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ETABS-2016 Concrete Building Modeling Guide

This document provides instructions for modeling a concrete building in ETABS-2016, including defining grids and stories, materials and sections for concrete, reinforcement, beams, columns, slabs, and walls. It also covers defining loads such as dead, live, snow, wind, and seismic loads, load combinations, modal cases for vibration analysis, and specifying mass sources from self-weight, dead, and live loads. The model is then ready for analysis and design.
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100% found this document useful (1 vote)
848 views10 pages

ETABS-2016 Concrete Building Modeling Guide

This document provides instructions for modeling a concrete building in ETABS-2016, including defining grids and stories, materials and sections for concrete, reinforcement, beams, columns, slabs, and walls. It also covers defining loads such as dead, live, snow, wind, and seismic loads, load combinations, modal cases for vibration analysis, and specifying mass sources from self-weight, dead, and live loads. The model is then ready for analysis and design.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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Modeling a Concrete Building Using ETABS-2016

Draw Grid & Define Stories:


Model Initialization:
 Use built-in settings with (Display units (metric SI) -> OK.
New Model Quick Templates:
 Insert number of grids & spacing -> Edit Grid Labels.
 Custom Grid Spacing -> Edit Grid Data -> Display Grid Data as Spacing -> edit spacing.
 Edit Bubble Size -> OK.
Story Dimensions:
 Insert number of stories and heights.
 Custom Story Data -> Edit Story Data -> Story name (first slab on elevation 0, last story is the floor, it is the
floor of each story) – story height (height below the floor) – elevation of raft top – Master Story & Similar
to -> OK.
Add Structural Objects:
 Choose “Grid Only” ->OK.
 Windows, plans, elevations…etc.
 Draw -> Draw Developed Elevation Definition -> name it -> OK -> draw line of elevation needed.

Define Materials & Sections:


Concrete:
 Define -> Material Properties -> name, type (concrete), isotropic, weight per unit volume, modulus of
elasticity [4700*sqrt*(f’c)], U =0.2, A=0.00001.
 Modify Material Property Design Data -> f’c.
Reinforcement:
 Define -> Material Properties -> name (transversal steel), type (rebar), weight per unit volume, modulus
of elasticity, A.
 Modify Material Property Design Data -> Fy,Fu=1.25Fy,Fye=1.1Fy,Fue=1.1*1.25Fy.
 Define horizontal steel similarly.
Beams:
 Define -> Section Properties -> Frame Sections -> Add New Property -> Concrete Shape -> inset name
(width then depth), material, shape, dimensions, ->Reinforcement -> modify/show Rebar -> design type
M3 (Beam), Rebar Materials, cover (10% of depth) -> OK.
 Define all sections of Beams.
Columns:
 Define -> Section Properties -> Frame Sections -> Add New Property -> Concrete Shape -> inset name
(width then depth), material, shape, dimensions (depth is the greatest), ->Reinforcement -> modify/show
Rebar -> design type P, M2, M3 (Column), Rebar Materials, Reinforcement and ties, choose “Check” or
”Design”, if we choose “Check” we should insert all data below, cover (25mm) -> OK.
 Define all sections of Columns.
Import Sections: *** (for steel works)
 Define -> Section Properties -> Frame Sections -> Import New Properties -> choose Code -> choose the list
-> OK
Section Designer: ***
 Define -> Section Properties -> Frame Sections -> Add New Property -> Special -> Section Designer ->
Name, Material, Design Type (usually Composite), choose “Check” or “Design” ->Section Designer.
 Draw Column section and reinforcement -> right click on section to edit it -> right click on edge and corner
bars and edit it.
 Draw steel angle -> edit its position (using Reshape object and Replicate) and dimensions -> OK.
Non-Prismatic Section: ***
 Define -> Section Properties -> Frame Sections -> Add New Property -> Define all Sections of Prismatic
shape -> Add New Property – Special -> Non-prismatic Section -> Name-> insert start and end sections,
length type (Proportional), EI33 (bh3/12-cubic), EI22 (bh3/12-Linear) ->OK
 Draw Non-prismatic column -> edit insertion point (select column -> assign -> Frame -> insertion Point -
>change cardinal point as we need).
Auto Select List:***
 Define -> Section Properties -> Frame Sections -> Add New Property -> Auto Select List -> Name, Type ->
choose List -> import chosen list ->OK.
 Draw Column -> choose type as defined.
General Section: ***
 Define -> Section Properties -> Frame Sections -> Add New Property -> General -> Name, material ->
modify/ Show section properties -> modify all properties as calculated in AutoCAD.
General Notes: ***
 Copy to SD section means to copy a section to “Section Designer”.
 Export to XML file is to make a database of section you can import it later as “Import Sections”.
Slabs:
 Define -> Section Properties -> Slab Sections -> Add New Property -> Name, material, Modeling type
(usually Shell Thin for slabs), Color, Type and details -> OK
Walls:
 Define -> Section Properties -> Wall Sections -> Add New Property -> Name, material, property type
(usually specified), Modeling type (Shell Thin for walls), Color, thickness -> OK

Define of Loads, Combinations, Modal Cases and Mass Source:


Loads:
 Define -> Load Patterns -> insert new notes of load -> Add new load -> OK.
Load Type Multiplier Auto Lateral Load remark
SW Dead 1 - Self weight
SIDL Super dead 0 -
LLR Reducible Live 0 - Only in residence
LL 1, 2, … Live 0 - Non residence
LR Roof Live 0 - We can use only
the largest of LR &
SN Snow 0 -
SN
WP Other 0 - Water pressure
SP Other 0 - Soil pressure
Ex Seismic 0 UBC97
Ey Seismic 0 UBC97
Seismic Loads:
 Define -> Load Patterns -> insert new notes of load -> Add new load -> OK.
Load Type Multiplier Auto Lateral Load Remark
Ex Seismic 0 UBC97
Ey Seismic 0 UBC97
 Select Ex -> Modify Lateral Load -> uncheck “X Dir”, “Y Dir”, “ Y Dir + eccentricity”, “ Y Dir - eccentricity”,
Ct = 0.02, R=5.5, check “User Defined”, Ca = 0.29, Cv = 0.4 -> OK.
 Repeat for Ey.
Wind Loads:
 Define -> Load Patterns -> insert new notes of load -> Add new load -> OK.
Load Type Multiplier Auto Lateral Load Remark
WL Wind 0 UBC97
 Select WL -> Modify Lateral Load -> Insert Wind speed (Mph), Exposure Type- B, Windward Cq = 0.8,
Leeward Cq = 0.5, modify show (similar elevations 0, 90)(different elevations 0 90,180,270)(very different
0,45,90,135,180,225,270,315), check exposure to Diaphragms, Bottom story is GF slab -> OK.
Load Combinations:
 Define -> Load Combinations -> Add default Design Combos -> Check “Concrete Shear Wall Design” &
“Convert to User Combinations” -. Ok.
 Edit the existing Combinations as the following table:
Combos SW DL LL LS SN W Ex Ey Remark
or or
LC Lr
C1:D 1.4 1.4
C2:D+L+S 1.2 1.2 1.6 1.6 0.5
C3:D+S+L 1.2 1.2 0.5 1.0 1.6
C4:D+L+S+W 1.2 1.2 0.5 1.0 0.5 1.3
C5:D+L+S-W 1.2 1.2 0.5 1.0 0.5 -1.3
C6:D+S+W 1.2 1.2 1.6 0.8
C7:D+S-W 1.2 1.2 1.6 -0.8
C8:D+W 0.9 0.9 1.3
C9:D-W 0.9 0.9 -1.3
C10:D+L+S+Ex 1.4795 1.4795 0.55 1.1 0.22 1.1 1.1*(1.2+0.5Ca.I)
C11:D+L+S-Ex 1.4795 1.4795 0.55 1.1 0.22 -1.1 1.1*(1.2+0.5Ca.I)
C12:D+L+S+Ey 1.4795 1.4795 0.55 1.1 0.22 1.1 1.1*(1.2+0.5Ca.I)
C13:D+L+S-Ey 1.4795 1.4795 0.55 1.1 0.22 -1.1 1.1*(1.2+0.5Ca.I)
C14:D+Ex 0.8305 0.8305 1.1 1.1*(1.2-0.5Ca.I)
C15:D-Ex 0.8305 0.8305 -1.1 1.1*(1.2-0.5Ca.I)
C16:D+Ey 0.8305 0.8305 1.1 1.1*(1.2-0.5Ca.I)
C17:D-EY 0.8305 0.8305 -1.1 1.1*(1.2-0.5Ca.I)
All combinations type is “Linear Add”
Modal Cases:
 Define -> Modal Cases -> Modify -> Modal Case Sub Type “Ritz”, Maximum Number Of Modes “number of
stories * 3”, Add three Load applied -> Load type “Acceleration” for all, Ux,Uy,Uz, Ratio 90% -> OK.
Mass Source:
 Define -> Mass Source -> Modify -> In Mass source, check only “ Specified Load Patterns” and add (SW,1),
(DL,1),(LS,0.25) -> In Mass Options, uncheck only “Include Vertical Mass” -> OK.

Draw:
Walls:
 Select all stories -> Draw all walls with any thickness -> drawing always from down to up and from left to
right -> Use “replicate” & “Move” and never use “Mirror”.
 Select “Pier” for complete walls and “Spandrel” above openings between two walls> for “Spandrel” insert
depth value below or above, and select “yes” in auto spandrel IDs.
 Delete openings in basements and replace it by walls, be careful to select “One Story”.
 Define -> Pier Labels -> Add labels for all piers (P1L, P1R, P2L, P3L1, P3L2, P4LL, P4LR, P4LB …).
 Select All Stories -> Assign -> Shell -> Pier Label -> Select Label and Wall -> Apply -> Do for all labels and
walls.
 Select -> Select -> Object Type -> Walls -> Select.
 Assign -> Shell -> Wall Auto Mesh Options -> check “Auto Rectangular Mesh” -> Advance Modify Auto
Rectangular Mesh -> Mesh Size 1m -> OK -> OK.
 Select One Story -> Show elevation -> Select Bottom Wall -> Save -> Edit -> Edit Shells -> Divide Shells ->
check “Divide Quadrilaterals into Areas” as auto -> Ok (Repeat for All Bottom Walls). (Note: Draw
Developed Elevation Definition to divide Walls not on Axis).
  -> General -> View by colors of “Section Properties” -> Edit colors of each section.
 View -> Set 3d View -> choose plane -> insert 0 for Aperture -> ok.
 Select the three top stories walls -> assign -> shells -> Wall Section -> start with 25 cm first and add 5cm
each three stories downward.
Columns:
 Select all stories -> Draw all Columns with any section -> choose “Pinned” in Moment Releases.
 Hide walls from  -> Select each type of columns -> Right click -> show selected objects only.
 View -> Set 3d View -> choose plane -> insert 0 for Aperture -> ok.
 Select columns and edit it as related to sections (Assign -> Frame -> section property).
 Columns in flat slabs and in voids must be continuous (Select these columns -> assign -> Frame ->
releases/partial fixities -> no release).
Retaining Walls:
 Select One story -> go to the bottom story -> Draw Retaining walls.
 Select -> Select -> Properties -> wall Sections -> retaining walls -> Replicate -> by story.
 Mesh and Divide and Pier Label??!!
Beams:
 Draw all beams as details -> select “continuous” for Moment Releases, (beams must reach the wall
centerline).
 Select beam -> assign -> Frame Loads -> Distributed -> SID load, load value.
Frames:

 New model -> metric units -> This example is in xz-plane, it has 4 x-axis and 1 y-axis and 2 stories -> edit
spacing -> go to elevation.
 Draw Beams with any section.
 Select Joint -> Assign -> Joints -> Restraints.
Joint Translation x Translation y Translation z Rotation x Rotation y Rotation z
A-1      
A-4   
B-4 
C-3     
 For (B-2):Select Joint -> Assign -> Joints -> Springs -> Modify -> Add New Property -> Name, translation z
value -> add.
 Pin is related to Members. We select member -> Assign -> Frame -> Release -> check Torsion, moment 22,
moment 33 (start or end), if a member is released from both ends -> we cannot check both torsion, so we
check only one torsion.
 Loads: Select Beam -> Assign -> Frame Load -> Distributed -> Gravity or Z- project or local axis.
 To add point Load we must draw a joint -> Draw -> Draw Joint Object, Select Joint -> assign -> Joint load ->
force or Ground Displacement.
 To edit inertia, Select Beam -> Assign -> Frame -> Property Modifiers -> we change only moment of inertia
about 3 (because we took at the beginning xz-plane).
 Divide the Beam when there is a point load: Select Beam and Joint -> Edit -> Edit Frames -> Divide Frames
-> check “Break at intersection with selected frames and joints”.
 Select all beams -> Assign -> Frame -> Frame auto mesh options -> check “Auto mesh at Intermediate
joints and intersecting frames/edges” -> select all beams -> assign -> Frame -> output stations -> max
station spacing (500 mm) -> ok.
 Analyze -> set active degree of freedom -> select xz plane.
 Define -> Load Pattern -> set 0 to multiplier of self weight -> modify load.
 Run Analysis.
Slabs:
 Draw Slabs as details.
 Select -> Select -> properties -> Slab sections -> select specific section.
 Assign -> Shell Loads -> Uniform -> insert Loads for slab (or frame load for beams)
 Assign -> shells -> floor auto mesh options ->check “Default” -> advanced modify Auto rectangular mesh
settings -> mesh Size (1 m) -> ok.
 Analyze -> check model -> length tolerance for checks 1mm, check all thing except that to fix -> ok.
 If there are warnings, select -> select -> labels -> the type and the name in the needed story -> select ->
right click -> show selected objects only -> Solve the warnings and errors.
 To replicate slabs and beams, one story -> select everything -> select -> select -> object type -> deselect
everything except floors and beams -> edit -> replicate -> story -> choose the needed story -> edit
sections and loads.
 Ramp, draw line with no section -> edit -> extrude -> extrude frame to shell.
 Columns in flat slabs and in voids must be continuous (Select these columns -> assign -> Frame ->
releases/partial fixities -> no release).
 Beams that are supported on another beam must be pinned.
 In ribbed slabs, slabs must be divided when the rib is on beam -> select all beams and slab -> edit -> edit
shell -> divide shell -> check “ cookie cut floor objects at selected frame objects” & “extend frames to
shell edges”.

Assign:
Supports:
 Select “one story -> go to raft plan -> select all Joints -> Assign -> joints -> Restraints -> check all restraints.
Property Modifiers:
 Select -> select -> objects Type -> columns -> assign -> Frame -> Property Modifiers -> I22=I33=0.7
 Select -> select -> objects Type -> Beams -> assign -> Frame -> Property Modifiers -> I22=I33=0.35,
Torsional constant = 0.2
Stiffness Modifiers:
 Select -> select -> objects Type -> Floors -> assign -> shell -> Stiffness Modifiers ->
f11=f22=f12=m11=m22=m12=0.25
 Select -> select -> objects Type -> walls -> assign -> shell -> Stiffness Modifiers -> f11=f22=f12=0.7,
m11=m22=m12=0.1
 Select -> select -> Labels -> Spandrel Labels -> select all -> Assign -> shell -> Stiffness Modifiers ->
f11=f22=f12=0.35, m11=m22=m12=0.1
End Length Offsets:
 Select -> select -> object Type -> Beams -> Assign -> Frame end length Offsets -> rigid zone factor=0.5,
check “weight based on clear length”. ( 0 rigid means 100% fixed  1 means less fixed) .
Frame Mesh:
 Select -> select -> object Type -> Beams, columns & null lines -> assign -> frame -> auto mesh options ->
check “Auto mesh at Intermediate joints and intersecting frames/edges” -> ok.
 Previous selection -> assign -> Frame -> Frame floor meshing Options -> check “Include selected frame
objects in mesh” ->ok.
 Previous selection -> assign -> frame -> Output stations -> max station spacing = 1 m.
Reducible Live Load:
 Design -> live load reduction factor -> check Tributary area -> select ASCE7-10 –Ok.
Diaphragm:
 Select -> select -> stories -> select all stories except raft and top roof -> select -> assign -> shell ->
diaphragms -> modify -> add new Property -> check “rigid” -> ok.
Relabel:
 Edit -> auto relabel all -> ok.
Check model:
 Analyze -> check model -> length tolerance for checks 1mm, check all thing except that to fix -> ok.

Analysis and Results:


Analysis:
 Analyze -> Set load cases to run ->check “calculate diaphragm centers of rigidity” -> Run now.
Results:
 Deformed shapes: Show deformation and read values (Case, Combo & mode), (Be careful that Mode 1 is
not by Torsion).
 Frames: Go to elevations -> read moment and shear Diagrams for frames after check “frame”.
 Shear Walls: Select shear walls and show it only -> go to elevations -> we can read shell stresses (not
important) or pier stresses (important) but after check “Pier”.
 Spandrels: go to elevations -> we can read shell stresses (not important) or pier stresses (important) but
after check “Spandrel”.
 Slabs: Go to Plan -> Display shell stress (M11-M22-M12,…) for all slabs.
 Original Results: Model explorer -> Tables -> analysis -> Results -> Reactions -> Base Reactions

Calibration:
Eccentricity:
 It is better that ex<0.2 Dx & ey<0.2 Dy (ex and ey are distances from center of mass to the story and the
center of rigidity to the structure, Dx & Dy are the full dimensions of the story).
 Model explorer -> Tables -> analysis -> Results -> Structural Results -> Centers of Mass and Rigidity ->
copy XCM, YCM, XCR & YCR and compare them as above.
Modal Cases:
 Static Equation:

 Dynamic Equation:
 Etabs simple application: 2 x-axis, 1 y-axis & 2 stories
 Define Materials (E), section and modal cases (Eigen).
 Delete self weight from DL in Load Pattern.
 Draw the structure -> select a Joint.
 Assign -> Joint -> Additional mass ->insert mass.
 Define -> mass source -> modify – check only “additional mass”.
 Analyze -> set active degrees of freedom -> uncheck all except “Ux”.
 Analyze -> set load cases to run -> run only modal -> run now.
 Model explorer -> analysis -> tables -> Results -> modal results
-> Modal participating ratio (Sum Ux & Sum Uy must be greater than 90),
if it is less than 90 -> add number of modal cases.
 Period (T) = 0.1 to 0.2 number stories.
 The greatest period must not be for torsion mode.
 Mode of x dir is when Ux is bigger, Mode of y dir is when Uy is bigger, Mode of torsion is when Rz is
bigger.
Structural Irregularities:
 If L/L1 >1.3 (L and L1 are horizontal dimensions of two adjacent stories).
 If shear wall is not above another shear wall (shear wall is on columns and beams).
 If Openings in slab more than half the total area.
 If there is Non rectangular slabs.
 Soft Story: if Ki < 0.7*Ki+1 or Ki <0.8*(Ki+1+Ki+2+Ki+3)/3 , (K is Stiffness)
*Modal explorer -> analysis -> tables -> results -> structure results -> story stiffness -> select
Ex1 the Ey1 and compare stiffness.
 Heavy Story: if Mi >1.5*Mi+1 or Mi > 1.5*Mi-1
*Model explorer -> Tables -> analysis -> Results -> Structural Results -> Centers of Mass and
Rigidity -> compare Mass.
 Weak Story: if Ri < 0.8*Ri+1 (R is Resistance).
 Torsion: max = max(1,2), avg = 0.5*(1+2), if max > 1.2*avg, ( is the value of Torsion
Displacement) -> new eccentricity e = A*0.05*D (Absolute) or e = A*0.05 (relative) where A =(
max 2
) <=3 and D is slab dimension.
1.2∗ avg
 Model explorer -> Tables -> analysis -> Results -> Displacements -> story max/avg displacement -> select
Ex1, Ex2, Ey1 then Ey2 (each alone) -> calculate the new eccentricity if ratio is greater than 1.2.
 To avoid dynamic analysis -> unlock the model -> Define -> Load Patterns -> define Ex1, Ex2, Ey1, Ey2 ->
modify lateral load -> check X-dir, Y-dir + ecc and –ecc (each Alone) -> overwrite eccentricity -> insert the
new eccentricities for each story (only for that needed). (Bad Method)
 To avoid dynamic analysis -> unlock the model -> Define -> Load Patterns -> define Ex1, Ex2, Ey1, Ey2 ->
modify lateral load -> insert the largest relative eccentricity we have. (Good Method)
 In new Etabs there is story max/avg drifts-> =H of story*drift + displacement of the story before.
Displacement and Drift:
 Define -> Load Pattern -> add Ex-dr and Ey-dr similar those above but with Type (seismic (drift)) -> Run.
 Modal explorer -> tables -> model -> loads -> Auto seismic -> auto seismic UBC97 -> read T from Ex-rd and
Ey-rd to compare it in
 Modal explorer -> Tables -> Analysis -> Results ->
Displacement -> Diaphragm center of mass displacement ->
read Displacement -> filter Ex-dr1, Ex-dr2, Ey-dr1 and Ey-dr2.
 Modal explorer -> Tables -> Analysis -> Results -> Displacement -> Diaphragm Drifts -> Read
drifts from Ex-dr1, Ex-dr2, Ey-dr1 and Ey-dr2 and Diaphragm x and y from items.
P-Delta:
 Define -> Load Combinations -> Add new combo -> name it P (vertical load) -> all vertical
loads with factors 1.
 Modal explorer -> tables -> analysis -> results -> structure results -> story forces -> filter and select combo
P and in location Bottom -> Read P -> filter and select Ex1 -> read Vx.
 Modal explorer -> tables -> analysis -> results -> Displacement -> Diaphragm center of mass displacement
-> filter Ex1 -> read Ux (displacement) -> calculate P-delta-x1 = P*(Ux i-Uxi-1)/(Vx*h).
 Repeat that for Ex2, Ey1 and Ey2.
 If P-delta >1 -> unlock model.
 Define -> P-Delta options -> check “Iterative-based on loads” -> add load patterns SW, DL, L and S with
factors as C10 but divided by 1.1 -> ok.

Dynamic Loads:
Define Loads:
 Define -> functions -> Response spectrum -> select the code (Usually UBC-97) -> Delete the existing
function -> Add new function -> Name it -> Function Damping Ratio (0.05) -> insert Ca and Cv -> Linear x-
Linear y -> ok.
 Units -> consistent Units -> Length in meter, Force in KN.
 Define -> Load Cases -> Add new Case -> Name it (SPEC X) -> Load Case type ( Response spectrum) -> Add
-> Select U1, Spectrum function defined, Scale factor (g*I/R), Modal combination method (CQC), Direction
Combination Type (SRSS) -> modify Diaphragm eccentricity -> eccentricity Ratio (0.05) -> ok.
 Define SPEC Y (U2) & SPEC Z (U3, and scale factor 2*g*I/3R).
Define Combinations:
 Define -> Load Combinations:
Combos SW DL LL LS SN W Spec Spec Spec Remark
or x y z
LC
C1:D 1.4 1.4
C2:D+L+S 1.2 1.2 1.6 1.6 0.5
C3:D+S+L 1.2 1.2 0.5 1.0 1.6
C4:D+L+S+W 1.2 1.2 0.5 1.0 0.5 1.
3
C5:D+L+S-W 1.2 1.2 0.5 1.0 0.5 -
1.
3
C6:D+S+W 1.2 1.2 1.6 0.
8
C7:D+S-W 1.2 1.2 1.6 -
0.
8
C8:D+W 0.9 0.9 1.
3
C9:D-W 0.9 0.9 -
1.
3
C10:D+L+S+Ex 1.4795 1.4795
0.55 1.1 0.22 1.1 1.1*(1.2+0.5Ca.I
)
C11:D+L+S-Ex 1.4795 1.4795
0.55 1.1 0.22 -1.1 1.1*(1.2+0.5Ca.I
)
C12:D+L+S+Ey 1.4795 1.4795
0.55 1.1 0.22 1.1 1.1*(1.2+0.5Ca.I
)
C13:D+L+S-Ey 1.4795 1.4795
0.55 1.1 0.22 -1.1 1.1*(1.2+0.5Ca.I
)
C14:D+Ex 0.8305 0.8305
1.1 1.1*(1.2-0.5Ca.I)

C15:D-Ex 0.8305 0.8305


-1.1 1.1*(1.2-0.5Ca.I)

C16:D+Ey 0.8305 0.8305


1.1 1.1*(1.2-0.5Ca.I)
C17:D-EY 0.8305 0.8305
-1.1 1.1*(1.2-0.5Ca.I)

CD10:D+L+S+specx+specz 1.32 1.32 0.55 1.1 0.22 1.1 1.1


CD11:D+L+S+specy+specz 1.32 1.32 0.55 1.1 0.22 1.1 1.1
CD12:D+Specx + specz 0.99 0.99 1.1 1.1
Cd13:D+Specy + specz 0.99 0.99 1.1 1.1
All combinations type is “Linear Add”, (C10-> C17) can be deleted
Mass Source:
 Define -> Mass Source -> modify the Mass source -> check “Include Vertical Mass” -> ok.
Scaling:
 Modal explorer -> Tables -> analysis -> Results -> Reactions -> Base reaction -> compare Fx due To
EX1,EX2 and SPEX-X max.
 If Fx (SPEC-X max) < Fx(EX1,EX2) -> Define -> Load Cases -> SPEC-X -> modify -> new scale factor (old scale
factor*Vs/Vd).
 Repeat the same for SPEC-Y and SPEC-Z (New scale factor of SPEC-Z is the greatest of SPEC-X and SPEC-Y)
Eccentricity Calibration:
 Model explorer -> Tables -> analysis -> Results -> Displacements -> story max/avg displacement -> select
Spec-x and spec-y (each alone) -> calculate the new eccentricity if ratio is greater than 1.2.
 Torsion: max = max(1,2), avg = 0.5*(1+2), if max > 1.2*avg, ( is the value of Torsion
Displacement) -> new eccentricity e = A*0.05*D (Absolute) or e = A*0.05 (relative) where A =(
max 2
) <=3 and D is slab dimension.
1.2∗ avg
Displacement and Drift:
 Define -> Load Pattern -> add Ex-dr and Ey-dr similar those above but with Type (seismic (drift)) -> Run.
 Modal explorer -> tables -> model -> loads -> Auto seismic -> auto seismic UBC97 -> read T from Ex-rd and
Ey-rd to compare it in the following equation.
 Modal explorer -> Tables -> Analysis -> Results ->
Displacement -> Diaphragm center of mass displacement ->
read Displacement -> filter Spec-x and Spec-y -> Read displacement.
 Modal explorer -> Tables -> Analysis -> Results -> Displacement -> Diaphragm Drifts -> Read
drifts from Spec-x and Spec-y and Diaphragm x and y from items.
P-Delta:
 Define -> Load Combinations -> Add new combo -> name it P (vertical load) -> all vertical
loads with factors 1.
 Modal explorer -> tables -> analysis -> results -> structure results -> story forces -> filter and select combo
P and in location Bottom -> Read P -> filter and select Ex1 -> read Vx.
 Modal explorer -> tables -> analysis -> results -> Displacement -> Diaphragm center of mass displacement
-> filter Spec-x -> read Ux (displacement) -> calculate P-delta-spec-x = P*(Ux i-Uxi-1)/(Vx*h).
 Repeat that for Spec-y.
 If P-delta>1 -> unlock model.
 Define -> P-Delta options -> check “Iterative-based on loads” -> add load patterns SW, DL, L and S with
factors as CD-10 but divided by 1.1 -> ok.

Design:
Shear Walls Design:
Short Shear Wall Long Shear Wall
10t>L (t: thickness; L: length) 10t<L (t: thickness; L: length)
% wall reinforcement (0.006 -> 0.025) % wall reinforcement (0.0025 -> 0.006)
No embedded columns Embedded column of length from 2t to L/5
% column reinforcement (0.01 -> 0.025)
 Select -> Select -> object type -> Walls -> select.
 Right click -> show selected objects only.
  -> Other assignments -> check “pier labels” & “local axes” -> ok.
 Design -> shear wall design -> View/Revise preferences -> Edge design PT-max and PC-max is 0.025,
Section design IP-max is 0.025 -> ok.
 Design -> shear wall design -> Select Design Combinations -> select all combos (be careful to select static
or dynamic combos).
 Draw an elevation line that shows the walls I need to design -> elevation.
 Select the walls I need to design -> Design -> shear wall design -> Assign Pier Sections -> Uniform
Reinforcing -> choose material, insert cover value and check “Reinforcement to be designed” -> ok.
 Select the walls I need to design -> Design -> shear wall design -> Start Design/check.
 Right click on any wall -> read the sheet (especially reinforcement).
 In short walls -> if % < 0.006 -> reinforce wall by uniform mesh 0.006 %.
-> If 0.006 < % < 0.025 -> reinforce wall by uniform mesh as %.
-> If % > 0.025 -> increase thickness else reinforce wall by uniform mesh as %.
 In Long walls -> if % = 0.0025 -> edge columns (2txt) & 0.01 %, reinforce wall by uniform mesh as %.
-> If 0.0025 < % < 0.006 -> Design -> shear wall design -> Define General Pier Sections -> Add
Pier Section -> insert name and material, check “Add new pier section” or “Start from
existing wall pier” -> section designer -> Draw wall (be careful, axe 2 aligned with length
and axe 3 with thickness) -> right click on wall -> edit dimensions -> Draw rectangular
rebar anywhere -> edit dimension and reinforcement -> move it to the correct position ->
start by 0.0025 % for wall and 0.01 % in (2txt) for columns and check -> select walls ->
assign Pier sections -> General reinforcing -> select the defined section on section designer
-> check “Reinforcement to be checked” -> Start Design/check -> D/C must be less than 1
else increase column % & wall % then column size & Wall thickness then add new walls.
Spandrel Beam Design:
 Select -> select -> labels -> spandrel labels -> Start Design/check -> Read Reinforcement.

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