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Giffyglyphs Quick Quest Latest

This document provides instructions for creating a character for a roleplaying game called Quick Quest. It explains how to choose an ancestry (race) and calling (class/profession), rank attributes and archetypes, allocate resolve points, name the character, and choose starting gear based on the ancestry and calling. The character sheet then tracks this information along with the character's current and maximum resolve.
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0% found this document useful (0 votes)
242 views3 pages

Giffyglyphs Quick Quest Latest

This document provides instructions for creating a character for a roleplaying game called Quick Quest. It explains how to choose an ancestry (race) and calling (class/profession), rank attributes and archetypes, allocate resolve points, name the character, and choose starting gear based on the ancestry and calling. The character sheet then tracks this information along with the character's current and maximum resolve.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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QUICK QUEST

PATREON.COM/GIFFYGLYPH

M A K E A CH A R AC T E R

1 Choose your ANCESTRY (race) and CALLING


(class / profession).

2 Rank your ATTRIBUTES : +3, +2, +1, 0, −1, −2.

Strength Dexterity Constitution

Intelligence Wisdom Charisma

3 Rank your ARCHETYPES : +3, +2, +1, 0, −1, −2.

Fighter Rogue Explorer

Sage Artist Diplomat

4 Get 10 points of RESOLVE .

5 Choose a NAME and your APPEARANCE .

6 Start with whatever BASIC GEAR makes sense


for your ancestry and calling.

QUICK QUEST (V1.1.1) BY GIFFYGLYPH | LICENSE: CC BY-NC-SA 3.0


QUICK NAME PERKS

QUEST
ANCESTRY CALLING
CHARACTER

/
ATTRIBUTES ARCHETYPES RESOLVE

STR FIG
STRENGTH FIGHTER
CURRENT MAXIMUM

DEX ROG
DEXTERITY ROGUE APPEARANCE

CON EXP
CONSTITUTION EXPLORER

INT SAG
INTELLIGENCE SAGE

WIS ART
WISDOM ARTIST

CHA DIP
CHARISMA DIPLOMAT

BASIC GEAR I'M GREAT AT...

ITEM #1 ITEM #2 ITEM #3 I'M BAD AT...

Q U I C K Q U ES T ( V 1 . 1 . 1 ) B Y G I F F Y G LY P H | PAT RE O N . CO M / G I F F Y G LY P H
QUICK NAME AUTHOR

QUEST
SUMMARY
QUESTBOARD

GOAL PRIZE ANCESTRIES

7
LOCATIONS THREATS
8

9
1 A
10

11

12

13

14

15

2 B 16

17

18

19

20

OUTLINE CALLINGS

1
BEGINNING
2

8
MIDDLE
9

10

11

12

13

14

15
END
16

17

18

19

20

Q U I C K Q U ES T ( V 1 . 1 . 1 ) B Y G I F F Y G LY P H | PAT RE O N . CO M / G I F F Y G LY P H

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