local a = game:GetService("Workspace"):getChildren()
for i = 1, #a do
if a[i].className == "Part" then
a[i].Locked = true
elseif a[i].className == "Model" then
local r = a[i]:getChildren()
for i = 1, #r do
if r[i].className == "Part" then
r[i].Locked = true
end
end
end
end
end
if string.sub(msg, 1, 7) == (prefix.."btools") then
local Clone_T = Instance.new("HopperBin",lplayer.Backpack)
Clone_T.BinType = "Clone"
local Destruct = Instance.new("HopperBin",lplayer.Backpack)
Destruct.BinType = "Hammer"
local Hold_T = Instance.new("HopperBin",lplayer.Backpack)
Hold_T.BinType = "Grab"
end
if string.sub(msg, 1, 7) == (prefix.."pstand") then
lplayer.Character.Humanoid.PlatformStand = true
end
if string.sub(msg, 1, 9) == (prefix.."unpstand") then
lplayer.Character.Humanoid.PlatformStand = false
end
if string.sub(msg, 1, 10) == (prefix.."blockhead") then
lplayer.Character.Head.Mesh:Destroy()
end
if string.sub(msg, 1, 4) == (prefix.."sit") then
lplayer.Character.Humanoid.Sit = true
end
if string.sub(msg, 1, 10) == (prefix.."bringobj ") then
local function bringobjw()
for i,obj in
ipairs(game:GetService("Workspace"):GetDescendants()) do
if obj.Name == (string.sub(msg, 11)) then
obj.CFrame =
lplayer.Character.HumanoidRootPart.CFrame
obj.CanCollide = false
obj.Transparency = 0.7
wait()
obj.CFrame = lplayer.Character["Left
Leg"].CFrame
wait()
obj.CFrame = lplayer.Character["Right
Leg"].CFrame
wait()
obj.CFrame = lplayer.Character["Head"].CFrame
end
end
end
while wait() do
bringobjw()
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "BringObj";
Text = "BringObj enabled.";
})
end
if string.sub(msg, 1, 7) == (prefix.."wsvis ") then
vis = (string.sub(msg, 8))
local a = game:GetService("Workspace"):GetDescendants()
for i = 1, #a do
if a[i].className == "Part" then
a[i].Transparency = vis
elseif a[i].className == "Model" then
local r = a[i]:getChildren()
for i = 1, #r do
if r[i].className == "Part" then
r[i].Transparency = vis
end
end
end
end
end
if string.sub(msg, 1, 11) == (prefix.."hypertotal") then
loadstring(game:GetObjects("rbxassetid://1255063809")[1].Source)
()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "HyperTotal GUI Loaded!";
})
end
if string.sub(msg, 1, 5) == (prefix.."cmds") then
CMDSFRAME.Visible = true
end
if string.sub(msg, 1, 10) == (prefix.."rmeshhats") then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
v.Handle.Mesh:Destroy()
end
end
end
if string.sub(msg, 1, 10) == (prefix.."blockhats") then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
v.Handle.Mesh:Destroy()
end
end
end
if string.sub(msg, 1, 10) == (prefix.."rmeshtool") then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Tool")) then
v.Handle.Mesh:Destroy()
end
end
end
if string.sub(msg, 1, 10) == (prefix.."blocktool") then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Tool")) then
v.Handle.Mesh:Destroy()
end
end
end
if string.sub(msg, 1, 8) == (prefix.."spinner") then
local p = Instance.new("RocketPropulsion")
p.Parent = lplayer.Character.HumanoidRootPart
p.Name = "Spinner"
p.Target = lplayer.Character["Left Arm"]
p:Fire()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Spinner enabled";
Text = "Type ;nospinner to disable.";
})
end
if string.sub(msg, 1, 10) == (prefix.."nospinner") then
lplayer.Character.HumanoidRootPart.Spinner:Destroy()
end
if string.sub(msg, 1, 7) == (prefix.."reachd") then
for i,v in
pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
if v:isA("Tool") then
local a = Instance.new("SelectionBox",v.Handle)
a.Adornee = v.Handle
v.Handle.Size = Vector3.new(0.5,0.5,60)
v.GripPos = Vector3.new(0,0,0)
lplayer.Character.Humanoid:UnequipTools()
end
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Reach applied!";
Text = "Applied to equipped sword. Use ;noreach to
disable.";
})
end
if string.sub(msg, 1, 7) == (prefix.."reach ") then
for i,v in
pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
if v:isA("Tool") then
handleSize = v.Handle.Size
wait()
local a = Instance.new("SelectionBox",v.Handle)
a.Name = "a"
a.Adornee = v.Handle
v.Handle.Size = Vector3.new(0.5,0.5,(string.sub(msg,
8)))
v.GripPos = Vector3.new(0,0,0)
lplayer.Character.Humanoid:UnequipTools()
end
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Reach applied!";
Text = "Applied to equipped sword. Use ;noreach to
disable.";
})
end
if string.sub(msg, 1, 8) == (prefix.."noreach") then
for i,v in
pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
if v:isA("Tool") then
v.Handle.a:Destroy()
v.Handle.Size = handleSize
end
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Reach removed!";
Text = "Removed reach from equipped sword.";
})
end
if string.sub(msg, 1, 7) == (prefix.."rkill ") then
for i,v in pairs(GetPlayer(string.sub(msg, 8)))do
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject =
lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in
pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
wait(0.1)
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.5)
lplayer.Character.HumanoidRootPart.CFrame =
CFrame.new(Vector3.new(-100000,10,-100000))
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this
command!";
})
end
end
if string.sub(msg, 1, 7) == (prefix.."tp me ") then
for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
end
end
if string.sub(msg, 1, 8) == (prefix.."cbring ") then
if (string.sub(msg, 9)) == "all" or (string.sub(msg, 9)) == "All"
or (string.sub(msg, 9)) == "ALL" then
cbringall = true
else
for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
brplr = v.Name
end
end
cbring = true
end
if string.sub(msg, 1, 9) == (prefix.."uncbring") then
cbring = false
cbringall = false
end
if string.sub(msg, 1, 6) == (prefix.."swap ") then
for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
local NOWPLR = game:GetService("Players")
[v.Name].Character.HumanoidRootPart.CFrame
local NOW = lplayer.Character.HumanoidRootPart.CFrame
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject =
lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in
pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
local function tp(player,player2)
local char1,char2=player.Character,player2.Character
if char1 and char2 then
char1:MoveTo(char2.Head.Position)
end
end
wait(0.1)
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.5)
lplayer.Character.HumanoidRootPart.CFrame = NOW
wait(0.6)
tp(lplayer, game:GetService("Players")[v.Name])
wait(0.4)
lplayer.Character.HumanoidRootPart.CFrame = NOWPLR
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this
command!";
})
end
end
if string.sub(msg, 1, 8) == (prefix.."glitch ") then
for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject =
lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in
pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
wait(0.3)
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
wait(0.4)
b = Instance.new("BodyForce")
b.Parent = lplayer.Character.HumanoidRootPart
b.Name = "Glitch"
b.Force = Vector3.new(100000000,5000,0)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this
command!";
})
end
end
if string.sub(msg, 1, 9) == (prefix.."unglitch") then
lplayer.Character.HumanoidRootPart.Glitch:Destroy()
lplayer.Character.HumanoidRootPart.CFrame =
CFrame.new(10000,0,10000)
b = Instance.new("BodyForce")
b.Parent = lplayer.Character.HumanoidRootPart
b.Name = "unGlitch"
b.Force = Vector3.new(0,-5000000,0)
wait(2)
lplayer.Character.HumanoidRootPart.unGlitch:Destroy()
end
if string.sub(msg, 1, 9) == (prefix.."grespawn") then
lplayer.Character.Humanoid.Health = 0
wait(1)
lplayer.Character.Head.CFrame = CFrame.new(1000000,0,1000000)
lplayer.Character.Torso.CFrame = CFrame.new(1000000,0,1000000)
end
if string.sub(msg, 1, 9) == (prefix.."explorer") then
loadstring(game:GetObjects("rbxassetid://492005721")[1].Source)()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "DEX Explorer has loaded.";
})
end
if string.sub(msg, 1, 6) == (prefix.."anim ") then
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://"..(string.sub(msg, 7))
local track = lplayer.Character.Humanoid:LoadAnimation(Anim)
track:Play(.1, 1, 1)
end
if string.sub(msg, 1, 8) == (prefix.."animgui") then
loadstring(game:GetObjects("rbxassetid://1202558084")[1].Source)
()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "Energize Animations GUI has loaded.";
})
end
if string.sub(msg, 1, 8) == (prefix.."savepos") then
saved = lplayer.Character.HumanoidRootPart.CFrame
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Position Saved";
Text = "Use ;loadpos to return to saved position.";
})
end
if string.sub(msg, 1, 8) == (prefix.."loadpos") then
lplayer.Character.HumanoidRootPart.CFrame = saved
end
if string.sub(msg, 1, 6) == (prefix.."bang ") then
for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
local Anim2 = Instance.new("Animation")
Anim2.AnimationId = "rbxassetid://148840371"
local track2 =
lplayer.Character.Humanoid:LoadAnimation(Anim2)
track2:Play(.1, 1, 1)
bplrr = v.Name
banpl = true
end
end
if string.sub(msg, 1, 7) == (prefix.."unbang") then
banpl = false
end
if string.sub(msg, 1, 10) == (prefix.."bringmod ") then
local function bringmodw()
for i,obj in
ipairs(game:GetService("Workspace"):GetDescendants()) do
if obj.Name == (string.sub(msg, 11)) then
for i,ch in pairs(obj:GetDescendants()) do
if (ch:IsA("BasePart")) then
ch.CFrame =
lplayer.Character.HumanoidRootPart.CFrame
ch.CanCollide = false
ch.Transparency = 0.7
wait()
ch.CFrame = lplayer.Character["Left
Leg"].CFrame
wait()
ch.CFrame =
lplayer.Character["Right Leg"].CFrame
wait()
ch.CFrame =
lplayer.Character["Head"].CFrame
end
end
end
end
end
while wait() do
bringmodw()
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "BringMod";
Text = "BringMod enabled.";
})
end
if string.sub(msg, 1, 8) == (prefix.."respawn") then
local mod = Instance.new('Model', workspace) mod.Name = 're
'..lplayer.Name
local hum = Instance.new('Humanoid', mod)
local ins = Instance.new('Part', mod) ins.Name = 'Torso'
ins.CanCollide = false ins.Transparency = 1
lplayer.Character = mod
end
if string.sub(msg, 1, 9) == (prefix.."shutdown") then
game:GetService'RunService'.Stepped:Connect(function()
pcall(function()
for i,v in
pairs(game:GetService'Players':GetPlayers()) do
if v.Character ~= nil and
v.Character:FindFirstChild'Head' then
for _,x in
pairs(v.Character.Head:GetChildren()) do
if x:IsA'Sound' then x.Playing =
true x.CharacterSoundEvent:FireServer(true, true) end
end
end
end
end)
end)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Attempting Shutdown";
Text = "Shutdown Attempt has begun.";
})
end
if string.sub(msg, 1, 8) == (prefix.."delobj ") then
objtodel = (string.sub(msg, 9))
for i,v in pairs(game:GetService("Workspace"):GetDescendants())
do
if v.Name == objtodel then
v:Destroy()
end
end
end
if string.sub(msg, 1, 8) == (prefix.."getplrs") then
for i,v in pairs(game:GetService("Players"):GetPlayers())do
print(v)
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Printed";
Text = "Players have been printed to console. (F9)";
})
end
if string.sub(msg, 1, 9) == (prefix.."deldecal") then
for i,v in pairs(game:GetService("Workspace"):GetDescendants())do
if (v:IsA("Decal")) then
v:Destroy()
end
end
end
if string.sub(msg, 1, 11) == (prefix.."opfinality") then
loadstring(game:GetObjects("rbxassetid://1294358929")[1].Source)
()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "OpFinality GUI has loaded.";
})
end
if string.sub(msg, 1, 8) == (prefix.."remotes") then
remotes = true
added = true
game.DescendantAdded:connect(function(rmt)
if added == true then
if remotes == true then
if rmt:IsA("RemoteEvent") then
print("A RemoteEvent was added!")
print(" game." .. rmt:GetFullName() .. "
| RemoteEvent")
print(" game." .. rmt:GetFullName() .. "
| RemoteEvent", 247, 0, 0, true)
end end end
end)
game.DescendantAdded:connect(function(rmtfnctn)
if added == true then
if remotes == true then
if rmtfnctn:IsA("RemoteFunction") then
warn("A RemoteFunction was added!")
warn(" game." ..
rmtfnctn:GetFullName() .. " | RemoteFunction")
print(" game." ..
rmtfnctn:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
end end end
end)

game.DescendantAdded:connect(function(bndfnctn)
if added == true then
if binds == true then
if bndfnctn:IsA("BindableFunction") then
print("A BindableFunction was added!")
print(" game." ..
bndfnctn:GetFullName() .. " | BindableFunction")
print(" game." ..
bndfnctn:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
end end end
end)

game.DescendantAdded:connect(function(bnd)
if added == true then
if binds == true then
if bnd:IsA("BindableEvent") then
warn("A BindableEvent was added!")
warn(" game." .. bnd:GetFullName() .. " |
BindableEvent")
print(" game." .. bnd:GetFullName() .. "
| BindableEvent", 13, 193, 22, true)
end end end
end)

if binds == true then


for i,v in pairs(game:GetDescendants()) do
if v:IsA("BindableFunction") then
print(" game." .. v:GetFullName() .. " |
BindableFunction")
print(" game." .. v:GetFullName() .. " |
BindableFunction", 239, 247, 4, true)
end end
for i,v in pairs(game:GetDescendants()) do
if v:IsA("BindableEvent") then
warn(" game." .. v:GetFullName() .. " |
BindableEvent")
print(" game." .. v:GetFullName() .. " |
BindableEvent", 13, 193, 22, true)
end end
else
print("Off")
end
if remotes == true then
for i,v in pairs(game:GetDescendants()) do
if v:IsA("RemoteFunction") then
warn(" game." .. v:GetFullName() .. " |
RemoteFunction")
print(" game." .. v:GetFullName() .. " |
RemoteFunction", 5, 102, 198, true)
end end
wait()
for i,v in pairs(game:GetDescendants()) do
if v:IsA("RemoteEvent") then
print(" game." .. v:GetFullName() .. " |
RemoteEvent")
print(" game." .. v:GetFullName() .. " |
RemoteEvent", 247, 0, 0, true)
end end
else
print("Off")
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Printing Remotes";
Text = "Type ;noremotes to disable.";
})
end
if string.sub(msg, 1, 10) == (prefix.."noremotes") then
remotes = false
added = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Printing Remotes Disabled";
Text = "Type ;remotes to enable.";
})
end
if string.sub(msg, 1, 10) == (prefix.."tpdefault") then
spin = false
followed = false
traill = false
noclip = false
annoying = false
hwalk = false
cbringing = false
end
if string.sub(msg, 1, 8) == (prefix.."stopsit") then
stopsitting = true
end
if string.sub(msg, 1, 6) == (prefix.."gosit") then
stopsitting = false
end
if string.sub(msg, 1, 8) == (prefix.."version") then
print(adminversion)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Version";
Text = adminversion;
})
end
if string.sub(msg, 1, 8) == (prefix.."clicktp") then
clickgoto = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Click TP";
Text = "Press E to teleport to mouse position, ;noclicktp
to stop";
})
end
if string.sub(msg, 1, 9) == (prefix.."clickdel") then
clickdel = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Click Delete";
Text = "Press E to delete part at mouse, ;noclickdel to
stop";
})
end
if string.sub(msg, 1, 11) == (prefix.."noclickdel") then
clickdel = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Click Delete";
Text = "Click delete has been disabled.";
})
end
if string.sub(msg, 1, 10) == (prefix.."noclicktp") then
clickgoto = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Click TP";
Text = "Click TP has been disabled.";
})
end
if string.sub(msg, 1, 8) == (prefix.."toolson") then
gettingtools = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools Enabled";
Text = "Automatically colleting tools dropped.";
})
end
if string.sub(msg, 1, 9) == (prefix.."toolsoff") then
gettingtools = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools Disabled";
Text = "Click TP has been disabled.";
})
end
if string.sub(msg, 1, 10) == (prefix.."delcmdbar") then
ScreenGui:Destroy()
end
if string.sub(msg, 1, 6) == (prefix.."reset") then
lplayer.Character.Head:Destroy()
end
if string.sub(msg, 1, 7) == (prefix.."state ") then
statechosen = string.sub(msg, 8)
changingstate = true
end
if string.sub(msg, 1, 9) == (prefix.."gravity ") then
game:GetService("Workspace").Gravity = string.sub(msg, 10)
end
if string.sub(msg, 1, 10) == (prefix.."looprhats") then
removingmeshhats = true
end
if string.sub(msg, 1, 12) == (prefix.."unlooprhats") then
removingmeshhats = false
end
if string.sub(msg, 1, 10) == (prefix.."looprtool") then
removingmeshtool = true
end
if string.sub(msg, 1, 12) == (prefix.."unlooprtool") then
removingmeshtool = false
end
if string.sub(msg, 1, 10) == (prefix.."givetool ") then
for i,v in
pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
if v:IsA("Tool") then
for i,player in pairs(GetPlayer(string.sub(msg, 11)))
do
v.Parent = player.Character
end
end
end
end
if string.sub(msg, 1, 14) == (prefix.."givealltools ") then
for i,v in
pairs(game:GetService("Players").LocalPlayer.Backpack:GetDescendants()) do
if v:IsA("Tool") then
v.Parent = lplayer.Character
wait()
for i,player in pairs(GetPlayer(string.sub(msg, 15)))
do
v.Parent = player.Character
end
end
end
end
if string.sub(msg, 1, 5) == (prefix.."age ") then
for i,player in pairs(GetPlayer(string.sub(msg, 6))) do

game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:
FireServer(player.Name.." Account Age: "..player.AccountAge.." days!", "All")
end
end
if string.sub(msg, 1, 4) == (prefix.."id ") then
for i,player in pairs(GetPlayer(string.sub(msg, 5))) do

game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:
FireServer(player.Name.." Account ID: "..player.UserId, "All")
end
end
if string.sub(msg, 1, 6) == (prefix..".age ") then
for i,player in pairs(GetPlayer(string.sub(msg, 7))) do
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = player.AccountAge.." Days";
Text = "Account age of "..player.Name;
})
end
end
if string.sub(msg, 1, 5) == (prefix..".id ") then
for i,player in pairs(GetPlayer(string.sub(msg, 6))) do
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = player.UserId.." ID";
Text = "Account ID of "..player.Name;
})
end
end
if string.sub(msg, 1, 7) == (prefix.."gameid") then
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Game ID";
Text = "Game ID: ".. game.GameId;
})
end
if string.sub(msg, 1, 4) == (prefix.."pgs") then
local pgscheck = game:GetService("Workspace"):PGSIsEnabled()
if pgscheck == true then
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "PGSPhysicsSolverEnabled";
Text = "PGS is Enabled!";
})
else
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "PGSPhysicsSolverEnabled";
Text = "PGS is Disabled!";
})
end
end
if string.sub(msg, 1, 12) == (prefix.."removeinvis") then
for i,v in pairs(game:GetService("Workspace"):GetDescendants())
do
if v:IsA("Part") then
if v.Transparency == 1 then
if v.Name ~= "HumanoidRootPart" then
v:Destroy()
end
end
end
end
end
if string.sub(msg, 1, 10) == (prefix.."removefog") then
game:GetService("Lighting").FogStart = 0
game:GetService("Lighting").FogEnd = 9999999999999
end
if string.sub(msg, 1, 8) == (prefix.."disable") then
lplayer.Character.Humanoid.Parent = lplayer
end
if string.sub(msg, 1, 7) == (prefix.."enable") then
lplayer.Humanoid.Parent = lplayer.Character
end
if string.sub(msg, 1, 8) == (prefix.."prefix ") then
prefix = (string.sub(msg, 9, 9))
wait(0.1)
change()
wait(0.1)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Prefix changed!";
Text = "Prefix is now "..prefix..". Use ;resetprefix to
reset to ;";
})
end
if string.sub(msg, 1, 12) == (";resetprefix") then
prefix = ";"
wait(0.1)
change()
wait(0.1)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Prefix changed!";
Text = "Prefix is now "..prefix..". Make sure it's one
key!";
})
end
if string.sub(msg, 1, 10) == (prefix.."flyspeed ") then
speedfly = string.sub(msg, 11)
wait()
change()
end
if string.sub(msg, 1, 8) == (prefix.."carpet ") then
for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
local Anim3 = Instance.new("Animation")
Anim3.AnimationId = "rbxassetid://282574440"
local track3 =
lplayer.Character.Humanoid:LoadAnimation(Anim3)
track3:Play(.1, 1, 1)
bplrr = v.Name
banpl = true
end
end
if string.sub(msg, 1, 9) == (prefix.."uncarpet") then
banpl = false
end
if string.sub(msg, 1, 7) == (prefix.."stare ") then
for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
staring = true
stareplr = v
end
end
if string.sub(msg, 1, 8) == (prefix.."unstare") then
staring = false
end
if string.sub(msg, 1, 8) == (prefix.."logchat") then
chatlogs = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "LogChat enabled";
Text = "Now logging all player chat.";
})
end
if string.sub(msg, 1, 10) == (prefix.."unlogchat") then
chatlogs = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "LogChat disabled";
Text = "Stopped logging all player chat.";
})
end
if string.sub(msg, 1, 7) == (prefix.."fixcam") then
game:GetService("Workspace").CurrentCamera:Destroy()
wait(0.1)
game:GetService("Workspace").CurrentCamera.CameraSubject =
lplayer.Character.Humanoid
game:GetService("Workspace").CurrentCamera.CameraType = "Custom"
lplayer.CameraMinZoomDistance = 0.5
lplayer.CameraMaxZoomDistance = 400
lplayer.CameraMode = "Classic"
end
if string.sub(msg, 1, 8) == (prefix.."unstate") then
changingstate = false
end
end)

local function tp()


for i, player in ipairs(game:GetService("Players"):GetPlayers()) do
if player.Character and
player.Character:FindFirstChild("HumanoidRootPart") then
if player.Name == brplr then
player.Character.HumanoidRootPart.CFrame =
lplayer.Character.HumanoidRootPart.CFrame +
lplayer.Character.HumanoidRootPart.CFrame.lookVector * 2
end
end
end
end
local function tpall()
for i, player in ipairs(game:GetService("Players"):GetPlayers()) do
if player.Character and
player.Character:FindFirstChild("HumanoidRootPart") then
player.Character.HumanoidRootPart.CFrame =
lplayer.Character.HumanoidRootPart.CFrame +
lplayer.Character.HumanoidRootPart.CFrame.lookVector * 3
end
end
end
spawn(function()
while wait(spamdelay) do
if spamming == true then

game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:
FireServer(spamtext, "All")
end
end
end)
spawn(function()
while wait(spamdelay) do
if spammingpm == true then

game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:
FireServer("/w "..pmspammed.."
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@", "All")
end
end
end)
spawn(function()
while wait() do
if cbring == true then
tp()
end
end
end)
spawn(function()
while wait() do
if cbringall == true then
tpall()
end
end
end)

Mouse.KeyDown:connect(function(Key)
if Key == prefix then
CMDBAR:CaptureFocus()
end
end)

CMDBAR.FocusLost:connect(function(enterPressed)
if enterPressed then
if string.sub(CMDBAR.Text, 1, 5) == ("kill ") then
if string.sub(CMDBAR.Text, 6) == "me" then
lplayer.Character.HumanoidRootPart.CFrame =
CFrame.new(100000,0,100000)
else
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text,
6)))do
local NOW =
lplayer.Character.HumanoidRootPart.CFrame
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()

game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType
= "None"
for i,v in
pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
local function tp(player,player2)
local
char1,char2=player.Character,player2.Character
if char1 and char2 then
char1:MoveTo(char2.Head.Position)
end
end
wait(0.1)
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.5)
lplayer.Character.HumanoidRootPart.CFrame =
CFrame.new(Vector3.new(-100000,10,-100000))
wait(0.7)
tp(lplayer,game:GetService("Players")[v.Name])
wait(0.7)
lplayer.Character.HumanoidRootPart.CFrame = NOW
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack
for this command!";
})
end
end
end
if string.sub(CMDBAR.Text, 1, 6) == ("bring ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7)))do
local NOW = lplayer.Character.HumanoidRootPart.CFrame
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()

game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType =
"None"
for i,v in
pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
local function tp(player,player2)
local
char1,char2=player.Character,player2.Character
if char1 and char2 then
char1.HumanoidRootPart.CFrame =
char2.HumanoidRootPart.CFrame
end
end
local function getout(player,player2)
local
char1,char2=player.Character,player2.Character
if char1 and char2 then
char1:MoveTo(char2.Head.Position)
end
end
tp(game:GetService("Players")[v.Name], lplayer)
wait(0.2)
tp(game:GetService("Players")[v.Name], lplayer)
wait(0.5)
lplayer.Character.HumanoidRootPart.CFrame = NOW
wait(0.5)
getout(lplayer, game:GetService("Players")[v.Name])
wait(0.3)
lplayer.Character.HumanoidRootPart.CFrame = NOW

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for
this command!";
})
end
end
if string.sub(CMDBAR.Text, 1, 5) == ("spin ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()

game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType =
"None"
for i,v in
pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
spinplr = v
wait(0.5)
spin = true

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for
this command!";
})
end
end
if string.sub(CMDBAR.Text, 1, 6) == ("unspin") then
spin = false
end
if string.sub(CMDBAR.Text, 1, 7) == ("attach ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()

game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType =
"None"
for i,v in
pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
wait(0.3)
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
attplr = v

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for
this command!";
})
end
end
if string.sub(CMDBAR.Text, 1, 9) == ("unattach ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
local function getout(player,player2)
local
char1,char2=player.Character,player2.Character
if char1 and char2 then
char1:MoveTo(char2.Head.Position)
end
end
getout(lplayer, game:GetService("Players")[v.Name])
end
end
if string.sub(CMDBAR.Text, 1, 7) == ("follow ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
followed = true
flwplr = v
end
end
if string.sub(CMDBAR.Text, 1, 8) == ("unfollow") then
followed = false
end
if string.sub(CMDBAR.Text, 1, 9) == ("freefall ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
local NOW = lplayer.Character.HumanoidRootPart.CFrame
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()

game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType =
"None"
for i,v in
pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.6)
lplayer.Character.HumanoidRootPart.CFrame = NOW
wait(0.6)
lplayer.Character.HumanoidRootPart.CFrame =
CFrame.new(0,50000,0)

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for
this command!";
})
end
end
if string.sub(CMDBAR.Text, 1, 6) == ("trail ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
traill = true
trlplr = v
end
end
if string.sub(CMDBAR.Text, 1, 7) == ("untrail") then
traill = false
end
if string.sub(CMDBAR.Text, 1, 6) == ("orbit ") then
if string.sub(CMDBAR.Text, 7) == "all" or
string.sub(CMDBAR.Text, 7) == "others" or string.sub(CMDBAR.Text, 7) == "me" then
lplayer.Character.HumanoidRootPart.CFrame =
lplayer.Character.HumanoidRootPart.CFrame
else
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text,
7))) do
local o = Instance.new("RocketPropulsion")
o.Parent = lplayer.Character.HumanoidRootPart
o.Name = "Orbit"
o.Target = game:GetService("Players")
[v.Name].Character.HumanoidRootPart
o:Fire()
noclip = true
end
end
end
if string.sub(CMDBAR.Text, 1, 7) == ("unorbit") then
lplayer.Character.HumanoidRootPart.Orbit:Destroy()
noclip = false
end
if string.sub(CMDBAR.Text, 1, 6) == ("fling ") then
if string.sub(CMDBAR.Text, 7) == "all" or
string.sub(CMDBAR.Text, 7) == "others" or string.sub(CMDBAR.Text, 7) == "me" then
lplayer.Character.HumanoidRootPart.CFrame =
lplayer.Character.HumanoidRootPart.CFrame
else
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text,
7))) do
local y = Instance.new("RocketPropulsion")
y.Parent = lplayer.Character.HumanoidRootPart
y.CartoonFactor = 1
y.MaxThrust = 800000
y.MaxSpeed = 1000
y.ThrustP = 200000
y.Name = "Fling"

game:GetService("Workspace").CurrentCamera.CameraSubject =
game:GetService("Players")[v.Name].Character.Head
y.Target = game:GetService("Players")
[v.Name].Character.HumanoidRootPart
y:Fire()
noclip = true
end
end
end
if string.sub(CMDBAR.Text, 1, 7) == ("unfling") then
noclip = false
lplayer.Character.HumanoidRootPart.Fling:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject =
lplayer.Character.Head
wait(0.4)
lplayer.Character.HumanoidRootPart.Fling:Destroy()
end
if string.sub(CMDBAR.Text, 1, 7) == ("fecheck") then
if game:GetService("Workspace").FilteringEnabled == true
then
warn("FE is Enabled (Filtering Enabled)")

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE is Enabled";
Text = "Filtering Enabled. Enjoy using Reviz
Admin!";
})
else
warn("FE is Disabled (Filtering Disabled) Consider
using a different admin script.")

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE is Disabled";
Text = "Filtering Disabled. Consider using a
different admin script.";
})
end
end
if string.sub(CMDBAR.Text, 1, 5) == ("void ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()

game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType =
"None"
for i,v in
pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.6)
lplayer.Character.HumanoidRootPart.CFrame =
CFrame.new(999999999999999,0,999999999999999)

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for
this command!";
})
end
end
if string.sub(CMDBAR.Text, 1, 6) == ("noclip") then
noclip = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Noclip enabled";
Text = "Type ;clip to disable";
})
end
if string.sub(CMDBAR.Text, 1, 4) == ("clip") then
noclip = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Noclip disabled";
Text = "Type ;noclip to enable";
})
end
if string.sub(CMDBAR.Text, 1, 6) == ("speed ") then
lplayer.Character.Humanoid.WalkSpeed =
(string.sub(CMDBAR.Text, 7))
end
if string.sub(CMDBAR.Text, 1, 3) == ("ws ") then
lplayer.Character.Humanoid.WalkSpeed =
(string.sub(CMDBAR.Text, 4))
end
if string.sub(CMDBAR.Text, 1, 10) == ("hipheight ") then
lplayer.Character.Humanoid.HipHeight =
(string.sub(CMDBAR.Text, 11))
end
if string.sub(CMDBAR.Text, 1, 3) == ("hh ") then
lplayer.Character.Humanoid.HipHeight =
(string.sub(CMDBAR.Text, 4))
end
if string.sub(CMDBAR.Text, 1, 10) == ("jumppower ") then
lplayer.Character.Humanoid.JumpPower =
(string.sub(CMDBAR.Text, 11))
end
if string.sub(CMDBAR.Text, 1, 3) == ("jp ") then
lplayer.Character.Humanoid.JumpPower =
(string.sub(CMDBAR.Text, 4))
end
if string.sub(CMDBAR.Text, 1, 7) == ("default") then
lplayer.Character.Humanoid.JumpPower = 50
lplayer.Character.Humanoid.WalkSpeed = 16
lplayer.Character.Humanoid.HipHeight = 0
end
if string.sub(CMDBAR.Text, 1, 6) == ("annoy ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
annoying = true
annplr = v
end
end
if string.sub(CMDBAR.Text, 1, 7) == ("unannoy") then
annoying = false
end
if string.sub(CMDBAR.Text, 1, 9) == ("headwalk ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
hwalk = true
hdwplr = v
end
end
if string.sub(CMDBAR.Text, 1, 10) == ("unheadwalk") then
hwalk = false
end
if string.sub(CMDBAR.Text, 1, 7) == ("nolimbs") then
lplayer.Character["Left Leg"]:Destroy()
lplayer.Character["Left Arm"]:Destroy()
lplayer.Character["Right Leg"]:Destroy()
lplayer.Character["Right Arm"]:Destroy()
end
if string.sub(CMDBAR.Text, 1, 3) == ("god") then
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject =
lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE Godmode enabled";
Text = "Use ;grespawn or ;respawn to remove.";
})
end
if string.sub(CMDBAR.Text, 1, 8) == ("drophats") then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
v.Parent = workspace
end
end
end
if string.sub(CMDBAR.Text, 1, 8) == ("droptool") then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Tool")) then
v.Parent = workspace
end
end
end
if string.sub(CMDBAR.Text, 1, 9) == ("loopdhats") then
droppinghats = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Enabled";
Text = "Type ;unloopdhats to disable";
})
end
if string.sub(CMDBAR.Text, 1, 11) == ("unloopdhats") then
droppinghats = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Disabled";
Text = "Type ;loopdhats to enable.";
})
end
if string.sub(CMDBAR.Text, 1, 9) == ("loopdtool") then
droppingtools = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Enabled";
Text = "Type ;unloopdtool to disable";
})
end
if string.sub(CMDBAR.Text, 1, 11) == ("unloopdtool") then
droppingtools = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Disabled";
Text = "Type ;loopdtool to enable.";
})
end
if string.sub(CMDBAR.Text, 1, 9) == ("invisible") then -- Credit
to Timeless
Local = game:GetService('Players').LocalPlayer
Char = Local.Character
touched,tpdback = false, false
box = Instance.new('Part',workspace)
box.Anchored = true
box.CanCollide = true
box.Size = Vector3.new(10,1,10)
box.Position = Vector3.new(0,10000,0)
box.Touched:connect(function(part)
if (part.Parent.Name == Local.Name) then
if touched == false then
touched = true
function apply()
if script.Disabled ~= true then
no =
Char.HumanoidRootPart:Clone()
wait(.25)

Char.HumanoidRootPart:Destroy()
no.Parent = Char
Char:MoveTo(loc)
touched = false
end end
if Char then
apply()
end
end
end
end)
repeat wait() until Char
loc = Char.HumanoidRootPart.Position
Char:MoveTo(box.Position + Vector3.new(0,.5,0))
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Invisibility enabled!";
Text = "Reset or use ;respawn to remove.";
})
end
if string.sub(CMDBAR.Text, 1, 5) == ("view ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
if game:GetService("Players")
[v.Name].Character.Humanoid then

game:GetService("Workspace").CurrentCamera.CameraSubject =
game:GetService("Players")[v.Name].Character.Humanoid
else

game:GetService("Workspace").CurrentCamera.CameraSubject =
game:GetService("Players")[v.Name].Character.Head
end
end
end
if string.sub(CMDBAR.Text, 1, 6) == ("unview") then
if lplayer.Character.Humanoid then

game:GetService("Workspace").CurrentCamera.CameraSubject =
lplayer.Character.Humanoid
else

game:GetService("Workspace").CurrentCamera.CameraSubject =
lplayer.Character.Head
end
end
if string.sub(CMDBAR.Text, 1, 5) == ("goto ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
end
end
if string.sub(CMDBAR.Text, 1, 3) == ("fly") then
repeat wait() until lplayer and lplayer.Character and
lplayer.Character:FindFirstChild('HumanoidRootPart') and
lplayer.Character:FindFirstChild('Humanoid')
repeat wait() until Mouse

local T = lplayer.Character.HumanoidRootPart
local CONTROL = {F = 0, B = 0, L = 0, R = 0}
local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
local SPEED = speedget

local function fly()


flying = true
local BG = Instance.new('BodyGyro', T)
local BV = Instance.new('BodyVelocity', T)
BG.P = 9e4
BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
BG.cframe = T.CFrame
BV.velocity = Vector3.new(0, 0.1, 0)
BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
spawn(function()
repeat wait()
lplayer.Character.Humanoid.PlatformStand
= true
if CONTROL.L + CONTROL.R ~= 0 or
CONTROL.F + CONTROL.B ~= 0 then
SPEED = 50
elseif not (CONTROL.L + CONTROL.R ~= 0 or
CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
SPEED = 0
end
if (CONTROL.L + CONTROL.R) ~= 0 or
(CONTROL.F + CONTROL.B) ~= 0 then
BV.velocity =
((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) +
((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R,
(CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p))
* SPEED
lCONTROL = {F = CONTROL.F, B =
CONTROL.B, L = CONTROL.L, R = CONTROL.R}
elseif (CONTROL.L + CONTROL.R) == 0 and
(CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
BV.velocity =
((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) +
((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R,
(lCONTROL.F + lCONTROL.B) * 0.2, 0).p) -
workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
else
BV.velocity = Vector3.new(0, 0.1,
0)
end
BG.cframe =
workspace.CurrentCamera.CoordinateFrame
until not flying
CONTROL = {F = 0, B = 0, L = 0, R = 0}
lCONTROL = {F = 0, B = 0, L = 0, R = 0}
SPEED = 0
BG:destroy()
BV:destroy()
lplayer.Character.Humanoid.PlatformStand =
false
end)
end
Mouse.KeyDown:connect(function(KEY)
if KEY:lower() == 'w' then
CONTROL.F = speedfly
elseif KEY:lower() == 's' then
CONTROL.B = -speedfly
elseif KEY:lower() == 'a' then
CONTROL.L = -speedfly
elseif KEY:lower() == 'd' then
CONTROL.R = speedfly
end
end)
Mouse.KeyUp:connect(function(KEY)
if KEY:lower() == 'w' then
CONTROL.F = 0
elseif KEY:lower() == 's' then
CONTROL.B = 0
elseif KEY:lower() == 'a' then
CONTROL.L = 0
elseif KEY:lower() == 'd' then
CONTROL.R = 0
end
end)
fly()
end
if string.sub(CMDBAR.Text, 1, 5) == ("unfly") then
flying = false
lplayer.Character.Humanoid.PlatformStand = false
end
if string.sub(CMDBAR.Text, 1, 5) == ("chat ") then

game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:
FireServer((string.sub(CMDBAR.Text, 6)), "All")
end
if string.sub(CMDBAR.Text, 1, 5) == ("spam ") then
spamtext = (string.sub(CMDBAR.Text, 6))
spamming = true
end
if string.sub(CMDBAR.Text, 1, 6) == ("unspam") then
spamming = false
end
if string.sub(CMDBAR.Text, 1, 9) == ("spamwait ") then
spamdelay = (string.sub(CMDBAR.Text, 10))
end
if string.sub(CMDBAR.Text, 1, 7) == ("pmspam ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
pmspammed = v.Name
spammingpm = true
end
end
if string.sub(CMDBAR.Text, 1, 8) == ("unpmspam") then
spammingpm = false
end
if string.sub(CMDBAR.Text, 1, 8) == ("cfreeze ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 9))) do
v.Character["Left Leg"].Anchored = true
v.Character["Left Arm"].Anchored = true
v.Character["Right Leg"].Anchored = true
v.Character["Right Arm"].Anchored = true
v.Character.Torso.Anchored = true
v.Character.Head.Anchored = true
end
end
if string.sub(CMDBAR.Text, 1, 10) == ("uncfreeze ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 11))) do
v.Character["Left Leg"].Anchored = false
v.Character["Left Arm"].Anchored = false
v.Character["Right Leg"].Anchored = false
v.Character["Right Arm"].Anchored = false
v.Character.Torso.Anchored = false
v.Character.Head.Anchored = false
end
end
if string.sub(CMDBAR.Text, 1, 8) == ("unlockws") then
local a = game:GetService("Workspace"):getChildren()
for i = 1, #a do
if a[i].className == "Part" then
a[i].Locked = false
elseif a[i].className == "Model" then
local r = a[i]:getChildren()
for i = 1, #r do
if r[i].className == "Part" then
r[i].Locked = false
end
end
end
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "Workspace unlocked. Use ;lockws to lock.";
})
end
if string.sub(CMDBAR.Text, 1, 6) == ("lockws") then
local a = game:GetService("Workspace"):getChildren()
for i = 1, #a do
if a[i].className == "Part" then
a[i].Locked = true
elseif a[i].className == "Model" then
local r = a[i]:getChildren()
for i = 1, #r do
if r[i].className == "Part" then
r[i].Locked = true
end
end
end
end
end
if string.sub(CMDBAR.Text, 1, 6) == ("btools") then
local Clone_T = Instance.new("HopperBin",lplayer.Backpack)
Clone_T.BinType = "Clone"
local Destruct = Instance.new("HopperBin",lplayer.Backpack)
Destruct.BinType = "Hammer"
local Hold_T = Instance.new("HopperBin",lplayer.Backpack)
Hold_T.BinType = "Grab"
end
if string.sub(CMDBAR.Text, 1, 6) == ("pstand") then
lplayer.Character.Humanoid.PlatformStand = true
end
if string.sub(CMDBAR.Text, 1, 8) == ("unpstand") then
lplayer.Character.Humanoid.PlatformStand = false
end
if string.sub(CMDBAR.Text, 1, 9) == ("blockhead") then
lplayer.Character.Head.Mesh:Destroy()
end
if string.sub(CMDBAR.Text, 1, 3) == ("sit") then
lplayer.Character.Humanoid.Sit = true
end
if string.sub(CMDBAR.Text, 1, 9) == ("bringobj ") then
local function bringobjw()
for i,obj in
ipairs(game:GetService("Workspace"):GetDescendants()) do
if obj.Name == (string.sub(CMDBAR.Text, 10))
then
obj.CFrame =
lplayer.Character.HumanoidRootPart.CFrame
obj.CanCollide = false
obj.Transparency = 0.7
wait()
obj.CFrame = lplayer.Character["Left
Leg"].CFrame
wait()
obj.CFrame = lplayer.Character["Right
Leg"].CFrame
wait()
obj.CFrame =
lplayer.Character["Head"].CFrame
end
end
end
while wait() do
bringobjw()
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "BringObj";
Text = "BringObj enabled.";
})
end
if string.sub(CMDBAR.Text, 1, 6) == ("wsvis ") then
vis = (string.sub(CMDBAR.Text, 7))
local a = game:GetService("Workspace"):GetDescendants()
for i = 1, #a do
if a[i].className == "Part" then
a[i].Transparency = vis
elseif a[i].className == "Model" then
local r = a[i]:getChildren()
for i = 1, #r do
if r[i].className == "Part" then
r[i].Transparency = vis
end
end
end
end
end
if string.sub(CMDBAR.Text, 1, 10) == ("hypertotal") then
loadstring(game:GetObjects("rbxassetid://1255063809")
[1].Source)()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "HyperTotal GUI Loaded!";
})
end
if string.sub(CMDBAR.Text, 1, 4) == ("cmds") then
CMDSFRAME.Visible = true
end
if string.sub(CMDBAR.Text, 1, 9) == ("rmeshhats") then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
v.Handle.Mesh:Destroy()
end
end
end
if string.sub(CMDBAR.Text, 1, 9) == ("blockhats") then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
v.Handle.Mesh:Destroy()
end
end
end
if string.sub(CMDBAR.Text, 1, 9) == ("rmeshtool") then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Tool")) then
v.Handle.Mesh:Destroy()
end
end
end
if string.sub(CMDBAR.Text, 1, 9) == ("blocktool") then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Tool")) then
v.Handle.Mesh:Destroy()
end
end
end
if string.sub(CMDBAR.Text, 1, 7) == ("spinner") then
local p = Instance.new("RocketPropulsion")
p.Parent = lplayer.Character.HumanoidRootPart
p.Name = "Spinner"
p.Target = lplayer.Character["Left Arm"]
p:Fire()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Spinner enabled";
Text = "Type ;nospinner to disable.";
})
end
if string.sub(CMDBAR.Text, 1, 9) == ("nospinner") then
lplayer.Character.HumanoidRootPart.Spinner:Destroy()
end
if string.sub(CMDBAR.Text, 1, 6) == ("reachd") then
for i,v in
pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
if v:isA("Tool") then
local a = Instance.new("SelectionBox",v.Handle)
a.Adornee = v.Handle
v.Handle.Size = Vector3.new(0.5,0.5,60)
v.GripPos = Vector3.new(0,0,0)
lplayer.Character.Humanoid:UnequipTools()
end
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Reach applied!";
Text = "Applied to equipped sword. Use ;noreach to
disable.";
})
end
if string.sub(CMDBAR.Text, 1, 6) == ("reach ") then
for i,v in
pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
if v:isA("Tool") then
local a = Instance.new("SelectionBox",v.Handle)
a.Name = "Reach"
a.Adornee = v.Handle
v.Handle.Size = Vector3.new(0.5,0.5,
(string.sub(CMDBAR.Text, 7)))
v.GripPos = Vector3.new(0,0,0)
lplayer.Character.Humanoid:UnequipTools()
end
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Reach applied!";
Text = "Applied to equipped sword. Use ;noreach to
disable.";
})
end
if string.sub(CMDBAR.Text, 1, 7) == ("noreach") then
for i,v in
pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
if v:isA("Tool") then
v.Handle.Reach:Destroy()
end
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Reach removed!";
Text = "Removed reach from equipped sword.";
})
end
if string.sub(CMDBAR.Text, 1, 6) == ("rkill ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7)))do
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()

game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType =
"None"
for i,v in
pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
wait(0.1)
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.5)
lplayer.Character.HumanoidRootPart.CFrame =
CFrame.new(Vector3.new(-100000,10,-100000))

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for
this command!";
})
end
end
if string.sub(CMDBAR.Text, 1, 6) == ("tp me ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
end
end
if string.sub(CMDBAR.Text, 1, 7) == ("cbring ") then
if (string.sub(CMDBAR.Text, 8)) == "all" or
(string.sub(CMDBAR.Text, 8)) == "All" or (string.sub(CMDBAR.Text, 8)) == "ALL" then
cbringall = true
else
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text,
8))) do
brplr = v.Name
end
end
cbring = true
end
if string.sub(CMDBAR.Text, 1, 8) == ("uncbring") then
cbring = false
cbringall = false
end
if string.sub(CMDBAR.Text, 1, 5) == ("swap ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
local NOWPLR = game:GetService("Players")
[v.Name].Character.HumanoidRootPart.CFrame
local NOW = lplayer.Character.HumanoidRootPart.CFrame
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()

game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType =
"None"
for i,v in
pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
local function tp(player,player2)
local
char1,char2=player.Character,player2.Character
if char1 and char2 then
char1:MoveTo(char2.Head.Position)
end
end
wait(0.1)
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.5)
lplayer.Character.HumanoidRootPart.CFrame = NOW
wait(0.6)
tp(lplayer, game:GetService("Players")[v.Name])
wait(0.4)
lplayer.Character.HumanoidRootPart.CFrame = NOWPLR

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for
this command!";
})
end
end
if string.sub(CMDBAR.Text, 1, 7) == ("glitch ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()

game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType =
"None"
for i,v in
pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
wait(0.3)
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
wait(0.4)
b = Instance.new("BodyForce")
b.Parent = lplayer.Character.HumanoidRootPart
b.Name = "Glitch"
b.Force = Vector3.new(100000000,5000,0)

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for
this command!";
})
end
end
if string.sub(CMDBAR.Text, 1, 8) == ("unglitch") then
lplayer.Character.HumanoidRootPart.Glitch:Destroy()
lplayer.Character.HumanoidRootPart.CFrame =
CFrame.new(10000,0,10000)
b = Instance.new("BodyForce")
b.Parent = lplayer.Character.HumanoidRootPart
b.Name = "unGlitch"
b.Force = Vector3.new(0,-5000000,0)
wait(2)
lplayer.Character.HumanoidRootPart.unGlitch:Destroy()
end
if string.sub(CMDBAR.Text, 1, 8) == ("grespawn") then
lplayer.Character.Humanoid.Health = 0
wait(1)
lplayer.Character.Head.CFrame =
CFrame.new(1000000,0,1000000)
lplayer.Character.Torso.CFrame =
CFrame.new(1000000,0,1000000)
end
if string.sub(CMDBAR.Text, 1, 8) == ("explorer") then
loadstring(game:GetObjects("rbxassetid://492005721")
[1].Source)()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "DEX Explorer has loaded.";
})
end
if string.sub(CMDBAR.Text, 1, 5) == ("anim ") then
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://"..
(string.sub(CMDBAR.Text, 6))
local track =
lplayer.Character.Humanoid:LoadAnimation(Anim)
track:Play(.1, 1, 1)
end
if string.sub(CMDBAR.Text, 1, 7) == ("animgui") then
loadstring(game:GetObjects("rbxassetid://1202558084")
[1].Source)()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "Energize Animations GUI has loaded.";
})
end
if string.sub(CMDBAR.Text, 1, 7) == ("savepos") then
saved = lplayer.Character.HumanoidRootPart.CFrame
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Position Saved";
Text = "Use ;loadpos to return to saved position.";
})
end
if string.sub(CMDBAR.Text, 1, 7) == ("loadpos") then
lplayer.Character.HumanoidRootPart.CFrame = saved
end
if string.sub(CMDBAR.Text, 1, 5) == ("bang ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
local Anim2 = Instance.new("Animation")
Anim2.AnimationId = "rbxassetid://148840371"
local track2 =
lplayer.Character.Humanoid:LoadAnimation(Anim2)
track2:Play(.1, 1, 1)
bplrr = v.Name
banpl = true
end
end
if string.sub(CMDBAR.Text, 1, 6) == ("unbang") then
banpl = false
end
if string.sub(CMDBAR.Text, 1, 9) == ("bringmod ") then
local function bringmodw()
for i,obj in
ipairs(game:GetService("Workspace"):GetDescendants()) do
if obj.Name == (string.sub(CMDBAR.Text, 10))
then
for i,ch in pairs(obj:GetDescendants())
do
if (ch:IsA("BasePart")) then
ch.CFrame =
lplayer.Character.HumanoidRootPart.CFrame
ch.CanCollide = false
ch.Transparency = 0.7
wait()
ch.CFrame =
lplayer.Character["Left Leg"].CFrame
wait()
ch.CFrame =
lplayer.Character["Right Leg"].CFrame
wait()
ch.CFrame =
lplayer.Character["Head"].CFrame
end
end
end
end
end
while wait() do
bringmodw()
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "BringMod";
Text = "BringMod enabled.";
})
end
if string.sub(CMDBAR.Text, 1, 7) == ("respawn") then
local mod = Instance.new('Model', workspace) mod.Name = 're
'..lplayer.Name
local hum = Instance.new('Humanoid', mod)
local ins = Instance.new('Part', mod) ins.Name = 'Torso'
ins.CanCollide = false ins.Transparency = 1
lplayer.Character = mod
end
if string.sub(CMDBAR.Text, 1, 8) == ("shutdown") then
game:GetService'RunService'.Stepped:Connect(function()
pcall(function()
for i,v in
pairs(game:GetService'Players':GetPlayers()) do
if v.Character ~= nil and
v.Character:FindFirstChild'Head' then
for _,x in
pairs(v.Character.Head:GetChildren()) do
if x:IsA'Sound' then
x.Playing = true x.CharacterSoundEvent:FireServer(true, true) end
end
end
end
end)
end)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Attempting Shutdown";
Text = "Shutdown Attempt has begun.";
})
end
if string.sub(CMDBAR.Text, 1, 7) == ("delobj ") then
objtodel = (string.sub(CMDBAR.Text, 8))
for i,v in
pairs(game:GetService("Workspace"):GetDescendants()) do
if v.Name == objtodel then
v:Destroy()
end
end
end
if string.sub(CMDBAR.Text, 1, 7) == ("getplrs") then
for i,v in pairs(game:GetService("Players"):GetPlayers())do
print(v)
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Printed";
Text = "Players have been printed to console. (F9)";
})
end
if string.sub(CMDBAR.Text, 1, 8) == ("deldecal") then
for i,v in
pairs(game:GetService("Workspace"):GetDescendants())do
if (v:IsA("Decal")) then
v:Destroy()
end
end
end
if string.sub(CMDBAR.Text, 1, 10) == ("opfinality") then
loadstring(game:GetObjects("rbxassetid://1294358929")
[1].Source)()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "OpFinality GUI has loaded.";
})
end
if string.sub(CMDBAR.Text, 1, 7) == ("remotes") then
remotes = true
added = true
game.DescendantAdded:connect(function(rmt)
if added == true then
if remotes == true then
if rmt:IsA("RemoteEvent") then
print("A RemoteEvent was added!")
print(" game." .. rmt:GetFullName()
.. " | RemoteEvent")
print(" game." .. rmt:GetFullName()
.. " | RemoteEvent", 247, 0, 0, true)
end end end
end)
game.DescendantAdded:connect(function(rmtfnctn)
if added == true then
if remotes == true then
if rmtfnctn:IsA("RemoteFunction") then
warn("A RemoteFunction was added!")
warn(" game." ..
rmtfnctn:GetFullName() .. " | RemoteFunction")
print(" game." ..
rmtfnctn:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
end end end
end)

game.DescendantAdded:connect(function(bndfnctn)
if added == true then
if binds == true then
if bndfnctn:IsA("BindableFunction") then
print("A BindableFunction was
added!")
print(" game." ..
bndfnctn:GetFullName() .. " | BindableFunction")
print(" game." ..
bndfnctn:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
end end end
end)

game.DescendantAdded:connect(function(bnd)
if added == true then
if binds == true then
if bnd:IsA("BindableEvent") then
warn("A BindableEvent was added!")
warn(" game." ..
bnd:GetFullName() .. " | BindableEvent")
print(" game." .. bnd:GetFullName()
.. " | BindableEvent", 13, 193, 22, true)
end end end
end)

if binds == true then


for i,v in pairs(game:GetDescendants()) do
if v:IsA("BindableFunction") then
print(" game." .. v:GetFullName() .. " |
BindableFunction")
print(" game." .. v:GetFullName() .. " |
BindableFunction", 239, 247, 4, true)
end end
for i,v in pairs(game:GetDescendants()) do
if v:IsA("BindableEvent") then
warn(" game." .. v:GetFullName() .. " |
BindableEvent")
print(" game." .. v:GetFullName() .. " |
BindableEvent", 13, 193, 22, true)
end end
else
print("Off")
end
if remotes == true then
for i,v in pairs(game:GetDescendants()) do
if v:IsA("RemoteFunction") then
warn(" game." .. v:GetFullName() .. " |
RemoteFunction")
print(" game." .. v:GetFullName() .. " |
RemoteFunction", 5, 102, 198, true)
end end
wait()
for i,v in pairs(game:GetDescendants()) do
if v:IsA("RemoteEvent") then
print(" game." .. v:GetFullName() .. " |
RemoteEvent")
print(" game." .. v:GetFullName() .. " |
RemoteEvent", 247, 0, 0, true)
end end
else
print("Off")
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Printing Remotes";
Text = "Type ;noremotes to disable.";
})
end
if string.sub(CMDBAR.Text, 1, 9) == ("noremotes") then
remotes = false
added = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Printing Remotes Disabled";
Text = "Type ;remotes to enable.";
})
end
if string.sub(CMDBAR.Text, 1, 9) == ("tpdefault") then
spin = false
followed = false
traill = false
noclip = false
annoying = false
hwalk = false
cbringing = false
end
if string.sub(CMDBAR.Text, 1, 7) == ("stopsit") then
stopsitting = true
end
if string.sub(CMDBAR.Text, 1, 5) == ("gosit") then
stopsitting = false
end
if string.sub(CMDBAR.Text, 1, 7) == ("version") then
print(adminversion)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Version";
Text = adminversion;
})
end
if string.sub(CMDBAR.Text, 1, 7) == ("clicktp") then
clickgoto = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Click TP";
Text = "Press E to teleport to mouse position";
})
end
if string.sub(CMDBAR.Text, 1, 9) == ("noclicktp") then
clickgoto = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Click TP";
Text = "Click TP has been disabled.";
})
end
if string.sub(CMDBAR.Text, 1, 7) == ("toolson") then
gettingtools = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools Enabled";
Text = "Automatically colleting tools dropped.";
})
end
if string.sub(CMDBAR.Text, 1, 8) == ("toolsoff") then
gettingtools = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools Disabled";
Text = "Click TP has been disabled.";
})
end
if string.sub(CMDBAR.Text, 1, 9) == ("delcmdbar") then
ScreenGui:Destroy()
end
if string.sub(CMDBAR.Text, 1, 5) == ("reset") then
lplayer.Character.Head:Destroy()
end
if string.sub(CMDBAR.Text, 1, 6) == ("state ") then
statechosen = string.sub(CMDBAR.Text, 7)
changingstate = true
end
if string.sub(CMDBAR.Text, 1, 8) == ("gravity ") then
game:GetService("Workspace").Gravity =
string.sub(CMDBAR.Text, 9)
end
if string.sub(CMDBAR.Text, 1, 9) == ("looprhats") then
removingmeshhats = true
end
if string.sub(CMDBAR.Text, 1, 11) == ("unlooprhats") then
removingmeshhats = false
end
if string.sub(CMDBAR.Text, 1, 9) == ("looprtool") then
removingmeshtool = true
end
if string.sub(CMDBAR.Text, 1, 11) == ("unlooprtool") then
removingmeshtool = false
end
if string.sub(CMDBAR.Text, 1, 9) == ("givetool ") then
for i,v in
pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
if v:IsA("Tool") then
for i,player in
pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
v.Parent = player.Character
end
end
end
end
if string.sub(CMDBAR.Text, 1, 4) == ("age ") then
for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text,
5))) do

game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:
FireServer(player.Name.." Account Age: "..player.AccountAge.." days!", "All")
end
end
if string.sub(CMDBAR.Text, 1, 3) == ("id ") then
for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text,
4))) do

game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:
FireServer(player.Name.." Account ID: "..player.UserId, "All")
end
end
if string.sub(CMDBAR.Text, 1, 5) == (".age ") then
for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text,
6))) do

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = player.AccountAge.." Days";
Text = "Account age of "..player.Name;
})
end
end
if string.sub(CMDBAR.Text, 1, 4) == (".id ") then
for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text,
5))) do

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = player.UserId.." ID";
Text = "Account ID of "..player.Name;
})
end
end
if string.sub(CMDBAR.Text, 1, 6) == ("gameid") then
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Game ID";
Text = "Game ID: ".. game.GameId;
})
end
if string.sub(CMDBAR.Text, 1, 3) == ("pgs") then
local pgscheck =
game:GetService("Workspace"):PGSIsEnabled()
if pgscheck == true then

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "PGSPhysicsSolverEnabled";
Text = "PGS is Enabled!";
})
else

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "PGSPhysicsSolverEnabled";
Text = "PGS is Disabled!";
})
end
end
if string.sub(CMDBAR.Text, 1, 11) == ("removeinvis") then
for i,v in
pairs(game:GetService("Workspace"):GetDescendants()) do
if v:IsA("Part") then
if v.Transparency == 1 then
if v.Name ~= "HumanoidRootPart" then
v:Destroy()
end
end
end
end
end
if string.sub(CMDBAR.Text, 1, 9) == ("removefog") then
game:GetService("Lighting").FogStart = 0
game:GetService("Lighting").FogEnd = 9999999999999
end
if string.sub(CMDBAR.Text, 1, 7) == ("disable") then
lplayer.Character.Humanoid.Parent = lplayer
end
if string.sub(CMDBAR.Text, 1, 6) == ("enable") then
lplayer.Humanoid.Parent = lplayer.Character
end
if string.sub(CMDBAR.Text, 1, 13) == ("givealltools ") then
for i,v in
pairs(game:GetService("Players").LocalPlayer.Backpack:GetDescendants()) do
if v:IsA("Tool") then
v.Parent = lplayer.Character
wait()
for i,player in
pairs(GetPlayer(string.sub(CMDBAR.Text, 14))) do
v.Parent = player.Character
end
end
end
end
if string.sub(CMDBAR.Text, 1, 9) == ("flyspeed ") then
speedfly = string.sub(CMDBAR.Text, 10)
wait()
change()
end
if string.sub(CMDBAR.Text, 1, 7) == ("carpet ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
local Anim3 = Instance.new("Animation")
Anim3.AnimationId = "rbxassetid://282574440"
local track3 =
lplayer.Character.Humanoid:LoadAnimation(Anim3)
track3:Play(.1, 1, 1)
bplrr = v.Name
banpl = true
end
end
if string.sub(CMDBAR.Text, 1, 8) == ("uncarpet") then
banpl = false
end
if string.sub(CMDBAR.Text, 1, 6) == ("stare ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
staring = true
stareplr = v
end
end
if string.sub(CMDBAR.Text, 1, 7) == ("unstare") then
staring = false
end
if string.sub(CMDBAR.Text, 1, 7) == ("logchat") then
chatlogs = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "LogChat enabled";
Text = "Now logging all player chat.";
})
end
if string.sub(CMDBAR.Text, 1, 9) == ("unlogchat") then
chatlogs = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "LogChat disabled";
Text = "Stopped logging all player chat.";
})
end
if string.sub(CMDBAR.Text, 1, 6) == ("fixcam") then
game:GetService("Workspace").CurrentCamera:Destroy()
wait(0.1)
game:GetService("Workspace").CurrentCamera.CameraSubject =
lplayer.Character.Humanoid
game:GetService("Workspace").CurrentCamera.CameraType =
"Custom"
lplayer.CameraMinZoomDistance = 0.5
lplayer.CameraMaxZoomDistance = 400
lplayer.CameraMode = "Classic"
end
if string.sub(CMDBAR.Text, 1, 7) == ("unstate") then
changingstate = false
end
CMDBAR.Text = ""
end
end)

wait(0.3)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loaded successfully!";
Text = "Reviz Admin V2 by illremember";
})
wait(0.1)
print("Reviz Admin V2 loaded!")
if game:GetService("Workspace").FilteringEnabled == true then
warn("FE is Enabled (Filtering Enabled)")
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE is Enabled";
Text = "Filtering Enabled. Enjoy using Reviz Admin!";
})
else
warn("FE is Disabled (Filtering Disabled) Consider using a different
admin script.")
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE is Disabled";
Text = "Filtering Disabled. Consider using a different admin
script.";
})
end

local intro = Instance.new("ScreenGui")


local Frame = Instance.new("Frame")
local ImageLabel = Instance.new("ImageLabel")
intro.Parent = game:GetService("CoreGui")
Frame.Parent = intro
Frame.BackgroundColor3 = Color3.new(1, 1, 1)
Frame.BackgroundTransparency = 1
Frame.Size = UDim2.new(1, 0, 0, 300)
Frame.Position = UDim2.new(0, 0, -0.4, 0)
ImageLabel.Parent = Frame
ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1)
ImageLabel.BackgroundTransparency = 1
ImageLabel.Position = UDim2.new(0, 0, 0, 0)
ImageLabel.Size = UDim2.new(1, 0, 1, 0)
ImageLabel.Image = "http://www.roblox.com/asset/?id=1542162618"
Frame:TweenPosition(UDim2.new(0, 0, 0.2, 0), "Out", "Elastic", 3)
wait(3.01)
Frame:TweenPosition(UDim2.new(0, 0, 1.5, 0), "Out", "Elastic", 5)
wait(5.01)
intro:Destroy()
end)

-- Scripts:

local function RAOPT_fake_script() -- Aimbot.LocalScript


local script = Instance.new('LocalScript', Aimbot)

script.Parent.MouseButton1Down:connect(function()
script.Parent.Parent.AimbotTab.Visible = true
script.Parent.Parent.ESPTab.Visible = false
script.Parent.Parent.GunModTab.Visible = false
script.Parent.Parent.MiscTab.Visible = false
end)
end
coroutine.wrap(RAOPT_fake_script)()
local function AZATXP_fake_script() -- ESP.LocalScript
local script = Instance.new('LocalScript', ESP)

script.Parent.MouseButton1Down:connect(function()
script.Parent.Parent.AimbotTab.Visible = false
script.Parent.Parent.ESPTab.Visible = true
script.Parent.Parent.GunModTab.Visible = false
script.Parent.Parent.MiscTab.Visible = false
end)
end
coroutine.wrap(AZATXP_fake_script)()
local function FGPZ_fake_script() -- GunMod.LocalScript
local script = Instance.new('LocalScript', GunMod)

script.Parent.MouseButton1Down:connect(function()
script.Parent.Parent.AimbotTab.Visible = false
script.Parent.Parent.ESPTab.Visible = false
script.Parent.Parent.GunModTab.Visible = true
script.Parent.Parent.MiscTab.Visible = false
end)
end
coroutine.wrap(FGPZ_fake_script)()
local function ZNBY_fake_script() -- Misc.LocalScript
local script = Instance.new('LocalScript', Misc)

script.Parent.MouseButton1Down:connect(function()
script.Parent.Parent.AimbotTab.Visible = false
script.Parent.Parent.ESPTab.Visible = false
script.Parent.Parent.GunModTab.Visible = false
script.Parent.Parent.MiscTab.Visible = true
end)
end
coroutine.wrap(ZNBY_fake_script)()

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