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A Billion Suns Errata & FAQs v1.2

This document provides errata and frequently asked questions for the game A Billion Suns. The errata section lists rules changes and corrections for various game components like movement, combat, and tactical phases. The FAQs section answers common questions about rules interpretations regarding topics such as utility ship limits, carrier abilities, and competitive advantage prerequisites.

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Ripoche Julien
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0% found this document useful (0 votes)
197 views2 pages

A Billion Suns Errata & FAQs v1.2

This document provides errata and frequently asked questions for the game A Billion Suns. The errata section lists rules changes and corrections for various game components like movement, combat, and tactical phases. The FAQs section answers common questions about rules interpretations regarding topics such as utility ship limits, carrier abilities, and competitive advantage prerequisites.

Uploaded by

Ripoche Julien
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd
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A Billion Suns 

Errata & FAQs v1.2 — March 2021 

[p25] Replace the first paragraph of the Primary Target 

Errata  section with the following: 

“When attacking with an auxiliary weapon system, 

Movement Step  the attacking battlegroup may select any number of 

[p21] Replace the first paragraph of the Coherency rule  valid targets within range and auxiliary arc of fire to 

with the following:  be its Auxiliary Targets.” 

“After all ships in a battlegroup have been moved, if 


all the ships in the battlegroup form an imaginary 
Tactical Phase 
chain with no more than 3" between one ship and the  [p31] ​Jump Point Hopping​ and ​Easy Target​ and both 

next, that battlegroup is said to be in coherency.”   supposed to be within the ​Additional Tactical Phase 
Rules​ section, but the section header was put in the wrong 
place.  
Passive Attacks 
[p21] Add the following to ​Passive Attacks Step​:  [p31] Move ​“At the start of a battlegroup’s activation, 

“Objects and ships not controlled by CEOs must  discard any Easy Target tokens”​ to the ​Easy Target 

always make passive attacks if able. These attacks  section, where it is supposed to be.  

may be resolved by any CEO.”  [p31] Remove the word “missed” from this sentence: 
“While a battlegroup has one or more Easy Target 

Combat  tokens, all enemy battlegroups and objects may 

[p24] Replace the ​Arc of Fire​ section with the following:  re-roll ​missed​ attack dice once against it.” 

“All ships have a Primary Arc Of Fire, which is a 


45-degree arc to the front of the ship. 
FAQs 
All ships have an Auxiliary Arc Of Fire, which is a 
Is the limit on utility ships a limit on individual 
180-degree arc to the front of the ship.” 
ships or on utility ship battlegroups? 

[p25] Replace the first paragraph of the Primary Target 


Individual ships, regardless of how those number of 
section with the following: 
utility ships are arranged into battlegroups. 

“When attacking with a primary weapon system, the 


Do Carriers follow all the rules for Jump Points? 
attacking battlegroup must select a single valid 
Can I jump hop through them? 
target within range and primary arc of fire to be its 
Primary Target.” 
No. Carriers are not Jump Points. They just have a 

set of special rules that cause them to play a similar 


role to Jump Points during play. 

Competitive Advantages 
Is a Competitive Advantages says that it “Requires 
Level 0, 1, and 2 Aggression, or Level 3 Military”, 
can I research the Competitive Advantage when I 

have Level 3 Military, but nothing in Aggression? 

Yes. 

Remote Targeting Pattern says it increases both 

minimum and maximum range by 2. Does that 


mean a 6-12" range becomes 8-14" or 4-14”? 

It simply adds 2 to each number, so 8-14”.  

If I use Iron Will to re-roll two dice, does only one 


of the re-rolls have to succeed to gain the CMD 

token back, or both? 

Only one of the two re-rolls needs to be a successful 


hit or save to gain the CMD token back. 

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