This document provides a rule set for converting mech units from the "Battletech" universe into the "Mekton II" role-playing game system. It was written and compiled by Edwin M. Dyer III to allow players to use mechs from one game in another compatible sci-fi RPG setting.
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0 ratings0% found this document useful (0 votes)
218 views
Battletech To Mekton Conversion Rules
This document provides a rule set for converting mech units from the "Battletech" universe into the "Mekton II" role-playing game system. It was written and compiled by Edwin M. Dyer III to allow players to use mechs from one game in another compatible sci-fi RPG setting.