Play Magazine September 2006
Play Magazine September 2006
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UBISOFT
September 2006 Volume 5 Issue 9
As we closed this issue it was being reported that the vague nature of E3 coverage given the state
E3, the massive pilgrimage to LA that brings the of most games shown and the massive numper
■HfeijlSo a grinding hall(fiis@'tihally be going the of outlets all clamoring f^rJ:i5|iSf1l5 minutes. Even
way of the dodo, at least iri Its present form, for the stranger is that in recent years most publishers
next year and the foreseeable future. have gotten into the habit of holding pre-E3 pvents,
^jBFa personal note, (his marks a major milestone realizing that we’re not thrilled with the week-long
in what’s been an eventful 15-year career in^^H cattle simulation. During a pre-E3 visit to THQ
the games industry thus far Mpi ‘i got started they told me that if one big publisher pulled out,
there were two CESs each year—both in Vegas ikg say EA or one of the big three,, then so would
(followed by Chicago; places where conventions they, and the domino effect would start. Seems like
actually belong) which were much smaller and somebody pulled the trigger (please redeem your
more intimate productions than E3. Two a year was free toaster and lifetime subscription at any fime).
insanity but I’ve missed El® since gaming broke With E3 out o‘ the way I’d like to see publishers
away to form what's become an excessive and spend their money (and far less of itjfbn preparing
altogether detrimental week-long waste of time and enough ctfajty asserts to do their games and
'''sources. Especially in the digital age: Do we really developers justice, so that fhe outlets they deem
neepjojburn all of this fuel and electricity to see viable all receive exclusive assets to give their
the latest games? Send me an asset CD and an readers a fresh perspective from their individual1
exclusive trailer and I’m a happy camper, points of view. Give us an hour with key members
ilfveispent the last year asking pretty much every from each development team to ask our owr)
publisher I’ve visited why they participate ir^^H questions and we’ll give you superlative coverage,
E3 given that we can get way more and better but jam us into a room for a rushed, rehearsed
information by simply visiting for a day to play demo/pitch and then give us all the same 5 screens
games and access key team members. Seeing after you’ve spent a few million dollars for the
as how most large publishers meet with buyers privilege and well, that’s just Bats..
and their marketing staffs throughout the year I I’ll miss the city where two blocks away from
could never figure out why they were willing to h||E where a group of guys make: millions of dollars a
development—an expensive endeavor on its own — year playing hoops, families are living under boxes
and spend more money than many games cost to and crack heads lumber about uttering “buylme
develop to haul their company into a hot, crowded a burrito” but I’m sure I’ll get over it. So...back to
Convention center to basically show us what we Vegas!?
could easily and more comfortably see sitting in
their cozy offices sipping cocoa. Not to mention Dave Halverson Editor In Chief
PRINTED
THE DEATH OF ONE
AWAKENS A PATH
TO THE END.
THE LONG-ANTICIPATED CONCLUSION TO AN EPIC TRILOGY.
Motley and shops are back! Buy, barter, aftd; sell any items or equipment.
Playstation.^
Xenosaga® EPISODE III Also sprach Zarathustra &©2001-2006 NAMCO BANDA! Games Inc. "PlayStation" and the "PS" Family logo are registered trademarks of Sony Computer Entertaiomeot Inc. The ratings icon is a
registered trademark of the Entertainment Software Association. All other trademarks and trade names are the properties of their respective owners.
Villainy! Carnage! Exploding penguins
uci ready for lOG+hours of devilish mayhem!
“DISGAEA 2 FEATURES BOTH “DISGAEA 2 IS EVERYTHING
THE GREAT 2D ANIME LOOK OF A HARDCORE STRATEGY GAMER
ITS PREDECESSOR ASWELLAS* COULD WANT WITH
■ ■ . ' '
ITS NERDY, LAUGH-OUT LOUD ADEUCiOUS S/DE OF QUIRKY HUMO^
FUNNY SENSE OF HUMOR" Hardcore Gamer Magazine
Language
Mild Fantasy Violence
Mild Suggestive Themes
Contents
September 2006
Cover Stories
Previews
Preview Bits
Play Japan
Cover 1
Just Cause: Art by Sanford Green Play Anime
Now Reading
play Media
A STO
IN.COM
WHET]
EADY F<
<JESE M<
i 3
Sexual Themes
Strong Language
Use of Alcohol
playback ~ September 2006
[email protected]
The Mother of all problems son has enjoyed bed-time game reviews Halo, Dead or Alive 3 and Oddworld: you see why games need to have more
since he was a baby. Who needs Dr. Munch’s Oddysee were all better games disk space.
I’ve got a little problem. I just got the new Seuss when you have Play? than anything the 360 launched with SO looking at all that PS3 brings to gaming
issue of Play, while flipping through looking (Oblivion and Dead or Alive 4 didn’t make and additional abilities it is not expensive.
for something that catches my eye I come Lincoln launch!). Best of all, I can now rest easy Not to mention that it lasts a long time.
to the Mother 3 review, I stop dead in my knowing that I’m not the only person on PS2 will be out 6 years prior to PS3 launch.
tracks and read it.G$% D&*%$ IT!!! I Tangible media Earth who enjoyed Quantum Redshift. You And will have a few good years left in
remember playing through Earthbound even mentioned Tao Feng! it. Seeing how so far games have not
a few times being so overwhelmed by I don’t know why, but I cherish my “brick changed much for this coming generation
the story with its great humor and simple and mortar” collection of videogame Nice way to ring in the month of my of games (on both Xbox360 or PS3) I see
graphics and I can’t believe that Nintendo information. I know it’s been shackled by birthday Keep up the great work. no reason to hurry and buy now I can sit
won't give this series another chance here lead times when compared to the net, back and enjoy a few more PS2 games
in the states. I’m 29-years-old and I fear but you guys have really been tightening Best, and get PS3 when it’s sitting on the shelf
that I'll never see it again in my lifetime. that gap impressively. It seems like I had Michael Ford and with more games to choose from;
WHAT THE F&%$ DO I HAVE TO DO? I’ve been back from LA for merely days when same will happen in 7 years when the next
written Nintendo quite a few times about my Play came in with some tidbits from PS3 Price is right Sony system comes out.
this title and I even slip it in the comments the big show. I don’t believe anybody has The only question is what is important
section whenever they do the little software gotten the marriage between their print I am so tired of people saying that PS3 to the person, their iPod, Razer, or other
polls they send me through mynintendo. publication and their online counterpart costs so much money. PS3 is a lot of entertainment devices or would they rather
com. I refuse to import because the whole “just right” just yet, at least not for me. I things but in today’s terms it does not have a PS3? But looking at what people
draw is the story and I don’t read Japanese have a couple of faves I hit daily, and trickle cost too much. Just look at other items. buy, cost is really not the main issue,
(I was actually considering trying to learn over to the rest when time allows, yours First there is the iPod. It costs $300.00- making the decision what a person wants
Japanese, but am too dumb). Nintendo included. Personally I’d like to see a Play $400.00 for an iPod with 60GB of memory.
if you have any soul and can hear me
PLEASE MAKE THE RUMORED MOTHER Roland Gibson
1, 2, and 3 DS compilation so us fans can
"I am so tired of people saying that PS3 costs so much
die happy. Thanks, Play, for letting me use Culture shock
you as my voice. money..."
I was wondering: do Americans (and I
Love Jack B website which is very much an extension ,n advanced PDA could set you back a mean the USA) make any good console
of the magazine. I’d be very literal about it. few hundred for the longest time. A Razer video games? I know we make good FPSs,
Take that Seuss! Start with icons of the latest issue on the phone costs more than 400 when it first but what about survival horror, RPGs and
left column, and below that in descending went on sale and still costs a few hundred, even a good street fighting game? (MK is
Your impeccable taste in all things media order all the issues up to the Jak & Daxter- as well as other phones that cost well over dead.) Where are our Resident Evils, Final
has opened my mind to such pleasures ish. I have no idea as to the profitability the $500 mark. These are just a few things Fantasy’s, and Dead or Alives? I got all
as “Dead Leaves” and “Psychonauts”. or marketability or desirability or any of that cost major bucks, yet sell a ship load excited about Jade Empire (Play, August
Two adventures of the mind that I this in regards to the mass market, but as every year. Now look at another list that is 2006, p. 45) being an American RPG,
probably would not have taken without a collector and videogame fiend I would more in common with the PS3. A graphics but it was made by Canadians, which is
your recommendation. Recently I read spend additional hours per month on card for PC that is capable to do what the cool since we’re both North Americans,
something in your May 2006 issue that has your site. Would it hurt the subscription or PS3 can do cost $400.00 or more and but I’m concerned about the USA here.
cemented my subscription. Casey Loe newsstand bottom line? I doubt it. I could that’s just the graphics card. A PC that can Seriously, I know we invented the FPS, but
said this in one of his articles-quote “and never get by on digital alone and the kids do the basics such as Email, web browser, is that all we can do: make a PC FPS and
if you are a teenager now, you’ll probably who do don’t buy your magazine. Here video chat, and picture editing cost about port it? Why are the British and French
laugh out loud at the simplistic crap dumb is what I can’t seem to get enough of: $400.00 and that’s with a bare minimum making better video games than us? GTA
Gen-Xers like me lived for, and then go editorials from you and the staff, letters, graphics card. And no Wi-Fi included or is Scottish! Tomb Raider is English! Prince
back to beating nuns in whatever piece and interviews with the gaming gods. Let other aspects of PS3 included out of the of Persia is French! American developers
of rapper-endorsed trash you’ll consider the personality of the Play staff shine on box. A Blu-Ray player costs 1,000.00 and publishers, start making good games,
“classic” long after I’m dead.” End quote. the web and I think you may discover a well above the $600.00 cost of PS3. And please! Like we need good American
I love the fact that Casey said this and winning formula. games will use them. literature, we need good, American console
the fact that it was printed in a national Think about using different engines in video games. Do we even have a video
magazine, especially when one of your Greg Bandera one game. Take GTA: SA in that game game culture?
competitors features this “trash” on the you can drive but it’s not a great driving Anyway, I’m going to go check out Jade
cover every other month. Love, love, love game, replace the code with a Burnout- Empire. At least the Canadian Bioware is
it. type engine and have race tracks like GT. doing something positive.
Regarding Dave’s question from this Thanks for the retrospective look at Also fighting happens in that game but it’s Thank you for your time and for having a
month’s issue about perusing Play in the the original Xbox in your August issue. BASIC, replace the code with a VF-type video game magazine that doesn’t suck.
digital format, I for one would enjoy any Strangely enough, the Xbox was my engine to make it more realistic. Also in the
and all content. I would definitely not favorite console of its generation, and game you shoot but only using 3 rd-person, Sincerely,
want to lose the physical magazine for any it was nice to see it get some props. I, what if you could switch to FP view. Throw
reason. For me, I think the art would lose too, thought the console sported a rather in a sims-like engine to have characters Stephen O
some of its allure on screen. Besides, my attractive launch lineup. In my opinion, interact with each other. ... ETC. And now
008
A JRv JV
y i
ri M
news trends gossip assorted nonsense 09. 06
PSP Chatter
Jak'd up
New colors, world domination
RENAISSANCE.MOVIE.COM
i|FjJ §f i
JU 'I 'i The Legend of Spyro: A New Beginning Sierra / PS2 01 The Darkness 2K/ Xbox 360
vf’wi @2 Just Cause Eidos/Xbox 360 02 Prey Nintendo 2K/Xbox360
M os Saints RowTHQ/Xbox360 03 LocoRoco Sony/PSP
Monster House THQ/GC 04 New Super Mario Bros. Nintendo / NDS
’■ 05 Ninety Nine Nights Microsoft/Xbox360_ 05 Metal GearSolid 3 Konami / PS2_
JUOIUHUOE
ehind the bravado of any blockbuster, experiences.
B
what really makes a game sparkle lies in They call these “sandbox” games,
the hands of the developer—that special although I’m not sure why, being that
something that defines their specific style. sandboxes are confining and for the most
Treasure, Team Ninja, Naughty Dog, Clo¬ part unexciting. I much prefer the term
ver, Insomniac, Kojima Productions... You “open-world” as these games are, above
don’t need to see a logo to know you’re all, about non-linearity and freedom, and
playing one of their games. Sweden’s none so much as this. Just Cause takes
Avalanche Studios has that special sc whatever label you choose and blows it
thing. Beyond one of the most powerful into tiny little bits. Open-world is a blast,
open-world engines we’ve seen thus far but open sky...even cooler.
and Just Causes adrenaline-filled game- You are Rico Rodriguez, agency opera¬
play lies a game that carries their stamp tive extraordinaire: A one-man revolution
as a group of individuals dedicated to with the tenacity of El Mariachi, cunning
not just making great games, but great of James Bond, control of Neo, and balls
of Xander Cage.
You begin Just Cause in a user-con-
trolled plummet, switching between freef-
all and Rico’s parachute as you careen
cover story
i
erative marked for elimination is making
his getaway. Rico can fire his grappling
hook onto an attack chopper, comman¬
deering it, fly across the channel and then
abandon ship, sending him gliding across
the channel where he can land on the roof
of a nearby car and then leap from car to
car until he reaches the target and jumps
in for the kill—all seamless. Any vehicle
in the game—even jets—double as large
moving platforms. If Rico can drive or fly
it, he can ride it and launch from it. Need
to make a quick getaway? Jettison your
car off a cliff in stunt mode and glide
down onto a dock, jack a speedboat and
take to the sea...climb out onto the boat
pull your chute, glide onto a passing car
and in you go. This is freedom like you’ve
never experienced before in a video
game...and it’s completely unrestricted.
The gameplay itself, while genre en¬
demic, is just as free. In the vein of Mer¬
cenaries, Just Cause employs a series of
core missions (assassination, annihilation,
"Welcome to San
Esperito, a tropical
paradise turned living
hell, where life is
cheap and brutality
the law."
How does a group from Sweden come
up with an open-world political thriller
infested with drug cartels and rampant
chaos for their first game? You certain¬
ly could have chosen an easier genre
for your debut, and talk to us about this
insane engine...
Odd: We certainly could. But we didn’t.
The first rough draft for Just Cause was
written in a bar by Nils Gullikson and
Christofer Sundberg. There were plenty of
drinks involved when they finally put pen
to paper. At the time they were probably
too “inspired” to think about the conse¬
quences of such a complex and grand
title. We are all lucky they were, because
Just Cause has proved to be an extremely
cool and challenging game to work
on. The engine is developed by broth¬ "Those who
ers Linus and Viktor Blomberg and their
engine is indeed insane in so many ways. have been to the
It is a landscaping engine that mimics the
topgraphic/geographic facts of real-life, Caribbean all say
making the weather and other factors
change independently. And it enables us
that it feels just like
to build extremely big worlds, just like the the real thing..."
one used in Just Cause.
~Odd Ahlgrens
What struck me instantly about Just
Cause was the gameplay. Dropped in
(literally) to a shit-storm, immersion is this size and detail we actually tangent the
rapid, and, for a clip, non-stop. ...Rid¬ limits of the numerical precision of 32-bit
ing a car off a sheer cliff and popping processors, which basically means that
the parachute only to float down onto a this game really has been a challenge!
dock and speed away on a boat in one
seamless action is like nothing else, The only tell-tale signs that Just
Liberating small camps and villages is a like GTA. It’s that beautiful and that free. and that’s nothing compared to what Cause’s lead format was PS2 is the
snap—pop a few corrupt policia, blow a You can grab a bike or auto and literally Rico can do over the long haul. Within ancillary character models. Is this as
few barricades and capture the flag—but drive around for hours, crossing huge hours I was using a jet as a platform/ good as they can look for the game to
towns and cities offer far more resistance. suspension bridges, passing through guided missile. I suppose one would run smoothly?
The more territory you liberate from re¬ towns and cities, going off road to discov¬ have to say that it’s the first “extreme” Linus: Most of the characters were de¬
gime control the better your back-up and er tiny villages and camps, or board any open-world game. Who came up with signed by Oscar Chiconi, the internation¬
weaponry when things get hot, and this is number of sea craft to explore the spar¬ the concept and how long has it taken ally acclaimed artist. Instead of extreme
one volatile combat zone. kling shoreline and inner canals. ...Jump you to get to this point? realism we have aimed towards a more
Playing on 360, it’s hard to fathom off a cliff and float into the wild on foot, Odd: Well, it’s part of our legend today, stylized look. So that has little to do
how the game even exists on PS2, even or into the sea for a swim. It’s difficult to and nobody knows who came up with with technology. Clearly, as a developer
though the draw distance is roughly 12 describe really. I’ve never experienced a what or when. But one thing is for sure: we always want to improve and pol¬
miles, compared to around 50 on 360, game this open. If you like to live in your our protagonist Rico was first intended to ish things to infinity. But the game is so
where the game looks like a postcard game world, Just Cause gets an A+ for be the “black sheep of the extreme sports big and ground-breaking in many areas
from paradise via added per-pixel mo¬ that aspect alone. There’s plenty of run circuit”, so the notion of extreme action at once and we had to draw the line
tion blur, high dynamic range, depth-of- ‘n gun too—do take a mission now and somewhere. It’s always a balance, but
field, soft shadows, dynamic dirt maps, again to remind yourself it’s a game—and us about three years to get to this point, I am extremely pleased with the end
bending vegetation, cloud shadows, and a story as robust as the gameplay, loaded and it has been as interesting and extreme
enhanced terrain and wildlife systems. with colorful (and shady) characters from a ride for us as it has our hero Rico.
.. .Waves slowly fold onto the shore, you both sides of the political and economic The textures and effects on the 360
can see through the crystal waters to the struggle. Is San Esperito really half the size of version are outstanding. ...The number
coral below, sunsets and sunrises color Just Cause is nothing short of miracu¬ Jamaica? and integrity of the trees, the water,
drench the entire island, and the dense lous. With staggeringly beautiful visuals, Linus: No. It used to be. But it really didn’t the lighting, Rico’s hair and normal-
jungle is so real it’s hard to believe Ava¬ just enough exaggeration to remove us make sense from a gameplay point-of- mapped clothing, etc., etc.Is this a
lanche has granted us unlimited access. from reality, over a hundred useable ve¬ view so we reduced it to “only” about a straight PC port or are there some 360-
How they programmed all of this in under hicles, and one of the best soundtracks tenth of the size of Jamaica, or 250,000 only elements in here?
a half decade is beyond me. The wilder¬ in recent years, it doesn’t get much better acres (1024 square kilometers), includ¬ Linus: It is not a straight PC port at all.
ness in Just Cause makes Oblivion look than this. ing jungles, roads, highways, villages, cit¬ We’ve spent the last six months pushing
ies, key locations such as casinos, prisons the 360 version so there are lots of extra
and brothels and much, much more. With 360-only elements in there. Lighting and
v.playmagazine.c 015
cover story
shadowing, terrain rendering, post-effects. between them. They were very enthusias¬
All those areas and many more have been tic about the project and collaborated with
improved for the 360 version. us on it until the very end of the line. The
voiceovers were recorded at Salami Stu¬
How are you getting this game to run dios in LA with the aid of the very talented
on last-gen at all? Having only played Gordon Hunt and some expert voice
the 360 version I can’t imagine it. actors. The coolest thing for us though
Linus: Remember it was originally made was that, by a weird turn of events, Pepe
for last-gen. And it looks and plays great Serna (the guy who got his arm chain-
on those machines as well. Actually, as a sawed off in Scarface) turned up one day
programmer I’m most proud of what we to record some stuff for us. Such things
achieved on those platforms. The origi¬ make you a believer!
nal Xbox and PS2 are the platforms we
squeezed the most out of per available The sense of freedom, assorted ve¬
megabyte and Mhz, so to speak. And that hicles, and especially the magic para¬
really gave us a good starting point when chute, add immensely to the overall
we added the 360 platform. It was already experience, but how will you keep the
so well optimized that we could just ramp gameplay fresh for the duration?
up stuff and throw in more and more can¬ Odd: Well, it’s pretty much up to the
dy without hurting performance. So obvi¬ player. With about 20 story missions and
ously the game looks best on Xbox 360, hundreds of side-missions there will be
especially since it’s true high-definition. plenty of cool gaming before anyone
should grow tired. But, just like in real life:
How do you go about building an island if you just want to kick back at the beach
chain—especially one as rugged as San you’re bound to get a little bored.
Esperito? Its topography is amazingly
realistic. Linus: I actually mostly find myself trying
Odd: It has to do with the genius Ava¬ to do cooler and cooler stunts, and it’s
lanche engine and of course the com¬ hard getting tired of that. And when I feel
bined efforts of our art and level design like moving the story forward I do some
departments. A lot of work and research missions. Sometimes I even play the
has been done to make it look both cool same missions several times just because
and realistic. Those who have been to the I figured out a more suave stunt-practicing
Caribbean all say that it feels just like the way to accomplish it!
real thing, riding your motorcycle along
a desolate road in the sunset, you can Guilty as charged. How much of the
almost smell the jerk chicken, salty air, way the game unfurls hangs on the
dense jungle and burning coal. side-missions?
Odd: Most of the actual unfurling is
Nice writing too and I like the perfor¬ dependent on the story missions. The
mances. Did you have to import your side-missions will add other qualities to
talent? the game.
Odd: The game was written by Matthew
Costello and Neil Richards. Those guys Sticking to the core missions, at what
are about as experienced as they come, point would Rico find himself out¬
having published 20+ novels, written TV gunned?
shows and a multitude of video games Odd: Naaaah. We ain’t gonna tell you that.
016
You’ll just have to play the game and see. there are as many favorite games as there that mixing the two (and a million other across amid the hail of bullets and bombs
Are you the kind of guy who'opens your are developers here. But speaking for movie bad-asses), we have created a and cool one-liners. It’s an over-the-top
birthday presents before your actual birth¬ myself, my all-time favorite is the original truly inspiring and original character. A game, it needs over-the-top design.
day and then haphazardly wraps them Elite for the Acorn BBC Model B. That bad-boy, Latin lover, Black-Ops operative
back together again with scotch tape? game did much of what we’re trying to mixing his own salsa suaveness with the Speaking of stamps, is the soundtrack
do, creating an open and huge world, well brutality, cynicism and efficiency of that being done in-house? It’s el perfecto.
They say “ain’t" in Sweden? I of course beyond what’s supposed to be possible great unnamed intelligence agency that Odd: Nope, the soundtrack is made by a
already know, but I ain’t telling either. on the respective platform. everyone knows all and nothing about guy named Rob Lord, a very groovy com¬
Near as I can tell the entire island chain (you know who). puter games music composer.
is inhabitable—How do you do collision Odd: My faves of all times are Fallout I
on a land mass this size? Is it as daunt¬ and II. Those games had everything I want The vehicle designs are also extraordi¬ With a few months to go what areas of
ing a task as it seems? from entertainment. The classic coin¬ nary, kind of a neo-‘50s thing mixed in the game will you be focusing on lead¬
Linus: Our proprietary technology uses op Gauntlet is also a game I play most with current day—as are the drug lords, ing up to the big debut?
a hybrid of procedural algorithms and regularly. with their frog-like visages. I like that Linus: The last months are all about pol¬
streaming schemes to accomplish this. the game has an exaggerated element ishing. We’ve been working on this game
Developing an engine that can deal with This team is surely dotted with big tal¬ to it. Is this your stamp, or a way to for more than three years now and it’s
worlds of this size and detail is very ent. What have some of Avalanche’s remind the player that it’s only a game? going to be great to see it on the shelves.
daunting indeed, but we believe that is the staffers worked on prior to joining up? Odd: That is one of the reasons. And also
future of gaming and we will continue cm Linus: Our team consists mainly of because we wanted the game to instantly Anything you’d like to say to the
that track. Gamers must get out of those Swedes, so not surprisingly the track convey the feel of Cuba/Colombia/Ja¬ people?
endless dungeons and restricted levels records are dominated by titles from maica/Mexico as seen through a comic We hope you all enjoy playing Just Cause
now, it’s 2006! Mankind has left the caves other Swedish developers, such as the book/action movie filter. You have to as much as we’ve enjoyed making it! jViva
millennia ago, time to catch up! Battlefield series, Chronicles of Riddick, paint with broad strokes to get the feeling la Revolucion! play
Headhunter, etc.
Your company credo speaks to caring
equally about players and technology, To me, Rico is Antonio Banderas, al¬ ''Developing an engine that can deal with
and it certainly shows in Just Cause. though I sense a spot of Bond in him
What is your background with games? as well. Have you seen Desperado? worlds of this size and detail is very daunting
What are some of your favorites old Does Rico have some El Mariachi in his
and new? virtual blood? indeed..."
Linus: Most of the guys at Avalanche are Odd: Indeed Rico is a little bit of both El
games-developer veterans, and I think Mariachi and James Bond. But we feel ~linus Blomberg
And the grandeur that is Rome...
experience can branch off into two and specialized fighting styles. Once Adonis, despite a bulging gutline and the casting of devastating spells. Gods
separate paths, one reliant on the use Rogues have mastered basic skills an untamed beard. This man can make also offer specific immunities to their
of nets in combat and the other utilizing such as backstabbing, evasion, and even a bright purple-and-green scout’s followers, or other benefits. For scouts,
fighting gloves and emphasizing wrestling distraction, they can branch off into tunic look impressively masculine; the Apollo grants his followers special healing
holds. Soldiers specialize in more skilled distance fighting—which requires the use two-toned color scheme he’s chosen powers, as well as the ability to summon
forms of combat and are sturdier than of a rope—or dose-quarters combat. will appear not only on his clothes, but colossi into battle. Diana bestows upon
gladiators. Scouts are fleet of foot and Choosing to focus on close-quarters also the armors he wears, as well on players the ability to call forth the lion-
good with ranged combat; rogues can combat makes it possible to perform those of the non-player minions who goat-snake monstrosity the chimaera, or
use their special abilities to conceal debilitating kicks to an opponent’s groin accompany him into battle. His features, conjure a powerful star shower to smite
themselves and ambush foes. Priests and or issue strikes that easily penetrate including minutiae such as width of his nearby enemies.
mystics deal with sorcery in various forms. enemy armor, whereas distanced cheeks or the size of his lower body, are As a scout, Bob will in turn confer
Adventurers in Rising, regardless of fighting provides for entangling attacks. all malleable. No two players in Rising will certain advantages on anyone who travels
class, can specialize in specific types In addition to individual-specific skills, look the same way, this is certain. with him, making them move more swiftly.
of combat, as the gladiator does with characters can also choose unit feats that Each hero will serve under a god. He’ll also be skilled with a bow, something
his nets and fighting gloves. Each class directly influence the entirety of their party. Individual classes offer a choice of two that will not save him from a trip to
has a specific skill tree with core feats To be frank, Bob is, more or less, an deities, and servitude has its benefits. Telchinos Island.
Mystics can pay honor to either Bacchus,
the god of wine, or Trevia, the three-faced
goddess of the crossroads; Scouts can Viva Telchinos Island!
opt to work with either the goddess of the
hunt, Diana, or the sun god Apollo, and P layers begin the game as a guest
of the newly restored Telchines. If’s
In return for servitude—the game offers here on Telchinos Island players will
specific gold-coded “god quests”— get their first taste of gladiatorial combat,
heroes receive specific powers from their death, quests, the favor of the gods, and
chosen lord. Certain powers allow for the some of Rising’s mythological beasties.
summoning of mythological creatures or The goal here is simple; Escape. “You
Hedlund says. “What happens is that have realized it.” Detailed animations for heroes,
you are killed and you come back to A hero’s first view is of gladiatorial final task, however, can only be performed NPCs, and monsters bear witness
life, but you have what we refer to as a combat, as seen through the gates of an to someone’s—many sc
arena. Guards are standing watch at the “Listen, Bob,” one of the game’s quest¬
gate. Past the gates, a battle is taking giving NPCs says. “I’m going to help you hero, toss him in the air, impale him with
place. Soldiers are being slaughtered and get back to Rome, but there is one more a thrown spear, grab the spear as it sticks
the message need not be made clearer by thing you’ve got to do, and it’s not going out of the prone hero’s chest, and cruelly
Perpetual. You are next. to be easy. Go back to Necros Village. yanks it out. There’s personality to be had
Getting a weapon is the first step, Before you enter, speak with the acolyte in these movements, and if the game's
and easily accomplished. What’s more waiting outside, and do exactly as he denizens can’t communicate verbally,
pressing is gaining a god’s favor and says. I know it sounds insane, but you’ve they certainly can in the way they charge,
finding a way off Telchinos. Along the got to trust me, Bob. You are the child of stomp, and even absentmindedly clean
way, a neophyte hero will need to find Jupiter. You will need to show your faith their sandals during down time.
items to offer his god or goddess; seek in him before he can deliver you from this A specially designed back-end
training; and battle monsters such as system will allow players to have a page
What awaits players is the arena and for each of their characters, one where
a very powerful Gyrwn the Crusher—not they can display their hero’s statistics,
to mention destiny. Players will escape items, minions, and accessories. Chris
Telchinos having earned their particular “Binky” Launius, Perpetual’s manager of
god’s trust, and will be able to begin community relations, states these pages
Rising in the game’s public areas without, will be wholly customizable, right down to
as the game says, the fear of death. the ability to receive RSS feeds. If players
want news on other games, they can get it
through Rising’s hero pages.
www.playmagazine.com
cover story
“It’s an industry where people play Rising will allow three or four minions to quick-moving scouts or rogues forward
Making the Mythology accompany an adventurer into combat, from the hero’s main force in order to lure
other games,” Launius says. “We’re not
going to put any roadblocks up.” and an additional 14 or so can be kept in enemies into a trap. Melee forces can pin
At some point, the details must, a player’s camp. down foes, allowing a squad of archers
Perpetual’s designers have pored Squad-based combat affords players and spellcasters to strike with impunity.
regrettably, be damned; Rising has a hell
through a lot of mythology texts to great opportunities for strategy. Minions Still months away from its planned
of a big picture to consider, too.
ensure Gods & Heroes: Rome Rising can be placed into pre-set formations November release, Rising is still being
As great heroes of Rome, players will
has an authentic feel to it. or players can opt to create, and then shaped and polished. And there’s more,
draw underlings to them. Some can be
“Probably our favorite [research] save, their own unique ones. In combat, a much more to its story than a mere six
hired and others obtained by defeating
resource is one that’s on the Web,’’ player can issue commands to the squad pages’ worth of text could even hint at:
them in combat. “There are three types of
Stieg Hedlund, the game's lead as a whole, to specific units within the synchronized swimming; possibly the best
minions in the game,” McKibbin says, “At
designer says. “There’s a site that’s squad (spellcasters, melee fighters, etc.), water in all of video games (so McKibbin
the very beginning, everybody gets light
called Theoi.com. It’s a very well or to individual characters. claims); and the firm belief that some day,
minions. Light minions are melee fighters,
done compendium of Greek and Armchair generals will have a field day perhaps when the game sees expansion,
skirmishers, and spellcasters that anyone
Roman myth. They have an entry with Rising. Teams of players can pool heroes in Rome Rising will indeed get to
of any class can use. At the higher levels,
for each creature or god or spirit or their squads to create a small army, and travel to Olympus or Hades.
there are myth minions. Myth minions
whatever, and they list all the sources the game’s command system lets players This, then, is the stuff of legends, play
can only be used by the class/god that
in literature they used for the entry. unlocks that specific creature. Heavy be absolutely sneaky. It’s possible to send
It’s very authoritative and very well
minions are significantly stronger minions
than light ones, and you can only get
And beyond Theoi.com? “We
them in your class.
looked a lot at the source material,”
“Every one of your minions has melee
Hedlund says. “[Virgil's] The Aeneid
stats, ranged stats, defensive armor
and Ovid’s Metamorphoses are some
stats, resistances, their own equipment
of our best source materials because
sets, health, energy, etc., etc.” McKibbin
they’re distinctly Roman.”
adds. It's not been finalized yet, but
Adrian Lacey Game Manager play: Something, apparently, has stirred popular gladiator in history and gain the The Rabbids have come in force, they are
Ubisoft Paris the rabbits. What exactly is going on in support of the bunnies! extremely vicious but at the same time,
Rayman Raving Rabbids? they are totally stupid. The game is very
The bunnies have been preparing an inva¬ It’s been said that Rabbids is the dark¬ story driven but the player will experience
sion for centuries ...Now it’s time for them est-themed Rayman game. Can you a lot of combinations of game-play before
to rule the world. This is obviously very explain why this is true or false? succeeding to stop the rabbits’ invasion
cliche and far from complex storytelling. We can definitely say that in RRR, Ray¬ and ‘‘Jabba Rabbit”. For example, you Will
But the simplistic storyline and design man will encounter the scariest and most need to perform exceptionally well in a
by the team has allowed us to create formidable enemy ever, since becoming a number of gladiator style trials in order to
hysterical parodies and strange situations super hero, personally I am frightened just gain in popularity with the bunnies, under
for the player. It is a mix of comedy such speaking about these insane little bunnies, the evil rule of ‘‘Jabba Rabbit”. The better
as Mars Attacks, Scary Movie and Monty I get the feeling that they are constantly you entertain the crowds the more gifts
Python, basically the more absurd and watching me, somewhere, somehow...! they will send you and worlds you will
ridiculous everything seems the better. unlock.
The story begins with the invasion and The trailer for the Wii version of Rayman In terms of the biggest feature, you will not
the bunnies lead by “Jabba Rabbit” who Raving Rabbids showed what appeared have your couch blown apart by a huge
have enslaved Rayman and his friends to be a giant robotic bunny shooting a robotic rabbit, but I suppose anything is
using them as a source of entertainment laser and destroying the couch of the possible with these bunnies, the game will
in their gladiator style trials, where they people who were playing the game. Will have very unique games that will really
try to ridicule Rayman on a daily basis. Rayman Raving Rabbids destroy play¬ push the skills of the players, in particular
To progress you must become the most ers’ couches? when using the Wii controller.
him with various plungers and fly swatters trepidation in moving the series away
and generally trying to ridicule him is We will have more than 10 of them includ¬ These controls are very easy to learn be¬ from its platforming origins?
pretty mean! ing Disco, Hip Hop, Punk style and other cause both of your hands directly control As I mentioned earlier we wanted to make
funny ones I can’t talk about just yet... Rayman’s hands we have kept it as a natu¬ something that was very different and
What sort of methods or weapons do ral extension of Ray’s hands. focus on the absurdity that this world of
the bunnies use to attack Rayman? How will Rayman Raving Rabbids invading bunnies allowed us to do. So
Let me see, plungers are their weapon of make use of the Nintendo Wii control¬ Rayman will also be able to use creatures the traditional platforming side of things
choice, but they also like to play around ler? What sort of in-game actions will in the game. To ride them, you have to has changed slightly and we have given
with feather dusters, fly swatters, shovels, require use of the controller, and what twist the Wii controller in order to direct many new styles of gameplay and trials to
colanders, and much more... specific motions will be used to per¬ the creatures in certain ways. You can let the player experience. This was also a
Bunnies will come from the ground, the form these actions? imagine that it feels very natural to control design choice particularly to maximize the
air and even the water so be careful and We have developed new control features an eagle in the air, just by moving your different uses of the Wii controller which
keep your eyes wide open, as sometimes that were shown in our trailer at E3 but we hands in the direction you want to go. opened loads of new avenues in terms of
they might be well disguised... don’t want to tell you too much just yet!!! immersion for the player.
Last but not least: You will be able to
Dancing seems to be a major part of Ray’s movements: with the nunchuck dance with the bunnies by keeping the How does the fighting work in Rabbids?
Rayman Raving Rabbids. What purpose and remote you can move Rayman... And how much of the game consists of
does dancing serve in the game? jumping, rolling and sky diving. You will Rayman beating up enemies?
This is another way you can defeat the also be able to use the FPS view to shoot This Rayman game has been described There are many different challenges that
bunnies, basically as you are performing bunnies. as an action adventure. Was there any Rayman must face including shooting
and “grooving” bunnies will come and Fighting: this part is very different from
attack you. You will need to keep the what you are used to: the Wii controller
rhythm and use your best disco moves to (remote part) allows us to create deep in¬
fight them off. More on busting a move a teraction between Rayman and the player.
If you give a real punch move, Rayman
makes the same punch on screen: i.e. you
Rayman will also be able to tame and make a punch from right to left, Rayman
ride various creatures. Will the tame does the same move from right to left. If
creatures serve as allies fighting you shake the controller, Rayman will do
alongside Rayman? Or is their function some special kung-fu style moves. Hi-ah!
simply to transport the hero from place
to place? Grappling: If you make a quick move with
Creatures will be used by Rayman to the nunchuck, Rayman will grapple the
race and compete against the bunnies in nearest enemies/objects. You can then
various trials. make them spin around Rayman with the
remote and throw them (as projectiles) just
Will Rayman’s allies such as Globox by swinging the controller around your
and Murfy appear in Rabbids? What head. This is also used when you do the
parts will they play? Cow Toss. Basically you swing the cow
They have been kidnapped so none Just around your head and see how far you
can throw her.....moooooooo!
bunnies with plungers, shutting toilet
doors, sky diving and of course facing off
against loads of psycho bunnies in some
serious beat’em up action. The game
really focuses on diverse actions for Ray-
man as the Wii controller translates into
Rayman’s actual hand actions and applied
to many different styles of gameplay that
are hysterical.
Dave Halverson
"Bolt is an
awesomely
designed character
who controls with
total precision."
W.’l'L’hM W1V3
"V '' a i
rji £
~ jSfe : • . A
%-i J ■) ■ '
95 OUt Of 100 - Game Informer 9.0 OUt of 10 - IGN 4.75 OUt of 5 -GamePro 9.0 OUt of 10 - Official Xbox Magazine
"PC and Console Game "An excellent, deep first- "Surpasses all expectations to "Consistently impressive and
of the Month" person shooter experience- become one of the best rousingly fun in a way that you
unrivaled on Xbox 360" games of the year" just shouldn't miss"
MATURE 1
030
Alienware® recommends
Microsoft® Windows® XP
Area-51® 7500
Strike First. Laugh Last.
WWW.ALIENWARE.COM/PLAY • 1 . 8 0 0 . A L I E N W A R E
preview
"Krome's answer? Stick a fork in the old and in with the new. Suck the
cuteness out and spread the evil."
034
Elijah the dragon
v.playmagazine.c 037
System(s) PlayStation 2, PC, Xbox 360 Publisher Sega Available October 24
Developer SonicTeam Online/Muiti Yes ESRB Rating T
PhantasyStar
Univers
We're fighting the Rappies there so we don't have to fight them here
v.playmagazine.com 039
feature
\
www.playmagazine.com
Check out play online,
where we feed your
brain daily with mass
quantities of gaming,
anime, and media
goodness, then crank
things into overdrive
with our exclusive
news and content
straight from Japan!
ONLINE
IMWWJMi
The Platformer: any game where jumping mechanics
are key, combined with pattern-based obstacles, various
attack mechanisms and, of course, bosses, involving either
bipedal talking animals, humans and/or hominids.
Dave Halverson
There are 60 console games on this spread, all of which represent the single most important aspect of the
modus
gaming experience: Fun. Through inspired character design, inventive gameplay, and indelible soundtracks,
platformers have been a key ingredient in molding the industry we know today, even though mascots and
pack-ins are now relics of the past.
Top 25 Top 25
Psychonauts - Xbox/Double Fine Super Mario World, and SMW2 Yoshi's Island
Super Mario 64 and Sunshine - N64/GameCube/ - SNES/ Nintendo
Nintendo Super Castlevania IV, Bloodlines and SotN
The preferred method of attack, although assorted blunt Banjo Kazooie and Banjo-Tooie - N64/Rare - SNES/Genesis/PS
instruments, projectiles, torture, and various forms of Crash Bandicoot - PS/Naughty Dog Super Ghouls ‘n Ghosts - SNES Capcom
martial arts are also acceptable. Ratchet & Clank, R&C Going Commando and Viewtiful Joe and Viewtiful Joe 2 - PS2/Capcom \
UYA - PS2/lnsomniac Gunstar Heroes - Genesis/Treasure
Grappling Maximo: Ghosts to Glory and vs. Army of Zin Earthworm Jim - Genesis/Shiny Ent.
- PS2/Capcom Astal - Saturn/Sega
The act of shooting an apparatus onto a ceiling or grid Jak and Daxter - PS2/Naughty Dog Sonic the Hedgehog & Import Sonic CD
for swinging or moving while hanging. Blinx and Blinx 2 - Xbox/Artoon - Genesis/Sega CD/Sonic Team
Sly Cooper and the Thievius Raccoonus, Band Donkey Kong Country 1, 2 & 3 - SNES/Rare
The Double-lump of Thieves and Honor Among Thieves - PS2/ Clockwork Knight (1&2) - Saturn/Sega
Sucker Punch Mischief Makers - N64/Treasure
Whether standard or earned—a requisite maneuver. Jet Set Radio Future - Xbox/Smilebit Dynamite Headdy - Genesis/Treasure
Rayman 2: The Great Escape - Dreamcast/ Silhouette Mirage - Saturn/Treasure
Collecting Ubisoft Montreal Magician Lord - Neo-Geo/SNK
Voodoo Vince - Xbox/Beep Industries Super Star Wars - SNES/LucasArts
Platforming’s version of OCD. They live to collect Kameo: Elements of Power - Xbox 360/Rare WonderDog - Sega CD/Core
and often only know where to go by the trail of Conker Live and Reloaded - Xbox/Rare Rayman - Jaguar/Ubisoft
indigenous sparkly things or food. BUG - Saturn/Sega Act Raiser-SNES/Enix
Wario World - GC/Treasure Wonder Boy in Monster World & Monster World
Tork - Xbox/Tiwak IV -Genesis/Sega
Legend of Kay - PS2/Neon Studios Skullmonkeys - PS/Neverhood
What they do when they’re bored; the ruder the Fur Fighters - PS2, DC/Bizarre Creations Flink CD - Sega CD/Psygnosis
The Legend of Spyro: A New Beginning PS2 Strider & Strider 2- Genesis/PS Capcom
Revenge of Shinobi - Genesis/Sega
Billy Hatcher - PS2/Sonic Team Bonk’s Adventure -TGI 6/Hudson
Medieval - PS/Cambridge Studios Mickey Mania -Sega CD/Sony Imagesoft
Prince of Persia SNES and The Sands of Time
A mid-to-large expanse where they live, usually - SNES/Xbox Konami/Ubisoft Montreal Studios
attached to warps or trails leading to places they Jumping Flash - PS/Sony
shouldn’t go. Wild 9-PS/Shiny
Crates and Various Receptacles
struggle to clean
much however I s
3ful tapestry
°5°
Ktremely |
www.playmagazine.c
piay
Staff "Round-up"
Saints Row 050
Yakuza 052
FFVII: Dirge of Cerberus 054
Dead Rising 055
Monster House 059
Zatch Bell 059
Rengoku2 062
Tekken Dark Resurrection 063 Reviews
September2006
Here's one last look at Sonic the Hedgehog for 360 and PS3 before we actually bring you some much anticipated
hands-on. Black is back on PS3 by the way. Shadow will be a playable character exclusively on the PS3 version
which is now set for a simultaneous launch. With any luck this will be the first 3D Sonic that's actually smooth
around the edges as well. Give it to me NOW! DH
Motor Storm
God Hand
°53
System(s) PS2 Square Enix September
Developer Square Enix ESRB Rating T
Dirge
Cerberus Final Fantasy VII
A thoroughly average farewell to FFVII
054
"There's a lot going
on here, and it
extends far beyond
Rising's open-ended
play."
it in, the clock becomes an enemy unto
itself. West, via a transceiver, receives
news and missions that he can undertake
or ignore. Most of these come with strict
deadlines. In addition, the game’s plot is
not static; events occur at regular intervals
regardless of whether the protagonist is
there to witness them. Miss one piece of
the puzzle, and the entirety of the mystery
is forever lost. Players will need to make
hard choices and, sometimes, people will
°55
review
System(s) Xbox360
parameters via Baldur’s, unlocking and H Wooden ancillary models, limp OST, blatant linearity.
learning new skills similar to Kingdom
Under Fire, and purchasing items from
an inanimate object akin to a closet’s
056
"It has a solid
story, incredible
reducing its potential. Weapon balance,
enemy variety, and the game’s overall visuals, and a new
length also make the list of stumbling
are interesting hooks, and while the blocks on an otherwise exemplary approach to an
level design occasionally struggles with product, but hardly steal the show.
avoiding monotonous challenges, Prey And that’s the thing: Prey doesn’t age-old formula...".
forces you to consider every angle as always succeed, but it tries so well
you blast through alien opposition in your that you can’t get mad at the game for
quest to find your girlfriend, your freedom, narrowly missing its mark. When it does
and your sense of cultural identity. deliver, few games in the genre’s history
This display is not without its issues. rival its pure sense of polish and all-out
Just like its lead’s struggle with his own action. It has a solid story, incredible
heritage, Prey has difficulty fully realizing visuals, and a new approach to an age-old
its own potential as puzzles often seem formula that manages to breathe some
to enter into the equation for the sake much-needed life into the genre. If you've
of effect, especially when Tommy goes been waiting for a game that combines
“spirit walking.” While adding to the story, the hard-hitting action of the Doom series
this lackluster mechanic fails to mature with the knowing narrative of Half-Life,
beyond switch flipping and the occasional give this one a whirl. It will not disappoint.
way out of a dead end, drastically
v.playmagazine.c 057
Namco-Bandai Games Available August29
058
reviews
thus winning a given fight by a (sort of) will need to resort to a mamodo’s spells to
technical knock out. The problem here is win most fights. Here, too, the game gums
that the game’s human foes are almost up the works with one button to cast up to
supernaturally evasive and nimble, and six spells. Holding the button down allows
getting close to them is a lot tougher than for more powerful spells, which means
it should be. With that avenue of attack enemies can get in lots of cheap hits while
more or less rendered ineffectual, players Zatch is bringing out the big guns. 60
Monster House
Great movie; great game
°59
feature
Made Who?
MJICKED
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tasBias
si:ai^ss
highsore
quicked: Jassiss
score » :
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. vi.:?*
Lumines II
"The stakes are getting huge. We
can make anything in the future"
foigoku II
The Stairway to H.E.A.V.E.N • words Heather Campbell
I
There is no death in Rengoku II, there is Rengoku II: The Stairway to
only setback. If the protagonist is defeated,
he falls through the floor and is forced to
H.E.A.V.E.N. flS*S|
assault the level again. This reinforces the I can't say it enough. The character design is really cool.
helpless feeling that pervades the game,
Who wants to play in a future so dreary and repetitive?
and the story. Death is no release. There’s
And where are those crates coming from!?
no real way to lose the game, and no way to
062
Tekken: Dark Resurrection
Namco resurrects Tekken on PSP with astonishing results
| Heaven could use a good kick in the ass, and this isa
suitable courier
Judgment would be even cooler with throws. Now
"Let's Rock!"
Gaming in motion play
System(s) Nintendo DS
Mega Man
Mega Man ZX
m
B ling hand drawn 2D.
't changed much. OK by me_
v.playmagazine.c 065
play
| Loco Roco ■ 1
System
Developer
PSP
SCEJ
Online/Multi
Available ! Sept. 5
_
Publisher SCEA ESRB Rating
Ifl
L ocoRoco makes me happy. In fact, it almost makes me
OD on happy. If they gave this game to depressed people
are mean Mojas to even things out. The controls couldn't be
simpler—anyone can play—yet the level design offers paths
Xanax would be over the counter. Normally, bouncing, for both the casual and skilled gamer alike. Finding all 20
assimilating, tilting and defending tiny amoebas on blubbery LocoRocos and 3 Mui Mui pals on each level poses a formidable
backgrounds would rank somewhere in my "I'll play that when gelatinous challenge. And it's all for a good cause: to populate
I'm dead"file, but Kaouno-san has managed to make the your Loco house, adding more LocoRocos, platforms, gears, and
mundane entertain through a mesmerizing jumble of shapes,
color and especially sound. As captivating as LocoRoco is,® regain world peace.
the audio that really captures my imagination. Every time Sony finally has its Nintendogs, and Kirby, I think, a
the LocoRocos pile on each other and sing I have to turn on possible mate. Dave Halverson
American Chopper just to regain my manhood. Luckily there
066
imited Print Edition
Order Now |
Girls of Animevol. 1
Print Edition
Download Now!
FEATUR
Motoko Kusari,
Faye Valentine
-Mezzo TV
Azumanga Daio
NeoRanga
Not available in the print edition
And many more.
ALIEIMWAREf ^
068
The ArchLord
Developer Petroglyph Publisher LucasArts
Star Wars Empire at War Gnline/Multi 8p conquest Available October
Forces of Corruption
words Mike Griffin
. .most of the danger zones you drop into.. .are heavily populated
with bad guys to make an example out of on live TV"
"... strong gameplay
variations: stuff like
shoot-outs, duels,
bar room brawls and
horseback pursuits."
Defcon f ■ ''7*3
atmosphere captures this unnerving vibe, same, playing cat and mouse with hidden
as cavernous ambient music plays and subs, carriers and spy planes. The game’s
the deep rumble of nuclear detonations Defcon system fuels this tension. As
reverberates overhead—each general the five Defcon levels slip away during r
tucked away in his bunker, detached from session, players begin with the initial un t
the ongoing annihilation. Of course that and radar deployments, followed by naval
doesn’t mean you can’t give the other and airborne combat, and on to more
happy nukers a call and ask how the aggressive actions before finally hitting
family is. Defcon 1: nukes are ready for launch.
Defcon has built-in chat, both public After this devastating phase, the final
and private, and this functionality is all few surviving units will attempt to nail the
about talking strategy, building alliances, enemy capital and secure final victory.
casting aspersions and ultimately causing A thinking man’s competitive game with
more civilian mega-death. Atypical a dark premise and rich tactics, Defcon
multiplayer game runs 30 to 40 minutes, will be unlike any other release this year
during which time a number of alliances and should arrive at a fetching price.
may form and shatter. Treacherous dogs Kilotons of bang for the buck.
may turn on you when you’re most
vulnerable, or you may decide to do the
072
In this month's Ask Alienware we explore
new inquiries about Windows Vista and Alienware: Current generation graphics Alienware: Designed to be highly intuitive,
DirectX 10, poke some holes in hardware cards do not offer Direct X 10, so it will the new premium Windows Vista interface
firewalls and discuss high-definition disc take some time for the install base of is more lifelike and visually appealing
drives for the PC. DX10 graphics cards to grow among than its predecessors. The Aero interface
consumers. Since game developers includes features like:
understand this, next-generation games
will be compatible with both DX 9 and • Translucent windows
DX 10. However, all of the graphics • A 3D perspective
detail for DX 10 optimized games will • Rich texture
not be apparent on a DX 9 graphics • Advanced color mixes
card. If you are looking for the best • Cool animations
gaming experience possible, an upgraded
Bfu-rai/O/sc graphics cards is the way to go Oust make Systems without the required graphics
sure it is DX 10 compatible). A quick driver or enough system memory will not
Q. Does Alienware intend to offer search for DX 10 enabled games shows be able to run the new premium visual
system packages that include a Blu-ray that Crysis (developed by Crytek) will be experience. However, they can still run
or HD-DVD drive, and as a company, one of the first DX 10 games. Windows Vista if they meet the minimum
are you choosing to back one format system requirements. These systems will
Alienware: Protecting your system from Nugget of information: DX10 utilizes an deliver a Basic Windows Vista experience
more predominantly than the other?
critical errors due to malicious viruses updated version of Direct3D that alleviates that is similar to the look and feel of
Also: what kind of CPU and graphics do
is a hot topic issue. The key thing to the workload from the processor and Windows XP.
you recommend for a PC system with a
remember is: more protection is better moves it to the graphics card.
high-def optical drive? Chris, Edmonton
than less. There are routers that provide Alienware recommends getting a
AB.
firewall functionality; however, anytime system that supports the Vista premium
you remove functionality (hardware or experience in order to take full advantage
software) you are taking a risk. The of all the features of Windows Vista.
good news is that you can optimize
both hardware and software firewalls
Aj Windows Vista"
to match how you use your bandwidth.
For example: if you trust the servers Q. I hear that Windows Vista will require
you are playing on, you can set up your a certain minimum video card spec to
firewall (through exceptions) to allow run correctly. Why would an operating
the full transfer of data from that server, system need 3D acceleration and
Alienware: Alienware will always offer maintaining a smooth connection. shaders to function, and what kind of
its customers cutting edge technology OS features actually use the higher
at the time they become available, and graphical requirements? Andrew,
it does plan to offer its customers Blu- Q. I’m looking for some information
Parker CO.
ray drives. At this moment the industry about DirectX 10.1 plan to purchase
seems to favor Blu-ray drives over its Vista as soon as it’s available and
HD-DVD cousin, and in the next coming I’d like to know how soon I should
months as both formats rally for market consider upgrading to a DX10 video
share, you should see price competitions card. I guess my question is: do you "...all of the graphics
between the two. Alienware favors the think the first-generation Vista games
Core 2 Extreme CPU and the HDCP will really leverage the power of DX10, detail for DX 10
compliant NVIDIA 7950 GX2 graphics or will my high-end DX9 card be
card as great choices to pair with a high- capable of drawing all the key effects? optimized games will
definition optical drive. Rich, Newport VT.
not be apparent on a
DX 9 graphics card."
Q. My friend swears by his Linksys router
for security. He says it’s a “hardware
firewall” and therefore he doesn’t need to
use any software firewall solutions at all.
Is this safe practice? I’d be happy to turn
off Windows Firewall and Zone Alarm, as
I hear they can slow down gameplay in
online games. Carl, Detroit Ml.
www.playmagazine.com °73
¥7 >
Toy Show
Report
Bandai displayed a groovy retro-tastic mockup Ultra badass FFVII Cloud and Sephiroth stat¬ Mad respect for the Chogokin of yesteryear. An advertisement for the upcoming Animdl
of the Red Ranger from the first Super Sentai ues from Kotobukiya and Square Enix. Every Super Sentai giant robot, 1980 to pres- Forest (Animal Crossing) theatrical animated
show, 1975's Goranger.
"Three major trends were identifiable this year:
Robots/iyashi-kei; or'healing'toys, and finally
'brain-training'-style toys..."
v.playmagE °75
japan
Generations
words DaiKohama
©
Boundish is a Pong-like game so simple you don't even
need to read the instructions. Who knew the addition
of a few simple gimmicks and oddly-shaped courts
could make hitting a ball back and forth so addictive?
Arguably the most difficult game in the series, The second-most original game in the lineup. Orbital
Digidrive is a pared-down "traffic simulation" that demands that you take control of the opposing
asks the player to guide five different shapes along forces of gravity and antigravity to surround your
four roads, and line them up accordingly. Requiring (not directly controllable) planet with satellites, and
split-second reflexes, Digidrive is not for the easily eventually guide it to the goal.
distracted.
v.playmagazine.c 077
japan
from 1993. Before anyone balks, this is a are off excavating a newly-discovered anci ?nt
beautiful thing. Remember the true gaming ruin.The little, industrious town is populat id
adventures of yesteryear, the kind they by a number of interesting characters, but no
pretty much stopped making after Grandia? children Parin's age. She is surprised one d ly
Remember the innocence? The kindness, to find what appears to be a young girl, Pir o,
dare I say it?That's what Gurumin is. It's like being menaced by a stray dog. After saving
Falcom has been operating in a vacuum this Pino from the canine threat with a well-tirr ed
last decade; everything except the cel-shaded "Super Super Pretty Missile Kick" Parin lear is
polygonal graphics hearken back to that time the girl's secret: She is a ghost, unable to b :
not so long ago when Japanese action RPGs seen by adults. Pino invites Parin back to tl e
were simpler, and perhaps purer. Ghost Flome, a parallel world entered via a
Gurumin's story is charmingly retro: Young crack in the alley behind Pino's home. Therl
girl Parin has been sent away to a remote she meets Pino's brother Puku, as well an [
mining town called Teace to live with her entire host of friendly, colorful (both literally
grandfather while her archaeologist parents and figuratively) ghosts.
078
t ! would, of course, choose just such
ent for the bad ghosts, known as the
a surprising amount of control over her
Legendary Drill, with multiple combos, Story
Phantoms, to arrive and spirit away almost of Thor-style fighting game-esque special
all of Parin's spectral friends for an unknown attacks, and elemental powerups gained as
purpose their enigmatic leader, the Phantom the story progresses. The game is somewhat
Prince, seems to suggest has something to short, at around 15 hours or so, comparing
do \j/ith Parin. Only little Pino manages to favorably with the Ys series, though perhaps
evade the ghostnapping, and reveals to Parin a little short for some tastes. Thankfully
another secret; Beneath the Ghost Flome lies Gurumin does offer a lot of replayability; it
the prill of Legend, a weapon used by another fairly bursts with optional quests, minigames,
human visitor to save the ghosts long before. and side encounters, there are two endings,
Pariji knows what she must do:Take drill in Parin's moves and equipment upgrades can
hand and journey out into the greater Ghost be carried over into a new game, and there
World to save her new friends. are multiple hidden modes, costumes, and
A fairly inconsequential story (again, very even an entirely different playable character
old-school), but one perfectly suited to setting unlockable.
up Gurumin's delightfully yesterday gameplay. Gurumin's enchanting throwback
Put very simply, Gurumin is Ys, tossed around gameplay is effortlessly grafted onto a lean,
with a bit of Ocarina of Time and Mario 64 attractive modern 3-D engine...surprising,
for good measure. The structure is very given Falcom's lack of experience in the area.
familiar: Upon leaving the Ghost Flome, Parin Models are tight, textures attractive and
arrives on a giant world map peppered with pyrotechnic effects abundant. It may have
wonderfully designed dungeons playable been only mildly impressive on PC, but on
in nonlinear order, full of traps, puzzles and PSP Gurumin immediately becomes one of
traditional Falcom giant boss encounters. the better-looking games the system has to
To combat the evil Phantoms Parin has offer. And then there's the music. I don't think
even Square can match Falcom's anonymous
Sound Team JDK (without question the most
prolific game soundtrack"artist"of all time)
"Gurumin's enchanting for consistency of quality over the years; their
trademark sugar-coated pop sound fairly
throwback gameplay is screams "VIDEO GAME" in a particular, synth-
heavy way that no other company has dared
effortlessly grafted onto to flirt with since the 90s. In many ways the
a lean, attractive modern soundtrack is just as hermetically sealed as the
gameplay, like a time capsule from a long-lost
3-D engine." PC Engine CD game. It is magnificent in a way
v.playmagazine.c 079
japan
Nintendo DS
Developer Ertain
Y our morning begins with a trip to the could re-live the best moments of your child¬
town square, where you perform calis¬
thenics in time with the government's
radio announcements. Upon returning home,
hood, perfectly idyllic, pastoral, and viewed
through the most rosy of lenses. That's what
this game offers, and in spades. Ultimately
S ony's line of Together Anywhere games
used to be so popular, their trademark
in ways you never imagined, forming new
slang and hitherto-unimagined uses for sil
you might water the morning glories, eat a there is no real goal, similar to Nintendo's Ani¬ Pocket People characters once even words you patiently explained to them. It’s
breakfast of rice and fish, then proceed to do mal Crossing, though eventually the vacation made regular appearances on Fuji TV's news all very Monty Python - for instance, my st
your homework. With that out of the way the does come to an end. My Summer Vacation is programs. Such days may be long gone, but dents fell in love with the words"Gorgonzt la"
rest of the day is yours, to play with friends, all about the experience, and I wholeheartedly the sheer quality of the long-awaited series and "Moe Anime", for some reason. A
catch bugs, fish, or just plain go exploring... recommend it to any Japanophiles out there reboot, Together Anywhere: Let's School! just game impossible to play without knowledge
until the sunset cicadas in the trees start to curious about how your Nihon]in peers whiled might bring them back. The central conceit of Japanese, but a delightfully surreal and
call, and it's time to come home once again for away their childhoods. Dai Kohama of this new installment is simple: You play as original one. Dai Kohama
a good night's rest. Sound familiar? Probably the unseen teacher in a school full of familiar
not, unless you grew up in Japan during the Pocket People like cat mascot Toro and gay
70s or 80s. This was exactly what my summer dog Pierre, and teach them words. That's Dokodemolssho: Let's
Bokuno Natsuyasumi Por¬
vacations were like, and Sony's My Summer right...you teach them words. The simple joy Gakkou! (Together Any¬
Vacation Portable is a wonderfully nostalgic table (My Summer Vacation this game offers comes when the students
simulation of that bygone age. Imagine if you Portable) turn the things you taught them back on you where: Let's School!)
080
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f you’re a fan of Anime Television Series, faltered; even in “filler” episodes, plot was being said, the movie playfully expound;
then you are probably familiar with dolled out in tiny drops. Characters were on the idea of double-worlds, giving
the disenchantment you feel after the well-designed and engaging. The show happy reunions with both enemies ai
inevitable film finale. Popular Television was full of angst and comedy, action and friends alike, on the other side of The G;
Anime Shows bring in lots of fans, and heart. After such an exceptional series, it’s That may be all I can say about the
studios try and satisfy everyone with easy to be afraid of the movie. After all, TV
overblown Popular Television Anime anime movies tend to suck. A lot. Furthermore, those who haven’t see;
Movies. However, TV Anime that ends in, But The Conqueror of Shambaia the show will be completely lost. Even
or includes, a cinematic outing oftentimes can easily be called the most satisfying recap of major ideas is pretty near usel<
conclusion a television anime has ever to a new viewer. Telling the audience, ‘ 'Ed
plots, or is simply too presumptuous. received. Introducing new villains, and lost his arm, and that armor over there
For example, fans of Rurouni Kenshin giving fanservice battles with old ones, the a soul inside,” doesn’t provide enough
are familiar with the let-down that was Fullmetal Movie gives us a large measure anchor them in the complicated, politics I
Samurai X: The Movie - a film which undid of what we loved in FMA, while deftly world of Fullmetal Alchemist. It
the title character’s defining characteristic dispensing new narrative and tension. be like a Cliff’s Notes version of
under the cheapest of circumstances. Or Complicated, but never over-extended, the Flies that simply said, “There was ar
Cowboy Bebop’s film; stylish, yet overlong. Conqueror gives fans exactly what they island, and stuff.” New viewers beware
Then there are the re-imaginings, like want, and keeps more than a few surprises there's a fifty-one episode introduction
Revolutionary Girl Utena - a vibrant film full up its sleeve. the events of the film.
of metaphor that simply could not satisfy Conqueror feels like a classic from the Old fans will be more than satisfied,
those looking for narrative resolution. moment it starts. After a brief prologue, however. Conqueror of Shambaia is
Or Escaflowne — stuffy, arrogant, and we are introduced to the plot proper. The a heartfelt ending stuffed full of action
unnecessary. tone shifts, and so does the style of the sequences; this is what everyone
Either these movies try too much, or are animation. The color palate has been about Fullmetal Alchemist, and m< And
afraid to try at all. muted throughout much of the movie, wow, is it nice to hear that music in 5.1
Of course, there’s always End of giving the film a brown-grey-green pastel Surround Sound, play
Evangelion. It’s a masterpiece, but not the feel, not unlike a Ghibli feature.
kind of movie you can sit down and watch
on a Sunday afternoon.
Now, it’s hard to go into details about
the film, for fear of ruining what may be
Fullmetal Alchemist: WPS
The Conqueror of Shambaia ml
So it is with great trepidation that one the most surprising end of to a television
drops in the DVD of Fullmetal Alchemist: anime series. As the final DVDs haven’t Elegant, funny, action-packed and well-animated, th
The Conqueror of Shambaia. Fullmetal been released yet, it’s actually impossible isthecondusion we've been waitingfor.
Alchemist has been a measured, to talk about the plot of Conqueror without
excellently executed television anime revealing key details about the final three Those who haven't seen the show might as well watc
throughout. The narrative has never episodes of the television show itself. That scrambled cable feeds for two hours.
1 \! f
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Mrr ,
FuNlMATION
now reading the wonderful world of manga
T he Wrath destroyed
everything Timeron ever
allows the Wrath’s influence on
the world as he transforms and
loved, including his only controls all that he distorts into
son. He fought to the end to put Wrath Shadows- everyday people
an end to the Wrath—fighting with twisted by the archessence of the
his trusted allies and Silvia the Wrath—who in turn strengthen
woman he loved. Now Timeron’s and power him...So much for the
Fighting Legacy has manifested meek inheriting the Earth. Legacy
itself in arcade game fighting is a game/superhero fan’s dream
master Joe Dumar and his twin come true. Imagine leaving the
sister Vicky who, with a little help arcade and actually becoming
from a 9-year-old Indian girl guided Ryu! Stunning Fred Perry art and
by the Wizard’s Legacy, will take amazing color by Joe Weltjens
up the torch along with Tracy, combine to make Legacy one
heir to Silvia’s Acrobats Legacy of the most electrifying action-
who must ponder whether her adventure manga of the year. DH
passion for Joe is passed on from
Sylvia or genuine. So what’s the Read it if... Canned superheroes
Wrath? How about a guy named have you more inclined to read
Poindexter Nerdimeier, super geek. the Captain Crunch box than
The penultimate villain—His body comics. This here is a gem folks.
Read it if... It’s Golgo 13. He’s Read it if... you love evildoers run
everything the armchair jockey over by cars in the middle of their
dreamed to be. speeches.
P^TKroti Ue
www.playmagazine.com
Arriving at Warp Speed This Septe
Everywhere Books Are
read this 0
From Vertigo comes this tome/manga No Lara fan will want to be without
based on The Sandman: Season of Bandai'sTomb Raider Tankoban Vol. 1 a
Mists in which a throne is vacated, the compilation of the Tomb Raider grapl ic
Sandman inherits the key to hell and his novels in manga form. 240 pages of
sister, Death, ends up with hell spilling action-adventure and beautiful art fo
out into her apartment. Somehow it's the discerning Tomb Raider.
hilarious. Death's a real cutie too.
ogle this-
SVC Chaos
Publisher: DrMaster | Volume: 4
Rating: 13+ i Genre: Action ig: 17+ | C
Volume 1 DVD
Magic 101: The Basics of Magic
Episodes 1-6 (150 minutes)
Multiple DVD Extras!
Exclusive 15 - character
vinyl sticker sheet
ft
n
/
Limited Edition
Negima Figure
Media
Considered heretics by the local cult, (and let this be a lesson to all adoptive
when a West Virginia woman, Dahlia parents—never adopt from a sienna-toned
Gillespie, surrenders her daughter Alessa Catholic barracks) is reborn into a young
for “cleansing” (she’s burned alive), her girl, Sharon, who as the story begins is
charred remains, clinging to life, emanate beckoned to Alessa's side for the final
such seething hatred that she summons showdown in Silent Hill.
the devil himself to exact her revenge, This is as good an adaptation of the game
who appears as her evil twin and casts as I can imagine actually getting made
the town into a parallel dimension where in Hollywood. Roger Avery has definitely
her perpetrators are made to pay for their respected the material while molding
atrocities in an eternal cycle of ribald evil. something palatable to a mainstream
The devil drives a hard bargain but he horror audience and Christophe Gans has
always delivers his end of the deal. 30 taken his love for the original game to a
years later the goodness left in Alessa place few adaptations ever aspire. DH
094
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