Spring Jet Series Gun
Spring Jet Series Gun
B B Y E T T
B E SS X Z
QB
R COACHING POINTS
GET UP IN IT EYE BUBBLE ON LATERAL STEPS IF JET GUY - GET WIDE. IF #2 STOP PENETRATION IF JET GUY - GET WIDE. IF #2 STOP PENETRATION IF JET GUY - GET WIDE. IF #1 SECURE 8 FROM GOING LATERAL
INSIDE HAND TO FRONTSIDE SHOULDER OF DEFENDER IF BUTT TO SIDELINE LOOK FOR RUN-THROUGHS
3 LATERAL STEPS EYEING THE "BUBBLE". IF BUBBLE BUSTED, PLANT & CUT DEFENDER. BUBBLE NOT BUSTED- BLOCK CB
IF MOTION = FLY SWEEP. IF #2 = BLOCK FORCE IF MOTION = FLY SWEEP. IF #2 = BLOCK FORCE / #1 = CRACK FORCE IF MOTION = FLY SWEEP. IF #2 = BLOCK FORCE / #1 = CRACK FORCE TRACK - LOCK ON DEFENDER IN PATH. OTHERWISE TRACK FOR 5 YDS THEN BUTT TO SIDELINE MIRROR TECHNIQUE OF 5-TECH. LOCK ON - OTHERWISE TRACK FOR 5 YDS THEN BUTT TO SIDELINE TRACK - LOCK ON DEFENDER IN PATH. OTHERWISE TRACK FOR 5 YDS THEN BUTT TO SIDELINE TRACK - LOCK ON DEFENDER IN PATH. OTHERWISE TRACK FOR 5 YDS THEN BUTT TO SIDELINE TRACK - LOCK ON DEFENDER IN PATH. OTHERWISE TRACK FOR 5 YDS THEN BUTT TO SIDELINE TRACK - LOCK ON DEFENDER IN PATH. OTHERWISE TRACK FOR 5 YDS THEN BUTT TO SIDELINE
PUNCH INSIDE HAND TO FRONTSIDE SHOULDER OF DEFENDER PUNCH INSIDE HAND TO FRONTSIDE SHOULDER OF DEFENDER
INSIDE HAND TO FRONTSIDE SHOULDER OF DEFENDER IF BUTT TO SIDELINE LOOK FOR RUN-THROUGHS INSIDE HAND TO FRONTSIDE SHOULDER OF DEFENDER IF BUTT TO SIDELINE LOOK FOR RUN-THROUGHS INSIDE HAND TO FRONTSIDE SHOULDER OF DEFENDER IF BUTT TO SIDELINE LOOK FOR RUN-THROUGHS
36 - 37 TUNNEL
(Inside Jet Sweep)
" R Twins A-Jet 36 Tunnel "
C FS B B X T N B T Y Z A QB R B SS C
B T E SS X
QB
Z COACHING POINTS
GET UP IN IT 3 LATERAL STEPS QUICK LIKE SPEED LADDER IF JET GUY - GET BEHIND R, MAKE 1 CUT & GET UP IN IT. IF #1 KEY FORCE IF JET GUY - GET BEHIND R, MAKE 1 CUT & GET UP IN IT. IF #1 KEY FORCE IF JET GUY - GET BEHIND R, MAKE 1 CUT & GET UP IN IT. IF #1 KEY FORCE
PREVENT PENETRATION & WASH C-GAP DEFENDER DOWN GOOD KICK-OUT TO CREATE TUNNEL TRACK FOR NEX DEFENDERS (OTHER THAN 7, 9 & PSLB) T TRACK FOR NEX DEFENDERS (OTHER THAN 7, 9 & PSLB) T TRACK FOR NEX DEFENDERS (OTHER THAN 7, 9 & PSLB) T TRACK FOR NEX DEFENDERS (OTHER THAN 7, 9 & PSLB) T
(JET) 16 - 17 POWER
(QB Power off Jet Action)
" R Twins Z-Jet 17 Power "
C B T X A R FS B N B T Y Z B SS C
E X A
E Y
Z R
TECHNIQUE
CATCH AND FAKE TO JET MOTION. AIM INSIDE-OUT KICK DE IF JET MOTION - FAKE FLY PUSH, STALK AND CHOP, CUT OFF AWAY IF JET MOTION - FAKE FLY PUSH, STALK AND CHOP, CUT OFF AWAY IF JET MOTION - FAKE FLY PUSH, STALK AND CHOP, CUT OFF AWAY INSIDE INSIDE INSIDE, COMBO WITH CENTER VS 505 BACK, COMBO WITH PSG VS 505 PULL AND SEAL ZIPGATE, HARD 3 GET UP IN IT
COACHING POINTS
RUN THROUGH DE, GET MOVEMENT, LOW STALK FIRST THREAT, CHOP FORCE STALK FIRST THREAT, CHOP FORCE STALK FIRST THREAT, CHOP FORCE STEP WITH INSIDE FOOT, DRIVE SCREWS STEP WITH INSIDE FOOT, DRIVE SCREWS STEP WITH INSIDE FOOT, DRIVE SCREWS STEP FLAT, DRIVE SCREWS THROUGH HIP GET TIGHT, EYES INSIDE, PADS OVER GET BUTT TO PLAYSIDE
(JET) 10 - 11 TRAP
(QB Trap off Jet Action)
" R Twins A-Jet 10 Trap "
C FS B B X A R T N B T Y Z B SS C
E X A
E Y
B Z
TECHNIQUE
FAKE TO JET MOTION THEN AIM DOWNHILL BLOCK FORCE IF JET GUY - FAKE FLY PUSH, STALK AND CHOP, CUT OFF AWAY IF JET GUY - FAKE FLY PUSH, STALK AND CHOP, CUT OFF AWAY IF JET GUY - FAKE FLY PUSH, STALK AND CHOP, CUT OFF AWAY INSIDE RELEASE NEAR THREAT LB 1ST THREAT INSIDE ON / AW AY PULL AND KICK FIRST DL ON OUR OUTSIDE GUARD NEAR THREAT LB
COACHING POINTS
READ BLOCKS & RUN TO DAYLIGHT FAKE FLY SWEEP GOOD FAKE - GET TO SIDELINE BLOCK 1ST THREAT. GOOD FAKE - GET TO SIDELINE BLOCK 1ST THREAT. GOOD FAKE - GET TO SIDELINE BLOCK 1ST THREAT.
INSIDE CUT OFF STEP COMBO NOSE WITH CENTER VS ODD COMBO NOSE WITH PSG VS ODD STEP UP INTO LOS INSIDE CUT OFF STEP
(JET) 10 - 11 DIVE
(QB "Belly" off Jet Action)
" R Twins A-Jet 10 Dive "
C FS B B X A R T N B T Y Z B SS C
E X
TECHNIQUE
FAKE TO JET MOTION THEN AIM DOWNHILL BLOCK FORCE IF JET GUY - FAKE FLY PUSH, STALK AND CHOP, CUT OFF AWAY IF JET GUY - FAKE FLY PUSH, STALK AND CHOP, CUT OFF AWAY IF JET GUY - FAKE FLY PUSH, STALK AND CHOP, CUT OFF AWAY ZONE ZONE ZONE - BE PREPARED TO BLOCK BACKSIDE LB ZONE - BE PREPARED TO BLOCK BACKSIDE LB ZONE NO TE = HINGE TE = ZONE
COACHING POINTS
READ BLOCKS & RUN TO DAYLIGHT FAKE FLY SWEEP GOOD FAKE - GET TO SIDELINE BLOCK 1ST THREAT. GOOD FAKE - GET TO SIDELINE BLOCK 1ST THREAT. GOOD FAKE - GET TO SIDELINE BLOCK 1ST THREAT.
DON'T CHASE PLAYSIDE LB. ROTATE TO BACKSIDE LB IF PLAYSIDE RUNS OFF DON'T CHASE PLAYSIDE LB. ROTATE TO BACKSIDE LB IF PLAYSIDE RUNS OFF
(JET) 8 - 9 OPTION
(Speed Option off Jet Action)
" R Twins A-Jet 9 Option "
C FS B T X A N B T Y Z B SS C
E X
TECHNIQUE
FAKE TO JET. SPEED OPTION AWAY WRAP AROUND QB ON SNAP. GET IN PITCH RELATIONSHIP IF JET = FAKE FLY BLOCK FORCE IF #2. CUTOFF AWAY IF JET = FAKE FLY BLOCK FORCE IF #2. STALK IF #1. CUTOFF AWAY IF JET = FAKE FLY BLOCK FORCE IF #2. STALK IF #1. CUTOFF AWAY OPTION AWAY = ZONE OPTION TO = BLOCK FORCE NO TE = LB TO FREE SAFETY W TE = OUTSIDE ZONE RULES ITH OUTSIDE ZONE RULES OUTSIDE ZONE RULES OUTSIDE ZONE RULES OUTSIDE ZONE RULES
COACHING POINTS
READ DE, CARRY OUT FAKE AFTER PITCH STAY IN PITCH RELATION, 5 YD CUSHION STALK FIRST THREAT, CHOP FORCE STALK FIRST THREAT, CHOP FORCE STALK FIRST THREAT, CHOP FORCE BEST RELEASE LEAVE END MAN ON LOS ALONE. NO TE = BEST RELEASE LEAVE END ALONE. VS 2 OUTSIDE "MO-MO" & BLOCK OUTSIDE ZONE SLIP 1/2, BASE 3, REACH 4/5 SLIP THE NOSE, REACH 1/2 STEP FLAT, CROSSOVER AND RUN STEP FLAT, CROSSOVER AND RUN
(JET) 36 - 37 NAKED
(Play-action weak off Jet Action)
" R Twins A-Jet 36 Naked "
C FS B B X A QB R T N B T Y Z B SS C
B B Y X R QB E T T
B E
SS Z A
TECHNIQUE
FAKE TO JET MOTION THEN GET DEPTH ON NAKED FLAT ROUTE IF JET GUY - FAKE FLY PLAYSIDE = COMEBACK. BACKSIDE = #2 DRAG / #1 POST IF JET GUY - FAKE FLY PLAYSIDE = COMEBACK. BACKSIDE = #2 DRAG / #1 POST IF JET GUY - FAKE FLY PLAYSIDE = COMEBACK. BACKSIDE = #2 DRAG / #1 POST DRAG INSIDE ZONE RULES - DON'T GO DOWNFIELD INSIDE ZONE RULES - DON'T GO DOW NFIELD INSIDE ZONE RULES - DON'T GO DOW NFIELD INSIDE ZONE RULES - DON'T GO DOWNFIELD INSIDE ZONE RULES - DON'T GO DOW NFIELD
COACHING POINTS
RUN-PASS OPTION TIGHTEN ALIGNMENT. GO UNDERNEATH TO FLAT COMEBACK = 17 BACK TO 15 DRAG = 10-12. POST = 12 COMEBACK = 17 BACK TO 15 DRAG = 10-12. POST = 12 COMEBACK = 17 BACK TO 15 DRAG = 10-12. POST = 12 ZONE STEP OUTSIDE THEN RELEASE TO DRAG WORK TO DEPTH OF 10-12 YARDS
(JET) 38 - 39 BOOT
(Play-action strong off Jet Action)
" R Twins Z-Jet 39 Boot "
C FS B B X A R QB T N B T Y Z B SS C
B B Y A QB E T T
B E
SS X Z
TECHNIQUE
FAKE TO JET MOTION THEN GET DEPTH ON BOOT FLAT ROUTE IF JET GUY - FAKE FLY BACKSIDE = #2 DRAG / #1 POST IF JET GUY - FAKE FLY BACKSIDE = #2 DRAG / #1 POST IF JET GUY - FAKE FLY BACKSIDE = #2 DRAG / #1 POST BANANA INSIDE ZONE RULES - DON'T GO DOWNFIELD INSIDE ZONE RULES - DON'T GO DOW NFIELD INSIDE ZONE RULES - DON'T GO DOW NFIELD PULL & SEAL INSIDE ZONE RULES - DON'T GO DOW NFIELD
COACHING POINTS
RUN-PASS OPTION TIGHTEN ALIGNMENT. GO UNDERNEATH TO FLAT
ZONE BLOCK INSIDE THEN RELEASE UPFIELD ON BANANA. W ORK TO DEAD AREA NEAR SIDE POCKET
(JET) 82 - 83 ZEKE
(Bubble Screen off Jet Action)
" R Twins Z-Jet 83 Zeke "
C FS B B X A R QB T N B T Y Z B SS C
B B Y A QB E T T
B E
SS X Z
TECHNIQUE
QUICK P FAKE TO JET MOTION THEN THROW ZEKE BLOCK OFF EDGE IF JET GUY - FAKE FLY IF #2 RUN ZEKE IF JET GUY - FAKE FLY IF #2 RUN ZEKE IF JET GUY - FAKE FLY IF #1 - BLOCK MOST DANGEROUS (1ST TO TRIGGER) BLOCK 80 PROTECTION BLOCK 80 PROTECTION BLOCK 80 PROTECTION BLOCK 80 PROTECTION BLOCK 80 PROTECTION BLOCK 80 PROTECTION
COACHING POINTS
JET GUY RESPONSIBLE FOR FAKE 60 PROTECTION BUT DOWNHILL NOW
STALK - CRACK
(JET) 52 - 53 FORD
(Frontside Play-action off Jet Action)
" R Twins Z-Jet 53 Ford "
C FS B B X A R QB T N B T Y Z B SS C
B B Y A QB E T T
B E
SS X Z
TECHNIQUE
QUICK P FAKE TO JET MOTION THEN 3-STEP DROP 50 PROTECTION - BLOCK TO JET SIDE IF JET GUY - FAKE FLY THEN RUN TO FLAT IF #2 RUN 10-12 YARD READ IF JET GUY - FAKE FLY THEN RUN TO FLAT IF #2 RUN 10-12 YARD READ IF #1 RUN POST IF JET GUY - FAKE FLY IF #1 - RUN POST ROUTE TUBE-READ BLOCK 50 PROTECTION BLOCK 50 PROTECTION BLOCK 50 PROTECTION BLOCK 50 PROTECTION BLOCK 50 PROTECTION
COACHING POINTS
JET GUY RESPONSIBLE FOR FAKE - READ #2 DEFENDER LIKE FORD MAKE "LEFT-LEFT" OR "RIGHT-RIGHT" CALL
(JET) 52 - 53 DAKOTA
(Hideout Play-action off Jet Action)
" R Twins A-Jet 52 Dakota "
C FS B B T X A QB R N T Y Z B B SS C
B B Y X R QB E T T
B E
SS Z A
TECHNIQUE
QUICK P FAKE TO JET MOTION THEN 3-STEP DROP 50 PROTECTION - BLOCK TO JET SIDE IF JET GUY - FAKE FLY THEN RUN TO FLAT PLAYSIDE #1 RUN POST. BACKSIDE RUN DIG IF JET GUY - FAKE FLY THEN RUN TO FLAT PLAYSIDE #1 RUN POST. BACKSIDE RUN DIG IF JET GUY - FAKE FLY THEN RUN TO FLAT PLAYSIDE #1 RUN POST. BACKSIDE RUN DIG DRAG BLOCK 50 PROTECTION BLOCK 50 PROTECTION BLOCK 50 PROTECTION BLOCK 50 PROTECTION BLOCK 50 PROTECTION
COACHING POINTS
JET GUY RESPONSIBLE FOR FAKE - READ DRAG TO DIG MAKE "LEFT-LEFT" OR "RIGHT-RIGHT" CALL