Multimedia Questions and Answers 2021
Multimedia Questions and Answers 2021
TRADE: MULTIMEDIA
RTQF LEVEL: 4
MODULE CODE AND TITLE: MMDMD401 CREATING, MANIPULATING AND
INCORPORATING 2D GRAPHICS
DURATION: 3HOURS
INSTRUCTIONS TO CANDIDATE:
a) Aperture priority
b) Autofocus
c) Depth of field
d) Megapixel
e) Reflector
Answers:
a. DPI
b. SLR
c. DOF
d. SVG
e. EPS
Answer
Answer
i. Rule of Thirds
ii. Silhouette Photography
iii. Good Photography
iv. Rule of 4ths
v. Incorrect
i. Adobe element
ii. Google Images
iii. Adobe Lightroom CC
iv. Apple Photos
e) Composition does not definearrangement of your visual "elements" in an
image.
i. True
ii. False
Reference: LU1 Work with digital imaging page 418
Question 4:List down five (5) classification of graphic file format used to store graphics
data (5 Marks)
Answer
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Bitmap format
Vector format
Metafile format
Scene format
Animation formats
Multimedia format
Hypertext and hypermedia format
3D format
Question5:As you learn different adobe Photoshop tools, what do you understand by
Lasso tools? Name them (5 marks)
Answer
With lasso tools, the exact area of an image can be chosen just by tracing the
assortment outlines the areas are selected.(2 marks)
Some of them are:
Answer
Vector graphics, such as logo files, use intricate paths made up of points and lines to
create an image. (2.5 marks)
Raster graphics, such as digital photographs, are created using a grid of tiny pixels.
(2.5 marks)
Question 7: Complete below table that describes digital image transferring system and
their meaning by Exporting, Arriving, Storing and importing (5 Marks)
Answer
Question 8:List down five (5) graphics software and their corresponding saving format
(5 Marks)
Question 9: a) Bitmap images can be converted into vector in adobe illustrator in adobe
illustrator with………………………………………………………………..feature
(2.5 Marks)
b) If a logo has to be inserted into a video project, what color mode should be used?
(2.5 Marks)
i. CYMK
iv. RGB
Answer
Question10: Does color collection and color grading the same? (5 Marks)
Answer No (1 mark)
Because the color correction process is to make the footage look exactly the way that the
human eye sees things. (2 mark)
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While color grading is where you create the actual aesthetic of your video, the right color
grading helps convey a visual tone or mood. (2 mark)
Answer
Question11:a) Which of the following are key settings to consider when scanning a
graphics(5 Marks)
Answer:
Answer
Answer:
Answer
Answer
a) Types of balance
- Asymmetric balance (2 marks)
- symmetric balance (2 marks)
- Radial balance(2 marks)
b) In Color Theory, a tone is any pure Hue with Neutral Gray added. (2 marks)
c) – We choose RGB Color mode when designing project that will be displayed on screen
(1 marks)
- CYMK is selected when doing project which will be printed on paper (1 marks)
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Answer
a) Image enhancement: is a process which aims to improve bad images so they will
look better.(3 marks)
b) Resizing is altering the size of your image without cutting anything out.
To resize an image is to essentially change the file size. Because sometimes, size
does matter.
While
Cropping is to remove or adjust the outside edges of an image (typically a photo)
to improve framing or composition, draw a viewer's eye to the image subject, or
change the size or aspect ratio. In other words, image cropping is the act of
improving a photo or image by removing the unnecessary parts.(3 marks)
c) Image resolution is typically described in PPI, which refers to how many pixels
are displayed per inch of an image. Higher resolutions mean that there more pixels
per inch (PPI), resulting in more pixel information and creating a high-quality,
crisp image. (3 marks)
While
Screen resolution is ability of computer screen to display a clear image(3 marks)
Question16: a) Every design needs to be designed with some principles to make sure
that it is convenient, Enumerates 10 principles of visual design?
Contrast
Balance
Emphasis
Movement
White Space
Proportion
Hierarchy
Repetition
Rhythm
Pattern
Unity
Variety.
Answer
S:Substitute(0.5 marks)
C:Combine(0.5 marks)
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A:Adapt(0.5 marks)
M: Modify(0.5marks)
S:Put to another use(1 marks)
E:Eliminate (1 marks)
R:Reverse(1 marks)
TRADE: MULTIMEDIA
RTQF LEVEL: 4
MODULE CODE AND TITLE: MMDDA401 CREATING 2D DIGITAL ANNIMATION
DURATION: 3HOURS
INSTRUCTIONS TO CANDIDATE:
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Sand Animation, Typography Animation, Paint-on-glass animation are types
of animation as indicated by history.
Answer:
a) True (1mark)
b) True (1mark)
c) True (1mark)
d) True (1mark)
e) True (1mark)
Reference: Lu 1: Identify animation requirement page 300.
Question6: Technical terms refers to the words that has a specific meaning within a
specific field of expertise and sometimes are called slugs in other industry like film
.States five (5) technical terminology used in 2D digital animation 5 Marks
Answer (1 marks)
Animation fps
Background drawing
Cel and cel setup
Cinematography
Depth of field
Key setup
Layout
Lead animator
Model sheet
Sequence
Time out
Rendering
Rough sketch
Xerography
Motion blur
Marquette
Reference: Lu 1: Identify animation requirement page 301.
Question7: Cleanup is the one of the animation production pipeline explain what is
clean up in 2D animation? 5 marks
Answer
Clean-up is a part of the workflow in the production of hand-drawn animation. In
traditional animation, the first drawings are called "roughs" or "rough animation"
because they are often done in a very loose fashion. Clean-up animation is the process
of creating the final drawings you see in the finished film.
Question8: In 2D digital animation there are some Design specifications that can guide
the designer to make a good final work, Give Five (5) Design specification to help the
designer to make his/her final 2D animation. 5 marks
Answer:
Characters and objects
Key frames
Objects
References
Samples
Script
Reference: LU 3 Plan approach page 310
Question9: Choose the correct answer to the following question 5 marks
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(Note: Write a letter and their corresponding answer)
Answer are within red color
a) Which one is not a part of post-production
i. Scripting
ii. Rendering
iii. Visual effect
iv. Sound effect
b) What best describe ―Motion graphics‖
i. Edits video and audio
ii. Capturing
iii. Decode video format
iv. Adds motion and effects within video
c) What does the abbreviation FPS stand for
i. Flick per scene
ii. Frames per second
iii. Flick per second
d) Which is not a part of pre-production
i. Storyboard
ii. Character design
iii. Animatic
iv. Editing
e) Most objects needs time to accelerate and slow down, this is the
principle of
i. Fast in, slow out
ii. Slow upwards slow downwards
iii. Animation
iv. Slow in/ slow out
Question10: Matching 2D animation software are compatibility of an operating system
5 Marks
Names Operating System
A. Web application 1. Window , Mac OS
B. Adobe After Effects 2. DOS
C. Adobe Animate 3. Window OS
D. Autodesk Animation Pro 4. Ajax Animator
E. Autodesk Animator Studio 5. Windows
Answer
a-4 b-1 c-3 d-5 e-2
Reference: LU 3 Plan approach page 312
Question11: States five (5) technical specifications of 2D animation 5 Marks
Answer (1 mark each)
Output file format
Output size
Operating system
Hardware specification (Ram and memory size)
Delivery platform
Bandwidth and media form
Reference: LU 3 Plan approach page 309
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Question12: a) States at least ten (5) digital tools found in 2D animation software
5marks
Pen tools
Shape tool
Typing tool
Unified camera tool
Puppet tool
Reference: Lu 3: Plan approach 309
b) To produce the 2D digital animation is better to use the visual design principles as
help the client to see and access the animation simply as you are a designer of 2D
digital animation. Outline at least five (5) of those visual animation principles?
Answer: (3 marks each, 1.5 mark for listing and 1.5mark for explanation)
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object moving along a parabolictrajectory. The exception is mechanical movement,
which typically moves in straight lines.
Secondary action: Adding secondary actions to the main action gives a scene
more life, and can help to support the main action. A person walking can
simultaneously swing their arms or keep them in their pockets, speak or whistle,
or express emotions through facial expressions. The important thing about
secondary actions is that they emphasize, rather than take attention away from
the main action. If the latter is the case, those actions are better left out
Timing: Timing refers to the number of drawings or frames for a given action,
which translates to the speed of the action on film. On a purely physical level,
correct timing makes objects appear to obey the laws of physics. For instance, an
object's weight determines how it reacts to an impetus, like a push; as a light
weight object react faster than a heavily weighted.
Exaggeration: Exaggerations an effect especially useful for animation, as
animated motions that strive for a perfect imitation of reality can look static and
dull. The level of exaggeration depends on whether one seeks realism or a
particular style, like a caricature or the style of a specific artist. The classical
definition of exaggeration, employed by Disney, was to remain true to reality, just
presenting it in a wilder, more extreme form.
Solid drawing: The principle of soliddrawing means taking into account forms in
three-dimensional space, or giving them volume and weight. The animator needs
to be a skilled artist and has to understand the basics of three-dimensional
shapes, anatomy, weight, balance, light and shadow, etc. For the classical
animator, this involved taking art classes and doing sketches from life.
Appeal: Appeal in a cartoon character corresponds to what would be called
charismain an actor. A character that is appealing is not necessarily sympathetic,
villains or monsters can also be appealing, and the important thing is that the
viewer feels the character is real and interesting.
CD
DVD
Film
Games console
Internet
Kiosk
Mobile phone
PDA(personal digital assistant)
Video
Other mobile
devices
Reference: Lu 1: Identify animation requirement page 302.
TRADE: MULTIMEDIA
RTQF LEVEL: 4
MODULE CODE AND TITLE: MMDCD401 APPLYING CREATIVE DESIGN TO 2D
FORM
DURATION: 3HOURS
INSTRUCTIONS TO CANDIDATE:
1. Shape
2. Pattern
3. Idea
4. Mind mapping
Answer
1. Shape: Shape is simply defined as enclosed line of two dimension area. (1marks)
2. Focus: Focus refers to placing greater attention to certain area or object in piece of
work. (1marks)
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3. Idea: idea is defined as thought, plan or suggestion about what to do. It can also be
defined as something that you imagine or picture in your mind. (1marks)
Answer (1marks )
# Column A Column B
A,4 (1marks ) a. Creativity 1. Are in the form of quick
ideation sketches for
conceptualizing and
communicating ideas.
B,3 (1marks ) b. visual 2. Is integral to the design
communication process and refers to the
communication of ideas
through experiences, images
and objects.
C,2(1marks ) c. visual language in 3. the design and creation of
design visual communications
requires the selection and
application of methods,
media, materials, design
elements and design
principles and final
presentations.
D,1(1marks ) d. Visualization 4. Is the act of turning new and
drawings imaginative ideas into reality
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Reference: LU 1: Source of information on 2D design page 245
a) An object in front shows all of itself and blocks the view of objects behind it
i Overlapping (0.5 marks)
ii Intensity
iii Diminishing Detail
b) Placement
i Draw darkness on the ground next to the object, opposite the positioned light
source, to create the illusion of depth.
ii Draw an object in front of another object to create the visual illusion that it is
closer to your eye.
iv Place an object lower on the surface of a picture to make it appear closer to
your eye. (0.5 marks)
iii Draw a horizontal reference line to create the illusion that objects in the
Pictures are varying distances from your eye.
c) What is the eye-level line where the sky meets the ground?
i vanishing point
ii orthogonal line
iii horizontal line
iv horizon line (0.5 marks)
d) The part of an artwork that is filled with something.
a. Space
b. Negative Space
c. Positive Space (0.5 marks)
d. Depth
i Mars
ii Space
iii Negative Space (0.5 marks)
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iv Positive Space
f) What is a Gradient?
i Using pattern to add texture
ii Blending from one color to another (0.5 marks)
iii Smudging color
g) What is color Tone.
i The different shades of a color (0.5 marks)
ii The sound of music
iii Different colors
h) The preliminary coats of paint in a painting that render the basic outline before
the final paint layers are added to complete the work.
i medium
ii under-drawing
iii under-painting (1 marks)
iv mixed medium
Reference: LU 1: Source of information on 2D design page 247
QUESTION4: States four (4) advantages of visual communication. (4marks)
QUESTION5: Explain two (2) reasons why users need information in design process?
(5 marks)
Answer (2.5marks each)
It guides every decision an organization makes or expects to make.
Information is important in the decision-making and problem-solving
processes, and without the right information, organizations are bound
to make mistakes in these key processes.
It helps the organization devise better strategies for dealing with their
competitors.
QUESTION6: States three (3) procedures of evaluating and selecting new idea (3 marks)
Answer
1. Purpose (1marks)
2. Methodology (1marks)
3. Empirical result (1marks)
Reference: LU2 Explore the creative design process for 2D forms page254
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QUESTION7: state five (5) elements of 2D design process (5marks)
Answer
Line (1marks)
Texture (1marks)
Shape(1marks)
Form(1marks)
Space (0.5marks)
Color (0.5marks)
Reference: LU 1: Source of information on 2D design page 245
QUESTION8: Balance is a vital principal of visual element, Outline the types of balance
(5marks)
Answer
Symmetrical balance (2marks)
Radial balance (2marks)
Asymmetrical balance (1marks)
Reference: LU 1: Source of information on 2D design page 245
QUESTION10: Explain three (3) properties of color as used in form design (5marks)
Answer
Hue : Name of color (1.5 marks)
Value: describe lightness to darkness of color (1.5 marks)
Intensity: intensity also called Chroma and is the brightness or dullness of a color.
(2 marks)
Reference: LU 1: Source of information on 2D design page 245
QUESTION 11: Outline four (4) commonly Materials tools and equipment used in design
process (4marks)
Brushes
Buckets and containers
Clamps
Clays and other plastic
compounds (plasticene, plaster)
Cutting tools (scissors, knives blades)
Drill
Fibres, tape, string
Foam core, polystyrene
Found materials
Glue
Hammer
Measuring tools
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Nails, screws, wire
Papers, cardboard and paper
Pulp
Pliers
Recycled materials
Relevant and current hardware
and software
Saw
Shaping tools
Reference: LU 3: communicate concepts or idea through application of design
processes to 2D forms page 258
QUESTION 12: Outline seven (7) steps of professional design process (5 marks)
Answer
QUESTION 14: Outline five (5) Uses of information and communication technology
Answer (2marks each)
2. Research as Groundwork
It is very important to conduct thorough research of the client‘s company and
industry. It is advisable to study various fonts, colors, and designs used in
industry. It is also important to research about the competitors to get the feel
of the industry. It is also important to understand what kind of color
combination, design themes and images the client wants you to use and their
expectations are. (1.5 marks)
3. Paperwork
This is an important part of the design process that designers tend to overlook.
You should always start off by sketching your ideas on paper. This helps to
execute ideas and pay attention to minor details. Designing on paper allows
forming an idea and coming up with original logo design.
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4. Design on Computer
Once you are done with groundwork, you can then start designing on the
computer. There is a variety of software for graphic design amongst which
Adobe Illustrator and Photoshop are most popular. You can experiment with
different colors, fonts, shapes and angles to create multiple variations of the
logo. However, all options must follow the creative brief provided by the client
(1.5 marks)
5. Presentation
Presentation matters. All options must be presented with color variation i.e. using
CMYK, RGB, black and white and reverse options. Doing so will help client
finalize a logo option of which different file formats will be delivered. (1.5
marks)
6. Feedback
Feedback is very important. You should be alert and make the required
changes once the client sends in their feedback on your design. It is also
important to communicate well with the client so that you can make him
understand the technicalities linked with the logo design. It is good to give
advice custom logo design because clients want to see the changes and only
then are they able to make up their mind about the right design option. (1.5
marks)
Brain writing.
Rapid ideation.
Figure storming.
Online brainstorming, aka brain netting.
Round-robin brainstorming.
Step-ladder technique.
Mind mapping.
Star bursting.
Reference: LU2 Explore the creative design process for 2D forms page249
QUESTION 17: Describe the three (3) types of information and give examples
Answer
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Primary information is the original or raw data and is mostly referred as your own
source. Primary data is usually present with or no analysis. (2 marks)
Examples: (1marks)
- Company data
- Standards
- Statistics
- Legislation
Secondary information
Secondary information takes raw data (primary information) and analyse it and present
it in the format that is easy to read and understand.
Examples
- Report
- Newspaper articles
- Text books
Tertiary information
Tertiary information includes books and article based on the research of others. Its aim
is to explain to explain research for general audience. It can also be a collection of
primary and secondary data filtered and analysed together
Examples:
- Textbooks
- Dictionary and encyclopaedias
- Manuals, guidebooks, almanacs
- Indexes and bibliography
QUESTION 18: Mention and explain the ten (10) techniques to generate the ideas
Answer (1marks each)
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3. Synectics
Synecticsis a creative idea generation and problem solving technique that arouses
thought processes that the subject may not be aware of. It is a manner of approaching
problem-solving and creativity in a rational manner. The Synectics study endeavored to
investigate the creative process while it is in progress. According to J.J Gordon, three
key assumptions are associated with Synectics research.
5. Storyboarding
6. Role playing
In the role playing technique, each participant can take on a personality or role
different from his own. As the technique is fun, it can help people reduce their
inhibitions and come out with unexpected ideas.
7. Attribute listing
9. Morphological analysis
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power source (internal-combustion engine, pressed air, electric motor); and the
medium (air, hard surface, rails, rollers, oil, water).
10. Daydreaming
Though mostly not met with approval, daydreaming is truly one of the most
fundamental ways to trigger great ideas. The word ―daydream‖ itself involuntarily
triggers an uninhibited and playful thought process, incorporating the participant‘s
creativity and resourcefulness to play around with the present problem. It enables a
person to establish an emotional connection with the problem, which is beneficial in
terms of coming up with a wonderful idea. The focus of productive daydreaming is a
particular goal irrespective of whether it seems to be an impractical task. Plenty of
famous inventors have engaged in daydreaming in the past, thereby setting off ideas
that contributed to life altering inventions
As the term ‗reverse thinking‘ itself suggests, instead of adopting the logical, normal
manner of looking at a challenge, you reverse it and think about opposite ideas. For
example: ‗how can I double my fan base?‘ can change into ‗how do I make sure I have
no fans at all?‘ You may notice that the majority of participants would find it easier to
produce ideas for the ‗negative challenge‘ simply because it is much more fun.
However, don‘t spend too much time on the reverse idea-generation – about 10 to 15
wrong ideas is fine. After one session is over, you can either continue in the reverse
idea atmosphere with a new challenge or else do the reversal once more to make it
stronger.
The majority of industries have orthodoxy – unspoken but deeply-held beliefs that
everyone stands by for getting things done. Sadly, they fail to realize that by
questioning assumptions at every step of service or product development, they can
actually enable the birth of fresh possibilities and ideas.
Accidental genius is a relatively new technique that utilizes writing to trigger the best
ideas, content and insight.
Brain writingis easy. Instead of asking the participants to shout out ideas, they are
told to pen down their ideas pertaining to a specific problem or question on sheets of
paper, for a small number of minutes. After that, each participant can pass their
ideas over to someone else. This someone else reads the ideas on the paper and adds
some new ones. Following another few minutes, the individual participants are again
made to pass their papers to someone else and so the process continues. After about
15 minutes, you or someone else can collect the sheets from them and post them for
instant discussion.
15. Wishing
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This technique can be begun by asking for the unattainable and then brainstorming
ideas to make it or at least an approximation of it, a reality. Start by making the
wishes tangible. There should be collaboration among the members of the team to
produce 20 to 30 wishes pertaining to your business. Everyone‘s imagination should
be encouraged to run wild – the more bizarre the idea, the better. There should be no
restrictions on thinking.
16. Socializing
If employees only hang around with colleagues and friends, they could find
themselves in a thinking rut. Let them utilize all those LinkedIn connections to begin
some fantastic conversations. Refreshing perspectives will assist with bringing out
new thinking and probably, one or two lightning bolts. Socializing in the context of
ideation can also be about talking to others on topics that have nothing whatsoever to
do with the present problem.
17. Collaboration
As the term indicates, collaboration is about two or more people joining hands in
working for a common goal. Designers frequently work in groups and engage in
collaborative creation in the course of the whole creative
TRADE: MULTIMEDIA
RTQF LEVEL: 5
MODULE CODE AND TITLE: MMD2D501 2D DRAWING CONCEPTION
DURATION: 3HOURS
INSTRUCTIONS TO CANDIDATE:
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Reference: LU 4: Apply texture and pattern
Reference: LU 2: Make 1 point perspective and 2 point perspective
RP Notes of 2D drawing conception page 17,22
Balance is the distribution of the visual weight of objects, colors, texture, and
space. If the design was a scale, these elements should be balanced to make a
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design feel stable. In symmetrical balance, the elements used on one side of the
design are similar to those on the other side; in asymmetrical balance, the sides
are different but still look balanced. In radial balance, the elements are arranged
around a central point and may be similar.
Emphasis is the part of the design that catches the viewer‘s attention. Usually the
artist will make one area stand out by contrasting it with other areas. The area
could be different in size, color, texture, shape, etc.
Movement is the path the viewer‘s eye takes through the work of art, often to focal
areas. Such movement can be directed along lines, edges, shape, and color within
the work of art.
Pattern is the repeating of an object or symbol all over the work of art.
Repetition works with pattern to make the work of art seem active. The repetition
of elements of design creates unity within the work of art.
Proportion is the feeling of unity created when all parts (sizes, amounts, or
number) relate well with each other. When drawing the human figure, proportion
can refer to the size of the head compared to the rest of the body.
Rhythm is created when one or more elements of design are used repeatedly to
create a feeling of organized movement. Rhythm creates a mood like music or
dancing. To keep rhythm exciting and active, variety is essential.
Variety is the use of several elements of design to hold the viewer‘s attention and
to guide the viewer‘s eye through and around the work of art.
Unity is the feeling of harmony between all parts of the work of art, which creates
a sense of completeness.
Reference: LU 4: Apply texture and pattern
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(1 mark)
RGB refers to the primary colors of light, Red, Green and Blue,that are used in
monitors, television screens, digital cameras and scanners.
CMYK refers to the primary colors of pigment: Cyan, Magenta, Yellow, and Black.
... The combination of RGB light creates white, while the combination
of CMYK inks creates black.
Gray scale is a color mode, made up of 256 shades of grey. These 256 colors
include absolute black, absolute white and 254 shades of grey in-between. Images
in gray scale mode have 8-bits of information in them. Black and white
photographic images are the most common examples of the gray scale color mode.
b) If a logo is to be inserted in a video project, what color mode should be used?
(1 marks)
Answer: RGB
c) Which file format can be used for an image that includes transparent
background elements? (1 marks)
Answer: PNG
Reference1: https://www.lynda.com/InDesign-tutorials/InDesign-CC-2017-Essential-
Training/466174-2.html (Accessed 2017-01-5).
Reference 2: LU 3 Digital painting
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QUESTION9: a) Differentiate between texture and pattern (2 Marks)
Answer:
Texture and pattern are terms that describe various decorative elements, such as
upholstery fabrics, curtains, walls and even types of tile.
A pattern is a visual element that repeats, such as plaid or stripes, whereas texture can
be felt, such as the surface of a brick or a piece of burlap. (1 Marks)
while
Texture refers to the surface quality in a work of art. We associate textures with the way
that things look or feel. Everything has some type of texture. (1 Marks)
b) States three (3) under painting techniques (3 Marks)
Answer: ((1 marks each))
Grisaille
Verdaccio
Morellone
Reference: LU3: Digital painting
Reference: Rp note 2D drawing conception page 62
Reference: LU4 Apply texture and patterns
QUESTION10: After defining focal point, identify different ways you can achieve focal
point when drawing (5marks)
Answer:
Definition
Focal point- The portion of an artwork's composition on which interest or attention
centers. (2.5 Marks)
Ways of achieving focal point
The focal point may be most interesting for any of several reasons.
Contrast. (0.5 Marks)
Isolation. (0.5 Marks)
Placement. (0.5 Marks)
Convergence. (0.5 Marks)
The Unusual. (0.5 Marks)
Reference: LU4 Apply texture and patterns
QUESTION11: Match this table of area‘s form with their part, I and C is provided as
reference
(5 Marks)
# A B
1. I. c I. Light side a. Form Shadow, the
Form Shadow
Core and Reflected
light.
2. …………. II. Shadow side b. The darkest
part that sits directly
under the object, the
mid tone that makes
up the majority of
the cast shadow
shape and the
lightest, softest
tail of the cast
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shadow
3. …….. III. Cast shadow C. Highlight and
the Halftones.
Answer:
II. a (2.5 Marks)
III. b (2.5 Marks)
Reference: Lu creating basic shapes
Reference : RP notes for 2D drawing conception page 12
shape is a two-dimensional design encased by lines to signify its height and width
structure, and can have different values of color used within it to make it
appear three-dimensional. (2 Marks)
(2 Marks)
Color is an element consisting of hues, of which there are three properties: hue,
chroma or intensity, and value.[3] Color is present when light strikes an object and
it is reflected back into the eye, a reaction to a hue arising in the optic nerve.
(2 Marks)
Texture is used to describe the surface quality of the work, referencing the types
of lines the artist created.The surface quality can either be tactile (real) or strictly
visual (implied). (2 Marks)
(2 Marks)
QUESTION13: Look at below picture and Redraw and demonstrate horizontal lines with
a, b, c, d, e, f………
Answer(2 marks each) each letter represent horizontal line
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a
d e
Navigation tools
o
o Hand Tool * ( H )
o The Hand Tool lets us click and drag an image around on the screen to view
different areas when zoomed in.
o
o Rotate View Tool ( R )
o Use the Rotate View Tool in Photoshop to rotate the canvas so you can view
and edit the image from different angles.
o
o Zoom Tool * ( Z )
o Click on the image with the Zoom Tool to zoom in on a specific area. Press
and hold Alt (Win) / Option (Mac) and click with the Zoom Tool to zoom out.
Rectangle Tool * ( U )
The Rectangle Tool draws rectangular vector shapes, paths or pixel shapes. Press
and hold Shift as you drag to force the shape into a perfect square.
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Rounded Rectangle Tool ( U )
The Rounded Rectangle Tool is similar to the standard Rectangle Tool but draws
the shapes with rounded corners. Press and hold Shift to draw a square with
rounded corners.
Ellipse Tool ( U )
The Ellipse Tool draws elliptical vector shapes, paths or pixel shapes. Press and
hold Shift as you drag to draw a perfect circle.
Triangle Tool ( U )
The Triangle Tool, new in Photoshop CC 2021, draws triangle shapes. Hold Shift to
draw an equilateral triangle, or use the Radius option to round the corners.
Polygon Tool ( U )
The Polygon Tool, updated in Photoshop CC 2021, draws polygonal shapes with
any number of sides. Use the Star Ratio option to turn polygons into stars.
Line Tool ( U )
The Line Tool, updated in Photoshop CC 2021, draws straight lines or arrows. Use
the Stroke color and weight to control the appearance of the line.
Horizontal Type Mask Tool ( T )
Like the Vertical Mask Type Tool, the Horizontal Type Mask Tool creates a
selection outline in the shape of type. However, the type is added horizontally
rather than vertically.
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Path Selection Tool * ( A )
Use the Path Selection Tool (the black arrow) in Photoshop to select and move an
entire path at once.
Direct Selection Tool ( A )
Use the Direct Selection Tool (the white arrow) to select and move an individual
path segment, anchor point or direction handle.
Blur Tool *
The Blur Tool blurs and softens areas you paint over with the tool.
Sharpen Tool
The Sharpen Tool sharpens areas you paint over.
Smudge Tool
The Smudge Tool in Photoshop smudges and smears the areas you paint over. It
can also be used to create a finger painting effect.
Dodge Tool * ( O )
Paint over areas in the image with the Dodge Tool to lighten them.
Burn Tool ( O )
The Burn Tool will darken the areas you paint over.
Eraser Tool * ( E )
The Eraser Tool in Photoshop permanently erases pixels on a layer. It can also be
used to paint in a previous history state.
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Background Eraser Tool ( E )
The Background Eraser Tool erases areas of similar color in an image by painting
over them.
Magic Eraser Tool ( E )
The Magic Eraser Tool is similar to the Magic Wand Tool in that it selects areas of
similar color with a single click. But the Magic Eraser Tool then permanently
deletes those areas.
Gradient Tool * ( G )
Photoshop's Gradient Tool draws gradual blends between multiple colors.
The Gradient Editor lets you create and customize your own gradients.
Paint Bucket Tool ( G )
The Paint Bucket Tool fills an area of similar color with your Foreground color or a
pattern. The "Tolerance" value determines the range of colors that will be affected
around the area where you clicked.
Move Tool * ( V )
The Move Tool is used to move layers, selections and guides within a Photoshop
document. Enable "Auto-Select" to automatically select the layer or group you
click on.
Artboard Tool ( V )
The Artboard Tool allows you to easily design multiple web or UX (user experience)
layouts for different devices or screen sizes.
Rectangular Marquee Tool * ( M )
The Rectangular Marquee Tool draws rectangular selection outlines. Press and
hold Shift as you drag to draw a square selection.
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Elliptical Marquee Tool ( M )
The Elliptical Marquee Tool draws elliptical selection outlines. Press and hold Shift
to draw a selection in a perfect circle.
Single Row Marquee Tool
The Single Row Marquee Tool in Photoshop selects a single row of pixels in the
image from left to right.
Lasso Tool * ( L )
With the Lasso Tool, you can draw a freeform selection outline around an object.
Polygonal Lasso Tool ( L )
Click around an object with the Polygonal Lasso Tool to surround it with a
polygonal, straight-edged selection outline.
Magnetic Lasso Tool ( L )
The Magnetic Lasso Tool snaps the selection outline to the edges of the object as
you move your mouse cursor around it.
Object Selection Tool * ( W )
The Object Selection Tool lets you select an object just by dragging a rough
selection outline around it.
Quick Selection Tool ( W )
The Quick Selection Tool lets you easily select an object simply by painting over it
with a brush. Enable "Auto-Enhance" in the Options Bar for better quality
selections.
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Magic Wand Tool ( W )
Photoshop's Magic Wand Tool selects areas of similar color with a single click. The
"Tolerance" value in the Options Bar sets the range of colors that will be selected.
Crop and Slice tools
o
o Crop Tool * ( C )
o Use the Crop Tool in Photoshop to crop an image and remove unwanted
areas. Uncheck "Delete Cropped Pixels" in the Options Bar to crop an image
non-destructively.
o
o Perspective Crop Tool ( C )
o Use the Perspective Crop Tool to both crop an image and fix common
distortion or perspective problems.
o
o Slice Tool ( C )
o The Slice Tool divides an image or layout into smaller sections (slices) which
can be exported and optimized separately.
o
o Slice Select Tool ( C )
o Use the Slice Select Tool to select individual slices created with the Slice
Tool.
o
o Frame Tool * ( K )
o New as of Photoshop CC 2019, the Frame Tool lets you place images into
rectangular or elliptical shapes.
Measurement tools
o
o Eyedropper Tool * ( I )
o Photoshop's Eyedropper Tool samples colors in an image. Increase "Sample
Size" in the Options Bar for a better representation of the sampled area's
color.
b) States ten (10) blending mode found in photo shop blending pop up option
(5 Marks)
Answer:
Normal
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Edits or paints each pixel to make it the result color. This is the default mode.
(Normal mode is called Threshold when you‘re working with a bitmapped or
indexed-color image.)
Dissolve
Edits or paints each pixel to make it the result color. However, the result color is a
random replacement of the pixels with the base color or the blend color, depending
on the opacity at any pixel location.
Behind
Edits or paints only on the transparent part of a layer. This mode works only in
layers with Lock Transparency deselected and is analogous to painting on the
back of transparent areas on a sheet of acetate.
Clear
Edits or paints each pixel and makes it transparent. This mode is available for the
Shape tools (when fill region is selected), Paint Bucket tool , Brush tool ,
Pencil tool , Fill command, and Stroke command. You must be in a layer with
Lock Transparency deselected to use this mode.
Darken
Looks at the color information in each channel and selects the base or blend
color—whichever is darker—as the result color. Pixels lighter than the blend color
are replaced, and pixels darker than the blend color do not change.
Multiply
Looks at the color information in each channel and multiplies the base color by
the blend color. The result color is always a darker color. Multiplying any color
with black produces black. Multiplying any color with white leaves the color
unchanged. When you‘re painting with a color other than black or white,
successive strokes with a painting tool produce progressively darker colors. The
effect is similar to drawing on the image with multiple marking pens.
Color Burn
Looks at the color information in each channel and darkens the base color to
reflect the blend color by increasing the contrast between the two. Blending with
white produces no change.
Linear Burn
Looks at the color information in each channel and darkens the base color to
reflect the blend color by decreasing the brightness. Blending with white produces
no change.
Lighten
Looks at the color information in each channel and selects the base or blend color
whichever is lighter as the result color. Pixels darker than the blend color are
replaced, and pixels lighter than the blend color do not change.
Screen
Looks at each channel‘s color information and multiplies the inverse of the blend
and base colors. The result color is always a lighter color. Screening with black
leaves the color unchanged. Screening with white produces white. The effect is
similar to projecting multiple photographic slides on top of each other.
Color Dodge
Looks at the color information in each channel and brightens the base color to
reflect the blend color by decreasing contrast between the two. Blending with
black produces no change.
Linear Dodge (Add)
Looks at the color information in each channel and brightens the base color to
reflect the blend color by increasing the brightness. Blending with black produces
no change.
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Overlay
Multiplies or screens the colors, depending on the base color. Patterns or colors
overlay the existing pixels while preserving the highlights and shadows of the base
color. The base color is not replaced, but mixed with the blend color to reflect the
lightness or darkness of the original color.
Soft Light
Darkens or lightens the colors, depending on the blend color. The effect is similar
to shining a diffused spotlight on the image. If the blend color (light source) is
lighter than 50% gray, the image is lightened as if it were dodged. If the blend
color is darker than 50% gray, the image is darkened as if it were burned in.
Painting with pure black or white produces a distinctly darker or lighter area, but
does not result in pure black or white.
Hard Light
Multiplies or screens the colors, depending on the blend color. The effect is similar
to shining a harsh spotlight on the image. If the blend color (light source) is lighter
than 50% gray, the image is lightened, as if it were screened. This is useful for
adding highlights to an image. If the blend color is darker than 50% gray, the
image is darkened, as if it were multiplied. This is useful for adding shadows to an
image. Painting with pure black or white results in pure black or white.
Vivid Light
Burns or dodges the colors by increasing or decreasing the contrast, depending on
the blend color. If the blend color (light source) is lighter than 50% gray, the image
is lightened by decreasing the contrast. If the blend color is darker than 50% gray,
the image is darkened by increasing the contrast.
Linear Light
Burns or dodges the colors by decreasing or increasing the brightness, depending
on the blend color. If the blend color (light source) is lighter than 50% gray, the
image is lightened by increasing the brightness. If the blend color is darker than
50% gray, the image is darkened by decreasing the brightness.
Pin Light
Replaces the colors, depending on the blend color. If the blend color (light source)
is lighter than 50% gray, pixels darker than the blend color are replaced, and
pixels lighter than the blend color do not change. If the blend color is darker than
50% gray, pixels lighter than the blend color are replaced, and pixels darker than
the blend color do not change. This is useful for adding special effects to an image.
Hard Mix
Adds the red, green and blue channel values of the blend color to the RGB values
of the base color. If the resulting sum for a channel is 255 or greater, it receives a
value of 255; if less than 255, a value of 0. Therefore, all blended pixels have red,
green, and blue channel values of either 0 or 255. This changes all pixels to
primary additive colors (red, green, or blue), white, or black.
Difference
Looks at the color information in each channel and subtracts either the blend
color from the base color or the base color from the blend color, depending on
which has the greater brightness value. Blending with white inverts the base color
values; blending with black produces no change.
Exclusion
Creates an effect similar to but lower in contrast than the Difference mode.
Blending with white inverts the base color values. Blending with black produces
no change.
Subtract
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Looks at the color information in each channel and subtracts the blend color from
the base color. In 8- and 16-bit images, any resulting negative values are clipped
to zero.
Divide
Looks at the color information in each channel and divides the blend color from
the base color.
Hue
Creates a result color with the luminance and saturation of the base color and the
hue of the blend color.
Saturation
Creates a result color with the luminance and hue of the base color and the
saturation of the blend color. Painting with this mode in an area with no (0)
saturation (gray) causes no change.
Color
Creates a result color with the luminance of the base color and the hue and
saturation of the blend color. This preserves the gray levels in the image and is
useful for coloring monochrome images and for tinting color images.
Luminosity
Creates a result color with the hue and saturation of the base color and the
luminance of the blend color. This mode creates the inverse effect of Color mode.
Lighter Color
Compares the total of all channel values for the blend and base color and displays
the higher value color. Lighter Color does not produce a third color, which can
result from the Lighten blend, because it chooses the highest channel values from
both the base and blend color to create the result color.
Darker Color
Compares the total of all channel values for the blend and base color and displays
the lower value color. Darker Color does not produce a third color, which can
result from the Darken blend, because it chooses the lowest channel values from
both the base and the blend color to create the result color.
Television
Instagram
Youtube
Websites
Facebook
Film
Reference: RP notes of 2D drawing conception page 86
QUESTION16: a) Composition defines how element are arranged on page and can be
used to unify artwork, describe it five (5) elements
(10 Marks)
Answer (2 marks each)
Contrast: Are the dramatic differences in tones, strong darks and intense lights,
or is it minimal?
Focus or Emphasis: Is there a focal point, somewhere that the ―most important
bit‖ where the viewer‘s eye will ultimately pause and rest, rather than wandering
around and around.
Motion or Movement: Is the composition static or is there a sense of movement?
This can be done in many different ways, including through suggested movement
with soft edges.
Pattern: If you look at the fundamental lines and shapes, is there an underlying
structure that is pleasing or intriguing, or is it chaotic?
Proportion: Do the things in the painting relate to one another, do they fit
together? If it‘s realism, does it follow the rules of perspective, are nearby things
bigger than things further away for instance.
Rhythm: Find the beat, as you would in a piece of music. Its job is to lead and
pace the eye across the composition. Look at the fundamental shapes as well as
colour, repetitions and echoes.
Unity: Is there anything in the painting that feels it doesn‘t belong, something
sitting awkwardly, out of place?
Answer
Tint refers to any hue or mixture of pure colors to which white is added (2.5 Marks)
While
Question 1: Match the camera lens filter type in column one with its corresponding
description in column two. /5marks
Camera Description
Lens Filter
types
1. Protective a) Pretty much like sunglasses, add depth to an
UV and image by saturating its color and reducing
skylight reflections.
filters
2. Soft-Edge b) Has a neutral gray half that sharply
GND transitions to clear at the center. It is mostly
Filter used to balance out high-contrast scenes,
such as a flat horizon with bright skies and a
dark foreground, to create an evenly exposed
image.
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4. Hard- d) More commonly preferred for its smoother
Edge gradient between the dark and clear areas,
GND this filter is best used if the horizon is not
Filter perfectly straight or flat; you can also opt for
this if the hard-edge filter tends to create a
noticeable midline for your chosen scene.
ANSWER:
1E /1mark
2D /1mark
3A /1mark
4B/1mark
5C /1mark
Reference L.U.3. Install or check digital camera support equipment
Question2: List and explain any five (5) tools used to clean up the camera and its
support accessories?
ANSWER
Eclipse/Methanol /1mark
rocket blower /1mark
Cotton or Polyester Tipped Applicator /1mark
Brush /1mark
Speck grabber /1mark
Reference L.U.2. Charge and maintain batteries throughout shoot
Question3: Describe different types of camera angles used in Photography
ANSWER:
The Bird's-Eye view: a view from a high angle as if seen by a bird in flight.
grabber /1mark
High Angle: A high-angle shot is a technique where the camera looks down on the
character or subject from an elevated perspective. grabber /1mark
Eye level: Your eye level is the height of your eyes looking straight ahead; it is
your reference point for drawing perspectival lines. All lines above your eye level
will go down to the horizon vanishing point, and all lines below your eye level will
go up to it. grabber /1mark
Low angle: is a shot from a camera angle positioned low on the vertical axis,
anywhere below the eye line, looking up. Sometimes, it is even directly below the
subject's feet. Or is like a child looking up at a parent. grabber /1mark
Page 43 of 142
Oblique: The Dutch angle, also known as Dutch tilt, canted angle, or oblique
angle, is a type of camera shot which involves setting the camera at an angle on its
roll axis so that the shot is composed with vertical lines at an angle to the side of
the frame, or so that the horizon line of the shot is not parallel with. grabber
/1mark
a. F22
b. F2.8
c. F8 /1mark
d. F5.6
e. F16
II. Which aperture setting will create the greatest Depth of Field (DoF)
a. F22
b. F2.8
c. F16 /1mark
d. F4
e. F5.6
III. Which shutter speed would be best to 'freeze' action in your subject
a. 1/1000sec
b. 1/2sec
c. 1/125sec /1mark
d. 1/2000sec
e. 1.25sec
IV. Which ISO setting will enable you to take picture more easily in poor light
conditions?
a. ISO 100
b. ISO 400 /1mark
c. ISO 800
d. ISO 50
e. ISO 1600
V. What does the 'M' mode setting do?
a. Marks a particular image
b. Sets the camera to Manual mode
c. Masks the lens /1mark
d. Manages your image files
e. Creates Magical photographs
Reference L.U.1. Select and prepare digital camera Equipment and accessories
Reference L.U.3. Install or check digital camera support equipment
Question5: Prove these: [5marks]
a) F/1/( =F/1
Page 44 of 142
ANSWER
F/1( =F/1/1=F/1
b) F/1/( =F/1.4
ANSWER
F/1/ =F/1/1.4=F/1.4
Reference L.U.1. Select and prepare digital camera Equipment and accessories
Question6: Calculate the diameter of the entrance pupil (effective aperture) in kilometer.
If the focal length is 10 mm and the f-stop number of the entrance pupil is 2 [5marks]
ANSWER
D=F/N
D=10mm/2
D=5mm=0.000005km
Reference L.U.1. Select and prepare digital camera Equipment and accessories
Question 7:
Page 45 of 142
rotational orientation of the filter is adjusted for the preferred artistic effect.
/1mark
Reference L.U.1. Select and prepare digital camera Equipment and accessories
Reference L.U.3. Install or check digital camera support equipment
Question9: List down five (5) camera support used during the shot? /5marks
ANSWER:
Crane /1mark
Drone /1mark
Dolly /1mark
Tripod /1mark
Steady cam /1mark
Helicopter
Reference L.U.3. Install or check digital camera support equipment
Question 10: Write down five (5) Ways of Using Reflector to Take Better Portraits
/5marks
a) What must be considered to verify the charger if is suitable for the batteries?
/3marks
ANSWER:
Verification of the voltage range of the charger
verification of the electricity voltage outlet
Verification the plug in of the ports
b) What is a view finder? /2marks
ANSWER:
Viewfinder: In photography, a viewfinder is what the photographer looks through
to compose, and, in many cases, to focus the picture. Most viewfinders are
separate, and suffer parallax, while the single-lens reflex camera lets the
viewfinder use the main optical system.
Reference L.U.1. Select and prepare digital camera Equipment and accessories
Question 14:
a) What does scheduling your film shoot mean? /2marks
ANSWER:
Scheduling your film shoot is one of the very first steps in making your project come
to life. But in order to schedule, it is our job to figure out how long it will all take from
the length of individual days to the length of the entire project.
b) In photography is better to setup the Digital camera settings in order to take the
image to the next level, as a photographer describe any five(5) camera mode that
must be set on camera and explain exactly what they can effect on the subject
after and during the shot
Page 47 of 142
camera exposure indicator as a guide when choosing aperture and shutter speed.
/2marks
Reference L.U.1. Select and prepare digital camera Equipment and accessories
ANSWER
The exposure triangle is a common way of associating the three variables that
determine the exposure of a photograph: aperture, shutter speed, and ISO. One must
balance all three of these to achieve a desired result, an adjustment of one requiring
adjustments of at least one of the others.
1. Aperture
2. ISO
3. Shutter speed
Page 48 of 142
Question 16: NGOMA Video Production Company is hired by the Rwanda culture and
tourism incorporation; a non-government organization located in HUYE district, to make
a shot film entitled ―RWANDA the Peace Country‖.
During the shot the photographer of the company report that their cameras have the
problems, are shooting well as needed the reported errors occur in cameras are as follow
Error Code-Err01
Error Code-Err02
Error Code-Err03
Error Code-Err04
Error Code-Err99
As camera technician and a student in Multimedia the manager for the company asks
you for to fix the error, after fixing give him a short report shows what causes each error
and its solution
ANSWER:
Page 49 of 142
Camera error code – err 99 is a general error and it can occur due to various different
causes. /1marks
Solutions: Follow the different solutions for fixing camera error code Err 99: /2marks
Switch OFF the camera, remove the battery and then re-install it and then Switch
ON the camera.
If above solution fails, then gently clean the camera lens and the electrical
contacts (the area highlighted in red color) with the use of dry and clean cloth.
Gently clean the electrical contacts and flash with the help of using dry and clean
cloth.
Reference L.U.1. Select and prepare digital camera Equipment and accessories
15.
1.
14.
13.
12. 2.
3.
11.
4.
5.
10.
9.
8.
7. 6.
1. Builtin flash
Page 50 of 142
2. Hot shoe
3. Microphone
4. Speaker
5. Strap mount
6. Lens release button
7. Lens mount
8. Contacts
9. Mirror
10. Grip
11. Shutter button
12. Main dial
13. Flash button
14. Power switch
15. Mode dial
Page 51 of 142
Reference Book on: https://elearning.rp.ac.rw/mod/resource/view.php?id=15287
(RP notes)
INSTRUCTIONS TO CANDIDATE:
Question 1: List down five (5) accessories that can support the camera during the shot?
/5marks
ANSWER
Tripod
Lens
Filters
Rain cot
Reflectors
Camera Battery
Power supply
External Flash Light
LCD
Page 52 of 142
Advantages
Page 53 of 142
REFERENCE L.U.1: PREPARE TO CAPTURE DIGITAL IMAGES |page 481
REFERENCE L.U.2: PREVIEW AND EXPERIMENT WITH IMAGE
CAPTURE|page 488
REFERENCE L.U.3: REVIEW IMAGES |page 491
REFERENCE L.U.4: ENHANCE IMAGES |page 496
REFERENCE L.U.5: FINALIZE IMAGE CAPTURE PROCESS |page 499
Light! Always look for beautiful light first! Think of the type of lighting
you like to shoot in and look for areas that will complete your vision of
lines in the image to lead to the subject.
Lines: Not only does a beautiful space enhance your images, looking for
additional structures (either manmade or nature made) can add interest
to your images. I look for lines….whether it be leading lines or curves
that can break the frame up and add interest or frame my subject.
Repetition : Anything in nature that repeats itself is pleasing to the eye
Background: For portraits, I enjoy shooting into a darker background
than my subject. This makes my subject pop, so I look for areas that will
help me achieve that vision.
Color: Look for color! Dark colors or light colors. Colors that will make
for beautiful bokeh. Colors that compliment your subject. Or think of
colors as a way to convey a feeling.
Page 54 of 142
Question 6: Describe the use of terms below as used in cinematographic
/5marks
a) Image stabilization
Image stabilization only allows you the ability to capture sharp images of
static subjects at slower speeds. Moving objects will be equally blurry or
streaky—and in some cases blurrier or shakier with the IS turned on.
There are two types of image stabilization (IS): lens based and in camera.
b) ISO
ISO is simply a camera setting that will brighten or darken a photo. As
you increase your ISO number, your photos will grow progressively
brighter. For that reason, ISO can help you capture images in darker
environments, or be more flexible about your aperture and shutter speed
settings.
c) Aperture
The aperture stop of a photographic lens can be adjusted to control the
amount of light reaching the film or image sensor. In combination with
variation of shutter speed, the aperture size will regulate the film's or
image sensor's degree of exposure to light.
d) The shutter speed changes the way movement appears in photographs.
Very short shutter speeds can be used to freeze fast-moving subjects, for
example at sporting events. Very long shutter speeds are used to
intentionally blur a moving subject for effect.
e) Manual focus
Manual focus allows you to ensure that the most important part of your
subject is crisp. When shooting subjects up close, focusing manually will
give you tighter control.
Page 55 of 142
REFERENCE L.U.1: PREPARE TO CAPTURE DIGITAL IMAGES |page 481
REFERENCE L.U.2: PREVIEW AND EXPERIMENT WITH IMAGE
CAPTURE|page 488
REFERENCE L.U.3: REVIEW IMAGES |page 491
REFERENCE L.U.4: ENHANCE IMAGES |page 496
REFERENCE L.U.5: FINALIZE IMAGE CAPTURE PROCESS |page 499
Question 8:
Page 56 of 142
Question 10: Define Shallow depth of field? / 5marks
Shallow depth of field: is the small or narrow area in an image that is
in focus. Often, the background is blurred while only the subject stays
in focus. This shallow or small depth of field can be achieved by
increasing the aperture or rather lowering the f/ number.
Question 11: What is the histogram and what is used for? /5marks
Page 57 of 142
REFERENCE L.U.2: PREVIEW AND EXPERIMENT WITH IMAGE
CAPTURE|page 488
Question 12: The diagram below indicates the elements of Exposure triangle
/10marks
1. Aperture: Like the iris of your eye, the aperture blades on the lens of a
camera control how much light is let into the camera lens. The
amount of light that reaches your camera’s image sensor will
determine what the exposure looks like.
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2. Shutter Speed: While aperture determines how wide the lens opening
is, shutter speed determines how long the lens stays open for, letting
the specific amount of volume of light into the sensor determined by
the aperture. A faster shutter speed, like 1/1000th of a second, has the
effect of freezing motion, while a slower shutter speed, like 1/60th,
will blur motion in a scene.
Aperture
Your aperture setting measures how narrow or wide the opening of a lens' iris
is; the wider the opening, the lower the f-stop, the narrower the opening, the
higher the f-stop. Now, the size of an aperture affects images in several ways.
ISO
The ISO setting on your camera basically controls how sensitive the sensor is
to light. Low ISO results in darker images and high ISO results in brighter
images. Now, you should definitely keep an eye on your ISO when you're
cranking it up to compensate in a low-light situation because as your ISO gets
higher, not only does the amplification of the sensor data begin to result in
unwanted grain and noise but it decreases dynamic range.
Shutter Speed
The shutter speed is the duration in which your shutter opens and exposes a
camera sensor to light. Fast shutter speeds let in less light and result in darker
Page 59 of 142
images, while slow shutter speeds let in more light, resulting in brighter
images.
However, one effect that you should keep in mind when deciding on your
shutter speed is motion blur. Fast shutter speeds capture less motion blur and
slow shutter speeds capture more. This can be problematic if you're shooting a
narrative film, because there is a certain amount of motion blur that people
consider "natural" or "normal," which is usually achieved with a shutter speed
set somewhere around 1/48 or 1/50. Why 1/48 or 1/50? Because most films
are shot in 24 frames/second, and the "180-degree shutter angle rule" states
that your shutter speed should be double the inverse of your frame rate. (24 * 2
= 48, the inverse of which is 1/48.)
Question 15:
a) What is the difference between using a wide aperture and a small
aperture? /5marks
The smallest f/stop number (f/2.8, f/4) set the camera to a wide
aperture.
The biggest f/stop number (f/16, f/22, and so on) set the camera to a
small aperture.
Page 61 of 142
4. Documentary photography
5. Fashion photography
6. Food photography
7. Landscape
8. Action/sports photography
9. HDR Photography
10. Time Lapse Photograph
Question 16:
a) What are the types of filters and when we use it? /3 marks
The most three common types are:
a) As photographer who uses digital camera in your every shot you do,
describe the digital camera modes /12 marks
Program
Aperture priority
Shutter priority
Manual
P stands for Program, or Programmed Auto, and this is essentially the
next step up from the Auto option. In some respects the two are very
similar. The camera can still be relied upon to do all the work of taking a
good exposure, and you don't need to worry too much about adjusting
anything. You do, however, have a little more control over things.
The A, or Av, option stands for Aperture Priority, and this lets you control
the aperture of the lens you're using. This is the opening through which
light passes, and you can make it larger or smaller to regulate how much
light to let in.
Shutter Priority lets you control the camera's shutter speed, which leaves
control over the aperture to the camera.
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Manual Mode this gives you control over both the shutter speed and the
aperture – and your goal is to use the combination that will give you the
most appropriate exposure
SECTOR: ICT
TRADE: MULTIMEDIA
RTQF LEVEL: 4
MODULE CODE AND TITLE: MMDEI401 EDIT DIGITAL IMAGES
DURATION: 3HOURS
INSTRUCTIONS TO CANDIDATE:
QUESTION 1: adobe Photoshop consist of different tool and each tool perform
different task in image editing. Explain what is healing tool? (5MARKS)
ANS: The spot healing brush is the default healing tool in Photoshop and can
be used to clone areas from an image and blend the pixels from the sampled
area seamlessly with the target area. The basic principle is that the texture
from the sample area is blended with the color and luminosity surrounding
wherever you paint.
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QUESTION 2: Each image has Resolution and it is determined by number of
pixels taken by that image. Give the types of resolution of digital images
(5MARKS)
ANS: pixel resolution, the term resolution refers to the total number of
count of pixels in an digital image. For example
Spatial resolution is a term that refers to the number of pixels utilized
in construction of a digital image. Images having higher spatial
resolution are composed with a greater number of pixels than those of
lower spatial resolution.
Spectral resolution describes the ability of a sensor to define fine
wavelength intervals. The finer the spectral resolution, the narrower the
wavelength range for a particular channel or band.
The radiometric resolution of image data in remote sensing stands for
the ability of the sensor to distinguish different grey-scale values. It is
measured in bit.
QUESTION5: What is the best resolution for printing digital images (5MARKS)
REFERENCE: LU 4: Edit digital image
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Web/Digital: DPI doesn‘t equate to digital it‘s a print measure. It
was commonly believed for a long that 72dpi was ideal for the web.
(2.5MARKS
QUESTION6:Define color mode and list different color modes existing digital
photography (5MARKS)
Ans: color model?
A color model is simply a way to define color. A model describes
how color will appear on the computer screen or on paper.
The color mode or image mode determines how colors combine based
on the number of channels in a color model. (2.5MARKS)
Ans:Lossy compression is the method which eliminate the data which is not
noticeable. While Lossless Compression does not eliminate the data
which is not noticeable (2.5MARKS)
In Lossy compression, A file does not restore or rebuilt in its original form.
While in Lossless Compression, A file can be restored in its original form.
(2.5MARKS)
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REFERENCE: LU 1: Assess digital image
ANS:DPI: Dot‘s per inch. The number of dots in a printed inch. The
more dot‘s the higher the quality of the print (more sharpness and
detail). (2.5MARKS)
PPI: Pixels per inch. Most commonly used to describe the pixel
density of a screen (computer monitor, smartphone, etc…) but can
also refer to the pixel density of a digital image. (2.5MARKS)
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Curves: is similar to levels, but rather than changing sliders on a plane you
can add points to a graph. (1MARK)
· Exposure: use multiple sliders to adjust the exposure, offset, and gamma
of an image. (1MARK)
The Black & White Adjustment Layer allows you to easily make a color image
appear grayscale and then apply other effects from there. This feature works
the same in all recent versions of Adobe Photoshop: CS5, CS6, and Creative
Cloud (CC). (1MARK)
CCITT, (1MARK)
JPEG, (1MARK)
QUESTION 12: After editing a photo the last step is to save it for future use.
Explain how do you save a Photoshop file so that you can edit it later?
(10MARKS)
Ans: Choose File > Save or press Ctrl+S/Command-S. Or,
choose File > Save As (Ctrl+Shift+S/Command-Shift-S) to save a new copy of
the file. In the Save dialog that appears, select a location on your hard disk (if
you want to move it to a new location) A. A Save the file so you
can edit it later. 10MARKS)
REFERENCE: LU 1: Assess digital image
REFERENCE: LU 4: Edit digital image
Page 67 of 142
Ans: Teeth whitening
QUESTION16: You are expert in digital images editing, how a fat image can be
reshaped. (15MARKS)
Page 68 of 142
Step One
Step Two
In the Layers panel, select the Background layer and choose Cmd/j (PC -
Ctrl/j) to duplicate the layer. We will be working on the duplicate layer so the
original doesn't get ruined. (1MARK)
Step Three
With the top layer selected in the Layers panel, choose Filter >Liquify
(Cmd/Shift/x (PC - Ctrl/Shift/x). The Liquify dialog box opens(1MARK).
Step Four
You can use the Hand and Zoom tools to zoom and move around your image.
The Photoshop Hand tool shortcut (Spacebar) and Zoom tool shortcuts (Cmd/+
or Cmd/- (PC - Ctrl/+ or Ctrl/-)) also work. (1MARK)
Step Five
In the upper right corner you can set the Brush Size and Brush Pressure. The
Brush Pressure setting controls the brush sensitivity. The standard Adjust
Brush Size shortcut also works ([ or ]). (1MARK)
Step Six
Set your Brush Size and choose a low Brush Pressure, then click the Forward
Warp tool (w key). (1MARK)
Step Seven
As you click and drag in the workspace the image distorts based on the brush
strokes. (1MARK)
Step Eight
To shrink an area, choose the Pucker tool (s key) and paint your image.
(1MARK)
Step Nine
To enlarge an area, choose the Bloat tool (b key) and paint your image.
(1MARK)
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Step Ten
An easy way to reverse selective changes is paint with the Reconstruct tool (r
key) (1MARK).
Step Eleven
The Push Left tool (o key) pushes the pixels left or right depending on whether
you are moving the brush up or down. (2MARK)
Step Twelve
To remove all of your changes, click the Restore All button. Once you are
finished, click OK to accept your changes. (3MARK)
TRADE: MULTIMEDIA
RTQF LEVEL: 4
MODULE CODE AND TITLE: MANIPULATING AND INCORPORATING AUDIO
INTO MULTIMEDIA PRESENTATION
DURATION: 3HOURS
INSTRUCTIONS TO CANDIDATE:
Page 70 of 142
QUESTION 1: Write the following audio acronyms in full: 5
Marks
Answer
Answer
i. True (1 marks)
ii. True (1 marks)
iii. False (1 marks)
iv. True (1 marks)
v. False (1 marks)
d) Frequency
e) Compression
Answer
Page 71 of 142
a. Digital audio: is type of audio which is recorded by taking samples of
the original sound wave at a specified rate. (1 marks)
b. Analog audio: refers to audio recorded using methods that replicate the
original sound waves. (1 marks)
c. Sampling: Refer to a method of converting an analogue audio signal into
a digital signal. (1 marks)
d. Frequency: Represents the number of periods in a second and is
measured in hertz (Hz) or cycles per second. (1 marks)
e. Compression: is the process of reducing a signal's dynamic range.
(1 marks)
Reference: Lu1: Identify and describe format of digital audio page 442
Answer
1: b. Streaming (1 marks)
Page 72 of 142
2: b. Surround (1 marks)
4: b .WMA (1 marks)
5. b. Crossfade (1 marks)
QUESTION5: Sound wave can be recorded into two different types of audio
recording, Using below original sound wave demonstrate by drawing two types
of audio recording
/5Marks
Answer
Reference: Lu1: Identify and describe format of digital audio page 442
QUESTION6: An audio file format is a file format for storing digital audio data
on a computer system. The bit layout of the audio data is called the audio
Page 73 of 142
coding format. Differentiate between types of audio file format and give
examples at each. 5Marks
Answer
1. Amplitude
2. Frequency
3. Mono
4. Stereo
5. Time period
6. Velocity
7. Wavelength
Reference: Lu1: Identify and describe format of digital audio Page 447
Page 74 of 142
3. A MIDI recording is not an audio signal, as with a sound recording made
with a microphone
Answer
QUESTION10: Sharing audio file depend on many factor by considering the file
format, devices that can store and play it, even the storing space. All of those
factors can be determined when selecting appropriate compressing software an
audio file. Enumerates Five (5) best audio file compressors you know?
/ 5Marks
1. Online UniConverter
2. Online Converter
3. You Compress
4. File Zigzag
5. Monkey‘s Audio
6. Free make Audio Converter
7. A shampoo Zip Pro
8. Win Soft Magic Compressor
Answer:
Page 75 of 142
Reference: LU 1: Identify and describe format of digital audio (LO 1.6) 448
|Page
FL Studio
Cubase
Reason
Adobe Audition
Refx. Nexus
Hydrogen
Page 76 of 142
Expstudion Audio editor
Audacity
b) Give two (2) reasons why audio file for streaming and email attachment must
be small in size?
/5marks
Answer
Way1
Step2: Select file(s) from media browser and click open/ import
Way2
b) Saving when working avoid the risk of losing your during power
outbreak and should be done consistently when working on desktop computers.
Describe steps of saving audition project
/5 marks
Step5: click ok and open where you save file to make sure that is saved
properly
Page 77 of 142
QUESTION 14: Enumerate five (5) Editing tools found in audio editing software
systems and their uses?
/10marks
Answer
Answer
While
QUESTION 16: Study below adobe audition interface and answer the questions
A B C
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a) Rename the panels labeled with letter A, B , C, D, and F. E is History and
is provided as sample to answer all left
(10 marks)
Answer:
a. Files (2 marks)
b. Editing tools (2 marks)
c. Audio waveform/ multitrack editor (2 marks)
d. Media browser (2 marks)
e. History
f. Audio meter(2 marks)
Page 79 of 142
a
c
b
Answers
Page 80 of 142
SECTION C: Choose one (1) question in section C /15 MARKS
ANSWER:
Decay is the time taken for the subsequent run down from the attack level to
the designated sustain level. Sustain is the level during the main sequence of
the sound's duration, until the key is released. Release is the time taken for the
level to decay from the sustain level to zero after the key is released.
Page 81 of 142
ANSWER:
Page 82 of 142
ANSWER:
Sound Cable: is cable used to transfer analog or digital signals from audio
source to amplifier or powered speaker cable are identified by their plugs and
sockets than by the shape or color of the wire that is used. /2.5marks
A sound cable used to transfer analog or digital signals from an audio source
to an amplifier or powered speaker. Cables are identified more by their plugs
and sockets than by the shape or color of the wire that is used. See analog
audio and audio connections. /2.5marks
Reference L.U.3. Connect the sound reinforcement system Page| 434
Question 9.Hearing level refers to the way audience can receive the sound
through the ears and also there is different types of hearing levels that can
describe more what is hearing levels, describe those four (4) types of hearing
levels /5marks
Question 10. Saving and exporting is one of the process that can be done after
producing audio, in that process of saving and exporting the audio there is the
way of choosing audio file format be used in export and saving process of the
Page 83 of 142
audio, explain clearly what is an Audio file format and give two examples of
audio file format you know? /5marks
An audio file format is a file format for storing digital audio data on a
computer system. The bit layout of the audio data (excluding metadata) is
called the audio coding format and can be uncompressed, or compressed to
reduce the file size, often using lossy compression.
Mp3
.3gp
.aa
aac
flac
Reference L.U.1. Design sound Page|424
Question 11: Based on the figure below define the term shown on the
figure/5marks
Frequency
Page 84 of 142
Reference L.U.1. Design sound Page|424
Question 12.
a) What does the term sampling mean in Sound system? /1mark
ANSWER:
Sampling involves taking snapshots of an audio or video signal at very fast
intervals, usually tens of thousands of times per second. The quality of the
digital signal is determined largely by the sampling rate, or the bit rate the
signal is sampled at.
Question 13. The mixer console, cables and sound equipment has connectors
and Jack, as you are technician to connect and install different equipment of
sound in PA system, identify the different types of connectors and give
examples for each connector /5 marks
ANSWER
1. Balanced connectors: uses three conductors to carry the audio signal. Two
of conductors carry negative and positive signals (audio AC signal) and the
third is used as the grounding. /1.5marks
Example
External line return(XLR) /0.5mark
Tip Ring Sleeve (TRS) /0.5mark
2. Unbalanced connector: There are only two conductors. One carries
positive, other carries the negative and also is used as ground. /1.5marks
Tip-sleeve (TS) /0.5marks
Radio corporation of America(RCA) /0.5mark
Reference L.U.3. Connect the sound reinforcement system Page| 434
Question 14. The image below shows different parts that build the sound
cable, Name the parts of the cable as shown on the image and give the role of
each parts in the cable construction /5
marks a.
Page 85 of 142
c.
d.
e.
b.
Question 15.
a) Differentiate the types of audio channels? /6marks
MONOPHONIC /2marks
In monophonic sound systems, the signal sent to the sound system encodes
one single stream of sound and it usually uses just one speaker.
Monaural or monophonic sound reproduction (often shortened to mono) is
sound intended to be heard as if it were emanating from one position.
STEREOPHONIC /2marks
ANSWER: /4marks
Page 86 of 142
Attack: when you first press a key the Attack refers to the time it
takes for your sound to go from silent to the loudest level
The decay time controls how long it takes for your sound to go from
the initial peak of your attack to the sustain level.
Sustain refers to the level during the main sequence of your sound.
It‘s the level that your sound maintains when you hold a note.
Release controls how long it takes your sound to return to silence
after the key is released. A longer release time means a longer fade
out.
Question 16. In the installation of PA system the Main and Stage speaker will
be installed to output the sound that comes from the Mixer console and in the
power amplifier, As the technician to install that PA system explain properly
the difference between stage monitoring speaker to the main speakers and
show simply the steps that can be used in the installation of Stage Monitoring
system. /10 marks
ANSWER
Main Speakers: are speaker that are usually used in PA System to face the
audience in order to produce the good output to the audience in other hands is
what the audience can listen to
Stage monitor Speaker: is referred as the speaker that are facing the performer
in order to help performers to know exactly what they are performing to.
A stage monitor system is a set of performer facing loudspeaker
A stage monitors are bit different than main speakers because they are placed
on the stage and faced each performer
The main mix is determined by each channel‘s volume level, stage monitor
mixes are instead defined by each channel‘s Aux Send Level
The more you turn up the channel‘s aux or Monitor (Mon) Knob, the more you
will hear it in the connected stage monitor
Page 87 of 142
Reference L.U.3. Connect the sound reinforcement system Page| 434
c) A person standing on a pier notes that 3 waves come across the end of
the pier every second. What are the frequency and period of the water
waves?
Page 88 of 142
Takes a form of physical energy and Takes electrical (audio) signal into
convert into signal which can be mechanical energy that can be
read. heard
For example Microphone takes /1mark
physical sound waves and turns
those into an electrical signal which
can be transferred through wires to
the amplifier/1mark
Example: Microphone /1mark Example: Speaker /1mark
Page 89 of 142
SUBWOOFER: is a loudspeaker designed to reproduce low-pitched audio
frequencies known as bass and sub-bass lower in the frequency than those
which can be (optimally) generated by a woofer frequency range for
subwoofer is about 10 Hz to 100 HZ /1.5marks
WOOFER: or Bass speaker is a technical term for loudspeaker driver designed
to produce low frequency sound typically 20HZ to 3 KHZ /1.5marks
Reference L.U.2. Identify audio equipment and cables Page| 429
Reference L.U.3. Connect the sound reinforcement system Page| 434
Question 19. Name the parts of the mixing console as shown on the figure
below
/15 marks
j) b)
i)
h)
a)
g)
f)
e)
c)
d)
a) Equalizer (EQ)
b) Master Output
c) Master Faders
d) Channel faders
e) Mute
f) Panorama (Pan)
g) Auxiliary Sends
h) Gain
i) Inputs
j) Insert
Page 90 of 142
SECTOR: MEDIA AND FILM MAKING and film making
TRADE: MULTIMEDIA
RTQF LEVEL: 5
MODULE CODE AND TITLE: MMDAP501 AUDIO PRODUCTION
DURATION: 3HOURS
INSTRUCTIONS TO CANDIDATE:
Answer
Answer
MIDI is short for Musical Instrument Digital Interface. It's a language that
allows computers, musical instruments and other hardware to communicate.
A MIDI setup includes the interface, the language that MIDI data is transmitted
in, and the connections needed to communicate between hardware. 3 Marks
QUESTION2: Suppose that you are sitting for the exam to work in KINA Music
studio and you are asked to answer only below:
Page 91 of 142
List down five (5) equipment used in professional recording (5
Marks)
Computer.
Digital Audio Workstation (DAW)
Audio Interface
Microphones
Headphones
Studio Monitors
Cables. ...
Microphone Stands.
Reference: LU1 Record sound page 445, 446
QUESTION3: List down eight (8) application software used to manipulate and
produce audio
(4 Marks)
Adobe Audition.
Logic Pro X.
Ableton Live.
GarageBand.
Audacity.
Sound Forge.
Studio One.
FL Studio.
Cubase
Reference: LU1 Record sound page 445
Answer
Page 92 of 142
AUDIO OUT allows external speakers, headphones, or other output devices to
connect to the computer, transferring computer generated audio to the devices
so that it can be heard. 2 Marks
Monitor.
Headphones.
Computer Speakers.
Sound Card.
Microphone.
Headset
a) Microphone
b) Soundcard
c) Headset
d) Input signal
Answer: d) input signal
Page 93 of 142
Answer:
Step 3: set recording devices by choosing edit menu> Preferences > Hardware
devices
Answer:
Answer:
Page 94 of 142
Reference: LU1 Record sound page 447
i. False (1Marks)
ii. True (1Marks)
iii. True (1Marks)
iv. False (1Marks)
v. False (1Marks)
Reference: LU2 Edit audio page 449
Page 95 of 142
Answer:
(3 Marks)
Answer:
Normalizing audio means setting a peak or target volume for a certain part
of audio file, meaning that quiet areas will be raised to a certain volume,
while the loud ones will be brought down or remain untouched.
Page 96 of 142
To get the maximum volume (1.5 Mark)
For matching volumes of different songs or program segment (1.5 Mark)
Reference: LU1 Record sound page 448
b) What do you understand by mastering ?
(2 Marks)
Answer:
Answer:
Mono stands for monophonic. Mono signal are recorded and played
back using single audio channel
(3 Marks)
Stereo are recorded and played back using two audio channels (3
Marks)
5.1 surround sound, requires five speakers and one low frequency
subwoofer (LFS).
(4 Marks)
Reference: LU3 Master audio mix page 457
Page 97 of 142
QUESTION15. Enumerates ten (10) audio effect that can be applied to an
audio clip
(10
marks)
Answer:
Fades 1 Marks
Filter and EQ 1 Marks
Reverb 1 Marks
Delay 1 Marks
Modulation 1 Marks
Echo 1 Marks
Compressor 1 Marks
Limiter 1 Marks
Gates 1 Marks
Pitch 1 Marks
QUESTION16. a) Explain briefly three (3) main key setting to consider when
exporting audio
(12 Marks)
Answer:
Page 98 of 142
Adjusting stereo width
Adjust volume
Peak limit
Dynamic range compression or expansion
Reference: LU3 Master audio mix page 457
QUESTION17. Differentiate lossless compression and lossy compression
format and give 2 examples at each
(15 Marks)
The word lossy is used in digital audio to describe a type of compression used
to store sound data. The lossy audio produces a lower quality sound and has a
smaller file size. Lossy compression is also called
irreversible compression because it's impossible to rebuild the data that's been
stripped away. (2.5 Marks)
Examples:
(2.5 Marks)
Examples:
TRADE: MULTIMEDIA
RTQF LEVEL: 5
MODULE CODE AND TITLE: MMDAP501 SCRIPT WRITING
Page 99 of 142
DURATION: 3HOURS
INSTRUCTIONS TO CANDIDATE:
a) Treatment
b) Brainstorming
c) Plot
d) Screenplay
e) Conflict
Answer:
Treatment refer to a document that present the story idea of your film
before writing the entire script and are often written in present tense.
(1marks)
Plot: plot defines the sequence of events that connect the audience to the
protagonist and their major goal. (1marks)
QUESTION2: Fill the gaps with Topic and story, idea sorting and expanding,
Focused story ideas
(3marks)
QUESTION4: Give three (2) examples on the following criteria you can use to
build character profile
(5 Marks)
a) Character basics
b) Appearance and mannerism
Answer:
a) Character basics
Names
Races (2.5 Marks)
Age
Nationality
b) Appearance and mannerism
Hair
Eye and skin color (2.5 Marks)
Fatness and thin
QUESTION5:What are two (2) criteria to consider when titling your script?
(5Marks)
Answer: (2.5 marks each)
Dual meaning
Marketability
Make sure that titles make sense to the story
Capture the genre of the story
QUESTION7: Every character has one or more function in film; states two (2)
main types of character
(2Marks)
Answer: (1marks each)
central conflict
protagonist
Antagonist
QUESTION8: Differentiate:
Answer:
Answer
Answer:
1. A Working title
2. The writer's name and contact information
3. WGA Registration number(Writers Guild of America (union for
screenwriters))
4. A short logline
5. Introduction to key characters
6. Who, what, when, why and where.
7. Act 1 in one to three paragraphs. Set the scene, dramatize the main
conflicts.
8. Act 2 in two to six paragraphs. Should dramatize how the conflicts
introduced in Act
1 lead to a crisis.
9. Act 3 in one to three paragraphs. Dramatize the final conflict and
resolution
MARKING GUIDE
Question 1: /5marks
a) What does parenthetical mean in video pre-production? /1mark
ANSWER
b) Discuss all stages that must be done during making contact and build a
relationship? /4marks
Question 3: Give strategic planning and research method you can use while
identifying video pre-production location? /5marks
ANSWER
Website: website is a page or collection of pages on the World Wide Web
that contains specific information which was all provided by one person or
entity and traces back to a common Uniform Resource Locator (URL).
/2marks
ANSWER
a) Shortlist: is a document that maps out exactly what will occur and
what will be used in that particular shot, or scene, of the film.
b) Scenebreakdown: is when you get your script in hand and your pre-
production team ready for action.
c) Scriptbreakdownelement: is an object, person, or process that is
identified when creating a scene breakdown, such as: Cast /
Characters, Extras, Props, Set Dressing, Costumes, Makeup, Vehicles,
Stunts, Special Effects or VFX, Livestock, Sound, Music, Special
Equipment
d) Schedulingsoftware: it is used to create Breakdowns, Shooting
Schedules, Production Boards, Call Sheets and Production Reports.
You‘ll be able to prepare the Production Schedule, make endless
changes to that Schedule, and run the set, while ensuring that everyone
knows what they‘re supposed to be doing when, where and why.
e) Stripboard: is a production document that organizes scenes in the order
of shooting using color-coded strips of three types: scene strip, day
break or banner. Additionally a scene strip can contain information
about the shoot location, the characters in the scene and the number of
pages.
Reference L.U.1. Breakdown the screenplay into shot
Reference L.U.2. Describe and evaluate shots
Question 7: /5marks
a) What does props mean in Shotlist Preparation? /1mark
Prop is considered to be anything movable or portable on a stage or a set,
Distinct from the actors, scenery, costumes, and electrical equipment.
Consumable food items appearing in the production are also considered
Props
b) Scene are made up of four elements what are them?
Elements of a scene.
Actions/1mark
Thoughts/1mark
Dialogue/1mark
Emotions/1mark
Reference L.U.1. Breakdown the screenplay into shot
Reference L.U.3. Create shotlist table
Question 8: Explain briefly the Opinion and changes that Director can do?
/5marks
Analysis: In essence, script analysis is the tool that allows an artist to
interpret the various words the writer has given them and, ultimately, to
transform them into live action. It is that which allows for the
transformation from page to stage. /2.5marks
Changes adaption: this means according to the difficulties or changes
that found on the field director have the ability to change or transpose
from one medium to another. He has ability to make fit or suitable by
changing, or adjusting. /2.5marks
Modifying something to create a change in structure, function, and form,
which produces a better adjustment. When screenwriters adapt from
another medium it must be a visual experience
Reference L.U.1. Breakdown the screenplay into shot
Question 9: What are the meaning of the following terms as used in video pre-
production?
a) Colored highlighter: Mark the script using color highlighters and pens
Again, the purpose of marking is to identify all the elements in a scene
so they can included in the script breakdown sheet and shooting
Divide into 8ths: Begin Breaking Down Your Script into 8ths (Don't forget
Scene Breakdowns) Divide every page into eight, 1 inch parts.
This measurement is used to estimate the screen time and shooting time for a
scene. Sounds funny, but, it's important that both of you measure scenes in
exactly the same way. /1mark
Each designed line has (0.5 marks)
a) Break of the day: is the time when it begins to grow light after the night
/2.5marks
b) Call and wrap up time: Call and wrap up times: Call wrap-up time is the
amount of time that a call center agent spends doing follow up tasks in
order to complete a customer interaction/2.5marks
SECTION B: Attempt all question /30 MARKS
Question 12: IBTC is a school that teaches film making, script writing, camera
operating, lighting in film, sounding in film and editing. In few days ago they
published new Job for trainer who can train in the short course that they offer.
In the written exam that will be given to the shortlisted candidates, one
question supposed to be asked is to describe all contents of shotlist. As you are
one of those who are going to seat on the exam give the answer of the above
question. /10marks
ANSWER
Scene number: Scene Numbers are sequentially designated to
scenes in the order they appear in the Project's Script. /2 marks
Scene description
INT/EXT: INT (INTERIOR) it means that the scene takes place
indoors. EXT (EXTERIOR) it means that the scene takes place
outside. The purpose is to let everyone know where the scene takes
place. /2 marks
D/N: DN means "Doing Nothing". The abbreviation DN lets
someone know you are not doing anything. This could be at a
moment in time or in response to a question about something
specific. The abbreviation DN can also mean "Don't Know" (i.e.,
You do not know the answer to a question /2 marks
Character ID numbers: Character ID: Give each character a
unique 3-digit number, beginning with 001 and proceeding upward
without duplication across the content being coded (e.g., each
episode or film). If a character appears in more than one episode or
film, code him/her each time but use the same ID. /2 marks
Shooting location: it is better for location sitter to find out and
check whether the location for shooting is well prepared and
Question 15: Describe and explain clearly which camera angle to be used in
preparation of shotlist? /15marks
1. Extreme Wide Shot (Extreme Long Shot): An extreme long shot
(abbreviated as ELS) is a long shot that covers a wider area. It is also
known as an extreme wide shot (EWS). The shot frames the subject from
a distance and focuses on its surroundings. /1.5marks
Set props: Are the large movable items not built into the set are like
furniture. Generally this is the furniture or ―sit tables‖ and would include
things like:
/5marks
Chairs Appliances
Tables Barrels
Rugs Trunks, or large rocks.
But it can also include large items like:
Tents A car
Canoe
Set dressing: Are arranged by set dresser who arranges objects on a film
set before rolling the camera. They work under the direction of a Lead
man and the Set Decorator. And also
Set dressing: You should have anyone free in ‗dressing‘ the next scene if it‘s at
all possible. Then, you are not wasting time waiting for the things to be moved
around; like furniture, while you are at the same time setting up lights and
camera. /5mark
Set dressers place furniture, hang pictures, and put out decorative items
of set dressing like:
Books
desk lamp
blotter
framed photos
personal effects
letter trays and
opener
Papers
Paper files.
TRADE: MULTIMEDIA
RTQF LEVEL: 5
MODULE CODE AND TITLE: MMDPC501STORYBOARD PANELS CONSTRUCTION
DURATION: 3HOURS
INSTRUCTIONS TO CANDIDATE:
Or
Storyboard is a visual organizer that consists (made off) drawing or image
displayed in sequence.
Answer:
Reference: LU1 Design and draw the shape of the panels page 372
b) The opening shot of a scene, which tells you where the action will be taking place, is
called:
i. Medium shot
ii. Establishing shot
iii. Close-up
v. Point of view shot
Answer: ii. Establishing shot (1 mark)
c) Why create a storyboard?
i. It helps you to visualize your idea for a video.
ii. It serves as a guide for all the production personnel to follow in shooting the
video.
iii. It allows you to experiment with alternative ideas before committing anything
to tape.
iv. All the above
Answer:
Reference: LU1 Design and draw the shape of the panels page 372
Answer:
Reference: LU1 Design and draw the shape of the panels page 373
Answer:
4. Dialog: Dialog convey information that the audience needs to know in order to
understand what the story is all about. (1mark)
Answer
With sketching storyboard method, you create a storyboard via hand-drawn sketches
while Photo-based storyboards are an alternative method for portraying narratives.
Instead of sketches, you will now take and use photos as your source material.5 marks
1. Narrative
2. Basic
3. Scene card
4. Thumbnail storyboard
5. Floating storyboard
6. Framed storyboard
7. Photo storyboard
Reference: LU1 Design and draw the shape of the panels page 376
QUESTION 11: States Five (5) application (program) software you can use to draft a
storyboard. (5marks)
Page 121 of 142
Answer: (1 marks each)
Final draft
Movie magic screen writer
Fade in
Celtx
Studio binder
QUESTION 12: Explain why storyboarding is most important part of video pre-
production? (5 marks)
Answer
The storyboard is a very important part of the pre-production process because it clearly
conveys how the story will flow, as you can see how your shots work together. It also
allows you to see potential problems that would not go unnoticed, ultimately saving you
time and money.
Reference: LU1 Design and draw the shape of the panels page 372
QUESTION 13:The camera angle marks the specific location at which the
movie camera or video camera is placed to take a shot. A scene may be shot from
several camera angles simultaneously. The different camera angles will have different
effects on the viewer and how they perceive the scene that is shot. Explain five (5) types
of camera angles (10 marks)
Answer:
Low angle camera shots are a perfect camera angle for signaling superiority or to elicit
feelings of fear and dread.
QUESTION 13:Shot size is how much of the setting or subject is displayed within a
given frame of a video, photo, or animation, hence the scope or size of the shot. Different
types of camera shots in film or video communicate different narrative value, and are
combined during post-production to tell a story. Explain five (5) camera shot types/size
(10marks)
1. Wide shot (WS) - used to establish the location or setting, sets the stage, and can also
be used to introduce action, shows the whole scene, orientates the viewer
2. Full shot (FS) - frame a person from head to toe or completely frame an object. A full
shot is used either to establish or follow a character.
3. Medium shot (MS) - frame a person from the waist up. A medium shot is used to
provide new visual information or show a closer view of the action. It also adds visual
variety in editing.
4. Three quarter shot (3/4) - frame a person from the knees up. This shot is a variation
between the medium and full shot and provides visual variety.
5. Long shot (LS) - are full shots, but show the person at a greater distance.
6. Head and shoulder shot (H & S) - frames a person from the chest up. The head and
shoulders shot provides a closer view of a character and can be used as a listening or
reaction shot. This is the standard framing for most interviews where there are two
subjects engaged in conversation.
7. Close-up (CU) - head shot, just above the shoulders. This shot is used to provide a
more intimate view of a character or show expression. The close-up can also be used as
a listening or reaction shot, or to show the details of an object.
8. Extreme close-up (XCU) - frames a head shot from the tip of the chin to the middle of
the forehead, or any other equivalent space on an object, animal, etc. This shot shows
drama or tension in a character‘s face or allows the viewer to see specific details on an
object.
9. Two shot (2-SHOT) - frames two people in a full shot. This can be expanded to include
however many people are framed in the shot (three shot, four shot, etc.)
10. Medium shot (MED 2-SHOT) - frames two people in a medium shot and can be
expanded to a medium three shot, four shot, etc.
Reference: LU 3: Emphasize action motion and camera position page 382
Reference: Grammar of edit second edition by Christopher j. Bowen, Copyright © 2009,
Elsevier Inc. All rights reserved. page 14-23
QUESTION 14: Outline and explain steps of making photo-based storyboard (10marks)
Answer:
QUESTION 16: Panels are used in comics to frame the action. The way you lay out the
panels on the page is important, as it affects the rhythm and pace of the story. Organize
The way you can lay out the panels on the page.(10marks)
Answer
QUESTION 15: state and explain five (5) rules of composition and framing (15marks)
1. Headroom: Filmmakers know this to be true and they count on it when composing
an individual‘s shot. The placement of the head within the frame is very
important, which is why we have the guideline of headroom.
2. Look Room
The 180-degree rule says that the action of the subject or subjects is the center of the
circle and the diameter of that circle passes through the action, and shooting is
permitted within 180 degrees of one side of the circle only.
5. Subjective vs. Objective Shooting Styles
Now let us address how the person‘s eyes are looking straight at us. What might it mean
if the person being recorded by the camera looks directly into the lens? How does it
make you, the viewer, feel when you are addressed directly by on-screen talent?
Subjective shooting.
Of course, it may depend on the kind of project you are shooting or watching. If you are
photographing a news reporter on location, then it would make sense for the on-camera
talent to look straight into the camera‘s lens and deliver the factual report.
The reporter makes a direct connection with you, the home audience, by looking you
square in the eye and speaking the truth. Whoever it is, these television programming
genres have an accepted rule that a person may look directly into the lens and address
the viewer. Many call this style of camera work Objective shooting.
This is not so for scripted fictional narrative projects. With a fictional story you have
actors playing roles in a pretend world. The camera is almost always an observer, not a
direct participant. The talent is not supposed to look directly into the lens — and often,
not even near it. If an actor looks into the lens, or addresses the camera, it is called
―breaking the fourth wall.
Reference RP notes of storyboard panel construction page 35-44
QUESTION 16: What are 5 graphics annotation should be added to a storyboard panel
(15 marks)
1. Image composition
2. Actor body language
3. Line of action
4. Camera position
5. Light direction
6. Dialogue
INSTRUCTIONS TO CANDIDATE:
Question 1: Match the camera lens filter type in column one with its corresponding
description in column two. /5marks
Camera Lens Filter types Description
1. Protective UV and a) Pretty much like sunglasses, add depth to an image by
skylight filters saturating its color and reducing reflections.
2. Soft-Edge GND Filter b) Has a neutral gray half that sharply transitions to clear
at the center. It is mostly used to balance out high-
contrast scenes, such as a flat horizon with bright skies
and a dark foreground, to create an evenly exposed
image.
3. Polarizing filters c) Are sheets of dark-colored glasses that reduce the
amount of light that enters your lens and hits to the
sensor, but without affecting the color of the resulting
image.
4. Hard-Edge GND Filter d) More commonly preferred for its smoother gradient
between the dark and clear areas, this filter is best used
if the horizon is not perfectly straight or flat; you can also
opt for this if the hard-edge filter tends to create a
noticeable midline for your chosen scene.
ANSWER:
1E /1mark
2D /1mark
3A /1mark
4B/1mark
5C /1mark
Reference L.U.3. Test all operational aspects of the camera |Page 549
ANSWER:
Lens filters: are transparent or translucent glass or gelatin elements that attach to the
front of a lens. They protect the camera lens, alter the characteristics of light passing
through the lens or add special effects and colors to an image. /2marks
Filters help to
Reference L.U.1. Test all operational aspects of the camera | page 559
Question 3: The image below show camera settings (mode), explain briefly the mode
shown on the image as the letter (P, A, S, M)?
Four main types of camera modes that can be found in most digital cameras
1. Program (P)
2. Shutter Priority (Tv) or (S) /1mark
3. Aperture Priority (Av) or (A)
4. Manual (M)
Shutter Priority mode you manually set the camera‘s shutter speed and the camera
automatically picks the right aperture for you, based on the amount of light that passes
through the lens. This mode is intended to be used when motion needs to be frozen or
intentionally blurred. /1mark
Aperture Priority mode, you manually set the lens aperture, while the camera
automatically picks the right shutter speed to properly expose the image. /1mark
Manual mode stands for a full manual control of Aperture and Shutter Speed. In this
mode, you can manually set both the aperture and the shutter speed to any value you
want. /1mark
Reference L.U.1. Test all operational aspects of the camera | page 559
Question 5: List down any five (5) storage devices used in recording and saving videos?
/5marks
Composition /1mark
Continuity /1mark
Framing /1mark
Visual aesthetics /1mark
Movement and timing /1mark
Factors that can affect depth of field: aperture, the focal length and the distance
from the subject.
Framing /1mark
Rhythm /1mark
Position /1mark
Simplicity /1mark
Rule of third /1mark
The Rule of Thirds places your subject on the left-third or right-third of the frame,
creating a pleasing composition.
4K presents cinema standard and professional production, while UHD stands for
screen resolution and broadcast content standard.
True 4K has a resolution of 4096 x 2160 pixels, abbreviated 2160p.
UHD is 3840 x 2160, also abbreviated 2160p.
Reference L.U.1. Test all operational aspects of the camera | page 559
SECTION B: CHOOSE FOUR (4) QUESTIONS 40MARKS
Question 12: State any five (5) camera angles and explain how they can be used? /10
marks
The Bird's-Eye view: a view from a high angle as if seen by a bird in flight.
grabber /2mark
High Angle: A high-angle shot is a technique where the camera looks down on the
character or subject from an elevated perspective. grabber /2mark
Eye level: Your eye level is the height of your eyes looking straight ahead; it is
your reference point for drawing perspectival lines. All lines above your eye level
will go down to the horizon vanishing point, and all lines below your eye level will
go up to it. grabber /2mark
Low angle: is a shot from a camera angle positioned low on the vertical axis,
anywhere below the eye line, looking up. Sometimes, it is even directly below the
subject's feet. Or is like a child looking up at a parent. grabber /2mark
Oblique: The Dutch angle, also known as Dutch tilt, canted angle, or oblique
angle, is a type of camera shot which involves setting the camera at an angle on its
roll axis so that the shot is composed with vertical lines at an angle to the side of
the frame, or so that the horizon line of the shot is not parallel with. grabber
/2mark
Reference L.U.1. Test all operational aspects of the camera | page 559
Question 13: Complete table below table with the following content for each column
Focal length (8-24 mm, 24-35 mm, 55-200 mm, 50-200 mm) ,
/10marks
100-600 ? ?
ANSWER
Focal length Lens type Application
8-24 mm /1mark Fish eye (ultra-wide) Panasonic shot, city
capes, landscape, real
estate, abstract
24-35 mm /1mark Wide angle /1mark Interiors, landscape ,
architecture, forest
photography
35, 50, 85, 135 mm Standard prime /1mark Prime portraits,
wedding, streets
documentary /1mark
55-200 mm /1mark Zoom Portraits, weddings,
wildlife photography
50-200 mm /1mark Macro /1mark Ultra-detailed
photography
100-600 mm Telephoto /1mark Sports, wildlife,
astronomy /1mark
Reference L.U.1. Test all operational aspects of the camera | page 559
Question 14:
Location(s) 1mark
https://pavilion.dinfos.edu/Article/Article/2338138/factors-that-affect-the-depth-of-
field/#:~:text=You%20can%20affect%20the%20depth,the%20distance%20from%20th
e%20subject.
Page 133 of 142
https://photographylife.com/understanding-digital-camera-
modes#:~:text=Digital%20Camera%20Modes%20allow%20photographers,all%20para
meters%20of%20the%20exposure.
https://petapixel.com/2016/09/14/20-composition-techniques-will-improve-
photos/
https://manual3.jvckenwood.com/pro/mobile/gy2/b5a-
2647en/HQHUSYcmduwdls.php
TRADE: MULTIMEDIA
RTQF LEVEL: 5
MODULE CODE AND TITLE: MMDVE501 VIDEO EDITING
DURATION: 3HOURS
INSTRUCTIONS TO CANDIDATE:
a. Media Importing
b. B-roll
Answer
a. Importing media refers to how to insert media files into any editing software.
2.5pts
b. B-roll footage, Broll or B roll is any supplemental video that considered to be
secondary to your primary footage. 2.5pts
QUESTION2: What are four (4) different ways of Importing Media? (2 Marks)
Answer
Answer
Select file menu (or other way of importing)>> choose files to be imported>> click open
Answer
Video editing is the process of manipulating and rearranging video shots to create a new
work. And also Rearranging, adding and/or removing sections of video clips and/or
audio clips. Applying colour correction, filters and other enhancements. Creating
transitions between clips. 2.5Pts
b) What is maker?
Answer
Markers are an often underutilized tool in the Premiere Pro CC toolbox. They are little
colored tabs you can apply to both your timeline and your source clips to indicate
important points in time with a color or note. ... Comment markers let you leave yourself
notes about specific points in a sequence or clip. 2.5Pts
QUESTION 5: Give and explain clearly the factors that help to make transition a good
edit (5 Marks)
Answer
1. Information 1 marks
A new shot should always present some new information to the viewer. In a
motion picture, this may primarily be visual information (a new character entering
a scene, a different location shown, an event whose meaning is not quite known
yet, etc.)
2. Motivation 1 marks
The new shot you cut to should provide new information, but what about the shot
that you are cutting away from? What is the reason to leave that shot? When is a
good time to leave that shot? There should always be a motivation for making a
transition away from a shot. This motivation can be either visual or aural.
3. Shot Composition 1 marks
Although the editor cannot control the composition of visual elements in the shots
that he or she is given to edit, the editor can certainly choose what two shots get
cut together at a transition. Provided the correct composition is in the visual
material, the editor can help make the viewing of these images more engaging for
Page 135 of 142
the audience member. In its easiest form, an editor‘s choice can be to simply edit
in all the footage from one beautifully composed and recorded shot — simple,
complex or developing.
4. Camera angles 1 marks
The reason for this is simple. If two shots are recorded with similar framing from two,
very near angles on action, then their resulting images will look too similar to one
another, even though they are slightly different. This similarity will register with the
viewer as he or she watches the program and it may appear to the eye like there is a
glitch or a jump in the image at the cut point.
5. Continuity 1 marks
Providing smooth, seamless continuity across transitions is a very important
element to keeping your edits unnoticed by the viewer. Once again, editors are not
responsible for the quality of the footage that they are given, but they are
responsible for massaging that material into the best motion picture possible. If
the production team and talent did not provide the correct visual performances to
transition with smooth continuity, it will be the editor‘s job to make up for that
defi ciency in some way in the editing. And to make matters more interesting,
there are actually several different forms of continuity that need to be addressed at
various points throughout the editing process.
6. Sound 1 marks
Alternately, sound can make a statement that goes against the visuals being
presented
to the viewer
Answer
Dragging the whole clip 1 marks
Dragging a whole clip means putting an audio and a video on time line at the same time.
You can do this by dragging the video using mouse from source panel to the time line on
targeted track
Managing source panel 1 marks
By managing the source panel, it is possible to select only the audio or video track and
insert it on timeline by using those video and audio icons lie under source panel or
insert a part of a clip.
QUESTION 7: How can editor manage the source panel to insert clip on timeline
(5 Marks)
Answer
Answer
1. Acquire 1 Marks
2. Organize 1 Marks
3. Review and selection 1 Marks
4. Assembly 1 Marks
5. Rough cut 1 Marks
6. Fine cut 1 Marks
7. Picture lock 1 Marks
8. Mastering and delivery 1 Marks
i. Development
ii. Post production
iii. Production
iv. Mastering and delivery
Answer: ii. Post production
i. True
ii. False
Answer: ii. Joining clips that are too similar angle and shot size
d) Video editing is in form of art because (1marks)
i. you have to know what to cut to make people look good.
Page 137 of 142
ii. You are trying to cover up the mistakes of the director and camera man.
iii. You are blending together images and sound to make a connected piece
iv. It's not really an art, it‘s just moving things around to look good.
Answer: iii. You are blending together images and sound to make a
connected piece
e) A "matched cut" in editing means (1marks)
i. There is continuity from one shoot to the next
ii. You have good matches.
iii. People have to freeze between shots while filming
iv. None of the above.
QUESTION10. Define continuity in film making and list four (4) types of it (5 Marks)
Answer
QUESTION 11: List major five (5) categories of Edit types (5 Marks)
Answer
QUESTION12. a) What is the difference between file format and codec? (3 Marks)
Answer
The file format is the structure of a file that tells a program how to display its contents.
While A codec is a software that compresses your video so it can be stored and played
back. The most common codec includes h. 264, which is often used for high-
definition digital video and distribution of video content. 3 mark
Answer
1 3
2
Page 139 of 142
4
Answer
QUESTION15: a) List down five (5) tools found in video editing software (5 Marks)
Selection Tool.
Track Select
Ripple Edit.
Rolling Edit.
Rate Stretch tool
Razor tool
Pen Tool. ...
Hand.
Reference: LU 1: Import and manage media files /Page395
Answer
The color correction process is to make the footage look exactly the way that the human
eye sees things. While color grading is where you create the actual aesthetic of your
video, the right color grading helps convey a visual tone or mood.
Or
(5 Marks)
Answer
QUESTION16: Audio/ sound take matter in visual communication and should be cared
before releasing project so that visual contents are enhanced by matching sound.
a) States three (3) ways you can use to adjust gain premiere pro (3 Marks)
Answer: you can adjust gain by
Adjusting the volume in effect control panel
Adjust the volume using timeline
Adjusting audio gain
Answer
File name
File location
File naming convention