CO N T E N T S
INTRODUCTION. .................. 2 SAVING, HEALING,
CONTROLS......................... 3 AND LEVELING UP............... 8
GAME MENUS...................... 6 BD-1.................................. 8
IN GAME............................ 7
I N T RO DU C T IO N
Dear Players,
Thank you for choosing to play Star Wars Jedi: Fallen Order™ a wonderful adventure
awaits you in a galaxy far, far away! It has been a dream come true for us to work on this
game and bring our love of Star Wars to you. We sincerely hope you have as much fun,
sense of wonder, surprise, and excitement playing this as we did making it.
May the Force be with you, Jedi.
The Star Wars Jedi: Fallen Order™ team
2
CO N T RO L S
PC CONTROL INFORMATION
Star Wars Jedi: Fallen Order™ on PC allows you to play the game on a variety of
control devices.
KEYBOARD AND MOUSE
Move W/S/A/D
Look mouse
Jump SPACEBAR
Attack left mouse button
Force Attack F
Evade Z
Target Enemy middle mouse button
Interact E
Slow 1
Heal Q
Sheathe C
Block / Parry / Illuminate right mouse button
Climb E
Sprint left SHIFT
Map M
Pause / Menu ESC
3
XBOX ONE WIRELESS CONTROLLER
Move
Look
Jump
Attack
Force Attack
Evade
Target Enemy
Interact
Slow
Heal
Sheathe
Block / Parry / Illuminate
Climb
Sprint
Map VIEW button
Pause / Menu MENU button
4
DUALSHOCK 4 WIRELESS CONTROLLER
Move left stick
Look right stick
Jump S button
Attack F button
Force Attack D button
Evade A button
Target Enemy N button
Interact N button
Slow E button
Heal C button
Sheathe Z button
Block / Parry / Illuminate Q button
Climb W button
Sprint B button
Map touch pad button
Pause / Menu OPTIONS button
5
GA ME MENUS
MAIN MENU
Start New Journey Begin a new adventure from the start of the game.
Continue Start the game from your last save point.
Load Journey Choose a different save to start your game from.
PAUSE MENU
Press the ESC key during gameplay to enter the Pause menu.
Abilities View Cal’s abilities and the Skill Tree.
Customization Change Cal, BD-1, or the Mantis’s look.
Databank View information gained through Echoes or Scans.
Tactical Guide View information gained through Scans on creatures.
Settings Set your personal preferences for Controls, Gameplay, Visuals,
Video, Audio, or Quit the game.
6
IN GA ME
GAME SCREEN
Cal
Life Block
Stamina
Stim Force
Canisters Meter
CAL
This is you.
BLOCK STAMINA
As you block attacks Cal’s stamina will go down. Once empty, you are open to an attack
from enemies.
FORCE METER
This depletes as you use Force Abilities, but it is regained by attacking enemies.
STIM CANISTERS
This number represents times BD-1 can return health to Cal.
LIFE
Life will drain as you take damage from enemies. Once it is empty, you will be defeated
and respawn at your last Meditation Circle.
7
SAV I N G , H E A L I N G , A N D
S PE N DI N G S K I L L P O I N T S
MEDITATION CIRCLES
Throughout the game, Cal will encounter Meditation Circles. Interacting with them allows
you to save your game.
REST
While interacting with a Meditation Point, Cal can choose to Rest. This refills Cal’s Life,
Force, and Stim Canisters. However, this also respawns all the enemies you have defeated.
SPENDING SKILL POINTS
As you progress through the game acquiring experience points, Cal will gain Skill Points.
You can spend these skill points at the Skill Tree in Meditation Circles.
B D -1
THE MAP
BD-1 can project the map anytime by pressing the M key. On the Map you can see the
current mission objectives and paths to unexplored areas (orange), gates you can open
(green), and gates you cannot (red). Use the map to help you find new areas to explore, or
new gates to open after you acquire a new ability.
HEALING
BD-1 can toss Cal a Stim Canister at any time to replenish his health by pressing the Q key.
You can find more Stim Canisters throughout the world and they replenish when you rest
at a Meditation Circle.