U3L1 Knowledgebuildup
U3L1 Knowledgebuildup
PAULINO, Sidjay A.
2. Fluidmath Students and teachers can create, solve, graph and animate math
and physics problems in their own handwriting in a very easy way. Teachers
can create dynamic instructional materials for the classrooms while students
can understand concepts in math.
5. Photomath - This app will help you understand mathematical problems with
content to improve your math skills. Every month they solve and explain more
than 1 million math problems. By scanning your math problem, this app will
help you instantly with solving it. You can do this by using the camera on your
mobile device. After it finds out what your math problem is, the app gives you
a step-by-step explanation. Photomath explains you the calculation steps with
animations just like a teacher would do, in real life!
3.) Describe the following Process Guides and Graphic Organizers, make an
emphasis on how/when to use them in your area of specialization (cite five
reliable sources)
a. Venn Diagram
The Venn Diagram is one of the most common non-bullet slides you’ll find in
any given presentation, In most presentations, Venn Diagrams are used to
illustrate an "intersection" of two ideas. Also used to compare and
contrast two or more things and have their similarities. In mathematics
context, this is used in set theory to show the union, intersection, subset,
difference, and complement of a set.
b. Freyer Model
c. Bubble Diagram
d. T-Charts
e. Fishbone Map
Fishbone diagram (also known as Ishikawa diagram) was created with the
goal of identifying and grouping the causes which generate a quality
problem. Gradually, the method has been used also to group in categories
the causes of other types of problems which an organization confronts with.
f. Inductive Tower
g. Flowcharts
h. Story Map
Given a story map so arranged, the first horizontal row represents a “walking
skeleton“, a barebones but usable version of the product. Working through
successive rows fleshes out the product with additional functionality.
i. 5W’s Chart
Five W's diagrams are a type of graphic organizer that let the student think
about and list the "Who, When, Where, What, and Why" of a story or event in
a simple visual way. The why variable can be interpreted in many different
ways, including why the event happened or why the event was important,
Five W's diagrams are useful for examining the key points of a story or event.
REFERENCES:
Ilie, G., & Ciocoiu, C. N. (2010). Application of fishbone diagram to determine the risk of
an event with multiple causes. Management research and practice, 2(1), 1-20.
Edwards, A. W. F. (2004). Cogwheels of the mind: the story of Venn diagrams. JHU
Press.
Clarke, J. H., Raths, J., & Gilbert, G. L. (1989). Inductive towers: Letting students see
how they think. Journal of Reading, 33(2), 86-95
Flowchart - Process Flow Charts, Templates, How To, and More (smartdraw.com)
https://www.bookwidgets.com/blog/2019/02/how-these-20-mathtools-can-make-your-
lessons-more-exciting
https://photomath.net/en/
https://www.geogebra.org/?lang=nl
COLLEGE OF TEACHER EDUCATION
https://www.bookwidgets.com/
https://www.fluidmath.net/login