Granblue Fantasy
Granblue Fantasy[a] (Japanese:グランブル
ーファンタジー, Hepburn: Guranburū
Fantajī) is a Japanese social-network
game and role-playing video game
developed by Cygames for Android, iOS
and web browsers, which first released in
Japan in March 2014. The game reunites
music composer Nobuo Uematsu and art
director Hideo Minaba, who previously
collaborated on Final Fantasy V (1992),
Final Fantasy VI (1994), Final Fantasy IX
(2000) and Lost Odyssey (2007).
Granblue Fantasy
Developer(s) Cygames
Publisher(s) Cygames
Director(s) Tetsuya Fukuhara
Producer(s) Yuito Kimura (Launch
- 2014),
Koichi Haruta (2014 -
2016),
Yuito Kimura (2016 -
Current)
Artist(s) Hideo Minaba, Yuya
Nagai, Ryoji Ohara,
Ryota Murayama,
Hitomi Yoshimura
Composer(s) Nobuo Uematsu
Tsutomu Narita
Platform(s) Android
iOS
iPadOS
Web browser
Release JP: March 10, 2014
Genre(s) Massively multiplayer
online role-playing
game
Mode(s) Single-player,
multiplayer
Gameplay
The game plays as a role-playing video
game with turn-based battles.[1] The game
also contains summons and a class
system that alters the main character's
move-set and growth.[2] Characters gain
levels and abilities by accruing experience;
by collecting certain materials, some
character may earn an extra star (which is
called "FLB" or full limit break) summons
and weapons equipped also confer
characters with bonuses on attack power
and HP. The characters themselves are
gained either via quests (the main story
quests or special event quests) or by using
in-game currency to receive random
crystal fragments, which may contain
special weapons that add specific
characters to the party. Characters,
summons, and weapons are ranked (from
best to worst) as SSR, SR, R, or N; each is
also of type wind, water, fire, earth, light, or
darkness. It is recommended to use a
superior element on battle (for example
using water against fire) as some dungeon
giving a penalty to the non-superior
element. Voice actors provide voices for
all of the characters in battle, and for
much of the main and event story lines
including tie-in/collaboration's characters
and stories.
Plot
Act 1: Girl in Blue[3]
The Captain (Japanese: 団⻑, Danchō) (the
player character, either Gran (Male) or
Djeeta (Female) by default) and their
winged companion Vyrn are relaxing in the
town of Zinkenstill, when they spot an
Erste Empire airship in the sky nearby. The
Captain inadvertently comes to the rescue
of a girl named Lyria and an Imperial
Officer named Katalina as they try to
escape from the Empire. However, the
Captain suffers a mortal wound during the
fight, forcing Lyria to merge her soul with
them in order to bring them back from the
brink of death. Lyria then uses her power
to summon a giant monster called Proto-
Bahamut, driving the Empire's forces away.
With the Captain and Katalina's fates now
tied to Lyria, the three of them decide to
head to the island of Estalucia, both to
escape from the Empire and possibly find
clues about the Captain's estranged father.
Unfortunately, Katalina's poor piloting
skills cause them to crash-land elsewhere
in the Port Breeze Archipelago. The trio
look for a working airship and a pilot to
steer it. They end up meeting Rackam, an
odd helmsman working on an airship that
has been broken for years. However, the
Empire follows them to the island as well,
looking to recapture Lyria. The three
eventually manage to convince Rackam to
help them fight off the Imperial soldiers
chasing them, and in return help him finish
repairing his airship, the Grandcypher, to
make it skyworthy.
As the Captain travels across the skies,
gathering up more allies on their journey
and fighting Primal Beasts, creatures
created by those many years ago, the crew
find themselves slowly dragged into a plot
involving the mysterious Black Knight, the
doll-like Orchis, and the history that the
Empire seeks to keep secret while they
pursue Lyria.
Act 2: Dawning Sky[3]
After thwarted Freesia's ambitions and
collected the remaining Skydom Map
Pieces, with the completed Phantagrande
Skydom Map, they manage to break thru
the miasma of the Grim Basin, but due to
Loki's manipulation the Grandcypher crew
were separated. The destination they have
arrived was the unified kingdom that was
destroyed ten years ago, it was the
Nalhegrande Skydom. As the Main
characters and Katalina have safety
gathered in one place, they had met a
young man named Cain on Melkmaar
Island where they had drifted to.
Act 3: Wayfaring Astral[3]
After preventing The True King from taking
over the Nalhe Great Wall, the Grandcypher
Crew went to chase after the Main
Character who had fell from the collapsing
island who had rescued Alliah.
Development
Uematsu worked on eleven
I
tracks for the game, with thought
Tsutomu Narita doing nine to
others, and Minaba drawing myself,
roughly 100 potential character "Can we
really
designs.[5] The game also
make a
contains voice overs from
mobile
Hiroaki Hirata as Rackam, who
RPG
previously worked on Final with
Fantasy XII and Dissidia 012 such a
Final Fantasy.[2] large-
scale
The game was originally feeling
planned for release in Japan from
for December 17, 2013, but it this?"
was put back to March 10, but
after
2014.[6] The game is free-to-
seeing
play and published by
the
Mobage.[7] At TGS 2015, it was game
announced that the game screen, I
would receive an international was
truly
release in March 2016.[8]
surprise
Instead of an international
d...It's
launch, a language patch was
as if
released adding an in-game you
option to switch from complet
Japanese to English.[9] This ely
allows international players forget
that
who have been playing the
you're
Japanese version to keep all of
playing
their data.
a
mobile
The designs were created from
game.[4]
subsidiary company
– DeNA
CyDesignation that had created
director
designs for different series Kenji
such as a few Final Fantasy Kobaya
shi
series (Lightning Returns Final
Fantasy XIII, MOBIUS FINAL
FANTASY and Final Fantasy Legends
Space-Time Crystal), LORD of VERMILION
III, Bravely Second and Tokyo Mirage
Sessions FE.[10] Granblue Fantasy's
character designs were done by Hideo
Minaba, Yuya Nagai, Ryoji Ohara, Ryota
Murayama and Hitomi Yoshimura. Scenery
designs by Sotaro Hori, Hitomi Yoshimura,
Yutaro Kaneda, Megumi Hasegawa,
Masaki Hirooka, YUU Kikuchi, Toronn and
Fumio Seno.[11]
Reception
By March 2016, the game had been
downloaded over 10 million times in
Japan,[12] which had risen to over
25 million by December 2019.[13] The
game grossed ¥20.9 billion
($190.43 million) between January 2017
and October 2017.[14] In 2018, it grossed
¥33.9 billion ($308.88 million) where it was
the year's sixth highest-grossing mobile
game.[15] Combined, the game grossed at
least ¥54.8 billion ($499 million) in Japan
between 2017 and 2018. Many journalists
compared it favorably to earlier Final
Fantasy games.[1][7][16]
On 31st December of 2015. Due to the
proven lucrative system of the game
economy, as some players compulsively
attempt to get desired characters via
spending money on repeated random
character acquisitions.[17][18] It was so
effective to the point of raising worries of
government regulation to stop
exploitation; the Japan Online Game
Association imposed stricter restrictions
on the industry after a player streamed
themselves spending around ¥700,000
(~6,000 US dollars) attempting to get
Andira, a new and heavily advertised
character, on December 31, 2015.[18] There
was a time-limited period where Andira's
appearance rate increased, with her
becoming more difficult to acquire on
January 3, fueling "delirium" and pressure
on players to attempt to get her
immediately.[17] Frustration and claims of
Andira's "drop rate" being less than
advertised from other players as well led
developer Cygames to offer compensation
in crystals to people caught in the incident,
a promise to set up a system to
automatically give a drop after too many
"misses", and an apology from the
management.[19] On 8th January, the
management had issued an in-game
apology for the confusion and discomfort
caused to the rest of the customers.
However, no compensation has been
announced for the apology.[20] After the
change in policy, players choose and
immediately acquire a desired character
after spending 90,000 crystals (totaling
300 draws).
Other media
Animation
Granblue Fantasy The Animation (2017),
an anime series adaption of the
franchise. A-1 Pictures produced it in the
Spring 2017 season.
Granblue Fantasy The Animation Season
2 (2019),[21] began airing in Japan in the
Fall 2019 season. The voice cast of
Season 2 remained mostly the same as
Season 1, but the production staff were
almost entirely different as the studio
was changed to MAPPA.[22][23]
Grand Blues! (2020), an anime
adaptation of the 4-panel comedy
manga by Kikuhitomoji.
DMM.futureworks produced it in the Fall
2020 season.[24]
Video game
Granblue Fantasy Versus (2020), console
video game. The game was announced
at Granblue Fantasy Fes in December,
2018.[25] It is a 2.5D animated fighting
video game developed by Arc System
Works for the Playstation 4 and PC via
Steam. Versus initially planned to
release in 2019, and the closed beta test
was held from May 8 to May 24. The
game was officially released on Feb 6,
2020, according to the latest
announcement at "Granblue Summer
Fes" in August.[26]
Granblue Fantasy: Relink (2023), an
upcoming action role-playing game
developed by Cygames Osaka (replacing
the originally announced
PlatinumGames).
Notes
a. Japanese: グランブルーファンタジー,
Hepburn: Guranburū Fantajī
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ガチャ炎上中の「グランブルーファンタジ
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|
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|
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granbluefantasy.jp (in Japanese). Retrieved
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External links
Official website (http://granbluefantasy.
jp/) (in Japanese)
Official website (http://granbluefantasy.j
p/en/) (in English)
Retrieved from
"https://en.wikipedia.org/w/index.php?
title=Granblue_Fantasy&oldid=1121966382"
This page was last edited on 15 November 2022,
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