This document summarizes the log of an Android application startup. It records details of the initialization process such as loading scripts and assets, analyzing screens, compiling code, and preparing the interface. The process took a total of 7.63 seconds to complete initialization and make the interface ready.
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
0 ratings0% found this document useful (0 votes)
17 views3 pages
Log
This document summarizes the log of an Android application startup. It records details of the initialization process such as loading scripts and assets, analyzing screens, compiling code, and preparing the interface. The process took a total of 7.63 seconds to complete initialization and make the interface ready.
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 3
Wed Jun 14 15:41:58 2023
Unknown platform. Ren'Py 7.4.4.1439
Bootstrap to the start of init.init took 0.00s
Bootstrap to the start of init.init took 0.00s Manufacturer Xiaomi model M2102J20SG Screen diagonal is 5.9813760544 inches. Early init took 0.10s Early init took 0.10s Android searchpath: /storage/emulated/0/Games-Port-HimikoS/Another Chance/game Loader init took 0.06s Loader init took 0.06s Loading error handling took 0.20s Loading error handling took 0.20s Loading script took 3.34s Loading script took 3.34s Saving to /storage/emulated/0/Games-Port-HimikoS/Another Chance/saves Loading save slot metadata. took 0.02s Loading save slot metadata. took 0.02s Loading persistent took 0.00s Loading persistent took 0.00s Importing _renpysteam: ImportError('No module named _renpysteam',) Set script version to: (7, 4, 4) Running init code took 0.49s Running init code took 0.49s Loading analysis data took 0.07s Loading analysis data took 0.07s Analyze and compile ATL took 0.10s Analyze and compile ATL took 0.10s Index archives took 0.00s Index archives took 0.00s Dump and make backups. took 0.00s Dump and make backups. took 0.00s Cleaning cache took 0.00s Cleaning cache took 0.00s Making clean stores took 0.00s Making clean stores took 0.00s Initial gc. took 0.26s Initial gc. took 0.26s DPI scale factor: 1.000000 Creating interface object took 0.00s Creating interface object took 0.00s Cleaning stores took 0.00s Cleaning stores took 0.00s Init translation took 0.34s Init translation took 0.34s Build styles took 0.03s Build styles took 0.03s Load screen analysis took 0.00s Load screen analysis took 0.00s Analyze screens took 0.08s Analyze screens took 0.08s Save screen analysis took 0.19s Save screen analysis took 0.19s Prepare screens took 0.24s Prepare screens took 0.24s Save pyanalysis. took 0.00s Save pyanalysis. took 0.00s Save bytecode. took 0.26s Save bytecode. took 0.26s Running _start took 0.00s Running _start took 0.00s Interface start took 0.49s Interface start took 0.49s
Initializing gles renderer:
primary display bounds: (0, 0, 2400, 1080) swap interval: 1 frames Fullscreen mode. Vendor: 'Qualcomm' Renderer: 'Adreno (TM) 640' Version: 'OpenGL ES 3.2 [email protected] (GIT@3142bdd, I7afe4835b7, 1600779893) (Date:09/22/20)' Display Info: None Number of texture units: 16 Using shader environment. Using FBO RTT. Root FBO is: 0 FBO Maximum Texture Size: 2048 Using gles renderer. Texture testing: - Hardware max texture size: 16384 - 64px textures work. - 128px textures work. - 256px textures work. - 512px textures work. - 1024px textures work. - 2048px textures work. Screen sizes: virtual=(1920, 1080) physical=(2309, 1080) drawable=(2309, 1080) Root FBO is: 0 FBO Maximum Texture Size: 2048 Total time until interface ready: 7.63205718994s Total time until interface ready: 7.63205718994s Screen sizes: virtual=(1920, 1080) physical=(2400, 1080) drawable=(2400, 1080) Root FBO is: 0 FBO Maximum Texture Size: 2048 Screen sizes: virtual=(1920, 1080) physical=(2309, 1080) drawable=(2309, 1080) Root FBO is: 0 FBO Maximum Texture Size: 2048 Entered background. Entering foreground. Screen sizes: virtual=(1920, 1080) physical=(2309, 1080) drawable=(2309, 1080) Root FBO is: 0 FBO Maximum Texture Size: 2048 Cleaning stores took 0.00s Cleaning stores took 0.00s Init translation took 0.02s Init translation took 0.02s Build styles took 0.04s Build styles took 0.04s Load screen analysis took 0.00s Load screen analysis took 0.00s Analyze screens took 0.00s Analyze screens took 0.00s Prepare screens took 0.00s Prepare screens took 0.00s Running _start took 0.01s Running _start took 0.01s