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Healing Lorecall Spell Details

1. Aura of Peace creates a 25-foot radius aura that prevents aggressive actions against targets within it. Those failing a concentration check take penalties to hit and damage when casting destructive spells. 2. Blessing of Arms grants +1 damage per two caster levels to melee or ranged attacks made at point-blank range. 3. Clairaudience/Clairvoyance allows hearing or seeing through the senses of a familiar or summoned creature within range. 4. These spells provide defensive bonuses, damage boosts in melee, and remote sensory abilities respectively. Aura of Peace prevents violence, Blessing of Arms enhances weapon strikes, and Clairaudience

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mr J.Garvey
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0% found this document useful (0 votes)
81 views8 pages

Healing Lorecall Spell Details

1. Aura of Peace creates a 25-foot radius aura that prevents aggressive actions against targets within it. Those failing a concentration check take penalties to hit and damage when casting destructive spells. 2. Blessing of Arms grants +1 damage per two caster levels to melee or ranged attacks made at point-blank range. 3. Clairaudience/Clairvoyance allows hearing or seeing through the senses of a familiar or summoned creature within range. 4. These spells provide defensive bonuses, damage boosts in melee, and remote sensory abilities respectively. Aura of Peace prevents violence, Blessing of Arms enhances weapon strikes, and Clairaudience

Uploaded by

mr J.Garvey
Copyright
© Attribution Non-Commercial (BY-NC)
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd
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Sheet1 Level Spell 1 Astute fighting 1 1 1 1 1 1 1 1 1 1 Bless Blessed Aim Command Comprehend Launguages Conviction Cure Light Detect

Secret Doors Divine Aegis Divine Favor Description + 2 Base Attack + 1 hit and save vs Fear affects Allies get a + 2 Ranged attack bonus Bonus Type Competence Morale Morale Time SA SA SA SA SA SA SA Range Touch Target/Effect/Area 1 Target Duration 1R / Lvl 1 M / Lvl 1M / Lvl 1R 10 M / Lvl 10 M / Lvl Instant 1M / Lvl (conc) 10 M / Lvl 1M Save SR Found School Comp W Y Evoc V,S,DF N W W N W W Y PH205 Encht V,S,DF N SC31 Div V,S V V,S,M,D F V,S,M V,S

Caster plus allies Personal within 50' R of caster Personal Close Personal Touch Touch 50' R 1 Target Caster 1 Target 1 Target

Fail = Approach,Drop, Fall, Flee,Halt Understand any touched Creature. Read page (250 words) a minute. +2 to all save and Additional +1 per 6 lvl Morale heals D8 + (1/lvl +2 feats (max 5)) + 2 (augmented healing) 1rd = Presense/Abs of Secret Doors 2rd= number and location of each 3rds(+) = trigger or Mech for door + 4 bonus to one type of saving throw Resistance

Y PH211 Encht N PH212 Y SC52 Div

Abj Conj Y PH215 (heal)

SA SA SA

Personal Touch Personal

60' cone 1 Target / 3 Lvl Caster

N W N

N PH220 Y 88

Div Abj

V,S V,S,DF V,S,DF

1 1 1 1 1 1

+1 Hit/Dmg lvl/3 Luck Bonus to attack, save or Draw of Faith check. +1 and an addition +1 per 4 levels Competence Non Magical writing removed freely. Erase Magical DC15 vs D20 + Caster lvl. Failed check means spell is activated + 2 Dmg to Melee or Faith of Arms ranged at Point blank Morale Regain health and ability damge at Healthful Rest twice normal rate Learn all information on the one magic Identify item including command words and how to activate the item. Lapse of -4 to listen, spot and Sense motive Attention checks + 1hit/dmg weapon is Magic Weapon treated as magic Enchancment Nystul's magic Aura Nightshield Makes an Item Appear to have a Magic aura of the sort selected by the caster. Allow magic items to appear non magical or of altered ability. +1 save/3 lvls (+3 Max) negate MM attacks Resistance

N PH224 Evoc

Personal

Caster

1M

90

Conj

V,S,DF

SA SA 10 Min

Close Close Close

1 scroll or 2 Pages 1 Target / Lvl 1 / Lvl all within 30' of each other.

Instant 1M / Lvl 24 hours

N N W

N PH227 Trans Y 101

V,S

Encht V,S,DF Conj Y SC111 (heal) V,S V,S,M,D F M

Hour SA SA

Touch Close Touch

1 Object touched 1 Target Creature Weapon

Instant 1M / Lvl 1 M / Lvl

N W W

N PH243 Y 132

Div Encht

Y PH251 Encht V,S,DF

SA SA

Touch Personal

1 Object touched of up tp 5# / Lvl Caster

1 D / Lvl 1M / Lvl

N N

N PH257 N SC148

ILL Abj

V,S,F V,S

Page 1

Sheet1 Level 1 1 1 1 Spell Protection from Chaos / Evil Potent Weapon Purge Inner Darkness Redirect Charge Description Bonus Type Time + 2 Defelction / + 2 Saves vs type Warded vs possesion, charms, comp Prevent contact vs summoned SA +1 Attack and +D6 Damage Enchancment SA +10 save bonus vs perm life level loss Sacred R Range Target/Effect/Area Duration Save SR Found School Comp V,S,M,D F V,S V,S

Touch Touch Close

1 Target 1 Weapon vs up to 20 Described targets Creature sufffering Negative level drains

1 M / Lvl 1M / Lvl Instant 10 M / Lvl or til discharged

N PH266 Y 161 164

Abj Trans Evoc

While spell is up redirect ONE charge that is aimed at you and has come close enough to attack you.

SA

Personal

Caster

166

Abj

V,S

1 1 1 1 1

1 1

+ 4 save vs fear or surpress fear if already affected by fear. Morale SA Close Target makes a second save vs an Resurgence ongoing magical affect. SA Touch Sacred Watch Warn you if target creature is in danger R Touch Shield of Faith + 2 Deflection +1 / 6 lvl SA Touch Lift items #20 or Drag 100# can open Unseen Servent unstuck/unlocked doors, chest, trigger traps. SA Close Gain 10' / Level height and slowly settle Updraft back to ground. Or step forward 5' either way swift Personal Remove Fear Vigor, lesser Heal 1 HP per rd SA Touch

1 target + 1 / 4 lvls 1 Target 1 Target Creature 1 Target

10 M Instant 1Day / Lvl 1M / Lvl

W W W W

Y PH271 Y SC174 Y 173 Y PH278

Abj Abj Abj Abj

V,S V,S,DF V,S,DF V,S,M

Caster

1 H / Lvl

N PH297

Conj

V,S,M

Caster 1 Target

Instant 10 rd+1/ lvl (15 max)

N W

N SC228

Conj Conj Y SC229 (heal)

V,S,M V,S

Page 2

Sheet1 Level 2 2 2 2 2 Spell Anointed Bear's Endurance Bull's Strength Blessed Watchman Brambles Description + 2 save bonus vs one type of save + 4 Con bonus Bonus Type Luck Enchancment Time SA SA SA Range Touch Touch Touch Target/Effect/Area 1 Target 1 Target 1 Target Duration 10 M / Lvl 1 M / Lvl 1 M / Lvl Save SR Found School Comp W W W Y N N 39 V,S,DF V,S,M,D Trans F V,S,M,D Trans F Abj

+ 4 Str bonus Enchancment +4 Spot and Listen +2 Will save vs Chams, compulsions, Mind aff Sacred Weapon is +1 hit and +1Dmg/lvl Wooded Weapon does B and P.

SA SA

Touch Touch

1 Target 1 Weapon

H / Lvl 1 R / lvl

W N

Y N

51 SC38

Encht V,S,DF Encht V,S,M

2 2 2 2 2 2 2 2 2 2 2 2 2 2

Failed = No aggressive action. Aggression vs target breaks spell on all Calm Emotions affected creatures. Suppress any Morale bonus on target while affected. Cats Eye low light vision Chant the Holy + 2 AC, saves and Name checks of any kind. Sacred Cloak of Silence 1' R Gapped silence silence grappled targ cast spells silently Close Wounds Cure Moderate Wounds heals D4 + (1/lvl (max 5)) + 4 (augmented healing) can be cast to prevent damage that would kill

SA SA SA SA

Medium Touch 30' Close

20' R Burst 1 Target 30' R Caster or single target up to 100# / lvl

1 R / lvl 1M / Lvl C + 5 rds 1M / Lvl

W W N W

Y PH207 Encht V,S,DF Y 61 Trans V,S Y Y 63 67 Conj ILL Conj (heal) V,DF V,S

Imm SA

Close Touch

1 Target 1 Target

Instant Instant

W W

SC48

V V,S

heals 2D8 + (1/lvl +2 feats (max 10)) + 4 (augmented healing) Concealment 20% Miss chance. Darkness Cancels out Normal light or lower level Light spells. Containable spell + 10' base speed - land Dash movement only 1rnd = Presence/Absence of though. Detect Thoughts 2Rd= # minds and the Int of each mind 3rd= save vs surface thoughts Divine Heart Immune to ALL fear Eagles Splender Enthrall Fighters Way Fox's Cunning + 4 Chr bonus Enchancment Speak in known language 1 Round. Save +4 if Unfriendly race/religion. Hecklers make opposed Chr check. Target cannot cast spells or any other non combat to harm or hinder foes. + 4 Int bonus Enchancment

Conj Y PH216 (heal)

SA SA

Touch Close

1 Object touched 1 Target / Lvl

10 M / Lvl 1R / Lvl 1 M / Lvl (conc) 10 M / Lvl 1 M / Lvl 1 H (talk) <1d3 Rnd> 1R / Lvl 1 M / Lvl

N W

N PH216 Evoc Y 78

V,M,DF V,S,M,D Trans F

SA SA SA

Personal Touch Touch

60' cone 1 Target 1 Target

W N W

V,S,F,D F V,S,DF V,S,M,D N PH232 Trans F N PH220 Y 89 Div Necr

SA SA SA

Medium Close Touch Page 3

Medium, spoken 1 Target 1 Target

W W W

Y PH227 Encht Y 103 Encht

V,S

V,S V,S,M,D N PH232 Trans F

Sheet1 Level 2 2 Spell Ghost Combatant Guilt Aura Description Bonus Type Fail = Flanked by ghostly image of an attacker anyone damaging the target must save. If save fails attacker is -4 hit on all later attacks on the same target Time SA Range Close Target/Effect/Area 1 Target Duration 1R / Lvl Save SR Found School Comp W N 113 ILL V,S,M V,S,M,D F

SA

Close

1 target / 2 lvls

1R / Lvl

116

Abj

2 2 2 2 2 2

Use Healing ranks instead of lvl for healing spells cast. Remove affects Healing Lorecall according to level of Healing skill (5 Rank) Dazzed, dazzled, Fatigued (10) Exhaustion, nausia, sickened SA Target makes save each round vs spell. Hold Person Paralyzed and fozen in place. Cannot make any action except save. SA Iron Silence Removes armor check penalities to hide and move checks SA Living Undeath Make Whole Owl's Wisdom Prevents Crit or Sneak attack damage Repair any Object up to allowed size + 4 Wis bonus Enchancment SA SA SA

Personal

Caster

10 M / Lvl

N SC110

Div

V,S,M V,S,F,D F

Medium Touch Touch Close Touch

1 humoniod 1 suit / 3 Lvl 1 Target Object 10'cubic / lvl 1 Target 4 targets within 30' of each other. 1 Target

1 R / lvl 1 H / Lvl 1M / Lvl Instant 1 M / Lvl

W W F N W

Y PH241 Encht

Y SC125 Trans V,S,DF Y SC134 Necr V,S,DF

N PH252 Trans

V,S V,S,M,D N PH259 Trans F Conj Y PH271 (heal) Y PH272 Abj

2 2

1 Target = Remove Paralysis 2 Remove Targets = New save +4 3 Paralysis 4 Targets = New save +2 SA 10 Resistance = up to Caster lvl 6 20 Resist Energy Resistance = Caster lvl 7-10 30 Resistance = Caster lvl 11+ SA Removes any magic Stat reduction. Restoration, Cures D4 stat damage from other. lesser Improves fatigue/Exhaution one level 3 Rd Righteous Radiance Shield Other Silence Spell immunity, lesser Spiritual Weapon Zone of Truth Caster is Light source +1AC/ lvl (5max) mel -1AC/ lvl (5 max) Mis

Close Touch

Instant 10 M / Lvl

W F

V,S V,S,DF

Touch

1 Target

Instant

Conj Y PH272 (heal)

V,S

Divine

SA

Personal

Caster

2 R / Lvl

171

Evoc

V,S,DF

2 2 2 2 2

+ 1 Deflection / Resistance all saves. Target takes half damage and other is taken by healer. prevents any sound from, into or through the affected area. Pick any 1-2 lvl spell. Target has complete SR vs that spell IF the spell allows SR at all. base attack + Wis (CR as weapon) Counts as a Force weapon Only save when first affected. Cannot speak deliberate and intentional lies.

SA SA

Close Long

1 Target 20' R Burst

1 H / Lvl 1 M / Lvl

W W

Y PH278 Y PH279

Abj ILL

V,S,F V,S

SA SA SA

Touch Medium Close Page 4

1 Target 1 Weapon 20' R Burst

10 M / Lvl 1 R / lvl 1 M / Lvl

W N y

Y SC199

Abj

V,S V,S,DF

Y PH283 Evoc

Y PH303 Encht V,S,DF

Sheet1 Level 3 Spell Aura of Peace Description Bonus Type Fail = No off action Pass = -2hit/dmg Cast Dest spells Con check DC (15+chr+lvl of spell) Time Range Target/Effect/Area Duration Save SR Found School Comp V,S,DF, Encht <EXP>

SA

Close

25' R + 5' / 2 lvls

1M / Lvl

41

Blessing of Arms + 1 Dmg /2 lvl to Melee or ranged at Point blank Clairaudience / Clairvoyance

Morale

SA

Close

1 target / 2 lvls

1R / Lvl

51

Encht V,S,DF V,S,F,D F V,S,M V,S

3 3 3 3 3 3 3 3 3

Allows the Caster to see or hear as if standing in the location of the spell. View can be rotated in any direction. +2 to all save and Conviction, mass Additional +1 per 6 lvl Morale Relive 1 rnd of end of target per rnd Final Vision con. Make you own perc/skill checks Foundation of If target does not move + 2 AC and a +4 Stone Str check vs Bull rush and trips + 1 Deflection bonus Ghost Armor and DR 5/magic FORCE Transfer 1HP per lvl to target for caster Gift of Life or from target to caster Cure Serious heals 3D8 + (1/lvl +2 feats (max 15)) + Wounds 6 (augmented healing) Dispel check d20 + lvl (max 10) vs Dispel magic DC11 + Target Spells caster level Glyph of Blast version D8 / 2 lvl (max 5) or Hold Warding a spell up to 3rd lvl.

10 M SA SA SA SA SA SA

Long Medium Touch Close Touch Touch Touch

Magical Sense Allies in a 20' R burst Dead creature 1 / Lvl all within 30' of each other. 1 Target 1 Target

1 M / Lvl 10 M / Lvl C Up to 1R/ lvl 1 R / lvl 1M / Lvl Perm

N W N N N F W N

N PH209 Y N N N N SC52 103 SC99 113 114

Div Abj Necr

Trans V,S,DF Conj Necr Conj Abj Abj V,S,F V,S V,S V,S V,S,M

1 Target Instant 1 creature, object or a SA Medium 20' R Burst Instant Single object or area Perm til 10 M Touch up to 5' Sq / lvl Discharge

Y PH216 N PH223 Y PH236

Caster writes message unreadable by Illusionary Script any but intended reader. Any others reading are affected by a suggestion spell with a 30 min duration. Write At any point before attacker end turn you take a move action to place Intercession yourself between target and attacker. All attacks are then made against you and target suffers no damage or effect Trigger any one effect +1 AC or Hit / 3 Lucky Cloak Lvl or +10 base move + 2 Defelction / + 2 Saves vs type Magic circle vs Warded vs possesion, charms, comp Chaos / Evil Prevent contact vs summoned Magic Vestment Item gains +1 Enchant bonus per 4 lvls

Touch

1 Object up to 10#

1 D / Lvl

Y PH243

ILL

V,S,M

SA SA

Personal 1 Target within move Personal Caster 10' R of creture touched Armor or shield

1M / Lvl 10 M

* N

* N

127 137

Trans Encht

V,S,F,D F,EXP V,F

3 3 3

SA SA

Touch Touch

10 M / Lvl 1 H / Lvl

W W

V,S,M,D N PH249 Abj F Y PH251 Trans V,S,DF

Page 5

Sheet1 Level Spell Description Bonus Type Time Range Target/Effect/Area Duration Save SR Found School Comp

3 3

Save = stuck can move. Fail = no move Str vs DC 22 or Esc vs DC 27. Stuck = Muck - 2 hit and - 4 dex. Move = 5' per +5 success over 10 rolled. Grapple bonus = Caster lvl + Wis + 6 (str22) Allies +1 luck hit,dmg, save, skill. Prayer Enemy -1 luck hit, dmg, save, skill Protection from Absorbs damage from one energy type Energy up to 12 Hp per caster lvl (120 max) Spell causes weapon to not harm its intended target. Instead if a hit is made the damage affects the attacker or a random ally. This includes all damage from crits, sneak attacks, spells Target makes a second save vs an ongoing magical affect. Ranged touch attack = D8 / 2 lvl Constructs D6 / 2 lvl Undead D6 lvl

SA SA SA

Medium Close Touch

15' R All allies within 40' of each other 1 Target

1M / Lvl 1 R / lvl 10 M / Lvl discharged

R N F

147

Conj

V,S,M

Y PH264 Encht V,S,DF Y PH266 Abj V,S,DF

Random Pain

SA SA SA

Close Close Medium

3 3

Resurgence, mass Searing Light

Weapon 1 / Lvl all within 30' of each other. ray

1R / Lvl Instant Instant

WO W N

165

Trans Abj

V,S,DF, F V,S,DF V,S

Y SC174

Y PH275 Evoc

3 3 3 3 3 3

Alter actual writing on a page to desired cover. Use command word to read the Secret Page actual page. Can add an Explosive runes or Sepia Snake Sigil 10 M Touch Page up to 3' Sq Perm Move = 60 Ignoring Speed of armor, size or enc pen Mercury +2 Dodge bonus to AC Divine SA Personal Caster 1M / Lvl Spiritual + 4 bonus to stat named Bestowment at casting Enchancment SA Medium 1 Target 1M / Lvl 1 Target within 30' Telepathic Bond, Allows Caster and one target creature to communcate over any distance once Unlimited distance Lesser the bond is formed. SA 30' after bond formed 10 M / Lvl Target can Speak and understand any Tounges launguage spoken. SA Touch 1 Target 10 M / Lvl Trade Save Trade the Base save of any 2 of your Bonus saving throws. SA Touch 1 Target 1H / lvl Vigor, lesser, 1 / Lvl all within 30' of 10 rd+1/ lvl MASS Heal 1 HP per rd SA 20' each other. (15 max)

N PH275 Trans

V,S,M

N W

N Y

188 191

Trans V,S,DF Trans V,S

N W W W

N SC219 N PH294 Y 210

Div Div

V,S V,M,DF V,S V,S

Trans Conj Y SC229 (heal)

Page 6

Sheet1 Level 4 4 Spell Aegis Armor of Deflection Description Bonus Type Fail = 50% miss chance for melee or missle attacks DR 2/- and +2 defection bonus Divine Time R SA Range Personal Touch Target/Effect/Area Caster Target is member of casters faith Duration 1R / Lvl 1M / Lvl Save SR Found School Comp V,S,M,D W ? 33 Abj F W Y 39 Abj V,S

Target = paladin of caster level. Gain Sacred bonus to attack and damage bonus of +1/3 levels Glain Aura of Bestow Grace of courage, Detect evil, Divine health, the Champion Divine Grace, lay on of hands, remove disease,smite evil,turn undead Violate Paladins code = 2 neg life lvls Fail = Weapon damaged D6+ Cast lvl Blunting Glance New B weapon -1 dmg/2 caster levels Same Alignment = Shaken D4 Rounds 1 common = Shaken D4 + caster lvl 1 opposed = fright/deaf D4 + lvl Rnds both opposed = fright/deaf D4+lvl Rnds Plus D8 Dmg / 2 caster lvl

R SA

Touch Close

Lawful Good member of casters faith 1 S or P weapon.

1R / Lvl 1R / Lvl

N F

Y N

48 54

Evoc

V,S,DF

Trans V,S,DF

Castigate

30'

30' R

Instant

60

Evoc

V,S,DF

Caster may sheds light as candle light + 2 Sacred to AC, saves and checks Good or same faith +4 Diplom bonus Evil or other faith +4 Intem bonus SA +1 hit and +2 damage Combat Blessing +1 Threat range Sacred SA Cloak of the Righteous Compel Subject must follow simple instructions for the duration of affect as if the Command Spell were used. Approach, Drop, Fall, Flee or Halt + 1 Morale bonus to hit, damage, skill +2 Morale vs Fear Checks heals 4D8 + (1/lvl +2 feats (max 20)) + 8 (augmented healing) Share HP lose, abilty damage/drain, Negative levels, etc between two

Personal Close

Caster All allies within close range of caster

1M / Lvl 1R / Lvl

67 68

V,S,DF V,S,F,D Encht F

Abj

SA SA SA SA

Close Personal Touch Close

1 Target 10' R 1 Target 2 living targets

1M / Lvl 1M / Lvl Instant 1H / lvl

W W W F

4 4 4

Crown of Valor Cure Critical Wounds Death Link

V V,S,M,D Y 75 Conj F Conj Y PH215 (heal) V,S Y 79 Necr V,S,M

69

Encht

4 4 4

detect all scrying or Magic sensors in area of spell. Make Caster check vs Detect Scrying Scryer D20+lvl to know casters image and direction and distance from you. Know if a single selected target of these Discern Lies affected is diliberatly and knowingly speaks a lie. Dismissal DC = (14 + wis + Lvl) Creatures HD base attack = lvl +6 Str Enhancement Divine Power gain 1 HP per lvl

SA

Personal

40' R 1 target / lvl within 30' of each other. 1 Target Caster

1D 1 R / lvl (conc) Instant 1 R / lvl

N PH219

Div

V,S,M

SA SA SA

Close Close Personal

W W N

N PH221 Y PH222

Div Abj

V,S,DF V,S,DF V,S,DF

N PH224 Evoc

Page 7

Sheet1 Level 4 4 4 4 4 4 4 Description Bonus Type Make a ranged Touch attack = D8 Make Flay Fort save each round or be totally immobilized in pain Target must try to stay within 25' of Forced Binding selected person, place or object Target is immune to all magic that slow Freedom of movement. Make any grapple or movement Escape artist check to avoid restriction Imbue with Spell Target lvl 5+ = 2x1st, 1x2nd spells. Only Ability Abj, Div, Conj (heal) transfer 20 ' burst of fire D6 / Lvl (max 10D6) Light of heaven Dispel Darkness and Day Light affect Magical +1 Hit/dmg / 4 lvl treat Weapon,Greater as magic weapon Enchancment Neutralize Remove any poison secondary affect poison and immune to poisons. Spell Time Range Target/Effect/Area Duration Save SR Found School Comp

SA SA

Close Close

1 Target 1 Target

1R / Lvl 1H / lvl

Y Y

105 108

Evoc Encht

V,S,M V,S V,S,M,D F V,S,DF

SA 10 M SA SA SA

Touch Touch Medium Close Touch

1 Target 1 Target 20' R Burst 1 Weapon 1 target or object 1' cubic / lvl

10 M / Lvl Perm til Discharge 10 M / Lvl 1H / lvl 10 M / Lvl

W W R W W

Y PH233

Abj

Y PH243 Evoc Y 134 Evoc

V,S,DF V,S,M,D Y PH251 Trans F Conj V,S,M,D Y PH257 (heal) F

4 4 4 4

4 4 4 4

Target will not take offensive action vs any creature. It can defend itself but Pacifism prefers to flee if only itself involved. Will attempt to block players from fighting, disarm friend and foe. SA Close Pain Shield Target +1 DR/magic per caster lvl SA Close SR 12 + Caster Levels vs curses, Protection from Enchantments, Transmutations and Witchcraft Petrification SA Touch Vermin<1/3 Caster lvl cannot enter 10'r Repell Vermin Vermin >= 1/3 Caster save vs 2D8 SA Personal Removes any magic Stat reduction. Restoration Cures all stat damage any one stat. Removes fatigue/Exhaution 3 Rd Touch Allow a message of 25 words to a Sending person you know. If they know you they can reply with 25 words or less. 10 M any Unbeatable SR verses Named spells. Spell Immunity Affects 1 Spells per 4 lvls up to 4th lvl. SA Touch Spell Resistance Spirit Song Target has SR 12 + 1 / lvl Caster check with D20 + HD/LVL vs a DC11 + caster level Allows Target to see 120' through magical darkness, illusions, concealments, shape changings and into the Ethereal Plane. SA Touch

1 Target 1 Target

1M / Lvl 1R / Lvl

W W

Y Y

155 156

Encht Encht

V,S V,S

1 Target 10' R

1M / Lvl 10 M / Lvl

W W

163

Abj Abj

V,S V,S,DF

Y PH271

1 Target

Instant

Conj Y PH272 (heal)

V,S V,S,M,D F V,S,DF V,S,DF V,S,F,D F

1 Target 1 Target 1 Target 30' R centered on creature, object or location

1R 10 M / Lvl 1 M / Lvl

N y W

N PH275 Evoc Y PH282 Y PH282 Abj Abj

SA

Medium

2 R / Lvl

191

Evoc

True Seeing

SA

Touch Page 8

1 Target

1 M / Lvl

Y PH296

Div

V,S,M

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