The document contains log messages from connectivity tests and the process of a client logging into a Steam account. It shows the client pinging multiple connection managers to evaluate latency, selecting one in Tokyo with the lowest ping, establishing a WebSocket connection, and successfully logging into the Steam account.
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The document contains log messages from connectivity tests and the process of a client logging into a Steam account. It shows the client pinging multiple connection managers to evaluate latency, selecting one in Tokyo with the lowest ping, establishing a WebSocket connection, and successfully logging into the Steam account.