Grand Theft Auto V
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Grand Theft Auto V
Developer(s) Rockstar North[a]
Publisher(s) Rockstar Games
Leslie Benzies
Producer(s)
Imran Sarwar
Designer(s) Leslie Benzies
Imran Sarwar
Programmer(s) Adam Fowler
Artist(s) Aaron Garbut
Writer(s) Dan Houser
Rupert Humphries
Michael Unsworth
Composer(s) Tangerine Dream
Woody Jackson
The Alchemist
Oh No
Series Grand Theft Auto
Engine RAGE
Platform(s) PlayStation 3
Xbox 360
PlayStation 4
Xbox One
Microsoft Windows
PlayStation 5
Xbox Series X/S
Release show
17 September 2013
Genre(s) Action-adventure
Mode(s) Single-player, multiplayer
Grand Theft Auto V is a 2013 action-adventure game developed by Rockstar
North and published by Rockstar Games. It is the seventh main entry in
the Grand Theft Auto series, following 2008's Grand Theft Auto IV, and the
fifteenth instalment overall. Set within the fictional state of San Andreas, based
on Southern California, the single-player story follows three protagonists—
retired bank robber Michael De Santa, street gangster Franklin Clinton, and
drug dealer and gunrunner Trevor Philips—and their attempts to commit heists
while under pressure from a corrupt government agency and powerful criminals.
The open world design lets players freely roam San Andreas' open countryside
and the fictional city of Los Santos, based on Los Angeles.
The game is played from either a third-person or first-person perspective, and
its world is navigated on foot and by vehicle. Players control the three lead
protagonists throughout single-player and switch among them, both during and
outside missions. The story is centred on the heist sequences, and many
missions involve shooting and driving gameplay. A "wanted" system governs
the aggression of law enforcement response to players who commit
crimes. Grand Theft Auto Online, the game's online multiplayer mode, lets up to
30 players engage in a variety of different cooperative and competitive game
modes.
The game's development began soon after Grand Theft Auto IV's release and
was shared between many of Rockstar's studios worldwide. The development
team drew influence from many of their previous projects such as Red Dead
Redemption and Max Payne 3 and designed the game around three lead
protagonists to innovate on the core structure of its predecessors. Much of the
development work constituted the open world's creation, and several team
members conducted field research around California to capture footage for the
design team. The game's soundtrack features an original score composed by a
team of producers who collaborated over several years. It was released in
September 2013 for the PlayStation 3 and Xbox 360, in November 2014 for
the PlayStation 4 and Xbox One, and April 2015 for Microsoft
Windows. PlayStation 5 and Xbox Series X/S versions are scheduled for
release in March 2022.
Extensively marketed and widely anticipated, the game broke industry sales
records and became the fastest-selling entertainment product in history,
earning $800 million in its first day and $1 billion in its first three days. It
received widespread critical acclaim, with praise directed at its multiple
protagonist design, open world, presentation and gameplay. However, it caused
controversies related to its depiction of violence and women. Considered one
of seventh and eighth generation console gaming's most significant titles and
among the best video games ever made, it won year-end accolades
including Game of the Year awards from several gaming publications. It is
the second best-selling video game of all time with over 150 million copies
shipped, and as of April 2018, the most financially successful entertainment
product of all time, with about $6 billion in worldwide revenue.
Contents
1Gameplay
2Plot
3Development
4Reception
o 4.1Initial release
o 4.2Re-release
o 4.3Accolades
5Sales
6Grand Theft Auto Online
7Controversies
8Legacy
9Notes
10References
o 10.1Bibliography
11External links
Gameplay
Grand Theft Auto V is an action-adventure game[2] played from either a third-
person[3] or first-person perspective.[4][b] Players complete missions—linear
scenarios with set objectives—to progress through the story. [5] Outside of the
missions, players may freely roam the open world. Composed of the San
Andreas open countryside area, including the fictional Blaine County, and the
fictional city of Los Santos, the world is much larger in area than earlier entries
in the series.[6][c] It may be fully explored after the game's beginning without
restriction, although story progress unlocks more gameplay content. [8]
Players can take cover behind objects during firefights to avoid taking damage from enemies.
Players use melee attacks, firearms and explosives to fight enemies,[d] and may
run, jump, swim or use vehicles to navigate the world. [e] To accommodate the
map's size, the game introduces vehicle types absent in its predecessor Grand
Theft Auto IV, such as fixed-wing aircraft.[11] In combat, auto-aim and a cover
system may be used as assistance against enemies. [12] Should players take
damage, their health meter will gradually regenerate to its halfway point.
[f]
Players respawn at hospitals when their health depletes. [10] If players commit
crimes, law enforcement agencies may respond as indicated by a "wanted"
meter in the head-up display (HUD).[13] Stars displayed on the meter indicate the
current wanted level (for example, at the maximum five-star level, police
helicopters and SWAT teams swarm to lethally dispatch players).[14][g] Law
enforcement officers will search for players who leave the wanted vicinity. The
meter enters a cool-down mode and eventually recedes when players are
hidden from the officers' line of sight that displays on the mini-map for a period
of time.[16][h]
The single-player mode lets players control three characters: Michael De
Santa, Trevor Philips and Franklin Clinton—criminals whose stories
interconnect as they complete missions. Some missions are completed with
only one character and others feature two or three. [18] Outside the missions,
players may switch between characters at will by a directional compass on the
HUD, although this feature becomes restricted at various points throughout the
story. The game may switch characters automatically during missions to
complete specific objectives. A character's compass avatar will flash red if he is
in danger and needs help, and flash white if he has a strategic advantage.
[19]
Though players complete missions as any of the three protagonists, the more
difficult heist missions require aid from AI-controlled accomplices with unique
skill sets like computer hacking and driving. If an accomplice survives a
successful heist, they take a cut from the cash reward [20] and may be available
for later missions with improvements to their unique skills. [21] Some heists afford
multiple strategies; in a holdup mission, players may either stealthily subdue
civilians with an incapacitating agent or conspicuously storm the venue with
guns drawn.[22]
Each character has a set of eight skills that represent their ability in specific
areas such as shooting and driving. Though skills improve through play, each
character has a skill with expertise by default (e.g. Trevor's flying skill). [23] The
eighth "special" skill determines the effectiveness in performing an ability that is
unique to each respective character. Michael enters bullet time in combat,
Franklin slows down time while driving, and Trevor deals twice as much
damage to enemies while taking half as much in combat. [24] A meter on each
character's HUD depletes when an ability is being used and regenerates when
players perform skilful actions (for example, drifting in vehicles as Franklin or
performing headshots as Michael).[25]
While free-roaming the game world, players may engage in context-specific
activities such as scuba diving and BASE jumping. Each character has
a smartphone for contacting friends, starting activities and accessing an in-
game Internet.[26] The Internet lets players trade in stocks via a stock market.
[27]
Players may purchase properties such as garages and businesses, upgrade
the weapons and vehicles in each character's arsenal. Players may also visit
places such as cinemas and strip clubs. Players can also customise their
appearance by purchasing outfits, haircuts and tattoos. [28]
Plot
In 2004,[i] Michael Townley, Trevor Philips, and Brad Snider partake in a failed
robbery in Ludendorff, North Yankton, resulting in the first being presumed
dead. Nine years later, Michael lives with his family in the city of Los Santos
under the alias Michael De Santa, having made a secret agreement with
Federal Investigation Bureau (FIB)[j] agent Dave Norton to stay hidden. Across
town, gangster Franklin Clinton is working for a corrupt car salesman, and
meets Michael while attempting to fraudulently repossess his son's car. The two
later become friends. When Michael finds his wife sleeping with her tennis
coach, he and Franklin chase the coach to a mansion, which Michael destroys
in anger. The owner of the mansion, drug lord Martin Madrazo, dem