<?xml version="1.0" ?
><root>
<report><version>2</version><sessionid>540de1e19a667125608ae804</sessionid><type>de
sync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2021-04-30
02:54:07</createtime><buildsignature>Local.Unknown.Unknown.1.71.86.1020-
1.200.000.490.Release</buildsignature><categoryid>animation_element.py:185</categor
yid><desyncid>540de1e19a667125608ae804</desyncid><systemconfig/><screenshot/><desyn
cdata>Exception in Sim Timeline: Exception running Element (RuntimeError: ASM ::
VacuumCleaner_VacuumStanding (HANDLE :: 3207)>: Attempt to traverse between two
states (entry -> Overflow) where no valid path exists! Actors {'x': (<weakref
at 0x00007FF4D9212F70; to 'object_sim' at 0x00007FF482FC7690>, None,
<AnimationParticipant.ACTOR = 101>)} (debug context: running
new_VacuumCleaner_Loop_OnObject_Standing:1438 on
object_DustPile:0x0f0c0d0af8ba0ab0)) Traceback (most recent call
last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212,
in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line
376, in _run File
"T:\InGame\Gameplay\Scripts\Server\animation\animation_element.py", line 185, in
do_begin File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py", line
1064, in requestRuntimeError: ASM :: VacuumCleaner_VacuumStanding (HANDLE ::
3207)>: Attempt to traverse between two states (entry -> Overflow) where no
valid path exists! Actors {'x': (<weakref at 0x00007FF4D9212F70; to 'object_sim'
at 0x00007FF482FC7690>, None, <AnimationParticipant.ACTOR = 101>)} (debug
context: running new_VacuumCleaner_Loop_OnObject_Standing:1438 on
object_DustPile:0x0f0c0d0af8ba0ab0)rtim=0 Client Session Time: 83.32
Num Save Errors: 0 Num Load Errors: 0 Current Game State:
0xdd4141d5 Origin Version: 10,5,8,17910 Modded: True
SystemInfo: Windows 10 10.0.19042 GPU: NVIDIA GeForce GTX 1050 Ti nvldumdx.dll
27.21.14.6172, GUID: D7B71E3E-5FC2-11CF-CE6F-5F131BC2D635
</desyncdata></report>
</root>