Architecture and Second Digital Turn The Evolution of Digital Tools Within The Design Process
Architecture and Second Digital Turn The Evolution of Digital Tools Within The Design Process
S ECO ND D IGITA L T U RN
THE E VOLU T I O N O F D I G I TA L TOOLS
WITH IN T H E D E SI G N P R O CE S S
• Identify what effects the implementation of digital technology has on society • Reconstruct the evolution of digital tools and paradigms from a historical
and our different perception of space; perspective, evaluating how much they are a result of processes internal or
external to our discipline, and how they are influenced by contributing figures
• Define the contribution made by those precursors of themes, methods, and
far from the architectural project;
processes that laid the foundation so that approaches developed today may
flourish through the aid of computers, by comparing their thinking to that of • Measure the actual spread of the various digital tools adopted today within
contemporary theorists and designers; the architectural design process, attempting to reconstruct a landscape as
neutral as possible, far from commercial hype;
• Identify new demands affecting architecture in terms of requirements,
metrics, and project materials, by investigating to what extent these • Evaluate the actual competence and awareness of architects in the adoption
changes are the result of progressive digitization in architecture, and what of strategies based on the implementation of digital tools capable of
responsibilities they pose to us regarding our role; addressing the complexity of the project, weighing the results;
• Define processes, skills, roles and organizational structures that have spread • Investigate the relationship between architectural design and open-source
among architectural firms in the last decade through new digital paradigms tools, measuring their effective implementation and the breadth of their
that animate architectural design; contributions, observing potential and constraints that limit their spread.
• Understand the role that algorithmic logic plays in the how architectural • Consider the first applications of machine learning to architectural design,
design is shaped and the generation of the architectural form after the building a comparisons between research results and the actual applications
introduction of the most state of the art digital tools for design; developed within the practices, measuring their weight throughout the
architectural design process and identifying any possible drift.
• Observing how the communication dynamics of the web, together with the
new technical possibilities of representation, produce an imbalance in the
values that enliven the contemporary architectural debate;
3. METHODOLOGY
LITERARY
The literary refecences range from the
REFERENCES
writings of those philosophers who INTERVIEWS
recognized the earlier impact of technology TO DESIGNERS
on society, to theory of architecture, up to the
detail of how new technics affect the design
process.
RESEARCH
• Gregotti, Munari, Alexander, Luigi Moretti, STUDIES
Otto, Fuller, Venturi, Eisenman, Lynn,
Carpo, Menges;
DIGITAL CHAMPIONS
SOFTWARE SHEETS
within the architectural design process
THE EVOLUTION OF DIGITAL
• bibliography sorted by topics 4 TOOLS IN ARCHITECTURE
• index of names
CONCLUSIONS
DESIGNERS INTERVIEWED
1. Steven Chilton director of the SCA studio, a highly experienced 5. Al Fisher PhD in architectural engineering,
designer who founded his studio a few years ago and has already head of computational design of Buro Happold;
built several architectures in Asia; 6. Harry Ibbs Technology director of Gensler Europe,
2. Daniel Davis PhD in computational design, former director of former head of BIM and IT of Zaha Hadid Architects;
WeWork research where he developed methods and research on the 7. Arthur Mamou-Mani director of Mamou Mani and
application of machine learning methods to the project; lecturer at the University of Westminster;
3. Aurelie de Boissieu PhD in parametric design and Londo 8. Andreas Klok Pedersen London director of BIG -
head of the London BIM at Grimshaw, author of researchs on Bjarke Ingels Group, responsible for several international projects;
interoperability; 9. Edoardo Tibuzzi Engineer and architect in charge
4. Xavier de Kestelier Director of Hassell, former head of the of computational design of AKTII;
Specialist Modeling Group of Foster and Partners, responsible for 10. Pablo Zamorano head of the computational design
international projects and research carried out in recent years; group at Studio Heatherwick.
CASE STUDIES
1. Oslo Opera House, Snohetta, 2000-2008; 16. Arter Museum, Grimshaw Architects, 2012-2019;
2. Nordpark railway station Zaha Hadid Architects, 2004-2007; 17. Morpheus Hotel, Zaha Hadid Architects, 2013-2018;
3. Metropol Parasol, Jurgen Mayer H. Studio, 2004-2011; 18. Cube Berlin, 3XN, 2013-2020;
4. National Museum of US Army, SOM, 2004-2020; 19. Coal drop yards, Heatherwick studio, 2014-2018;
5. Copertura National Maritime Museum, Dok arch. 2005-2011; 20. Daxing airport, Zaha Hadid Architects, 2014-2019;
6. Cooled conservatories, WilkinsonEyre, 2007, 2012; 21. The twist, Bjarke Ingels Group, 2014-2020;
7. National Kaohsiung Center for Arts, Mecanoo, 2007-2018; 22. Musee Audemars Piguet, Bjarke Ingels Group, 2014-2020;
8. Messe Basel new hall, Herzog & de Meuron, 2008-2015; 23. Oceanwide centre, Foster and P. e Heller Manus, 2014-2021;
9. Scuola Sydhavn, JJWW Architects, 2008-2015; 24. Leeza Soho, Zaha Hadid Architects, 2015-2019;
10. The Shed, DS+R e Rockwell Group, 2008-2019; 25. MX3D Bridge, MX3D, 2015-2019;
11. Galaxy Soho, Zaha Hadid Architects, 2009-2012; 26. Google Headquarters, BIG, Heatherwick, 2015-2021;
12. Apple Headquarters, Foster and Partners, 2009-2018; 27. Wuxi Taihu Theathre, SCA Architecture, 2016-2019;
13. Bund arts Center, Foster and P. e Heatherwick s., 2010-2017; 28. Galaxia Temple, Mamou Mani, 2017-2018;
14. Copenhill energy plant, Bjarke Ingels Group, 2010-2019; 29. Expansion Porto Matadouro, OODA, Kengo Kuma, 2018-2021;
15. Padiglione ICD/ITKE 2012, ICD e ITKE, 2011-2012; 30. Nasa 3D printed habitat, Hassell, 2018
SOFTWARE SHEETS
1. Gallo, G., Pellitteri, G., 2018, Luigi Moretti, from History to Parametric 4. Gallo, G., Wirz, F. 2021. The evolution of the digital curve: from shipbuilding
Architecture, in Huang, W., Williams, M., Luo, D., Yi-Sin, W., Yuming, L., Learning, spline to the diffusion of nurbs, subdivision surface and t-splines as tools for
Prototyping, and Adapting, Short Paper Proceedings of the 23rd International architectural design, Infolio, n.36, pp. 126-133.
Conference on Computer-Aided Architectural Design Research in Asia, CAADRIA,
Beijing, pp. 209-214. 5. Gallo, G., 2021. Digital and quarantine, in Milocco Borlini, M., Califano, A.,
Urban Corporis Unexpected, Anteferma edizioni, Conegliano, pp. 284-290.
2. Gallo, G., Wirz, F., Tuzzolino, G. F., 2019. Architects as tool consumers:
discovering trends in software and programming languages for architecture 6. Accepted - Gallo, G., Wirz, F., Tuzzolino, G. F. 2021. Trends in software and
with google trends, in Öztürk, O., Archtheo 19, Proceedings of Dakam Archtheo programming for architectural design, International Journal of Architecture and
conference, Archtheo, Istanbul, pp. 197-206. Urban Studies, vol, 6, n. 1.
3. Gallo, G., Tuzzolino, G. F., Wirz, F. 2020. The role of Artificial Intelligence in for more papers visit
architectural design: conversation with designers and researchers, in Soellner, https://www.giuseppegallo.design/publications-talks/
M., Proceedings of S.Arch 2020, the 7th international conference on architecture
and built environment, S.Arch, Tokyo, pp.198-206.
5. RESULTS
1. CONTEMPORARY
SOCIETY AND
ARCHITECTURE
3. Camillo Delminio.
4. Barabasi 2006.
1.3. TECHNICS
AND SOCIETY
1. Epidaurus theater.
2. Palmanova.
4. Pokemon Go.
2. THE ARCHITECTURAL
PROJECT, NEW
COMPLEXITIES
1. Munari, 1977.
1. Bezier-de Casteljau.
2. NURBS.
3. Subdivision Surfaces.
4. T-splines.
4.3. THE BUILDING
INFORMATION MODEL
8D
7D Risk
6D Ecological
5D Sustainability
Facility
This chapter discusses the most management
widespread design paradigm in 4D Costs
E X T E R N A L S O L I C I TAT I O N S
achieving the completeness and uniformity
that commercial communication IOT on
Digital
buildings Innovation
otherwise praises. Digital model
Twin
New
Metrics
Decisions Previsions
Produced
Data
1. BIM dimensions.
Steven Daniel Aurelie de Xavier de Al Harry Arthur Andreas Klok Edoardo Pablo
To obtain a prospectus, as broad and neutral Programmi Totale Chilton Davis Boissieu Kestelier Fisher Ibbs Mamou-Mani Pedersen Tibuzzi Zamorano
as possible, on the actual use of software
and programming languages within the Autodesk
Autocad 3
architectural design process, I propose
Rhinoceros 3D 10
a comparison between overall data
regarding interest in various architectural Sketchup 2
tools collected through the Google Trends
Autodesk
platform, and interviews with architects Maya 1
CATIA 1
Grasshopper
3D 10
Dynamo 5
1. Speckle.
2. Rhino Inside.
4.6. ARCHITECTURE AND
OPEN-SOURCE TOOLS
Instanbul’s Bazaar.
5. MACHINE
LEARNING METHODS
AND ARCHITECTURE
ANALOGIZERS SYMBOLISTS
BAYESIANS CONNECTIONISTS
EVOLUTIONARIES
Within this last chapter, I look at professional BIM Other comp. IOT AR VR Machine Digital
methods learning manufacturing
practice, testifying the confidence of
the interviewees in the contribution that Steven Chilton 3 6 2 5 1 7 4
Total 38 50 35 38 27 53 49
Fulvio Wirz
Senior Lecturer, University of East London,
London, United Kingdom
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