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Object The Game Turn Set Up Actions: Craft

qwerty

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0% found this document useful (0 votes)
113 views

Object The Game Turn Set Up Actions: Craft

qwerty

Uploaded by

h
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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INSTRUCTION SHEET

SPECIFICATIONS
OBJECT THE GAME TURN CRAFT Toy: EAN KEEPSAKE BOX
If you choose to craft as an action, you trade in your
Be the first player to earn the most points. On their turn, a player may perform 2 Actions. Once you resource cards to acquire a Craft Card. The Craft Toy No.:
have completed your 2 Actions, it is the next player’s turn. Cards have icons on them that designate how many DJY41-0970G1
resources are required to craft that card. 1100694614-DOM
SET UP ACTIONS Part No.:
For example, if a Craft Card has 3 Diamond and 2 Trim Size: 12” W x 7.75” H
Shuffle all the Resource Cards (Wood, Stone, Iron, There are 3 types of Actions to choose from: Wood icons on it, you must turn in Resource Cards
Gold, Diamond, Wild, Creeper and TNT). Next, deal equal to 3 Diamonds and 2 Woods to craft it. If your Folded Size: 4” W x 7.75” H
them FACE DOWN into 5 piles of 15 cards each. • MINE •
CRAFT • RESERVE resource cards don’t match the required resources Type of Fold: Fold into half (W & H)
Then turn each pile OVER so that all the cards in each exactly, you may overpay for the Craft Card but you
pile are now FACE UP. You may perform them in any combination you want (even will not receive back the difference. # colors: One
doing the same Action twice).
Colors: BLACK
For example, you may: Paper Stock: White Offset
• Use 2 actions to mine 2 resources 6
2 1 2 Paper Weight: Pls. Ref. to PC
• Use 1 action to mine and 1 action to craft
• Use 2 actions to craft 2 items
EDM No.:
Shuffle the Craft Cards and then deal them into 4 • Use 1 action to mine and 1 action to reserve a card
piles of 6 cards each, Crafting Side up. • Use 1 action to craft and 1 action to reserve a card 2 1 2
6
MINE
If you choose to mine a Resource Card as an action, take 1 Also, the Craft Cards have a Game Point Value and 1.
ER
resource card from the top of one of the five Resource Crafted Tool associated with them. The points are COV
Card Piles and place it in front of you. For the TNT or what you add up to win the game, and you may use
NOTE: THERE WILL BE ONE CRAFT CARD LEFT OVER. Creeper cards, you take different steps (more on that the Tool during game play (more on that later).
SET IT ASIDE AS IT WILL NOT BE USED IN THE GAME. later).
THIS WILL BECOME YOUR DISCARD PILE.
6 POINT VALUE
RESOURCE CARDS
DISCARD PILE There are 5 kinds of resource cards. Some are plentiful,
and some are more rare and therefore more valuable. CRAFTING
When cards are blown up due to a TNT Card, RECIPE
sacrificed due to a Creeper Card or traded in when They are, in order of most rare to most common:
Crafting (more on all of this later), they go into the
discard pile. All cards in the discard pile are placed 6 TOOL
1 1 1
FACE DOWN.
Once you have crafted a Craft Card, place it in front of
Make sure every player has a Reserve Card Holder. you face up.
1 1 1

6 DIAMOND 7 GOLD 8 IRON 3 3

1 1

CARD GAME? BASICS


3 3
Players “mine” Resource Cards, and then use those 1 1
cards to “craft” Craft Cards. When you “craft” a Craft TOOL SIDE CRAFTING SIDE
Card, you earn points. 9 STONE 24 WOOD

1 2 3

2–4 8+
RESERVE TOOL POWERS
If you desire a certain Craft Card but are unable to
pay for it, you may put the card in Reserve. Take the
Craft Card you want and place in a Card Holder. The 3 SWORD: May be used when a Creeper
card is now in reserve. When you have mined the card is exposed to keep from having to
required resources, you may use an Action on your discard a Resource Card.
turn to trade them in and get the card out of reserve. 3
Place it with your other crafted cards.
SHOVEL: May be used to force another
player of your choice to skip one Action
SPECIAL CARDS on their next turn.

A Wild card may be used as any


1 ? 1 type of resource. You may NOT PICK AXE: May be used to get +1 extra
5
split the value of the Wild card. action on your turn.
For example, a Wild 3 card may be
? 1 used as a 3 Diamond card or a 3 Wood
card, but NOT a 2 Diamond card and 5
WILD CARD a 1 Wood card in combination.
AXE: May be used to count as 2 woods
If you mine a TNT card, you must when crafting an item.
play it IMMEDIATELY. Take it and
the top card of the 4 other Resource
Card piles. You may keep any 2 of
those cards. Then, discard the rest HOE: May be used to clear the top card
(along with the TNT card) into the off of every resource pile.
TNT discard pile. NOTE: YOU MAY
ONLY KEEP RESOURCE CARDS
OR WILD CARDS FROM THE PILE.

When a player mines a card and


removes it from a pile, if they WINNING THE GAME
expose a Creeper card beneath it
The player who accumulates the required Game Points
then ALL PLAYERS must discard a
first wins!
resource card of their choice. The
2-Player Game: 24 points
Creeper card is then placed in the
3-Player Game: 20 points
CREEPER discard pile.
4-Player Game: 16 points

USING TOOLS ©2015 Mattel. All Rights Reserved. Mattel, Inc., 636 Girard Avenue, East Aurora, NY 14052, U.S.A.
Consumer Services 1-800-524-8697. Mattel U.K. Ltd., Vanwall Business Park, Maidenhead SL6 4UB.
Helpline 01628 500303. Mattel Australia Pty., Ltd., Richmond, Victoria. 3121.Consumer Advisory
Each tool you have crafted has a special power. You may Service - 1300 135 312. Mattel East Asia Ltd., Room 503-09, North Tower, World Finance Centre, CONTENTS
use these powers at any time during the game and using a Harbour City, Tsimshatsui, HK, China. Tel.: (852) 3185-6500. Diimport & Diedarkan Oleh: Mattel
Southeast Asia Pte. Ltd. , No 19-1, Tower 3 Avenue 7, Bangsar South City, No 8, Jalan Kerinchi, 59200 25 Craft Cards 7 Gold Cards
tool does NOT count as an action. When you have used Kuala Lumpur, Malaysia. Tel: 03-78803817, Fax: 03-78803867. Mattel Europa B.V., Gondel 1, 1186 MJ 24 Wood Cards 6 Diamond Cards
the tool’s power, flip the Craft Card face down to show Amstelveen, Nederland. 11 Wild Cards 5 Creeper Cards
you have used the tool. You may use the tool’s power 9 Stone Cards 5 TNT Cards
© & TM Notch Development AB and Mojang AB. All Rights Reserved. ? service.mattel.com 8 Iron Cards 4 Card Holders
only once, but the points on the card STILL COUNT.
DJY41-0970G1
4 1100694614-DOM 5
INSTRUCTION SHEET
SPECIFICATIONS
OBJECT THE GAME TURN CRAFT Toy: EAN KEEPSAKE BOX
If you choose to craft as an action, you trade in your
Be the first player to earn the most points. On their turn, a player may perform 2 Actions. Once you resource cards to acquire a Craft Card. The Craft Toy No.:
have completed your 2 Actions, it is the next player’s turn. Cards have icons on them that designate how many DJY41-0970G1
resources are required to craft that card. 1100694614-DOM
SET UP ACTIONS Part No.:
For example, if a Craft Card has 3 Diamond and 2 Trim Size: 12” W x 7.75” H
Shuffle all the Resource Cards (Wood, Stone, Iron, There are 3 types of Actions to choose from: Wood icons on it, you must turn in Resource Cards
Gold, Diamond, Wild, Creeper and TNT). Next, deal equal to 3 Diamonds and 2 Woods to craft it. If your Folded Size: 4” W x 7.75” H
them FACE DOWN into 5 piles of 15 cards each. • MINE •
CRAFT • RESERVE resource cards don’t match the required resources Type of Fold: Fold into half (W & H)
Then turn each pile OVER so that all the cards in each exactly, you may overpay for the Craft Card but you
pile are now FACE UP. You may perform them in any combination you want (even will not receive back the difference. # colors: One
doing the same Action twice).
Colors: BLACK
For example, you may: Paper Stock: White Offset
• Use 2 actions to mine 2 resources 6
2 1 2 Paper Weight: Pls. Ref. to PC
• Use 1 action to mine and 1 action to craft
• Use 2 actions to craft 2 items
EDM No.:
Shuffle the Craft Cards and then deal them into 4 • Use 1 action to mine and 1 action to reserve a card
piles of 6 cards each, Crafting Side up. • Use 1 action to craft and 1 action to reserve a card 2 1 2
6
MINE
If you choose to mine a Resource Card as an action, take 1 Also, the Craft Cards have a Game Point Value and 1.
ER
resource card from the top of one of the five Resource Crafted Tool associated with them. The points are COV
Card Piles and place it in front of you. For the TNT or what you add up to win the game, and you may use
NOTE: THERE WILL BE ONE CRAFT CARD LEFT OVER. Creeper cards, you take different steps (more on that the Tool during game play (more on that later).
SET IT ASIDE AS IT WILL NOT BE USED IN THE GAME. later).
THIS WILL BECOME YOUR DISCARD PILE.
6 POINT VALUE
RESOURCE CARDS
DISCARD PILE There are 5 kinds of resource cards. Some are plentiful,
and some are more rare and therefore more valuable. CRAFTING
When cards are blown up due to a TNT Card, RECIPE
sacrificed due to a Creeper Card or traded in when They are, in order of most rare to most common:
Crafting (more on all of this later), they go into the
discard pile. All cards in the discard pile are placed 6 TOOL
1 1 1
FACE DOWN.
Once you have crafted a Craft Card, place it in front of
Make sure every player has a Reserve Card Holder. you face up.
1 1 1

6 DIAMOND 7 GOLD 8 IRON 3 3

1 1

CARD GAME? BASICS


3 3
Players “mine” Resource Cards, and then use those 1 1
cards to “craft” Craft Cards. When you “craft” a Craft TOOL SIDE CRAFTING SIDE
Card, you earn points. 9 STONE 24 WOOD

1 2 3

2–4 8+
RESERVE TOOL POWERS
If you desire a certain Craft Card but are unable to
pay for it, you may put the card in Reserve. Take the
Craft Card you want and place in a Card Holder. The 3 SWORD: May be used when a Creeper
card is now in reserve. When you have mined the card is exposed to keep from having to
required resources, you may use an Action on your discard a Resource Card.
turn to trade them in and get the card out of reserve. 3
Place it with your other crafted cards.
SHOVEL: May be used to force another
player of your choice to skip one Action
SPECIAL CARDS on their next turn.

A Wild card may be used as any


1 ? 1 type of resource. You may NOT PICK AXE: May be used to get +1 extra
5
split the value of the Wild card. action on your turn.
For example, a Wild 3 card may be
? 1 used as a 3 Diamond card or a 3 Wood
card, but NOT a 2 Diamond card and 5
WILD CARD a 1 Wood card in combination.
AXE: May be used to count as 2 woods
If you mine a TNT card, you must when crafting an item.
play it IMMEDIATELY. Take it and
the top card of the 4 other Resource
Card piles. You may keep any 2 of
those cards. Then, discard the rest HOE: May be used to clear the top card
(along with the TNT card) into the off of every resource pile.
TNT discard pile. NOTE: YOU MAY
ONLY KEEP RESOURCE CARDS
OR WILD CARDS FROM THE PILE.

When a player mines a card and


removes it from a pile, if they WINNING THE GAME
expose a Creeper card beneath it
The player who accumulates the required Game Points
then ALL PLAYERS must discard a
first wins!
resource card of their choice. The
2-Player Game: 24 points
Creeper card is then placed in the
3-Player Game: 20 points
CREEPER discard pile.
4-Player Game: 16 points

USING TOOLS ©2015 Mattel. All Rights Reserved. Mattel, Inc., 636 Girard Avenue, East Aurora, NY 14052, U.S.A.
Consumer Services 1-800-524-8697. Mattel U.K. Ltd., Vanwall Business Park, Maidenhead SL6 4UB.
Helpline 01628 500303. Mattel Australia Pty., Ltd., Richmond, Victoria. 3121.Consumer Advisory
Each tool you have crafted has a special power. You may Service - 1300 135 312. Mattel East Asia Ltd., Room 503-09, North Tower, World Finance Centre, CONTENTS
use these powers at any time during the game and using a Harbour City, Tsimshatsui, HK, China. Tel.: (852) 3185-6500. Diimport & Diedarkan Oleh: Mattel
Southeast Asia Pte. Ltd. , No 19-1, Tower 3 Avenue 7, Bangsar South City, No 8, Jalan Kerinchi, 59200 25 Craft Cards 7 Gold Cards
tool does NOT count as an action. When you have used Kuala Lumpur, Malaysia. Tel: 03-78803817, Fax: 03-78803867. Mattel Europa B.V., Gondel 1, 1186 MJ 24 Wood Cards 6 Diamond Cards
the tool’s power, flip the Craft Card face down to show Amstelveen, Nederland. 11 Wild Cards 5 Creeper Cards
you have used the tool. You may use the tool’s power 9 Stone Cards 5 TNT Cards
© & TM Notch Development AB and Mojang AB. All Rights Reserved. ? service.mattel.com 8 Iron Cards 4 Card Holders
only once, but the points on the card STILL COUNT.
DJY41-0970G1
4 1100694614-DOM 5
INSTRUCTION SHEET
SPECIFICATIONS
OBJECT THE GAME TURN CRAFT Toy: EAN KEEPSAKE BOX
If you choose to craft as an action, you trade in your
Be the first player to earn the most points. On their turn, a player may perform 2 Actions. Once you resource cards to acquire a Craft Card. The Craft Toy No.:
have completed your 2 Actions, it is the next player’s turn. Cards have icons on them that designate how many DJY41-0970G1
resources are required to craft that card. 1100694614-DOM
SET UP ACTIONS Part No.:
For example, if a Craft Card has 3 Diamond and 2 Trim Size: 12” W x 7.75” H
Shuffle all the Resource Cards (Wood, Stone, Iron, There are 3 types of Actions to choose from: Wood icons on it, you must turn in Resource Cards
Gold, Diamond, Wild, Creeper and TNT). Next, deal equal to 3 Diamonds and 2 Woods to craft it. If your Folded Size: 4” W x 7.75” H
them FACE DOWN into 5 piles of 15 cards each. • MINE •
CRAFT • RESERVE resource cards don’t match the required resources Type of Fold: Fold into half (W & H)
Then turn each pile OVER so that all the cards in each exactly, you may overpay for the Craft Card but you
pile are now FACE UP. You may perform them in any combination you want (even will not receive back the difference. # colors: One
doing the same Action twice).
Colors: BLACK
For example, you may: Paper Stock: White Offset
• Use 2 actions to mine 2 resources 6
2 1 2 Paper Weight: Pls. Ref. to PC
• Use 1 action to mine and 1 action to craft
• Use 2 actions to craft 2 items
EDM No.:
Shuffle the Craft Cards and then deal them into 4 • Use 1 action to mine and 1 action to reserve a card
piles of 6 cards each, Crafting Side up. • Use 1 action to craft and 1 action to reserve a card 2 1 2
6
MINE
If you choose to mine a Resource Card as an action, take 1 Also, the Craft Cards have a Game Point Value and 1.
ER
resource card from the top of one of the five Resource Crafted Tool associated with them. The points are COV
Card Piles and place it in front of you. For the TNT or what you add up to win the game, and you may use
NOTE: THERE WILL BE ONE CRAFT CARD LEFT OVER. Creeper cards, you take different steps (more on that the Tool during game play (more on that later).
SET IT ASIDE AS IT WILL NOT BE USED IN THE GAME. later).
THIS WILL BECOME YOUR DISCARD PILE.
6 POINT VALUE
RESOURCE CARDS
DISCARD PILE There are 5 kinds of resource cards. Some are plentiful,
and some are more rare and therefore more valuable. CRAFTING
When cards are blown up due to a TNT Card, RECIPE
sacrificed due to a Creeper Card or traded in when They are, in order of most rare to most common:
Crafting (more on all of this later), they go into the
discard pile. All cards in the discard pile are placed 6 TOOL
1 1 1
FACE DOWN.
Once you have crafted a Craft Card, place it in front of
Make sure every player has a Reserve Card Holder. you face up.
1 1 1

6 DIAMOND 7 GOLD 8 IRON 3 3

1 1

CARD GAME? BASICS


3 3
Players “mine” Resource Cards, and then use those 1 1
cards to “craft” Craft Cards. When you “craft” a Craft TOOL SIDE CRAFTING SIDE
Card, you earn points. 9 STONE 24 WOOD

1 2 3

2–4 8+
RESERVE TOOL POWERS
If you desire a certain Craft Card but are unable to
pay for it, you may put the card in Reserve. Take the
Craft Card you want and place in a Card Holder. The 3 SWORD: May be used when a Creeper
card is now in reserve. When you have mined the card is exposed to keep from having to
required resources, you may use an Action on your discard a Resource Card.
turn to trade them in and get the card out of reserve. 3
Place it with your other crafted cards.
SHOVEL: May be used to force another
player of your choice to skip one Action
SPECIAL CARDS on their next turn.

A Wild card may be used as any


1 ? 1 type of resource. You may NOT PICK AXE: May be used to get +1 extra
5
split the value of the Wild card. action on your turn.
For example, a Wild 3 card may be
? 1 used as a 3 Diamond card or a 3 Wood
card, but NOT a 2 Diamond card and 5
WILD CARD a 1 Wood card in combination.
AXE: May be used to count as 2 woods
If you mine a TNT card, you must when crafting an item.
play it IMMEDIATELY. Take it and
the top card of the 4 other Resource
Card piles. You may keep any 2 of
those cards. Then, discard the rest HOE: May be used to clear the top card
(along with the TNT card) into the off of every resource pile.
TNT discard pile. NOTE: YOU MAY
ONLY KEEP RESOURCE CARDS
OR WILD CARDS FROM THE PILE.

When a player mines a card and


removes it from a pile, if they WINNING THE GAME
expose a Creeper card beneath it
The player who accumulates the required Game Points
then ALL PLAYERS must discard a
first wins!
resource card of their choice. The
2-Player Game: 24 points
Creeper card is then placed in the
3-Player Game: 20 points
CREEPER discard pile.
4-Player Game: 16 points

USING TOOLS ©2015 Mattel. All Rights Reserved. Mattel, Inc., 636 Girard Avenue, East Aurora, NY 14052, U.S.A.
Consumer Services 1-800-524-8697. Mattel U.K. Ltd., Vanwall Business Park, Maidenhead SL6 4UB.
Helpline 01628 500303. Mattel Australia Pty., Ltd., Richmond, Victoria. 3121.Consumer Advisory
Each tool you have crafted has a special power. You may Service - 1300 135 312. Mattel East Asia Ltd., Room 503-09, North Tower, World Finance Centre, CONTENTS
use these powers at any time during the game and using a Harbour City, Tsimshatsui, HK, China. Tel.: (852) 3185-6500. Diimport & Diedarkan Oleh: Mattel
Southeast Asia Pte. Ltd. , No 19-1, Tower 3 Avenue 7, Bangsar South City, No 8, Jalan Kerinchi, 59200 25 Craft Cards 7 Gold Cards
tool does NOT count as an action. When you have used Kuala Lumpur, Malaysia. Tel: 03-78803817, Fax: 03-78803867. Mattel Europa B.V., Gondel 1, 1186 MJ 24 Wood Cards 6 Diamond Cards
the tool’s power, flip the Craft Card face down to show Amstelveen, Nederland. 11 Wild Cards 5 Creeper Cards
you have used the tool. You may use the tool’s power 9 Stone Cards 5 TNT Cards
© & TM Notch Development AB and Mojang AB. All Rights Reserved. ? service.mattel.com 8 Iron Cards 4 Card Holders
only once, but the points on the card STILL COUNT.
DJY41-0970G1
4 1100694614-DOM 5
INSTRUCTION SHEET
SPECIFICATIONS
OBJECT THE GAME TURN CRAFT Toy: EAN KEEPSAKE BOX
If you choose to craft as an action, you trade in your
Be the first player to earn the most points. On their turn, a player may perform 2 Actions. Once you resource cards to acquire a Craft Card. The Craft Toy No.:
have completed your 2 Actions, it is the next player’s turn. Cards have icons on them that designate how many DJY41-0970G1
resources are required to craft that card. 1100694614-DOM
SET UP ACTIONS Part No.:
For example, if a Craft Card has 3 Diamond and 2 Trim Size: 12” W x 7.75” H
Shuffle all the Resource Cards (Wood, Stone, Iron, There are 3 types of Actions to choose from: Wood icons on it, you must turn in Resource Cards
Gold, Diamond, Wild, Creeper and TNT). Next, deal equal to 3 Diamonds and 2 Woods to craft it. If your Folded Size: 4” W x 7.75” H
them FACE DOWN into 5 piles of 15 cards each. • MINE •
CRAFT • RESERVE resource cards don’t match the required resources Type of Fold: Fold into half (W & H)
Then turn each pile OVER so that all the cards in each exactly, you may overpay for the Craft Card but you
pile are now FACE UP. You may perform them in any combination you want (even will not receive back the difference. # colors: One
doing the same Action twice).
Colors: BLACK
For example, you may: Paper Stock: White Offset
• Use 2 actions to mine 2 resources 6
2 1 2 Paper Weight: Pls. Ref. to PC
• Use 1 action to mine and 1 action to craft
• Use 2 actions to craft 2 items
EDM No.:
Shuffle the Craft Cards and then deal them into 4 • Use 1 action to mine and 1 action to reserve a card
piles of 6 cards each, Crafting Side up. • Use 1 action to craft and 1 action to reserve a card 2 1 2
6
MINE
If you choose to mine a Resource Card as an action, take 1 Also, the Craft Cards have a Game Point Value and 1.
ER
resource card from the top of one of the five Resource Crafted Tool associated with them. The points are COV
Card Piles and place it in front of you. For the TNT or what you add up to win the game, and you may use
NOTE: THERE WILL BE ONE CRAFT CARD LEFT OVER. Creeper cards, you take different steps (more on that the Tool during game play (more on that later).
SET IT ASIDE AS IT WILL NOT BE USED IN THE GAME. later).
THIS WILL BECOME YOUR DISCARD PILE.
6 POINT VALUE
RESOURCE CARDS
DISCARD PILE There are 5 kinds of resource cards. Some are plentiful,
and some are more rare and therefore more valuable. CRAFTING
When cards are blown up due to a TNT Card, RECIPE
sacrificed due to a Creeper Card or traded in when They are, in order of most rare to most common:
Crafting (more on all of this later), they go into the
discard pile. All cards in the discard pile are placed 6 TOOL
1 1 1
FACE DOWN.
Once you have crafted a Craft Card, place it in front of
Make sure every player has a Reserve Card Holder. you face up.
1 1 1

6 DIAMOND 7 GOLD 8 IRON 3 3

1 1

CARD GAME? BASICS


3 3
Players “mine” Resource Cards, and then use those 1 1
cards to “craft” Craft Cards. When you “craft” a Craft TOOL SIDE CRAFTING SIDE
Card, you earn points. 9 STONE 24 WOOD

1 2 3

2–4 8+
RESERVE TOOL POWERS
If you desire a certain Craft Card but are unable to
pay for it, you may put the card in Reserve. Take the
Craft Card you want and place in a Card Holder. The 3 SWORD: May be used when a Creeper
card is now in reserve. When you have mined the card is exposed to keep from having to
required resources, you may use an Action on your discard a Resource Card.
turn to trade them in and get the card out of reserve. 3
Place it with your other crafted cards.
SHOVEL: May be used to force another
player of your choice to skip one Action
SPECIAL CARDS on their next turn.

A Wild card may be used as any


1 ? 1 type of resource. You may NOT PICK AXE: May be used to get +1 extra
5
split the value of the Wild card. action on your turn.
For example, a Wild 3 card may be
? 1 used as a 3 Diamond card or a 3 Wood
card, but NOT a 2 Diamond card and 5
WILD CARD a 1 Wood card in combination.
AXE: May be used to count as 2 woods
If you mine a TNT card, you must when crafting an item.
play it IMMEDIATELY. Take it and
the top card of the 4 other Resource
Card piles. You may keep any 2 of
those cards. Then, discard the rest HOE: May be used to clear the top card
(along with the TNT card) into the off of every resource pile.
TNT discard pile. NOTE: YOU MAY
ONLY KEEP RESOURCE CARDS
OR WILD CARDS FROM THE PILE.

When a player mines a card and


removes it from a pile, if they WINNING THE GAME
expose a Creeper card beneath it
The player who accumulates the required Game Points
then ALL PLAYERS must discard a
first wins!
resource card of their choice. The
2-Player Game: 24 points
Creeper card is then placed in the
3-Player Game: 20 points
CREEPER discard pile.
4-Player Game: 16 points

USING TOOLS ©2015 Mattel. All Rights Reserved. Mattel, Inc., 636 Girard Avenue, East Aurora, NY 14052, U.S.A.
Consumer Services 1-800-524-8697. Mattel U.K. Ltd., Vanwall Business Park, Maidenhead SL6 4UB.
Helpline 01628 500303. Mattel Australia Pty., Ltd., Richmond, Victoria. 3121.Consumer Advisory
Each tool you have crafted has a special power. You may Service - 1300 135 312. Mattel East Asia Ltd., Room 503-09, North Tower, World Finance Centre, CONTENTS
use these powers at any time during the game and using a Harbour City, Tsimshatsui, HK, China. Tel.: (852) 3185-6500. Diimport & Diedarkan Oleh: Mattel
Southeast Asia Pte. Ltd. , No 19-1, Tower 3 Avenue 7, Bangsar South City, No 8, Jalan Kerinchi, 59200 25 Craft Cards 7 Gold Cards
tool does NOT count as an action. When you have used Kuala Lumpur, Malaysia. Tel: 03-78803817, Fax: 03-78803867. Mattel Europa B.V., Gondel 1, 1186 MJ 24 Wood Cards 6 Diamond Cards
the tool’s power, flip the Craft Card face down to show Amstelveen, Nederland. 11 Wild Cards 5 Creeper Cards
you have used the tool. You may use the tool’s power 9 Stone Cards 5 TNT Cards
© & TM Notch Development AB and Mojang AB. All Rights Reserved. ? service.mattel.com 8 Iron Cards 4 Card Holders
only once, but the points on the card STILL COUNT.
DJY41-0970G1
4 1100694614-DOM 5
INSTRUCTION SHEET
SPECIFICATIONS
OBJECT THE GAME TURN CRAFT Toy: EAN KEEPSAKE BOX
If you choose to craft as an action, you trade in your
Be the first player to earn the most points. On their turn, a player may perform 2 Actions. Once you resource cards to acquire a Craft Card. The Craft Toy No.:
have completed your 2 Actions, it is the next player’s turn. Cards have icons on them that designate how many DJY41-0970G1
resources are required to craft that card. 1100694614-DOM
SET UP ACTIONS Part No.:
For example, if a Craft Card has 3 Diamond and 2 Trim Size: 12” W x 7.75” H
Shuffle all the Resource Cards (Wood, Stone, Iron, There are 3 types of Actions to choose from: Wood icons on it, you must turn in Resource Cards
Gold, Diamond, Wild, Creeper and TNT). Next, deal equal to 3 Diamonds and 2 Woods to craft it. If your Folded Size: 4” W x 7.75” H
them FACE DOWN into 5 piles of 15 cards each. • MINE •
CRAFT • RESERVE resource cards don’t match the required resources Type of Fold: Fold into half (W & H)
Then turn each pile OVER so that all the cards in each exactly, you may overpay for the Craft Card but you
pile are now FACE UP. You may perform them in any combination you want (even will not receive back the difference. # colors: One
doing the same Action twice).
Colors: BLACK
For example, you may: Paper Stock: White Offset
• Use 2 actions to mine 2 resources 6
2 1 2 Paper Weight: Pls. Ref. to PC
• Use 1 action to mine and 1 action to craft
• Use 2 actions to craft 2 items
EDM No.:
Shuffle the Craft Cards and then deal them into 4 • Use 1 action to mine and 1 action to reserve a card
piles of 6 cards each, Crafting Side up. • Use 1 action to craft and 1 action to reserve a card 2 1 2
6
MINE
If you choose to mine a Resource Card as an action, take 1 Also, the Craft Cards have a Game Point Value and 1.
ER
resource card from the top of one of the five Resource Crafted Tool associated with them. The points are COV
Card Piles and place it in front of you. For the TNT or what you add up to win the game, and you may use
NOTE: THERE WILL BE ONE CRAFT CARD LEFT OVER. Creeper cards, you take different steps (more on that the Tool during game play (more on that later).
SET IT ASIDE AS IT WILL NOT BE USED IN THE GAME. later).
THIS WILL BECOME YOUR DISCARD PILE.
6 POINT VALUE
RESOURCE CARDS
DISCARD PILE There are 5 kinds of resource cards. Some are plentiful,
and some are more rare and therefore more valuable. CRAFTING
When cards are blown up due to a TNT Card, RECIPE
sacrificed due to a Creeper Card or traded in when They are, in order of most rare to most common:
Crafting (more on all of this later), they go into the
discard pile. All cards in the discard pile are placed 6 TOOL
1 1 1
FACE DOWN.
Once you have crafted a Craft Card, place it in front of
Make sure every player has a Reserve Card Holder. you face up.
1 1 1

6 DIAMOND 7 GOLD 8 IRON 3 3

1 1

CARD GAME? BASICS


3 3
Players “mine” Resource Cards, and then use those 1 1
cards to “craft” Craft Cards. When you “craft” a Craft TOOL SIDE CRAFTING SIDE
Card, you earn points. 9 STONE 24 WOOD

1 2 3

2–4 8+
RESERVE TOOL POWERS
If you desire a certain Craft Card but are unable to
pay for it, you may put the card in Reserve. Take the
Craft Card you want and place in a Card Holder. The 3 SWORD: May be used when a Creeper
card is now in reserve. When you have mined the card is exposed to keep from having to
required resources, you may use an Action on your discard a Resource Card.
turn to trade them in and get the card out of reserve. 3
Place it with your other crafted cards.
SHOVEL: May be used to force another
player of your choice to skip one Action
SPECIAL CARDS on their next turn.

A Wild card may be used as any


1 ? 1 type of resource. You may NOT PICK AXE: May be used to get +1 extra
5
split the value of the Wild card. action on your turn.
For example, a Wild 3 card may be
? 1 used as a 3 Diamond card or a 3 Wood
card, but NOT a 2 Diamond card and 5
WILD CARD a 1 Wood card in combination.
AXE: May be used to count as 2 woods
If you mine a TNT card, you must when crafting an item.
play it IMMEDIATELY. Take it and
the top card of the 4 other Resource
Card piles. You may keep any 2 of
those cards. Then, discard the rest HOE: May be used to clear the top card
(along with the TNT card) into the off of every resource pile.
TNT discard pile. NOTE: YOU MAY
ONLY KEEP RESOURCE CARDS
OR WILD CARDS FROM THE PILE.

When a player mines a card and


removes it from a pile, if they WINNING THE GAME
expose a Creeper card beneath it
The player who accumulates the required Game Points
then ALL PLAYERS must discard a
first wins!
resource card of their choice. The
2-Player Game: 24 points
Creeper card is then placed in the
3-Player Game: 20 points
CREEPER discard pile.
4-Player Game: 16 points

USING TOOLS ©2015 Mattel. All Rights Reserved. Mattel, Inc., 636 Girard Avenue, East Aurora, NY 14052, U.S.A.
Consumer Services 1-800-524-8697. Mattel U.K. Ltd., Vanwall Business Park, Maidenhead SL6 4UB.
Helpline 01628 500303. Mattel Australia Pty., Ltd., Richmond, Victoria. 3121.Consumer Advisory
Each tool you have crafted has a special power. You may Service - 1300 135 312. Mattel East Asia Ltd., Room 503-09, North Tower, World Finance Centre, CONTENTS
use these powers at any time during the game and using a Harbour City, Tsimshatsui, HK, China. Tel.: (852) 3185-6500. Diimport & Diedarkan Oleh: Mattel
Southeast Asia Pte. Ltd. , No 19-1, Tower 3 Avenue 7, Bangsar South City, No 8, Jalan Kerinchi, 59200 25 Craft Cards 7 Gold Cards
tool does NOT count as an action. When you have used Kuala Lumpur, Malaysia. Tel: 03-78803817, Fax: 03-78803867. Mattel Europa B.V., Gondel 1, 1186 MJ 24 Wood Cards 6 Diamond Cards
the tool’s power, flip the Craft Card face down to show Amstelveen, Nederland. 11 Wild Cards 5 Creeper Cards
you have used the tool. You may use the tool’s power 9 Stone Cards 5 TNT Cards
© & TM Notch Development AB and Mojang AB. All Rights Reserved. ? service.mattel.com 8 Iron Cards 4 Card Holders
only once, but the points on the card STILL COUNT.
DJY41-0970G1
4 1100694614-DOM 5
INSTRUCTION SHEET
SPECIFICATIONS
OBJECT THE GAME TURN CRAFT Toy: EAN KEEPSAKE BOX
If you choose to craft as an action, you trade in your
Be the first player to earn the most points. On their turn, a player may perform 2 Actions. Once you resource cards to acquire a Craft Card. The Craft Toy No.:
have completed your 2 Actions, it is the next player’s turn. Cards have icons on them that designate how many DJY41-0970G1
resources are required to craft that card. 1100694614-DOM
SET UP ACTIONS Part No.:
For example, if a Craft Card has 3 Diamond and 2 Trim Size: 12” W x 7.75” H
Shuffle all the Resource Cards (Wood, Stone, Iron, There are 3 types of Actions to choose from: Wood icons on it, you must turn in Resource Cards
Gold, Diamond, Wild, Creeper and TNT). Next, deal equal to 3 Diamonds and 2 Woods to craft it. If your Folded Size: 4” W x 7.75” H
them FACE DOWN into 5 piles of 15 cards each. • MINE •
CRAFT • RESERVE resource cards don’t match the required resources Type of Fold: Fold into half (W & H)
Then turn each pile OVER so that all the cards in each exactly, you may overpay for the Craft Card but you
pile are now FACE UP. You may perform them in any combination you want (even will not receive back the difference. # colors: One
doing the same Action twice).
Colors: BLACK
For example, you may: Paper Stock: White Offset
• Use 2 actions to mine 2 resources 6
2 1 2 Paper Weight: Pls. Ref. to PC
• Use 1 action to mine and 1 action to craft
• Use 2 actions to craft 2 items
EDM No.:
Shuffle the Craft Cards and then deal them into 4 • Use 1 action to mine and 1 action to reserve a card
piles of 6 cards each, Crafting Side up. • Use 1 action to craft and 1 action to reserve a card 2 1 2
6
MINE
If you choose to mine a Resource Card as an action, take 1 Also, the Craft Cards have a Game Point Value and 1.
ER
resource card from the top of one of the five Resource Crafted Tool associated with them. The points are COV
Card Piles and place it in front of you. For the TNT or what you add up to win the game, and you may use
NOTE: THERE WILL BE ONE CRAFT CARD LEFT OVER. Creeper cards, you take different steps (more on that the Tool during game play (more on that later).
SET IT ASIDE AS IT WILL NOT BE USED IN THE GAME. later).
THIS WILL BECOME YOUR DISCARD PILE.
6 POINT VALUE
RESOURCE CARDS
DISCARD PILE There are 5 kinds of resource cards. Some are plentiful,
and some are more rare and therefore more valuable. CRAFTING
When cards are blown up due to a TNT Card, RECIPE
sacrificed due to a Creeper Card or traded in when They are, in order of most rare to most common:
Crafting (more on all of this later), they go into the
discard pile. All cards in the discard pile are placed 6 TOOL
1 1 1
FACE DOWN.
Once you have crafted a Craft Card, place it in front of
Make sure every player has a Reserve Card Holder. you face up.
1 1 1

6 DIAMOND 7 GOLD 8 IRON 3 3

1 1

CARD GAME? BASICS


3 3
Players “mine” Resource Cards, and then use those 1 1
cards to “craft” Craft Cards. When you “craft” a Craft TOOL SIDE CRAFTING SIDE
Card, you earn points. 9 STONE 24 WOOD

1 2 3

2–4 8+
RESERVE TOOL POWERS
If you desire a certain Craft Card but are unable to
pay for it, you may put the card in Reserve. Take the
Craft Card you want and place in a Card Holder. The 3 SWORD: May be used when a Creeper
card is now in reserve. When you have mined the card is exposed to keep from having to
required resources, you may use an Action on your discard a Resource Card.
turn to trade them in and get the card out of reserve. 3
Place it with your other crafted cards.
SHOVEL: May be used to force another
player of your choice to skip one Action
SPECIAL CARDS on their next turn.

A Wild card may be used as any


1 ? 1 type of resource. You may NOT PICK AXE: May be used to get +1 extra
5
split the value of the Wild card. action on your turn.
For example, a Wild 3 card may be
? 1 used as a 3 Diamond card or a 3 Wood
card, but NOT a 2 Diamond card and 5
WILD CARD a 1 Wood card in combination.
AXE: May be used to count as 2 woods
If you mine a TNT card, you must when crafting an item.
play it IMMEDIATELY. Take it and
the top card of the 4 other Resource
Card piles. You may keep any 2 of
those cards. Then, discard the rest HOE: May be used to clear the top card
(along with the TNT card) into the off of every resource pile.
TNT discard pile. NOTE: YOU MAY
ONLY KEEP RESOURCE CARDS
OR WILD CARDS FROM THE PILE.

When a player mines a card and


removes it from a pile, if they WINNING THE GAME
expose a Creeper card beneath it
The player who accumulates the required Game Points
then ALL PLAYERS must discard a
first wins!
resource card of their choice. The
2-Player Game: 24 points
Creeper card is then placed in the
3-Player Game: 20 points
CREEPER discard pile.
4-Player Game: 16 points

USING TOOLS ©2015 Mattel. All Rights Reserved. Mattel, Inc., 636 Girard Avenue, East Aurora, NY 14052, U.S.A.
Consumer Services 1-800-524-8697. Mattel U.K. Ltd., Vanwall Business Park, Maidenhead SL6 4UB.
Helpline 01628 500303. Mattel Australia Pty., Ltd., Richmond, Victoria. 3121.Consumer Advisory
Each tool you have crafted has a special power. You may Service - 1300 135 312. Mattel East Asia Ltd., Room 503-09, North Tower, World Finance Centre, CONTENTS
use these powers at any time during the game and using a Harbour City, Tsimshatsui, HK, China. Tel.: (852) 3185-6500. Diimport & Diedarkan Oleh: Mattel
Southeast Asia Pte. Ltd. , No 19-1, Tower 3 Avenue 7, Bangsar South City, No 8, Jalan Kerinchi, 59200 25 Craft Cards 7 Gold Cards
tool does NOT count as an action. When you have used Kuala Lumpur, Malaysia. Tel: 03-78803817, Fax: 03-78803867. Mattel Europa B.V., Gondel 1, 1186 MJ 24 Wood Cards 6 Diamond Cards
the tool’s power, flip the Craft Card face down to show Amstelveen, Nederland. 11 Wild Cards 5 Creeper Cards
you have used the tool. You may use the tool’s power 9 Stone Cards 5 TNT Cards
© & TM Notch Development AB and Mojang AB. All Rights Reserved. ? service.mattel.com 8 Iron Cards 4 Card Holders
only once, but the points on the card STILL COUNT.
DJY41-0970G1
4 1100694614-DOM 5

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