Frontiers of Social Psychology Robin R Vallacher, Stephen J Read
Frontiers of Social Psychology Robin R Vallacher, Stephen J Read
SOCIAL PSYCHOLOGY
Published Titles
Social Metacognition, Briñol & DeMarree
Goal-Directed Behavior, Aarts & Elliot
Social Judgment and Decision Making, Krueger
Intergroup Conflicts and Their Resolution, Bar-Tal
Social Motivation, Dunning
Social Cognition, Strack & Förster
Social Psychology of Consumer Behavior, Wänke
Forthcoming Titles
For continually updated information about published and forthcoming titles in
the Frontiers of Social Psychology series, please visit: https://www.routledge.com/
psychology/series/FSP
COMPUTATIONAL
SOCIAL PSYCHOLOGY
Typeset in Bembo
by Swales & Willis Ltd, Exeter, Devon, UK
CONTENTS
List of Contributors x
Prefacexii
Acknowledgmentsxvi
Overview1
PART I
Intrapersonal Dynamics 13
PART II
Interpersonal Dynamics 103
PART III
Collective Dynamics 229
PART IV
Transforming Social Psychology 309
Index368
CONTRIBUTORS
Brian A. Eiler, Center for Cognition, Action and Perception, University of Cincinnati
Ilya Farber, Institute of High Performance Computing (IHPC): Agency for Science,
Technology, and Research (A*STAR), Singapore
Jinyan Guan, University of Arizona
Rachel W. Kallen, Center for Cognition, Action and Perception, University of Cincinnati
Andrzej Nowak, Warsaw University and Warsaw School of Social Sciences and Humanities
for traditional research (e.g. analyses of variance, significance testing) have been
available for over a century, the powerful computers, sophisticated software, and
electronic communications technology defining the computational approach
have been around for a mere generation and have only recently found their way
into the conduct of research in social psychology. Tremendous progress has been
made in reframing social psychological phenomena in computational terms, but
this work is still in its nascent stage, so it is unclear at this point how the selec-
tive pressures of theoretical and applied gain will sort out the winners and losers.
To showcase the computational approach and demonstrate its added value,
we have brought together social psychologists with varying topical interests who
are taking the lead in this redirection of the field. Operating within the computa-
tional framework, each contributor brings to bear a unique method focusing on a
distinct facet of human experience. Collectively, the contributions illustrate how
the diverse topical landscape of social psychology can be investigated with the
benefits of the methods and tools associated with the computational approach.
In so doing, the book goes beyond providing new strategies for how to investi-
gate social processes to provide direction for what should be investigated. Human
experience is inherently complex and dynamic, defining features that were
emphasized in the formative years of social psychology. Because complexity and
dynamism have proven difficult to investigate with traditional methods, how-
ever, social psychological theory and research have tended instead to focus on
simple causal relations and one-step processes. Computational social psychology,
by contrast, is explicitly concerned with the multidimensional nature of human
experience that unfolds in accordance with different temporal patterns on differ-
ent timescales. In effect, the computational approach represents a rediscovery of
the themes that launched the field over a century ago.
Overview of Chapters
The contributions we have assembled each provide a unique way of showcasing
the computational approach to social psychology. Most present formal mod-
els that are implemented in computer simulations to test basic assumptions and
investigate the emergence of higher-order properties, but some develop models
to fit the real-time evolution of people’s inner states, overt behavior, and social
interactions. The diversity of methods is essential at this stage in the development
of computational social psychology, but it is also testament to the flexibility of
this approach in tackling how psychological systems behave.
In an introductory chapter, we provide an overview of the computational
approach and its contrast to the traditional approach that has defined social psy-
chological research for decades. We emphasize that this emerging paradigm not
only provides precise tools for assessing social processes, it also shines the light on
important features of human experience that have gone largely unexamined in
xiv Preface
give rise to the complexity of human experience at all levels of psychological reality.
Serfass, Nowak, and Sherman (Chapter 15) discuss the recent emergence of Big
Data as a tool for understanding social processes, and consider the expanding
role that this approach is destined to have in the years to come. In a concluding
chapter, Nowak and Vallacher (Chapter 16) forecast future developments in the
computational approach and suggest how these emerging trends are likely, in
combination with traditional approaches, to provide a new paradigm for social
psychology.
ACKNOWLEDGMENTS
To an important extent, this book has its genesis in the pre-conference, Dynamical
Systems and Computational Modeling in Social Psychology, that was initiated at the
annual meeting of the Society of Personality and Social Psychology (SPSP) in
2012. This pre-conference has attracted increased attention since that time and is
now a regular feature of the annual meeting of the SPSP. Many of the contribu-
tors to the pre-conference are represented in this book.
We wish to thank Joseph Forgas and Arie Kruglanski, the co-editors of the
Frontiers of Social Psychology series, for the invitation to prepare this volume. They
appreciated the potential of the computational approach to become a dominant
paradigm for the field, and they felt that the time was right to showcase the vari-
ety of strategies that have emerged in recent years. They entrusted us to assemble
the set of contributions to provide this showcase. Their foresight, support, and
trust in this endeavor are greatly appreciated.
Andrzej Nowak acknowledges the support of a grant from the Polish
Committee for Scientific Research [DEC-2011/02/A/HS6/00231].
Overview
1
RETHINKING HUMAN
EXPERIENCE
The Promise of Computational
Social Psychology
Social psychology adopted the scientific method over a hundred years ago, and
in that time has generated an enormous literature concerning every conceivable
aspect of human experience, from internal mechanisms of mind and emotion to
basic principles that underlie societal functioning. Although the field consists of
numerous theories, some of which are mutually contradictory, researchers for
the most part have not called into question the means by which such theories
are generated. After all, for psychological research to be published in the field’s
top journals, it must meet stringent standards of scientific practice. The results
emanating from psychology labs over the past decades are thus beyond reproach
and can be assumed to capture important features of how people think, feel, and
behave. If there is conflict among theoretical interpretations, all one need do is
perform further research to settle the conflict. Like every other scientific field,
psychology is built upon the resolution of such conflicts, and through this dia-
lectic provides progressive understanding, with increases in both the nuance and
generality of the phenomena it is designed to investigate.
Or so we thought. In recent years, the meaningfulness of effects generated
in psychology labs, and hence the value of theories based on such efforts, has
come under intense scrutiny. Most notably, the findings of the Open Science
Collaboration (OSC, 2015) have raised concerns that what are presented as solid
generalizations about psychological processes may instead be unreliable effects
observed under idiosyncratic laboratory conditions, often analyzed with inad-
equate statistical methods. These concerns have generated considerable discussion
and created a crisis of confidence among many in the field. Not surprisingly,
there has been pushback against the conclusions of the OSC (e.g., Gilbert, King,
Pettigrew, & Wilson, 2016). But even if the OSC findings are eventually quali-
fied, one can ask whether the standard paradigm of psychological research is
4 Vallacher, Nowak, and Read
sufficient for generating important insights into the complexity and dynamism
at the heart of human experience in real-world contexts. People’s internal states
and overt actions are embedded in a multidimensional context, unfold over time
in accordance with temporal patterns on various timescales, and often display
reciprocal rather than unidirectional causality. Standard experimental designs that
isolate specific relationships and concentrate on the immediate effect of inde-
pendent variables are not designed to capture these defining features of human
experience.
In recent years, a viable alternative to the traditional approach has begun to
gain acceptance in social psychology. This approach is made possible by the
explosive growth in computer technology and sophisticated software that enables
researchers to identify fundamental principles that incorporate the complexity
and dynamism of human thought, emotion, and behavior. Because this approach
uses computers and rule-based algorithms to model and quantify psychological
processes, we refer to it as computational social psychology.2 The contributions to
this volume, though different in their respective topics of interest and specific
research strategies, are all built on the assumption that formal models can be
generated to provide quantitative rather than merely qualitative understanding of
social psychological phenomena.
effect, it is a blueprint for what can be investigated. For one thing, more complex
theories can be formulated and tested. Theorists no longer need to be bound
by independent, moderating, mediating, and dependent variables. Instead, they
can formulate theories in terms of multiple feedback loops, reciprocal causality,
complex interactions, and temporal changes in these properties.
It is particularly noteworthy that the topics and issues rendered open to inves-
tigation within the computational approach represent central concerns that were
at the forefront during the field’s formative years (e.g., Cooley, 1902; James,
1890; Lewin, 1936; Mead, 1934). Psychologists have known all along that human
experience is embedded in a multidimensional field of forces and displays inter-
nally generated change on various timescales, but they did not have the tools
necessary to capture the complexity and dynamism of mind and action. Largely
due to the sophistication and availability of computer technology and software,
we can now observe behavior unfold in ecologically meaningful settings and we
can implement the rules for such behavior in computer simulations that reveal
the consequences of these rules on relevant time scales. In a concrete sense, the
availability of modern technological advances enables psychologists to finally
address questions that have gone unanswered since they were raised in the early
20th century.
This potential has been realized in recent years in the adaptation of complex-
ity science and nonlinear dynamical systems to social processes (e.g., Guastello,
Koopmans, & Pincus, 2009; Vallacher, Read, & Nowak, 2002). This perspec-
tive introduces such concepts as self-organization, emergence, attractors, fractals,
and nonlinearity, which are central to the study of complex systems in the nat-
ural sciences (e.g., Schuster, 1984; Strogatz, 1994; Waldrop, 1992; Wolfram,
2002; Weisbuch, 1992), to theory construction and research in social psychol-
ogy (Nowak & Vallacher, 1998; Read & Miller, 1998; Vallacher & Nowak,
1994, 1997, 2007). The methods and tools made available by the computational
approach have been indispensable in this endeavor.
Computer simulations employing agent-based modeling, for example, have
shown how higher-order structures emerge in both mental systems and social
systems through the self-organization of the system’s basic elements. With respect
to mental systems, computer simulations have shown how the mutual influence
among specific thoughts and feelings give rise to higher-order mental states such
as attitudes (e.g., Read, Vanman, & Miller, 1997; Monroe & Read, 2008), self-
concepts (e.g., Nowak, Vallacher, Tesser, & Borkowski, 2000), stereotypes (e.g.,
Queller, 2002), and enduring moods (Thagard & Nerb, 2002). With respect to
social systems, simulation work has revealed how the local interactions among
individuals in a society promote the emergence of public opinion (e.g., Nowak,
Szamrej, & Latané, 1990), cooperation versus competition in social dilemmas
(e.g., Messick & Liebrand, 1995), social norms surrounding mating (e.g., Kenrick,
Li, & Butner, 2003), societal change (e.g., Nowak & Vallacher, 2001), and the
survival versus collapse of minority opinions (e.g., Jarman et al., 2015).
8 Vallacher, Nowak, and Read
norms, preferences, and values. And at each level, a shared tool kit is available for
identifying and modeling the phenomenon of interest.
By viewing social processes through the lens of computational models, then, it
may be possible to establish commonalities among topics as seemingly distinct as
attitudes, close relations, and social change. Beyond providing redirection for the
field, computational social psychology holds potential for integrating a field that
is acknowledged as fragmented and in need of such integration. We are not there
yet, but there is reason to be optimistic that the scalability of the computational
approach will someday create the foundational science that the field has lacked
all these years.
Notes
1 Andrzej Nowak acknowledges the support of a grant from the Polish Committee for
Scientific Research [DEC-2011/02/A/HS6/00231].
2 Nowak, Vallacher, and Burnstein (1998) coined this term to describe the approach of
computer simulations in investigating social processes. “Computational social psychology”
as employed in this book encompasses a wider range of approaches.
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12 Vallacher, Nowak, and Read
Intrapersonal Dynamics
2
VIRTUAL PERSONALITIES
A Neural Network Model of the
Structure and Dynamics of Personality
how personality structure and personality dynamics can arise from the same psy-
chological architecture in interactions with the social and physical environment.
People differ considerably in their behavior and how they respond to the same
situations. Personality psychologists who take the psychometric approach to per-
sonality often try to understand these individual differences by asking people to
respond to items on a personality test, which typically ask people to characterize
themselves in terms of typical behaviors, beliefs, emotions, and sometimes moti-
vation. The response to these items across a large sample of individuals is factor
analyzed, and the result is typically something like the Big Five (John, Naumann, &
Soto, 2008; John & Srivastava, 1999) or similar structures such as the six-factor
HEXACO model (Ashton & Lee, 2007; Lee & Ashton, 2004), which essentially
adds an Honesty/Humility factor to the Big Five. The Big Five (often referred to
by the acronym OCEAN) consists of five major dimensions of human personality:
Openness to experience, Conscientiousness, Extraversion, Agreeableness, and
Neuroticism.
Differences between individuals can then be considered in terms of different
individuals’ relative standing on each of the Big Five dimensions. Each individual
can be thought of as having a relative profile across each dimension that describes
their standing relative to others on the various dimensions.
But something is typically missing in the various structural approaches to per-
sonality: an explanation of why this particular structure is found and what are the
underlying mechanisms or processes. We have argued that this particular structure is
the result of underlying structured motivational systems.
Our neural network model of personality (Read et al., 2010; see also Read &
Miller, 1989) argues that personality traits, and specifically the Big Five, arise from
the interaction between structured motivational systems and the goal affordances
of situations. We have argued that a number of relatively specific brain systems
manage a variety of different motivational domains and their related behavior,
and that these specific systems are then organized into two higher-level Approach
and Avoidance systems that integrate over the lower-level systems. The structure of
these motivational systems is responsible for the structure of human personality. But
additionally, the dynamics of personality can be understood in terms of the ways
in which these structured motivational systems interact with the affordances of
different situations that the individual encounters and with the individual’s cur-
rent bodily state.
As noted above, personality researchers have largely addressed the structure
and dynamics of personality independently. However, researchers have become
increasingly interested in how those two important approaches can be related.
Here we use our neural network model of personality to show how the structure
and dynamics of personality can arise from the dynamics of structured motiva-
tional systems.
In the first section of the chapter, we demonstrate how such structured moti-
vational systems can transform variability in chronic motivations across individuals
Virtual Personalities 17
into patterns of behavior from which we can recover the Big Five. We will do
this by constructing a neural network model of a set of structured motivational
systems, and then training the network to associate different clusters of behavior
with different underlying motives. This network will then be used to simulate the
behavior of a large number of different individuals as they respond to a variety
of different situations. We will then factor analyze the resulting behavior. The
result of this factor analysis will map onto the underlying motivational structures
in the model.
In the second section of the chapter, we will show how both within- and
between-person variability in personality-related behavior can be understood
in terms of the dynamics of the interaction between individual’s motives, the
affordances of situations, and current bodily states. In a series of recent experience-
sampling studies of everyday behavior, Fleeson has shown that while there are
clear individual differences, consistent with the Big Five, in trends in personality
related behavior over time, at the same time the within person variability over
situations is at least as large as the between person differences (Fleeson, 2012;
Fleeson & Jayawickreme, 2015).
In the final section of the chapter, we will discuss the implications of our com-
putational model for thinking about person–situation interactions.
plans, resources, beliefs, and styles (e.g., Fleeson, 2012; Fleeson & Jayawickreme,
2015; Miller & Read, 1987; Read & Miller, 1989; Yang et al., 2014). Probably
most central is the role of motives and goals: at the center of most traits is some-
thing people want or something they want to avoid.
Evolutionary Tasks
A number of researchers (e.g., Bugental, 2000; Kenrick & Trost, 1997) have
noted that there are a wide range of problems and tasks that all humans must solve
if they are to survive and successfully reproduce, and they have identified a num-
ber of motivational systems that have evolved to handle these tasks (e.g., Maslow,
1943; Murray, 1938). Among the various tasks that must be solved and the rel-
evant system are mating, nurturance of young, affiliation and bonding with peers,
establishing dominance hierarchies, insuring attachment to caregivers, avoidance
of social rejection, and avoidance of physical harm. Over the last 15 years we have
developed two extensive motive taxonomies from which we draw in our work
(Chulef, Read, & Walsh, 2001; Talevich, Read, Walsh, Chopra, & Iyer, 2015).
Biological Temperament
In addition, work from neuroscience and work on biological temperament has
demonstrated that there are at least three major biologically based dimensions
of personality or temperament that map onto three dimensions of the Big Five:
Extraversion, Neuroticism, and Conscientiousness. Each of these three dimensions
corresponds to a major aspect of motivation. A number of researchers have argued
that there is a general Approach (Clark & Watson, 1999; Rothbart & Bates, 1998) or
Behavioral Approach System (BAS) (Gray, 1987; Gray & McNaughton, 2000) that
governs sensitivity to cues signaling rewards and, when activated, results in an active
approach. This maps onto Extraversion. There is considerable evidence that the
neurotransmitter dopamine plays a major role in this Approach or Reward system.
In addition, there is a general Avoidance or Behavioral Inhibition System
(BIS) (Carver & White, 1994; Clark & Watson, 1999; Gray, 1987; Gray &
McNaughton, 2000) that governs sensitivity to cues of punishment and loss
and manages avoidance of threatening situations. This maps onto Neuroticism.
A third broad dimension concerns a General Disinhibition/Constraint System
(Derryberry & Rothbart, 1997; Rothbart & Bates, 1998) which is related to execu-
tive function and inhibitory control. This probably maps onto Conscientiousness.
30 behaviors,
Behaviors
6 for each motive
Hidden_3
Hidden
30 situations
Situational Features
FIGURE 2.1 Version of the Virtual Personality model used for the Big Five simulations.
Virtual Personalities 21
•• inhibitory conductance:
g i gi ( t )
•• leak conductance:
gl
(The leak current does not have a time varying component, it is a constant.)
From these terms one can calculate the membrane potential, with the conduct-
ance terms explicitly broken out into the “g-bar” constants and the time-varying
“g(t)” parts. The E terms correspond to what is called the “driving potential” for
the particular kind of channel:
g e ge (t ) g i gi ( t )
vm = Ee + Ei
g e g e ( t ) + g i gi ( t ) + g l g e g e ( t ) + g i gi ( t ) + g l
gl
+ El (2.2)
g e g e ( t ) + g i gi ( t ) + g l
The membrane potential can then be used to calculate the threshold geθ , which is
the threshold that the total excitatory conductance must exceed in order to fire:
gi ( E i − Θ ) + gl ( E l − Θ ) (2.3)
geΘ =
Θ− Ee
Learning
Weights between nodes are modified to capture two different kinds of informa-
tion. One kind of learning is Hebbian learning, which captures the covariance
or correlation among the activation of nodes. In Hebbian learning, the weight
between two nodes will increase if they are active at the same time, whereas they
will decrease if one is active and the other is not. A second kind of learning is
error-correcting learning, where weights will change to capture the extent to
Virtual Personalities 23
which activation of the input node successfully predicts activation of the output
node. Error-correcting learning changes the weights to reduce the degree of
error in predicting an outcome.2
Processing
Processing starts by applying situational or input features to the Input layer.
Activation then flows from there through the hidden layer and then to the
Approach and Avoidance layers. Activation also flows from the Motivation level
to the Approach and Avoidance layers to set the baseline or chronic activation of
each motive. Activations of the motives are a function of: (1) the current situa-
tion, (2) individual differences in chronic motive activations, set by the Chronic
Motive level, and (3) individual differences in the sensitivities or gains of the
Approach and Avoidance systems (a parameter that can be set in Leabra), which
captures individual differences in sensitivity to reward and punishment.
Activated motives in the Approach and Avoidance layers then compete with
one another for activation. Competition takes place independently in each of
the two layers. The amount of competition, and thus the number of nodes that
can be active, can be manipulated in Leabra. The relevant parameter is set so
that only one or so motives can be active in each layer. Motive nodes that are
active then send activation to behaviors that can help to satisfy those motives.
Behaviors in the Behavior layer then compete for which behavior will be enacted.
Competition is set within the Behavior layer so that only one behavior node can
be active at a time, capturing the idea that multiple behaviors cannot typically be
enacted at the same time.
In the simulation of the Big Five, two important parameters will be manipu-
lated: (1) the conductances (or gains) for the Approach and Avoidance layers,
which influence the sensitivity or gain of all nodes within the relevant layer, and
(2) the baseline or chronic activation of individual motives within the relevant
layer, which is set by activation from the Chronic Motive Level layer.
Testing
To test whether we could get something like the structure of the Big Five
from this network, we first generated 576 instances of the neural network (576
“individuals”) with different patterns of individual differences, by doing the
following: (1) We generated all 32 possible combinations of the five binary (0,1)
motive levels in the Chronic Motive layer (2 × 2 × 2 × 2 × 2 = 32), (2) generated
all possible combinations of three levels of sensitivity for both the Approach and
Avoidance layers (3 × 3 = 9), and (3) trained two different networks, with dif-
ferent random starting weights. This gave us a total of 576 unique “individuals”
(9 × 32 × 2 = 576). We could get many more instances by more continuously
varying the parameters. However, we felt that 576 individuals would be enough
to test our predictions.
Once we had the 576 individuals, we then tested each one on five passes
through the 30 situations (150 total test situations). Each of the 30 nodes in the
Situation layer was treated as a different situation. Because of random noise in the
Input or Situation layer, each time a situation was presented, it should have had
a slightly different activation.
For each of the 150 “situations” presented, we recorded the net activation
across each of the 30 behavior nodes and then averaged the net activation for
each node across the 150 test cases. We can think of the net activation as the
tendency to enact that behavior. Thus, for each individual we have a profile of
the net activation or behavioral tendency across the 30 behaviors. The 30 behav-
ior nodes can be thought of as 30 items on a scale. And because of the way the
behavior nodes are linked to the five motives, there are six items for each motive.
Essentially we have the scores for 576 “individuals” on 30 different items in a
scale, with six items measuring each of the Big Five. From this, we can calculate a
correlation matrix among the 30 behaviors and then factor analyze the correlation
matrix to look for evidence of the Big Five structure.
We then did a Principal Factor Analysis on the correlation matrix. Figure 2.2
shows the Scree plot, which has a very clear bend between five and six factors,
indicating that there are five factors.
Figure 2.3 shows the factor loadings for a five-factor solution, with Varimax
(orthogonal) rotation. The figure is set to only display loadings that are 0.4 or
greater. There are five clear factors, corresponding to the five clusters of items
associated with the five motives. With one minor exception, each item is very
highly loaded on only one factor and the pattern of loadings corresponds to the
relationship of the behaviors to the five motives.
One way to think about these results that might be helpful is to think of this as
analogous to a Latent Variable Factor model, with specific motivations as latent
variables and behaviors as manifest variables that are indicators of the latent, moti-
vational variable. Different behaviors that are influenced by the same motivation
will tend to occur frequently within the same individual.
FIGURE 2.2 S cree plot of the eigenvalues of the factors in a Principal Factors
solution. There is a very clear bend between 5 and 6, indicating that
five factors is probably the best number for this data set.
FIGURE 2.3 actor loadings for a five-factor solution, after Varimax (orthogonal)
F
rotation.
Virtual Personalities 27
Interim Conclusions
Read and Miller (e.g., Miller & Read, 1991; Read & Miller, 1989) and oth-
ers, such as Fleeson (e.g., Fleeson & Jayawickreme, 2015) in his Whole Trait
Theory, argue that goals and motives play a fundamental role in the nature of
personality traits, and that personality structure can be understood in terms of
underlying motivational structures. Here we have used a computer simulation to
show how the Big Five could arise from suitably organized motivational systems.
This further suggests how stable underlying motivational systems (structure) can
nevertheless produce considerable variability in behavior across individuals.
Behavior
Approach Avoidance
Environment Bodily_state
Network_1 Value: act_eq
FIGURE 2.4 A screenshot of the Emergent network for the rat model of Motivation.
Note that one important implication of this is that typically neither a strong
cue nor a strong bodily state is sufficient by itself to strongly activate wanting.
However, in subsequent work (Read, Smith, Droutman, & Miller, in press) we
have begun to investigate how to model the possibility that a highly activated
bodily state will lead the animal to start looking for objects that can satisfy that
state. So high levels of hunger, with no food present in the current environment,
would instigate animals to start looking for food.
In general, consistent with a large body of work suggesting organisms are
more sensitive to potential negative events than to potential positive events (e.g.,
Cacioppo & Berntson, 1994; Cacioppo, Gardner, & Berntson, 1997), the net-
work is more sensitive to Threat cues than to Approach cues, so Threat will
typically override Approach-related motives. Thus, even with strong affordances
and strong Bodily State, Threat (Cat) will override the other systems. The strong
impact of the Threat cue is implemented by giving a higher weight scaling to the
weight from the Avoidance layer (Fear) to the Run node in the Behavior layer.
The Motive nodes then send activation to the Behavior layer, where the three
behaviors of Eat, Drink, and Run compete with each other for activation. When
a behavior is activated, it then can reduce the level of its corresponding bodily
state. Thus, engaging in a consummatory behavior, such as eating or drinking, or
30 Read, Droutman, and Miller
running away will reduce the relevant bodily state and thus reduce the likelihood
of the relevant behavior. (In the current version of the model, this direct effect
on bodily state is not currently implemented, but instead is simulated by changing
the input to the bodily state from the Inputs. In ongoing work, we have imple-
mented this direct effect: Read et al., in press).
An important implication of the fact that motives and behaviors compete with
each other for activation is that the likelihood of a behavior being activated is not
a function solely of the strength of the relevant motive, but rather is a function
of the strength of wanting something compared to the strength of wanting other
things. For example, if there are both food and water around and we are moder-
ately hungry but are also very thirsty, we will drink. However, in the absence of
thirst, the same level of hunger and food will lead to eating.
Simulation
In the following simulations, we provide an example of how the model behaves
as both affordances and bodily state change over time. The columns in the fig-
ures below show the activation values of the different layers and their nodes over
time. The Environment and Bodily State columns represent the Inputs to the
network, the Motivation layer represents the intervening Motivational state, and
the Behavior layers represent the outputs.
Simulation 1
In Figure 2.5a, the three columns labeled “Environment” indicate the strength
of the activation of three cues in the Environment—Food, Water, and Cat—at
Virtual Personalities 31
each time point. The strength of the cues stays constant, and the strength of the
Food cue is stronger than the strength of the Water cue. The second column,
“Bodily State,” indicates the strength of the activation of each Bodily State at
each time point. Over time, the Hunger state decreases and the Thirst state
increases. The third column, “Motivation”, represents the multiplicative value of
the Environment activations and the Bodily State activations. The final column,
“Behavior,” represents the activation of each behavior after the competitive
dynamics have played out in this layer. The most strongly activated behavior is
the one that will be enacted.
As can be seen in Figure 2.5a, with a constant set of environmental cues to
Food and Water, changes in bodily state over time lead to a shift in motivation
(a)
Bodily State
change Environment Bodily State Movaon Behavior
Time Food Water Cat Hunger Thirst Fear Hunger Thirst Fear Eat Drink Run
1 0.80 0.50 0.00 0.80 0.50 0.00 0.64 0.25 0.00 0.89 0.00 0.00
2 0.80 0.50 0.00 0.70 0.50 0.00 0.56 0.25 0.00 0.86 0.00 0.00
3 0.80 0.50 0.00 0.60 0.60 0.00 0.48 0.30 0.00 0.79 0.00 0.00
4 0.80 0.50 0.00 0.50 0.60 0.00 0.40 0.30 0.00 0.71 0.00 0.00
5 0.80 0.50 0.00 0.40 0.70 0.00 0.32 0.35 0.00 0.08 0.58 0.00
6 0.80 0.50 0.00 0.30 0.70 0.00 0.24 0.35 0.00 0.00 0.68 0.00
7 0.80 0.50 0.00 0.30 0.80 0.00 0.24 0.40 0.00 0.00 0.74 0.00
(b)
Environment
change Environment Bodily State Movaon Behavior
Time Food Water Cat Hunger Thirst Fear Hunger Thirst Fear Eat Drink Run
1 0.80 0.50 0.00 0.80 0.50 0.00 0.64 0.25 0.00 0.89 0.00 0.00
2 0.70 0.50 0.00 0.80 0.50 0.00 0.56 0.25 0.00 0.86 0.00 0.00
3 0.60 0.60 0.00 0.80 0.50 0.00 0.48 0.30 0.00 0.79 0.00 0.00
4 0.50 0.60 0.00 0.80 0.50 0.00 0.40 0.30 0.00 0.71 0.00 0.00
5 0.40 0.70 0.00 0.80 0.50 0.00 0.32 0.35 0.00 0.08 0.58 0.00
6 0.30 0.70 0.00 0.80 0.50 0.00 0.24 0.35 0.00 0.00 0.68 0.00
7 0.30 0.80 0.00 0.80 0.50 0.00 0.24 0.40 0.00 0.00 0.74 0.00
(c)
Cat Environment Bodily State Movaon Behavior
Time Food Water Cat Hunger Thirst Fear Hunger Thirst Fear Eat Drink Run
1 0.80 0.60 0.00 0.80 0.50 0.00 0.64 0.30 0.00 0.88 0.00 0.00
2 0.80 0.70 0.00 0.80 0.50 0.00 0.64 0.35 0.00 0.87 0.00 0.00
3 0.80 0.70 0.50 0.80 0.50 0.50 0.64 0.35 0.25 0.00 0.00 0.72
4 0.80 0.70 0.50 0.80 0.50 0.50 0.64 0.35 0.25 0.00 0.00 0.72
5 0.80 0.70 0.50 0.80 0.50 0.50 0.64 0.35 0.25 0.00 0.00 0.72
6 0.80 0.70 0.50 0.80 0.50 0.50 0.64 0.35 0.25 0.00 0.00 0.72
7 0.80 0.80 0.50 0.80 0.50 0.50 0.64 0.40 0.25 0.00 0.00 0.69
FIGURE 2.5 ables representing the Environment and Bodily State inputs, and the
T
resulting Motivation and Behavior activations for the rat model. (a) With a
constant set of environmental cues to Food and Water, changes in bodily
state over time lead to a shift in motivation and a sudden shift in behavior.
(b) Bodily State remains constant over time, but changes in the strength
of Environmental cues lead to nonlinear shifts in Motivation and the
corresponding behavior. (c) Because of the stronger weights from Fear to
Behavior (representing greater fear sensitivity), relatively weak Fear cues
can override much stronger Environment and Bodily State cues.
32 Read, Droutman, and Miller
and a sudden shift in behavior. Moreover, this shift from Eating to Drinking can
occur even though the strength of the Food cue is consistently stronger than the
strength of the Water cue.
Simulation 2
The results of the simulation in Figure 2.5b show that when Bodily State remains
constant over time, changes in strength of Environmental cues leads to a shift in
Motivation and a corresponding shift in Behavior. Moreover, the shift is highly
nonlinear.
Simulation 3
The results of the simulation in Figure 2.5c simply show that because of
the stronger weights from the Fear motivation to Behavior and because of the
competitive dynamics in the Behavior layer, even relatively weak Fear cues can
override much stronger Environment and Bodily State cues. This captures the
idea that the Avoid- or Threat-related motivational system is more sensitive to
Environmental cues than is the Approach system. Again, the change in behavior
is highly nonlinear.
Taken together, these three simulations demonstrate how behavior can change
quite strongly over time and situations, in a highly nonlinear fashion, as a func-
tion of changes in bodily state and changes in the strength of environmental cues.
This shows how a stable structure can nevertheless lead to considerable variability
over time and space as the inputs to the structure change over time and with
exposure to different situations.
Person–Situation Interactions
Related to the above discussion on within- versus between-person variability,
a key question in personality over the years has been how stable personality
dispositions can nevertheless result in different kinds of behaviors in different
situations. In the preceding simulations, we have shown how this question can
be addressed through the role of structured motivational systems interacting with
the motive affordances of situations. Specifically, we have argued that behavior is
a joint function of individual differences in chronic motives, motive affordances
of the specific situations an individual is in, and current bodily state. Thus, an
individual’s behavior in a situation will be the result of the interaction of the
motive affordances of the situation with both chronic and temporary differences
in motivational state within the individual. As a result, stable dispositions based
on chronic motives can lead to very different behaviors as the nature of the situ-
ation and the current bodily states change.
In the current chapter, we have focused on the role of motive affordances
in explaining why people may behave quite differently in different situations.
However, we acknowledge and have discussed extensively in other work (e.g.,
Miller & Read, 1991; Read & Miller, 1989) how behavior is strongly influenced
by other aspects of situations, such as roles, and rules and scripts for appropriate
and typical behavior. In this current work, we are attempting to see how much
34 Read, Droutman, and Miller
Notes
1 For a detailed description of how activation is calculated in Leabra, see the chapter
“CCNBook/Neuron” in the online wiki textbook Computational Cognitive Neuroscience
(2nd ed.), Boulder, CO: CCNLab, University of Colorado. Retrieved from https://grey.
colorado.edu/CompCogNeuro/index.php/CCNBook/Neuron.
2 For a detailed description of the learning rule in Leabra, see the chapter “CCNBook/
Learning” in Computational Cognitive Neuroscience (2nd ed.). Retrieved from https://grey.
colorado.edu/CompCogNeuro/index.php/CCNBook/Learning.
3 This only looks at the impact of behaviors depending on common motives. It does not
examine the impact of situation–goal links.
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3
USING CONNECTIONIST MODELS
TO CAPTURE THE DISTINCTIVE
PSYCHOLOGICAL STRUCTURE OF
IMPRESSION FORMATION
Brian M. Monroe, Tei Laine, Swati Gupta,
and Ilya Farber
Introduction
In this chapter we present a novel connectionist architecture for modeling first
impression formation, the process whereby a person makes judgments about
another person based on limited observational data with no prior knowledge.
Our purposes are twofold. First, as scientists interested in the process of impres-
sion formation, we are interested in seeing whether it is possible to develop
a computational model which captures more of the subtleties and distinctive
features of this process than the existing, relatively straightforward models have
done, thus potentially underpinning an enhanced understanding of the process
more broadly. Second, as computational modelers, we here describe and attempt
to show the value of a particular strategy for creating connectionist models of
psychological processes: rather than employing a general-purpose network struc-
ture and relying on connection weights to provide all the structure, we start by
identifying key features of the target phenomenon and find ways to represent
those directly in the architecture of the network, before training occurs. As we
will demonstrate, this makes it possible to efficiently create a network model
which captures more of the distinctive properties and dynamics of impression
formation than has been possible with more conventional network architectures.
Van Overwalle, 2007). The interplay among different abstract concepts in these
explanatory networks using a parallel constraint satisfaction framework has shown
how stimuli can be flexibly interpreted, which allows coherent inferences to
become active simultaneously while inhibiting inconsistent cognitions—a hall-
mark of social psychology theory (cf. Abelson et al., 1968) and an approach more
powerful than simple algebraic approaches to integration (cf. Anderson, 1968,
1981). While these networks typically do not represent memories of specific
episodes or people, other connectionist networks have shown that experience
with individuals could lead to abstractions being produced and subsequently
represented (Smith & DeCoster, 1998), which allows the networks to exhibit
properties like generalization to new stimuli. Another advantage of neural net-
works is their ability to handle parallel processing; findings suggest that different
person inferences can spontaneously become simultaneously activated (Uleman &
Moskowitz, 1994; Ham & Vonk, 2003; Freeman & Ambady, 2009), and it is
not clear how a serial model or a model that makes forced categorizations at an
early stage (e.g., Srull & Wyer, 1989; Fiske & Neuberg, 1990) would handle
this. Findings showing that forcing people to use deliberative (versus automatic)
judgment strategies decreases accuracy in a person perception task (Ambady &
Rosenthal, 1993; Patterson & Stockbridge, 1998) also suggest, albeit indirectly,
that serial processes make it hard to integrate information that is routinely used,
and that parallel integration is more natural and efficient.
Of course, the lack of inclusion of anything on the above list does not preclude
its potential importance for understanding the impression formation process. The
aim is to build a framework essentially from the ground up, and to test the idea
of incorporating these features into the structure of the model itself. If successful,
it could form a solid foundation that could in turn hopefully incorporate more
complicated processing as needed.
We will use a combination of thought experiments and demonstration simu-
lations with a limited version of our model in order to argue for its validity. In
the end, though, the question is if a model of this type can reproduce human
judgments. It is worth noting that none of the published models presented have
actually tried to reproduce actual human data by using a training process derived
from human data. Instead, they have used hand-wired connections and attempted
only to replicate general patterns like we do in our preliminary demonstrations.
So we then present an abbreviated set of results from the human studies we con-
ducted with a larger version of the model.
Each node in the network represents one of two things: either (1) an attribute
that a person might have, including but not limited to physical features, per-
sonality traits, values, and other enduring mental states like beliefs, goals, or
interests;1 or (2) an observation, of a behavioral cue or other feature, that could
be predictive of these attributes.
Our connectionist network architecture, a modified autoassociator (cf.
McClelland & Rumelhart, 1981), is separated into two layers: the input layer that
consists of nodes representing observations and have only feed-forward connec-
tions to the attribute nodes, and an inference layer that consists of attribute nodes,
which can be fully and recurrently connected with excitatory and inhibitory links.
The nodes corresponding to observations about a person are externally activated,
and the activation feeds to the attribute nodes, and among them, until the net-
work settles in some stable configuration of activations. The final activation of
each attribute node represents the degree of belief that the target person has the
given attribute. The activation levels also can be positive or negative, representing
a range of belief from likely to unlikely. (See the appendix for extended details.)
You must to some degree make assumptions about what they know or might
be interested in, in order to carry on a simple conversation. You might be able
to predict some of these things merely from their appearance, and the fact that
they are in a coffee joint to begin with. But some of the assumptions you make
about them might be based on the fact that they are a female whose age can
be approximated visually, rather than on the aforementioned. This represents
knowledge averaged over a larger pool of experience. And still other assumptions
might be based merely on overall experience with people, the largest possible
pool. Another term that can describe this most general inference is a normative
expectation about people in general.
We reason that if none of the possible predictive cues for a judgment of
interest is present and available, or one merely doesn’t notice any of the cues
that could be predictive, one must rely on what the other customer knows, in
the absence of knowledge of these predictors. Importantly, there is no single
cue that is always present, but as people, that doesn’t stop us from making
assumptions about the target. We take advantage of the fact that a person must
at some level recognize that the entity they are perceiving is a person. Therefore
it makes sense to include a node that represents this “person” feature of the
judgment object. It also makes sense that this node will always be active, since
that defines the domain of the model. This node has the power to account
for inferences that are not accounted for by other nodes in the network, and
which it will have acquired through experience with every person who has
been encountered. Through associative learning, this connection would natu-
rally have built up to form stronger links for common attributes, and weaker
links for rarer attributes, making common attributes more likely to be recruited
in forming an impression. It is important to note that this base rate implemen-
tation also influences the impression even when the other predictive cues are
present, in combination with them.
FIGURE 3.2 ase rates between conditions. Numbers displayed inside nodes are
B
settled activations for inferred attributes, or external activations for
input observations. Numbers accompanying arrows are the connection
weights. (a) Observed attribute is only “College graduate” (plus
“Non-diagnostic appearance,” not shown). (b) Observed attribute
is only “Appearance” (not shown). Grayed-out nodes are inactive,
representing observations that are not currently present, but are kept
for comparison purposes.
revealing about B than vice versa. Especially when A and B are related by a
deductive rule, it is likely that the inference is stronger in one direction than
the other. When making predictions of continuous variables, regression coef-
ficients (as well as semipartial correlations) are asymmetric when used among
the same set of variables in the alternate roles of predictor and outcome. These
asymmetric conditional probabilities and regression coefficients are the quan-
tities that are learned by standard network learning algorithms (O’Reilly &
Munakata, 2000).
Considering this situation, it is somewhat surprising that other models of
person inference have exclusively used symmetric relationships between nodes
(e.g., Read & Miller, 1993; Kunda & Thagard, 1996). It is possible these models
did not explore cases where precise discrimination was necessary, and so could
get away with only symmetric relationships. Thagard (2004) argued that using
(unidirectional) conditional probabilities as instantiated in a Bayesian network,
instead of symmetric weights, did not improve the quality of prediction in
certain inference networks. We believe the focus of Thagard’s explanation net-
works is typically of facts of physical occurrences that either can both happen
or are mutually exclusive, for which “consistent” or “inconsistent” symmetrical
coherence relationships might be more appropriate. The judgments those mod-
els produce are also interpreted as either accepting or rejecting a proposition
or explanation. Impression judgments, in contrast, do not require complete
acceptance or rejection, but instead seem to involve combining predictions
of the diagnostic value of available pieces of information. Even if a symmetric
model is able to produce data that match human coherence judgments well
when they are interpreted dichotomously, it is less certain that it will work
for more graded strength-of-prediction judgments. The base rate exploration
Impression Formation 45
Asymmetry Simulation
The advantage is demonstrated in the simulation of the following thought
experiment (Figure 3.4). The two inferences of interest are whether someone
is an ignorant person, and whether someone is an intolerant person. In the first
case, the perceiver observes the target person pepper spraying the participants at
a pride parade for a minority group (a hateful act). In the second case, it arises
in conversation that someone doesn’t know a relatively common fact. These
are fairly straightforward unambiguous inferences, to intolerance in the first
case, and ignorance in the second case. What is of importance is how, given
one attribute, the perceiver judges the likelihood of the other (ignorance in the
first case, and intolerance in the second). If a network with symmetric-only
connections is used, and the observations are equally strong predictors of their
respective traits, the judgments in the two cases would be identical. In contrast,
in a model with asymmetric connections,2 the person who pepper sprays is
judged to be ignorant more than the person who doesn’t know the common
fact is judged to be intolerant. This is because intolerance has a higher cue value
for ignorance than vice versa. This can be thought of as a knowledge struc-
ture where ignorance is a requirement for intolerance, but intolerance is not a
requirement for ignorance.
46 Monroe, Laine, Gupta, and Farber
FIGURE 3.4 symmetry. Grayed-out nodes show inactive inputs. Base rates for this
A
simulation were assumed to be similar, and were not included in the
network. (a) Observation of intolerant behavior. (b) Observation of
ignorant behavior.
rather than a perceived covariation of the attributes or even the other personality-
behavioral mechanisms they entail. These experiments and corresponding
simulation also allow us to illustrate how valence effects are important within
the same judgment episode.
Valence Simulation
In our thought experiment and simulation, inspired by the Roese & Morris (1999)
experiments (Figure 3.5), we externally activate the default explanation (humorous,
which was the attribute given to the participants in the example above). Activation
spreads to both the inferred attributes equally, but also to the valence nodes. The
pattern of weights only among the attributes is effectively symmetric, and so on its
own would result in both attributes being equally active. However, the activation
of the valence nodes sends excitatory input to the valence-compatible attribute,
conscientious, and inhibits the valence-incompatible attribute, dishonest. A test
for the ratings of likelihood of the secondary explanations, which is represented by
the resulting activation value of the relevant attribute or behavior inference, con-
firms the pattern. The simulations show that the valence-compatible attributes are
favored, while the valence-incompatible attributes are suppressed, which is consist-
ent with the ratings of the likelihood that the conjunction of attributes is present as
indicated in the results from the experiment.
One could imagine similar results possible, without the process being mediated
by a valence pathway, as long as the relevant attributes were already significantly
positively correlated or negatively correlated in their schematic knowledge or
shared common personality-behavioral mechanisms. But this only pushes the
question back a step, where one has to ask where the consistent positive and
negative correlations between same and oppositely valenced items come from
in the first place. The sheer difference in size of the effects of Roese & Morris
(1999) between covariation and valence also calls into question the potential for
genuine covariation to account for the valence effect. Therefore we would argue
the mechanism we have demonstrated is a much more parsimonious explanation
for this pattern of results.
Cognitive Capacity
Cognitive capacity, or the amount of available attentional capacity one devotes to
the target task, is a central variable of interest in many social cognitive models of
information processing. In addition to being prominent in cognitive theories of
attitude change (Petty & Cacioppo, 1986; Kruglanski & Thompson, 1999), person
perception researchers have also noted that the amount of attention or processing
one devotes to person stimuli can have significant effects on the conclusions one
draws about the target (Brewer & Feinstein, 1999; Fiske, Lin, & Neuberg, 1999).
Low attention promotes reliance on well-learned associations like stereotypes
(Macrae, Hewstone, & Griffiths, 1993; Wigboldus, Sherman, Franzese, & Van
Knippenberg, 2004) and insufficient consideration of situational constraints on
behavior (Gilbert, Pelham, & Krull, 1988; Trope & Alfieri, 1997). High attention
promotes consideration of individuating information and more detailed represen-
tations of the target person (Fiske, Neuberg, Beattie, & Milberg, 1987; Pendry &
Macrae, 1994). Knowing that even when presented with the same information
people can come to completely different characterizations merely based on the
amount of attention paid to the target, we believe it is important to incorporate
a mechanism to allow this type of processing into the model.
Order Effects
It is well documented that when people are given pieces of information in
series about a target person, the overall impression is sensitive to the order,
even though the overall pool of information is the same (e.g., Asch, 1946;
50 Monroe, Laine, Gupta, and Farber
Anderson, 1965; Dreben, Fiske, & Hastie, 1979). Aside from artificial lab
manipulations of order, the manner in which observations about a person
are made in a natural environment suggests that it is important to address
this aspect of impression judgments. The cliché of saying that one should not
judge a book by its cover reflects the inescapability of perceiving some pieces
of information before others, and the potential for the initially encountered
stimuli to drive the judgment so strongly that in some cases it prevents the
perceiver from even attending to further information.
A network seems appropriate to model this because its mechanisms match
those proposed on the basis of empirical findings in impression formation.
Specifically, the activation of categorical and/or trait schema representations has
been shown to have a marked effect on resulting judgments (Srull & Wyer, 1979;
Bodenhausen, 1988), and it is the interpretation of subsequent incoming stimuli via
this temporarily established influence that leads to primacy effects (e.g., Jaccard &
Fishbein, 1975; cf. Kunda & Thagard, 1996). However, it is important to note
that this tendency doesn’t always hold: when placed under sufficient compet-
ing processing demands, recency effects can be seen such that given a series of
person attributes, the ones given later tend to dominate the overall judgment
(Lichtenstein & Srull, 1987).
FIGURE 3.7 S imulation results for cognitive capacity. (a) Full capacity. (b) Low
capacity. Activation in trait nodes (not shown) shows a similar pattern
to the valence nodes. Each subsequent observation was introduced after
the network settled into a stable configuration due to its own dynamics;
the number of time steps varied in each case (roughly, more disruption
requires more time to resolve).
52 Monroe, Laine, Gupta, and Farber
to the training data. Critically, all models were trained to the same mean-square-
error (MSE) standard on the training corpus.
The main comparison of interest for us is against a model like the one used by
Kunda & Thagard (1996) (hereafter KT), which is a connectionist network, but one
that does not contain any of the critical features we have discussed up to this point.
Rather than testing a new model with all of these features, it is important to selectively
add or subtract one at a time the feature critical to demonstrating a particular effect so
one could determine if it in fact caused any possible improvements in performance.
A full analysis and description of these results will be the subject of future work
and is beyond the scope of this chapter. Here we present only a few key observa-
tions based on an analysis of simulations using our present model and comparison
models via human judgments,6 to illustrate some of the ways in which empirical
data can be used to assess the significance of the particular architectural choices
presented in this chapter.7
1. Adding a base rate only to a model like KT allows the model to match
human judgments on a one-to-one basis much better than a KT model. This
is especially so when more observed characteristics were present in a profile,
where the KT model’s estimates were systematically more extreme. This
suggests the model without the base rate was misattributing the diagnostic
value to the observed characteristics, rather than normative expectations of
people in general.
2. Adding asymmetric weights allows a model to perform better than a KT
model. This suggests the asymmetry is in fact important for replicating
human inferences.
3. Adding valence nodes allows a model to perform better than a KT model,
and the strength of this advantage is positively correlated with the extremity
of the evaluation of the target profile. This suggests that the valence nodes
are in fact important, and influence human inferences in a causal fashion
above and beyond the trait schemas that are active.
4. Adding multiple components to the model improved performance incre-
mentally over models with just single additional components.
not meet these criteria. The model is fairly limited in its scope, though. We recog-
nize there are many aspects of impression formation that are important, which this
model is not explicitly designed to account for.
For example, this model does none of the upstream processing that would
be necessary to understand people in real time, such as facial expression
recognition, language understanding, or parsing and interpreting actions. We
have limited the processing in the network to the social meaning level, to
simplify the task and examine it at a level that is manageable, but recognize
that in order to understand a fuller complement of phenomena, one cannot
overlook these phases of processing. For example, the inferences that are drawn
from physical appearance that can be perceived immediately might typically
precede inferences drawn from behaviors that are observed. Thus the inferences
that have been activated first from appearance will then interact (and possibly
compete) with the inferences from behavior. In this case we believe it will be
important to account for the temporal order, especially when the observations
are not strongly diagnostic themselves and depend on combining evidence from
several sources to make a significant inference. This is an additional concern
that suggests the importance of incorporating temporal differences, as we have.
It is worth mentioning that a model could be extended in a manner entirely
consistent with the current architecture by implementing multiple-layer
representations, each layer hierarchically building up more complex or abstracted
inputs from simple ones in appearance or language or behavior comprehension
(cf. Read & Miller, 1998, 2005; Freeman & Ambady, 2011), each of these layers
also connecting to the common pool of inferred attributes.
Conclusion
Much of what we know about impression formation is based on experiments
where one factor is manipulated to understand how it affects another variable.
What is still lacking is an integrative framework of how an impression is formed.
There are descriptions of the what of impression formation that are impressively
comprehensive (Carlston, 1994), but this needs to be combined with the how.
In order to address this, we have attempted to abide by a few guiding principles:
(1) in making a computational model in particular, we are forced to be more pre-
cise than existing verbal models (e.g., Brewer, 1988; Srull & Wyer, 1989; Fiske &
Neuberg, 1990) in specifying how information gets combined; (2) avoiding
assumptions or distinctions in representation or processing unless the existing
framework is arguably unable to account for the phenomena; and (3) advancing
existing network architectures by noting where the deficiencies arise in their abil-
ity to replicate human judgments. It is our hope that by doing these things, the
resulting model will have explanatory value as both a parsimonious, coherent, and
broadly applicable model of certain aspects of social cognition, and also one that
will be able to actually predict human judgments in real circumstances.
Impression Formation 55
Towards the third aim especially, we have gone beyond the KT model, and
suggested that a network without the features we have described throughout this
chapter fails to capture important aspects of person judgments. Prime examples of
this are: (1) the ability of the current model to make inferences that discriminate
between common and rare attributes, which suggests that it is very important for
the researcher to pay attention not just to what is observed about the target, but
also what is not observed (in the sense that base rate expectations derived from
observations containing information that is not present in the current observa-
tion will continue to influence judgments) when modeling person inferences;
(2) the ability for multiple levels of abstraction or construal to simultaneously
influence perceptions, such as the most general person representation (i.e., base
rate) combining with the gender or ethnicity of a person; one does not need to
choose only one level of abstraction from a hierarchy to construe a person, as each
might have independent predictive value; and (3) allowing for rule-based infer-
ences that are likely asymmetric.
The shift in perspective that comes out of this modeling exercise should not
be overlooked. While we do not view our results as embodying a full theory
of person judgments, we have tried to use an approach that has the potential to
accommodate a comprehensive account of the process and outcome. Instead of
positing a domain-specific (and ultimately unexplained) fixed sequence of pro-
cessing, as do many entrenched verbal theories, the sequence of processing is
assumed to conform to a more general perceptual-cognitive set of rules. It has
been shown that sequences of judgments can often seemingly be reversed from
that of prevailing theories (e.g., Krull, 1993), which suggests that those theories
take too narrow a view. Specifically, impression judgments are highly depend-
ent on the schematic knowledge structures that people have (represented in the
current model by the pattern of connections and weights between nodes)—one
cannot form an impression without such knowledge, and so the schema should
be a major determinant of the flow of processing, along with the attention paid
to the task at hand, personal motivations, and the spatiotemporal configuration
in which the information about the target is observed. By taking a more general
schematic view, one can, for example, start to generate hypotheses about why
certain social categories seem to have the operational properties they do, rather
than just assume that they rigidly result in reduced attention to other attributes as
is the case in dual-process models (e.g., Brewer, 1988; Fiske & Neuberg, 1990).
One can also hopefully be on firmer ground to explore more automatic versus
more deliberate processing and how different judgments are produced if that
processing must either be assimilated or contrasted with a mechanism that has
been shown to match human judgments in a wide set of cases. More generally,
in being forced to specify processing mechanisms and relationships, it can sug-
gest gaps in our knowledge of the impression formation process, and force us to
re-examine existing theories (cf. McClelland, 2009; Sun, 2009). A model like this
one could be the basis for a more complete account of impression processing and
56 Monroe, Laine, Gupta, and Farber
Appendix
The net input η to a node j is the sum of the activation-weight products across
all nodes it is connected to. Since weights are potentially asymmetric, the model
uses the incoming weight.
η j = ∑xi w ij
i (3.1)
And this evolves over time steps t with a leaky integration process, becoming
∆w ij = ( xi y j − y 2j w ij ) (3.5)
using the minus phase activations to calculate the weight change. The proportion
of associative learning was set at 0.1% of the total weight change, with the
remainder due to error-correcting learning.
Notes
1 It is important to emphasize that not all attribute nodes need be abstract personality
traits. For example, a central tenet of correspondent inference theory (Jones & Davis,
1965) is that when a behavior is observed, the perceiver naturally makes the inference
that the actor desired the specific outcome(s) their behavior achieved. This inference
Impression Formation 57
of present desires can then be connected to more stable personality attributes through
schematic knowledge (this connection is highlighted, e.g., in Read, Jones, & Miller,
1990), but the present desire inference is an important and potentially necessary inter-
mediate step.
2 We limit ourselves presently to cases in which the subjective base rates are roughly the
same to illustrate this point in a simple demonstration, although it should apply as well
even in cases when the base rates are different.
3 For present purposes these function similarly to a single bipolar node. For demonstra-
tions of positive and negative nodes functioning independently, see Ehret, Monroe, &
Read (2015).
4 For more discussion of the nature of the capacity mechanism, see Monroe & Read
(2008).
5 We note that our model suggests that sufficient activation is required among the inferred
attributes to achieve a primacy effect, even under full capacity, because if the pattern of
activation is not strong, the more recent inputs will have more influence. Thus there are
multiple factors in the model that determine whether primacy forces are strong enough
to control the judgment.
6 B. M. Monroe, T. Laine, S. Gupta, & I. Farber, unpublished raw data, 2016.
7 Except where specifically noted, performance measures used a combination of within-
profile correlations across the entire set of profiles, as well as MSE comparisons, all
comparing the human ratings of the 52 traits per profile to the model outputs on the
traits.
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4
THE WHOLE ELEPHANT
Toward Psychological Integration of
the Individual as a Complex System
emotional, motivational, and most importantly, the social aspects of the mind
and behavior. The social mind is the bridge between the individual and the col-
lective. How cognitive, emotional, and motivational processes interact with the
social world is the particular focus of social psychology.
The purpose of this chapter is to argue for the mutually beneficial impor-
tance of psychology’s full participation in complexity science. Psychology’s key
contribution should be integrated psychological models of the individual mind
situated in the social world. The chapter will introduce an integrated social and
developmental psychological model as one example of how to apply complex
systems principles to integrate psychological theory.
phenomena. In physics, we find the simplest of all agents: atoms! To those who
study atoms, simple agents are familiar and, as such, appear intrinsically reason-
able and accurate. The misunderstandings and inaccuracies of modeling people as
simple would not be apparent to them.
This is a problem because the people who study atoms are numerous among
the people who decide what research projects receive funding. This is because the
social sciences are comparatively young. Our older siblings, the “hard sciences,”
were already being supported by private and public funds (and sitting on review
committees) before we came on the scene. This translates into a lot of influ-
ence and, thereby, money. Consider, for instance, the Superconducting Super
Collider project, for which the United States government, in 1992, approved
$8.25 billion ($13.5 billion today) for a single project (Appell, 2013).
The National Science Foundation (NSF) supports fundamental research and
education in all the non-medical fields of science and engineering. It is the major
source of federal backing in mathematics, computer science, and the social sci-
ences. The NSF grants five times as much money to anthropology, sociology,
and economics ($160 million) as it does to the behavioral sciences ($31 million)
(Yamaner, 2014). That is, it provides five times the support to the social sciences
that utilize and contribute to complex systems science.
Complexity science is a space in which physics, and the computational social
and biological sciences, all interact to discover commonalities and share meth-
ods of both experimentation and analysis. Complexity scientists are particularly
concerned with the common properties of systems considered complex in
nature, society and science. With that, complexity has become not just a research
approach, but a movement—a movement of unprecedented interdisciplinary
collaboration among the natural and social sciences.
Although psychology is not yet participating sufficiently to garner a real presence
in complexity science, there is evidence its contribution would be most welcome.
For instance, two of the editors of this book, Vallacher and Nowak, have been
invited to give a talk on dynamical systems psychology at the Santa Fe Institute.
The professor featured in the Santa Fe Institute’s massive online introductory course
mentioned above, Dr. Melanie Mitchell, began her scientific career with a search for
an understanding of the mind (Mitchell, 2011). She has published on psychological
topics. The evidence suggests the exclusion of psychology from complex systems
science is not only a matter of discrimination, but also a failure of our own field to
fully participate.This chapter will argue that this absence is rooted in a basic incom-
patibility between traditional psychological research and the study of the mind as a
complex system: it comes down to the study of the whole versus study of the parts.
sum of the parts, and different from the parts themselves. There is no sentience
in a neuron, no tornado in a raindrop, no financial collapse in a single dollar bill.
The whole is not found among the parts, but arises as something different, and
often impossible to predict, from its individual components.
Integration of theory and sub-systems is a particular challenge for psychology,
as discussed directly above. As with other fields, what separates the complex
systems approach from the disciplines that contribute to it is a special focus on
holism: the whole that arises from many interacting parts.
Holism in Psychology
At its founding, the purpose of the field of psychology was not to understand psy-
chological phenomena, but to understand people.The fundamental understanding
The Whole Elephant 65
of Gestalt psychology held that the mind could only be understood as an irreduc-
ible whole, something “other than” its parts. Unfortunately, the Second World War
interrupted this German school of psychology and it, thereafter, became largely
circumscribed to the study of perceptual illusions. Yet Gestalt psychology was
poured into the very foundation of modern social psychology by theorists such as
Asch, Heider, Lewin, and by Festinger (1950) (Read,Vanman, & Miller, 1997). For
instance, Heider and Simmel’s animation of “interacting” geometric shapes (1944)
and Asch’s impression formation (1946) showed that social stimuli, like perceptual
illusion, are not processed in parts, but as a whole.
Early theories were “Big Theories” such as Lewin’s force-field theory (1935),
Bowlby’s behavioral systems theory (1969), and others such as Murray’s com-
prehensive system of needs (1959), Maslow’s psychology of being (1968), as well
as work by Jung (1939) and Freud (1927 [1923]). These theorists all developed
comprehensive frameworks that attempted to integrate the entire psyche. But
how does one test big theory? There really has been no way to do this except to
break it down, carve it up, and manipulate the pieces in lab experiments. And so,
the field moved towards reduction. Now we know a lot about emotions, motiva-
tion, perception, and the like—but have we made equal strides in understanding
the person, the mind, the psyche? No. The individual person isn’t just the level of
scale missing in complexity science, it is also the missing level of scale in modern
psychological science.
Psychology is a highly fractured field. We are split into several basic sub-
disciplines (e.g., social psychology) and, within each sub-discipline, scholars work
as artisans crafting their own theories and carving out their highly individualized
niches. Psychology, as a field, does not often combine sub-systems or levels of
analysis. The result is highly detailed information about specific psychological
phenomena without much integration. Nowhere in modern psychology is there
a movement to integrate existing psychological knowledge and theories so as to
represent the individual person holistically.
This is unfortunate because, as will be discussed further below, the individual
person is the basic unit of social complexity in anthropological, economic, and
sociological models. Holism at the level of the individual human is the bridge
between psychology and the ability of our field to contribute significantly to
complexity science. Nonlinear dynamical psychologists, like those whose con-
tributions you will read in other chapters of this book, are doing the important
work of understanding different psychological processes as complex systems. The
authors in this book are psychologists working to change the field. We study
nonlinear psychological dynamics, chaos, catastrophe, and complexity.2 The next
step is to begin to integrate multiple dynamical systems into broader psycho-
logical systems and, eventually, to integrate these systems so as to represent the
individual person in a holistic manner. Reduction was the best science possible at
one time. It is no longer. The infeasible pipe-dreams of early psychologists have,
with the invention of computational methods, become a manageable feat.
66 Jennifer Rose Talevich
Most prominent among those integrated are Smith and Lazarus’s (1990) pri-
mary appraisal process, in which the adaptive function of emotion is to signal
motivational assessments of well-being that trigger behavior. This is then inte-
grated with the neuroscientific finding that approach and avoidance motivation
occurs via different neural pathways (Gray, 1991) and they are learned through
different experiential processes (Gable, 2006). The model presents Bowlby’s
framework as a complex system in which environmental inputs activate multiple,
networked, psychological sub-systems. These sub-systems interact dynamically
to form associations, through self-organized learning, to produce the behavioral
patterns observed by Bowlby. These behaviors and the underlying psychological
experiences are then fed back into the system such that the patterns become so
consistent as to be trait-like: that is, the network forms a personality.
Attachment Theory
Attachment theory, and behavioral systems theory more broadly, is both an evo-
lutionary and developmental psychological theory (Bowlby, 1969). Humans are
proposed to have evolved several behavioral systems, each with a specialized
function for responding to species-typical situations such as needing protection
from predators or to protect those resources necessary for survival and thriving.
Bowlby proposed five systems, including the attachment, caregiving, affiliation,
sexual, and exploration systems (Mikulincer & Shaver, 2012). Each of these sys-
tems overlaps fairly well with domains of adaptive problems proposed by modern
evolutionary psychology (Bugental, 2000; Kenrick, Li, & Butner, 2003). In
line with that literature, power has also been delineated as a behavioral system
(Shaver, Segev, & Mikulincer, 2011).
Attachment is by far the best-known and most well-researched of these
systems. The specialized function of the attachment system, in particular, is to
obtain help in times of need. Human babies are incapable of meeting their own
most basic survival needs: feeding, protecting, and cleaning themselves. To obtain
this care, babies have evolved to perform certain behaviors, such as crying out,
when in need of assistance. The attachment bond is a motivational and behavioral
system that directs children to seek proximity to a familiar caregiver, and pair-
bonded adults to seek out their significant others, with the expectation that they
will receive protection and emotional support. The strength and quality of an
attachment bond, at any age, depends on how much one can trust that another
will be there for them in times of need.
also several congruence layers, one for each motive, connected to the Situation
Compute. These assess the impact that the situation will have upon one’s most
important goals. Activations from the BIS and BAS motive layers and each
congruence layer connect to an additional hidden layer called the Goal Impact
Compute. This layer nonlinearly transforms the inputs from all the motive layers
into a single, dynamic pattern, to represent the state of the network’s motivation
system. This architecture is consistent with the primary process in appraisal mod-
els of emotion (Scherer, Schorr, & Johnstone, 2001; Smith & Lazarus, 1990) and
has been formalized with human data studies in previous work by the author and
colleagues (Talevich, Read, & Walsh, 2014).
The output of the motivation system, the Goal Impact Compute, then acti-
vates specific emotions in the emotions layer. Both emotions and motivation
layers then converge on yet another hidden layer intended to capture the state
of the network (the Internal State Compute) which will then activate behavior.
This layer is analogous to Bowlby’s model of the self (Bowlby, 1969), and is
necessary to capture goal-corrected behavior. In the last step, the Internal State
Compute and the behaviors layer are both copied and fed back into the network
as inputs for the next time step.
With computational tools, it is possible to model within-person processes over
time. Temporal contingencies among relevant cues and the behaviors they evoke
can be simulated moment-by-moment. This allows for hypothesis testing of the
dynamic social cognitive processes related to relationship formation, growth, and
change at a level of detail that is otherwise impossible. Competing activations in
the network feed forward and back to find balance throughout the entire system
by satisfying the constraints of all the psychological forces. The final state of the
system, once it has settled, is copied along with the behavior it evoked and fed
back into the system on the next iteration. In this way, each experience happens in
the context of “what happened last time.” With learning over time, this informa-
tion builds up to create a context of “what usually happens.” This process will be
discussed in more detail below under “Dynamics in the Psychological Network.”
Decentralized Learning
Another key feature of complex systems is decentralization. There is no executive
control. The psychological network presented herein is a decentralized system in
which the individual nodes competitively learn to associate with other nodes and
whether or not to activate based on what other nodes are doing. Decision rules
arise through experience as connection weights strengthen as the model learns
to make associations between variables. For instance, over time, the “happiness”
node of the attachment model will associate with certain motivation activations,
the weights between them will increase, and happiness will learn to activate if the
output from the motivation system is positive (i.e., the outlook for active goals
looks good). Next, the “explore” node will learn to activate if the happiness node
is active and the fear node is not.
Thus, psychological phenomena are connected, or networked, and represen-
tations in an artificial (or biological) neural network are distributed. Note that,
although this is a model of attachment formation, there is no node or layer for
anxious, avoidant, or secure attachment styles in Figure 4.1. That is because per-
sonality and chronic behavioral patterns like attachment are emergent—they arise
from the collective actions of, and interactions between, emotions, motivation,
and other psychological components.
finding that a fear response is generally faster and has a lower threshold than posi-
tive responses for the adaptive purpose of focusing attention on goals.
Another fundamental aspect of Leabra is a general mechanism for inhibition.
This is particularly important for modeling motivation. The active pursuit of
one goal should inhibit competing goals because conflicting signals about what is
important lead to a kind of behavioral freeze.
Adaptation
Dynamics constitute adaptation if the changes occurring within the system are in
response to an external environment. In order to evolve, a complex system must
find a way to extract information from its environment and then adapt to it. If
the response improves the system’s fitness in that environment, then complex
systems scientists call the adaptation Darwinian evolution. This is a much more
basic or general sense of the word “evolution” than is used in common parlance,
which refers more specifically to evolution of a species. The complex system that
is a human mind develops in accordance with the constraints and affordances of
biology and culture. Consistent with common parlance, evolutionary psychol-
ogy theorizes about adaptations at the species level. However, several disciplines
in psychology study adaptive processes: cultural psychology studies adaptation
at both the societal level (e.g., cultural differences) and the species level (e.g.,
“human universals” such as gender differences in power). Social psychology
studies adaptation more broadly and from the perspective of the immediate
environment: how diverse individual human beings commonly respond (adapt)
to similar situations (similar environments). Developmental psychology studies
adaptation at the individual level across the lifespan. As complex systems science
defines it, if these social and developmental psychological adaptations improve
the individual’s fitness in their social environment or culture, the adaptation is a
form of Darwinian evolution.
The introduction to attachment theory at the beginning of this section was
an evolutionary argument. Bowlby’s behavioral systems theory theorizes about
the adaptive problem that each functional system evolved to solve at the species
level. The predictive power of attachment theory lies in how individuals adapt
the system to maximize fitness in their social environments. These adaptations
result in highly predictable patterns of behavior.
The dynamics by which individual variables within a psychological system
adjust in response to one another were discussed above. But how does the system,
as a whole, adapt to its environment? That is, how does an emergent psyche, or
at least aspects of it, evolve?
The attachment system is designed to respond to both threats and the amount
of social support currently available in the environment. The system responds
to threats by seeking aid from close others—those known to the system to be
more reliable sources of aid than other potential sources (a secure situation).
74 Jennifer Rose Talevich
If, however, aid is not forthcoming, the system adjusts to “gear up” help-seeking
behaviors by protesting inadequate aid (an anxious situation). But if this too fails,
the system suppresses help-seeking in order to turn efforts toward self-help (an
avoidant situation).
The key factor in determining the type of attachment style that develops is a
function of attachment figure responsiveness in these times of need. The network
formalizes this function as schedules of reinforcement where responsiveness of
the attachment figure is the reward. Over time, the network forms expectancies
regarding the quality of care one is likely to receive. Attachment behaviors are
strategies for dealing with this expected outcome.
When responsiveness is positively reinforced, the network develops a secure
attachment style. Weights throughout the network adjust to associate threat with
fear. However, when responsiveness is reinforced, threat also becomes associated
with the “get help” motive and its positive congruence with the situation. This
is the internal state of the network: a pattern of expecting a positive response.
Expecting its needs will be met, the secure network adaptively implements
help-seeking or independence depending on whether there is or is not a threat,
respectively.
When care is delivered on a partial reinforcement schedule, an anxious attach-
ment style develops. Weights throughout the network adjust in expectation of
having to “work for it,” and the anxious system pre-emptively over-implements
help-seeking and protests rejection. An attachment-avoidant network develops
when care is delivered on an extinction schedule. Weights throughout the net-
work adjust in expectation of going unaided, and independence is automatic
rather than in direct response to the situation at hand.
The adjustment of these connection weights is a unique feature of neural net-
work programming, designed to replicate the strength of connections between
neurons and neuronal pathways. This is one way in which neural networks are
ideally suited for the modeling of complex psychological systems.
This process of internal, nonlinear dynamics, aimed toward adapting the sys-
tem to its environment, is how experiences become ingrained as a personality or
chronic relationship style that maintains social behavior.
In the above we discussed how these patterns are learned. This section shows
how attachment bonds emerge from these patterns.
After training, each network was put in a simulation of the Ainsworth Strange
Situation: an experiment in which mothers bring their infants into the lab and,
in a series of episodes, leave the child to play alone or with a stranger for short
periods of time. Human infants respond to these situations with reliable patterns
of behavior that can be used to identify their attachment style (Ainsworth, Blehar,
Waters, & Wall, 1978). A child is classified as secure if he or she plays contentedly
with toys (exploration) when his or her mother is present (Episodes 1 and 2), but
then seeks proximity to her after she returns from an absence (Episodes 5 and 8).
However, if the child does not explore, and either ignores his or her mother or
resists her greeting upon her return, the child is classified as avoidant or anxious,
respectively.
The output of each network was coded using the Strange Situation code
book (Ainsworth et al., 1978). Each neural network’s behavior was consist-
ent with the behavior of differently attached human infants in the Ainsworth
Strange Situation. As hypothesized, networks trained with reinforced respon-
siveness behaved in accordance with the secure classification (seeking proximity
only in need). The partially reinforced network behaved in accordance with the
resistant (i.e., anxious) classification (marked by protest/resistance). Finally, the
network receiving extinction schedules behaved in accordance with the avoidant
classification (marked by dismissive behavior). The behavior of the network is
consistent with the behavior of human infants.
The network output is, like infant behavior, diagnostic of its attachment style.
Unlike actual human beings, we can look directly into the “minds” of these net-
works: we see that the attachment style representation is distributed throughout
that “mind” as different patterns of learned associations between social percep-
tions, motivations, and emotions.
Conclusion
Presented herein was a complex system in which psychological phenomena are
networked to connect human circumstances with human behaviors. Through
self-organized learning, psychological sub-systems (e.g., emotions, motivation)
come to be associated and behavioral patterns emerge. Distributed among these
sub-systems, and represented by the patterns of interaction that form among
psychological components, an individual, a “self” as relates to close others,
arises as long histories are encoded and the “self” system adapts to its external
environment.
Emergent patterns of chronic behavior in known contexts allow us to iden-
tify the underlying personality representation. Identifying this representation
then allows us to predict the individual’s future behavior in additional con-
texts. Therefore, in order to change behavior, we must modify the underlying
76 Jennifer Rose Talevich
Summary
This chapter has argued for the importance to psychology of more fully partici-
pating in complexity science—not only its methods, but also its intellectual focus
on holism and the transversal of multiple levels of scale. It has further argued that
the greatest value that psychology can contribute is to integrate psychological sci-
ence. Integrated models would include all the major psychological phenomena
such as cognition, emotion, and motivation, and consider them in developmental
and socially situated systems. When modeling the psyche rather than its parts,
social-behavioral phenomena can be more easily scaled up in collaboration with
the collective-oriented social sciences.
For instance, attachment behaviors influence a surprising number of social
interactions: not only the parent–child bond, but also mating bonds (Miller,
Christensen, Pedersen, Putcha-Bhagavatula, & Appleby, 2013), attachments to
the supernatural (Kirkpatrick, 1997), and even different product brands (Park,
MacInnis, & Priester, 2007). Thus, the model of attachment presented herein
would be an appropriate complex agent in multi-agent models of changing family
and marriage patterns, religious organizations, species-level evolution of gender
differences, and even some consumer economic models.
78 Jennifer Rose Talevich
Notes
1 My thanks to Stephen J. Read for reading and editing many versions of this chapter, for
financial support by the John Templeton Foundation, and for the shepherding of our
program manager, Nicholas Gibson.
2 For an introduction to nonlinear dynamics and complexity from a psychological
perspective, see the following: Guastello, Koopmans, & Pincus (2009); Nowak &
Vallacher (1998); Read et al. (1997); Vallacher & Nowak (1994, 1997, 2007); Wiese,
Vallacher, & Strawinska (2010).
3 To learn more about these learning mechanisms, see O’Reilly and Munakata (2000).
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5
COMPUTATIONAL MODELING
OF HEALTH BEHAVIOR
Mark G. Orr and Daniel Chen1
evidence that behaviors are socially determined, evidence that comes largely from
outside of the bounds of traditional experimental paradigms used in psychology
and, in effect, offers a greater degree of ecological validity (for an excellent exam-
ple, see Muchnik, Aral, & Taylor, 2013). However, a key limitation of the social
network approach is the difficulty in interfacing with psychological processes that
are informed by psychological theory (for a rare exception, see Bhattacharyya &
Ohlsson, 2010)—that is, the approach is too heavy on context and too light on
person.
This limitation has not been reconciled in the health behavior field. Here,
when social networks are considered, it is as an auxiliary piece of information for
understanding individuals’ behavior, and not as an integrated part of the psycho-
logical processes related to behavior—for example, to understand the degree to
which individuals should be targeted based on their position in a network (for a
thorough review, see Valente, 2010). Thus, the health behavior field, although
deeply wedded to the idea of people embedded in social systems, has not yet
provided the theoretical infrastructure to support models of health behavior that
are truly dynamic and integrated with respect to social context.
The central problem, then, is that each approach focuses too much on one
level of scale—social networks on networks, health behavior on individuals.
What is needed to remedy this situation is the development of computational
models of health behavior. This would offer the possibility of building compu-
tational models of social systems that capture both levels of scale simultaneously.
This idea is embodied well by the agent-based modeling approach ( for an intro-
duction to this approach, see Wilensky & Rand, 2015).
The remainder of this chapter will be guided by the goal of building person–
context systems of health behavior, but with equal attention to both the person
and context. We will review the nascent field of what we have coined the com-
putational health behavior modeling approach (Orr & Plaut, 2014), a subfield
of health behavior that emphasizes the use of computational and mathematical
modeling for representing health behavior theory. We offer the criteria in Table 5.1
as a way to organize our thoughts around computational models of health behav-
ior. On the whole, these criteria define the desired qualities of a useful health
behavior theory that can promote the unification of social networks and health
behavior to scale.
modeling health behavior, developed by our lab (Orr is lab leader), was highly
influenced by work in social cognition (for a compendium, see Read & Miller,
1998), an area of research that encapsulated the first sketch of the potential prom-
ise of computational modeling of health behavior (see Shoda & Mischel, 1998).
We will review each formalism in turn.
(Bandura, 1986), two core psychological theories that have been widely co-opted
by the health behavior field, into a dynamical systems model in which each varia-
ble is considered as either an inventory (think number of units in a warehouse) or
as a flow (think deliveries into and out of a warehouse). To gain some insight into
this modeling method, imagine the following. A warehouse, with a capacity of
100 widgets, receives ten widgets at the open of business and sends out 10% of its
inventory by the close of business that same day, that is: Xend = (Xbegin+10)*0.90.
To run a simulation over a course of a month on this very simple system, you
would first specify the number of units in the warehouse at the opening of the
first day of the simulation. Then you would calculate the inventory of the ware-
house at the close of business each day in the simulation. To gain insight into this
simple system, it would be useful to construct a simple table of corresponding
Xbegin and Xend values under two starting conditions: Xbegin = 0 and Xbegin = 100.
The systems developed by the Rivera Lab use the same principle, whereby
flows and inventories represent psychological constructs. Figure 5.1 shows their
effort to reconceptualize the TPB (Navarro-Barrientos et al., 2011). Some of
the TPB constructs are represented as inventories (attitude, subjective norms,
perceived behavioral control, intention, and behavior) and some as flows (ξ1, ξ2,
and ξ3 correspond to outcome belief, normative beliefs, and perceived control
beliefs, respectively). To see how this system works, consider the attitude stock.
Its inflow, as per TPB, is outcome beliefs (ξ1), which is scaled by γ11 and time (the
θ1 represents delays, so that as θ1 increases, the inflow decreases) and is perturbed
by ζ1 (functioning as noise). Its outflow is split in two—some flows to the inten-
tion inventory scaled by β41, and the remaining flows out of the system (inversely
proportional to the flow to intention). Each of the inventories acts in this way.
As per the TPB, the only external input to the system is from ξ1 to ξ3. That is,
external modification of the system operates strictly through changes in beliefs.
Another slightly later effort by the Rivera Lab was to build a dynamical systems
model of Social Cognitive Theory (Martin et al., 2014).
The Rivera Lab used the TPB and SCT models in two ways. First, they con-
ducted a series of what are called counterfactuals to explore and compare the
effects of different health behavior intervention approaches. The simulations using
the TPB system focused on: (a) changes in both temporal (e.g., time lag of flow
between intention and behavior) and structural relations between inventories
(e.g., more or less flow between inventories), and (b) the efficacy of an interven-
tion as a function of the temporal ordering of the components of said intervention
(e.g., intervene on attitude prior to subjective norms). The simulations using
SCT centered around comparing how initial values of the inventories affect the
dynamics of behavior, looking for potential nonlinear dynamics (e.g., if the initial
levels of self-efficacy were large enough, would the system be self-sustaining and
maintain itself without further external cuing from a simulated intervention).
Second, the Rivera Lab attempted to estimate the parameters of the SCT
system given data from the Mobile Interventions for Lifestyle Exercise and Eating at
Computational Modeling of Health Behavior 85
Stanford. This data set contained dynamic data (daily, over an eight-week period)
regarding some of the core inputs to and outputs of SCT (for details of the data
set, see King et al., 2013). The estimation approach used gray-box system identi-
fication (Ljung, 1999), an approach developed specifically to estimate parameters
of mathematical models of physical systems; it leverages statistical estimation and
prior knowledge of the structure of a dynamical system. Gray-box system identi-
fication may prove to be useful for integrating dynamic empirical data on health
behavior into a computational modeling framework. See Bohlin (2006) for an
accessible introduction to gray-box system identification.
How does this approach stand up to the criteria offered in Table 5.1? The
approach is dynamic in the sense that it can directly capture changing contexts
and contains feedback loops among inventories; it is not directly network-
ready, but could easily accommodate this need; these models assume several
novel processes (most of the parameters in Figure 5.1). However, the Rivera
Lab approach is weaker in terms of the empirical grounding of its theoretical
assumptions. In our estimation, the data-driven gray-box fitting algorithm used
to model the SCT had many free parameters and should be considered one of
several approaches for empirical grounding—experimentation will be needed.
Finally, although the use of dynamical systems has precedence in both social
psychology and cognitive science as a theoretical framework, the specifics of the
Rivera approach are not well grounded theoretically. Of principal concern are:
(1) the conceptualization of attitudes as stocks and of causal relations as flows
86 Mark G. Orr and Daniel Chen
with rates, and (2) the assumption that information flows forward only (e.g.,
from beliefs to attitudes to intention to behavior, but not the reverse)—an
assumption that does not accord with the well-established notion of constraint
satisfaction as a mechanism underlying several social psychological phenomena
(Read & Miller, 1998).
In summary, the work from the Rivera Lab is of interest because it brings
an engineering/control systems perspective to health behavior modeling using a
well-established psychological theory as its foundation. For the health behavior
field, this effort supports the larger goal of developing intervention systems that,
similar to a thermostat in a heating system, control behaviors related to health. To
realize this goal, we suggest that the next steps in this work focus on strengthen-
ing the approach with respect to the criteria in Table 5.1.
Three-section
input layer
Control beliefs Normative beliefs Behavioral beliefs
(4 units) (8 units) (14 units)
which are driven by beliefs related to the behavior. Our model’s core innova-
tion was that it represents the dynamics of what we call intention formation—a
notion of how intention is generated on-the-fly (for the origin of this notion, see
Conrey & Smith, 2007).
In our model, intention formation is dynamic in a particular way. It accounts
for both what has been learned about a behavior (in terms of beliefs) by social
learning from past experience and the immediate influence from the current
social context, simultaneously. As an extreme analog, imagine this situation. A
Democrat is at a cocktail party hosted by the Republican National Convention,
and the topic of voting for the Democratic presidential candidate comes up in
conversation. Our model attempts to capture the on-the-fly intention forma-
tion (to vote for the Democratic candidate) of the Democratic constituent given
his/her past experiences and the current conversation at the cocktail party. In
terms of health behavior, we can imagine other relevant examples, such as a col-
lege student studying abroad. The learned beliefs about a behavior might vary
significantly across international borders.
Figure 5.3 depicts the formal structure of our model. A belief is represented
as a set of memory units that are linked; one unit represents positive valence, and
the other represents negative valence (e.g., two circles labeled with numeral 1
represent the positive and negative valence of one belief, and the fixed horizontal
lines connecting these two units represent a bidirectional inhibitory function
(called inter-bank connections in Figure 5.3). The coupling between valence
units is, by design, inhibitory such that everything else equal, the activation of
one valence will inhibit the potential for activation of the other valence within a
belief. Conceptually, this is a reconceptualization of the belief structure proposed
88 Mark G. Orr and Daniel Chen
Using this basic model, we addressed two separate issues that are of high rel-
evance for health behavior theory. The first issue centers on a key driver of the
heterogeneity in behavior across individuals with respect to intention formation
(Orr & Plaut, 2014). The second issue deals with how a person mitigates the
effects of past experience (what one has learned over time, e.g., from parents and
peers) and the effects of his/her immediate social context (“immediate” is a rela-
tive term, but to mean something like within a few days) when forming health
behavior intentions (Orr et al., 2013). In what follows, we summarize this prior
work (for details, please consult the original works).
a social context (see the original source for more details on the model structure:
Orr & Plaut, 2014).
During a single simulation, on each of 600 time steps, the model was ran-
domly exposed to one of three types of social contexts (biased towards intending,
biased towards not intending, and ambivalent with respect to intention). Each
of the three contexts was presented exactly 200 times. The biasing was formal-
ized as inputs that activated all of the units within only one of the valence banks;
ambivalence activated an equal number of units within both valence banks (40%
of the inputs). During the process of the simulation, the activation levels of all
belief valence units were recorded upon exposure to each social context, yielding
a time series (length = 600) of the intention state of the model. That is, the state
of the model at equilibrium after exposure to a social context was read out as the
raw output of all of the units of the model individually; the valence of each out-
put unit was tagged so that the overall valence could be seen graphically.
We ran 20 separate simulations; the difference between each was the order-
ing of the sequence of social contexts (each was a unique, random order). The
purpose of running multiple simulations was to capture the variety of behaviors
of the model under the condition that the only difference between the 20 simula-
tions was the ordering of the inputs.
The operation of each simulation was as follows. The initial state of the model
was driven by exposure to the first social context. For example, it may have
been exposed to the ambivalent context. Subsequently, the model dynamics were
driven by the series of social contexts. Importantly, for all of the simulation,
except at the very beginning, the state of the model at any point in time was
also dependent on its immediate (t-1) past intention state. This secondary feature
forced the model to mitigate its very recent past with its current social context.
Figure 5.4 shows four of the 20 simulations. The key behaviors of the model
were represented by four distinct dynamic profiles. The first profile, shown in
panels A and B, shows the positive valence bank (to “intend”) winning out early
on, followed by maintenance of this state throughout the simulation; the negative
valence bank (to “not intend”) was reduced to zero activation. The second row
shows the model rapidly changing from “intend” to “not intend.” Row 3 exhib-
its a persistent ambivalence towards the behavior. Both the positive and negative
valence banks were strongly activated throughout the simulation. The final row
is characterized by switching between “not intend” and ambivalence.
Remember, the overarching purpose of this simulation effort was to judge
to what degree our computational model exhibited complex, quantum-like
behavior. The complex systems literature, including catastrophe theory, offers
some well-established qualitative criteria for this purpose (Miller & Page, 2007;
Witkiewitz & Masyn, 2008). Using these criteria, our model displayed key sig-
natures of complex systems. First, the statistical signature of the different contexts
(1/3 favored intend, 1/3 not intend, and 1/3 ambivalent), did not present in time
series in the simulations—that is, we would expect to see 1/3 of the time series
92 Mark G. Orr and Daniel Chen
FIGURE 5.4 he timecourse of the activation of the positive and negative valence
T
units over four separate simulations, each represented by a row
(reproduced with permission from Orr & Plaut, 2014). The first
column represents the first 100 social contexts; the second column
shows the full time series of social contexts (600 contexts). The positive
valence units are depicted as black circles, the negative as gray crosses.
See text for details on the simulation procedure.
show intention states of not intend, 1/3 intend, and 1/3 ambivalent, but this was
not the case. This feature, that the output was not linearly related to the input, is a
classic signature of complex systems. Panel B of Figure 5.4 illustrates this behavior
in the extreme—the time series of intention states of the model did not show any
indication of negative or ambivalent social contexts even though 2/3 of the input
contexts were of this nature. Second, panels B, D, and F in Figure 5.4 clearly
demonstrate path dependence, another signature of complex systems whereby
the system remains in an attractor state. Third, in panel C, we see a bifurcation,
probably driven by a self-organizing process, in which the system changes states
rapidly—another clear signature of complex systems. Fourth, panels E and G
show oscillatory behavior, something that is common in complex systems.
Computational Modeling of Health Behavior 93
Also, our model shows some of the key qualitative properties of a catastrophic
system, called “catastrophe flags” (Gilmore, 1981). For example, we see what are
called sudden jumps—a rapid transition from one behavioral state to another (see
Figure 5.4, panels C and H); we also see multimodality—having only a few pro-
nounced behavioral states. The valence units were mostly either of an activation
between 0.60 and 0.80 or of very low activation across the 20 simulations. Finally,
we see what is called inaccessibility—behavioral states that were very unstable.
The valence units did not have resting values other than near zero activation or
between 0.60 and 0.80.
In summary, this modeling effort served as a proof of concept that our com-
putational model of the TRA could exhibit behavior as if it were a complex
system. Thus, we succeeded in unifying TRA, a traditional health behavior the-
ory, with quantum health behavior theory via instantiation of a computational
model. Furthermore, these results beg the question: What if quantum-like health
behaviors were networked? We will address this question below, in the section
“Emerging Work on Psychologically Plausible Social Systems.”
(We did not choose the term “virgin,” but simply follow the lead of the authors
of the original empirical study: Gillmore et al., 2002. Please refer to the original
work for further details.)
Figure 5.5 shows the key findings in terms of the mean activation of each
of the sets of valence units (positive = intend; negative = not intend). From left
to right, the first condition (F10V) illustrates that the model exhibits a strong
negative response when tested against the same input that was used when it was
learning. This makes sense given that the data for F10V were largely negative in
terms of sexual behavior. This condition serves as a baseline for comparison to
the other two conditions, F12V and F12NV, in which we see a decline in the
activation of the negative valence units and a corresponding increase for the posi-
tive valence units. Also, notice that for the F12NV condition, the response of the
model was still more negative than positive.
The remaining two conditions, P50 and P75, reflect purely simulated data,
but provide further insight into the model’s behavior during testing. The
P50 condition represents completely neutral inputs. For this condition, we
would expect the activation for both the positive and negative valence units
to be equal if the prior training context did not bias the system. However,
the negative valence units win out, reflecting the prior training context. The
same bias was found for the P75 condition, which represents largely posi-
tive inputs. Although the positive valence wins out, it is highly dampened
(we would expect greater activation in this condition without bias from past
experience).
In summary, the current social context influenced but did not override
what was learned from past experience. Specifically, exposure to relatively
more positive beliefs about sexual behavior in the current social context did
increase intention, but this tendency was dampened from the learning in
prior social contexts with less positive beliefs about sexual behavior. In short,
this notion is highly congruent with the needs of the health behavior field—a
formal and explanatory account of how the present and the past are integrated
to generate an intention state. We can imagine that the distribution of biases
from past experience would greatly impact the spread of intention along a
social network.
details of these two parameters.) For each cell of the factorial we ran approxi-
mately ten simulations using the diffusion paradigm to simulate the diffusion of
intention. The work presented here is a replication of a similar parameter sweep
that showed similar results using the MANN platform (Orr, Ziemer, & Chen,
in press).
Each simulation began with the generating of a small-world social network (as
specified in Watts & Strogatz, 1998), fixed with the following parameter values:
250 vertices, ten nearest neighbors, a 0.02 rewiring probability, and bidirectional
edges). All vertices were initialized to have the same approximate values of the
inter- and intra-bank connections. The diffusion process began by exposing five
of the vertices to an input, randomly chosen, that reflected either strong inten-
tion, strong not intention, or ambivalence. Diffusion was allowed to progress
for 100 time steps. Each time step updated all of the vertices, during which,
roughly, each vertex was given one of its neighbors’ intention state vector (its
output) at t-1 as its input. The intention state of each vertex was calculated as the
average value of the positive valence bank minus the average value of the nega-
tive valence bank. Figure 5.6 provides a comparison between the early diffusion
process and its later stage in a single simulation.
Figure 5.7 shows the full results of the full factorial of the inter- and intra-
bank connection parameters (20 levels of inter-bank connections and 30 levels
of intra-bank connections for a total of 600 cells in the factorial). Each cell in
Figure 5.7 represents the average value over approximately ten simulations. (So,
in total, Figure 5.7 represents approximately 6000 separate diffusion simulations.)
The measurement represented in Figure 5.7 is the assortativity with regard to
intention state at the end of each simulation—a measure that represents the
amount of clustering of intention given the typology of the social network. For
reference, Figure 5.6b depicts strong clustering with regard to intention and a
high degree of assortativity.
These results provide clear evidence that, in the abstract, the parameters of
the vertex architecture alone can have a dramatic effect on the social network
diffusion process. Given the theoretical nature of these simulations, a natural
set of questions arise with regard to the implications of an idea—the idea of
Future Directions
The criteria in Table 5.1 lay out a good deal of the work that is needed over
the next several years in order to work towards computational social systems
of health behavior. The more difficult activities will be the iteration between
model development, theory generation, and empirical grounding. In this vein,
we think a fruitful approach will use a mixture of tightly controlled experi-
ments and large-scale social experiments. For example, our lab is leading an
NSF-funded project (with collaborators at Virginia Tech, Carnegie Mellon
University, Sandia National Laboratory: NSF #1520359) that will soon run a
controlled large-scale (N = 1000) online social experiment in which participants’
social behavior (something like posting and reading tweets on Twitter) is col-
lected over several weeks. In addition to this, we plan on capturing changes in
100 Mark G. Orr and Daniel Chen
Note
1 The production of this chapter was supported in part by NSF Award #1520359.
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PART II
Interpersonal Dynamics
6
INTERACTION-DOMINANT
DYNAMICS, TIMESCALE
ENSLAVEMENT, AND THE
EMERGENCE OF SOCIAL BEHAVIOR
Brian A. Eiler, Rachel W. Kallen,
and Michael J. Richardson
Introduction
It is perhaps self-evident to say that the dynamics of human behavior are
complex. This is particularly true for social behavior, in that social structures
provide the prototypical example of a complex system. Yet it is this simple asser-
tion that best defines the ways in which we may uncover stable patterns of social
behavior, as well as investigate and understand why individuals behave the way
they do—namely, using the theoretical principles and methodological tools of
nonlinear dynamics and complexity science. It is troubling, therefore, that these
tools and principles remain relatively marginalized within the field of social
psychology, a field that instead concedes explanatory power to a more tradi-
tional, information processing, and non-dynamical social cognitive perspective.
Accordingly, in this chapter we suggest how researchers may investigate social
behavior from a complex systems perspective, and discuss the implications of
adopting such a framework for social psychology more broadly.
A central theme throughout this chapter will be the degree to which the
behavioral regularities (or irregularities) that characterize human social behavior
and cognition are the result of interaction-dominant dynamics and, as such, natu-
rally emerge from the reciprocally nested, multi-timescale interactions that exist
between mind, body, and environment (Eiler, Kallen, Harrison & Richardson,
2013; Richardson, Dale & Marsh, 2014). Thus, we first briefly define what
is meant by interaction-dominant dynamics and how stable patterns of behavior
emerge in interaction-dominant dynamical systems (IDDS). We then describe a
defining feature of IDDS, slow-to-fast timescale enslavement, which can be
leveraged to identify theoretical arguments and test hypotheses about the emer-
gence and self-organization of social behavior. In doing so, we review relevant
106 Eiler, Kallen, and Richardson
and noteworthy examples from the psychological sciences that demonstrate the
value of this approach, as well as providing a brief discussion of some of the
methodological tools that can be employed to study and understand interaction-
dominant, dynamical social systems.
would seem hard to argue against the notion that social and cultural behavior results
from interaction-dominant, time-evolving processes, or that such behavior does
not emerge from the reciprocal interactions that entail interpersonal, intragroup,
and intergroup processes. Even if one accepts these points to be true, however, it
is often difficult to see the ways in which researchers may experimentally exam-
ine and identify the complex dynamical processes that give rise to specific social
processes or social cognitive phenomena, or how adopting an IDDS perspective
might lead to a more concrete or pragmatic understanding (and explanation) of
why individuals behave as they do given a social context. The barrier to answer-
ing these questions and investigating social psychological phenomenon from a
self-organized, IDDS perspective more generally has been a lack of well-defined
theoretical and methodological principles for determining when social phenom-
enon and behavioral stabilities are the result of interaction-dominant dynamics and
for investigating how these interaction-dominant dynamical processes operate to
shape the social phenomenon in question. However, much of these theoretical
and methodological principles have been developed within the interdisciplinary
field of complexity science. Thus, what follows is a brief overview of key theoreti-
cal and methodological principles and how they may be employed to investigate
and understand social psychological phenomena. As already noted, we wish to
place particular emphasis on the principle of slow-to-fast timescale enslavement, thus
we begin with a more detailed explanation of this principle.
individuals’ current and future behavior (for more details about this specific
example, see Marsh, Chapter 9 in this volume). Similar effects define the per-
ception of momentum during sport, whereby competitive goals and confidence
during play are dependent on the history of momentum changes during a match
(Gernigon, Briki, & Eykens, 2010).
It is important to note that the aforementioned slower-timescale effects on the
trajectory of an individual’s or group of individuals’ moment-to-moment behav-
ior are not simply an effect of history per se, but rather appear as history effects
because changes in the higher-order stabilities that give rise to them operate at a
much slower timescale This self-sustaining (i.e., auto-catalytic) persistence can,
of course, have negative social consequences. For instance, the history of long-
timescale discrimination in labor markets has been shown to have a negative
the analysis of other synergistic behavioral streams such as eye movement coor-
dination (Richardson & Dale, 2005; Dale, Warlaumont, & Richardson, 2011),
postural coordination and control (Shockley et al., 2003; Riley et al., 2011), and
joint attention (Richardson, Dale, & Kirkham, 2007).
Finally, it is worth noting that synergistic social coordination is not modal-
specific, but rather involves synergistic processes at the neural, physiological,
motor, perceptual, and linguistic levels simultaneously. To date, however, very lit-
tle research has been directed toward this cross-modal exploration (for exceptions
see Dale et al., 2013; Gorman et al., 2016). Consistent with an IDDS perspective,
therefore, researchers should be encouraged to devote more attention to uncov-
ering how social synergies are established, maintained, and organized across time.
It is likely that such research will not only lead to a better understanding of the
interactive, self-organized processes that shape and constrain social interaction,
but how perceptual, motor and cognitive aspects of human behavior are mutu-
ally and intrinsically related (i.e., provide greater insights into the embodied and
embedded nature of human and social perception, action and cognition).
Social Networks
Networks are, by definition, relational structures. Boccaletti and colleagues
(Boccaletti, Latora, Moreno, Chavez, & Hwang, 2006) argue that the central
issue for understanding any complex network is to graphically denote global
system properties by modeling components, or nodes, as the dynamical units,
and the links between them as representative of their interactions. Understood
within the IDDS framework, nodes are therefore made interdependent by vari-
ous types of connections, or ties (edges), that emerge over time to define the
structural order of the network (and the behavior of the nodes themselves) in a
circularly causal manner. Thus, it is the structural topology of the network that
emerges from node linkages, which then feeds back to enslave the links between
components in ways that give rise to emergent social phenomena (cf. Westaby,
Pfaff, & Redding, 2014).
Although there are many examples of networks of differing composition
(cells, the Internet, neurons in the brain, etc.), it is becoming increasingly clear
that similar interaction-dominant dynamical principles underlie the formation of
the complex structures that emerge in these different contexts (Albert & Barabási,
2002). It is also clear that networks exist at multiple temporal and physical scales
in which they are both embedded within, and interact with, other networks.
Accordingly, two complementary approaches have emerged with regard to
research on human networks, which typically relate network structure either
across disparate networks or across disparate processes. First, researchers have
sought to relate network-level properties across distinct networks (e.g., human
and orca whale societal structure; Hill, Bentley, & Dunbar, 2008) or seemingly
unrelated phenomena (e.g., geographic movement patterns and friendship ties;
The Emergence of Social Behavior 115
Cho, Myers, & Leskovec, 2011). This approach underscores the universality
of timescale enslavement, in that each network system entails slower-timescale
structures that emerge to constrain faster-timescale observable behavior. For
example, with regard to social behavior, the network principle of homophily
(that similarity underlies social connection at the network level) structures
interactions as diverse as marriage, friendship, work, support, and information
exchange, and seems to constrain social connections in ways that have drastic
impact on information propagation, attitudes, and intergroup relations (e.g.,
McPherson, Smith-Lovin, & Cook, 2001). Indeed, this underlying dynamical
principle generates social structures with geographic, socioeconomic, racial/
ethnic, and attitudinal similarity that are irreducible to individual agents.
The underlying dynamical process of timescale enslavement operates to struc-
ture social networks in ways that demonstrate this principle across networks of
differing composition. Consider healthcare networks, where slow-timescale
emergent social infrastructure (the network structure of referral contacts for
physical and mental health) has been related to accessibility for Latino immigrants
in a non-traditional migration area and used to make targeted recommenda-
tions for reducing health disparities (Eiler, Bologna, Vaughn, & Jacquez, 2017).
Here, referrals are passed between similar healthcare providers such that changes
in policy or service provision (e.g., the absence of bilingual healthcare profes-
sionals) at individual locations constrains the entire network and subsequently
leads to inadequate healthcare service delivery for Latinos. Similar enslavement
effects have been observed with regard to smoking cessation, such that smokers
tend to quit when their immediate social group quits, and this quitting behav-
ior tends to spread through close individual ties initially and sparse connections
between groups of smokers over time (Christakis & Fowler, 2008). Some social
networks even tend to co-evolve in the case of organizational culture and indi-
vidual knowledge transfer (Lin & Desouza, 2010), demonstrating how networks
are both irreducible to individual dynamics and mutually structured by asym-
metries across temporal scales.
The second approach to understanding networks considers network prop-
erties from an IDDS perspective more directly. In this way, researchers tend
to explore how network structure at slow timescales relates to highly desirable
properties at faster timescales across many social domains: how slower-timescale
network behavior generates robust and highly effective faster-timescale behavior.
In particular, how many networks, such as the nervous system of the C. elegans,
collaborations between film actors, or the power grid in the United States (Watts &
Strogatz, 1998), are topographically structured in a way that is neither com-
pletely random (random ties between components), nor completely regular (ties
between components that follow a deterministic rule). In short, these and many
other networks are what are called small world networks, which are character-
istic of self-organized and self-sustaining systems that recruit or remove nodes
or connections between nodes during development (Watts & Strogatz, 1998).
116 Eiler, Kallen, and Richardson
The significance of these small world networks is that they display efficient infor-
mation propagation (i.e., attitudes, social norms), enhanced computational power
(i.e., wisdom of crowds), and synchronization (i.e., propensity to coordinate)
compared to other network types (cf. Watts & Strogatz, 1998). Small world
networks comprised of humans are also self-regulating, whereby agents draw
on various information sources distributed across the network such that a com-
mon and flexible understanding of governance emerges (Folke, Hahn, Olsson, &
Norberg, 2005). The self-regulating and information propagation properties
of small world networks have also been identified in models that capture the
dynamics of disease spread. For instance, Eubank and colleagues (2004) dem-
onstrated that targeted vaccination in specific network hub locations, combined
with early detection, can lead to herd immunity and containment in the case of
an outbreak. Here, the local interactions among infected individuals give rise to
a pattern of disease spread that then constrains the network in such a way as to
provide an opportunity for targeted intervention in a circularly causal manner.
Overall, network research in psychological science is consistent with an IDDS
approach, and can be used to demonstrate timescale enslavement and the self-
organized nature of social behavior. Furthermore, Westaby and colleagues (2014)
have developed a dynamic network perspective in which social networks influ-
ence processes at interpersonal, faster timescales (i.e., goals). While some research
exists that has modeled social network evolution and outcome (Snijders, Van de
Bunt, & Steglich, 2010; Westaby & Shon, Chapter 11 in this volume), another
interesting avenue for future research is the measurement of social networks
over time. Such research would provide key insights about how to model and
understand the dynamics of social network formation and change, and the role
that such formation and change plays in defining social engagement or inter-
action potentials. Teasing apart how asymmetries between interacting change
processes (e.g., network topology and individual dynamics) permit stable behav-
ior to emerge would also provide an opportunity for demonstrating how the
behavior of individuals both emerges from and imparts structure on social and
cultural processes (cf. Kitayama & Uskul, 2011). For example, women’s under-
representation in STEM (science, technology, engineering, and mathematics) at
the faculty level might be conceptualized as emerging from networks in which
cultural factors (i.e., departmental network structure) lead to isolation (i.e., fewer
network ties for women faculty), which, in turn, perpetuate isolation and may
limit opportunities for advancement or persistence.
FIGURE 6.2 xamples of simulated time series data (left column) and detrended
E
fluctuation analysis plots and Hurst (H) values (right column) for
brown, pink, and white signals.
118 Eiler, Kallen, and Richardson
Van Orden et al., 2003; Ihlen & Vereijken, 2010; Bak, 1996). It is for this reason
that the presence of fractal or pink noise (1/f scaling with an exponent ≈ 1) has
been argued to provide evidence that mind and body are intrinsically linked, and
that human behavior emerges from self-organized, interaction-dominant dynam-
ical processes (Van Orden et al., 2003). Indeed, the fractal nature of human
behavior and performance variability over time has been studied quite exten-
sively over the last few decades (e.g., Kello et al., 2007; Kello et al., 2010; West,
2010; Dixon, Holden, Mirman, & Stephen, 2012), with this research consist-
ently demonstrating how stable human neural, perceptual-motor, and cognitive
behavior result from interaction-dominant dynamical processes.
Of particular significance here is the research that has demonstrated that time-
scale enslavement typically manifests, fractal, 1/f scaling. For example, functional
magnetic resonance imaging studies have demonstrated endogenous activity
(characterized by a fractal, 1/f structure) to be dominated by slow-timescale
dynamics, even in the absence of other experimental effects (e.g., Bullmore et al.,
2001). Perhaps the most compelling evidence comes from a wealth of research
that has consistently demonstrated how human cognitive performance is charac-
terized by fractal performance variability (e.g., Gilden, 2001; Ihlen & Vereijken,
2010; Kello et al., 2007; Van Orden et al., 2005), with this type of long-range
correlation being due to distributed neural processes that interact along multiple
scales, rather than due to simple feedback loops or other mechanisms typically
associated with modular approaches to cognition (Chen, Ding, & Kelso, 2001).
Beyond intrapersonal behavior and cognition, interpersonal and group behav-
iors have also been demonstrated to display fractal structure. For instance, the
collective reaction time variability of co-actors performing a Simon task is fractal
rather than random in nature (Malone, Castillo, Kloos, Holden, & Richardson,
2014). The fractal scaling of co-actors’ behavior also tends to become matched
over the course of an interaction (Marmelat & Delignières, 2012). Such complexity
matching appears to optimize information flow between coupled systems, thereby
enhancing the overall quality and flexibility of the social exchange. This type of
complex entrainment between co-acting individuals has also been observed in ver-
bal and conversational interaction (Abney, Paxton, Dale, & Kello, 2014; Kello,
Anderson, Holden, & Van Orden, 2008), interpersonal movement coordination
(Marmelat & Delignières, 2012; Fine, Likens, Amazeen, & Amazeen, 2015), neural
networks (Mafahim, Lambert, Zare, & Grigolini, 2015), and during anticipatory
control (Washburn, Kallen, Coey, Shockley, & Richardson, 2015). Furthermore,
Rigoli and colleagues (Rigoli, Holman, Spivey, & Kello, 2014) have argued that
complexity matching formalizes multi-scale coordination as fundamental to both
individual behavior and interaction more generally. This idea is consistent with
the general IDDS approach to social behavior, in that group processes enslave
individual processes in order to enact socially and functionally relevant behavior.
Moreover, complexity matching may increase informational coupling across nervous
systems that support shared goal states (cf. Mafahim et al., 2015).
The Emergence of Social Behavior 119
Fundamental social processes also display fractal structure. For instance, indi-
vidual social processes such as self-esteem exhibit fractal scaling (Delignières,
Fortes, & Ninot, 2004) indicating that our global view of ourselves is dynamic
and only critically stable, self-sustained via interaction-dominant dynamical pro-
cesses. Changes in collective and synergistic emotional arousal and valence are
also associated with differential fractal structure (Tadić, Gligorijević, Mitrović, &
Šuvakov, 2013). Humans also tend to form social groups in discrete scale-invariant
ways, with group sizes that mimic herding behavior in financial markets (Zhou,
Sornette, Hill, & Dunbar, 2005). Moreover, robust (small world) social networks
in general possess a fractal topology and demonstrate scale-invariant statistical
structure over time (e.g., Hamilton, Milne, Walker, Burger, & Brown, 2007).
Indeed, fractal self-similarity pervades social processes at all levels of individual,
small group and cultural behavior, leading some to argue that fractal social systems
are not only a fundamental class of social organization (De Florio, Bakhouya,
Coronato, & Di Marzo, 2013), but typify the self-organized and interaction-
dominant nature of social behavior (Bradbury & Vehrencamp, 2014).
Conclusion
Here we have detailed a theory of social behavioral organization founded on a
key tenet of interaction-dominant dynamical systems, namely timescale enslave-
ment. Our goal was to explicate how IDDS theory and timescale enslavement
fit within the field of social psychology more broadly. As stated at the beginning
of this chapter, we do not view these principles of behavioral organization as
controversial or contrary to an intuitive understanding of how social behavior
emerges over time. Similar dynamical ideas, such as conceptualizing life spaces
as vector fields of attracting and repelling social forces (Lewin, Lippitt, & White,
1939) or coordinated action as a means for social inclusion (Asch, 1952), have
been theorized since the middle of the last century. Moreover, stating that inter-
actions between individuals are fundamental to the structure of human social
behavior is theoretically inherent to the field of social psychology.
Yet, if the principles of interaction dominance and timescale enslavement
are taken seriously, then how we understand and investigate social behavior
becomes somewhat different from that traditionally hypothesized within the field
of social psychology. Indeed, to take interaction dominance seriously means that
one should be committed to the idea of circular causality and self-referential,
self-sustainable processes of emergence—that the faster-timescale interactions of
individuals give rise to the historical constraints and macroscopic stabilities of the
social systems that those same individuals then find themselves embedded within.
This implies that the goal for social psychology should be to uncover how societal
and cultural processes are self-organized, emerge from, and enslave the behavioral
dynamics of the individuals embedded within those slower-timescale societal and
cultural processes.
120 Eiler, Kallen, and Richardson
Notes
1 The term “soft-molded” refers to stable yet temporary behavioral patterns or functional
organization. Such behavioral patterns or functional organization are non-fixed, highly
flexible and can be created, re-organized, and destroyed in response to changes in envi-
ronmental context.
2 In this chapter, we have chosen to use the term “timescale enslavement” to refer to the
circular causality principle in which slower-timescale processes or dynamic stabilities
enslave faster-timescale processes or dynamic stabilities. It is worth nothing that this
principle is referred to as the slaving principle in synergetics (e.g., Haken, 1983, 2004).
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7
COMPUTATIONAL TEMPORAL
INTERPERSONAL EMOTION
SYSTEMS
Emily A. Butler, Jinyan Guan, Andrew Predoehl,
Ernesto Brau, Kyle Simek, and Kobus Barnard1
Emotions motivate and guide most complex human behavior (Frijda, 1986; Gross,
1999; Izard, 1977). If we could mathematically model emotions with enough
accuracy to predict emotional responding, we could intervene in a broad array
of domains, ranging across (but not limited to) close relationships, education,
parenting, business management, consumer behavior, work performance, health
behaviors, conflict resolution, and political negotiations. Most contemporary mod-
els frame emotion as an intrapersonal dynamic system comprised of subcomponents
such as appraisals, experience, expressive behaviors, and autonomic physiology that
interact over time to give rise to emotional states (Boker & Nesselroade, 2002;
Butner, Amazeen, & Mulvey, 2005; Hoeksma, Oosterlaan, Schipper, & Koot, 2007;
Kuppens, Allen, & Sheeber, 2010; Lewis, 2005; Lodewyckx, Tuerlinckx, Kuppens,
Allen, & Sheeber, 2010). An important extension of these models acknowledges
that many emotional episodes, if not most, occur in the context of social interac-
tions or ongoing relationships. When this occurs, an interpersonal emotion system
is formed, in which the subcomponents of emotion interact not only within the
individual, but across the partners as well (Boker & Laurenceau, 2007; Butler,
2011; Butner, Diamond, & Hicks, 2007; Chow, Ram, Boker, Fujita, & Clore, 2005;
Ferrer & Nesselroade, 2003; Granic & Hollenstein, 2003; Hsieh, Ferrer, Chen, &
Chow, 2010; Lodewyckx et al., 2010). Predicting and intervening in these tempo-
ral interpersonal emotion systems (TIES) requires statistical models that represent
complex, dynamic interdependencies across emotional subcomponents over time,
both within individuals and between partners in an emotional transaction.
Modeling TIES
Several aspects of TIES need to be considered when choosing a mathemati-
cal model to represent them, all of which can be seen in Figure 7.1, which
128 Emily A. Butler et al.
depicts typical emotional data appropriate for studying TIES (e.g., time series
observations of emotional experience, behavior or physiology from interact-
ing pairs of people). First, emotions are oscillatory (Boker & Nesselroade,
2002; Butner et al., 2007; Chow et al., 2005; Pettersson, Boker, Watson,
Clark, & Tellegen, 2013). Like a thermostat, people have their own individual
emotional set points that they tend to return to after being perturbed (Chow
et al., 2005; Pettersson et al., 2013). External stimulation provokes emotional
responses, but well-functioning people adapt to these experiences, both auto-
matically and via purposeful emotion regulation, and stabilize back to their
homeostatic set point. This combination of perturbations and self-regulation
results in an oscillating pattern of emotions across a range of time spans (e.g.,
from minutes to days) (Chow et al., 2005; Helm, Sbarra, & Ferrer, 2012;
Pettersson et al., 2013).
FIGURE 7.1 rototypical emotional data appropriate for studying TIES (e.g., time
P
series observations of emotional experience, behavior, or physiology
from interacting pairs of people). Some measure of emotion is on the
y-axis, and time is on the x-axis. Dashed lines represent one partner, and
solid lines represent the other. Several features of interpersonal emotions
can be seen, including oscillations at different frequencies, damping/
amplification, and both in-phase and anti-phase between-partner
coupling.
Computational Temporal Interpersonal Emotions 129
A second feature of emotions is that they may dampen or amplify over time.
Regulating emotions involves both negative feedback loops (e.g., A produces B,
which in turn inhibits A), and positive feedback loops (e.g., A produces B, which
produces more of A). Negative feedback dampens emotional oscillations, while
positive feedback amplifies them. Damping and amplification are most relevant
when examined in the context of a single regulatory process evolving over time.
For example, we may be more likely to observe damping or amplification in
laboratory-based studies that focus on specific regulatory tasks (e.g., resolving a
conflict with a partner), as opposed to daily diary studies that likely assess numer-
ous regulatory events over time. Thus, a dynamic model of emotions designed to
capture regulatory processes should allow for damping back to a homeostatic set
point, or amplification away from it.
A third feature is that partners’ emotions typically become interconnected,
due to both automatic and conscious mechanisms, including shared stimuli, con-
tagion, or being a stimulus for each other (Butler, 2011). Additionally, partners
may explicitly attempt to regulate each other’s emotions, whereby one partner
is motivated to change the other’s affective state (Diamond & Aspinwall, 2003;
Zaki & Williams, 2013). Therefore, partners’ oscillating emotions can become
coupled, meaning that some aspect of one partner’s emotional dynamics is influ-
encing some aspect of the other partner’s dynamics. For example, partners may
be pulled into or out of synchrony with each other, or have mutually damping
or amplifying effects on each other (Boker & Laurenceau, 2006; Butner et al.,
2005; Butner et al., 2007; Ferrer & Helm, 2012; Steele & Ferrer, 2011). Thus a
dynamic model of emotions in interpersonal contexts should allow for coupling
to exist between social partners.
A growing body of research guided by a dynamic systems perspective suggests
that conceptualizing relationships as dynamic interpersonal emotion systems pro-
vides a unifying theoretical framework (Butler, 2011). Although metaphors taken
from a dynamic systems framework are often invoked in research on emotion
and relationships, access to analytic tools to turn those metaphors into empiri-
cal outcomes has lagged behind (Boker & Laurenceau, 2007; Chow, Ferrer, &
Nesselroade, 2007; Granic & Hollenstein, 2006). As a result, social scientists are
typically limited to what is available in standard software packages, producing the
risk that the software package ends up dictating the models, rather than theo-
retical considerations about the phenomenon of interest. We are at risk of TIES
researchers looking where the light is, rather than where TIES processes are actu-
ally occurring. For example, if emotional oscillations are relevant to the research
question, then classic approaches such as repeated measures regression, temporal
multilevel models, growth modeling, latent change models, or sequential analyses
are inadequate (Boker & Nesselroade, 2002; Butner et al., 2005; Hessler, Finan, &
Amazeen, 2013). Such methods can assess the general emotional tone of an
interaction, trajectories of change across time, or within- and between-person
concurrent associations (synchrony) and time-lagged associations (transmission)
130 Emily A. Butler et al.
(Butler, 2011; Randall, Post, Reed, & Butler, 2013; Reed, Randall, Post, &
Butler, 2013). However, such methods do not allow for an oscillatory pattern
or damping/amplification, both of which may arise due to regulatory dynamics.
Furthermore, virtually all methods available in off-the-shelf software are depend-
ent upon distributional assumptions, the most important for TIES research being
the assumption of stationarity, meaning that the statistical properties of a time
series (e.g., mean and variance) do not change over time (Hsieh et al., 2010). This
is untenable when considering emotional interaction data, given that emotions
rise and fall, as well as fluctuate more or less, across time.
Mindful Modeling
Cross-disciplinary collaboration is our proposed solution for making appropriate
models available for TIES research. Our team includes social and computational
scientists working together to represent TIES theory in the form of testable
mathematical models, a process we call “mindful modeling.”2 The social scien-
tists provide a theory about some aspect of TIES, along with relevant data, and
the computational scientists provide a Bayesian generative model that embodies
the key aspects of that theory, along with the ability to estimate the parameters
of the model. A Bayesian generative model is a specification for the combined
(joint) probability distribution of: (1) observed data, (2) parameters of a math-
ematical model, and (3) latent variables (Gelman, Carlin, Stern, & Rubin, 2004;
Jordan, 2004; Koller & Friedman, 2009; Murphy, 2012). Prior knowledge, such
as established estimates for some of the model parameters based on prior research,
is encoded by distributions over parameters. One strength of generative models is
that they are conducive to having the parameters represent theoretical constructs.
This supports a top-down approach, whereby theory dictates the model. A key
philosophical point in applying our mindful modeling approach is separating
theoretical/mathematical modeling from inference. Inference refers to the process
of estimating model parameters given data, which is what statistics packages do
behind the scenes in order to return estimates of parameters such as the intercept
and slopes for a regression model. So, in other words, we do not allow our mod-
eling choices to be constrained by the inference options that are readily available,
but rather focus on the theory of interest to guide our decisions. This can lead to
challenging inference problems, but this is precisely the research domain of many
computational scientists, and they have developed extensive methods and tools
for addressing such problems.
A second key aspect of our approach is that we develop and test our models
based on their ability to predict held-out data (e.g., cross-validation) (Geisser,
1975; Mosier, 1951). In other words, some portion of the data is used to develop
the model and estimate the parameters; then we test the ability of that model
with those parameter values to predict new observations. We prefer models
that predict better in a new data set. In contrast, typical model selection and
Computational Temporal Interpersonal Emotions 131
development procedures used in the social sciences, such as model fit indices
and significance testing, are known to over-fit the data, which means they capi-
talize on chance idiosyncrasies present in any given data set. Thus every time
we include a predictor in a regression model because it increases R-squared,
or free a path in a structural equation model because it improves the fit indices,
we are likely reducing the chance that the model will predict new data well.
The problem becomes increasingly serious as we move away from strict a pri-
ori hypothesis testing towards more exploratory or post hoc analyses. This is
a critical limitation, and is likely contributing to the replication crisis in social
psychology. These facts were noted in social science publications as early as the
1950s, but appear to have been largely forgotten (Cureton, 1950; Kurtz, 1948;
Mosier, 1951). Further, ultimately we would like our models to be able to
predict outcomes either in the future or in different circumstances for specific
people in particular relationships, not simply provide an estimate of a group
mean or average effect in one data set. Without the ideographic prediction
provided by cross-validation, our theories have little hope of achieving wide
ranging applied relevance.
this section). Coupled linear oscillators (CLO) are a particular version of LDS in
which the accelerations of a pair of oscillators are a linear function of their veloci-
ties and positions. CLO models have been fairly extensively used to represent
TIES processes because they model both intrapersonal and interpersonal char-
acteristics, including frequency, damping, and coupling (Boker & Laurenceau,
2006, 2007; Butner et al., 2007; Ferrer & Steele, 2014; Helm et al., 2012; Reed
et al., 2015; Steele & Ferrer, 2011; Steele, Ferrer, & Nesselroade, 2014). They are
also useful for distinguishing between qualitatively different TIES processes such
as coregulation and codysregulation (Butler & Randall, 2013; Reed et al., 2015).
Specifically, if we let xtw and xtM be the positions of two oscillators at time t,
with the first oscillator representing a woman’s emotional state and the second
being her male partner’s, then their joint emotional dynamics are defined by the
second-order differential equation
t = f
xW xt + dW xW
W W
t +c
W
(
xtM − xW
t ) (7.1)
(
xtM = f M xtM + d M xtM + c M xW
t − xt
M
) (7.2)
Here, xt denotes the second derivative of the emotional observations (e.g.,
emotional acceleration) and xt denotes their first derivative (e.g., emotional
velocity), f w and f M can be translated into emotional oscillation frequencies for
the woman and man respectively, d w and d M represent damping parameters for
each partner, and c w and c M represent the coupling between the two partners.
One way to fit a CLO model to data is to use multilevel regression (for an
example and references, see Reed et al., 2015). To do so, one estimates first
and second derivatives from the observed emotional time series data and then
uses the original observed data ( xtw and xtM ), along with the estimated first and
second derivatives, as predictor and outcome variables in a multilevel regression
model. This approach has the advantage that most social scientists with training
in graduate statistics will be able to implement it without needing to collabo-
rate with computational scientists. It also has many limitations, however, and
although ignoring any particular item in the following list is probably not prob-
lematic, ignoring many or all of them will likely result in spurious results. First,
estimating derivatives directly from data is inherently noisy and introduces addi-
tional error into the process. Second, we are usually not interested in emotional
acceleration at each time point per se, but rather the entire dynamic pattern of
interconnected partner’s emotions. Despite this, in the regression approach it is
specifically acceleration that is predicted. As a result, the prediction errors that
are minimized in the fitting process are not directly related to what we actually
want to predict. Third, the regression approach does not include a representation
of initial states, but dynamic systems are highly sensitive to start values, meaning
that very different dynamic patterns could arise from the same CLO model, given
different emotional starting points for the partners. Fourth, extending the model
Computational Temporal Interpersonal Emotions 133
Our model can be broken into two parts for the purpose of description. First,
we use a state-space model to represent a CLO. The latent states in this model can
account for any number of observed variables, thus easily allowing for multivariate
extensions, although in this example we limit ourselves to the univariate ver-
sion where we consider only emotional self-reports. In addition, the parameters
of this model (e.g., the frequency, damping, and coupling parameters for each
partner) can either be stable across time or allowed to drift, thus accommodating
non-stationarity. The parameters can be different for each couple, but allowing
them to be completely free leads to over-fitting. Instead, in the second part of
the model we constrain the parameters for each couple to come from a common
distribution, with the means for each parameter potentially being a function of
moderators (here, BMI). This allows variability of the CLO parameters across
couples, and hence variability in their emotional dynamics, but also provides a
test of theoretical factors that may lead to similarities between couples (e.g., BMI).
State-Space Representation
Any system that is defined by a set of differential equations, such as a CLO, can be
represented in state space, which refers to all the possible configurations of a multi
variate system. Concretely, each variable in a model provides one dimension, so
a model with five variables has five dimensions. Each possible combination of
those five variables represents a state of the whole five-dimensional system. The
general equations for a continuous-time LDS state-space model are
Here xt is a vector containing the system’s latent state variables at time t (note
that these are latent states, not observed ones). In our example, we are modeling
the joint emotional state of each male–female dyad, and so conceptually,3 xt contains
a two-dimensional state representing the true emotional state at time t for each
pair of people (e.g., one latent score for the male and one for the female). These
latent emotional states evolve over time and generate the emotional observations.
In our example, we focus on self-reported experience, but the latent states could
also generate both partners’ physiology or behavior, thus easily making it a
multivariate model if desired.
In Equation 7.3, x is the first derivative of the state variables, so this equa-
tion represents the process by which the states transition from one time point to
the next. The matrix A defines the dynamics by which the states transition, so in
our example A contains equations defining a CLO (e.g., similar to Equations 7.1
and 7.2 above). Obviously, this matrix could contain different equations defining
a different dynamic process, making the model very versatile. In addition, the
Computational Temporal Interpersonal Emotions 135
As shown in Figure 7.2, the pair of observed variables (e.g., both partners’ self-
reported emotional experience) for couple i at time t, yit, depend on the latent
state for couple i at time t, xit. Specifically, xit provides the means of a normal dis-
tribution for each partner’s observations (e.g., one distribution for men and one
for women) with shared standard deviations σ0. The first latent state for couple i
in turn comes from a prior distribution of emotional start values, Φx1, specified to
be normal with mean zero and variance one. Each subsequent state depends on
the prior state and a set of six CLO parameters for that couple, θi (e.g., both partners’
frequency, damping, and coupling). Those parameters are generated from normal
distributions with means and standard deviations for each CLO parameter speci-
fied by vectors μ and σμ respectively.
Up until here, the model represents a CLO in which each dyad could have
its own CLO parameters and hence unique emotional dynamics. Such a model is
very powerful, and will fit the data extremely well (see “Results” on pp. 139), but
would do so by over-fitting random noise and would have poor ability to predict
new data or speak to theoretical factors expected to influence emotional processes.
In particular, in the context of discussing health and lifestyle choices, we expected
body mass index to impact emotional dynamics in systematic ways. For example,
we expected that healthy-weight couples would be relatively unemotional com-
pared to overweight couples where health was a source of concern. Similarly, we
expected health to be a particularly contentious issue for mixed-weight couples
where one partner was overweight but the other was healthy. Thus we let the
means of the distribution of CLO parameters depend upon a linear function of
both partners’ BMI. Specifically, in Figure 7.2, ωi is a vector with couple i’s average
BMI (male BMI plus female BMI/2) and the difference between the partners’ BMI
(male BMI minus female BMI), α represents the offset (intercept) for each of the six
CLO parameters, β is the linear coefficient for BMI-average predicting each CLO
parameter, and γ is the linear coefficient for BMI-difference. Thus each couple’s
parameter set, θi (e.g., the six CLO parameters for couple i), depends on their joint
BMI status in a way that is similar across couples with similar BMI values. Finally,
the couple-shared BMI-coefficients, α, β, and γ, and shared standard deviation
σ are random variables generated from a joint Normal-Inverse-Gamma prior
distribution (e.g., represented in Figure 7.2 by μ0, Σ0, a0, b0).
the case of our model includes: (1) using sampling methods to find good estimates
for the parameters that are shared across couples, such as the BMI coefficients
(a process called learning), and (2) given good estimates of the shared parameters,
using those to get good estimates for couple-specific parameters (a process called
fitting). In our example, we use the couple-shared parameters to estimate couple-
specific emotional trajectories into the future.
We combine learning and fitting in a multi-stage model evaluation process
whereby we learn the shared model parameters in one subset of the data and
then use those learned estimates to predict the observed data in a different subset.
Specifically, we use ninefold cross-validation, which means we start by dividing
the couples into nine groups. We get estimates of the shared parameters using the
data from the couples in eight of the groups (learning groups). We then use those
shared parameters to estimate couple-specific parameters for the first 80% of the
conversation time for the held-out ninth group of couples (testing group). Finally,
we predict the remaining 20% of the time points for each held-out testing couple
by taking their estimated CLO parameters and evolving the process into the future
(e.g., predicting values for the future based on the CLO parameters obtained from
the past). We then repeat these steps eight more times, using each group in turn as
the testing group. We record the root mean squared error (RMSE) of prediction
for each testing couple for the first 80% of the conversation (fitting error based on
the same data used to estimate that couple’s parameters) and for the last 20% of the
conversation (prediction error based on new data that was not used in any stage
of parameter estimation). Models with low prediction error are less likely to be
capitalizing on chance and are more likely to be representing robust processes that
gave rise to the data, or in other words, real-world processes of substantive interest
such as emotional dynamics taking the form of coupled oscillators.
Our multi-stage cross-validation approach can be contrasted with the use of
fit statistics such as the AIC, DIC, or WAIC. Such fit measures will only work if
the assumptions used to derive them are met. For models as complex as the ones
we are implementing, it is hard to know what those assumptions should be, and
we have generally found that fit statistics do not concur with cross-validation
for our applications. Further, the gold standard for developing and validating
model fit statistics is to compare their results against cross-validation and the only
argument for using them is to avoid the computational cost of conducting actual
cross-validation (Gelman, Hwang, & Vehtari, 2014; Vehtari, Gelman, & Gabry,
2016; Vehtari, Mononen, Tolvanen, Sivula, & Winther, 2014).
Results
Table 7.1 presents mean RMSEs and their 95% confidence intervals across cou-
ples for both fitting and prediction for a sequence of models (since these are
error estimates, smaller values imply a better-fitting model). Non-overlapping
confidence intervals for any pair of RMSEs indicate that the estimates are
Computational Temporal Interpersonal Emotions 139
significantly different, with p < .05. In general, one would prefer the model(s)
with the lowest prediction errors. The first model (Average), estimates each
person’s mean emotional ratings for the first 80% of the conversation and simply
predicts that mean will continue into the future 20%. The second model (Linear),
estimates each person’s intercept and slope for the first 80%, then predicts it will
continue on that trajectory into the future 20%. Notice that although the fitting
error is smaller for the Linear model than the Average, the reverse is true for the
prediction error, suggesting that any apparent benefit for the Linear model is
being driven by over-fitting. The third model (Couple-Specific CLO) estimates
a unique CLO model for each couple based on the first 80% of their conversa-
tion, then predicts that dynamic pattern will continue into the future 20%. Here
the presence of over-fitting is highly apparent, with very low fitting errors, but
very high prediction error. The fourth model (Couple-Shared CLO) estimates
a CLO model for the first 80% of the conversation in which all couple’s param-
eters come from a shared distribution (e.g., all couples share the same mean of
the CLO parameters). This shared dynamic pattern is then predicted to con-
tinue into the future 20%. Although this model does not fit quite as well as the
Couple-Specific model, it has the lowest prediction error so far, suggesting that
CLO dynamics are a fairly good characterization for the emotional self-reports
obtained in this context. Finally, the fifth model (BMI-CLO) estimates a CLO
model for the first 80% of the conversation in which the distribution of CLO
parameters depends on the couple’s BMI average and difference. Thus couples
who are similar to each other in their joint BMI (e.g., both healthy weight, both
overweight, mixed-weight) are predicted to show similar dynamics. This model
has the lowest prediction error, suggesting that a couple’s joint BMI has an influ-
ence on emotional dynamics in this context (although the confidence interval
overlaps slightly with the Couple-Shared CLO, suggesting a statistically marginal
improvement). To visualize this influence, Figure 7.3 shows the model-predicted
emotional trajectories for a couple in which the woman is heavier than the man,
as compared to the reverse. We can see that couples in which the woman is
heavier than the man may be emotionally disconnected and the woman may
show increasingly volatile emotional responses. This could contribute to poorly
modulated emotion responses when discussing health and lifestyle choice.
TABLE 7.1 Mean root mean squared errors and their 95% confidence intervals across
couples for fitting and prediction for a sequence of models.
FIGURE 7.3 odel-predicted emotional states over time, with the same initial
M
emotional start values but differing BMI moderator values. Black lines
are the emotional state for the male partner, and gray lines are for the
female partner. (a) The predicted emotional state for couples in which
the woman is heavier than the man. (b) The predicted emotional state
for couples in which the man is heavier than the woman.
Future Directions
One trivial extension of our model, similar to making it multivariate, is to rep-
resent social units including more than two members. Doing so simply involves
including variables for as many people as desired (e.g., three-person families, six-
person work groups, etc.) as indicative of the latent states (as values in the vector
xi of the state-space model). Of course, this implies that there is some meaningful
emotional pattern at the level of the social unit, such as hypothesized by family
systems (e.g., polarization or escalation) or theories about team functioning (e.g.,
group-think or synergy), but these theories could be tested using such a model.
A second extension we are working on is to allow qualitative shifts in emo-
tional dynamics across time using regime switching, which allows distinct state
changes across time. In our model so far, we have allowed the CLO parameters
to drift smoothly across time, which accommodates non-stationary emotional
processes and improves prediction. It does not, however, lend itself to substantive
interpretation. In contrast, regime switching can be used to model distinct shifts
in emotional dynamic states, which can be visualized and related to substantive
theory. Such states can either be specified a priori, or learned from the data. In
the latter exploratory case, cross-validation is particularly critical to avoid over-
fitting, and ideally the learned states would then be tested in an a priori fashion
on new data. For example, it may be common for couples to go through phases
of highly oscillatory emotional functioning, well characterized by a CLO pat-
tern, but spend time in relatively quiescent and disconnected phases in between,
Computational Temporal Interpersonal Emotions 141
when the couple are less emotional or less involved with each other. Qualitative
shifts may be particularly relevant when studying longer periods of time, so this
extension is likely to be especially helpful for modeling emotional dynamics over
days, weeks, or even longer periods. Finally, we are working to make our meth-
ods available for other researchers via Web services (Predoehl, Guan, Butler, &
Barnard, 2015). Soon, you will be able to use our interface to upload your data,
choose model settings, and receive back a table of results similar to those reported
in this chapter. We encourage you to try it out (as of writing, we are in the test-
ing phase) and hope this service will support extensive, exciting, and cumulative
future research on TIES.
Notes
1 This research was supported in part by Grant 1R21HL109746-01A1 from the National
Heart, Lung, and Blood Institute awarded to the first author, and by Grant BCS-1322940
from the National Science Foundation awarded to the first and last authors.
2 We are also working to make all our modeling tools available to other researchers via
Web services. At the time of writing, we are in the testing phase and hope to have the
service fully functional soon at www.compties.org/software.html.
3 We say “conceptually” because, in practice, the CLO model includes second derivatives
as well as first, which leads to a slightly different set of equations (see Guan et al., 2015).
In particular, xt includes both the emotional state for each partner and their first deriva-
tives, but for the purpose of intuitive explanation, we ignore that detail here.
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8
MAPPING CO-REGULATION IN
SOCIAL RELATIONS THROUGH
EXPLORATORY TOPOLOGY
ANALYSIS
Jonathan E. Butner, Arwen A. Behrends,
and Brian R. Baucom
The family. We were a strange little band of characters trudging through life
sharing diseases and toothpaste, coveting one another’s desserts, hiding shampoo,
borrowing money, locking each other out of our rooms, inflicting pain and kiss-
ing to heal it in the same instant, loving, laughing, defending, and trying to figure
out the common thread that bound us all together.
(Bombeck, 1987, p. 11)
Introduction
Social relationships are inherently complex, with that complexity arising from
many sources and taking many forms. For example, individuals in relationships
are inherently interdependent on many levels (e.g., behavior, emotions, cog-
nition; Lansing & Berg, 2014). These interdependent relationships have led to
a revolution in the study of dyads, with the conclusion that dyads should not
merely be studied as a pair of individuals (Gottman, Murray, Swanson, Tyson, &
Swanson, 2002). Their relationships are adaptive, changing through time, show-
ing both stable and varying qualities. Recent work that considers the full range of
these possibilities demonstrates the potential advantages of this perspective rela-
tive to traditional methods of analysis (e.g., Baucom et al., 2015). This suggests
that the complexity of social relationships is difficult to depict from a reductionist
point of view.
In this chapter, we advance a simple premise: social relationships are better
understood through flexible statistical methods that are capable of modeling com-
plex, interdependent processes that evolve and emerge over time rather than
reducing their inherent complexity. We believe modeling with methods designed
for complex, interdependent processes can actually describe social relationships
Mapping Co-Regulation in Social Relations 145
in a more tractable fashion (Nowak, 2004; Nowak & Lewenstein, 1994). One
class of modeling techniques that is especially well suited to this task is dynamical
systems models (DSMs). Dynamical systems models are a family of time series
techniques that aim to depict data through differential equations or difference
equations. As a whole, DSMs are very flexible modeling techniques that can
be used to capture patterns of change and, in this case, we will capitalize on the
link between two or more variables over time to represent the social relation-
ship context. In this chapter, we focus on the application of DSMs for modeling
co-regulation in romantic relationships. We begin by defining the concept of
co-regulation and describing how theoretical constructs in co-regulation can
be conceptualized from a dynamical systems perspective. We then provide an
example application of a DSM to modeling co-regulation in ambulatory heart
rate in a married couple. We close with a discussion of important issues to con-
sider when applying DSMs to modeling co-regulation and other complex forms
of interdependence in social relationships.
to what Sam is saying, but Sam’s frustration does not impact Jordan’s distress
above and beyond the distress that Jordan was already feeling. In contrast, Sam
is very sensitive to Jordan’s distress such that the higher Jordan’s distress, the
higher Sam’s frustration in addition to the impact of the frustration that Sam was
already feeling. In this example, Jordan’s reactions are governed by intrapersonal
homeostatic mechanisms while Sam’s are governed by both intrapersonal and
interpersonal (i.e., co-regulatory) mechanisms.
A second implication of this definition of co-regulation is that co-regulation
occurs over time and can only be observed when there is temporal variability
in both partners’ affective states. This statement may seem obvious, but it raises
subtle yet crucial conceptual issues that are difficult to translate from theory to
statistical model. Because co-regulation is so strongly tied to the idea of homeo-
stasis, variability cannot be measured with regard to any particular point. Rather,
it should be measured with regard to a homeostatic set point, and many of the sit-
uations that provoke emotional responses in social relationships can also obscure
homeostatic set points. For example, consider Figure 8.1, which plots Jordan
and Sam’s emotional responses during their argument about whether or not to
let their son go to a party. Jordan’s responses clearly vary about a single point,
but Sam’s responses vary about a parabola that initially increases, but ultimately
decreases over time. While it would be possible to calculate both partners’ vari-
ability about his/her mean affective state or affective state at the beginning of the
argument, it is less clear that either approach would represent the same affective
construct (i.e., variability about a homeostatic set point) for both partners.
we propose that one valuable approach to this task is to consider the degree to
which the theoretical assumptions about a psychological phenomenon, such as
co-regulation, are consistent with the theoretical assumptions underlying the sta-
tistical models. This proposition is not meant to suggest that processes in social
relationships cannot be accurately characterized using relatively simple statistical
models. Much to the contrary, we recommend using the simplest possible model
that is consistent with the theoretical underpinnings of the psychological phe-
nomenon. In the remainder of this section, we illustrate how DSMs satisfy these
criteria for modeling co-regulation.
DSMs are a class of modeling techniques that utilize differential equations or
difference equations to characterize change processes over time. DSMs are based
in dynamical systems theory, in that they inherently describe temporal patterns
in ways consistent with how systems theory assumes temporal processes function.
Dynamical systems theory is primarily concerned with understanding patterns
of change over time, under the assumption that these temporal patterns are a
byproduct of the interactions of many higher- and lower-order processes known
as emergence. Due to this assumption, systems theory makes several important
assumptions about the nature of change over time. First, dynamical system theory
assumes that the characteristics of a system can be observed by measuring the
behavior of the variables involved in the system. Applied to co-regulation, this
idea implies that it is possible to understand a relational process, such as co-regulation,
by observing the behavior of the individuals involved in the relationship.1 This
idea is commonly referred to as “emergence” in the dynamical systems literature,
and suggests that the “how” is a much more difficult question to assess, if not
impossible, and instead a researcher’s focus should be on what emerges. Second,
dynamical systems theory assumes that the ways a system changes over time are
best understood in terms of patterns (what emerges), which means that variables
tend to change over time in a predictable fashion or fashions (e.g., oscillating
about a single point, escalating over time, etc.). Applied to co-regulation, this
idea suggests that co-regulation can be described as partners’ typical responses
to each other’s behavior (e.g., when Jordan is more distressed, what is Sam’s
most likely response, and vice versa?). Third, dynamical system theory assumes
that some patterns of change over time are more likely to occur than others.
Applied to co-regulation, this idea implies that even though partners may have
typical ways of responding to one another, it is also possible, though less likely,
for them to deviate from their typical response. Fourth, these patterns differ in
their inherent stability, and many of the patterns are, in fact, defined by reactions
to outside forces generating temporary divergences from the pattern. Applied to
co-regulation, this idea implies that our description of a typical response is really
the degree to which the typical response is able to be maintained despite constant
forces that could lead to diverging from that response pattern.
Patterns that emerge under systems theory and that are applied to co-regulation
include both how changes in one partner’s affect are related to changes in the
148 Butner, Behrends, and Baucom
other partner’s affect as well as the point about which those changes occur. The
point about which changes occur is commonly called the set point in the dynami-
cal systems literature. In dynamical systems theory, a set point that a system is
drawn towards is called an attractor and a set point that a system is pushed away
from is called a repeller. Attractors are analogous to the idea of a homeostatic set
point—when the variables in a system move away from an attractor, they show a
pattern of returning to that set point. This pattern of change over time is similar
to the idea of homeostasis as representing a pattern of change where a person
returns to a preferred affective state after being perturbed from that state. In
contrast, repellers represent a set point that is unlikely to occur or that the system
avoids. A system can have one or more attractors, one or more repellers, or some
combination of the two. This quality of dynamical systems theory provides an
elegant solution to the ambiguity of defining homeostatic set points—rather than
defining them a priori, homeostatic set points (i.e., attractors) can be quantified
by observing the likelihood of patterns of change over time. The advantage of this
approach is that it allows for characterizing the system in terms of behavior as it
unfolds over time, which is what is of primary interest in studying co-regulation.
Covariation
Probably the hardest part of computational modeling under a dynamical systems
logic is knowing where to begin. Here we start with the singularly most common
examination, that of same-time covariation. To illustrate covariation, Figure 8.2
is a scatterplot of the husband BPM (on the y-axis) and wife BPM (on the x-axis),
with a loess smoother (a graphical line that is sensitive to data nonlinearities) and
best fitting straight line overlaid. The best fitting straight line directly represents
the covariation itself—the extent to which we observe highs and lows together
(positive relationship), or when one is high, the other being low (a negative rela-
tionship). As can be seen in Figure 8.2, there is some correspondence of points.
The correlation is 0.25 (95% confidence interval [CI]: 0.19 < 0.25 < 0.31), indi-
cating that when wives have higher heart rates, husbands also tend to have higher
heart rates. Interestingly, this correlation is substantially higher when together
(95% CI: 0.34 < 0.45 < 0.55) than when apart (95% CI: 0.13 < 0.20 < 0.27). This
result would commonly be interpreted as some simple evidence of there being
some sort of co-regulation.
The single biggest problem with a covariation approach to understanding sys-
tems is that covariation only tells us about the existence of value correspondence.
That is, when wives have higher heart rates, do husbands also have higher heart
rates (or lower, for a negative correlation)? There are many circumstances in
150 Butner, Behrends, and Baucom
systems that can create correspondence of values and many that will not generate
correspondence. Some might call aspects from both “co-regulation.” As a hypo-
thetical example, consider husbands and wives hovering around a homeostatic
value alone coming just from intraindividual dynamics. Whenever the husband
or wife encounters various environmental situations, his or her heart rate changes
and, over time, moves back towards the homeostatic value—the attractor men-
tioned earlier. Notice that these events might only influence the husband or the
wife, and thus the return pattern over time can actually be counter to covariation.
However, the homeostatic pattern itself is one of covariation, in that husbands
and wives are converging towards the same value over time, and if they are
sitting at that value, it will generate consistency of that single point. If there exist
two such homeostatic values and the couple switches between these two stable
locales, one can then imagine a very strong degree of covariation due to the
relative placement of the homeostatic values to one another (e.g., do they fall on
a nice diagonal?). It would be difficult to argue that such regime switching was
co-regulation. We need a much more nuanced examination to know.
To better understand this issue of correspondence, Figure 8.3 is a two-dimensional
kernel density plot of husband (on the y-axis) and wife (on the x-axis) BPM data.
This plot is a graphical way to estimate the probability density function (PDF), where
Mapping Co-Regulation in Social Relations 151
the frequency of data points are represented topographically (a hill is many points) and
points that occur with greater probability are represented by taller hills. Notice that
there are two or three peaks (the third is at lower husband BPM). That is, our covari-
ation difference may well be this second scenario described above. Each peak could
be a homeostatic point in the combination of husband and wife BPM, where regime
switching between the two could be driving the existence of covariation.
FIGURE 8.3 Two-dimensional kernel density plot of husband and wife BPM.
152 Butner, Behrends, and Baucom
are converging through time (i.e., the peaks). It allows us to start to understand
what covariation is capitalizing upon.
However, dynamical systems are about the time evolution of processes, thus
this also inherently highlights the ignorance of time in covariation. We can think
of this as one extreme treatment of our data—where time is ignored. Figure 8.3
just shows us where data coalesces. The other extreme is where time is explicit.
Common treatments of explicit time-based models are growth modeling and
forms of time series analyses like ARIMA models, in all their various forms.
Figure 8.4 shows a pair of time series plots for each heart rate—the graphical
equivalent to an explicit time representation. To generate a systems understand-
ing, we need to live between these two extremes. Time must be taken into
account, but we will do so implicitly rather than explicitly. That is, we will need
to link the evolution in Figure 8.4 with the map features in Figure 8.3.
It is helpful to consider the potential contributors to variation over time from
a systems perspective, and there are three potential contributors to the values
we observe (Riley & Turvey, 2002). In map terms, there are basins of attraction
where all activity in a topographical region is related (e.g., combinations of BPM
where husband and wife tend to reside as a function of constraints; e.g., stress
at work and home, common coping methods). In the case of an attractor, these
FIGURE 8.4 Time series plots of (a) wife BPM by time and (b) husband BPM by time.
Mapping Co-Regulation in Social Relations 153
tend to be regions that all function around a single set point. However, a basin
of attraction expands beyond the logic of just an attractor. For example cycles are
attractive looped trails (not unlike Gottman et. al.’s chain of negativity; Gottman
et al., 2002), and more complicated trails are possible.
The second contributors to the values we observe, from a systems perspective,
are perturbations. Modern systems theory uses mathematical techniques based on
the recognition that our examination is only part of the system, that the system is
open (Prigogine, 1977). The other parts of the system that are not being directly
examined still contribute to the variation observed in values through time as
constant changes to the values. Observing basins of attraction in the data (locations
or trails) is thus despite perturbations. Perturbations can then be thought of as a
stochastic element that helps define the stability of the attractive features—for
example, how strong the attractor is where stronger attractors are able to resist
larger perturbations.
The final contributor is measurement error, though this is much more limited
in scope once perturbations are taken into account in comparison to notions of
error in classical test theory. Specifically, error may just be a representation of
measurement imprecision. For example, under classical test theory, the impact of the
lighting in a room during a test would be measurement error on test performance.
154 Butner, Behrends, and Baucom
From a systems perspective, the lighting is part of the system itself, and thus
constitutes a perturbation instead. Techniques differ greatly on their ability to
distinguish perturbations from error. For example, a growth model makes no
distinction. However, systems-based techniques can be built to account for this
difference if they are able to distinguish the stability of a pattern. If we assume
perturbations always exist, then pattern stability inherently is in reaction to those
perturbations. The technique we will use will include notions of stability by esti-
mating perturbation resistance, but will not generate a specific perturbation term.
To begin to understand the role of time evolution, it helps to see how an
observed time series translates into trails instead of the map itself; a pair of time
series represent a series of vectors on the map. Figure 8.5 shows the logic.
Specifically, we can imagine a time series of northness and a time series of eastness.
The corresponding values represent a vector or series of vectors in northness/
eastness space. In our circumstance, the time series for the husband and wife from
Figure 8.4 correspond to a series of vectors in the husband/wife space, illustrated
in Figure 8.5d. Given the density of the data, it is difficult to see a clear trail (we
proportionally shortened the arrows to help distinguish all the vectors), and it is
possible that this represents multiple trails rather than just one (e.g., the couple is
switching between different trails).
FIGURE 8.6 xample topographical features represented as vector plots and time
E
series.
158 Butner, Behrends, and Baucom
over time. There are several methods for achieving this aim (e.g., McArdle,
2009); here we propose the use of a simple difference score that is calculated
by subtracting the previous value of the time series from the current value of
the time series. If this quantity is positive, the time series has gone up in abso-
lute value, and conversely, if the quantity is negative, the time series has gone
down in absolute value. Second, we want to describe the associations between
change from one measurement point to the next (the difference score) and the
absolute value of the previous time point. As with quantifying change, there are
numerous methods for modeling this association (e.g., Butner, Berg, Baucom, &
Wiebe, 2014); here we propose using Structural Equation Modeling (SEM),
because SEM allows us to specify equations for both members of the couple
simultaneously and in a straightforward fashion. Finally, we want to allow for
the possibility that the system may be best described by one topographic feature
or a set of topographic features (e.g., two attractors and a repeller). We propose
that mixture modeling can be used to conduct an empirical test for the exist-
ence of qualitatively different features, as described by the equations for both
members of the couple that are parameterized using SEM. Qualitatively differ-
ent topographic features emerge as different latent classes in a mixture modeling
approach. Below we provide a detailed discussion of how to accomplish each of
these modeling steps.
All of the features described thus far require a pair of first-order coupled equa-
tions. By “first-order,” we mean that the equations capture some notion of the
first derivatives within them. In this particular case, we will build two first-order
difference equations where the differences are the change in BPM over time for
the husband and wife respectively. Husband and wife values of BPM are then
allowed to predict both differences. There are some distinctions between building
two first-order difference equations versus two first-order differential equations.
Furthermore, many approaches focus on second-order equations instead (where
the second derivatives are also included). These alternative cases are discussed
near the end of the chapter.
Attractors, repellers, saddles, limit cycles, and combinations of these can all be
directly extrapolated by a pair of first-order difference/differential equations.
Tau (τ) is some fixed distance in time. Let us focus on b1 and b5 respectively.
They represent the homeostatic nature of the topographical feature in Husband/
Wife space. To understand why this is the case, let us first consider a single equa-
tion and its graphical equivalent.
Equation 8.2 represents a one-predictor linear regression where change is the out-
come and the value of what constitutes that change is the only predictor. Graphically,
we can think about this as a scatterplot with change on the y-axis and BPM on the
x-axis, as illustrated in Figure 8.7. Negative coefficients like the one in Figure 8.7
are indicative of attractors. To understand why this is, we must identify the set point
and then ask what changes we would expect in BPM if one were currently above
the set point (to the right of the set point on the x-axis) as opposed to below the set
point (to the left of the set point on the x-axis). The set point is the point at which
change would be zero, where our regression slope crosses the horizontal axis in
Figure 8.7.When BPM is higher than the set point (to the right), the regression pre-
dicts negative change—a decline in BPM.When BPM is lower than the set point (to
the left), the regression predicts positive change—an increase in BPM. Since time is
implicit here, we can start to imagine what would happen as our BPM is constantly
being updated.We converge on the set point.This is the behavior of an attractor.
Returning to Equation 8.1, this kind of relationship is occurring for both
husband and wife BPM simultaneously through b1 and b5. If both are negative,
then both represent attraction towards a shared set point. Two positive coef-
ficients indicate a repeller where, over time, one would diverge from the shared
set point. One positive and one negative indicate a saddle.
FIGURE 8.7 Scatterplot of change in husband BPM and change in wife BPM.
Mapping Co-Regulation in Social Relations 161
B2 and b4 are the coupling coefficients. They represent how previous values
of the partner predict the other partner’s future changes. Thus, they capture the
swirling patterns within the couple. A true limit cycle will result in b1 and b5
being zero with substantial coupling relationships. That is, a true limit cycle never
moves closer to the set point which would be captured by b1 and b5. It merely
moves around it. Finding a limit cycle would be akin to saying that all detectable
co-regulation was interpersonal.
Latent Change Score (LCS) Modeling (McArdle, 2009) is a method in SEM
for estimating a pair of simultaneous difference score equations. LCS consists of
a series of dummy latent variables with constrained parameters so that all that is
estimated are the parameters that correspond to Equation 8.1. To see how this
works, consider a regression where earlier values in BPM are allowed to predict
future values of BPM with an intercept of zero and a regression slope of 1. The
residual from this regression ends up being the difference of the future value (the
observed value) minus the previous value (the predicted value). LCS constrains
these parameters and then uses a latent variable to capture the residual, repre-
senting a discrete change. Additional relationships are then estimated, treating
the discrete change latent variables as the outcomes from the earlier values, in
our case capturing Equation 8.1. LCS models can be expanded to include some
degree of data smoothing, and can be applied to panel data, but also used as a time
series approach, as we will do so here.
To convert LCS into a time series approach, one must structure the data into
what has been called a Toeplitz or time delay data structure. We illustrate this
in Table 8.1 such that the data are converted into a current and lead value for
husband and wife simultaneously (τ is fixed to 1 here). To smooth the data, one
need merely create additional lead and lag variables using the same value of τ and
extend the model equating like parameters over time.
The equations in Equation 8.1 are only capable of capturing a single top-
ographical feature. However, the PDF implies that there could be several
topographical features in the data, different locations of data density. Equation 8.1 is
known as a linear dynamic model, in that the predictors depict a linear association
with change (the outcomes). To capture more than one topographical feature or
changing topographical features, one must instead use nonlinear equation forms.
There are several ways to do this, including polynomials and interactions. Here
we utilize mixture modeling.
TABLE 8.1 Toeplitz data structure for husband and wife BPM.
Results
The combination of fit indices all indicated that three classes was an improvement
over two classes (VLMR = 48.499, p = .02; aVLMR=172.588, p = .02), but four
classes did not improve data description over three classes (VLMR = 26.947,
p = .11; aVLMR = 103.898, p = .11). We therefore report the three-class solution.
Figures 8.9a, 8.9b, and 8.9c show three inferred vector plots generated in the
Apple Inc. program Grapher.
BPM WT BPM WT+1
∆W
1
∆H
FIGURE 8.8 ath model diagram of the bivariate LCS model of husband and wife
P
BPM. Dashed arrows indicate that a parameter is fixed to 1, and black
arrows indicate that a parameter was allowed to differ across groups.
(a)
y
125
100
75
50 x
50 60 70 80 90 100 110 120 130
FIGURE 8.9 Separate vector plots of the three class solution. Heat map scaling
is used to represent the rate of change. Darker shading (e.g., black)
indicate a faster rate of change, while lighter shading (e.g., grey)
indicate a slower rate of change.
(b)
125
100
75
50 x
50 60 70 80 90 100 110 120 130
(c)
y
125
100
75
50 x
50 60 70 80 90 100 110 120 130
125
100
75
50 x
50 60 70 80 90 100 110 120 130
TABLE 8.2 Parameter estimates and 95% CI for the three-class solution.
Class 1: High husband and 2: Mid heart rates 3: Low husband BPM
wife BPM
Husband 20.78 < 35.26* < 49.74 5.48 < 14.48* < 23.48 -26.42 < 9.19 < 44.81
intercept
Husband -0.48 < -0.38* < -0.28 -0.33 < -0.20* < -0.08 -0.37 < -0.17 < 0.03
own
Husband -0.12 < 0.007 < 0.14 -0.02 < 0.03 < 0.08 -0.25 < 0.03 < 0.32
< wife
Wife 23.54 < 33.01* < 42.48 -12.79 < -0.07 < 12.64 8.15 < 21.70* < 35.25
intercept
Wife -0.39 < -0.30* < -0.21 -0.27 < -0.18* < -0.10 -0.34 < -0.21* <
own -0.08
Wife < -0.09 < -0.04 < 0.00 0.021 < 0.20* < 0.37 -0.11 < -0.03 < 0.06
husband
the observed results for the three topographical features. To ensure we were
predicting the three original classes, we included the posterior probabilities
of class assignment for each data point as training data in the new model that
then included the dummy code as a predictor of class assignment. This method
ensured replication of the original results while allowing for proper assessment of
the togetherness effect.
Togetherness only differentiated the third topographical feature from the
other two (1 from 2, Z = 1.566, p = .117; 1 from 3, Z = 2.655, p = .008; 2 from 3,
Z = 3.334, p = .001), in that being together decreased the likelihood of being in
the dysregulatory topographical feature. In essence, intrapersonal dysregulation
and interpersonal disconnection only occurred for the couple when they were
apart. When they were together, both the high-high attractor and the mid-mid
spiral attractor existed, possibly in a multistable arrangement where the couple
could switch between the two. Note that the couple were apart much more
frequently than being together, and thus all three states could be observed some-
times when they were apart.
Discussion
What does all this mean? Within a single couple in a single day, we see the full
range of co-regulatory patterns. When the spouses were together, their heart
rates tended to display one of two patterns. In this first pattern, change in each
spouse’s heart rate was governed by his or her own previous heart rate; this pat-
tern is consistent with intrapersonal regulation. In the second pattern, change in
each spouse’s heart rate was governed by his or her own previous heart rate, and
change in wife’s heart rate was also significantly associated with husband’s previ-
ous heart rate. This pattern is consistent with both intrapersonal regulation (both
spouses) and wife-to-husband co-regulation. Finally, when spouses were apart,
they were more likely to display a third pattern where change in wife’s heart
rate were associated with her own previous heart rate (intrapersonal regulation)
and change in husband’s heart rate was not significantly associated with his own
(dysregulation) or wife’s previous heart rate (disconnection).
While these findings must be interpreted with caution given that they are
exploratory and based on one day of heart rate data for one couple, several
aspects of the findings are consistent with existing research and substantive
theory. First, the differences in set points across the three patterns are consistent
with findings that spouses in distressed relationships show elevations in heart
rate when interacting with one another relative to when apart (e.g., Denton,
Burleson, Hobbs, Von Stein, & Rodriguez, 2001; Levenson & Gottman, 1985;
Nealey-Moore, Smith, Uchino, Hawkins, & Olson-Cerny, 2007; Smith et al.,
2009). More specifically, both spouses’ set point in the third class, which was
more likely to occur when spouses were separate, was lower than their set
168 Butner, Behrends, and Baucom
points in the other two classes. To the best of our knowledge, these find-
ings are the first evidence of this effect in daily life. Second, the variability
in within- and cross-partner associations between the two spouses and across
the three classes is consistent with a small but growing body of work dem-
onstrating that intrapersonal and co-regulatory patterns change depending on
circumstance (e.g., Helm et al., 2012; Helm et al., 2014). Lastly, the nature of
the co-regulatory effect in the second pattern is consistent with clinical theory.
The positive sign of the association between husband’s previous heart rate and
wife’s change in heart rate combined with the negative sign of the association
between wife’s previous heart rate and wife’s change in heart rate indicates
a compensatory influence of the two spouses’ previous heart rates on wife’s
change in heart rate. More specifically, wife’s heart rate returns to her set point
more slowly to the extent that husband’s heart rate is further away from his
own set point. Similar findings emerged in work examining treatment-seeking,
distressed spouses’ vocally encoded emotional arousal during relationship con-
flict. Prior to receiving couple therapy, to the extent that husbands were more
aroused, wives returned to their set points more slowly. However, after receiv-
ing couple therapy, wives’ rates of return to their set points was unrelated to
husbands’ levels of arousal (Baucom & Atkins, 2012). These findings are all
consistent with numerous theoretical models of romantic relationships, which
posit that relationship distress tends to co-occur with increased difficulty with
emotion regulation (for a review, see Baucom et al., 2015).
Linear dynamic models are able to capture just one set point, and assume that
the rate of change is constant. The benefit of using linear models is that they
can be easier to test and interpret. However, it is probably safe to assume that
most systems, including co-regulatory systems, are not linear. These models, for
example, are not sensitive to initial conditions (where a particular individual starts
out), and require that every person have the same set point. Thus, they lack the
descriptive and predictive power of nonlinear models.
There are multiple ways to create nonlinear models (Butner et al., 2014). Our
use of mixture modeling did exactly that by capitalizing on the notion that even
in nonlinear models, they are locally linear. That is, near the set points, system
dynamics can be captured by a linear dynamic model. The mixture modeling
approach then allowed for multiple linear dynamic models that then combine
together to reconstruct the nonlinear form. This approach has the added benefit
of the ease of interpretation from linear dynamic models while also allowing for
the additional descriptive precision and flexibility of nonlinear models.
Another method of using nonlinear terms is to add polynomials and/or other
interactions to the predictor side of the equations. This approach creates nonlin-
ear dynamic models that are capable of capturing multiple topographical features
(as stated above). The number of features that are captured in these models is a
function of the polynomial form included in the model. For example, a squared
predictor is capable of capturing two set points. A cubic predictor is capable of
capturing one to three set points. A quadratic predictor is capable of capturing
four set points.
Importantly, nonlinear models allow for multistability (the ability to have
multiple change patterns), differences in topographical feature stability (the likeli-
hood of being in one topographical features versus another one), and the ability
to model control parameters (variables that alter the topographical features).
Importantly, one of the losses from using this mixture modeling approach is in
our ability to distinguish when a system is multistable as opposed to being subject
to different dynamics under different levels of a control parameter. This issue is
discussed in more detail later in this chapter.
Orders of Equations
As mentioned earlier, DSMs can be constructed with either first- or second-order
equations. Our example case utilized two first-order coupled difference equa-
tions. A first-order difference equation models a form of velocity of a variable
(the change in position from one time point to the next; in this case, a difference
in consecutive values). In the example case, the regression equation outcome
was husband and wife’s change in heart rate (velocity). First-order equations can
typically only capture attractors, repellers, and saddles. Due to the coupling link
in Equation 8.1 (b2 and b4), the equation can also capture swirling patterns in the
state space (such as a spiral attractor or repeller).
170 Butner, Behrends, and Baucom
Time
Time is implicit within dynamical systems modeling (Butner et al., 2014).
The focus in DSM is not as much on an individual’s linear movement from
point a to point b, but rather the dynamics of how the system as a whole
evolves over time. What DSM seeks to identify are the shifting patterns
and points of transition within a system. In other words, knowing where
an individual would end up if they were placed on a random location on a
topographical map. Rather than using time as a predictor of change, DSMs
use time to describe the change.
When utilizing DSMs, it is important to understand the difference between
discrete and continuous conceptualizations of time. A discrete conceptualization
requires that time be divisible, but really only in the division we observe. In this
sense, it is possible to break up time into meaningful individual segments while
allowing for the possibility that other temporal segments might generate different
dynamics. This is the approach used in our example analyses. Under the con-
tinuous conceptualization of time, any segment is plausible. That is, the timing
of the measurements themselves is essentially arbitrary, and can be meaningfully
thought of as representing a temporal sequence where the segments between
Mapping Co-Regulation in Social Relations 171
Consider the three attractors found in our example couple. The presence
of the high-high attractor and mid-mid spiral attractor indicate the possibility
that multistability is present. In this scenario, individuals can switch between
these two features. However, when the couple were together, we were more
likely to observe the third attractor (and decrease the probability of being in the
dsyregulatory feature).
It is important to note that control parameters are not considered to be causal
variables (Thelen & Smith, 2008). Instead, they are the points of transition from
one particular pattern to another. The goal of identifying a control parameter
is to explain how, when, and why people move between different states (such
as elevated heart rate). Essentially, you are looking for variables that predict the
system’s attractors. In our analysis, we would not claim that the couple being
together prevented the individuals from dysregulation, but rather this physical
proximity increases the likelihood of transitioning to another stable pattern (the
third attractor).
In co-regulation, DSMs also have to allow for differences in homeostatic set
points and strength of the coupling link. Each individual is a separate system.
Co-regulation arises from these systems being coupled together in some way.
However, this coupling link may not affect each partner the same way. It may
exert more force on one partner than the other. Recall the hypothetical couple,
Sam and Jordan. In their argument, Sam is more affected by Jordan’s distress than
Jordan is affected by Sam’s distress. Thus the link between the two systems is
stronger for Sam than for Jordan.
Conclusion
The need for ways to approach complexity that both embrace the complexity but
also keep the description relatively simple is paramount. As co-regulation contin-
ues to gain growing attention and social scientists increase their ability to collect
rich time-dependent data, approaches like the one described here are going to
be in demand. DSM models, under thoughtful application, can do just that. And
when that careful consideration allows for nonlinear systems approaches that
clearly map onto theory, they elevate the science. Ultimately, they provide a step
towards a new stage of social sciences.
Appendix
TITLE: Mixture Model of Bivariate Latent Change BPM
DATA:
VARIABLE:
Analysis:
Type is Mixture;
!Random start values to help ensure solution is not just
local maxima
starts = 2500 500;
processors=4;
MODEL:
%Overall%
!Construct a latent representation of each variable
Lbpm_w2 by bpm_w2@1;
Lbpm_w1 by bpm_w1@1;
Lbpm_h2 by bpm_h2@1;
Lbpm_h1 by bpm_h1@1;
Dbpm_w Dbpm_h;
[Dbpm_w Dbpm_h];
lbpm_w1 lbpm_h1;
[lbpm_w1 lbpm_h1];
%Node#1%
!Regression slopes
Dbpm_w on lbpm_h1 lbpm_w1;
Dbpm_h on lbpm_h1 lbpm_w1;
%Node#2%
Dbpm_w on lbpm_h1 lbpm_w1;
Dbpm_h on lbpm_h1 lbpm_w1;
Dbpm_w Dbpm_h;
[Dbpm_w Dbpm_h];
lbpm_w1 lbpm_h1;
[lbpm_w1 lbpm_h1];
%Node#3%
Dbpm_w on lbpm_h1 lbpm_w1;
Dbpm_h on lbpm_h1 lbpm_w1;
Dbpm_w Dbpm_h;
[Dbpm_w Dbpm_h];
Mapping Co-Regulation in Social Relations 175
lbpm_w1 lbpm_h1;
[lbpm_w1 lbpm_h1];
!%Node#4%
!Dbpm_w on lbpm_h1 lbpm_w1;
!Dbpm_h on lbpm_h1 lbpm_w1;
!Dbpm_w Dbpm_h;
![Dbpm_w Dbpm_h];
!lbpm_w1 lbpm_h1;
![lbpm_w1 lbpm_h1];
!tech11 for the vlmr and tech14 for the BLRT, both are com-
puter intensive and
!recommend identifying solution first
!Output:cinterval tech11; !tech14;
!Savedata:
!save=Cprob;
!file = ‘cprobc5d4.txt’;
Note
1 Dynamical systems theory provides ways in which a couple-level phenomenon such as
co-regulation could be examined from a single individual. This is a direct extrapolation
of Takens’ (1981) theorem into a measurement perspective.
References
Abraham, R. H., & Shaw, C. D. (1992). Dynamics: The geometry of behavior. Boston, MA:
Addison-Wesley.
Baucom, B. R., & Atkins, D. C. (2012). Polarization in marriage. In M. Fine and F. Fincham
(Eds.), Families theories: A content-based approach (pp. 145–166). New York: Routledge.
Baucom, B. R., Dickenson, J. A., Atkins, D. C., Baucom, D. H., Fischer, M.S., Weusthoff, S.,
Hahlweg, K., & Zimmermann, T. (2015). The interpersonal process model of demand/
withdraw behavior. Journal of Family Psychology, 29, 80–90.
Baucom, B. R., Sheng, E., Christensen, A., Georgiou, P. G., Narayanan, S. S., & Atkins, D. C.
(2015). Behaviorally-based couple therapies reduce emotional arousal during couple
conflict. Behaviour Research and Therapy, 72, 49–55.
Bauer, D. J. (2007). Observations on the use of growth mixture models in psychological
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176 Butner, Behrends, and Baucom
Causality
Self-organization means that coherent higher-order states of an overall system
emerge in a bottom-up fashion as a consequence of the individual elements
engaged in mutual adjustment to each other (Vallacher, Van Geert, & Nowak,
2015). Such a view suggests that states can evolve because of internal mechanics of
a system. No external operator drives the process, and there is no central internal
director that has particular responsibility for other processes unfolding.
When looking for a causal explanation, cognitive science commonly looks for
a controller that directs the action—DNA, intervention of others who train us,
or internal mental processes—that offer an explanation. Certain parts of the brain
light up during certain social cognitive processes, so that then becomes viewed
as the cause. This is oversimplified, of course; for example, modern evolutionary
views are epigenetic, and understand that mechanistic explanations require gene
X environment accounts. But it is not far wrong to say that an assumption that
the brain must re-present the world, simulate action of others, and make other
transformations of the outside world that bring it into the brain is viewed as the
primary causal principle underlying most areas of cognitive science.
It is easy to understand why that is so. When we see complicated behavior,
such as an individual’s highly coordinated movement of a large range of muscles
and joints in completing an action, we assume that such complexity must require
some plan—a motor program, for instance.4 We assume that complicated behav-
iors must involve skilled mental calculation or must have developed through
simple associative learning principles involving extraordinarily long chains of
associations. In this way, our brains have either built-in or developed through
experience a complex mental structure that directs sophisticated actions. Note
that an assumption is that contact with the external environment requires that it
be translated into our heads, re-presented, in order for us to plan our actions. The
assumption is that we rely on internal simulations of the outside world inside our
heads in order to be able to predict and respond to it.
An alternative view is to recognize phenomena such as brain activity during
a task, for instance, as an inextricable part of a system rather than the cause or
director of the activity. To call the brain the cause, Järvilehto (1998) believes,
is analogous to putting in the last puzzle piece to complete a jigsaw puzzle and
thinking that the piece is the cause of the depicted image (Järvilehto, 1998).
Even phenomena so readily viewed as brain-based, or at least localized in the
individual, such as emotion, he argues, cannot be localized in the brain, but
reside at the level of the dynamic living system, the organism environment system
(Järvilehto, 2001).
If one takes a radical system-oriented perspective, it yields the notion that the
causality principle is self-organization. Multiple components become collectively
organized, new states and new actions are achieved, without an executive system
directing the individual components (Turvey, 1990). Self-organization relies on
182 Kerry L. Marsh
Structure
The kinds of structures that emerge from self-organization are dramatically
different than structures that an external controller would create. The human
skeletal system, for instance, entirely violates traditional principles of con-
struction that an architect would follow—it is neither heavy, rigid, nor sturdy
enough to pass muster as a load-bearing structure. But if we consider the entire
biomechanical system of the body, made up of components such as the muscles,
bones, fascia, and ligaments, it is clear that the system is unexpectedly strong,
efficient, and responsive because the body’s structure operates on a principle of
biotensegrity.
Tensegrity is the principle that underlies the (very strong) geodesic structures
that Buckminister Fuller was famous for promoting. Within the body, biotenseg-
rity means that muscle/tendons/bones are linked in such a way that there is a
continual balance of compression (by some elements) occurring within a context
of linkages that provide continual pull (tension) throughout the system (Ingber,
2008; Turvey, 2007; Turvey & Fonseca, 2014). The linkages between multiple
components allow them to function as a whole, a “synergy” or coordinative
structure, without something in charge of controlling the action of these com-
ponents. The very high-dimensional system of innumerable muscles and tendons
would make untenable computational demands for a motor program that must
compute current states and predict future states. Coordinated behavior is instead
more parsimoniously explained by the low-dimensional operation of coordina-
tive structures or synergies. In sum, this approach indicates that in the body,
qualitatively different states involving highly ordered, complex coordination can
come about as a result of demands of the environment.
Dynamics of Synchrony and Joint Action 183
Once a synergy emerges, it has a reality that then constrains the components
comprising the whole. Forces exerted on the system, for example by situational
demands, yield one of two phenomena: resilience of the whole to temporary
perturbation (a tendency to bounce back to its current, stable state), but also
qualitatively new patterns of organization upon reaching some crucial amount of
press on the system. Causality in such a system resides at the level of interaction,
as a result of how the system is structured, and what forces are impinging on it
(Eiler, Kallen, & Richardson, Chapter 6 in this volume). Thus, putting pressure
on one part of the resilient system results in changes in other parts of the system.
Twisted in a person’s hand, a toy geodesic-type orb changes into a qualitatively
different shape, while maintaining its integrity in other ways.
Another crucial feature of such a system is that the present state cannot be
considered ahistorically—that is, it cannot be examined without considering the
immediate trajectory by which one got to that point; how one got “here” matters.
The quality of hysteresis means that there is a lack of symmetry in reaching one
state from different directions (e.g., reaching the current state from a state of
decreasing pressure versus increasing pressure on the system) in terms of its
consequences for future states. In other words, events could not be reversed in
sequence and get the outcome implied by their obverse. If one starts from a state
of in-phase behavior, a change in speed (e.g., decrease) does not shift one spon-
taneously to anti-phase behavior, despite the fact that speeding up in anti-phase
leads spontaneously to in-phase behavior.
The implications of a synergistic account for a single biological system may
seem easy to accept. Any child trying to pat their head and rub their tummy
learns the interdependence of apparently independent body components, as does
a novice drummer trying to simultaneously beat unrelated rhythms with two
drumsticks. It is a big conceptual leap, however, to imagine that two strangers
who lack any direct biomechanical connection could be coupled in a way that
would obey laws similar to those which coordinate the limbs of one’s body.
But at the interpersonal scale that this chapter is concerned with, what would be
transported interpersonally might be informational products. Gradients would lead
to conversation, transmission of information, or orders given.
A final prediction of thermodynamic principles is with regard to dissolution
of bonds. When a given atomism, whether only temporary form (a social eddy)
or a stable structure (a relationship), is disrupted, energy is released. Energy flows
out of an interaction when synchrony dissipates, for instance. When more stable
structures are broken (relationships), substantially more energy is released.
Although most of these higher-order predictions extrapolated from the ther-
modynamics of energy flow and arousal have not yet been tested (e.g., using
physiological measures), the basic underlying dynamical model that predicts
how people become spontaneously synchronized when engaged in rhythmic
movement (e.g., the Haken-Kelso-Bunz model of bidirectional coupled oscil-
lators: Haken et al., 1985) has been supported. From an ecological perspective,
the means by which people are pulled into another’s orbit is informational.
Whereas mechanical and biological systems have physical direct linkages
between components, individuals are coupled by visual information about the
other person’s movements, or auditory information about the other person’s
movements. The key predictions of the model have been tested using a variety
of methods such as walking, swinging pendulums, moving in rocking chairs,
moving arms rhythmically, and shaking maracas, while using motion sensors
to track movement (Demos et al., 2012; Richardson, Garcia, Frank, Gregor, &
Marsh, 2012; Richardson, Marsh, & Baron, 2007; Richardson, Marsh, &
Isenhower et al., 2007; Richardson, Marsh, & Schmidt, 2005; Schmidt & O’Brien,
1997; Schmidt & Richardson, 2008; Van Ulzen, Lamoth, Daffertshofer, Semin, &
Beek, 2008). Motion sensors allow for continuously and precisely tracking
synchrony in a way that does not rely on more global and subjective assess-
ments by coders viewing videotapes. Coordination of even highly stochastic,
nonsinusoidal (wave-like) movements such as postural sway have been tracked,
using force plates or Wii technologies (Fowler, Richardson, Marsh, & Shockley,
2008; Shockley, Richardson, & Dale, 2009; Shockley, Santana, & Fowler,
2003). Moreover, new automated video analysis techniques allow for analysis
of synchrony in terms of ebbs and flows of total amounts of movement, or
coordination of behavior waves (Schmidt, Fitzpatrick, Caron, & Mergeche, 2011;
Schmidt, Morr, Fitzpatrick, & Richardson, 2012; cf. Newtson, 1994, 1998). As
predicted, seeing the movement of another person’s rocking chair or hearing
the movement is sufficient to lead individuals to coordinate their movements
without instruction (Demos et al., 2012; Richardson, Marsh, Isenhower et al.,
2007). (Indeed, coordination of movement has been found to occur even when
people actively attempt to not be affected by the others’ movements: Issartel,
Marin, & Cadopi, 2007.) Unlike intrapersonal coordination of limbs, sponta-
neous synchrony involves relative coordination. People shift into coordination
Dynamics of Synchrony and Joint Action 187
for some period before falling out for a while, then becoming coordinated
again. Synchrony seems to be particularly important in early phases of forming a
connection, such as when being co-present with strangers or when interact-
ing with someone different in significant ways from oneself but with whom
a connection is desired (Miles, Griffiths, Richardson, & Macrae et al., 2010;
Miles, Lumsden, Richardson, & Macrae, 2011). Moreover, a variety of predic-
tions based on dynamic models have been confirmed including how weaker
versus stronger coupling (by changing the amount of visual information avail-
able) affects synchrony, and the link between having similar natural frequencies
of movement and better coordination (see Marsh, Johnston, Richardson, &
Schmidt, 2009).
In particular, dynamical principles suggest that individuals with different
underlying perceptual-motor systems may be less likely to mutually influence
each other, leading to less synchrony. Some studies that focus on groups that have
perceptual-motor systems that are distinctively associated with dysfunction have
supported this prediction. One example is from a study of children who were on
the autism spectrum (and thus were diagnosed with significant perceptual-motor
deficits as well as social connection problems). They not only had more difficulty
doing basic drumming tasks alone (Isenhower et al., 2012), but they also showed
less spontaneous synchrony with their caregiver in the rocking chair paradigm
than did typically developing children (Marsh et al., 2013).
One prediction of the synergistic approach (Marsh et al., 2009) that has
received minimal support is the mooring hypothesis. The hypothesis is focused on
individuals who are either overly variable in their movement, or in other ways
perceptually and motorically not well grounded in the rhythms of their physi-
cal world. This would mean they would be less resonant to the natural pacing
of temporal events, or even to the auditory information conveyed in speech or
music. Such individuals might benefit from the mutual influence of being pre-
sent with another individual in motion. The more stable or skilled individual
might provide an anchor onto whom less adaptively anchored individuals could
tether themselves. An alternative is that individuals who have more highly honed
senses to the rhythms of the world and are more responsive to those rhythms will
change their movement more to adjust to the other person in creating synchrony
rather than vice versa. To date, unpublished studies provide more evidence for
the latter hypothesis than for mooring effects, but forming clear conclusions
would be premature at this point.
A related hypothesis of anchoring also remains to be tested more thoroughly.
One assumption of a dynamical approach is that new modes of action (e.g., a social
synergy emerging from interactions of two initially independent actors) emerge
because they are lower energy states. Thus the gait patterns of a horse change
(between a trot, canter, or gallop) when the increased speed of movement makes a
different coordination of limbs easier and quantifiably more energy-efficient than
188 Kerry L. Marsh
the previous mode of locomotion. Based on this logic, a social synergy is predicted
to be more energy-conserving for the individual if they are operating as a part of
an easily coordinated ensemble. That teams of workers at hard labor chant or sing
together to coordinate their movement relies on this principle (McNeil, 1995). It
may be more efficient to hike a mountain by being able to perceptually entrain
to the rhythms of others’ footsteps in one’s visual field. Mere visual attention to a
rhythmic stimulus has been found to lead to unintentionally matching the external
rhythm (Lopresti-Goodman, Richardson, Silva, & Schmidt, 2009). Thus, it may
be less effortful to do difficult movement tasks (Nie, Caban, & Marsh, 2015) if
someone else is in sync with us. Intriguingly, rowers have a higher pain tolerance
after rowing with teammates than after rowing alone (Cohen, Ejsmond-Frey,
Knight, & Dunbar, 2010). Our belief is that the mechanism is not an explicit
motivational boost from shared experience. Instead, our assumption is that some
states (e.g., in-phase synchrony) are so readily achievable and promote cogni-
tive and perceptual fluency such that more perceptual and executive function
resources are available for other tasks. Such benefits should be apparent across a
wide range of outcomes, from pain tolerance to cognitive tasks (e.g., memory; for
indirect evidence, see Macrae, Duffy, Miles, & Lawrence, 2008 and Richardson
et al., 2005).
Understanding the most fundamental emergence of social connection with
others via quite trivial movements of individuals suggests the potential power
of a dynamical, ecological perception-based approach for understanding social
psychological phenomena. Research has strongly confirmed our suggestions that
synchrony is a fundamental basis for sociality. In the decade prior to the first inter-
personal synchrony studies that used dynamic, precise and objective measures of
synchrony, video coding observation studies suggested a link between rapport
and affiliation for dyads of interacting adults, and for infant–parent bonding pairs
as well (Bernieri, 1988; Bernieri, Reznick, & Rosenthal, 1988; Bernieri, Davis,
Rosenthal, & Knee, 1994; Condon & Sander, 1974; LaFrance, 1979). In the time
since Schmidt first studied interpersonal synchrony using motion sensors two
decades ago (for a review, see Schmidt & Richardson, 2008), research has pro-
liferated that uses interpersonal synchrony as an independent variable to induce
social connection (e.g., Wiltermuth & Health, 2009; Valdesolo, Ouyang, &
DeSteno, 2010), or as an outcome measure to assess sociality (e.g., Paxton &
Dale, 2013). As a whole,5 increased interpersonal synchrony is linked in the short
term as a cause or consequence of increased liking, stronger sense of team/group
cohesion, perceived smoothness, rapport, affiliation, and satisfaction with emo-
tional support (Bernieri, 1988; Bernieri et al., 1994; LaFrance, 1979; Hove &
Risen, 2009; McNeil, 1995; Miles, Nind, & Macrae, 2009; Vacharkulksemsuk &
Fredrickson, 2012; for a review, see Vicaria & Dickens, 2016). Over the long
term, repeated experience with synchronization could have a defining effect on a
person’s psychological tendencies and have consequences for subsequent interac-
tion behavior (Novak, Vallacher, & Zochowski, 2005).
Dynamics of Synchrony and Joint Action 189
Perceptual Processes
Traditional perspectives view perception in the following way. Sensation, as a
consequence of light hitting the retina, for instance, is viewed as occurring prior
to perception, which requires mental processes in order for the perceiver to
be able to piece together what those stimulations mean.6 The challenge, called
the binding problem, is understanding how static two-dimensional images on the
retina become bound together in order to construct a three-dimensional under-
standing of the objects we feel we are seeing. Within any individual static retinal
image, the entirety of a three-dimensional object is never depicted, only some
sides or parts of sides. Thus our brains have to fill in the missing parts and bind
them into coherent images. Each retinal image provides insufficient information
to specify where one object ends and another begins, and where in space things
are—what parts of the image are in the foreground or behind other objects, and
how far away things are. The mind must home in on particular cues that it has
learned through past experience in order to imperfectly infer these properties.
The fundamental problem is that the two-dimensional projection of the world
onto our retina is intractably nonspecific; any number of different situations
of the world could produce the same flat retinal image. The challenge for the
mind is deducing which state of the world has greater probability of producing
the image.
190 Kerry L. Marsh
Affordance Perception
Even more radically, Gibson (1977, 1979) hypothesized that if animals’ ecologi-
cal niches persisted over a sufficient numbers of generations, then there might be
information in the energy distributions that is specifically relevant to the actions
a given species needs to engage in for survival, beyond just information that
specifies the edges of objects, and how large, small, or distant they are. If visual
information can specify the edge of a chair, and haptic and other information
convey body awareness, attunement to information regarding more complex
constellations of features that specifies functionality of this special edge with
regard to one’s own body is not that far of a leap. Assume that information can
specify the edges of things. Assume as well that animals evolved to be highly fitted
to their world, and responsive with their bodies to the world they move through.
It is not a far leap from those assumptions that animals would have the perceptual
equipment to be able to immediately grasp the relatedness of things to them-
selves, and be able to discern, with proper attunement,7 what surfaces have the
proper array of qualities that allow the surface to be sit-on-able-for-me. Gibson
(1977, 1979) coined the term “affordances” to indicate the useful aspects of a
world that provide action opportunities for a given species. The term captures an
objective feature of the world, but one that is inherently relational—depending
on certain fittedness, certain capabilities, of a given species. Thus, whereas a level
ground affords easy transport of the body for a land animal via walking, it does
Dynamics of Synchrony and Joint Action 191
not afford walking for a fish. The surface of water can afford walking-on for small
insects, but not for creatures that are of different size and weight.
Critically, researchers have defined perceiving affordances as being about agency
specifically, not the usefulness of objects more generally, nor about others’ agency.
Thus, saying an “apple affords nutrition” is incorrect (Michaels, 2003); rather, an
apple has the affordances of being holdable-in-one’s-hand, throwable, and bite-
into-able. Note, however, that we only talk about such affordances with respect to an
animal that has certain “ways of life,” reflecting the particular aspects in one’s envi-
ronment that are relevant—that is, our ecological niche (Rietveld & Kiverstein,
2014). Living things that occupy the same plot of land, whether bugs, earthworms,
or mammals, may occupy different ecological niches.
Evidence that animals are able to perceive affordances is provided by
experiments that systematically vary information provided to an animal that
specifies affordances, and showing “empirical evidence of differential behavior
tied to differential information availability” (Reed, 1996, p. 96). Reed (1996)
discussed experiments conducted with spiders and cats in which their behav-
ior reveals a sensitivity to distance, body-scaled to their capabilities. They
were highly successful at knowing whether a distance was leapable for them,
suggesting that some information covaried with their differential behavior.
In addition, Reed discussed studies Darwin conducted with earthworms that
demonstrated that earthworms had awareness of the usefulness of leaves for
plugging up their burrows and also demonstrated selectivity in the materials
they used. Behavioral discrimination was revealed, for instance, by pulling a
given leaf differently into the burrow depending on its features (e.g., shape).
In the research, trial and error could not explain behavior, and concepts such
as instincts, reflexes, or fixed action patterns were inadequate to the task of
explaining the rich flexibility and adaptability of the earthworms’ behavior
because they carried these tasks out even with materials not normally found
in that environment. The most parsimonious explanation for these animals’
behaviors is that something—namely, information that can be objectively quantified
and manipulated by a scientist—specifies affordances that animals use to regulate
their behaviors in an environment.
Gibson (1979) suggested that animals would also be sensitive to what other
conspecifics afford them, something that McArthur and Baron elaborated on
in an influential paper several years later (McArthur & Baron, 1983). Reviews
of the social perception and affordance literature suggest that people are highly
sensitive to dynamic perceptual information that specifies significant features of
individuals such as gender and age, and more complex features as well (Marsh &
Meagher, 2016; Marsh et al., 2006; McArthur & Baron, 1983; Johnson, 2013;
Johnston, 2013; Johnston, Hudson, Richardson, Gunns, & Garner, 2004).
Intriguing research suggests superficial cues such as hair, clothing, or wrinkles on
a face are not required to detect social features, but rather that there is something
in the temporal dynamics of moving form that specifies features such as age and
192 Kerry L. Marsh
gender (Berry, Kean, Misovich, & Baron, 1991; Runeson & Frykholm, 1983).
Researchers studying the kinematic specification of dynamics (KSD) put reflective
dots on key joints of an individual in motion, and film this under minimal light
such that the only information available to a perceiver is moving points of light
when the video plays. Not only can people detect what action someone is doing,
such as walking, dancing, or picking up a heavy box, they can also detect whether
a heavy or light object is being lifted, even when the actors are pretending to
lift something heavier. Static images of the point lights do not allow for such
detection. Most critically, perceivers also detect what opportunities for their own
actions are afforded by the presence of that individual—namely, social affor-
dances. Observers can detect when a dyad is cooperating or competing (Kean,
2000), or whether a person is carrying a child rather than rubbish (Hodges &
Lindhiem, 2006). Other KSD studies found that criminals can use the dynamics
of a person’s movement to determine the individual’s “muggability” (Johnston,
2013; Johnston et al., 2004).
In one sense, it is not that drastic a leap from the notion of direct perception
of an edge to the notion of direct perception of a unique constellation of features
(edges and the like) that are specifically relevant to how one’s action system
can make use of those features. But, in another sense, it is quite radical. With
the concept of affordances, the meaning of even quite abstract things, such as a
physical space, is not an arbitrary social construction. Instead, the environment
declares to us its meaning. This yields the hypothesis that our feelings and emo-
tional responses to places can be a consequence of our ability to rapidly see what
affordances are in a situation, even if the setting and features of the environment
are entirely new to us. Such responses should be detectable, albeit imperfectly,
by the words we use to describe environments. Somewhere between objective
fact (“What is the square footage of this room?”) and purely aesthetic evalua-
tions (“Do you like this room?”) are judgments that have both a functional and
valenced flavor, such as how spacious or cozy a room feels (Meagher & Marsh,
2015). These reactions to space, expressed in words and in deeds, should be
particularly apparent when the affordances of a space are most self-relevant—for
example, the dorm room or work space is our own territory rather than someone
else’s (Meagher, 2014).
Finally, an affordance-based perspective suggests that meaning is relational—it
is partly determined by what an individual is, in terms of their capabilities, as well
as what they could be, given the degree to which the physical and social environ-
ment completes us, by fitting an unmet need or untapped capability. Crucially,
meaning emerges out of dynamic interaction with the environment—new pos-
sibilities are encountered and created, with the new possibilities that come into
being with the presence of others being most significant of all.
In the following subsection, we first discuss affordances at the more immedi-
ate level, involving dyadic interaction. A decade ago, we began to explore the
question of how the presence of others holds out the promise of allowing us
Dynamics of Synchrony and Joint Action 193
The task that we developed to examine cooperative action was similar to one
well studied in solo action: moving objects of different sizes. Previous research
had examined how children, for instance, will choose to pick up objects using
a one-handed grip versus a two-handed grip (Cesari & Newell, 1999; Van der
Kamp, Savelsbergh, & Davis, 1998). We thought the shifts between one actor
moving an object using a two-handed grip (a solo action mode) to a two-person
action mode (joint action) should obey similar principles to that of the solo
perception-action research. In our studies, we used narrow planks of wood of a
wide range of sizes, which were presented in a continuous sequence. Each plank
was painted red on the ends, and participants were told they could move the
planks however they chose, with the restriction that they could only touch the
ends of the planks, as if their middles had wet paint on them.
Pi Number Hypothesis
Research on a variety of actions such as passing through apertures (doorways),
climbing stairs, and moving objects supports the notion that these behaviors (and
perceptual judgments as well) are precisely predicted by pi numbers. For example,
Warren (1984) studied the affordance of stairs being climbable by normal
means—that is, upright, with only one foot resting on a step while the next leg
smoothly begins to move the other foot to the next step. He demonstrated that
when stairs cease to be comfortably climbable in this mode was not merely a
function of riser height, nor a function of how tall the different climbers were.
Rather, shifts between modes were entirely determined by a relational measure.
He calculated a body-scaled ratio of leg length to riser height, and found that a
consistent value of the pi number determined comfortable stair climbing across
individuals. By varying riser height as well, he could determine the pi num-
ber value at which normal stair climbing became consistently challenging for all
individuals. Similarly, children’s natural tendencies to pick up objects using one
hand or two are precisely predicted by a calculation that quantifies the relation
between hand size and object size: a pi number (Cesari & Newell, 1999; Van der
Kamp et al., 1998).
We first replicated the pi number prediction in an experiment in which solo
actors were asked to report how they would move planks of wood presented to
them—where their choices were using one hand, two hands, or an axe handle
with a claw-like end that would extend their arm span. In another experiment,
solo participants’ actual behaviors (using one hand, two hands, or the tool) were
assessed. These experiments supported the pi number prediction for solo actors,
where pi numbers were calculated as the relation between hand size and plank
size (for shifts between one- and two-handed grips) or as the relation between
arm span and plank size (for shifts between two hands and tool use).
In a joint action experiment (where pairs of participants took planks off a
conveyor belt, moving them either alone or together), we also found support for
Dynamics of Synchrony and Joint Action 195
the pi number hypothesis. Key values of the pi number determined the bounda-
ries between engaging in solo action and joint action (Richardson, Marsh, &
Baron, 2007). A comparable experiment examined only perceptual judgments,
and replicated the results. In subsequent studies that more systematically var-
ied the height of participants, shifts between action modes were determined
by the value of the pi number for both tall dyads and short dyads (Isenhower,
Richardson, Carello, Baron, & Marsh, 2010).
Dynamical Hypotheses
Thus, emergence of a cooperative social unit occurred naturally in response to
the task becoming more challenging: cooperation was an emergent adaptation to
the situation. We also expected that the dynamics of cooperation’s emergence
and subsidence would display features of other nonlinear dynamical systems,
including abrupt shifts between action modes, and also the characteristic behavior
of hysteresis.
To allow us to look at dynamical features, another feature of our joint action
(or perception) experiment was that the sequencing of planks was varied, and
presented in a steady sequence with moderate pacing. Three planks of one length
were presented before the next length. In one condition, the planks were pre-
sented in order of ascending length; in another, they were in descending order.
For comparison, a random order of plank trios was presented. As predicted, when
the crucial pi number values occurred, the shift to a new mode of action was rela-
tively abrupt. That is, once the dyads shifted to a new mode of action, this action
mode was stable and the subsequent actions stayed in that new mode. Moreover,
the action experiments displayed hysteresis. The precise boundary between
joint action and solo action modes was shifted somewhat as a function of the
past trajectory of action. This pattern indicated that the system had multistability—
that is, regions where both solo action and joint action are stable attractors.
Hysteresis occurred in the ascending versus descending conditions, reflecting a
“stickiness” of past action. That is, the current mode persisted somewhat beyond
the pi value at which, in the random condition, behavior would have switched.
To clarify, in the descending lengths condition, where participants by necessity
start off in cooperative action, cooperation persisted into the multistable region.
Thus, slightly shorter planks were carried cooperatively in this condition, in con-
trast to the ascending condition, where planks of those lengths would have still
been carried alone. Interestingly, the opposite dynamical characteristic occurred
in the perception experiments; perception was anticipatory, or forward-looking.
As soon as the multistable region was reached, people’s judgments abruptly
shifted to the next action mode in that region.
The limits of these sets of experiments are that they focused solely on actions
in which another person extends one’s action possibilities in a quantitative man-
ner, where each lower action mode (one hand, two hand) is nested within a
196 Kerry L. Marsh
“Perception-Based” Inaccuracies
The veridical perceptions involved in coordination and cooperation may seem
hard to reconcile with extensive evidence that judgments of social environments
are distorted by desire (Balcetis & Dunning, 2006; Balcetis & Lassiter, 2010).
Note, however, that perceptual judgmental processes will be expected to be
veridical only to the extent to which a scientist is able to objectively assess that
there is information available that specifies an affordance; only limited experimen-
tal research on cooperative action to date has taken an explicitly social affordance
perspective (for a review, see Marsh & Meagher, 2016).
In social judgment tasks, accuracy will increasingly decline to the degree
to which judgments are based not on perceiving affordances per se (detecting
action possibilities for oneself), but determining whether a situation provides
possibilities for another’s actions—whether a high shelf is reachable for them,
for instance. Although strong evidence is lacking, some recent research provides
indirect evidence for the hypotheses that (1) impoverished information as well
as impoverished experience with others’ capabilities is associated with greater
inaccuracies, and (2) perceptual attunements are constrained by social roles,
groups, recent experience, and repeated experiences inculcated through culture
Dynamics of Synchrony and Joint Action 197
(Eiler et al., Chapter 6 in this volume; Marsh & Meagher, 2016; Meagher &
Kang, 2013; Ye, Cardwell, & Mark, 2009).
In many situations involving observing others’ interactions, where the situ-
ation involves multiple actors, the situation is more complex in that it involves
two or more agentic beings, and there are multiple possibilities for action present
for each agent. What response one has to such a situation will be highly affected
by attentional focus. Take, for instance, a situation of high potential conflict
and ambiguity, where one is making judgments as to whether a police officer’s
use of force is justified. Social processes bias the judgments by causing one to
focus on different aspects of the situation (Granot, Balcetis, & Schneider, 2014).
Group identification with one individual or the other will make some action
possibilities more salient via its redirection of visual attention to opportunities
for agency (or lack of agency) for one person rather than agentic possibilities
for the other (Granot et al., 2014). In general, the degree to which stimuli are
impoverished and the perceiver is focused on seeing a situation “for” another
person rather than with regard to one’s own capabilities, the more that motivated
inferential processes will dominate judgmental outcomes (Balcetis & Dunning,
2006; Balcetis & Lassiter, 2010) rather than veridical, affordance-based detection.
Even in motivation-distorting, highly inferential process-based situations (Granot
et al., 2014), however, attentional measures (what part of a visual display one
focuses on) should be in support of inferential processes that follow.
Indeed, exploring the detection and enactment of affordances in rich and
complex social environments is a neglected area of research for social ecologi-
cal psychologists. However, there has been a flurry of interesting research on
social affordance detection and action in the sport psychology arena (e.g., Araújo,
Ramos, & Lopes, 2016; Silva, Garganta, Araújo, Davids, & Aguiar, 2013; Silva
et al., 2015)—albeit very little of it conducted by social psychologists. Research
from a social-ecological perspective has focused on emergent transient synergies
such as interpersonal synchrony, or on detection of social affordances, or emer-
gence of cooperative action. Little research has illuminated the environment side
of social affordances that is relevant to coordination and cooperation. In the final
section, we turn to this issue.
and dynamical account, however, the only reasonable starting point for a taxon-
omy of situations is one that focuses on the degree to which a situation allows an
individual to fulfill relevant goals, as Yang, Read, and Miller (2009) proposed in
their comprehensive review of situation taxonomies. What would a research pro-
gram look like that takes the situation’s opportunities for various forms of agency
as its starting point? Unpacking an affordance-based account implies a wide range
of questions that social psychology has simply not pursued in any depth, with the
exception of some environmental psychology research, which did not have the
benefit of Gibson’s concepts to allow a principled (rather than purely descriptive)
approach to pursue those issues.
First, an affordance-based account implies certain assumptions about situa-
tions: that they should be conveyed by information available for pickup, not that
they are mere cultural constructions, or that because of habit, or experience, one
believes the situation allows certain opportunities for action. That a situation tells
us certain actions are possible here must be in some way conveyed by informa-
tion available to an active perceiver. But almost no research has pursued these
questions: What is it in a situation that allows it opportunities for certain mani-
festations of agency, and restrains others? And from the perspective of the goals
of this chapter in particular, what aspects of a situation provide opportunities or
close down opportunities for social connection? To what extent do the opportu-
nities of the environment universally evoke certain behaviors (e.g., with young
enough children, when encountering an unusually bouncy surface, nearly all will
jump up and down)? To what extent do the social affordances for connection in
a setting interact with individual traits (Yang et al., 2014) or need states to predict
environmental responses (Meagher & Marsh, 2017)?
The social ecological perspective cares about a physical environment, one
which has a “durable existence”—a spatial and temporal reality (Barker, 1968;
Schoggen, 1989), and is not merely the construal of an environment, or a sub-
jective representation of an environment. Roger Barker developed an area of
research focused on ecological environments, and more specifically, developed
the notion of behavior settings which provides direction for a way forward (Heft,
2001). A behavior setting is a part of the ecological environment that has defin-
able temporal and spatial boundaries—one can know that the setting will be in
existence at particular times (it might be advertised, for instance), and a perceiver,
entering a behavior setting unexpectedly would be able to detect where the
boundary is. Behavior settings cease existence during the times when they do
not occur (e.g., when a basketball game is not occurring, or when music class is
not being held), even though aspects of the milieu (e.g., basketballs, court, music
stands) may continue to exist. Important aspects of what defines a behavior set-
ting are objective, observable “standing patterns of behavior by people—that
is, specific sequences of people’s behavior that regularly occur within particular
settings” (Schoggen, 1989, pp. 2–3).
Dynamics of Synchrony and Joint Action 199
Conclusion
In this chapter, I have suggested that an approach to social psychology that reaches
into its evolutionary roots to focus on the local interactions between co-present
actors in a local environmental niche provides a substantially new approach to
understanding the nature and emergence of sociality phenomena such as interper-
sonal synchrony and joint action. Dynamical principles explain how self-organizing
principles can provide the causal mechanism for social connection’s emergence,
and active perceptual exploration processes are essential as well. The approach sug-
gests a way for the field to become unstuck from its all too common focus on the
individual (or at best, the dyad) as the unit of analysis for study.
200 Kerry L. Marsh
Notes
1 This work was completed while the author was serving at the National Science Foundation.
The views expressed in this chapter are solely those of the author and do not necessarily
represent those of the NSF.The author thanks Harry Heft, Stephen Read, Brian Eiler, and
Andrzej Nowak for comments on an earlier version of this chapter.
2 The term “ecological psychology” is inherently problematic, as this term has been claimed
by a wide-range of individuals such as population biologists, behavioral ecologists, and
cognitive, clinical, evolutionary, and developmental psychologists and anthropologists
who have a traditional cognitivist bent, but wish to signal a concern with situated or
evolutionary influences. Typical concerns for “ecology,” for instance, might include using
levels of explanations that are mindful of how the studied behavior would normally occur
in natural, real-world contexts, or would normally be situated in important community
contexts (families, cultures). Here I use the term more narrowly, to include ecological
psychologists who view humans as first and foremost animals, and who focus on environ-
ments in a substantial way in their research—specifically, the ecological niche in which
a species evolved, and not merely an animal’s general habitat or a human’s interpersonal
or cultural context. More specifically, my account focuses on the work of those whose
theoretical concepts derive from Gibson’s (1977, 1979) theory of perception, a theory that
provided an alternative to classical constructivist approaches to perception (Marr, 1982).
3 For example, the term “affordance” was widely popularized by publication of
Norman’s otherwise excellent book on the design of everyday objects (Norman, 1988).
Unfortunately, his inaccurate use of the term (as he acknowledges) was not corrected
until the book was revised (Norman, 2002).
4 This section liberally paraphrases what my collaborators and I have explained elsewhere
(Marsh, Johnston, Richardson, & Schmidt, 2009, p. 1220).
5 A caution to readers that the size of the relationships between synchrony and self-
reported liking, affiliation, and self-other connection appear overstated by the published
literature, not surprisingly (Open Science Collaboration, 2015). Correspondence with
other researchers and the author’s own experience suggest that at least in minimal
interaction paradigms, effects using any particular self-report measures are not always
replicable, much like analogous effects in the mimicry literature.
6 See Marsh (2015) for further elaboration about these issues surrounding perceptual
processes.
7 This is not to say that experience has no role. With new capabilities, for instance
(a child learning to crawl, or someone wearing shoes with high blocks attached; Mark,
1987), experience is needed in order to develop perceptual attunement to information
that specifies affordances. Perceptual cliff experiments with crawling infants indicate
that ability to detect a falling-off place is not instantaneously perceived by an infant; it
requires some crawling experience in order to learn what information to attend to in
the environment (Gibson & Walk, 1960).
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10
FROM INTERACTION TO
SYNCHRONIZATION IN
SOCIAL RELATIONS
Robin R. Vallacher and Andrzej Nowak1
relationships, in contrast, are described as “being out of synch with each other,”
with their respective reactions and feelings following different temporal trajecto-
ries. They may display the same pattern of thought and behavior when exposed
to strong and unambiguous stimuli—a traumatic event or a celebratory occasion,
for example—but when the stimuli diminish, the individuals fall back into their
respective idiosyncratic patterns that evolve independently.
Despite the centrality of interpersonal synchronization in people’s intuitive
understanding of relationships, this construct has received sparse attention in social
psychology. For the most part, theorists and researchers have conceptualized both
short-term interactions and long-term relationships in terms of global variables
that characterize the interaction or relationship as a whole. The interactions
between individuals or among members of a group, for example, are commonly
investigated in terms of constructs such as cooperation versus competition, com-
patibility of motives and goals, and the structure of norms and roles (e.g., Biddle &
Thomas, 1966; Dawes, 1980; Levine & Moreland, 1998; Berkowitz & Walster,
1976; Wish, Deutsch, & Kaplan, 1976). In some approaches, the temporal aspects
of social interaction are emphasized, but the focus is usually restricted to the
development of strategies for achieving personal or shared goals (e.g., Axelrod,
1984; Messick & Liebrand, 1995; Thibaut & Kelley, 1959).
Synchronization between individuals takes on a different and more precise
meaning when viewed from the perspective of nonlinear dynamical systems. In
the dynamical account, two (or more) people are synchronized to the extent
that the actions, thoughts, and feelings of one person are related over time to
the actions, thoughts, and feelings of the other person or persons (cf. Marsh,
Richardson, & Schmidt, 2009; Nowak & Vallacher, 1998; Nowak, Vallacher, &
Zochowski, 2002). Because the temporal pattern of a person’s phenomenal expe-
rience and overt behavior can be quite complex and hard to predict (Vallacher &
Nowak, 1997), assessing the synchronization of two (or more) such patterns
poses a daunting task. Fortunately, methods and tools have been developed to
characterize temporal coordination in physical systems, including those capable
of highly complex and chaotic behavior (e.g., Shinbrot, 1994). We suggest that
this approach, based on principles of nonlinear dynamical systems, can be adapted
to the investigation of synchronization in interpersonal systems. In particular, we
employ coupled logistic equations—the simplest dynamical systems capable of
chaotic behavior—to investigate synchronization dynamics.
Richardson, & Schmidt, 2009; Miles, Griffiths, Richardson, & Macrae, 2010;
Miles, Nind, Henderson, & Macrae, 2010; Miles, Nind, & Macrae, 2009;
Newtson, 1994; Pelose, 1987; Schmidt, Beek, Treffner, & Turvey, 1991;
Schmidt & Richardson, 2008; Shockley, Santana, & Fowler, 2003; Turvey,
1990). For example, a person is asked to swing his or her legs in time to a met-
ronome and the other person is asked to match those movements. Two forms
of coordination are typically observed: in-phase synchronization (the individuals
swinging their legs in unison) and anti-phase synchronization (the individuals
swinging their legs with the same frequency, but in the opposite direction). In
a variation of this approach, the individuals are asked to synchronize out-of-
phase. Up to a certain rate of movement, people can follow these instructions
successfully. But beyond a certain tempo, the individuals cannot maintain this
form of synchronization, and switch spontaneously to in-phase synchronization.
Hysteresis—a signature feature of nonlinear dynamical systems—is also com-
monly observed in this research (cf. Kelso, 1995). Thus, when the tempo is
decreased to some value, the individuals can re-establish anti-phase coordina-
tion, but this tempo is significantly lower than the point at which they originally
started to coordinate in-phase.
In-phase coordination, then, is the easiest form to achieve and maintain, and
it may be the only form that can be sustained as coordination becomes more
difficult (e.g., as the tempo of behavior is increased). This constraint on coordi-
nation may find expression in more involving social situations. Under conditions
conducive to high stress, for example, people may find it impossible to coor-
dinate their behavior in any form other than in-phase. In a crowded club or
auditorium that suddenly bursts into flames, taking turns in exiting through the
doors is the only form of coordination that would make evacuation possible, yet
the occupants are typically unable to do so. In similar fashion, when the level of
emotionality reaches a critical point in a conversation, the individuals may find it
impossible to take turns speaking.
In recent years, psychologists have investigated the role of behavioral synchro-
nization in social relations, with particular emphasis on affect and liking. Much
of this research has focused on behavioral mimicry, commonly referred to as the
chameleon effect (e.g., Chartrand & Bargh, 1999; Dijksterhuis & Bargh, 2001).
Mimicry is ubiquitous in interpersonal life, occurring in about a third of ordinary
social interactions, and it typically unfolds with little or no conscious awareness
on the part of interacting individuals (e.g., Chartrand & Bargh, 1999; Lakin &
Chartrand, 2003). People’s unconscious tendency to mimic one another occurs
in multiple channels, including facial expressions, mannerisms, physical gestures,
and posture (e.g., Dijksterhuis, 2005). Mimicry appears essential to empathy,
rapport, and liking in social interaction. Even something as seemingly trivial as
two people rubbing their respective faces in unison functions as “social glue” that
binds people together (e.g., Bernieri, 1988; Chartrand & Bargh, 1999; Chartrand,
Maddux, & Lakin, 2005; Dijksterhuis, 2005; Gueguen, 2004; LaFrance, 1979;
From Interaction to Synchronization 211
Lakin & Chartrand, 2003; Lakin, Jefferis, Cheng, & Chartrand, 2003; Maurer &
Tindall, 1983; Stel, Van Baaren, & Vonk, 2008; Stel & Vonk, 2010; Van Baaren,
Holland, Kawakami, & Van Knippenberg, 2004). But recent research suggests
that synchronization rather than mimicry may be responsible for this effect.
People who synchronize their respective finger movements to a metronome
rather than to one another’s movements, for example, tend to like one another
(Hove & Risen, 2009).
has identified two concerns, the desire for success and the fear of failure, that
combine in different ways to produce resultant motivation. Research on thought
suppression, meanwhile, suggests that attempts at suppression activate an ironic
process that works at cross-purposes with the attempted suppression (cf. Wegner,
1994). More generally, the assumption that conflicting forces or tendencies are
central to human experience is common to most issues of psychological inter-
est (e.g., short-term versus long-term self-interest, impulse versus self-control,
autonomy versus social identity, egoism versus altruism).
(cf. Ott, Grebogi, & York, 1990). Considered together, these results suggest that
for high levels of mutual influence and control (e.g., constant monitoring and
control), the behavior of one person largely tends to mirror the behavior of the
other partner. For relatively weak mutual influence, in contrast, behavior coor-
dination can be manifest in more complex and less obvious forms. The complex
and nonlinear nature of coordination in this case suggests that observers may find
it difficult to note or understand the ways in which the behaviors of the individu-
als are synchronized.
These results imply that mutual influence in close relationships (cf. Thibaut &
Kelley, 1959) may be a mixed blessing. To be sure, if two individuals have very
dissimilar internal states, they may nonetheless achieve a fair degree of coordi-
nation by directly influencing one another’s behavior. But at the same time,
this scenario creates the potential for instability in the relationship because the
dynamics of the two people will immediately diverge as soon as the influence is
weakened. In contrast, a high level of similarity in the setting of control parame-
ters can maintain synchronization for a considerable period of time when mutual
influence is broken. Even if the individuals’ behaviors do not synchronize in
time, the overall form of their respective dynamics will remain similar, making
the reestablishment of coordination at a later time relatively easy. In couples
characterized by similarity in their respective internal states, then, relatively little
influence or communication is required to maintain coordination and thus main-
tain the relationship. Couples characterized by weak similarity in their internal
states, in contrast, may be able to maintain coordination in their behavior, but
only through strong and sustained attempts at mutual influence. Because such
couples thus are at heightened risk for a breakdown in coordination, they may
engage in events together that induce a common mood and also bring about
coordination on a behavioral level. Activities that are affectively positive (e.g.,
dancing, entertainment, sexual relations) can clearly have this effect, but so can
negatively toned events, such as witnessing a tragic event or having a heated
argument.
Figure 10.2 displays very different results when the simulations were per-
formed with a relatively high value of coupling (alpha = 0.7). Although virtually
perfect synchronization in behavior develops almost immediately, the control
parameters of the two systems fail to converge completely, even after many inter-
action opportunities (1000 simulation steps). Strong mutual influence causes full
synchronization of behavior, even for systems with very different values of their
respective control parameters. Even though full synchronization is achieved, the
two individuals do not have a clue that their control parameters are different. If
the coupling were suddenly removed, the dynamics of the two individuals would
immediately diverge. This suggests that although very strong influence promotes
behavioral coordination, it is likely to hinder synchronization at a deeper level.
The simulation results have interesting implications for interpersonal dynamics.
They suggest, first of all, that there is an optimal level of influence and control
over behavior in social relationships. If influence is too weak, synchronization
may fail to develop at all. On the other hand, very strong influence is likely
to prevent the development of a relationship based on mutual understanding,
emotional similarity, and empathy. Partners who monitor and control one
another may fully synchronize their behavior, but they are unlikely to adopt
the internal states necessary to maintain such behavior in the absence of such
monitoring and control. And as noted earlier, high values of coupling restrict the
220 Robin R. Vallacher and Andrzej Nowak
interaction in a considerably more tentative fashion, interacts with far fewer indi-
viduals, and tends to have a relatively limited circle of friends and acquaintances.
One can look at the process in reverse, however, and consider how social
interactions shape personality. After all, a person’s personality comes from some-
where. The synchronization dynamics model implies that a person’s history of
social interactions plays a crucial role in personality development. In interacting
with someone, the individual develops internal states that facilitate synchroniza-
tion, provided the interactions proceed with moderate rather than strong mutual
influence. Particularly if interactions with someone are sustained over time, the
emergent internal states become engraved in the person’s cognitive-affective
system as attractors. The resultant attractors operate as ready-made parameters
for subsequent interactions, and thus promote efficiency in the person’s social
relations. A person who has repeated interactions with someone whose behav-
ior is characterized by high energy, for example, is likely to develop an internal
setting for energetic behavior that shapes how he or she interacts with others.
Synchronization dynamics also account for personality complexity and explain
why some people have a wider repertoire of stable internal states than do others.
As noted earlier, nonlinear dynamical systems are often characterized by multista-
bility, with more than one attractor shaping the system’s dynamics. The emergence
of multiple attractors characterizes human systems as well (e.g., Nowak &
Vallacher, 1998; Vallacher, Van Geert, & Nowak, 2015). It is easy to appreciate
the emergence of multistability in personality from this perspective.With increas-
ing diversity among the people with whom one interacts and forms relationships,
one is likely to develop a corresponding proliferation of stable internal states—
attractors for cognitive, affective, and behavioral tendencies—for interpersonal
encounters. Even a social recluse is bound to interact with a variety of people and
is certain to have more than one more or less enduring relationship. For those
who are more socially inclined—no doubt the majority of people, given humans’
strong belongingness concerns (Baumeister & Leary, 1995)—many social rela-
tionships are likely to develop over a lifetime, with each one holding potential
for establishing a different internal setting for behavior. People with extensive
and diverse social relations are especially capable of acting in diverse fashion, with
each mode representing control by a different internal state. In effect, each person
has as many personality tendencies as he or she has different types of relationships.
In principle, some people may lack any stable attractors with respect to any
internal state relevant to social relationships. This possibility follows from research
on individual variation in action identification, which has shown that people
differ in the extent to which they think about their behavior across numerous
domains in relatively low-level, mechanistic terms as opposed to higher-level,
comprehensive terms reflecting effects, consequences, and self-evaluative impli-
cations (Vallacher & Wegner, 1989). Because they focus on the granular aspects
of their behavior, “low-level agents” tend to be unclear about what they are
like with respect to broad personality traits, making them more open to social
222 Robin R. Vallacher and Andrzej Nowak
robustness of the results we have observed to this point will ultimately depend
on their generality across different models of dynamical systems.
At this stage in its development, the synchronization model cannot capture
the complexity of human behavior and people’s internal (psychological) states.
Overt behavior can take a variety of forms, not all of which are likely to syn-
chronize equally readily or in the same fashion. Internal states, for their part, are
multidimensional (e.g., emotions, values, plans, temperaments) and it is not clear
whether each manifestation functions in the same way as a control parameter for
interpersonal synchronization. Finally, certain synchronization phenomena may
be unique to humans, reflecting the influence of social and cultural norms, or
perhaps expressing the unique biological properties of humans (e.g., sophisticated
brains capable of self-awareness). So, although the synchronization model may
provide insight into the nature of generic phenomena, empirical research with
humans is critical for determining how these processes play out in the various
domains of human interpersonal experience.
These caveats notwithstanding, the synchronization model and its imple-
mentation with computer simulations point to striking parallels between the
dynamics of coupled logistic equations and the dynamics of close relationships.
The simulation results showing that strong influence can compensate for differ-
ences in people’s internal states, for example, resonates with intuitions regarding
control in close relationships. The results are also consistent with research dem-
onstrating that psychological changes obtained under relatively weak (and subtle)
influence tends to be more enduring than are the more rapid changes obtained
through excessive (rewarding and aversive) control (cf. Vallacher, Nowak, &
Miller, 2003). In sum, framing human interpersonal dynamics in terms of syn-
chronization dynamics prevalent in the natural world provides a conceptual
and methodological bridge between psychological intuitions and the precision
afforded by physical science.
Note
1 Andrzej Nowak acknowledges the support of a grant from the Polish Committee for
Scientific Research [DEC-2011/02/A/HS6/00231].
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228 Robin R. Vallacher and Andrzej Nowak
Collective Dynamics
11
SIMULATING THE SOCIAL
NETWORKS IN HUMAN
GOAL STRIVING
James D. Westaby and DaHee Shon
Introduction
Describing, predicting, and explaining the complexities of human goal pursuit and
behavior over extended periods of time is an ambitious pursuit for psychologists and
social scientists. Relying upon conventional methods, unfortunately, is often limited
because they have considerable difficulty navigating the various contingencies that
humans face over time, the uncertain social environments into which they traverse,
and the various events that can change at any probabilistic moment. Fortunately,
computational modeling and computer simulations can allow researchers to apply
and extend parameters from contemporary theories of psychology to navigate these
more complex environments and make predictions about emergent system out-
comes, such as goal achievement, performance, and emotional contagion.
According to Harrison and colleagues (Harrison, Lin, Carroll, & Carley,
2007), a variety of simulations can be created, such as (1) agent-based models, which
examine how factors of interest can impact individuals simulated in a computer,
(2) systems dynamics models, which model “the behavior of the system as a whole”
(Harrison et al., p. 1238), and (3) cellular automata models, which examine how
actors are influenced by the characteristics of neighboring cells. Simulations can
not only address important linear and non-linear dynamics over time, they also
allow researchers to arbitrarily change parameters of interest to see their impact
on long-term system outcomes (Smith & Conrey, 2007). In contrast to the vol-
ume of computational research applied in the hard sciences, there is relatively less
simulation research in the social sciences, despite its relevance to a wide variety
of research topics examining dynamical issues (Richetin et al., 2010; Vallacher,
Read, & Nowak, 2002; Weinhardt & Vancouver, 2012). And even less work
has examined how social networks are motivationally involved in goal pursuits,
despite the exponential growth of social network research (Borgatti, Mehra,
232 James D. Westaby and DaHee Shon
Brass, & Labianca, 2009). In response, this chapter explores how simulations can
be used to model the complex ways in which social networks influence emer-
gent goal striving processes and system outcomes. To traverse this new domain, a
dynamic network theory perspective will be used to guide our thinking (Westaby,
Pfaff, & Redding, 2014). This line of theorizing adds value over traditional goal
striving research in psychology, because it comprehensively examines how social
networks influence goal striving processes. Our approach is tangentially related
to some of Castelfranchi, Cesta, Conte, and Miceli’s (1993) computational theo-
rizing on the interdependence of goals in social systems, although our approach
systematically connects goal striving to explicit social network roles. The the-
ory also adds value over traditional social network approaches in sociology and
organizational science, because it is the first to systematically infuse goal nodes
into social networks. Goal nodes represent potential stimuli that entities may be
wanting, desiring, or pursuing (or not). Traditional network research has focused
on structural links between entities alone (e.g., individuals, groups, or other collective
units), and not on how those entities may be connected to specific goal pursuit nodes
(e.g., how person X is supporting person Y who is striving for goal Z). Figure 11.1
illustrates these contrasts, as discussed below.
The structure of the chapter is as follows. First, we review some basic network
concepts. Second, we provide an overview of dynamic network theory and how
it is different from traditional network theories. Third, given the importance
of emergent phenomena (Nowak, Vallacher, & Zochowski, 2005; Vallacher &
Nowak, 1997), we demonstrate how a rudimentary computational model can
be derived from concepts in the theory to simulate emergent network power
in a person’s goal striving, which represents strong social networks mobilized
to assist in dynamic goal pursuit. We assume in this chapter that “dynamic”
means processes and outcomes changing in time. Third, we introduce network
goal graphing, which sets the stage to create computational simulations to forecast
and visualize the ways in which social networks dynamically impact emergent
outcomes in real-world goal striving. In all, such network goal analysis has
applications across social, organizational, and counseling psychology, as well as
in conflict resolution, coaching, and consulting.
positively linked, which gives a positivity ratio of .90. This is derived by dividing
the total number of unambiguous positive paths by total number of positive and
negative paths. The strength of manifest links are scored 1 in this simple illustra-
tion. As demonstrated later, results from dynamic network theory will suggest
that this system has much more conflict than implied by the traditional approach.
Although traditional network research has added enormous capacities to analyze
complex social systems, it has not sufficiently drawn upon psychology to explain
how network entities may be dynamically striving for their specific goals, wishes,
and desires. Dynamic network theory attempts to fill this gap.
TABLE 11.1 The eight social network roles in dynamic network theory.
Goal pursuit links (also The amount of goal In Figure 11.1: 1 G link from Person
known as network striving and system X to the goal plus 1 S link from
motivation) supporting forces the Friend to Person X plus 1 S
that fuel a goal link from the Spouse to Person
pursuit. X plus 1 S link from Doctor
to Person X, and 1 S link from
Doctor to Spouse (i.e., 1 G +
4 S’s = 5).
Network resistance The amount of In Figure 11.1: 1 P link from Person
goal prevention X to goal plus 1 P link from
and supportive Spouse to goal plus 1 V link from
resistance in Spouse to Person X plus 1 V link
system. from Relative to Person X, and
1 V link from Relative to the
Spouse (i.e., 2 P’s + 3 V’s = 5).
Positive focus ratio The relative level of Goal pursuit links (G and S) divided
functional forces by all goal pursuit, network
in a social system resistance, and negativity links (i.e.,
around a given in Figure 11.1: 5/(5 + 6) = .45).
goal.
236 James D. Westaby and DaHee Shon
person—they have simply emerged around the person’s own goal pursuit. Eighth,
and lastly, those engaged exclusively in observing role behavior (O) represent those
observing, watching, or learning about a person’s goal pursuit, but not intention-
ally helping or hurting the process. These roles can affect performance in some
cases as well, such as when experienced goal strivers increase performance when
being observed, hence accounting for classic social facilitation effects in social
psychology (Geen, 1991). More broadly, it is important to note that individuals
can express multiplex combinations of the eight roles, which allows the theory to
account for vastly different ways that individuals may demonstrate motivational,
emotional, and peripheral linkages to others and their goals.3
shown in Figure 11.1b (i.e., “Person X’s goal of weight loss”). Here we can see
how entities and their motivated role linkages are connected to Person X’s goal
pursuit (or not). For simplicity, we focus on strong links here, although future
research can examine weak links as well, given their potential importance in
securing advantage (Granovetter, 1973). In the dynamic network charts below,
the strength of manifest paths are scored 1. See Westaby (2012a) for additional
ways to scale path strength, such as accounting for intensity levels.
In Figure 11.1b, we can see that Person X has often tried hard to lose weight
(G path), but has also knowingly binge-eaten at times (P path); hence, a multiplex
role combination path to the goal node exists in the chart (i.e., coming from the
G and P paths). Person X’s Friend and Spouse have also supported (S) Person X’s
weight loss attempt, although Person X’s Spouse has worked directly against it at
times by bringing home fattening food (P) and encouraging Person X to enjoy it
(V path). Hence, the Spouse can manifest a complex set of non-linear behaviors
that can differentially impact Person X over time. Further, Person X’s Relative,
who is extremely overweight, has shown supportive resistance to Person X by
encouraging overeating during their dinner parties (V path).
From an emotional linkage perspective, the Relative also becomes upset when
Person X does not eat a lot of food during dinner parties (N dashed path, where the
black dot on path symbolizes de-affirmation against goal and visually distinguishes
the path from V). This negativity is the same as the negativity seen in the traditional
network approach. However, Person X does not react with negative emotions to
this resistance, given that Person X realizes that the Relative is rather overweight
and likely biased.4 Lastly, a doctor has provided strong support and encouragement
(S) for Person X’s dieting goal as well as supportive discussions directed at the
Spouse to help encourage the Spouse’s support of Person X’s dieting (S).
in Figure 11.1a. That is, the positivity ratio is .90, where four out of the five link-
ages are positive in nature. However, the dynamic network chart reveals far less
positivity in the system. Here, the positive focus ratio from recent work on dynamic
network theory (Westaby, Woods, & Pfaff, 2016) is used to generally show the
functional forces in a social system involved in a given goal (G and S) where no
resistance or conflict is manifest (P, V, N, and R). In this case, five out of the 11
social network role paths demonstrate purely functional orientations. The rest are
de-affirming or negative in nature. This results in a positive focus ratio of .45, and
suggests that the traditional network analysis of .90 may be over-estimating the
positive social forces involved in the goal pursuit. Future research needs to further
examine such comparisons (Westaby et al., 2014; Westaby & Redding, 2014).5
Although the above concepts and metrics are useful in helping describe and
explain complex goal striving systems, such representations are not enough to
address dynamical changes over time. In this regard, Snijders and his colleagues
have done important work examining how traditional interpersonal linkages in
networks may impact behavior, and have used novel methods and program-
ming to examine these effects, such as longitudinal analyses, Markov modeling,
and SIENA computer modeling (e.g., Snijders, Van de Bunt, & Steglich, 2010).
Dynamic network theory adds to this important line of work by directly inserting
goal nodes into social network structures along with social network roles to those
nodes. A promising line of research would be to use concepts, methods, and pro-
gramming developed by Snijders and others interested in explaining behavior in
order to examine how including such goal nodes and their linkages may help us
better explain emergent goal achievement, behavior, and other system outcomes
of interest. Goals play a critical role here by allowing us to see how various enti-
ties are emerging in a social network to help, such as providing system support
to a goal striver, or hinder, such as enacting goal prevention (e.g., trying to talk
a person out of a goal pursuit or behavior). In the next sections, we attempt to
further extend our explanation of dynamic network processes through the use of
computational modeling in more complex systems over time.
These stochastic environments are ones in which various social encounters are
randomly and probabilistically determined.
The simulation uses select parameters in dynamic network theory to calcu-
late the emergent power of the networks helping or inhibiting a person’s goal
pursuit. For example, it is assumed in the computational model that agents who
encounter others in a social network that have motivational qualities (i.e., partner
goal striving and system supporting roles), strong system competency (another
key factor in the theory), and facilitative environments are presumed to be able
to build stronger networks to help achieve their goals. In contrast, agents that
encounter others that show network resistance (i.e., goal preventing and support-
ive resistance), negativity (i.e., system negating), and/or difficult environments
are computationally assumed to have less potential of achieving goals and per-
forming well overall. When agents probabilistically encounter such situations
frequently, they will likely have problems materializing their goals into success.
Throughout history, there are countless stories of individuals, groups, and even
societies that cannot break such difficult cycles, which can lead to frustration,
aggression, and conflict in various cases.
FIGURE 11.2 mergent network power among five simulated agents. The y-axis
E
reflects cumulative network power.
242 James D. Westaby and DaHee Shon
As one can see, and fitting our expectations, we saw great variation in people’s
capacities to build powerful networks in their goal pursuits. Some agents started
to have success early, and were able to build more powerful networks with
much social capital, such as Agent 1. In contrast, Agents 2, 3, and 4 required
more time to gain traction, but were then able to start building more powerful
networks, although at somewhat different rates and slopes. In contrast, Agent 5
had great difficulty ever gaining traction in building a powerful network, either
because the environment was not facilitative, or because when it was facilita-
tive, other people created serious network resistance or there was a lack of goal
motivation in the system. In line with nonlinear perspectives (Vallacher, Van
Geert, & Nowak, 2015), these results show strong nonlinear effects both within
and between individuals, which multilevel statistics or hierarchical linear mod-
eling (HLM) could formally examine for significance (Curran & Bauer, 2011;
Hofmann, 1997). In this example, different individuals can end up in very differ-
ent places, simply as a result of random outcomes and how they may accrue over
time. These results do not take into account initial individual differences, which
future models should address. In contrast, as seen in the last graph in Figure 11.2,
which aggregated the data across all agents, a more linear trend was found when
integrating, thereby washing away the various nonlinear complexities that were
occurring for different agents in the system. There are several things we learn
from these results. First, individuals experienced great variation in their abilities
to develop strong networks to help them in their pursuits, which mimics what
can be seen in the vast discrepancies of achievement around the world. Second,
the results are revealing because they show how nonlinear trends impact the abil-
ity to build strong networks. Instead of everyone simply accruing more network
power over time in a linear manner, some individuals did not gain traction until
after some time passed. Then, they were able to finally start acquiring a help-
ful network. The implication is that individuals may need to persist through
considerable resistance before enjoying some success, akin to the concept of
perseverance and Grit (Duckworth et al., 2007). However, there were also some
simulated individuals, despite their efforts, who were never able to gain traction.
In such contexts, a profound implication is that the individuals may need to
consider finding an entirely new social network system that may increase their
probability of finding support and minimizing resistance. At a macro level, one
can see this when individuals in impoverished countries decide to take huge risks
by attempting to migrate to other places that are perceived as more resourceful,
social, and less constraining.
Adding Complexity
Although the above simulation utilized select concepts from dynamic network
theory, it did not include other dynamics that could be important during goal
pursuit. Hence, in the spirit of a “building block approach” (Harrison et al., 2007)
Social Networks and Goal Striving 243
Because dynamic network theory proposes that only eight social network roles
are needed to explain critical elements of goal pursuit, it is hoped to provide
a parsimonious way to explain high levels of complexity in elaborate human
systems.
To illustrate, a network goal graph is presented in Figure 11.3, which elabo-
rates on Person X’s weight loss goal striving from Figure 11.1. The top portion
of the graph shows the network entities directly or indirectly involved in the goal
pursuit or target behavior, while the bottom portion shows the emergent levels of
goal achievement, performance, or relevant outcome(s) over time. Going beyond
previous dynamic network charts, the goal node is allowed to vary on the y-axis
to show these outcomes over time. The social network roles are visualized by the
paths in the graph (also known as connections, lines, or arcs). These paths show
how the network entities on the top portion of the chart are attempting to influ-
ence the emergent goal achievement, performance, or system outcome(s) that
are varying on the goal node shown in the lower part of the chart. In this way,
we can now more easily see how the various network dynamics are differentially
impacting emergent criteria over the system’s lifespan, as shown by variability
in the goal node. Previous charting in dynamic network theory did not provide
these dynamic visualizations.
Theoretically, we hypothesize that changes in goal or performance node levels
result from the different social network roles being activated. We also assume that
the implemented network role behaviors maintain their force on the goal node
over time until other events are encountered that trigger new or different social
network role behaviors. Thus, one can think of any change to social network
FIGURE 11.3 Network goal graph of Person X’s weight loss pursuit (G = goal
striving; S = system supporting; P = goal preventing; V = supportive
resisting; N = system negating). Superscript denotes when interpersonal
links are activated on timeline.
246 James D. Westaby and DaHee Shon
role behaviors as also changing the trajectory or direction of the goal node level;
this trajectory is then maintained on emergent goal node levels until other events
occur that again change network role behaviors.10 However, as illustrated later,
we predict that attractor dynamics can have independent, (re-)stabilizing effects
on goal node levels as well.
Example
The full network goal graph in Figure 11.3 illustrates the network dynamics
influencing Person X’s weight loss goal, but now over precise points in time.
These portrayals provide much more dynamical detail about Person X’s struggles
and successes with weight loss as compared to either a traditional social network
analysis or static dynamic network chart as demonstrated in Figure 11.1. The
story is clearer because time and context are taken into account. To illustrate,
we can now see that at major event 1, Person X started intense weight loss goal
striving after being inspired by the supportive friend (S). Major events from the
timeline are connected to the social network roles with superscript indicators
(e.g., S1 to denote system support from this supportive friend at event 1).11 This
behavior (G) contributed to an emergent period of linear weight loss until a
stressful event in Person X’s life (event 2) presumably led to intentional over-
eating (P) and a nonlinear change in weight gain, although Person X did try to
maintain some dieting behavior (G) during this time frame. Fortunately, Person
X got re-inspired (G) around event 3 by the Friend again (S) and stopped all
overeating (no P) and maintained a healthy diet routine (G). This led to nonlin-
ear change in weight loss and steady success over time. However, upon getting
married, a host of new family dynamics emerged in the network and impacted the
system during event 4. For example, Person X’s new Spouse provided support for
the weight loss goal on one hand (S), but also supported Person X’s overeating
at other times (V), especially because the Spouse loved to overeat. The Spouse
also brought home a lot of fattening food that prevented Person X from serving
healthier choices at dinner (Spouse’s direct P path to the goal).
To add, Person X’s overweight Relative loved family gatherings where every-
one ate a lot of questionable food choices, and pressured Person X to join in the
festivities at those times (V). Given the new family dynamics, Person X entirely
stopped dieting (no G) and started overeating again (P). This led to fast and non-
linear weight gain. The pattern finally stopped when Person X developed cardiac
problems, which led to serious discussions with a cardiologist during event 5 who
said Person X must engage in a healthy lifestyle or it could lead to a catastrophic
cardiac event. Such supportive encouragement to Person X for dieting and to the
Spouse (S) to help Person X diet was enough to recommit goal striving (G) and
stop overeating (no P).
Researchers can also focus their analyses on discrete points in time. This is
helpful because the network goal graphs can become visually congested in large
Social Networks and Goal Striving 247
systems over time.12 To illustrate, Figure 11.4 shows the major motivational
changes in Person X’s network at important times, such as critical turning or
tipping points (Gladwell, 2000). Computer technology can allow researchers
to easily visualize motivational dynamics at different time periods or view the
entire system moving and changing over time. Researchers can also create and
use system-level metrics, such as shown on the bottom of Table 11.1, to pre-
dict emergent system outcomes, preferably using multilevel statistical methods
(Curran & Bauer, 2011; Hofmann, 1997).13
In the network goal graph in Figure 11.3, we linked social network role
behaviors to a goal achievement/performance node that varies along the y-axis.
Alternatively, researchers could use other aggregated summary variables to for-
malize influence effects over time at the system level. For example, the positive
focus ratio could also be plotted over time as a varying node. Furthermore,
both the predicted positive focus ratio node and goal performance node could
be jointly displayed, ideally in standardized form, to show the relationship
between network-level predictions using the positive focus ratio and over-
all goal performance. Please see the appendix to this chapter for additional
details about link strength, metrics, and data aggregation in the ongoing
example.
Attractor Mechanisms
An attractor is an important concept from physics that has relevance to human
behavior (Warren, 2006). A fixed-point attractor, to illustrate, represents “the
state to which a system evolves over time and to which it returns after being
FIGURE 11.4 etwork influence on the goal at major events in time (G = goal striving;
N
S = system supporting; P = goal preventing; V = supportive resisting;
N = system negating).
248 James D. Westaby and DaHee Shon
Future Forecasting
One of the most ambitious applications of network goal graphing is its use in
computational and simulation science to make future forecasts, predictions, and
visualizations of system outcomes over time. Such forecasts could be based upon
relevant past, present, and future anticipated variables in a system. This is difficult
because of the challenges in making long-term projections about outcomes in
complex systems (Tetlock & Gardner, 2015; Tetlock & Mellers, 2011), but one
in which we think computational and simulation approaches become important
because of the host of variables that likely need to be considered. Hence, a critical
task in computational work is to accurately select, vet, and weigh valid predictors,
such as in the context of data underlying network goal graphs. (See the appendix
to this chapter for additional details.)
There are a number of potential variables that researchers could consider
from a dynamic network theory perspective. First, researchers could assess the
variation, change, intensity, and duration of past, present, and future anticipated
network role linkages across the various entities in a network as well as emer-
gent goal achievement, performance, or relevant outcome data. Such data could
come from a number of sources with the easiest being self-report. For example,
imagine that for the initial data shown in Figure 11.3, Person X reported his or
her perceptions of the past and present network roles and monthly weight levels.
(We discuss forecast data below.)
Second, given that multiple actors are often involved in our goal pursuits,
another powerful source of data could come from these other known individu-
als in the network (Kilduff, Crossland, Tsai, & Krackhardt, 2008) (e.g., Person
X’s friend, etc.). Research has also shown that some individuals may have more
Social Networks and Goal Striving 249
accuracy when they are more intimately involved (Connelly & Ones, 2010) or
when they have characteristics of superforecasters (Tetlock & Gardner, 2015). In
our context, participating entities could be asked to judge the degree to which
various people are enacting different network role behaviors in a system, includ-
ing their own role. In such cases, agreement indices could also be created, which
provides insights into dynamic network intelligence (DNI) (Westaby et al., 2014).
For example, if the Friend indicates support for Person X’s dieting, which is
the same as Person X’s perception, Person X would have DNI for that linkage.
Researchers could then calculate the degree to which individuals in a network
have system-wide DNI, and perhaps then use or weight this information in com-
putational projections.15
Third, more objective information could be assessed in other lines of work.
For instance, as a critical dependent variable, Person X’s weight could be col-
lected weekly by a research team. Researchers could also make assumptions about
objective indicators of role behaviors, instead of relying on self-report. To illus-
trate, Person X’s goal striving could be inferred by the number of times Person X
went to a gym or spent money on weight loss programs or healthy food choices
(where receipts could be objectively examined).16 This is akin to other researchers
making assumptions about how financial spending connects to underlying
motives (Aknin et al., 2013).
Fourth, relevant demographic, individual difference, or environmental data
can become useful in computational forecasts. For example, one could theorize
that target individuals under study will observe the behavior from similar others
in the future and adopt similar network roles (i.e., using the observer role under
a homophily motive; Kossinets & Watts, 2009; Powell, White, Koput, & Owen-
Smith, 2005), when they lack confidence in their anticipated behavior and past
behavior is highly variable.17
Last, to provide contextual information for the goal or behavioral pursuits,
researchers could assess important events or issues occurring during the pursuit
as well as future anticipated events and issues. For example, Person X in our
ongoing dieting example may be able to better visualize and anticipate that his
or her own goal prevention likelihoods will increase somewhat during an antici-
pated retirement event that Person X anticipates will be stressful. Psychologically,
information and experiences from these events would feedback to the judgment
and decision-making process that triggers the selection of the eight network roles
(and/or their combinations) which are the immediate and direct antecedents of
important system outcomes.
Forecasting Example
To stimulate ways to think about such computational modeling in future
research, we hypothetically illustrate what a computational model’s forecast could
look like in the far right portion of Figure 11.3. In this case, such projections
250 James D. Westaby and DaHee Shon
could be based not only on past trajectories and fluctuations of Person X’s
weight gains and losses (around potential attractor states), but also on anticipated
network role behaviors and anticipated weight loss and gain in the future. In
our example, given that Person X may anticipate moderately high goal striv-
ing and a small amount of goal prevention during an expected stressful move
at event 6 in conjunction with somewhat predictable cyclical trends in past
weight loss and gain, one simulation model may project that Person X’s cur-
rent weight levels will be maintained until the stressful event happens, at which
point greater goal prevention will occur and generate a slight increase in weight
gain. However, this would be temporary, since the event may be perceived to
be short-term and past tendencies to re-establish relatively stronger goal striving
(over goal prevention) would result in a stabilization of moderately successful
weight loss.18
Akin to how meteorologists make different trajectories of hurricane paths
based upon assumptions in competing models (i.e., often referred to as “spaghetti
noodles” in the media), computational researchers should estimate in an a priori
fashion different trajectories of emergent outcomes based on different theoretical
parameter estimates and different stochastic assumptions about future environ-
ments. Then they could test and calibrate the different trajectories with observed
data over time—a form of “model grounding” (Harrison et al., 2007). In this
case, the rival models would be calibrated to the empirical data that become avail-
able over time (Kaufmann et al., 2009; Tobias, 2009). In such work, researchers
could refine their computational algorithms in ways that best predict future net-
work forces and emergent states, which would then hopefully have applicability
across agents and contexts, and therefore generate greater external validity. It also
has implications in artificial intelligence applications, providing computers with
important parameters to search for in the social network, along with strategies
for maximizing functional social network dynamics and minimizing or avoiding
dysfunctional ones.
Summary
This chapter has used dynamic network theory to computationally explore how
social networks are involved in human goal striving processes over time and in
complex environments. In contrast to traditional network analysis, such net-
work goal analysis inserts goal nodes into network structures. This is a major
development because motivational links to those goals can then be directly
assessed, such as goal striving and goal preventing, and then their impact on
system outcomes examined, such as goal achievement, performance, and the
network rippling of emotions. The approach also models interpersonal role link-
ages that serve goal striving, such as system support, or potentially hinder it,
such as system negation. In all, the framework is expected to improve on the
prediction of important system outcomes over traditional approaches. We used
Social Networks and Goal Striving 251
the theory’s proposed set of network role linkages to illustrate how computa-
tional models can be derived to simulate emergent network power in a person’s
goal striving. For more complex modeling, we introduced network goal graphing
to conceptualize, visualize, and computationally forecast how social networks
impact goal pursuit outcomes over longer time spans in upward, downward, or
stabilized patterns or trajectories. The importance of attractor sub-mechanisms
and dynamic network intelligence were illustrated to further explain important
complexities in human pursuits.19
to see which roles are having the strongest impact on performance variation (or
multilevel modeling could be used, including between-person data). Practically,
when longitudinal data are unavailable or untenable, individuals could be sur-
veyed about system paths over different time periods, such as reporting major
past, present, and expected future events or changes, along with data on social
network role paths and performance. Objective indicators of performance are
preferred whenever possible (Westaby, 2012a). Coefficient weighting from the
resulting statistical analyses, and/or results from additional policy capturing meth-
ods that manipulate future contingencies using survey methods, could be used, in
part, in simulating how a person’s performance would change over time under
different conditions. In addition, the stability of past goal performance could be
used when simulating future behavior, which we expect would independently
impact system outcomes over time, as discussed in the “Attractor Mechanisms”
section of the chapter. Although some exploratory ideas are presented here, more
research is needed to examine other possibilities.
Events over Social network roles in Person X’s network Positive Subsequent
time focus ratio1 performance
Goal System Goal Supportive System
striving supporting preventing resisting negating
(G) (S) (P) (V) (N)
Note: 1 Other aggregated summary variables could be calculated, plotted, and tested as well, such as
the network affirmation ratio.
Notes
1 There are different types of centrality as well, such as betweenness centrality and degree
centrality, representing different ways to analyze the flow of information through a
social network.
Social Networks and Goal Striving 253
2 Future research should also examine potential competency levels on various social net-
work role linkages, extending previous theorizing that focused on entity-level system
competency alone (Westaby, 2012a).
3 For example, an SIO multiplex role linkage illustrates a person supporting (S) another
while also interacting a lot around the person (I) and watching the person’s behavior (O).
In contrast, a pure S role behavior could represent someone who morally supports
someone (S), but does not interact closely in the goal striving (no I), and nor does the
person have much time to observe the person’s goal striving (no O). Multiplex linkages
have been important in network frameworks (Snijders et al., 2010). However, dynamic
network theory bounds the number of possible multiplex linkages by the finite set of
roles in the theory.
4 Otherwise, a system reactance path (R) would be shown back to the Relative, which
can be represented as a solid path with a black dot to symbolize the negative emotion
that affirms/protects the goal—otherwise, the path would not be visually distinguished
from system support linkages. See Westaby et al. (2014) or Westaby (2012a) for more
charting specifics. As a less complicated technique, role symbols can be simply placed
on all-black paths.
5 The network affirmation ratio (Westaby, 2012a) represents the degree to which network
roles are affirming the goal, including motivational properties of defensive system reac-
tance: (ΣG + ΣS ΣR)/(ΣG + ΣS + ΣR + ΣP + ΣV + ΣN). Because no R was illustrated
in this example, this ratio is the same as the positive focus ratio.
6 Constructive resistance can also occur from goal prevention and supportive resistance
when goal modifications help goal strivers better achieve their goals (Westaby et al.,
2014), although this was not examined in this exploratory simulation.
7 For negative affect and emotions in networks, the effects were presumed to be more
complex in this model (Westaby, 2012b). For example, system negation can help peo-
ple learn and adapt in some cases, especially when others showing the emotion are
competent in the goal pursuit and are supportive (i.e., increasing computed network
power). In contrast, if a person becomes distracted from system negation or if the
other person has little competence in their suggested changes, it could reduce goal
striving motivation or result in a poor new strategy (i.e., thus not increasing com-
puted network power).
8 Although we only simulated five individuals, researchers could also generate an entire
distribution of possible behavioral outcomes for a large set of simulated individuals
(Smaldino, Chapter 4 in this volume), given the ease of running simulations. Then,
deviations from normal expectations could be generated. We focused on five networks
for simplicity and to make the simple point that a wide dispersion of emergent out-
comes can occur in small samples.
9 Research should also account for the concept of authorization levels in dynamic net-
work theory, such as computing an additional interaction term for authorized entities
who have power to dictate system direction (e.g., a company executive has the power to
prevent others from engaging in many behaviors, which would squelch those activities,
perhaps wisely or unwisely). Such effects may be more relevant in certain environments,
such as in organizational, medical, and governmental domains.
10 Otherwise, we would also need to show all network role paths for each emergent data
point (e.g., time 1 G, time 2 G, time 3 G), which would add complexity to the charts.
Research needs to examine these issues.
11 Superscripts are used because subscripts are already used in original dynamic network
charts to indicate intensity levels and performance, such as S2(3), indicating high sys-
tem support (1 = significant, 2 = intense) with high role performance on the linkage
(-3 = very poor performance, 3 = very strong performance) (Westaby, 2012a).
12 Such congestion also happens in traditional network analyses of large systems, although
a dynamic network theory approach is fortunately bounded by the given goal, and may
be less prone to the “boundary problem” (Westaby, 2012a).
254 James D. Westaby and DaHee Shon
13 Data on the separate social network role behaviors would be available at each snapshot
in time within each system as well, and could be used as lower-level predictors in
multilevel testing.
14 Researchers should also examine the utility in eliminating previous restrictions in
ego-centric dynamic network charts, such as allowing multiple roles (instead of just G
and P) to proceed directly to goal nodes.
15 Forecasts from individuals with high DNI could be weighted more strongly in projec-
tions than individuals who demonstrate low DNI on past and current roles. If these
assumptions result in greater calibration with future outcomes, such insights should be
weighted and accounted for in finalized algorithms for future research, which could
then be further tested and calibrated. When collecting data, researchers may also want
to consider the benefits of placing individuals into even-handed implemental mindsets
(Gollwitzer, 2012) when trying to improve long-term predictions.
16 Simulations should also examine group and social interactions in real time based upon
Westaby et al.’s (2016) new observational framework, which examines how levels of
productive and satisfying interactions may result from various combinations of goal
striving behavior during interactions (e.g., pure talking without affect), system support-
ing (e.g., agreement statements, nodding), goal preventing (e.g., disagreeing without
affect), and system negating (e.g., condescending bullying behavior), and their multi-
plex combinations, such as GS (e.g., talking while warmly smiling toward another).
17 For example, if external research shows that the demographic makeup of Person X in
our ongoing example is correlated with weight gain at time Y, this data could be used
in the forecasting algorithm, if Person X has low confidence about his or her network
role behavior and performance at Time Y and past behavior is too variable to discern
stable attractor points or lacks identifiable cycles.
18 Other predictor data could be integrated into computer algorithms as well, including
the aggregation of past, present, and/or future anticipated data from other people in
the network as well as weighting by dynamic network intelligence. Computer algo-
rithms could also be based upon results from empirical studies of real participants
using structural equation models or relevant regressions, which can show the relative
weight of the various factors in dynamic network theory, akin to how research has
used parameters from SEM and regression to set simulation and change parameters
(Schwarz & Ernst, 2009).
19 The authors thank the editors,Yoshi Kashima, and Jennifer Talevich for their helpful
comments, and Genie Song for her help programming the agent-based computer
model.
20 See Westaby (2012a) for further details about scoring path intensity, such as 1 meaning
significant strength of a path and 2 meaning intense strength of a path. In this chapter,
all paths are scored 1, for simplicity.
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12
COMPUTATIONAL MODELS
OF SOCIAL INFLUENCE AND
COLLECTIVE BEHAVIOR
Robert J. MacCoun
than equilibrium solutions deduced from axioms, but that reflects my training—
psychologists are wary of both axioms and equilibria, for a variety of reasons
appropriate to our discipline. At the same time, I will blur some distinctions that
are vitally important for a psychology of social influence, including descriptive
versus injunctive norms (Cialdini, Reno, & Kallgren, 1990), French and Raven’s
(1960) taxonomy of forms of social power (e.g., rewards, legitimacy, expertise),
and Kelman’s (1958) distinction between compliance, identification, and inter-
nalization, all of which I discuss elsewhere (MacCoun, 2012, 2015). Perhaps the
most surprising omission from a chapter on social influence is the almost com-
plete lack of attention given to the content of argumentation, but that’s because
a key goal of the chapter is to show how well social influence can be described
by strength in numbers rather than strength in arguments.
Throughout this chapter, I’ll attempt to maintain a consistent notation across
the different models I discuss, which is not necessarily the notation in which each
model is described elsewhere. Following Latané (1981), I’ll generally refer to
S = number of Sources who are advocating one position (opinion, trait, behavior)
and T = number of Targets who currently favor an alternative, with s = S/N repre-
senting the proportion of the local population currently favoring the first option.
(This language comes from studies of conformity and persuasive appeals; in stud-
ies of mutual deliberation, it is arbitrary which faction is considered the sources
and which is considered the targets.) I will use p as a dependent variable for the
probability that an individual chooses to convert from Option 2 to Option 1, and
P to refer to the probability that the group chooses Option 1.
identification very difficult (MacCoun, Cook, Muschkin, & Vigdor, 2008). But
the arrival of big data from social media is solving the first problem while it is
demanding that we grapple with the second.
S (12.1)
p = m
N
where m is a scaling constant that serves as a “ceiling” parameter.2 However, we
will see that other models provide a much better approximation. There are even
cases where social influence appears to be non-monotonic (MacCoun, 2012): for
example, when people don’t want to be “on the bandwagon” (Brewer, 1991), or
when a lone dissenter seems to have negative social influence (Cialdini et al., 1990).
The thick grey line in Figure 12.1 shows the predictions of Condorcet’s
(1785) famous “jury theorem.” The sigmoidal shape predicted by Condorcet’s
model exhibits disproportionality—a simple majority of, say, 6/10 actually has a
greater than .6 probability of choosing Option 1. Note that the Condorcet model
does not predict simple diminishing marginal influence; rather, the Condorcet
function is concave for a large number of sources, but it is convex for a smaller
number of sources, producing an S-shaped function.
Condorcet’s model follows from elementary probability theory, under two
assumptions: (1) group decisions can be described by a majority rule, and (2) the
probability that the group chooses Option 1 is given by
N
P = ∑pn (1 − p )N −n , n1 > .5N
1 1 (12.3)
n1
the group choice is therefore superior to individual choice. There is ample evi-
dence that this assumption is often wrong. As seen in Figure 12.1, the formal
model itself predicts that if p > .5, then P >> .5. But it also predicts that if p < .5,
then P << .5. Thus, Condorcet’s real contribution is not his dubious normative
argument, but his insight that group processes can produce what Rosenwein and
Campbell (1992) aptly labeled majority amplification. Note that the inflection point
in Figure 12.1 can be considered an implicit threshold or “tipping point.” The
most famous conformity experiments—those of Asch (1956)—show this kind of
sigmoidal pattern because the second source had more marginal impact than the
first. In sigmoidal patterns, marginal influence is increasing (convex) before the
inflection point, but decreasing (concave) beyond it.
P = 1 − (1 − p )
N
(12.4)
As a normative model, this assumes that “truth wins”—that the group will find
the correct answer so long as one member finds it. In other words, a faction of a
given relative size (say, 25% of the group) will have more drawing power when
it is arguing for the position most demonstrably “correct” relative to the shared
conceptual scheme. Empirically, even in tasks with a clearly demonstrable cor-
rect answer, it often takes more than two initial advocates for the truth to prevail
(“truth-supported wins”; see Laughlin, 2011; see also Asch, 1956). Thus, social
influence involves both strength in numbers and strength in arguments (Deutsch &
Gerard, 1955). But the asymmetry need not be rooted in either factual or logi-
cal arguments; it might instead reflect a shared cultural attitude; for example, in
criminal juries, advocates of acquittal have greater drawing power than compa-
rably sized factors for conviction, reflecting the asymmetric “reasonable doubt
standard” (MacCoun & Kerr, 1988; Kerr & MacCoun, 2012).
many decades (Davis & Witte, 1996; Kerr, MacCoun, & Kramer, 1996; Parks &
Kerr, 1999; Stasser, Kerr, & Davis, 1989). In the social decision scheme (SDS) frame-
work, the group decision process is parsed into two components—the sampling
process and the decision process.
The sampling process describes the probability πi that the group will start with
a particular initial split—e.g., 10 votes for Guilty versus two votes for Not Guilty.
For the sampling function in a dichotomous choice situation, Davis proposed the
binomial expansion
πi = pn (1 − p )N −n , ni > .5N
i i (12.5)
where ni is a given number of votes for option 1 in initial split i. The major
theoretical contribution of this component of the SDS approach is to remind
us that how situations evolve is heavily influenced by the processes determining
which participants comes to find themselves in the situation. But in reality, most
SDS papers ignore this component because in social psychology experiments,
the composition of groups is either experimentally controlled (rarely), or else
the sampling process is a haphazard matter of convenience. And in any case, the
binomial expansion is often dubious because it assumes (a) that the sampling of
one participant is independent of the sampling of other participants, and (b) once
sampled, groups will actually persist long enough to reach a decision. In reality,
neither assumption is tenable in the real world.
The real meat of the SDS approach comes from the notion of a social deci-
sion scheme. A particular social decision scheme D gives the probability dij that
the group will adopt option j given initial split i. (For finer-grained analyses
of moment-by-moment individual and group transition probabilities, see Stasser
et al., 1989.) The expected outcomes are given by πidij. The power of the SDS
framework is that it encourages researchers to consider a variety of theoretical
decision schemes. For example, in the Proportionality scheme—a useful baseline
model—di = i/N. A “Simple Majority” scheme is given by
i
1.0 if > .5
N
i
di = 0.5 if = .5
N
i (12.6)
0.0 if < .5
N
Note that for this scheme, πD is equivalent to Condorcet’s model (Equation 12.3).
A “Truth Wins” scheme (assuming the first option is “correct”) is given by
1 if i ≥ 1
di =
0 if i < 1 (12.7)
264 Robert J. MacCoun
Since the SDS approach was first articulated, scholars have occasionally con-
fused D matrices with formal voting rules. This is not correct; D is a summary
statement of all the combined individual and group factors that lead the group
to behave a particular way. Thus, D can readily be estimated or tested in situ-
ations where there is no formal voting rule (and indeed, when groups may not
even think of themselves as forming a group), and the D that best characterizes
a group’s behavior is often different than the group’s formal voting rule—for
example, groups operating under a formal unanimity requirement tend to behave
as if they were using a Two-Thirds Majority rule.
A large variety of such schemes have been proposed and examined. SDS
researchers can either test the goodness of fit between each D and some data
set, or use the data to describe an empirically derived D (Kerr, Stasser, & Davis,
1979). For example, MacCoun and Kerr (1988) meta-analyzed 11 experiments
to estimate the typical asymmetric scheme that best characterizes juries operating
under a reasonable-doubt standard.
Arguably, an important strength of the SDS approach is that it shifts the
focus from a search for “What is the model account of social influence?” to
“Which models are best for describing which situations?” Thus, Simple and
Two-Thirds Majority schemes fare best in judgmental tasks with no clear cri-
teria for conclusively demonstrating a correct answer; in tasks that do have
such criteria, groups are better characterized by a “Truth-Supported Wins” D
(in which at least two members need to initially endorse the solution) than a
Truth-Wins D.
many other bodies of theory in psychology and the social sciences, including
the Luce strict utility model, the McFadden random utility model, item-
response theory, and the Schelling tipping point model (see MacCoun, 2012),
as well as signal detection theory and prospect theory (see MacCoun, 2015).
The core model in this approach is the bBOP (originally “bidirectional burden
of proof”) model
m (12.8)
p=
S
1 + exp c − b
N
For complicated reasons that are now moot, MacCoun (2012) conjectured that
uBOP would better describe behavior in the conformity paradigm and bBOP
would better describe behavior in the deliberation paradigm, but in fact, the
models both performed quite well. Figure 12.2 shows two examples. The top
row shows that the Other-Total Ratio and Social Impact Theory each predict a
pattern of monotonically increasing but diminishing marginal social influence.
Thus both do well at fitting Milgram and colleagues’ famous study of whether
urban passersby would look up in the sky (Milgram, Bickman, & Berkowitz,
1969), as a function of how many sources (Milgram’s students) were already
gazing up. But neither predicts Asch’s 1956 finding that a second apparently
wrong source had greater impact than the first one. As seen in the bottom row
of Figure 12.2, uBOP fits both patterns quite well.
Milgram et al. (1969) Asch (1951) Kerr & MacCoun (1985)
0.8 0.30
0.8
0.20
0.4 0.4
0.10
p (change)
p (change)
0.0 0.00 0.0
p (guilty verdict)
0 5 10 15 0 5 10 15 2 4 6 8 10
Sources Sources Number favoring guilt (of 12)
Data OTR SIT
0.8 0.30
0.8
0.20
0.4 0.4
0.10
p (change)
p (change)
0.0 0.00 0.0
p (guilty verdict)
0 5 10 15 0 5 10 15 2 4 6 8 10
Sources Sources Number favoring guilt (of 12)
Data uBOP bBOP
FIGURE 12.2 omparing fit to three data sets. Top row: OTR and SIT. Bottom row: uBOP and bBOP. See MacCoun (2012)
C
for a detailed presentation.
Models of Influence and Collective Behavior 267
Even though bBOP is more broadly useful, uBOP is helpful for character-
izing Asch-type conformity situations involving small numbers of participants
and a single target, because it puts the b threshold on an absolute “person” metric
rather than a relative “percentage” metric. For example, in the Asch (1956) con-
formity study, the estimated thresholds were .67 for bBOP and 2.10 for uBOP.
The former value is awkward to interpret because both the numerator and the
denominator change as more confederates are added to the experiment, but the
latter directly tells us that Asch’s respondents began to “tip” toward conformity
(to a clearly incorrect option) once there were at least two people disagreeing
with them. Note that the formulae also predict Asch’s finding that adding a sec-
ond target to the denominator significantly reduced conformity.
The Milgram et al. (1969) and Asch (1956) studies exemplify a conformity
paradigm, where multiple sources impinge on a single target. In a deliberation
paradigm, there is a fixed group size, so any increase in sources produces a reduc-
tion in targets. As seen in the third column of Figure 12.2, OTR and SIT do a
poor job of characterizing data from criminal mock juries (Kerr & MacCoun,
1985). The jury data show a sigmoidal pattern, but one that is asymmetric—
largely due to the reasonable-doubt standard which gives advocates of acquittal a
deliberative advantage (MacCoun & Kerr, 1988; Kerr & MacCoun, 2012).
FIGURE 12.3 The “law of mass action,” with r = 0.01 (left) and the pattern of
growth over time it produces (right).
sigmoid curve on the right panel of Figure 12.3. Note that, as Verhulst himself rec-
ognized, this “law” is based on an assumption of uniform mixing of the two groups
of people that is convenient as an approximation but unlikely to be strictly true.
Verhulst’s logistic model is the integral of this rate; put differently, the “law
of mass action” is the derivative of Verhulst’s logistic model. Strictly speaking,
Verhulst originally modeled the growth of a single population, but his model is
readily adapted to persuasion (or infection) processes in which the increase in
sources (or infected people) brings about a reduction in targets (or susceptible
people). His full model incorporates a ceiling-type parameter, K, often called the
“carrying capacity” or the “saturation rate.” It is the maximum possible number
of people (in a population growth analysis), sources (in a social influence analysis),
or infected (in an epidemic analysis). Using our notation, it is equivalent to mN,
where, as above, m is a ceiling parameter between 0 and 1.
K (12.10)
St =
K − rt
1+ e
S0 − 1
The basic logic of Verhulst’s model has been extended in various ways in fields
such as epidemiology and sociology (Daley & Gani, 1999; Newman, Barabási, &
Watts, 2006; Smaldino, Janssen, Hillis, & Bednar, 2015), where state-of-the-
art models are considerably more complex, making far more sophisticated
270 Robert J. MacCoun
The left side of Figure 12.4 shows a “Moore neighborhood” in which each
agent is exposed to up to eight neighbors (using compass directions: NW, N, NE,
E, SE, S, SW, and S). In the example, the 16 cells have been randomly seeded
with 10 agents. In a torus formation, the neighboring locations wrap past the
borders; thus in a torus, Agent 10’s neighbors would include Agents 6 and 9, but
also Agents 2 and 4 and 7. In a grid formation, there are border effects, which
some modelers prefer to avoid. But of course, the real world has many borders.
Allowing empty cells and borders enables the simulation to encompass greater
heterogeneity of exposure or connectedness. For example, Agent 1 is far more
isolated in the grid formation than the torus. Agents with more neighbors are
exposed to more information, and if the simulation allows it, they have more
potential exchange partners. Another factor is whether agents are allowed to
“see” beyond their immediate Moore neighborhood to some radius greater than
one cell; MacCoun (2012) showed that this vision parameter had a profound
effect on social influence patterns, enabling minority opinions to persist by reduc-
ing minority isolation.
The right side of Figure 12.4 shows the same set of relationships as a net-
work, with various common indices of network structure. Network models are
a more general formalism than two-dimensional cellular automata (which can
FIGURE 12.5 S imilar patterns of emergent clustering from bBOP in models where
agents can relocate but not change opinions (“Move”, plots a and b)
or can change opinions but not relocate (“Change”, plots c and d).
Note the “buffer zones” that form in the “Move Cities.”
(c) Change t1 d70 p50 v1 c10 b50 3853
Period 50
Fitting free parameters can and should be seen as a tool for investigation and
estimation rather than a definitive test for validation. This requires us to seek
parameters that can develop a meaningful psychological interpretation. For exam-
ple, the best-fitting uBOP model of the Asch (1956) data, with 4 (S/T – 2.1),
can be re-parameterized as an ordinary logit model, with -8 + 4S/T. But uBOP
interprets Asch’s data as a threshold-matching process with the threshold at just
over two sources, whereas the logit model has little apparent social-psychological
content.
MacCoun (2012, p. 371) demonstrated that, indeed, the BOP models provide
a fairly good fit to even randomly generated monotone series. But this would
be true for all the influence models; the fit to real data is notably better than to
these “decoy” data sets, and most importantly, the estimated BOP coefficients
have values that imply we are fitting data generated by a random non-threshold
process.
FIGURE 12.6 “ Map” of the bBOP parameter space, showing two types of group
decision tasks as distinct “continents” Adapted from MacCoun (2014).
also asymmetric, and it also has greater clarity—the groups all seem to recognize
that a sufficiently sizeable amount of disagreement implies that they should acquit
the defendant (MacCoun & Kerr, 1988).
Developing maps of parameter space can also aid in the design of new experi-
ments, identifying strong tests, but also helping us distinguish a theory’s “terra
firma” from regions outside its boundaries of validity or utility. For example:
What factors promote threshold clarity? Do homogenous groups show greater
clarity than mixed groups? Do socialization and training in a conceptual system
promote threshold clarity and correlated behavior, and if so are those effects lim-
ited to the shared domain?
Concluding Thought
Having opened the chapter with Feynman’s construction metaphor, I apologize
for mixing it with a cartography metaphor. But my fantasy is that the social
psychology textbooks a decade or two from now might include both blueprints
for constructing models and an atlas of colorful maps of parameter spaces for
various phenomena. The blueprints and maps would be so familiar that any two
social psychologists would nod in agreement when a third says, “Well, to a first
approximation. . . .” In such a discipline, social psychologists would be cautious
about offering worldly expert advice for models that haven’t been built and areas
that are not well mapped out. We would have a clearer sense of the frontier of
our knowledge, of uncharted but potentially promising territories, and the kinds
of vehicles needed to “get there from here.”
278 Robert J. MacCoun
Notes
1 https://en.wikiquote.org/wiki/Talk:Richard_Feynman.
2 Bass (1969, p. 216) made this assumption in formulating his influential model of the
diffusion of innovations, stating that the probability of an initial product purchase “is a
linear function of the number of previous buyers.” But Bass also included an intercept
term to allow for the probability that the purchaser is an innovator who makes the pur-
chase independently of the number of other purchasers. On this latter point, see Boyd
and Richerson’s (1985) model of cultural evolution and discussion in MacCoun (2015).
3 For example, see U. Wilensky’s NetLogo, available from http://ccl.northwestern.edu/
netlogo/.
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13
MODELING CULTURAL
DYNAMICS
Yoshihisa Kashima, Michael Kirley,
Alexander Stivala, and Garry Robins1
Random Adaptive
Note: Each source differs in terms of whether it pertains to the addition of new cultural information
or the retention (or removal) of cultural information within a population, and whether it occurs ran-
domly or due to adaptive processes. We chose the term “random” here, but it may be better to say
it is neutral (i.e., non-adaptive) or blind (i.e., without foresight). The characterization of invention as
blind is due to Campbell (1960).
it may be invented or may drift due to stochastic processes that are neutral to
adaptation (i.e., do not necessarily result in adaptation or maladaptation).
The sources of cultural dynamics presented here provide a framework for
our discussions about diverse computational approaches to cultural dynamics. In
this chapter, we begin our coverage with social psychological models of cultural
dynamics (Abelson & Bernstein, 1963; A. Nowak, Szamrej, & Latané, 1990), and
then move to two prominent approaches to cultural dynamics—Axelrod’s (1997)
model of cultural dissemination, and evolutionary game theoretic approaches
to evolution of cooperation. We show that these approaches focus on com-
plementary aspects of cultural dynamics, and that each has unique strengths in
dealing with some aspects, but not others. On one hand, the Axelrod model
has been used to explore the dynamics deriving from transmissions of cultural
information and the role of drift and to some extent of importation; however, it
does not address invention, or most importantly, selection. On the other hand,
evolutionary game theoretic approaches have a unique strength in examining
the importance of the selection process in cultural (and genetic) evolution. In
this chapter, we will thus discuss how the existing approaches complement each
other, and also point to the gap in the existing theory—neither has addressed the
process of invention (other than as a random process of mutation).
We hasten to add that there are many analytical (for a systematic exposition,
see McElreath & Boyd, 2007) and simulation (e.g., Carley, 1991; Hutchins, 1995)
models of culture and cultural dynamics; however, they are too extensive and
varied to be covered in the present chapter. It suffices to say that these attempts
model some of the above processes at the micro-level of cognition and commu-
nication, and explore their consequences at macro-levels of organization, society,
and culture. Nevertheless, there is a tradition in social psychology to attempt to
describe the trajectory of cultural change with computer simulations of individu-
als’ micro-level interactions. We start with this social psychological literature.
cultural information, or both (1) and (2). Note that this process implies that cul-
tural similarity begets cultural similarity—that is, culturally similar agents become
more culturally similar to each other. Does this mean that cultural differences
eventually disappear? Even with multidimensional cultures, Axelrod (1997)
showed that cultural diversity can persist under some circumstances.
Basic Model
The dynamics of the model are as follows. As in A. Nowak and colleagues
(1990), each agent is placed on a lattice site (every site on the lattice is occu-
pied) with four neighbors (i.e., above, below, right, and left; Von Neumann
neighborhood), and only neighboring agents can interact. Initially, each agent
is assigned a culture vector uniformly at random (that is, each of the F traits is
given one of the q possible values at random). Thereafter, at each step, a ran-
dom agent is chosen as the focal agent, and one of its neighbors is also chosen
at random. The probability of the two agents interacting and influencing each
other is determined by their cultural similarity, which is defined as the number
of matching features between their culture vectors—that is, the number of cor-
responding features in which the two agents have the same trait value. When
they interact, a random feature on which the two agents’ values differ (if there
is one) on the focal agent is changed to the value of the corresponding feature
on the other agent.
This process is repeated until no more changes are possible, because any two
neighboring agents either have identical culture vectors, or completely different
culture vectors (no features in common, so they cannot interact). At this point,
when no more change is possible, which is known as the absorbing state, there are
two possible results. There is either a monocultural state, in which all agents have
the same culture vector, or a multicultural state, in which any two agents in a
contiguous region have the same culture, but neighboring agents on the region
boundaries have completely different cultures (they can no longer interact as they
have no features in common).
Figure 13.1 shows an example run of an Axelrod model using a visualization
similar to that originally presented in Axelrod (1997), where the similarity of
adjacent sites on the lattice is represented by the darkness of the line between
the two sites. In the initial conditions (Figure 13.1a), adjacent sites are mostly
completely different, although some have some small degree of similarity. In the
intermediate stages (Figures 13.1b and 13.1c), cultural regions have started to
form, and the boundaries between some cultural regions are colored light gray,
indicating they are quite similar. In the absorbing state (Figure 13.1d), which is
a multicultural absorbing state which was reached after approximately 58,000
iterations, there are five cultural regions, the largest of which covers 75% of the
lattice. Note that in this implementation of the model (Weaver, 2010), imple-
mented in NetLogo,2 the lattice “wraps around” so that all sites on the lattice have
288 Kashima, Kirley, Stivala, and Robins
exactly four neighbors, with no special cases on the edges of the lattice, unlike
the original model specified by Axelrod (1997).
Whether a monocultural or multicultural absorbing state is reached—and if
a multicultural absorbing state is reached, how many cultural regions exist—are
influenced by a number of factors. Increasing q, the number of possible traits of
each feature, results in an increased number of cultural regions, but in a nonlinear
manner. All else being equal, when q is below a critical value, a monocultural
absorbing state is the result. Increasing q above the critical value results in a multi
cultural absorbing state, with an increasing number of regions as q increases.
Increasing the size of the neighborhood of agents with which the focal agent can
interact decreases the number of cultural regions. Surprisingly, however, increas-
ing the number of features, F, decreases the number of cultural regions, as does
increasing the size of the lattice (which in the original Axelrod model also increases
the number of agents, each lattice site being occupied) after a certain point.
So even this simple model demonstrates complex behavior, showing how
homophily and social influence alone, in which two agents can only ever become
more similar, does not necessarily result in a monoculture. In the language of sta-
tistical physics, there is a nonequilibrium phase transition at the critical value of q,
separating the ordered (monocultural) phase from the disordered (multicultural)
phase (Castellano, Marsili, & Vespignani, 2000).
Modeling Cultural Dynamics 289
A high drift rate in this context implies that cultural transmission is noisy or
inaccurate, and the findings here imply that inaccurate cultural transmissions are
likely to result in a monocultural state. Hence, the model suggests that cultural
information needs to be transmitted fairly accurately in order to maintain cultural
diversity.
Arguably, the investigation of external cultural influences reviewed above taps
a source of cultural dynamics akin to importation, although further extensions
including social identity and the like may be possible (e.g., Yamamoto, 2015).
However, this research tradition has not investigated other sources of cultural
dynamics such as cultural invention. That is to say, as noted by Pace and Prado
(2014), Axelrod models (without noise) lack a method for the creation of nov-
elty, since traits can only ever become extinct, and cannot be created. A possible
major extension of the Axelrod model would be a mechanism to introduce new
features or new traits, and compare the behavior of trait change compared to the
creation of a whole new trait or feature. Furthermore, an obvious gap in this lit-
erature is an investigation of selection processes in which cultural information is
selected in or out due to its adaptiveness or a lack thereof. A different tradition of
research—evolution of cooperation—has addressed selection as its central focus,
to which we now turn.
B
C D
A C R S
D T P
Modeling Cultural Dynamics 293
The Prisoner’s Dilemma payoff matrix is defined by the constraint T > R >
P > S. Looking at this situation from player A’s perspective, it is easy to see that
D always brings a better outcome than C. If B chooses C, the outcome of A
choosing D (T) is better than choosing C (R); if B chooses D, the outcome of
A choosing D (P) is better than choosing C (S). In other words, D dominates C.
Each player then choosing D is what is known as a Nash equilibrium—the state in
which unilaterally altering one’s behavior does not improve one’s payoff (Gintis,
2009; M. A. Nowak, 2006a). Assuming that the players behave so as to increase
benefits and reduce costs, this is an equilibrium, in that it is a stable state in which
neither player is willing to change his or her behavior unilaterally—the system
of interlocking behaviors would remain stable. Nevertheless, given the payoff
matrix, both players choosing D (outcome P) brings an outcome worse than their
both choosing C (outcome R). Therein lies a dilemma—a strategic choice that
brings a better outcome for each individual locks them into a mutually worse
outcome.
This situation can be generalized to the case in which a game involves more
than two players. One such game is the Public Goods game (e.g., Dawes, 1980;
Hardin, 1968; also see Camerer, 2003; Gintis, 2009). Here, each player can either
cooperate or defect, but the payoff matrix is generalized to the n person situation
where the payoffs for cooperators and defectors are a function of the numbers
of cooperators and defectors in the group. A player is always better off defecting
than cooperating, but payoff is higher if everyone cooperates than if everyone
defects. This is the essence of a social dilemma—an individually beneficial action
resulting in a collectively unpalatable outcome.
Iterated Games
So far, we have considered the social situation in which agents make a choice
only once (one-shot game). However, when agents play a game repeatedly (iterated
game), the strategy to defect does not necessarily generate the highest payoff. For
instance, imagine a Prisoner’s Dilemma game where players A and B repeat-
edly play a PD as shown in Table 13.2. If they decide to take turns, so that A
cooperates and B defects in the first round, A defects and B cooperates in the
second round, A cooperates and B defects in the third round, etc., every two
rounds both players cumulate the payoff S+T. If S+T > 2R, then the strategy
of taking turns to cooperate and defect can maximize their outcomes (so, for a
repeated PD, there is usually another constraint, S+T < 2R). Thus, in an Iterated
Prisoner’s Dilemma game, the strategy of always defecting is not necessarily the
best option.
More generally, if the number of rounds of the game is unknown (or at the
very least, the probability of playing additional rounds of the game is high), there
are a variety of conditional cooperation strategies whose outcomes are better than
the always-defect strategy in the long run. As we will see later, Trivers (1971)
294 Kashima, Kirley, Stivala, and Robins
was perhaps the first to describe these types of strategies as driving the evolution
of cooperation within a Prisoner’s Dilemma; Axelrod (1984) extended this line
of thinking. Put more broadly, the game theoretic formulation enables us to
examine the adaptiveness of these game playing strategies, whether the long-term
consequences of adopting cooperative strategies are beneficial or costly for the
players. The foregoing discussion amounts to saying that a game playing strategy
to cooperate is better for both players than a defective one under some circum-
stances, even if the social situation that dictates the outcome of their enactment
constitutes a difficult social dilemma to resolve.
Kin Selection
Kin selection (or inclusive fitness) is a mechanism for the evolution of cooperation
that arises if agents use conditional strategies based on kin relationship. This mech-
anism is based on the idea that cooperative behavior can emerge where the donor
(the agent that benefits another agent) and the recipient (the agent that receives
the benefit) are genetically related in the sense that there is a high probability
of sharing a gene. That is, an individual is more likely to cooperate with closer
relatives as compared to distant relatives or strangers. This tends to increase the
average fitness of those that carry the genetic information that tends to produce
296 Kashima, Kirley, Stivala, and Robins
Direct Reciprocity
Reciprocity is a mechanism by which agents use information about a history of
agents’ past behaviors to predict the probability of their cooperation. Direct reci-
procity involves iterated encounters where agents play a game repeatedly across
a finite number of rounds. Such repeated encounters between the same agents
allow for reciprocation of cooperation—that is, when one cooperates, the other
can return the favor by cooperating. As we noted earlier, Trivers (1971), Axelrod
and Hamilton (1981), and Axelrod (1984) advanced direct reciprocity as a key
mechanism for evolution of cooperation.
A well-known example of this type of strategy is “tit-for-tat,” developed by
Anatol Rapoport, where a player cooperates in the first round and from then
on always repeats whatever the other player did in the previous round. When
it competed with other strategies in a tournament of strategies, it was the
best-performing strategy in that it cumulated the highest payoffs of all strate-
gies (Axelrod, 1984). Nonetheless, this strategy is not very tolerant of a mistake
by another player—if players defect by mistake (by rare weakness of will, or
a momentary lapse of judgment), strict tit-for-tat strategists descend to all-
defection. More flexible and tolerant strategies such as “generous tit-for-tat”
(one defection is generously tolerated) and “win–stay, lose–shift” have been
shown to be effective once cooperators emerge in the population (M. A. Nowak,
2006a). Arguably, these are all variants of conditional cooperation, in which an agent
cooperates if other agents cooperate. Indeed, approximately 50% of human
players in experimental public goods games appear to be conditional cooperators
(e.g., Fischbacher, Gächter, & Fehr, 2001).
Indirect Reciprocity
Direct reciprocity relies on the firsthand information about the probability of
others’ cooperation obtained by the direct observation of their past behaviors.
In contrast, indirect reciprocity rests on the information about the probability of
others’ cooperation obtained not from the direct observation of their past behav-
ior, but typically secondhand information based on third parties who directly
observed these others’ past behaviors (e.g., M. A. Nowak & Sigmund, 1998;
Panchanathan & Boyd, 2004). This is basically predicting other agents’ behavior
based on their reputation, which may derive from gossip or other mechanisms of
reputation management (e.g., Michelin ratings, university rankings). Agents can
Modeling Cultural Dynamics 297
adopt conditional strategies and base their decision on reputation profiles of others
in the population. For indirect reciprocity to be an effective mechanism in the
evolution of cooperation, it requires that reputation information is as accurate
as direct information obtaining from personal experience (e.g., M. A. Nowak &
Sigmund, 1998; Panchanathan & Boyd, 2004).
It is important to note that, in order for indirect reciprocity to work, agents
must have both cognitive and communicative capacities to remember their own
interactions and monitor the ever-changing social network within their group, and
to use language or other symbolic means to communicate reputational information—
that is, to gossip. Some have argued that this was one of the evolutionary bases
of human language (Dunbar, 1998). In addition, stereotypes can serve as a basis
of reputational information. If a group of agents is seen to be warm, communal, or
moral (e.g., Eagly & Kite, 1987; Fiske, Cuddy, Xu, & Glick, 2002; Leach,
Ellemers, & Barreto, 2007; Wojciszke, 2005a, 2005b), its members are likely
inferred to be at least conditional cooperators. In particular, an agent’s ingroup
is often stereotyped as trustworthy (e.g., Brewer, 1979), and this autostereotype
may be the basis of an ingroup favoritism in cooperation (e.g., Balliet, Wu, &
De Dreu, 2014; Yamagishi & Kiyonari, 2000). Of course, this is not to say that
stereotypes are accurate; however, it does present a new perspective on the
evolution of stereotypes as a reputational mechanism.
Network Reciprocity
Human interactions are not random, but are typically structured in social
networks—some individuals interact with each other more often than others.
A social network is represented as a graph structure in which its vertices are
occupied by agents, and its edges determine who interacts with whom. A payoff
structure can be defined for each interaction, and repeated interactions between
agents determine the overall outcome of each agent. Despite the complexity of
the dynamics (for an overview, see Perc, Gómez-Gardeñes, Szolnoki, Floría, &
Moreno, 2013; Perc & Szolnoki, 2010; Szabó & Fáth, 2007), the underlying
principle in network reciprocity is the notion that “neighbors help each other.”
Here, network reciprocity can promote the evolution of cooperation, because
cooperators form clusters within which they cooperate with each other, which
can prevail against exploitation by defectors. Recent work combining evolution-
ary dynamics of group interactions on structured populations provides important
insights into our understanding of the evolution of cooperation. A range of
extensions can also be considered. For example, the population structure can be
dynamic, so that agents can use “active linking,” where individuals can choose to
break unproductive links and establish new ones (Pacheco, Traulsen, & Nowak,
2006; Rand, Arbesman, & Christakis, 2011), or form social network ties with
others based on their reputations (Fu, Hauert, Nowak, & Wang, 2008).
298 Kashima, Kirley, Stivala, and Robins
Group Selection
The idea of group selection (also called multilevel selection) has a controversial
background in evolutionary biology and is frequently misunderstood (West, El
Mouden, & Gardner, 2011). Wilson and Wilson (2008) describe how natural
selection acts not only on individuals, but also on groups. Consider the situ-
ation where a population is subdivided into groups. Individuals interact with
other members of their ingroup in an evolutionary game that determines their
fitness. In a simple scenario, defectors dominate cooperators within groups.
However, if groups compete with each other, groups of cooperators out-
compete groups of defectors. A little more theoretically, if selection processes
operate at the level of groups (i.e., those groups with higher levels of average
fitness are more likely to produce offspring than those with lower fitness levels),
groups that contain more cooperators are more likely to do better than those
with fewer cooperators. Under such conditions, multilevel selection acts as a
powerful mechanism for the evolution of cooperation, especially if there are
many small groups and if the migration rate between groups is not too large
(Traulsen & Nowak, 2006). On the surface, there appear to be many simi-
larities between spatial selection and multilevel selection. However, they are
quite distinct mechanisms. In the former case, selection (competition) occurs
between individuals. In the second case, there is competition between indi-
viduals and competition between groups.
Signaling
As we noted earlier, the above-mentioned mechanisms typically promote posi-
tive assortment—that is, the likelihood that cooperation is met by cooperation,
so that cooperative actions co-occur in interacting agents. An additional mecha-
nism for generating the co-occurrence of cooperation is based on signaling (e.g.,
Gintis, Smith, & Bowles, 2001; Skyrms, 2004). If individuals who are to cooper-
ate in the future can signal their future action to cooperate to each other, they
can coordinate their interaction (i.e., choose each other) and avoid the negative
consequences of interacting with defectors.
There are a variety of signs that can be used to signal cooperation if agents
with a genetic or cultural trait to cooperate have (a) a certain recognizable sign,
(b) a capacity to recognize the sign, and (c) the tendency to cooperate when they
recognize that sign. One such sign may be physical resemblance in appearance
as a sign of kinship (e.g., Hamilton, 1964a, 1964b). Nonetheless, any arbitrary
sign—what Dawkins (1976) called a “green beard”—may work as long as it
satisfies the above-mentioned three properties (e.g., Riolo, Cohen, & Axelrod,
2001). The displaying of this sign may be costly (Gintis et al., 2001) or cheap
(Robson, 1990; Skyrms, 2004); either way, positive assortment can occur under
some circumstances. However, if agents develop a capacity to “fake” the sign
Modeling Cultural Dynamics 299
(i.e., any individual can display the “green beard,” but not cooperate with other
“green beards”), these agents will have higher fitness than others that cannot, and
the sign will eventually be decoupled from the trait for cooperation.
Additional Mechanisms
In addition to these mechanisms, a number of further mechanisms have also
captured the attention of both social and evolutionary biology researchers. One
is voluntary participation, in which, in addition to the default actions of cooperate
or defect, a player is also provided with a third action of not playing at all. In
multi-player games such as the Public Goods game, significant levels of coop-
eration emerge, often in dynamic oscillations (Hauert, De Monte, Hofbauer, &
Sigmund, 2002). Under specific circumstance, punishment can promote coop-
erative behavior in social dilemmas (Boyd & Richerson, 1992; Fehr & Gachter,
2002; Sigmund, Hauert, & Nowak, 2001; however, see Ohtsuki, Iwasa, &
Nowak, 2009). Typically, punishment is embedded in models based on under-
lying mechanisms such as indirect reciprocity, spatial selection, and multilevel
selection. Punishment may be implemented as a second-stage action with addi-
tional costs to an individual, activated when other individuals in the game opt
for defection. However, this approach can be undermined by the proliferation of
second-order “free riders,” who cooperate but do not punish defectors.
may be more likely to learn a practice that is used by a more prestigious agent) or
unbiased, defective or cooperative tendencies may be both culturally and geneti-
cally inherited, etc. (e.g., Boyd & Richerson, 1985; Chudek & Henrich, 2011;
Henrich & McElreath, 2003). Nonetheless, it is fair to say that the strength of the
evolutionary game theoretic approaches lies in its theoretical treatment of adaptation,
especially, the selection process in cultural dynamics.
Conclusions
Social psychology has a tradition of modeling cultural dynamics. Starting with the
public opinion dynamics that involve a binary choice between pro and con in a
population of agents without any spatial structure (Abelson & Bernstein, 1963) to
dynamic social impact theory within a spatial structure (A. Nowak et al., 1990)
and beyond, there has been a steady increase in the complexity with which social
psychology has theorized cultural dynamics.
Nevertheless, further advances in modeling cultural dynamics have occurred
outside the traditional boundary of social psychology, although there are intriguing
developments in social psychology as well (e.g., Denrell & Le Mens, 2007). One
of the research traditions extended the univariate representation of culture (i.e.,
single opinion) to a multivariate representation (Axelrod, 1997), and the other has
brought the evolutionary game theoretic framework to incorporate the adaptive-
ness of culture as a significant driver of cultural dynamics (e.g., McElreath & Boyd,
2007; M. A. Nowak, 2006a). These prominent research traditions have highlighted
complementary aspects of cultural dynamics: the process and consequences of
cultural dissemination and the process of adaptation by selection. The complemen-
tarity of these developments poses an intriguing question for further exploration.
How can these two research traditions be integrated so that multidimensional and
configural cultural information can be represented and the adaptiveness of the cul-
tural information can be investigated within the same framework?
Theoretical questions aside, there are a number of pressing questions for mod-
els of cultural dynamics. First of all, there is an issue of empirical validation of
models. Although the early challenges were more about how to model empiri-
cally well-established phenomena of opinion polarization (Abelson & Bernstein,
1963) and persistence of diverse opinions (A. Nowak et al., 1990), the more
recent models are mathematically sophisticated, but are yet to be tested or vali-
dated (however, some empirical tests are underway; for a recent review, see
Rand & Nowak, 2013). Second, from apparently intractable intergroup conflicts
to climate change, there are a number of challenges to the contemporary world
that require a transformation of contemporary cultures (Kashima, 2016b; Wilson,
Hayes, Biglan, & Embry, 2014). How can the models of cultural dynamics be
used to benefit the public discourse and deliberation on planning and policy
development for our common future? These are some of the difficult questions
for the modeling of cultural dynamics which future research will need to tackle.
Modeling Cultural Dynamics 301
Notes
1 The preparation of this chapter was facilitated by a grant from the Australian Research
Council (DP130100845) to Yoshihisa Kashima, Michael Kirley, and Garry Robins.
2 U. Wilensky, NetLogo, available from http://ccl.northwestern.edu/netlogo/.
3 Typically, in the Iterated Prisoner’s Dilemma game, an additional constraint on the payoff
matrix values is employed, 2R > (T + S), so that players are not collectively better off if
they simply alternate between playing cooperate and defect actions.
4 Here, the ESS constitutes a Nash equilibrium, but they are not strictly equivalent.
For detailed discussions about the relationship between ESS and Nash equilibria, see
M. A. Nowak (2006a).
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PART IV
Transforming Social
Psychology
14
MODELS ARE STUPID, AND
WE NEED MORE OF THEM
Paul E. Smaldino
All social science research must do some violence to reality in order to reveal
simple truths.
(Lazer & Friedman, 2007)
We Are Stupid
Down to the very name of our species, Homo sapiens, we humans love to empha-
size our intelligence relative to other species. We can certainly solve many
312 Paul E. Smaldino
complicated problems. And yet we are often very stupid animals who make
foolish choices. This isn’t a raw failing on our part. We are limited beings,
with finite resources with which to compute a coarse model of our world and
with which to invent options and evaluate their consequences. Moreover, our
world, and the ecological and social environments in which we find ourselves,
are changing rapidly, far too rapidly for our brains to possibly adapt via genetic
evolution. We do the best we can.
Humans appear to have particular difficulty understanding complex sys-
tems. Mitch Resnick, in his book Turtles, Termites, and Traffic Jams, details his
experiences teaching gifted high school students about the dynamics of com-
plex systems using artificial life models (Resnick, 1994). He showed them how
organized behavior could emerge when individuals responded only to local
stimuli using simple rules, without the need for a central coordinating authority.
Resnick reports that even after weeks spent demonstrating the principles of
emergence, using computer simulations that the students programmed them-
selves, many students still refused to believe that what they were seeing could
really work without central leadership.
We who study complex systems for a living may feel a certain smugness
here. The average person may have difficulty understanding the forces that drive
behavior, we think, but through our powerful intellects, our education, and our
hefty experience pondering the deep mysteries, we can trust our intuition when
it comes to understanding the psychological and social forces that make people
do what they do. Unfortunately, my own experience working with complex
systems and working among complexity scientists suggests that we are hardly
immune to such stupidity. Indeed, even seemingly simple puzzles can pose a
challenge.
Consider the case of Marilyn Vos Savant and the Monty Hall problem. Vos
Savant, famous for her record high score on standard IQ tests, has written a
weekly puzzle column in Parade Magazine since 1986. In 1990, she wrote about
a puzzle commonly known as the Monty Hall problem. The problem goes as
follows. You are on a game show and given the choice to open one of three
doors. Behind one of the doors is a fabulous cash prize, and behind the others,
goats (the assumption is that no one would prefer the goats to the cash). You
choose a door, say Door #1. The host, who knows where the cash really is,
opens one of the other two doors, say #3, and shows you a goat behind it. The
host now offers you the option to switch to Door #2. The question is whether
it is to your advantage to do so.
The answer is that, although you are never guaranteed to be correct, you
should probably switch. The cash is twice as likely to be behind Door #2 instead
of Door #1. This is not an easy result for most people to wrap their heads around,
though it follows quite definitively from the assumptions of probability theory (if
you are in doubt of the problem’s trickiness, I suggest that you pose it the next
time you are at a dinner party). Strikingly, Vos Savant’s answer was challenged
Models Are Stupid, and We Need More of Them 313
not only by lay readers, but also by many with advanced mathematical training.
Indeed, she received many letters from professional mathematicians insisting that
she was mistaken, even after she published a follow-up column with a detailed
proof. The letters were often written in a smug, knowing tone; Vos Savant details
many of these in an article posted to her website (http://marilynvossavant.com/
game-show-problem/). One, written after the publication of the follow-up column
and signed by a Georgetown University professor, reads:
You are utterly incorrect about the game show question, and I hope this
controversy will call some public attention to the serious national crisis in
mathematical education. If you can admit your error, you will have con-
tributed constructively towards the solution of a deplorable situation. How
many irate mathematicians are needed to get you to change your mind?
It is my belief that the widespread inability to grasp the solution to the Monty
Hall problem stems from a failure to properly model the scenario. You should
switch doors because regardless of which door you picked initially, the host can
always show you one with a goat. Being shown a goat therefore has no bearing on
the probability that your initial choice was correct. Since that probability is 1/3,
there is a 2/3 chance that you were wrong and the cash is behind the remaining
door. Thus, two out of three times, switching is the right move. The common
intuition that the choice is instead a 50/50 split between two options is erroneous.
Readers of this chapter are likely to be interested in social behaviors and their
underlying psychological mechanisms. These systems tend to be quite a bit more
complicated than a simple game show problem. This should concern us. Being an
expert does not inoculate us from the failure of our limited imaginations, which
evolved to solve problems quite different from those of interest to behavioral
scientists. We could use some help.
between them. The question at hand may be about the nature of these parts or
their relationships, and so we may designate a distribution of parts or relationships
from which to sample, but it amounts to the same thing. The precise specifica-
tion of parts and relationships is what defines a scientific question and separates
it from wishy-washy pseudotheory that is unfalsifiable and distracting (Popper,
1963; Gigerenzer, 1998; Smaldino, 2016).
simply support rather than refine a verbal model. Because many different data
sets are consistent with a vague verbal model, researchers using such techniques
risk lapsing into positing theories that are, by and large, unfalsifiable (Popper,
1963; Gigerenzer, 1998).
The articulation of the parts of a system and the relationships between them
always involves incurring some violence upon reality. Science is an iterative
process, and pragmatically, we must ignore some details about complexity and
organization to make any headway. That said, it’s not a terrible goal to try and
be a bit more precise. This is where formal modeling comes in. A formal model
instantiates the verbal model as a collection of mathematical relationships and/
or algorithmic processes. Rather than saying an individual has something like an
array of social identities, we can model an individual as a computation object
that has precisely an array of social identities, which in turn might be modeled
as simple numerical values for the sake of comparisons between individuals. My
colleagues and I have made models of this type (Smaldino, Pickett, Sherman, &
Schank, 2012; Smaldino & Epstein, 2015). More than anything, we have learned
that we have a long way to go in understanding the nature and social significance
of social identity.
To paraphrase Gunawardena (2014), a model is a logical engine for turn-
ing assumptions into conclusions. By making our assumptions explicit, we can
clearly assess their implied conclusions. These conclusions will inevitably be
flawed, because the assumptions are ultimately incorrect, or at least incomplete.
By examining how they differ from reality, we can refine our models, and thereby
refine our theories, and so gradually we might become less wrong (Wimsatt,
1987; Schank, May, & Joshi, 2014; Smaldino et al., 2015). Making formal models
of the systems we study is the only way to make this possible.
the Earth rather than the Sun at the center, but nevertheless produced accurate
predictions of planetary motion as they appeared in the night sky (McElreath,
2015). Such models usually assume that one’s data are generated by randomly
sampling from some distribution—perhaps a Gaussian distribution whose mean
tracks some conditional variable. These models are terrifically important in estab-
lishing relationships between variables in empirical data sets, and thus for guiding
the development of increasingly strong theories. However, many of these models
say little about the processes that actually generated the data, or about the mecha-
nistic nature of relationships between variables. This is the domain of the kinds of
formal models I am principally discussing in this chapter. Such models, if suffi-
ciently precise, may utilize data for validation and calibration (e.g., Schank, 2008;
Moussaïd, Helbing, & Theraulaz, 2011; Hills, Jones, & Todd, 2012), but this is
not strictly necessary for such models to be useful (Wimsatt, 1987; Bedau, 1999;
Epstein, 2008; Gunawardena, 2014).
Formal models solve this problem by systematizing our stupidity, and ensuring
that we are all talking about the same thing.
In the following section, I will provide several concrete examples of how
seemingly stupid models help scientists do their science. Before doing that,
however, it is worth taking a moment to discuss some general ways in which
models that are obviously wrong can nevertheless inform our thought. For
example, studying computational models of complex systems can help us to
build mental models of some emergent phenomena whose dynamics are oth-
erwise difficult to visualize (Nowak, Rychwalska, & Borkowski, 2013), and
the process of model construction can illuminate core uncertainties in one’s
knowledge of a system (Epstein, 2008). The clearest delineation I have found is
William Wimsatt’s (1987) list of 12 “functions served by false models,” with the
understanding that all models are false. I therefore reproduce this list, with only
light editing, in Table 14.1.
TABLE 14.1 Twelve functions served by false models. Adapted with permission from
Wimsatt (1987).
(9) A false model may suggest the form of a phenomenological relationship between the
variables (a specific mathematical functional relationship that gives a “best fit” to the data,
but is not derived from an underlying mechanical model).This “phenomenological law”
gives a way of describing the data, and (through interpolation or extrapolation) making
new predictions, but also, because its form is conditioned by an underlying model, may
suggest a related mechanical model capable of explaining it.
(10) A family of models of the same phenomenon, each of which makes various false
assumptions, has several distinctive uses: (a) One may look for results which are true
in all of the models, and therefore presumably independent of different specific
assumptions which vary across models. These invariant results are thus more likely
trustworthy or “true.” (b) One may similarly determine assumptions that are irrelevant
to a given conclusion. (c) Where a result is true in some models and false in others,
one may determine which assumptions or conditions a given result depends upon.
(11) A model that is incorrect by being incomplete may serve as a limiting case to test
the adequacy of new, more complex models.
(12) Where optimization or adaptive design arguments are involved, an evaluation of
systems or behaviors which are not found in nature, but which are conceivable
alternatives to existing systems, can provide explanations for the features of those
systems that are found.
only two objects—the Sun and the Earth (Figure 14.1). The model ignored the
Moon as well as the five other known solar planets, not to mention all the celestial
bodies that were unknown in Newton’s time. The size and topology of the Sun
and Earth were also ignored; they were modeled as points identified only by their
mass, position, and velocity. Nevertheless, the model’s strength lies in its simplic-
ity. By restricting the analysis to only two bodies, the resulting planetary orbit was
mathematically tractable. Using a simple rule stating that the force of gravitation
was proportional to the product of the objects’ masses and inversely propor-
tional to the square of the distance between them, Newton was able to show that
the resulting orbits would always take the form of conic sections, including the
elliptical orbits observed by Kepler. And because he could show that the same
law explained the motion of falling objects on Earth, Newton provided the first
scientific unification of the Terrestrial with the Celestial. Newton’s theory of
Universal Gravitation rested on a model that, to naïve eyes, can easily appear
quite stupid. Ultimately, the theory has been shown to be incorrect, and has been
epistemically replaced by the theory of General Relativity. Nevertheless, the the-
ory is able to make exceptionally good approximations of gravitational forces—so
good that NASA’s Moon missions have relied upon them.
(or states) of “on” and “off ” neurons were encoded in the network, with edges
assumed to be bidirectionally symmetrical (i.e., undirected). Using mathematics
derived from statistical physics, Hopfield showed firstly that in such a system,
encoded states would be stable, and secondly that if initialized in a non-encoded
state, the network would self-organize into the encoded state that most closely
matched the initialized state. In other words, he had a model for how memory
retrieval could emerge spontaneously in a simple neural network. This model is
almost absurdly simplistic, even stupid in its assumptions. Neurons are either on
or off, ignoring subtleties of firing rates or even graded activation. Directionality
is also ignored; links between neurons are equally strong in each direction. Exactly
how the network is presumed to first arrive in its initial state is left a mystery.
Yet analysis of the model showed that something like biological neural networks
could produce content-addressable memory. Hopfield himself later showed that
the model’s functioning was robust to the relaxation of some of his strict assump-
tions (Hopfield, 1984), and the work has laid the foundation for much subsequent
work in understanding the neurobiology of memory.
up expressing identities that were far too popular to satisfy their preferences for
differentiation. I later learned that this result echoed earlier work by ecologists
considering animals joining groups of varying size, who had reached similar
conclusions (Sibly, 1983).
Our model makes extremely simplistic assumptions about individuals’ abilities
to observe, express, and change identities. Nevertheless, the model accomplishes
something that no previous work on ODT had: it defined all of the parts of
the system and their relationships explicitly. Based on a set of assumptions that is
entirely consistent with the verbal model, we produced a model that provided
several initial conclusions and prompted two broad questions. First, is it true
that individuals are perpetually more similar to others than they would prefer?
This could, in fact, be the case. Several other models have recently shown that
even explicit preferences for anti-conformity or distinctiveness can nevertheless
result in local conformity (Muldoon, Smith, & Weisberg, 2012; Touboul, 2014;
Smaldino & Epstein, 2015). Second, if it is instead the case that individuals are
generally satisfied with the distinctiveness of their expressed identity, then what
key factors related to the dynamics of identity expression were missing from our
model? Several possibilities present themselves, including factors such as network
structure, interdependence between identities, behavioral inertia, and transaction
costs to switching identities. We examined the first of these, network structure,
by situating individuals on a square lattice and having them only respond to
nearby neighbors. We found that for a wide range of conditions, this kind of
network structure solved the problem: individuals could maintain identities that
maximized their preferences for distinctiveness. Our implementation of network
structure was itself quite unrealistic—real social networks rarely approximate
square lattices. Nevertheless, the model represents a step, if only a small one,
toward a more precise theory linking individual preferences for distinctiveness
with the social organization that results from those preferences.
and by the lack of internally consistent models of the scientific process that would
allow us to usefully interpret extant data.
To remedy this dearth, Richard McElreath and I developed an analytical
model of the population dynamics of science (McElreath & Smaldino, 2015).
The model represents a population of scientists who, with regularity, select a
hypothesis for investigation, investigate it using the standard methods of their
field, and then attempt to communicate their results to the scientific community.
We built on previous work by Ioannidis (2005), who introduced a simple model
of scientific investigation that highlights the importance of the base rate—that is,
the a priori probability that a novel hypothesis is true. When the base rate is low,
even the most stringent experimental methods may produce more false positives
than true positives. Our model extends this discussion to consider the fact that
scientists may replicate their own and each other’s work, but also that results must
also run the gauntlet of peer review, with negative results being less likely to be
published than positive ones. We conclude that regardless of how much replica-
tion is done, the biggest impediments to the effectiveness of science are low base
rate and high false positive rate. I know of no better way to improve the base
rate than to make sure that hypotheses stem from well-validated, precise theories.
Such theories, in turn, are often developed at least partly through the extensive
use of formal modeling. The model also speaks directly to the debate over the
meaning of failed replications. We show that replications are informative even
when they have substantially lower power than the initial investigations. Perhaps
counterintuitively, we also find that suppression of negative findings may be ben-
eficial, at least when such findings are tests of novel hypotheses and the base rate
is low. Under those conditions, most novel results will be correct rejections of
incorrect hypotheses. As these will not be surprising, we may want to avoid fill-
ing our journals with such results, or at least delegate them to a distinct location.
Our model of science is extremely simple. It frames hypothesis testing in a
standard but unsatisfying true/false classification, rather than considering practical
significance and effect size estimation. It ignores researcher bias, multiple test-
ing, and data snooping. It ignores the incentives that drive scientists in choosing
and publishing results, as well as differences in exclusivity and impact between
journals. Nevertheless, our model provides, for the first time, specific quantitative
evaluations of many verbal arguments. As I have noted throughout this chapter,
all models, whether formal or verbal, ignore some factors. The difference is that,
with a formal model, it is precisely clear which factors are being considered and
which are being excluded.
who employ other methods. This is important for at least two reasons, the first
and foremost of which is that science absolutely requires empirical data. Those
data are often painstaking to collect, requiring clever, meticulous, and occasion-
ally tedious labor. There is a certain kind of laziness inherent in the professional
modeler, who builds entire worlds from his or her desk using only pen, paper,
and computer. Relatedly, many scientists are truly fantastic communicators, and
present extremely clear theories that advance scientific understanding without a
formal model in sight. Charles Darwin, to give an extreme example, laid almost
all the foundations of modern evolutionary biology without writing down a
single equation. That said, evolutionary biology would surely have stagnated
without the help of formal modeling. Consider that Darwinism was presumed to
be in opposition with Mendelian genetics until modelers such as R. A. Fisher and
Sewall Wright showed that the two theories were actually compatible.
The second reason is that having a model is not the same thing as having a
good model, or a model that is well presented, well analyzed, or well situated in
its field. I want to focus on presentation and analysis. A model’s strength stems
from its precision. I have come across too many modeling papers in which the
model—that is, the parts, all their components, the relationships between them,
and mechanisms for change—is not clearly expressed. This is most common with
computational models (such as agent-based models), which can be quite compli-
cated, but also exists in cases of purely mathematical models. I am not a big fan
of standardized protocols for model descriptions, as the population of all models
is too varied and idiosyncratic to fit into a one-size-fits-all box. I will simply ask
modelers to make an effort in their reporting. Make sure your model description
is clear. The broad strokes, which may stem from verbal theory, should come
first, followed by a filling in of details. When possible, make code available as
soon as your paper is published, if not before. Clarity reveals how well the model
really represents the system it purports to represent. Obfuscation is the refuge of
the poor or insecure modeler.
This is not the place to go into great detail about the best practices for model
analysis. I will only say that a major benefit of a model is the ability to ask all
manner of “what if” questions. The assumptions of a model, including but not
limited to its parameter values, should be explored extensively. After all, obtain-
ing the conclusions that follow from those assumptions is the entire purpose of
modeling. If you forgive the indulgence, I’ll pick one small nit here concerning
methods for analyzing computational models. Where differences between condi-
tions are indicated, avoid the mistake of running statistical analyses as if you were
sampling from a larger population. You already have a generating model for your
data—it’s your model. Statistical analyses on model data often involve modeling
your model with a stupider model. Don’t do this. Instead, run enough simulations
to obtain limiting distributions.
Finally, it is important to always evaluate whether the conclusions of our
model rely on reasonable assumptions. For example, it has been claimed that
328 Paul E. Smaldino
Conclusion
Humans, scientists included, are limited beings who are bad at forming intuitions
about the organization and behavior of complex systems. Verbal models, while
critical first steps in scientific reasoning, are necessarily imprecise. Overreliance
on verbal models can impede precision and, by extension, impede progress in our
understanding of complex systems. Formal models are explicit in the assumptions
they make about how the parts of a system work and interact, and moreover are
explicit in the aspects of reality they omit. This has the potential disadvantage
of making formal models appear stupid. And of course, they are stupid, because
we are limited beings and stupid models are the best we can do. As Braitenberg
writes, fiction will always be part of science “as long as our brains are only minis-
cule fragments of the universe, much too small to hold all the facts of the world
but not too idle to speculate about them” (Braitenberg, 1984, p. 1).
An old adage holds that it is better to stay silent and be thought a fool than
to speak and remove all doubt. As scientists, our goal is not to save face, but in
fact to remove as much doubt as possible. Formal models make their assumptions
explicit, and in doing so, we risk exposing our foolishness to the world. This
appears to be the price of seeking knowledge. Models are stupid, but perhaps
they can help us to become smarter. We need more of them.
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Models Are Stupid, and We Need More of Them 331
Just as the microscope allowed us to look at smaller and smaller parts of physical
objects, big data allows us to zoom in on our minds.
(Stephens-Davidowitz, 2015)
We live in the age of information. With the increased use of computers, more
data is being recorded than ever. Exabytes of data are created daily (McAfee &
Brynjolfsson, 2012). Cell phone providers record call histories, banks record
transaction histories, Google records search histories, and Facebook records status
updates. In fact, data is the fastest-growing commodity in the modern world, and
businesses have been quick to capitalize on these digital records. Netflix pro-
vides recommendations for its users based on what they have previously viewed,
improving the user experience. Amazon tracks not only what books people
buy, but also what they view, allowing it to make better recommendations for
customers and sell more products. Retailers (e.g., Target, CVS) track customer
purchases through rewards cards to better target their advertising. Google, one
of the most valued companies in the world, is on a self-proclaimed mission to
gather, organize, and make accessible all of the information (data) in the world.2
Beyond the business world, the Big Data revolution is also transforming social
science. This chapter has three goals. The first is to describe the ways in which
Big Data is transforming the social sciences. As will be seen, Big Data is chang-
ing not only the ways social scientists gather and analyze data, but even the way
they design their studies. The second goal of this chapter is to discuss some of
the opportunities Big Data affords social scientists. We do so by detailing a recent
example of Big Data use in the social sciences. Finally, the third goal of this
chapter is to describe the new set of challenges that Big Data has created for social
scientists and how we may go about overcoming them.
Big Data in Psychological Research 333
Data Sources
The Big Data approach is nothing without data sources. As we noted in the
introduction to this chapter, though, data are being produced and stored at
greater rates than ever before. As such, the data scientist has many data sources
available. Some of the most popular data sources are social media platforms
(e.g., Facebook, Twitter), Web search records (e.g., Google Trends), and
mobile devices. Because data sources are so essential for the Big Data approach
to social science, we will provide some examples of popular data sources and
highlight some studies using them.
Facebook
With over one billion users (Sedgi, 2014), Facebook has been used in several
social science studies. One study examined the voting behavior of Facebook
users in response to an experimental manipulation. The researchers manipulated
whether or not Facebook users saw pictures of their friends who reported voting
334 Serfass, Nowak, and Sherman
or a banner that said “Today is Election Day.” Users who saw pictures of friends
who voted actually voted more than those who only saw the banner (Bond et al.,
2010). Another experimental Facebook study manipulated the extent to which
users were exposed to positive or negative status updates from their friends. The
results indicated that people who were exposed to more negative statuses also
posted more negative statuses themselves, thereby demonstrating emotional con-
tagion via large-scale social networks (Kramer, Guillory, & Hancock, 2014).
Finally, three observational studies examined the relationship between personal-
ity and Facebook usage. Two found that the words that people use in their status
updates are related to their personalities (Schwartz et al., 2013; Park et al., 2015),
and the third found that the things that people “like” on Facebook are related to
their personalities (Youyou, Kosinski, & Stillwell, 2015).
Twitter
Another social media site that has facilitated a considerable amount of research
is Twitter. Twitter’s API allows for easy access of publicly streamed Tweets and
numerous researchers have used this tool for research purposes. In one study,
researchers mapped the patterns of people’s affective experiences throughout the
course of a day by analyzing millions of individual Tweets and comparing the
number of positive and negative words used (Golder & Macy, 2011). They found
that positive affect peaks both in the early morning and around 11 p.m., whereas
negative affect is highest in the late night hours between midnight and 4 a.m. In
another Twitter study, researchers used machine learning to predict psychopathic
tendencies based solely on the words that people used in their Tweets (Wald,
Khoshgoftaar, Napolitano, & Sumner, 2012).
Google Trends
Nearly everyone knows that Google is a powerful search engine enabling mil-
lions of people to instantly access a huge network of information. However, far
fewer people may realize that Google records these searches and that aggregated
historical searches can be accessed through the tool Google Trends.3 The Google
Trends repositories have been utilized in several recent studies.
One study used Google Trends to examine Web search frequencies for the
words “jobs,” ”welfare,” and “unemployment” to better estimate real-time job-
less claims. Traditional economic measures like jobless claims are usually several
months delayed due to data collection processes. However, search frequencies
from Google Trends improved real-time predictions of joblessness (Choi &
Varian, 2012). Another study used Google Trends to explore seasonal differences
in sexual behavior by examining search frequencies for mate-seeking terms as well
as pornographic material. The results demonstrated a six-month pattern of mate-
seeking behavior with peaks in winter and early summer (Markey & Markey,
2013). Another analysis using Google Trends showed that people are more likely
Big Data in Psychological Research 335
to search for terms like “news” and “prayer” in the morning, but words like
“suicide” and “symptoms” in the late night hours (Stephens-Davidowitz, 2015).
Transcripts
Historically, finding past newspaper articles required going to a library and
searching through microfilm records. Today, however, many news repositories,
and even newscasts, are kept online, making them a particularly juicy data source
for Big Data scientists. For instance, different American news sources have repu-
tations for their political leanings. Fox News is considered conservative, MSNBC
is considered more liberal, and CNN is considered more moderate. One study
used historical news transcripts from a 12-month period to assess the political bias
of these different new outlets via semantic preferences. Consistent with expec-
tations, the study found that Fox was the most conservative news source and
MSNBC was the most liberal (Holtzman, Schott, Jones, Balota & Yarkoni, 2011).
Communication Networks
Researchers have also explored the nature of relationships using digital com-
munication records. Utilizing network theory (e.g., Barabási, 2012a, 2012b),
researchers have examined underlying organizational structures using corporate
e-mail records (Adamic & Adar, 2005). Others have examined communication
patterns in response to emergency events using cellular phone records (Candia
et al., 2008). Such digital communication records provide a concrete method for
understanding how people actually interact with one another in their daily lives.
Mobile Devices
Cell phones, smart watches, and other mobile devices provide continuous streams
of data related to the activity of the user (Miller, 2012). Most mobile devices con-
tain a GPS module that can locate the user and track movements in space, as well
as acceleration sensors that can assess the user’s movements. Many mobile phones
and wearable electronics also monitor physiological parameters such as heart rate.
These data are used by companies for various purposes (e.g., to inform coffee
drinkers about their proximity to the nearest Starbucks), but social scientists have
begun tapping these data sources as well. Lakens (2013) used cellular phones to
measure changes in heart rate during relived happiness and anger. Others have
used apps controlling the microphones in mobile devices to make audio recordings
of participants’ daily lives (Mehl & Robbins, 2012).
available. Large amounts of data are collected by other techniques such as aerial
surveys, cameras, microphones, and sensors. Further, with the new development
of the Internet of Things, where objects equipped with sensors and microprocessors
communicate directly with each other, data concerning objects and their use are
becoming available. As we have seen, these new data sources are rapidly advanc-
ing research capabilities of psychologists and other social scientists.
used in Big Data research often render all relationships “statistically significant.”
As a result, Big Data researchers focus more on precision of measurement as
embraced by the so-called “New Statistics” (Cumming, 2012).
FIGURE 15.1 odel R values at different sample sizes. Five models were built
M
at each sample size from 100 to 5000 Tweets. Model Rs for each
iteration are shown, along with a locally weighted regression line
depicting the predicted Model R at each number of Tweets.
340 Serfass, Nowak, and Sherman
With these models now built, we applied them to our original sample of
20 million Tweets, effectively simulating what we would find if research assistants
had read and rated all 20 million Tweets. In other words, we scored millions of
Tweets for their psychologically relevant situation characteristics in just a few
hours. In contrast, we estimate that attempting to rate all 20 million Tweets by
hand would have taken about 400,000 hours at a rate of 50 Tweets per hour.
Using these 20 million Tweets that were scored on the Situational Eight
DIAMONDS, we explored the daily patterns of situation experience. We found
that people experience more pOsitivity over the weekend and more Negativity
during the work week. We also found that people experience, on average,
more Duty during the workday and more Sociality in the evenings. Figure 15.2
shows weekly and daily trends in experienced Duty, Sociality, pOsitivity, and
Negativity on Twitter.
Further, we also found that women reported more emotional situations,
scoring higher on both pOsitivity and Negativity, than men. Women also
Tweeted about situation experiences that were, on average, higher on Mating
(i.e., romance) than men. Finally, using the geotagged location of the Tweets,
FIGURE 15.2 verage situation experiences by time and day. The average
A
DIAMONDS dimension score for each minute of each weekday is
shown, along with the generalized additive model smoothed lines
for each weekday (N = 17,005,376 statuses, 1,347,499 Twitter users,
males = 324,244, females = 310,372, unknown = 167,051).
Big Data in Psychological Research 341
Causal Inferences
A second challenge for social scientists employing a Big Data approach is that
experimental methods are often unavailable. The obvious drawback is that mak-
ing causal claims is more difficult, if not impossible, with Big Data approaches.
However, unlike typical survey researchers, social scientists employing Big
Data approaches have two advantages. First, it is often the case that the social
scientist is not attempting to make causal claims, but rather only interested in
building models that best predict an outcome of interest. For instance, in the
Twitter example described previously, we were not really interested in under-
standing the causal processes behind how raters of Tweets made judgments
of situational characteristics. Instead, we were only interested in building and
applying models that best reflected the ratings, no matter how they were made.
Second, Big Data approaches often measure not only a large number of obser-
vations, but also a large number of variables. Doing so allows one to rule out
many alternative explanations for relationships by including them in the model
(Cohen et al., 2003).
Imperfect Data
A third challenge for social scientists employing Big Data approaches is that the
data available to Big Data social scientists are often unintended. In traditional
social science research, the scientist carefully determines what to measure and
how to measure it. Data that are available to the Big Data social scientist, on
the other hand, are often unplanned and consist of things that happen to be
measured for no particular (scientific) reason. For example, data from Facebook
profiles include the user’s relationship status. As a result, researchers with access
to Facebook profiles can use this information to study romantic relationships.
However, Facebook did not include a question about relationship status to study
romantic relationships per se, but rather to enhance user experience. Thus, the
data available to the Big Data social scientist are not always exactly the data one
might like to have. However, Big Data social scientists are often willing to trade
a small amount of perfect data for a vastly larger amount of imperfect data. Big
Data social scientists are counting on the fact that larger and more representative
samples of data are more likely to replicate and generalize to the population, even
if the data are imperfect.
Relatedly, because the data available to the Big Data social scientist are rarely
by his or her design, they are often messy, include many outliers, lots of missing-
ness, and/or lack a common format. In response, Big Data social scientists must
equip themselves with tools for data wrangling and generally dealing with the
problems associated with messy data. It is perhaps no surprise then that many
social scientists have begun teaming up with computer scientists, who often
have expertise in acquiring and managing Big Data. In the Twitter example we
described earlier, we had to eliminate nearly 50% of the Tweets prior to analysis,
Big Data in Psychological Research 343
Theoretical Considerations
The fourth challenge for social scientists using Big Data approaches is how
to combine Big Data with psychological theory. For the most part, Big Data
approaches are purely descriptive. As noted previously, they are usually less inter-
ested in why and how variables are connected to each other than in which and to
what degree variables are connected. Such an emphasis on purely practical mat-
ters can be offputting to social scientists who are interested in explanation and
building theory. Although the descriptive approach has been proven to be very
effective in short-timescale prediction, it cannot replace the theory. The value
of the descriptive knowledge holds only as long as the conditions stay the same.
Without the theory, one cannot say what will happen in a novel situation. Also,
the value of the theory is to compress a large pool of observations to a small set of
causal rules. Although the complex relationships discovered by machine learning
algorithms may be useful for prediction by computers, their usefulness in allow-
ing humans to better understand the world they live in is limited. Thus, whether
the potential of Big Data will be realized by social scientists depends on the abil-
ity of social scientists to use Big Data in developing theories and in its ability to
show the added value of understanding how human mind works beyond purely
descriptive patterns of human behavior.
Privacy Concerns
The fifth challenge for social scientists using Big Data approaches is privacy risks.
From Facebook status updates to credit card transactions to text message records,
Big Data is inherently personal. Both corporations and social scientists have
already received considerable pushback from perceived Big Data overreach. One
Facebook study, already mentioned in the subsection on “Data Sources” earlier
in this chapter, manipulated users’ news feeds with either more positive or nega-
tive news. The researchers found small, but statistically significant, evidence for
emotional contagion such that emotions seen on Facebook news feeds seem to
impact users’ own expressed emotions (Kramer et al., 2014). Another Facebook
study, also previously mentioned, manipulated users news feeds about voting,
which seemed to have a real impact on voting behavior (Bond et al., 2012).
Both studies received considerable public and academic backlash (e.g., Dumas,
Serfass, Brown, & Sherman, 2014; Gleibs, 2014), and have largely resulted in
344 Serfass, Nowak, and Sherman
Facebook keeping its research findings internal (i.e., not publishing them). More
recently, researchers released a public data set containing user names, age, gender,
location, personality traits, and responses to over 2000 data profiling questions
compiled by the dating website OkCupid (Kirkegaard & Bjerrekær, 2016; see
also Zimmer, 2016). These data were gathered, or scraped, from public profiles
on the OkCupid website. This study received tremendous public backlash con-
cerning privacy and ethical issues in Big Data use, and has since been removed
by the authors.
Both researchers and the public need to be aware of such privacy and ethi-
cal issues in using Big Data. Researchers must take great care to protect the
privacy of those who provide them with data, or else they risk losing access to
such data (e.g., users leaving websites, having access to data sources revoked).
Simultaneously, the public need to be aware of their own privacy rights and how
their reactions to Big Data science can alter scientific advancement. While com-
panies, such as Facebook, may have the right to experiment with their news feed
algorithm, they will be reluctant to share the results of such experiments with the
public if it will only lead to negative publicity. Data scientists should work with
the public to help them understand how Big Data can be used to positively affect
the lives of the data providers.
In sum, Big Data provides an empirical platform for the development and
testing of a new kind of theories in social psychology. Together with com-
puter simulations, the Big Data approach paves the way for the development of
theories that are quantitative, complex, comprehensive, multilevel, and dynamic.
In doing so, it facilitates integration with computational theories in other social
sciences, and also with natural sciences.
Notes
1 Andrzej Nowak acknowledges the support from the grant of Polish Committee for
Scientific Research (DEC-2011/02/A/HS6/00231).
2 More pessimistically, we might say that Google’s goal is to “monetize all of the informa-
tion in the world” (Morozov, 2013).
3 See https://www.google.com/trends/.
4 For streamR, see https://cran.r-project.org/web/packages/streamR/; for twitteR, see
https://cran.r-project.org/package=twitteR; for R, see www.r-project.org/.
5 See http://liwc.wpengine.com/.
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16
THE FUTURE OF COMPUTATIONAL
SOCIAL PSYCHOLOGY
Andrzej Nowak1 and Robin R. Vallacher
The contributions to this volume have each made a strong case for exploiting
the power of modern computer technology and advanced statistical techniques
to capture the dynamics and complexity of human experience. Traditional
experimental social psychology has created an important foundation for under-
standing how people think, feel, and interact with one another, of course, but
this approach could only take us so far. In recent years, the limitations and
problematic features of mainstream social psychological research have begun to
receive more attention than have the findings generated by such research—a
state of affairs that has generated both concern and defensiveness in the field.
Whether by coincidence or in response to this crisis of confidence, the compu-
tational approach has emerged as a viable path forward in the quest to create a
truly scientific social psychology.
In so doing, we not only get around the limitations of traditional approaches,
we also are equipped to address the defining features of mind and action that
were of central concern in the field’s early decades. Phenomena such as nonlin-
earity, intrinsic dynamics, self-organization, emergence, and reciprocal causality,
which were recognized implicitly, if not explicitly, by early theorists such as
Lewin (1936) and James (1890), have resurfaced as crucial considerations in the
computational approach. And in focusing on the expression of these phenomena
across the topical landscape of social psychology, there is renewed hope that an
integrated social psychology is within reach—an integration that is consistent
with the principles of dynamics and complexity that have been established in
other areas of science.
This rosy future is not a foregone conclusion. New ideas and research strate-
gies have punctuated the history of social psychology, many of them met with
350 Andrzej Nowak and Robin R. Vallacher
enthusiasm as the new way forward, only to falter in their attempt to provide
an integrated and nuanced template for the diversity of human experience.
Psychodynamics, social learning, general systems theory, and catastrophe theory,
for example, all have had their moments in the spotlight, but none has succeeded
in providing the unifying set of principles that the field strives to attain. This is
not to denigrate the importance of these frameworks—each has generated impor-
tant insights into the human condition—but rather to remind ourselves that big
ideas can fall short of their promise in providing coherence for a fragmented and
often contentious field.
Will it be different this time? Can the computational approach live up to its
promise as both the solution to the limitations of traditional social psychology
and the basis for integrating the diverse surface structure of the field? The con-
tributions highlighted in this book are cause for optimism, but they should be
looked upon as initial forays with unclear points of similarity and divergence.
This is to be expected in the early stages of a new perspective, of course, but it
also serves as a reminder that much remains to be done before computational
social psychology can be rightly embraced as the field’s source of integration and
a viable path forward.
Our aim in this concluding chapter is to speculate on the future of compu-
tational social psychology. We begin by noting recent advances in technology
that are likely to enhance the salience of computational models and make this
approach more accessible to lay people as well as psychologists. We then discuss
the advances to be expected in theory construction, especially the potential of
computational modeling to provide theoretical integration for the complexity
and nuance of human social experience. In a concluding section, we bring tradi-
tional social psychology back into the spotlight, noting its added value as the field
matures as a truly scientific endeavor.
Advances in Technology
The pace of innovation in technology has accelerated in recent decades, and this
growth shows no signs of diminishing. Several of these advances are poised to
refine the computational approach and extend its reach to existing and yet to be
defined topics in social psychology. Incorporating and building on these develop-
ments is likely to have tremendous payoff for both theory and research.
becoming faster and more powerful, making them better equipped not only to
process large data sets, but also to merge such data sets for use in a single analysis.
These advances in technology should pave the way for the discovery of complex
patterns in diverse sources of data, and the construction of models that replicate
these patterns.
For the potential of advances in computing technology to be realized, soft-
ware must become increasingly powerful and sophisticated. The information
generated by text uploaded on the internet, communication over social media
(e.g., Twitter, Facebook), and queries on search engines provide rich sources of
data to be mined for insights into personal concerns, shared interests, and the
spread of social influence. Software designed for this purpose has been devel-
oped in recent years—for example, the Linguistic Inquiry Word Count algorithms
(Chung & Pennebaker, 2008)—and growth in this area is likely to accelerate in
the years to come. New computer methods, such as Deep Learning (LeCun,
Bengio, & Hinton, 2015), provide a way to find meaningful representations
from unstructured Big Data. New analytic algorithms can automatically extract
features from signals in different modalities (e.g., text, pictures, and sounds).
Speech recognition software can, with high accuracy, convert speech to writ-
ten text. Software can quite accurately recognize emotions from pictures and
movies. All of this makes data acquisition automatic. Meanwhile, the increasing
popularity of mobile devices—smart phones and tablets—creates the potential
for tracking and identifying patterns of movement. So, rather than being limited
to counting the frequency of specific semantic content expressed in electronic
media, for example, software on the horizon will be able to identify how com-
munication patterns are related to the extent and rate of people’s movement in
physical space.
In like manner, programs to simulate social processes will become increasingly
sophisticated, to take advantage of the increasing power of computers. Computer
modeling packages are being developed for the social sciences that simulate com-
plex phenomena on many timescales, and these can be adapted to topics in social
psychology. The standardization and availability of such packages means that
implementing increasingly sophistical theoretical models in a computer simula-
tion will ironically require less programming expertise and low-level technical
skills, allowing social psychologists without such training to focus on how abstract
concepts and principles are expressed.
The Internet
The internet has become an important environment in which social life takes
place. Interaction over social media, in particular, has become increasingly
important in recent years, rivaling the importance of face-to-face interactions
in the real world. Social media communication clearly provides direct insight
into individuals’ personal lives. Thus, researchers can mine social media data to
investigate people’s moods, preferences, and modes of self-presentation (e.g.,
modesty versus boastfulness). And the recent advent of Big Data (Chapter 15 in
this volume) has enabled researchers to emphasize descriptive rather than induc-
tive approaches to identify processes and patterns in human interaction. Whereas
laboratory research in social psychology must rely on relatively small convenience
samples (most often, college students), the Big Data approach focuses on larger
and more representative samples—sometimes approaching entire populations.
With such large samples, any observed relationship can essentially be considered
“statistically significant,” obviating the need to employ inferential statistics.
The internet has also become a popular forum for playing n-person games.
The behavior of individuals in such games can provide insight into a variety of
social psychological phenomena, including strategic decision-making, collabora-
tion, competition, trust, defection, and aggression. This source of data concerning
social processes is destined to increase in the years to come, thus making available
the online gaming records of thousands of people from different cultures and
with different demographic backgrounds.
It should be noted that the internet can also be employed to conduct
traditional social psychological research. Rather than coming to a laboratory, par-
ticipants can take part in experiments and complete surveys online. Survey Monkey
and Qualtrics for example, are widely utilized platforms for measuring people’s
attitudes, values, reactions to news events, personal preferences, and personality
traits. Several widely used computer-administered assessment devices, such as the
Implicit Association Test, have been implemented in online versions. Especially
popular among social psychologists is the service of Mechanical Turk, where volun-
teers, for a small compensation, complete questionnaires or participate in online
experiments.
Social Networks
All interactions on social media leave a trace, which greatly expands the capac-
ity to investigate the structure and dynamics of social networks. Instead of being
limited to tracing friendships structures in a classroom (e.g., Moreno, 1934),
researchers can look for the connections among people in an entire country, based
on records of calls and text messages (e.g., Onnela et al., 2007). Analyses exploit-
ing the terabytes—or even petabytes—of such data have already yielded new
insights into social networks. It has been shown, for example, that communication
Future of Computational Social Psychology 353
patterns are not uniformly distributed in time, but rather occur in bursts, such
that different subsets of a network are activated at a given time (Barabási, 2010;
Karsai et al., 2011). Large-scale social networks, meanwhile, can be constructed
as association networks, where individuals are connected if they belong, or have
belonged, to the same entity. Two individuals are connected, for example, if they
are both members of the same supervisory board or if they went together on a trip.
Perhaps most noteworthy, analyses of massive data sets have revealed that
social networks have several common properties, including scale-free distribution,
small-world structure, homophile, and giant component. Scale-free distribution means that
that the distribution of the number of links in a network is highly skewed and
follows a Pareto distribution, such that most individuals have a small number
of connections and very few individuals have a disproportionally high num-
ber of links. In a small world, whereas most social links of an individual connect
to his or her neighbors, a few links connect the individual to distant others.
Because of these distant links, the average distance between any two individuals
is short, consisting of very few links (Watts, 1999). Homophile refers to the fact
that an individual tends to be connected to others who are similar with respect
to demographic factors, such as age, education, and income, as well as personal-
ity characteristics and values. Giant component means that all the individuals in a
community are connected to each other, forming one big network, rather than
several disconnected networks.
Mobile Devices
Mobile technology is becoming a dominant means of interaction. This emerg-
ing reality is relevant to social psychology because mobile phones are routinely
equipped with a variety of sensors, such as a geo-location sensor for GPS, a
compass, an acceleration sensor that can precisely detect movement, a light
sensor, two cameras allowing one to see and be seen by others, and as many as
three microphones that can collectively detect the direction of a sound. These
devices can thus collect rich data not only about the communication of the user,
but also about many aspects of his or her behavior and the situation in which the
behavior occurs. For example, based on the data from a set of microphones and
sensors, one can recognize with high accuracy the type of activity a person is
engaged in (Ward, Lukowicz, Tröster, & Starner, 2006). As another example, data
from mobile phones can be used to detect an individual’s chronic or momentary
mood, such as depression (Grünerbl et al., 2015).
Because modern mobile phones are essentially small computers, various sensors
(e.g., electroencephalogram) can be connected to them. And wearable devices
that collect sensory and physiological data, such as Google Glasses or sport brace-
lets, can transmit such data to mobile phones. This clearly amplifies the ability of
mobile technology to collect and integrate rich geo-located personal data con-
cerning the user. Current health applications, for example, not only automatically
354 Andrzej Nowak and Robin R. Vallacher
measure a person’s physical activity such as the number of steps he or she has
taken, but also ask the user to input data such as his or her current mood. Other
applications ask the person to make ratings of objects and events on a number of
dimensions and to judge other aspects of his or her experience. User-provided
data, combined with automatically collected data, can generate a precise and
psychologically meaningful stream of information concerning the user and his or
her current environment (e.g., Lukowicz, Kirstein, & Tröster, 2004).
Mobile devices are increasingly employed in psychological research. Because
they have the capabilities of computers but can be carried around by people in
their daily lives, such devices (e.g., smart phones) can be used to record people’s
actions and subjective experience in natural settings rather than in artificial labo-
ratory environments. This approach is proving useful, for example, for gaining
insight into the perception of situations in daily life and the influence of situ-
ational factors in shaping how people think and behave (Sherman, Rauthmann,
Brown, Serfass, & Jones, 2015). And because mobile devices enable people to be
contacted at different points in time, they are well suited to generate time series
data that can be analyzed for dynamic properties in action and subjective experi-
ence (e.g., fixed-point attractors, periodic structure, ruptures in routine due to
perturbing events). This avenue of research remains unexplored at present, but
is likely to become a major focus in light of the emerging interest in the intrinsic
dynamics of psychological processes (Vallacher, Van Geert, & Nowak, 2015).
It is estimated that the IoT will consist of close to 50 billion objects by 2020
(Evans, 2011), making this a potential gold mine for data collection and inter-
pretation regarding behavior as it is embedded in everyday contexts.
To date, the IoT has been primarily employed to enhance the efficiency of
physical systems, as in the creation of smart electrical grids, washers and dryers
that use wifi for remote monitoring, and energy management systems. One can
envision, however, the exploitation of IoT technology to facilitate human inter-
action by means of a common link to an IoT device. Whether the nature of
human interaction will be qualitatively changed by such developments or simply
extended in reach remains to be seen.
in the service they provide, but in the data they collect. Often the apps are free
and the developers make profits by selling the data. A flashlight app for mobile
phones, for example, asks for access to the person’s list of contacts, contact dates,
stored photos, and texts. None of this information is needed to turn on the light
in the phone; the company providing the app for “free” makes money by selling
the information to marketing companies.
Privacy concerns are not confined to the collection and use of personal data by
hackers and those with profit motives. The myriad sources of information about
people’s personal and interpersonal lives raise ethical concerns regarding the
collection and use of such information in the name of science. Ethical considera-
tions are salient enough in laboratory studies for which participants volunteer;
consider the amplification of such considerations in the age of social media,
Twitter feeds, and internet searches by people who are unaware that their behav-
ior is likely to be scrutinized by total strangers. Although the mining of Big Data
is designed to identify patterns that reflect generic social processes, it can also
be used to identify patterns in an individual’s behavior, preferences, and atti-
tudes, and do so without the individual’s knowledge, let alone his or her consent.
Facebook posts, for example, reveal a great deal of information about people’s
personal lives and their social relationships, and such information can be traced
to all the individuals in a person’s social network. The use of cameras in public
places, meanwhile, can generate important insight into social interaction and the
synchronization of movement among large numbers of people, but cameras can
also be used to identify individuals—and do so without their permission.
It is important to emphasize that the collection and use of personal data by
those with commercial or nefarious interests presents a greater threat to privacy
than does the mining of such data by scientists. In order to collect and analyze
data obtained from social media, cameras and sensors, and internet searchers,
researchers must obtain approval from the Internal Review Boards (IRBs) at
their institutions. IRBs are charged with protecting the welfare of the participants
in research, and have developed clear standards that must be met to justify the
collection of personal data. It is standard practice in science to use anonymized
data, for example, so that the identities of “participants” are not known to the
researchers. Nonetheless, the trade-off between scientific merit and poten-
tial harm can prove tricky to determine, and is often a source of contention.
Resolutions to the ethical dilemmas posed by Big Data must continue to evolve
as this branch of computational social psychology continues its ascendance as an
accepted approach to exploring the social dynamics of everyday life.
Advances in Theory
The enormous complexity of human thought and behavior presents a daunting
challenge to the construction of a parsimonious and generalizable theoreti-
cal account of human experience. After all, if complexity is assumed to reflect
Future of Computational Social Psychology 357
complex interactions among a large number of variables, with the salience and
magnitude of these variables changing on different timescales in the absence of
external forces, how can one hope to develop an account that does not incorpo-
rate such complexity and associated dynamism into its principles? This is a serious
conundrum for traditional social psychology, which of necessity isolates a small
number of variables in an artificial setting stripped of the ecological context in
which they naturally occur, and measures the effect of these variables on a single
variable of interest at one point in time.
As noted in Chapter 1 of this volume, although early theorists were quite
sensitive to the complexity, embeddedness, and dynamism of psychological pro-
cesses, the methods and tools were not available at that time to construct theory
and conduct psychological research in these terms. In effect, experimental social
psychology had little choice but to focus its efforts on cause–effect relations and
one-step processes, and to do so in laboratory settings—in effect, investigating
thought and behavior “where the light is better.” With the advent of compu-
tational approaches, we are in a position to recapture and explore the insights
that launched social psychology in the first place. Because computational social
psychology is in its nascent stage, however, it is not clear what will eventually
emerge as a result of this paradigmatic shift in research—but this does not stop us
from speculating.
Dynamics
Even in the most stable setting, a person’s thoughts, feelings, and actions are never
static, but undergo constant change on various timescales. This defining feature
of human experience was recognized by the founding fathers of social psychology
and laid the theoretical foundation for the field. James (1890) coined the term
“stream of consciousness” to capture the ever-changing nature of mental process,
with thoughts, images, and feelings succeeding each other on a moment-to-
moment basis. Cooley (1902) stressed the constant press for action, even in the
absence of external forces. Lewin’s psychological field theory (1936) emphasized
the constant interplay of internal and external forces that gave rise to change
and stability at the intrapersonal and interpersonal level. Asch (1946) theorized
about the dynamic interplay of thoughts and feelings that give rise to unique
Gestalts that cannot be reduced to the component mental elements. Krech and
Crutchfield (1948) portrayed social experience as the constant reconfiguration
of thought and action in response to a conflicting field of forces in everyday life.
Despite this focus on the dynamic underpinnings of human experience, the
lack of adequate theoretical and methodological tools at the time rendered
the dynamical approach unproductive. Subsequent theory and research tended
instead to concentrate on the static aspects of thought and behavior, with
dynamism essentially reduced to a one-step process. In the absence of external
forces that presumably “caused” people to change the way they think and act,
358 Andrzej Nowak and Robin R. Vallacher
Differentiation
As evident in the preceding chapters, computational social psychology is not
a single approach, but rather represents a broad umbrella for several distinct
research strategies, each with its own set of methods and tools. This is appropri-
ate, even necessary, at this point in the development of this perspective. In fact,
we can expect the computational paradigm to become more differentiated in the
near future, with different strategies being developed to exploit the potential of
computer and information technology.
In part, this differentiation in research strategies will mirror the differentia-
tion of the topical landscape of social psychology. Big Data, mobile technology,
computer simulations, and time series analyses are each better suited for some
concerns than for others. The study of social networks, for example, will advance
along with developments in the mining of interactions over social media, while
research on societal dynamics and culture will continue to rely on computer
simulations of formal models, and research agendas concerning interpersonal
coordination and the dynamics of self-evaluation are likely to progress with an
emphasis on the dynamic properties inherent in time series data. Within each
Future of Computational Social Psychology 359
approach, the methods and tools are likely to become increasingly fine-tuned
to the subject matter at hand, enabling enhanced precision in data gathering and
greater generalizability of the results obtained.
The differentiation of computational strategies, moreover, is likely to promote
collaborations between these strategies and other scientific disciplines. Researchers
employing computational approaches to cultural evolution, for example, may
forge ties with researchers in evolutionary biology, anthropology, and sociology.
Those who develop computational models of interpersonal synchronization,
meanwhile, may find increasingly common ground with those who study cog-
nitive neuroscience or collective dynamics in biological and physical systems.
Social psychology has been described as a “hub” science (Cacioppo, 2007), with
links to other disciplines, providing a foundation for such disparate fields as soci-
ology, education, sports, business, criminal justice, and international relations.
The ascendance of the computational approach is likely to amplify the central
role of social processes in understanding otherwise disconnected facets of human
experience.
Theoretical Integration
Despite the prospect of increased differentiation of specific research strategies
in the future, the computational perspective is likely to bring about increasing
theoretical integration to a field sorely in need of such efforts. Traditional social
psychology has done much to illuminate the mechanisms associated with a wide
array of topics, from self-concept to intergroup relations. In so doing, how-
ever, the field has become increasingly fragmented with few unifying principles
(Vallacher & Nowak, 1994b). This fragmentation is evident in four forms: the
topical landscape of the field, with each topic developing in relative isolation
from other topics; the sealing off of different levels of psychological reality, with
little or no consideration of how macro-level phenomena are related to micro-
level processes; the unclear relation between social psychology and other human
sciences; and the independence of social psychology from other fields of science.
In each case, there is reason to think that the computational approach can create
a foundation that allows for the missing integration.
Topical Integration
The diverse topical landscape of social psychology is mirrored in the diversity of
theoretical concepts that have been generated over the years. Established princi-
ples of attitude change, for example, have little intersection with the principles said
to underlie self-concept change or the dissolution of close relationships. Because
the computational approach emphasizes formal principles that characterize the
expression of social phenomena generally, it holds potential for reframing seem-
ingly distinct topics in the same terms. These foundational principles derive in
360 Andrzej Nowak and Robin R. Vallacher
large part from complexity science and dynamical systems theory (e.g., Schuster,
1984; Strogatz, 1994). In recent years, these principles have been adapted to the
subject matter of social psychology (Guastello, Koopmans, & Pincus, 2009; Read &
Miller, 1998; Vallacher & Nowak, 1997; Vallacher, Read, & Nowak, 2002),
creating the potential for framing different topics in the same language. The
formation of attitudes, self-concepts, and close relationships, for example, can
each be understood in terms of self-organization, the emergence of higher-order
structures, and the resistance of higher-order structures to disruption. Change
in each case, meanwhile, can be understood as the disassembly of higher-order
structures into their respective lower-level elements.
Progress toward topical integration is likely to accelerate with the increasing
use of computer simulations to reveal the expression of psychological processes
over relevant timescales (e.g., Liebrand, Nowak, & Hegselman, 1998; Read &
Miller, 1998). Natural language is useful for expressing the nature of a process,
of course, but words and metaphors lack the precision of formal rules that can be
investigated for their long-term consequences or for their generality across dif-
ferent domains. The translation of verbal theories into computational algorithms
provides a common platform for comparing and hopefully integrating different
topics. Two processes may have very different surface features, but the underly-
ing rules leading to the emergence of their properties may be the same. Public
opinion—a collective process—and self-concept—a personal process—are clearly
different phenomena, for example, but research has established that remarkably
similar rules underlie the emergence of both (see Nowak et al., 1990, 2000).
One might think that the enormous complexity associated with each fact of
human experience would necessitate an equally complex computer simulation
model in order to capture its nuance. Even with the aid of computer technology,
then, one must develop a complex theory with many rules, and wind up with an
explanation that is as complex and nuanced as the phenomenon one is trying to
explain. This is not the case, however. The study of nonlinear dynamical systems
has shown, in fact, that extremely complex phenomena can be understood with
recourse to very few simple rules. This approach is referred to as dynamical mini-
malism (Nowak, 2004). It is minimalist because it attempts to identify the most
basic rules governing a process; it is dynamical because it assumes that the process
evolves in time due to the interaction among the basic rules. In effect, dynami-
cal minimalism achieves parsimony in theory construction without stripping the
process of its complexity and nuance.
latter. Establishing the nature of such linkage, however, has proven to be a chal-
lenge for social psychology, so much so that different levels of social reality are
usually treated as though they had nothing in common, and thus are discussed
in separate journals, in separate sections of a journal, and in separate chapters in
a social psychology text. If attempts are made to relate micro and macro phe-
nomena, reductionism is commonly assumed, such that the properties at the
macro level reflect analogous properties of the elements comprising the micro
level. To explain frustration and anti-social behavior in a group, for example,
a theorist might reduce this phenomenon to frustration and readiness for anti-
social behavior among the individuals in the group.
The computational perspective is explicitly concerned with the link between
micro and macro phenomena, but does so without assuming reductionism. The
focus instead is emergence, a central concept in the study of dynamical systems
(e.g., Holland, 1995; Johnson, 2001; Vallacher & Nowak, 1997). The idea that
“the whole is more than the sum of its parts”—that something new somehow
emerges at a global level from the basic components of a system—seems mys-
terious, if not implausible, but it has been repeatedly confirmed in computer
simulations based on the dynamical minimalism approach. The researcher speci-
fies the properties of the elements at the micro level, and the rules of interaction
among these elements. As the elements interact over time, properties appear at
the macro level that were not programmed—or sometimes not even imagined—
at the micro level. In effect, a theory constructed at a basic level of psychological
reality can be investigated for its consequences at a higher level of psychologi-
cal reality. Simple rules concerning the interaction of basic and often mutually
contradictory thoughts about oneself that arise in the stream of thought give
rise to global properties of the self-concept such as self-esteem and self-concept
certainty (Nowak et al., 2000), for example, and simple rules of social interac-
tion among individuals promote the emergence of public opinion and customs
(Nowak et al., 1990).
Computer simulations within the dynamical minimalism approach are also
useful in distinguishing between properties that are critical to the emergence
of higher-order processes and those that are trivial and can be ignored in con-
structing a theory concerning micro–macro linkages. So although psychological
processes are complex and involve a wide variety of factors, it is not necessary
to incorporate all—or even many—of them in a theory concerning a given pro-
cess or the emergent consequences of the process. Such distinctions may not
be obvious when attempting to explain a phenomenon, so one runs the risk of
generating an incomplete account if certain factors are omitted for the sake of
designing a manageable study within traditional social psychology.
In the computer simulation approach, however, a researcher can systematically
vary the properties of basic factors and their interactions, and then observe which
properties and factors generate meaningful changes at the macro level. Those
properties that have trivial consequences can then be eliminated from the model.
362 Andrzej Nowak and Robin R. Vallacher
In this way, computer simulations enable one to distill the minimal set of
features—the elements and rules of interaction among them—that are neces-
sary to capture the essence of a process. A simple explanation can therefore be
developed and verified without forfeiting a nuanced and comprehensive under-
standing of the topic under consideration.
in formal terms by James, but its ring of truth has provided the inspiration for such
depictions in recent years (e.g., Nowak et al., 2000). It is one thing to recognize that
thoughts tend to unfold over time without the need for external forces or triggers,
but how and why does this happen? In Nowak and colleagues’ (2000) compu-
tational model, mental process is driven in part by a press for integration, so that
independent thoughts come to acquire common higher-order meaning (e.g., evalu-
ation) as they co-occur in thinking.Thoughts that differ in initial meaning influence
one another to achieve a shared meaning, and thoughts that have similar meaning
tend to call each other to mind. The process of developing a common meaning for
one’s thoughts may involve repeated iterations occurring over long periods of time,
with momentary oscillation between conflicting coherent states if the thoughts have
contradictory meaning (Vallacher, Nowak et al., 2002). This scenario ensures that
mental process is dynamic rather than static.
It is also the case that computer simulations alone may not be sufficient
to verify a theoretical model. The use of computer simulations is critical in
identifying the properties that are central to the model and investigating the
consequences of these properties for the higher-order functioning of the sys-
tem under investigation. Once these consequences have been identified, they
provide the basis for hypotheses that need to be tested in empirical research.
The comparison of patterns inherent in experimental data and produced by
computer simulation of a model provides a new means of verifying a theory.
Sometimes the relation between computer simulations and empirical verifica-
tion is reversed. Thus, data collected in laboratory studies can suggest the basic
properties and rules of a model, which are then implemented in a computer
model to test whether the anticipated emergent properties are observed. The
results of such simulations, in turn, can provide the bases for new hypotheses
to be tested empirically, and so on, in an iterated approach that holds potential
for generating progressive understanding of the phenomenon in question. The
reciprocal feedback over time between computer simulations and empirical data
is central to theory construction in computational social psychology.
The rapidly growing field of computational social science (Conte et al., 2012;
Gilbert, 2007) provides an important context for the development of computa-
tional social psychology. This interdisciplinary field, which is populated more by
computer scientists and physicists than by social scientists, embraces the subject
matter of social psychology, but does so without the benefit of social psycho-
logical theory. Indeed, this field is largely atheoretical, focusing more on the
description of social processes based on very large data sets and sophisticated
agent-based models than on the factors mediating the patterns that are revealed.
So, although computational social science is currently more advanced in its
methods, it can benefit from the explicit theoretical focus that has defined social
psychology throughout its history.
It is noteworthy that computational social science began with a focus on agent-
based models (Conte et al., 2012; Epstein, 2006; Gilbert, 2007; Nowak, 2009),
Future of Computational Social Psychology 365
Note
1 Andrzej Nowak acknowledges the support from the grant of Polish Committee for
Scientific Research (DEC-2011/02/A/HS6/00231).
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INDEX
conscientiousness 16, 18, 24, 26, 47 damping 129, 130, 132, 134
consensus 260, 285 Darwin, Charles 191, 327
constraint satisfaction 86, 88, 89, 93 Darwinian evolution 73, 294, 295
Conte, R. 232 data analysis and storage 341, 355
content-addressable memory 322–323 data sources 333–336
context dependencies 182 Davis, J. H. 262–263
contrastive Hebbian learning (CHL) 69 Dawkins, R. 298
control parameters 8; dynamical systems de Raad, W. 286
models 169, 171–172; parent-child decentralization 72
relationships 222; slow-to-fast timescale decision making 61, 78; collective
enslavement 108; synchronization behavior 76; dynamic network theory
213–214, 215–217, 218–219, 223; see 234; evaluation system 46–47; multi-
also free parameters agent systems 66; online gaming 352;
control systems theory 67, 82, 86 production systems 100; social decision
Conway, John 270 scheme framework 262–264, 276
Cooley, C. H. 357 Deep Learning 351
cooperation 178–179, 180, 189, 209; deliberation 264, 265, 267
affordances 193–197; computer descriptive approach 336, 343, 352
simulations 7; environment-based developmental psychology 73
features 199; evolution of 284, DeYoung, C. G. 24
291–300; slow-to-fast timescale differential equations 147, 156, 159,
enslavement 109 169–170, 322
coordination 9; environment-based features differentiation 358–359
199; synchronization 178–179, 186–188, diffusion of innovations 270, 278n2,
209–211, 215–217, 219–220; synergistic 323–324
social motor coordination 111–114; diffusion paradigm 96–98
tensegrity 182; see also joint action digital communication networks 335,
correspondent inference theory 56n1 351–354
Couple Satisfaction Index 148 dimensional compression 112
coupled linear oscillators (CLOs) 131–140 direct reciprocity 296
coupled logistic equations 209, 215, discrimination 110–111
223, 224 disease spread 116, 268–269, 323
coupled oscillator models 183, 184, 322 dispositions 15, 33, 218
coupling: dynamical systems models distinctiveness 315, 324–325
158, 161, 166, 171, 172; parent- DNI see dynamic network intelligence
child relationships 222; second-order DOA see Dynamics of Action model
equations 170; synchronization 8, 187, Droutman, Vita 15–37
215, 216–217, 218–220, 223; temporal DSMs see dynamical systems models
interpersonal emotional systems 129, dynamic network intelligence (DNI) 249,
132, 134 252n15
covariation 149–151, 152 dynamic network theory 232–233,
cross-validation 138, 140 234–239, 240, 243, 245, 248, 250–251,
Crutchfield, R. S. 357 252n12
Cubist chicken 317–318 dynamical minimalism 223, 360, 361–362
culture 281–300; Axelrod model of dynamical social psychology 178, 345, 358
cultural dissemination 286–291; cultural dynamical systems models (DSMs) 145,
drift 290–291; cultural evolution 283, 146–172; covariation 149–151; dynamical
359; cultural psychology 73; definition systems as maps 151–156; estimating the
of 282; evolution of cooperation map 158–162; inferred map 156–158;
291–300; hierarchical nestedness linear and nonlinear equations 168–169;
64; inaccuracies in social judgment moderation and multistability 171–172;
196–197; social psychology of cultural orders of equations 169–170; results
dynamics 284–286 162–167; time 170–171
372 Index