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Lastexception 63755672750

The document describes a desync error in the game The Sims 4. The error occurred during an animation transition between states for a vacuum cleaner object interacting with a dust pile object. The error message indicates there was no valid path between the entry and overflow states in the animation state machine.

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0% found this document useful (0 votes)
31 views1 page

Lastexception 63755672750

The document describes a desync error in the game The Sims 4. The error occurred during an animation transition between states for a vacuum cleaner object interacting with a dust pile object. The error message indicates there was no valid path between the entry and overflow states in the animation state machine.

Uploaded by

Reon
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as TXT, PDF, TXT or read online on Scribd
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<?xml version="1.0" ?

><root>
<report><version>2</version><sessionid>540de1e19a667125608ae804</sessionid><type>de
sync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2021-04-30
02:54:07</createtime><buildsignature>Local.Unknown.Unknown.1.71.86.1020-
1.200.000.490.Release</buildsignature><categoryid>animation_element.py:185</categor
yid><desyncid>540de1e19a667125608ae804</desyncid><systemconfig/><screenshot/><desyn
cdata>Exception in Sim Timeline: Exception running Element (RuntimeError: ASM ::
VacuumCleaner_VacuumStanding (HANDLE :: 3207)&gt;: Attempt to traverse between two
states (entry -&gt; Overflow) where no valid path exists! Actors {'x': (&lt;weakref
at 0x00007FF4D9212F70; to 'object_sim' at 0x00007FF482FC7690&gt;, None,
&lt;AnimationParticipant.ACTOR = 101&gt;)} (debug context: running
new_VacuumCleaner_Loop_OnObject_Standing:1438 on
object_DustPile:0x0f0c0d0af8ba0ab0))&#13;&#10;Traceback (most recent call
last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212,
in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line
376, in _run&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\animation\animation_element.py", line 185, in
do_begin&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py", line
1064, in requestRuntimeError: ASM :: VacuumCleaner_VacuumStanding (HANDLE ::
3207)&gt;: Attempt to traverse between two states (entry -&gt; Overflow) where no
valid path exists! Actors {'x': (&lt;weakref at 0x00007FF4D9212F70; to 'object_sim'
at 0x00007FF482FC7690&gt;, None, &lt;AnimationParticipant.ACTOR = 101&gt;)} (debug
context: running new_VacuumCleaner_Loop_OnObject_Standing:1438 on
object_DustPile:0x0f0c0d0af8ba0ab0)rtim=0&#13;&#10;Client Session Time: 83.32&#13;
&#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State:
0xdd4141d5&#13; &#10;Origin Version: 10,5,8,17910&#13; &#10;Modded: True&#13;
&#10;SystemInfo: Windows 10 10.0.19042 GPU: NVIDIA GeForce GTX 1050 Ti nvldumdx.dll
27.21.14.6172, GUID: D7B71E3E-5FC2-11CF-CE6F-5F131BC2D635&#13;
&#10;</desyncdata></report>
</root>

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