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Sphynx

This document summarizes the character sheet for a Tabaxi Cleric named Sphynx. It provides key details about Sphynx's abilities, proficiencies, equipment, spells, and background as a Charlatan. The character is chaotic good and has 11 hit points. Their highest abilities are Dexterity and Wisdom. Sphynx has proficiency with light armor, shields, simple weapons, and the Deception and Persuasion skills. Their known spells include Thaumaturgy, Sacred Flame, Mending, Charm Person, Disguise Self, Inflict Wounds, Guiding Bolt, Cure Wounds, and Shield of Faith.
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0% found this document useful (0 votes)
80 views3 pages

Sphynx

This document summarizes the character sheet for a Tabaxi Cleric named Sphynx. It provides key details about Sphynx's abilities, proficiencies, equipment, spells, and background as a Charlatan. The character is chaotic good and has 11 hit points. Their highest abilities are Dexterity and Wisdom. Sphynx has proficiency with light armor, shields, simple weapons, and the Deception and Persuasion skills. Their known spells include Thaumaturgy, Sacred Flame, Mending, Charm Person, Disguise Self, Inflict Wounds, Guiding Bolt, Cure Wounds, and Shield of Faith.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Cleric - 1 Charlatan

CLASS & LEVEL BACKGROUND PLAYER NAME


Sphynx Tabaxi Chaotic good 0
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH

9 2 PROFICIENCY BONUS
16
ARMOR
CLASS
3
INITIATIVE
30.0
SPEED

-1 PERSONALITY TRAITS

Hit Point Maximum 11


-1 Strength
DEXTERITY

16


3 Dexterity
0 Constitution 11
CURRENT HIT POINTS IDEALS
-1 Intelligence

3 ●
4 Wisdom

CONSTITUTION

5 Charisma
SAVING THROWS
0
TEMPORARY HIT POINTS BONDS

10 3 Acrobatics (Dex) Total 1d8 SUCCESSES

0 2 Animal Handling (Wis)


-1 Arcana (Int)
1d8
HIT DICE
FAILURES

DEATH SAVES FLAWS


INTELLIGENCE
-1 Athletics (Str)

8 ●
5 Deception (Cha)
-1 History (Int)
NAME ATK BONUS DAMAGE/TYPE

-1 ●
4 Insight (Wis)
Mace 1 1d6 - 1/bludgeoning
Blessing of the
WISDOM
3 Intimidation (Cha)
-1 Investigation (Int)
Crossbow, light 5 1d8 + 3/piercing
Trickster
2 Medicine (Wis) Spellcasting
15
-1 Nature (Int)
4 Perception (Wis)

2
3 Performance (Cha)

CHARISMA

5 Persuasion (Cha)
-1 Religion (Int)

16 ●


5 Sleight of Hand (Dex)
5 Stealth (Dex)
3 2 Survival (Wis)

SKILLS ATTACKS & SPELLCASTING

14 PASSIVE WISDOM (PERCEPTION)


CP
0 1 - Mace
1 - Leather
Simple weapons
SP
0 1 - Shield
EP
0 1 - Crossbow,
light
GP
15 20 -
PP
0 Ammunition -
Common, Elvish, Goblin Crossbow
bolts (20)
OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
0 0.0 0.0
AGE HEIGHT WEIGHT
Sphynx
CHARACTER NAME EYES SKIN HAIR

NAME

SYMBOL

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

ADDITIONAL FEATURES & TRAITS

CHARACTER BACKSTORY TREASURE

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
Cleric - 1 Wisdom 12 4
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 6
Thaumaturgy
Sacred Flame
Mending

SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 7
EPAR
SPELL NAME
ED
PR


Charm Person

Disguise Self
4

Inflict Wounds

Guiding Bolt
SPELLS KNOWN


Cure Wounds

Shield of Faith

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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