Detailed Syllabus
Detailed Syllabus
2. Contact Hours: L: 3 T: - P: -
3. Semester: IV
1. Explain the Java programming features and develop programs to demonstrate the same.
2. Make use of object oriented concepts to develop applications
3. Classify exceptions and demonstrate applications for file handling and multithreading.
4. Analyze collection framework and develop applications using GUI.
5. Compare and utilize collection framework for programming applications
6. Design applications for event handling and accessing databases using Java features.
6. Detailed Syllabus
Contact
UNIT CONTENTS
Hrs
Introduction to Java :Importance and features of Java, Concepts of Java
Virtual machine (JVM) Keywords, Constants, Variables and data types,
operators and expressions, Control statements, Conditional
statements,loops and iterations,Wrapperclasses,Scanner Class: Scanner
Unit - I class methods (next(),nextLine() etc. 10
Total 46
Text books:
1. Patrick Naughton and Herbert Schildt, “Java 2 The Complete Reference”, 9 th edition, McGraw Hill
Education, 2017.
2. Bruce Eckel, “Thinking in Java”, 4thedition,Pearson Education India, 2008
3. E. Balaguruswamy, “Programming with Java a Primer”, 4thedition, Tata McGraw Hill, 2009.
Reference Books:
1. Cay S Horstmann and Gary Cornell, “Core Java Volume –I and II”, Standard edition, Sun
Microsystems, 2001
2. Harvey Deitel and Paul Deitel, “Java How to Program” , 4thedition, PHI Learning, 2004
Name of Department:- Computer Science and Engineering
1. Demonstrate the conversion of NFA into DFA, ϵ-NFA into DFA and Minimization of Finite Automata by
using Myhill-Nerode Theorem
2. Formulate DFA, RE and FA with output.
3. Design CFG and check the language is not CFL.
4. Design PDA and convert n-PDA into d-PDA.
5. Design Turing machines for addition, substraction, multiplication etc.
6. Formulate finite machines, push down automata and Turing machines for automated functioning of
devices.
6. Detailed Syllabus
Contact
UNIT CONTENTS
Hrs
Introduction; Alphabets, Strings and Languages; Automata and Grammars,
Deterministic finite Automata (DFA)-Formal Definition, Simplified notation:
State transition graph, Transition table, Language of DFA, Nondeterministic
Unit – I 10
finite Automata (NFA), NFA with epsilon transition, Language of NFA,
Equivalence of NFA and DFA, Minimization of Finite Automata,
Distinguishing one string from other, Myhill-Nerode Theorem
Regular expression (RE), Definition, Operators of regular expression and
their precedence, Algebraic laws for Regular expressions, Kleen’s Theorem,
Regular expression to FA, DFA to Regular expression, Arden Theorem, Non
Regular Languages, Pumping Lemma for regular Languages. Application of
Unit - II 10
Pumping Lemma, Closure properties of Regular Languages, Decision
properties of Regular Languages, FA with output: Moore and Mealy
machine, Equivalence of Moore and Mealy Machine, Applications and
Limitation of FA.
Context free grammar (CFG) and Context Free Languages (CFL): Definition,
Examples, Derivation, Derivation trees, Ambiguity in Grammar, Inherent
ambiguity, Ambiguous to Unambiguous CFG, Useless symbols,
Unit – III 9
Simplification of CFGs, Normal forms for CFGs: CNF and GNF, Closure
proper ties of CFLs, Decision Properties of CFLs: Emptiness, Finiteness and
Membership, Pumping lemma for CFLs.
Push Down Automata (PDA): Description and definition, Instantaneous
Description, Language of PDA, Acceptance by Final state, Acceptance by
Unit – IV 10
empty stack, Deterministic PDA, Equivalence of PDA and CFG, CFG to PDA
and PDA to CFG, Two stack PDA.
Unit – V Turing machines (TM): Basic model, definition and representation, 8
Instantaneous Description, Language acceptance by TM, Variants of Turing
Machine, TM as Computer of Integer functions, Universal TM, Church’s
Thesis, Recursive and recursively enumerable languages, Halting problem,
Introduction to Undecidability, Undecidable problems about TMs. Post
correspondence problem (PCP), Modified PCP, Introduction to recursive
function theory.
Total 47
Text Book:
Hopcroft, Ullman, “Introduction to Automata Theory, Languages and Computation”, Pearson Education.
KLP Mishra and N. Chandrasekaran, “Theory of Computer Science: Automata, Languages and
Computation”, PHI Learning Private Limited, Delhi India.
Reference Books:
2. Contact Hours: L: 3 T: - P: -
3. Semester: IV
6. Detailed Syllabus
Contact
UNIT CONTENTS
Hrs
Introduction to Microprocessors: Evolution of
Microprocessors,Microcomputer , different type of buses, Example of an
Unit – I 9
8085 based System, Microprocessor Internal Architecture, Pin diagram and
function of each pin, memory interfacing.
Programming with 8085: Instruction set, programming model of 8085,
addressing modes, assembly language programming, Timing and control,
Unit - II 10
peripheral I/O, memory mapped I/O, 8085 Interrupts, Stack and subroutines,
Machine & Instruction cycle of 8085.
16 Bit Processor: 16-bit Microprocessors (8086 ): Architecture, pin diagram,
Physical address, segmentation, memory organization, Bus cycle,
Unit – III 8
Addressing modes, Instruction set ,Assembly Language Programming of
8086, comparison of 8086 & 8088
Interfacing (Data Transfer) with Microprocessor: Data Transfer Schemes:
Introduction, handshaking signals, Types of transmission, 8255 (PPI), Serial
Unit – IV 8
Data transfer (USART 8251), memory interfacing, 8257 (DMA),
programmable interrupt Controller (8259).
Interfacing of Microprocessor with Timing Devices: Programmable Interval
Timer/ Counter (8253/8254): Introduction, modes, Interfacing of 8253,
Unit – V 9
applications, Need of ADC & DAC, resolution,Introduction to DAC & ADC,
ADC & DAC Interfacing (0808, 0809).
Total 44
Text Book:
1. Ramesh Gaonkar, “Microprocessor Architecture, Programming, and Applications with the 8085”, 5th
Edition, Penram International Publication (India) Pvt. Ltd.
2. Douglas V. Hall, “Microprocessors and Interfacing”, 2nd Edition, TMH, 2006.
Reference Book:
1. Kenneth L. Short, “Microprocessors and programmed Logic”, 2nd Ed, Pearson Education Inc.
2. A.K.Ray&K.M.Bhurchandi, “Advanced Microprocessors and peripherals” , Tata McGraw Hill, 2000.2nd
edition
Name of Department:- Computer Science and Engineering
2. Contact Hours: L: 3 T: 1 P: 0
3. Semester: IV
1. Understand the basic components of a computer and milestones in their historical development.
2. Discuss the operation of the arithmetic unit including the algorithms & implementation of fixed-point and
floating-point addition, subtraction, multiplication & division.
3. Have a clear understanding of the elements of CPU working and Instruction Set Architecture
4. Identify the impact of the hierarchical memory system including cache memories and virtual on the
overall computer system design
5. Evaluate the various aspects I/O operations and their impact on the overall performance and
functioning of computers
6. Review the current trends in development of processor architectures with emphasis on instruction level
parallelism, latency operations in pipeline design, fault tolerance etc.
6. Detailed Syllabus
Contact
UNIT CONTENTS
Hrs
Introduction: The main components of a Computer, Historical
Development: First through Fourth Generation Computers, Moore’s Law,
The Von Neumann and Non Von Neumann Model, The Evolution of the Intel
x86 Architecture
Data Representation in Computer Systems: Signed Integer
Unit – I Representation, Complement Systems: One’s complement and Two’s 10
complement, Addition and Subtraction using signed numbers, Multiplication
of Positive Numbers, Signed Operand Multiplication, Integer Division;
Floating Point Representation, , The IEEE-754 Floating Point
Standard,Floating Point Arithmetic, Floating Point Errors
Text Books:
William Stallings:” Computer Organization & Architecture”, 8th Edition, PHI, 2010.
Carl Hamacher, ZvonkoVranesic, SafwatZaky:” Computer Organization”, 5th Edition, Tata McGraw Hill,
2002.
Reference Books:
David A. Patterson, John L. Hennessy: “Computer Organization and Design – The Hardware / Software
Interface ARM Edition”, 4th Edition, Elsevier
Linda Null, Julia Lobur: “Computer Organization and Architecture”, Jones and Bartlett Publishers, 2003
Edition
Name of Department:- Computer Science and Engineering
1. Discuss various asymptotic notations to analyze time and space complexity of algorithms
2. Analyze the various paradigms for designing efficient algorithms using concepts of design and conquer,
greedy and dynamic programming techniques
3. Provide solutions to complex problems using the concept of back tracking and branch and bound
techniques.
4. Apply algorithm design techniques to predict the complexity of certain NP complete problems.
5. Implement Dijkstra’s, Bellman-ford, Prims, Kruskal’s algorithms to solve the real world problems like
traveling salesman problem, job sequencing, packet routing etc
6. Apply pattern matching algorithms like Rabin Karp Algorithm, Brute-force techniques etc to find a
particular pattern.
6.Detailed Syllabus
Contact
UNIT CONTENTS
Hrs
Asymptotic Notations and Searching Algorithms
Introduction to Algorithms - What is an Algorithm, Rate of growth,
Commonly used rate of growths, Types of analysis, Asymptotic Notations,
Unit – I Master theorem 8
Searching - Linear search (sorted and unsorted), Iterative and recursive
binary search, Exponential search, Tower of Hanoi and solving its recursion,
Fibonacci and solving its recursion
Sorting AlgorithmsSorting - Bubble sort, Insertion sort, selection sort,
quick sort, randomized quick sort, merge sort, Heap & Heap sort , counting
sort, External sorting, Radix sort , bucket sort.
Unit - II Divide sorting algorithms into following types - online sort, stable sort, in 10
place sort, Comparison of sorting algorithms on the basis of number of
swaps, by number of comparisons, recursive or iterative nature, time and
space complexity
Graph Algorithms
Representation of Graphs, Breadth-first search (BFS), depth-first search
(DFS), topological sort, Difference between BFS and DFSData structures
for disjoint sets - Finding cycle in a graph, Finding strongly connected
Unit – III 12
components
Minimum spanning trees - Kruskal and Prim algorithms (Greedy
Algorithms)Single source shortest paths - Dijkstra (Greedy Approach) and
Bellman ford (Dynamic Programming) algorithms, Working on -ve edge &
cycle, difference & similarity.
All pair shortest paths - The Floyd Warshall algorithm
Unit – IV Algorithm Design Techniques - Greedy and Dynamic 10
Programming
Greedy algorithms –Optimal substructure property,Activity selection
problem, Job sequencing problem, Huffman codes, fractional knapsack
problem
Dynamic Programming - Overlapping substructure property, Optimal
substructure property, Tabulation vs Memoization, Fibonacci numbers, 0/1
Knapsack problem, Longest common subsequence, Matrix chain
multiplication, Longest increasing subsequence.
Hashing, String Matching and NP-Completeness
Hashing - Introduction to Hashing, Hash function, Collision and collision
handling, - Chaining, Open addressing (longest probing, quadratic probing,
double hashing )
Unit – V String Matching - Naive string-matching algorithm, The Rabin-Karp 10
algorithm, The Knuth-Morris-Pratt algorithm,Trie.
NP-Completeness - Importance of NP-completeness, P, NP, NP Complete
and NP hard problems, Polynomial time and polynomial time verification,
The subset-sum problem, The traveling salesman problem
Total 50
Text Books:
1. Thomas H. Cormen, Charles E. Leiserson, Ronal L. Rivest, Clifford Stein:” Introduction to Algorithms”, 2nd
Edition, PHI, 2006.
Reference Books:
Contact
UNIT CONTENTS
Hrs
Introduction to Cloud Computing
Why Cloud Computing (CC)? Different Perspectives on CC, Different Stakeholders
in CC, Total cost of ownership (TCO) of on-premises IT, Cloud Computing
Taxonomy, Characteristics of cloud computing, Characteristics of cloud computing
as per NIST, Cloud DefinitionsCloud Computing at a Glance, The Vision of Cloud
Unit - I Computing, Cloud Computing Reference Model, Challenges Ahead, Historical 9
Developments, Distributed Systems, Virtualization, Web 2.0, Service-Oriented
Computing, Utility-Oriented Computing, Building Cloud Computing Environments,
Application Development, Infrastructure and System Development, Computing
Platforms and Technologies, Amazon Web Services (AWS), Google AppEngine,
Microsoft Azure, Hadoop, Force.com and Salesforce.com
Virtualization
Introduction, Characteristics of Virtualized Environments, Taxonomy of
Virtualization Techniques, Execution Virtualization, Types of hardware
virtualization: Full virtualization - partial virtualization - para virtualization
Unit - II 9
Desktop virtualization: Software virtualization – Memory virtualization - Storage
virtualization – Data Virtualization – Network virtualizationVirtualization and
Cloud Computing, Pros and Cons of Virtualization, Technology Examples, Xen:
Para virtualization, VMware: Full Virtualization, Microsoft Hyper-V.
Virtual Machines
Virtual machines basics, Process virtual machines: Memory architecture emulation,
Unit – III Instruction emulation, Operating system emulation, Dynamic binary optimization, 8
High level VN architecture, System virtual machines: Resource virtualization
(Processors, Memory, Input/Output), Case Study of Intel VT-x
Parallel and Distributed Computing
Eras of Computing, Parallel vs. Distributed Computing, Elements of Parallel
Computing, What is Parallel Processing?, Hardware Architectures for Parallel
Processing, Approaches to Parallel Programming, Levels of Parallelism, Laws of
Unit – IV Caution, Elements of Distributed Computing, General Concepts and Definitions, 8
Components of a Distributed System, Architectural Styles for Distributed
Computing, Models for Inter-Process Communication, Technologies for Distributed
Computing, Remote Procedure Call, Distributed Object Frameworks, Service
Oriented Computing
Unit – V Cloud Computing Architecture 9
Fundamental Cloud Architectures - Workload Distribution Architecture - Resource
Pooling Architecture - Dynamic Scalability Architecture – Elastic Resource
Capacity Architecture -Service Load Balancing Architecture – Cloud Bursting
Architecture - Elastic Disk Provisioning Architecture – Redundant Storage
Architecture. Cloud Computing Reference Architecture (CCRA):
Introduction, benefits of CCRA, Migrating into a Cloud: Introduction, Challenges
while migrating to Cloud, Broad approaches to migrating into the cloud, Seven-step
model of migration into a cloud, Migration Risks and Mitigation.
Total 43
Text Books:
Mastering Cloud Computing by RajkumarBuyya etc., Published by McGraw Hill, 2013
Virtual Machines by James E. Smith, Ravi Nair, Published by MK Publishers
V K Pachghare, Cloud Computing, PHI, 2016
Reference Books:
Barrie Sosinsky , Cloud Computing Bible, Wiley Publishing Inc.,2011
Name of Department:- Computer Science and Engineering
6. Detailed Syllabus
Contact
UNIT CONTENTS
Hrs
Statistics: Introduction to Statistics- Descriptive Statistics, Summary
Statistics Basic probability theory, Statistical Concepts (uni-variate and bi-
Unit – I 9
variate sampling, distributions, re-sampling, statistical Inference, prediction
error),
Probability Distribution: Introduction to Probability, Probability Distribution
(Continuous and discrete- Normal, Bernoulli, Binomial, Negative Binomial,
Unit - II Geometric and Poisson distribution) , Bayes’ Theorem, Central Limit 10
theorem, Data Exploration & preparation, Concepts of Correlation,
Regression, Covariance, Outliers.
Introduction to R and Data Preprocessing: Introduction & Installation of
R, R Basics, Finding Help, Code Editors for R, Command Packages,
Unit – III Manipulating and Processing Data in R, Reading and Getting Data into R, 10
Exporting Data from R
Objects and Data Types: Data Objects-Data Types & Data Structure.
Viewing Named Objects, Structure of Data Items, Manipulating and
Unit – IV Processing Data in R (Creating, Accessing, Sorting data frames, Extracting, 8
Combining, Merging, reshaping data frames), Control Structures
Functions:Functions in R (numeric, character, statistical), working with
objects, Viewing Objects within Objects, Constructing Data Objects, Building
R Packages, Running and Manipulating Packages, Non parametric Tests-
Unit – V ANOVA, chi-Square, t-Test, U-Test, Introduction to Graphical Analysis, 9
Using Plots(Box Plots, Scatter plot, Pie Charts, Bar charts, Line Chart),
Plotting variables, Designing Special Plots, Simple Liner Regression,
Multiple Regression
Total 46
4. Pre-requisite: TCS331
2 9
8051 Instruction Set:
Addressing modes, external addressing, Instruction execution, Instruction
set – data movement, arithmetic, bit operators, branch, Software
development tools like assemblers, simulators, O/P file formats.
Assembling and running an 8051 program, 8051 data types, 8051 flag bits
and the PSW register, 8051 register banks and stack
3 9
PROGRAMMING OF 8051 and INTERRUPTS:
Programming of 8051, I/O bit manipulation. Timer, counter, programming
of timer, 8051 interrupts, Interrupts priority in the 8051, and interrupts
programming.
5 8
INTERFACING:
Interfacing with 8051: LCD, Keyboard, ADC, DAC interfacing, Sensor
interfacing and Signal Conditioning, Stepper motor and DC motor, Basics
of serial communications, 8051 connection to RS-232, 8051 serial port
programming assembly.
Total 45
Text Books
1. Mazidi,”The 8051 Microcontrollers & Embedded Systems”, Pearson Education, 2007
2. MykePredko ,“Programming and Customizing the 8051 Micro-controller”,Tata McGraw-Hill edition,
2003
3. Brad Kendall,”Arduino Make use of:A complete beginner guide”,2013
Reference Books
1. Kenneth Ayala, “The 8051 Microcontroller”, West Publishing Company, 1993
2. Julien Bayle,”C-Programming for Arduino” , 2013
Name of Department:- Computer Science and Engineering
2. Contact Hours: L: 3 T: - P: 2
3. Semester: IV
4. Pre-requisite: None
1. Classify security vulnerabilities involved in data communication over Internet and make use of classical
algorithms to address the vulnerabilities.
2. Make use of symmetric block ciphers to secure data transmission and storage
3. Analyze challenges involved in key distribution and select approache that can be adopted
4. Evaluate different Public Key algorithms, their mathematical background and make use of the same for
data communication and message authentication
5. Categorize types of viruses, worms, intrusion and decide measures to counter the threats.
6. Criticize the legal aspects related to Cybercrime, Intellectual Property, Privacy, Ethical Issues.
6. Detailed Syllabus
Contact
UNIT CONTENTS
Hrs
Introduction: Computer Security Concepts: The OSI Security
Architecture, Security Attacks, Security Services, Security
Mechanisms, a Model for Network Security, Standards
Unit - I
Cryptography fundamentals and terminology; Cryptanalysis and 8
Brute-Force Attack, Fundamental techniques of cryptography –
Substitution and Transposition; Classical Ciphers; Basics of
Steganography
Modern Cryptography : Symmetric Encryption and Message
Confidentiality: Symmetric Encryption Principles,Fiestal structure.
Unit - II
Symmetric Block Encryption Algorithms Simple DES, DES and 9
Simple AES, Stream Ciphers and RC4, Random and Pseudorandom
Numbers,
Symmetric key distribution using symmetric encryption: A Key
Distribution Scenario, Session Key Lifetime, A Transparent Key
Unit – III Control Scheme, Decentralized Key Control, Controlling Key Usage
10
Mathematical Background for cryptography: Prime and Relatively
Prime Numbers, Euclid’s algorithm for GCD, Extended Euclid’s
Algorithm for Multiplicative Inverse, Euler’s Totient function.
Public-Key Cryptography: Public-Key Encryption Structure,
Applications for Public-Key Cryptosystems, Requirements for Public-
Unit – IV Key Cryptography, The RSA Public-Key Encryption Algorithm, Digital
Signature. 9
Message Authentication: Approaches to Message Authentication,
Authentication Using Conventional Encryption, Message
Authentication without Message Encryption, MD5 Hash Algorithm.
Unit – V Electronic mail security-pretty good privacy (PGP). 8
System Security: Intruders, Intrusion Detection, Password
Management, Types of Malicious Software, Viruses, Virus
Countermeasures, Worms and Principles of Firewalls
Legal and Ethical Aspects: Cybercrime and Computer Crime,
Intellectual Property, Privacy, Ethical Issues
Total 44
Text Books:
William Stallings, Network Security Essentials – Applications and Standards, 4th edition, Pearson
Education, 2011
William Stallings , Cryptography and Network Security, 7th Edition , Pearson Education, 2017
Reference Books:
Behrouz Forouzan , Cryptography and Network Security, 3rd Edition, McGraw Hill, 2015
Atul Kahate, "Cryptography and Network Security", Third edition, McGraw Hill Education, 2017.
Name of Department:- Computer Science and Engineering
1. Demonstrate knowledge of statistical and exploratory data analysis data analysis techniques
utilized in decision making.
2. Apply principles of Data Science to the analysis of business problems.
3. To use Machine Learning Algorithms to solve real-world problems.
4. To provide data science solution to business problems and visualization.
5. To learn the basic concepts and techniques of AI and machine learning
6. To explore the various mechanism of Knowledge and Reasoning used for building expert
system.
6.Detailed Syllabus
Sl. Contents Contact
No. Hours
1 Introduction to AI 10
2 Problem solving 9
Definition, working, benefits and uses of Data Science, Data science vs BI,
The data science process, Role of a Data Scientist.
5 Statistical Applications 8
Total 45
4. Pre-requisite: TCS-402
6. DetailedSyllabus
UNIT CONTENTS CONTACT Hrs
Introduction: Compiler Introduction; Analysis of source program; Phases and
Passes of Compiler; Symbol table & its implementation; Cousins of a
Unit – I Compiler; Compiler Construction Tools; Bootstrapping: Regular Grammar and 9
Regular Expressions.
Lexical analysis: Role of a Lexical Analyzer; Input Buffering; Specifications of
Tokens; Recognition of Tokens; LEX Tool and its Implementation
Syntax Analysis: Introduction toCFG; Writing a Grammar; Ambiguous
Unit - II Grammars; Role of a Parser; Basic Parsing Techniques; Top-down Parsing;
Bottom-up Parsing; Operator-Precedence Parsing; Parser Generators (YACC) 10
Syntax-Directed Translation: Syntax-Directed Definitions; Constructions of
Syntax Trees; Bottom-Up Evaluation of S-Attributed Definitions; L-Attributed
Unit – III Definitions; Top-Down Translation. 10
Run-Time Environments: Source Language Issues; Storage-Allocation
Strategies, Parameter Passing: Stack/Heap Allocation. Error Handling
Intermediate Code Generation (ICG): Intermediate Code; ICG using Postfix
Notation, Syntax Tree, Directed Acyclic Graph (DAG); Three Address Code;
Quadruples & Triples; Back Patching; Intermediate Languages; Declarations;
Assignment Statements; Boolean Expressions; Case Statements;; Procedure
Unit – IV Calls; Array References: 12
Code Optimization: Introduction toCode Optimization; Principal Sources of
Optimization; Machine Dependent & Independent Code Optimization;
Peephole optimization; Global and Local Optimization of Basic Blocks.
Code Generation: Code Generation Issues; The Target Machine; Basic Blocks
And Flow Graphs; Next-Use Information; A Simple Code Generator; Register
Unit – V Allocation & Assignment; DAG Representation of Basic Blocks; Generating 9
CodeFrom DAG.
Compiler Development: Planning a Compiler; Compiler Development
Approaches; Compiler development environment; Testing &Maintenance.
Total 50
Text Books:
1. AlfredVAho,RaviSethi,JeffreyDUllman:“Compilers-Principles,TechniquesandTools”, Pearson
Education,2007.
Reference Books:
1. Charles N. Fischer, Richard J. leBlanc, Jr.:” Crafting a Compiler with C”, Pearson Education, 1991.
2. Andrew W Apple: “Modern Compiler Implementation in C”, Cambridge University Press, 1997.
3. Kenneth C Louden: “Compiler Construction Principles & Practice”, Thomson Education, 1997.
Name of Department:- Computer Science and Engineering
2. Contact Hours: L: 3 T: - P: 0
3. Semester: VI
1. Discuss Software Development Life Cycle and importance of engineering the software.
2. Development of efficient software requirement specification for desired product.
3. Compare various software development methodologies and conclude on their
applicability in developing specific type of product.
4. Construct an efficient design specification document for attainment of user desired
product.
5. Develop applications using the concepts of various phases of software development life
cycle.
6. Study various software testing techniques and identify their relevance to developing a
quality software.
7. Detailed Syllabus
Contact
UNIT CONTENTS
Hrs
Introduction:What is Software Engineering and its history, Software Crisis,
Evolution of a Programming System Product, Characteristics of Software,
Type of requirements- User requirement and System
requirement ,functional& non-functional requirements, Software Myths
Software Development Life Cycles: Software Development Process, The
Unit – I Code-and-Fix model, The Waterfall model, The Evolutionary Model, The 10
Incremental Implementation, Prototyping, The Spiral Model, Software
Reuse, Critical Comparisons of SDLC models, An Introduction to Non-
Traditional Software Development Process: Rational Unified Process, Rapid
Application Development, Agile Development Process
Total 45
Text Books:
1. R. S. Pressman,” Software Engineering: A Practitioners Approach”, McGraw Hill.
2. P.K.J. Mohapatra,” Software Engineering (A Lifecycle Approach)”, New Age International
Publishers
Reference Books:
1. Ian Sommerville,” Software Engineering”, Addison Wesley.
2. Pankaj Jalote:” An Integrated Approach to Software Engineering”, Narosa Publishing
House.
3. Carlo Ghezzi, M. Jarayeri, D. Manodrioli,” Fundamentals of Software Engineering”, PHI
Publication.
4. Rajib Mall,” Fundamentals of Software Engineering”, PHI Publication.
5. Pfleeger, “Software Engineering”, Macmillan Publication.
Name of Department:- Computer Science and Engineering
2. Contact Hours: L: 3 T: - P: -
3. Semester: VI
1. Characterize and appreciate computer networks from the view point of components and
from the view point of services
2. Display good understanding of the flow of a protocol in general and a network protocol in
particular
3. Model a problem or situation in terms of layering concept and map it to the TCI/IP stack
4. Select the most suitable Application Layer protocol (such as HTTP, FTP, SMTP, DNS,
Bittorrent) as per the requirements of the network application and work with available
tools to demonstrate the working of these protocols.
5. Design a Reliable Data Transfer Protocol and incrementally develop solutions for the
requirements of Transport Layer
6. Describe the essential principles of Network Layers and use IP addressing to create
subnets for any specific requirements
6. Detailed Syllabus
Contact
UNIT CONTENTS
Hrs
Introduction: Computer Networks and the Internet, Overall view: As
components and as services; What is a protocol, what is a network protocol,
Access Networks and Physical Media, Circuit and Packet Switching,
Unit – I Internet Backbone, Delays: Processing, Queing, Transmission and 11
Propagation delays
The Layered Architecture: Protocol Layering, The OSI Reference Model and
the TCP/IP protocol stack, History of Computer Networking and the Internet
Application Layer: Principles and Architectures of Network Applications,
Client and Server processes, the idea of socket, Transport services available
to Application Layer especially in the internet.
Application Layer Protocols: The Web and http: Persistent and Non-
persistent connections, http message format, cookies, proxy server,
conditional GET
Unit – II 12
File Transfer Protocol
Email: smtp, mail message formats, mail access protocols: pop3, imap,
MIME
DNS: Services, How it works, Root, Top-Level and Authoritative DNS
servers, Resource Records, DNS messages
A simple introduction to p2p file distribution: BitTorrent
Unit – III Transport Layer: Introduction and Services, The Transport layer in internet, 6
Difference between Connection Oriented and Connectionless services
UDP: Segment structure, checksum in UDP
Total 45
Text Books:
1. Computer Networking: “A Top Down Approach (5th edition)”, Ross and Kurose,
Pearson/Addison-Wesley
Reference Books:
1. Andrew Tanenbaum and David Wetherhall, “Computer Networks(5th edition)”, Prentice
Hall
2. Peterson and Davie, “Computer Networks: A System Approach (4th edition)”, Elsevier
3. Forouzan, “Data Communication and Networking (4th edition)”, McGraw Hill
4. William Stallings: “Data and Computer Communication”, 8th Edition, Pearson Education,
2007
5. Nader F. Mir:” Computer and Communication Networks”, Pearson Education, 2007.
Name of Department:- Computer Science and Engineering
1. Subject Code: TCS 693 Course Title: Full Stack Web Development
2. Contact Hours: L: 3 T: - P: -
3. Semester: VI
1 HTML 8
Basics of HTML, formatting and fonts, commenting code, hyperlink, lists, tables,
images, forms, XHTML, Meta tags, Character entities, frames and frame sets,
Browser architecture and Web site structure. Overview and features of HTML5.0,
data list.
2 CSS 8
Need for CSS, introduction to CSS, basic syntax and structure, using CSS, type of
CSS(inline CSS, internal CSS, external CSS), CSS Box model , material design,
SCSS, background images, colors and properties, manipulating texts, using fonts,
borders and boxes, margins, padding lists, positioning using CSS, Introduction to
Bootstrap.
4 PHP 11
Introduction and basic syntax of PHP, decision and looping with examples, PHP
UNIT CONTENTS Contact
Hrs
and HTML, Arrays, Functions, Browser control and detection, string, Form
processing, Files.
Advance Features: Cookies and Sessions, Basic commands with PHP examples,
Connection to server, creating database, selecting a database, listing database,
listing table names, creating a table, inserting data, altering tables, queries, deleting
database, deleting data and tables. XAMPP Server Configuration, introduction
tolaravel.
Total 45
3. Semester: VI
1. Identify the principals the Image Processing terminology used to describe features of
images.
2. Identify the mathematical foundations for digital manipulation of images
3. Design, code and test digital image processing applications using MATLAB/OpenCV.
4. Analyze a wide range of problems and provide solutions related to the design of image
processing systems through suitable algorithms, structures, diagrams, and other
appropriate methods.
5. Analyze the image segmentation, object recognition & image classification methods.
6. Develop methods for computer vision & image processing Application
6. Detailed Syllabus
Contact
UNIT CONTENTS
Hrs
INTRODUCTION TO IMAGE PROCESSINGAND COMPUTER VISION:
Pixels, Intensity, Coordinate Conventions, Sampling and Quantization,
Histogram Analysis, Videos, Image Processing Pipeline, Image Processing
and Computer Vision Research Areas: Low-level, Mid-Level and High-Level
Vision.
Unit – I 10
INTRODUCTION TO MATLAB / OCTAVE:BasicOpeartions, Image / Video
handling, Flow Control, Vectorization.
INTRODUCTION TO PYTHON:BasicOpeartions, Lists, Tuples, Strings,
Dictionaries, Flow Control, Numpy, Image/Video handling, OpenCV, PIL,
Orange.
IMAGE PROCESSING / LOW-LEVEL VISION:
Image Enhancement in Spatial Domain, Image Enhancement in Frequency
Unit - II Domain, Edge Detection, Image Restoration, Color Image Processing, 12
Wavelet Transform, Image Compression, Morphological Image Processing,
Stereo Vision, Motion Analysis, Local and Image Features, Visual Saliency.
MID-LEVEL VISION:
Hough Transform, Otsu Thresholding, k-means, GraphCut, GrabCut,
Unit – III 9
Normalized Cut, Watersheds, Skeleton Extraction, Object Proposals, Co-
segmentation, Background Subtraction in Videos, Motion History Image
HIGH-LEVEL VISION:
Image Classification, Object Localization, Object Recognition, Object
Unit – IV 9
Detection, CNN, AlexNet, VGG, YOLO, Image Captioning, generative
adversarial networks
APPLICATIONS OF IMAGE PROCESSING AND COMPUTER VISION:
Video Surveillance Systems, Automatic activity recognition system, Medical
Unit – V image reconstruction , Medical Image Denoising, Multimodality medical 8
image fusion , Face Recognition and Detection ,Automatic car tracking
system.
Total 48
Contact
UNIT CONTENTS
Hrs
An introduction to Software Engineering, SDLC, Agile Framework, An
Unit – I introduction to DevOps, Gain insights of the DevOps environment, DevOps 9
Vs Agile, DevOps Ecosystem.
Version Control with Git, Install GIT and work with remote repositories, GIT
workflows, Branching and Merging in Git. Understand the importance of
Unit - II 9
Continuous Integration, Introduction to Jenkins, Jenkins management. Build
and automation of Test using Jenkins and Maven.
Continuous Testing, learn and Install Selenium, create test cases in
Unit – III Selenium, Integrate Selenium with Jenkins, Continuous Deployment, Install 10
and configure puppet, understand master-slave architecture of puppet.
Introduction to Docker, understanding images and containers, Docker
Unit – IV Ecosystem, Introduction to Docker Networking, configuration management, 8
configuration management with Ansible, Differentiate Ansible and Puppet.
Containerization using Kubernetes, Integrate Docker and Kubernetes, Auto-
Unit – V scaling, Continuous monitoring with Nagios, operate continuous monitoring 8
tools, Implement Nagios commands.
Total 44
Books:
1. Gene Kim and George Spafford ,“The Visible Ops Handbook by Kevin Behr”, IT
Process Institute.
2. Michael Hüttermann ,”DevOps for Developers”.
3. by Eliyahu M. Goldratt, Jeff Cox ,DavidWhitford (Other Contributor) ,“The Goal: A
Process of Ongoing Improvement”,
4. Material provided by the instructor
References:
5. “Continuous Delivery: Reliable Software Releases through Build, Test, and
Deployment Automation “, Jez Humble and David Farley
6. “The Phoenix Project”, Gene Kim, Kevin Behr, George Spafford
Name of Department:- Computer Science and Engineering
Contact
UNIT CONTENTS
Hrs
Big Data Overview: Understanding Big Data, Capturing Big data,
Unit – I Benefitting from big data, management of big data, Organizing big 8
data, Analyzing big data, Technological challenges from big data.
Hadoop Distributed File System (HDFS), HDFS design, HDFS
Unit - II concepts: Data node, name node, Command line interface, File 9
system, Data flow, limitations
Hadoop I/O: Data integrity, compression, serialization, File based
data structures, Concept of Map Reduce, features, types and
Unit – III 9
formats, Working of Map Reduce: Shuffle and sort, Task execution,
Job tracker, task tracker
Setting up a Hadoop cluster: Basic system requirements, installation
and cluster formation, Modes of installation: standalone, pseudo-
Unit – IV distributed and distributed, purpose of different mode of installations 8
and applications
Reference Books:
2. Fei Hu, “Big Data: Storage, Sharing and Security”, CRC Press, Taylor and Francis, 2016.
Name of Department: - Computer Science and Engineering
4. Prerequisite: TCS591
Contact
UNIT CONTENTS
Hrs
Introduction
Computer Security Concepts, The OSI Security Architecture, Security
Unit – I 9
Attacks, Security Services, Security Mechanisms, Models for network
security, standards.
Cryptography
Symmetric Encryption and Message Confidentiality Symmetric
Encryption Principles, Symmetric Block Encryption Algorithms, Random and
Pseudorandom Numbers, Stream Ciphers and RC4, Cipher Block Modes of
Unit - II Operation. 9
Public-Key Cryptography and Message Authentication 61 Approaches to
Message Authentication, Secure Hash Functions, Message Authentication
Codes, Public-Key Cryptography Principles, Public-Key Cryptography
Algorithms, Digital Signatures
Network security Application – I
Key Distribution and User Authentication
Symmetric Key Distribution Using Symmetric Encryption, Kerberos, Key
Distribution Using Asymmetric Encryption, X.509 Certificates, Public-Key
Unit – III Infrastructure, Federated Identity Management 10
Transport-Level Security
Web Security Considerations, Secure Socket Layer and Transport Layer
Security, Transport Layer Security,
HTTPS, Secure Shell (SSH)
Unit – IV Network security Application - II 8
Wireless Network Security
IEEE 802.11 Wireless LAN Overview, IEEE 802.11i Wireless LAN Security,
Wireless Application Protocol Overview, Wireless Transport Layer Security,
WAP End-to-End Security
Electronic Mail Security
Pretty Good Privacy, S/MIME, DomainKeys Identified Mail,
IP Security
IP Security Overview, IP Security Policy, Encapsulating Security Payload,
Combining Security Associations, Internet Key Exchange, Cryptographic
Suites
System Security
Intruders
Intruders, Intrusion Detection, Password Management,
Malicious Software
Types of Malicious Software, Viruses, Virus Countermeasures, Worms,
Unit – V Distributed Denial of Service Attacks. 10
Firewalls
The Need for Firewalls, Firewall Characteristics, Types of Firewalls, Firewall
Basing, Firewall Location and Configurations,
Legal and Ethical Aspects
Cybercrime and Computer Crime, Intellectual Property, Privacy, Ethical
Issues
Total 46
3. Semester: IV
4. Pre-requisite: TCS 101, TCS351
5. Course outcomes: After completion of the course students will be able to
6.Detailed Syllabus
Text/Reference Books:
1. Daugherty, Paul R., and H. James Wilson. Human+ machine: reimagining work in the
age of AI. Harvard Business Press, 2018.
2. Prateek, J.: Artificial Intelligence with Python, pp. 14–16. Packt Publishing, Birmingham
(2017).
3. Husain, Amir. The sentient machine: The coming age of artificial intelligence. Simon and
Schuster, 2017.
4. Kaplan, Jerry. Artificial intelligence: What everyone needs to know. Oxford University
Press, 2016.
Name of Department:- Computer Science and Engineering
2. Contact Hours: L: 2 T: - P: -
3. Semester: VIII
4. Pre-requisite: None
1- Study and investigate the various types of Hazards and disasters and create
awareness in the community to effectively prevent and react to such incidents.
2- Investigate and analyze hazards, disasters and measure their interrelationships with
the developing humanitarian activities for solving future disaster problems.
3- To study, analyze and build skills to respond to disasters and hazards with community
participation for controlling climate change.
4- To develop skills by training disaster forces and communities for successful Disaster
Risk Reduction.
5- Understand the Disaster Management Laws and Policies and effectively apply for
prevention and building the Disaster management system.
6- Building robust reaction and response systems by Technological innovations and skill
building.
6. Detailed Syllabus
Contact
UNIT CONTENTS
Hrs
Introduction, Definitions and Classification:
Total 34
.
Text Books:
2. Contact Hours: L: 3 T: - P: -
3. Semester: VIII
Contact
UNIT CONTENTS
Hrs
Fundamentals of ANN: The Biological Neural Network, Artificial Neural
Networks -Building Blocks of ANN and ANN terminologies: architecture,
Unit – I 9
setting of weights,activation functions - McCulloch-pitts Neuron Model,
Hebbian Learning rule, Perceptionlearning rule, Delta learning rule.
Models of ANN: Single layer perception, Architecture, Algorithm, application
procedure- Feedback Networks: Hopfield Net and BAM - Feed Forward
Unit – II 8
Networks: BackPropogation Network (BPN) and Radial Basis Function
Network (RBFN) –SelfOrganizing Feature Maps: SOM and LVQ
Fuzzy Sets, properties and operations - Fuzzy relations, cardinality,
Unit – III 9
operations andproperties of fuzzy relations, fuzzy composition.
Fuzzy variables - Types of membership functions - fuzzy rules: Takagi and
Unit – IV Mamdani –fuzzy inference systems: fuzzification, inference, rulebase, 9
defuzzification.
Genetic Algorithm (GA): Biological terminology – elements of GA: encoding,
types ofselection, types of crossover, mutation, reinsertion – a simple
Unit – V 9
genetic algorithm –Theoretical foundation: schema, fundamental theorem of
GA, building block hypothesis.
Total 44
TEXT BOOKS :
S. N. Sivanandam, S. Sumathi, S.N. Deepa, “Introduction to Neural Networks using
MATLAB 6.0 “, Tata McGraw-Hill, New Delhi, 2006
S. N. Sivanandam, S.N. Deepa, “Principles of Soft Computing”, Wiley-India, 2008.
D.E. Goldberg, “Genetic algorithms, optimization and machine learning”, Addison
Wesley 2000.
REFERENCE BOOKS :
1. Satish Kumar,” Neural Networks – A Classroom approach”, Tata McGraw-Hill, New
Delhi, 2007.
2. Martin T. Hagan, Howard B. Demuth, Mark Beale, “Neural Network Design”, Thomson
Learning, India, 2002.
3. B. Kosko,” Neural Network and fuzzy systems”, PHI, 1996.
4. Klir& Yuan, “Fuzzy sets and fuzzy logic – theory and applications”, PHI, 1996.
5. Melanie Mitchell, “An introduction to genetic algorithm”, PHI, India, 1996.
Name of Department:- Computer Science and Engineering
1. Identify and apply the key technological principles and methods for delivering and
maintaining mobile applications,
2. Evaluate and contrast requirements for mobile platforms to establish appropriate
strategies for development and deployment,
3. Develop and apply current standard-compliant scripting/programming techniques for the
successful deployment of mobile applications targeting a variety of platforms,
4. Carry out appropriate formative and summative evaluation and testingutilising a range of
mobile platforms,
5. Interpret a scenario, plan, design and develop a prototype hybrid and native mobile
application,
6. Investigate the leading edge developments in mobile application development and use
these to inform the design process.
6. Detailed Syllabus
Contact
UNIT CONTENTS
Hrs
Getting started with Mobility
Mobility landscape, Mobile platforms, Mobile apps development, Overview of
Unit - I Android platform, setting up the mobile app development environment along 9
with an emulator, a case study on Mobile app development
Total 43
Text/ Reference Books:
1. Demonstrate the basic concept of multimedia information representation. Delve into the
requirement of multimedia communication in today’s digital world.
2. Compare circuit mode and packet mode.Explain QoS and its applications.
3. Summarize the various multimedia information representations.
4. Compute Arithmetic, Huffman, Lempel –Ziv and Lempel–Ziv Welsh coding. Summarize
Joint Photographic Expert Group (JPEG).
5. Differentiate between the audio compression techniques: PCM, DPCM, ADPCM, LPC,
CELPC and MPEG. Differentiate MPEG1, MPEG2 and MPEG4.
6. Construct Haptic Interfaces and Virtual reality Systems
6. Detailed Syllabus
Contact
UNIT CONTENTS
Hrs
Introduction to Multimedia Presentation and Production, Multisensory
Perception,
Digital Representation of Data: Why it is required, Analog to Digital
Conversion and Digital to Analog Conversion, Nyquist’s Theorem, Relation
Unit - I between Sampling Rate and Bit Depth, Quantization Error, Fourier 10
Representation, Pulse Modulation
Describing Multimedia Presentations: SMIL
Text: Typeface, Fonts; Tracking, Kerning, Spacing; Optical Character
Recognition; Unicode Standard; Text to Voice
Data Compression: Approaches to compression, Basic Techniques: Run-
Length Encoding ; Statistical Methods: Information Theory Concepts,
Variable-Size codes, Shanon-Fano coding, Huffman coding, Adaptive
Unit - II 9
Huffman Coding, Arithmetic Coding; Dictionary Methods: LZ77(Sliding
Window), LZ78, LZW; Various LZ Applications, Deflate: zip and Gzip, LZMA
and 7-zip.
Image types, how we see color, Vector and Bitmap, Color Models: RGB,
CMYK, Lab, HSL, HSB/HSV, YUV, conversion between different color
models; Basic steps of image processing, Scanner, Digital Camera, Gamma
Correction, General Study of the following image formats:
Unit – III 9
BMP,TIF,PNG,GIF,SVG
Image Compression: Approaches, Image Transforms, The Discrete Cosine
Transform, Detailed study of JPEG,JPEG-LS, Progressive image
compression, JBIG
Acoustics and the Nature of Sound Waves, Fundamental Characteristics of
Sound, Musical Note, Pitch, Beat, Rhythm, Melody, Harmony and Tempo;
Elements of Audio Systems, General study of Microphone, Amplifier,
Loudspeaker, Mixer; Digital Audio, Synthesizers, MIDI, MIDI Connections,
MIDI messages, Staff Notation, Sound Card, Audio Codecs: AIFF, WAV,
Apple Lossless, Dolby TrueHD, DTS-HD Master Audio, FLAC, WMA, Audio
Unit – IV 9
Playing Software, Audio Recording using Dolby, Dolby Digital and Dolby
Digital Surround EX, Voice Recognition
Video: Analog Video, Transmission of Video Signals, Chroma Sub sampling,
Composite and Components Video, NTSC, PAL and SECAM, Digital Video,
High Definition TV, Video Recording Formats; Video Compression, MPEG,
MPEG-4; General Study of the following formats and codecs: avi, flv, m4v
Multimedia Messaging Service(MMS): MMS standard, MMS Architecture, An
Engineering perspective on How a MMS is created, sent and retrieved
Unit – V Introduction to Virtual Reality: Components of a VR System, Haptic 8
Interfaces, Virtual Reality Programming, Impact of Virtual Reality, Case
study of Second Life
Total 45
2. Contact Hours: L: 3 T: - P: -
3. Semester: VIII
Contact
UNIT CONTENTS
Hrs
Introduction: What is Computer Graphics and what are the applications,
Graphics Systems: Video Display Devices, Raster Scan and Random Scan
Displays, Flat Panel Displays, Three-Dimensional Viewing Devices; Video
Controller, Input Devices, Graphics on the Internet, Graphics Software,
Unit - I Coordinate Representations 11
Introduction to OpenGL, Basic OpenGL syntax, Related Libraries, Header
Files, Display-Window Management using GLUT, A complete OpenGL
program
Total 40
Text Book:
1. Computer Graphics with OpenGL by Donald Hearn and M. Pauline Baker, Third Edition,
2004, Pearson
Reference Books:
1. J.D. Foley, A. Dam, S.K. Feiner, Graphics Principle and Practice , Addison Wesley
2. Rogers, “ Procedural Elements of Computer Graphics”, McGraw Hill
3. Steven Harrington, “Computer Graphics: A Programming Approach” , TMH
4. Edward Angel, Interactive Computer Graphics – A Top Down Approach with OpenGL
Name of Department:- Computer Science and Engineering
2. Contact Hours: L: 3 T: - P: -
3. Semester: VIII
6.Detailed Syllabus
Contact
UNIT CONTENTS
Hrs
Convex hulls: construction in 2d and 3d, lower bounds; Triangulations:
Unit - I polygon triangulations, representations, point-set triangulations, planar 10
graphs
Voronoi diagrams: construction and applications, variants; Delayney
Unit - II triangulations: divide-and-conquer, flip and incremental algorithms, duality of 9
Voronoi diagrams, min-max angle properties
Geometric searching: point-location, fractional cascading, linear
programming with prune and search, finger trees, concatenable queues,
Unit – III 10
segment trees, interval trees; Visibility: algorithms for weak and strong
visibility, visibility with reflections, art-gallery problems
Arrangements of lines: arrangements of hyper planes, zone theorems,
Unit – IV many-faces complexity and algorithms; Combinatorial geometry: Ham- 9
sandwich cuts
Sweep techniques: plane sweep for segment intersections, Fortune's sweep
for Voronoi diagrams, topological sweep for line arrangements;
Unit – V Randomization in computational geometry: algorithms, techniques for 8
counting; Robust geometric computing; Applications of computational
geometry
Total 46
Text/ Reference Books
2. Contact Hours: L: 3 T: - P: -
3. Semester: VIII
6. Detailed Syllabus
Contact
UNIT CONTENTS
Hrs
Introduction to System Programming, File I/O, Difference between Buffered
and Unbuffered I/O, I/O system calls: open(), close(), read(), write(), Effect
of I/O buffering in stdio and the kernel; synchronized I/O, Seeking to a file
Unit - I 9
offset: lseek(), File control: fcntl(), Locking, Open file status flags, Open files
and file descriptors, Duplicating file descriptors with dup, dup2 and fcntl. A
brief recap of Buffered I/O, Forays into Advanced I/O
Processes: Process ID and Parent process ID, Memory layout, Running and
Terminating a process, Waiting for Terminated child processes (fork, the
exec family, wait, waitpid), copy on write, Advanced Process Management:
Unit - II Process Priorities, nice(), Setting the scheduling policy 10
1. Richard Stevens and Stephen Rago,” Advanced Programming in the Unix Environment”,
Addison-Wesley
2. Michael Kerrisk,” The Linux Programming Interface”, No Starch Press
Name of Department:- Computer Science and Engineering
2. Contact Hours: L: 3 T: - P: -
3. Semester: VIII
6. Detailed Syllabus
Contact
UNIT CONTENTS
Hrs
Introduction to Storage Technology
Introduction to storage network, Five pillars of IT, parameters related with
storage, data proliferation, problem caused by data proliferation, Hierarchical
storage management, Information life cycle management (ILM), Role of ILM,
Unit - I 10
Information value vs. time mapping, Evolution of storage, Storage
infrastructure component, basic storage management skills and activities,
Introduction to Datacenters, Technical & Physical components for building
datacenters
Technologies for Storage network
Server centric IT architecture & its limitations, Storage centric IT architecture
& advantages, replacing a server with storage networks, Disk subsystems,
Architecture of disk subsystem, Hard disks and Internal I/O channel, JBOD,
RAID& RAID levels, RAID parity, comparison of RAID levels, Hot sparing,
Unit - II 9
Hot swapping, Caching : acceleration of hard disk access, Intelligent Disk
subsystem architecture
Tape drives: Introduction to tape drives, Tape media, caring for Tape& Tape
heads, Tape drive performance, Linear tape technology, Helical scan tape
technology
Unit – III I/O techniques 10
I/O path from CPU to storage systems, SCSI technology – basics & protocol,
SCSI and storage networks, Limitations of SCSI
Fibre channel: Fibre channel, characteristic of fibre channel, serial data
transfer vs. parallel data transfer, Fibre channel protocol stack, Links, ports
& topologies, Data transport in fibre channel,
Addressing in fibre channel, Designing of FC-SAN, components,
Interoperability of FCSAN, FC products
IP Storage: IP storage standards (iSCSI, iFCP, FCIP, iSNS), IPSAN
products, Security in IP SAN, introduction to InfiniBand, Architecture of
InfiniBand
NAS – Evolution, elements & connectivity, NAS architecture
Storage Virtualization
Introduction to storage virtualization, products, definition, core concepts,
Unit – IV virtualization on various levels of storage network, advantages and 9
disadvantages, Symmetric and asymmetric virtualization, performance of
San virtualization, Scaling storage with virtualization
Management of storage Networks
Management of storage network, SNMP protocol, requirements of
Unit – V management systems, Management interfaces, Standardized and 8
proprietary mechanism, In-band& Out-band management, Backup and
Recovery
Total 46
Text/ Reference Books:
1. "Storage Networks: The Complete Reference", R. Spalding, McGraw-Hill
2. "Storage Networking Fundamentals: An Introduction to Storage Devices, Subsystems,
Applications, Management, and Filing Systems", Marc Farley, Cisco Press.
3. "Designing Storage Area Networks: A Practical Reference for Implementing Fibre
Channel and IP SANs, Second Edition", Tom Clark Addison Wesley
Name of Department:- Computer Science and Engineering
2. Contact Hours: L: 3 T: - P: -
3. Semester: VIII
6. Detailed Syllabus
Contact
UNIT CONTENTS
Hrs
Introduction : Machine perception, pattern recognition example, pattern
recognition systems, the design cycle, learning and adaptation
Unit - I Bayesian Decision Theory : Introduction, continuous features – two 10
categories classifications, minimum error-rate classification- zero–one loss
function, classifiers, discriminant functions, and decision surfaces
Normal density : Univariate and multivariate density, discriminant functions
for the normal densitydifferent cases, Bayes decision theory – discrete
features, compound Bayesian decision theory and context
Unit - II 9
Maximum likelihood and Bayesian parameter estimation : Introduction,
maximum likelihood estimation, Bayesian estimation, Bayesian parameter
estimation–Gaussian
Un-supervised learning and clustering : Introduction, mixture densities and
identifiability, maximum likelihood estimates, application to normal mixtures,
K-means clustering. Date description and clustering – similarity measures,
Unit – III 10
criteria function for clustering
Component analyses : Principal component analysis, non-linear component
analysis; Low dimensional representations and multi dimensional scaling
Discrete Hidden MorkovModels : Introduction, Discrete–time markov
Unit – IV process, extensions to hidden Markov models, three basic problems for 9
HMMs.
Unit – V Continuous hidden Markov models : Observation densities, training and 8
testing with continuous HMMs, types of HMMs
Total 46
Text/ ReferenceBooks :
1.Richard O. Duda, Peter E. Hart, David G. Stroke. Wiley,“Pattern classifications”,
student edition, Second Edition.
2.LawerenceRabiner,“Fundamentals of speech Recognition”, Biing – Hwang
Juang Pearson education.
Name of Department:- Computer Science and Engineering
6. Detailed Syllabus
Contact
UNIT CONTENTS
Hrs
Fundamentals of Agile:
The Genesis of Agile, Introduction and background, Agile Manifesto
and Principles, Overview of Agile Methodologies – Scrum
methodology, Extreme Programming, Feature Driven development,
Unit - I 10
Design and development practices in an Agile projects, Test Driven
Development, Continuous Integration, Refactoring, Pair
Programming, Simple Design, User Stories, Agile Testing, Agile
Tools
Agile Project Management:
Agile Scrum Methodology, Project phases, Agile Estimation, Planning
game, Product backlog, Sprint backlog, Iteration planning, User story
definition, Characteristics and content of user stories, Acceptance
Unit - II 10
tests and Verifying stories, Agile project velocity, Burn down chart,
Sprint planning and retrospective, Daily scrum, Scrum roles – Product
Owner, Scrum Master, Scrum Developer, Scrum case study, Tools
for Agile project management
Unit – III Agile Software Design and Programming: 9
Agile Design Principles with UML examples, Single Responsibility Principle,
Open Closed Principle, Liskov Substitution Principle, Interface Segregation
Principles, Dependency Inversion Principle, Need and significance of
Refactoring, Refactoring Techniques, Continuous Integration, Automated
build tools, Version control, Test-Driven Development (TDD), xUnit
framework and tools for TDD
Agile Testing:
The Agile lifecycle and its impact on testing, Testing user stories -
Unit – IV acceptance tests and scenarios, Planning and managing Agile testing, 9
Exploratory testing, Risk based testing, Regression tests, Test Automation,
Tools to support the Agile tester
Agile in Market:
Market scenario and adoption of Agile, Roles in an Agile project, Agile
applicability, Agile in Distributed teams, Business benefits, Challenges in
Unit – V 8
Agile, Risks and Mitigation, Agile projects on Cloud, Balancing Agility with
Discipline, Agile rapid development technologies
Total 46
Text Book:
1. Ken Schawber, Mike Beedle, “Agile Software Development with Scrum”,
Pearson, 2008
Name of Department:- Computer Science and Engineering
2. Contact Hours: L: 3 T: - P: -
3. Semester: VIII
6. Detailed Syllabus
Contact
UNIT CONTENTS
Hrs
Introduction, Strategic Games: What is game theory? The theory of
rational choice; Interacting decision makers.
Strategic games; Examples: The prisoner’s dilemma, Bach or Stravinsky,
Matching pennies; Nash equilibrium; Examples of Nash equilibrium; Best-
response functions; Dominated actions; Equilibrium in a single population:
symmetric games and symmetric equilibria.
Unit - I 11
Mixed Strategy Equilibrium: Introduction; Strategic games in which players
may randomize; Mixed strategy Nash equilibrium; Dominated actions; Pure
equilibria when randomization is allowed, Illustration: Expert Diagnosis;
Equilibrium in a single population, Illustration: Reporting a crime; The
formation of players’ beliefs; Extensions; Representing preferences by
expected payoffs
Extensive Games: Extensive games with perfect information; Strategies and
outcomes; Nash equilibrium; Subgame perfect equilibrium; Finding subgame
perfect equilibria of finite horizon games: Backward induction. Illustrations:
The ultimatum game, Stackelberg’s model of duopoly, Buying votes.
Text Books:
1. Martin Osborne: “An Introduction to Game Theory”, Oxford University Press, Indian
Edition, 2004.
Reference Books:
1. Roger B. Myerson: “Game Theory: Analysis of Conflict”, Harvard University Press, 1997.
Name of Department:- Computer Science and Engineering
2. Contact Hours: L: 3 T: - P: -
3. Semester: VIII
4. Pre-requisite:
6. Detailed Syllabus
Contact
UNIT CONTENTS
Hrs
Introduction: Goals, VR definitions, Birds-eye view (general, hardware,
software, sensation and perception), Applications of VR, Technical
framework, Mixed and Augmented Reality
Unit - I Geometry of Virtual Worlds: Geometric modeling, Transforming models, 8
Matrix algebra, 2D and 3D rotations, Axis-angle representations,
Quaternions, Converting and multiplying rotations, Homogeneous
transforms, Eye Transforms, Canonical view transform, Viewport Transform
Light and Optics: Interpretations of light, Refraction, Simple lenses,
Diopters, Imaging properties of lenses, Lens aberrations, Photoreceptors,
Unit - II Sufficient resolution for VR, Light Intensity, Eye movements for VR,
9
Neuroscience of vision
Visual Perception and Tracking Systems: Depth perception, Motion
Perception, Frame rates and displays, Orientation Tracking, Tilt drift
Unit – III correction, Yaw drift correction, Tracking with a camera, Perspective n-point 9
problem, Filtering, Lighthouse approach
Text Books:
Reference Books:
1. K. S. Hale and K. M. Stanney, “Handbook on Virtual Environments”, 2nd edition, CRC Press,
2015
2. George Mather,” Foundations of Sensation and Perception:” Psychology Press
Name of Department:- Computer Science and Engineering
2. Contact Hours: L: 3 T: - P: -
3. Semester: VIII
1. Explain the concepts, techniques, protocols and architecture employed in wireless local
area networks, cellular networks, and Adhoc Networks
2. Describe and analyze the network infrastructure requirements to support mobile devices
and users.
3. Interpret data management issues and distributed file system.
4. Asses the important issues and pertaining to clustering in wireless networks.
5. Value assessment of mobile agent in mobile computing environment.
6. Investigate Adhoc Routing Protocol.
6. Detailed Syllabus
Contact
UNIT CONTENTS
Hrs
Introduction, issues in mobile computing, overview of wireless telephony:
cellular concept, GSM: air-interface, channel structure, location
Unit - I 9
management: HLR-VLR, hierarchical, handoffs, channel allocation in cellular
systems, CDMA, GPRS
Wireless Networking, Wireless LAN Overview: MAC issues, IEEE 802.11,
Blue Tooth, Wireless multiple access protocols, TCP over wireless, Wireless
Unit - II 8
applications, data broadcasting, Mobile IP, WAP: Architecture, protocol
stack, application environment, applications
Data management issues, data replication for mobile computers, adaptive
Unit – III clustering for mobile wireless networks, CODA File system, Disconnected 9
operations
Mobile Agents computing, security and fault tolerance, transaction
Unit – IV 8
processing in mobile computing environment.
Ad Hoc networks, localization, MAC issues, Routing protocols, global state
routing (GSR), Destination sequenced distance vector routing (DSDV),
Unit – V Dynamic source routing (DSR), Ad Hoc on demand distance vector routing 9
(AODV), Optimized link state routing protocol (OLSR), QoS in Ad Hoc
Networks, applications
Total 43
.
Text/ Reference Books:
1. D.P. Agarwal, Qing Amazing”Introduction to wireless and Mobile systems” , Cengage learning
India
2. J. Schiller,” Mobile Communications”, Addison Wesley.
3. Raj Pandya “Mobile and personal communication systems and services” IEEE press.
4. Kukumgarg , “Mobile computing – Theory and practice ”, pearson.