Object Oriented Analysis and Design
Object Oriented Analysis and Design
In the object-oriented approach, the focus is on capturing the structure and behavior of
information systems into small modules that combines both data and process. The main aim of
Object Oriented Design (OOD) is to improve the quality and productivity of system analysis
and design by making it more usable.
In analysis phase, OO models are used to fill the gap between problem and solution. It
performs well in situation where systems are undergoing continuous design, adaption, and
maintenance. It identifies the objects in problem domain, classifying them in terms of data and
behavior.
• Objects − An object is something that exists within problem domain and can be
identified by data (attribute) or behavior. All tangible entities (student, patient) and
some intangible entities (bank account) are modeled as object.
• Attributes − They describe information about the object.
• Behavior − It specifies what the object can do. It defines the operation performed on
objects.
• Class − A class encapsulates data and its behavior. Objects with similar meaning and
purpose grouped together as class.
• Methods − Methods determine the behavior of a class. They are nothing more than an
action that an object can perform.
• Message − A message is a function or procedure call from one object to another. They
are information sent to objects to trigger methods. Essentially, a message is a function
or procedure call from one object to another.
Encapsulation
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only through the services of the class. It allows improvement or modification of methods used
by objects without affecting other parts of a system.
Abstraction
It is a process of taking or selecting necessary method and attributes to specify the object. It
focuses on essential characteristics of an object relative to perspective of user.
Relationships
All the classes in the system are related with each other. The objects do not exist in isolation,
they exist in relationship with other objects.
Inheritance
Inheritance is a great feature that allows to create sub-classes from an existing class by
inheriting the attributes and/or operations of existing classes.
Polymorphism is the ability to take on many different forms. It applies to both objects and
operations. A polymorphic object is one who true type hides within a super or parent class.
In polymorphic operation, the operation may be carried out differently by different classes of
objects. It allows us to manipulate objects of different classes by knowing only their common
properties.
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Software reuse is not possible. Reusability is possible.
Structured design programming usually left Object oriented design programming done
until end phases. concurrently with other phases.
Structured Design is more suitable for
It is suitable for in-house development.
offshoring.
It shows clear transition from design to Not so clear transition from design to
implementation. implementation.
It is suitable for real time system, embedded It is suitable for most business applications,
system and projects where objects are not the game development projects, which are
most useful level of abstraction. expected to customize or extended.
Data Flow Diagram (DFD) & Entity- Class diagram, sequence diagram, state chart
Relationship (E-R) diagram model the data. diagram, and use cases all contribute.
In this approach, projects can be difficult to
In this, projects can be managed easily due to
manage due to uncertain transitions between
clearly identifiable phases.
phase.
UML is made up of −
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Instance diagram-UML notation
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Uses of UML
UML is quite useful for the following purposes −
Static Models
Static models show the structural characteristics of a system, describe its system structure, and
emphasize on the parts that make up the system.
• They are used to define class names, attributes, methods, signature, and packages.
• UML diagrams that represent static model include class diagram, object diagram, and
use case diagram.
Dynamic Models
Dynamic models show the behavioral characteristics of a system, i.e., how the system behaves
in response to external events.
• Dynamic models identify the object needed and how they work together through
methods and messages.
• They are used to design the logic and behavior of system.
• UML diagrams represent dynamic model include sequence diagram, communication
diagram, state diagram, activity diagram.
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Object Oriented Systems Development Activities
Object-oriented systems development includes the following stages −
• Object-oriented analysis
• Object-oriented design
• Prototyping
• Implementation
• Incremental testing
Object-Oriented Analysis
This phase concerns with determining the system requirements and to understand the system
requirements build a use-case model. A use-case is a scenario to describe the interaction
between user and computer system. This model represents the user needs or user view of
system.
It also includes identifying the classes and their relationships to the other classes in the
problem domain, that make up an application.
Object-Oriented Design
The objective of this phase is to design and refine the classes, attributes, methods, and
structures that are identified during the analysis phase, user interface, and data access. This
phase also identifies and defines the additional classes or objects that support implementation
of the requirement.
Prototyping
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Prototyping enables to fully understand how easy or difficult it will be to implement some of
the features of the system.
It can also give users a chance to comment on the usability and usefulness of the design. It can
further define a use-case and make use-case modeling much easier.
Implementation
CODD is an industrialized approach to the software development process using various range
of technologies like CASE tools. Application development moves from custom development to
assembly of pre-built, pre-tested, reusable software components that operate with each other. A
CBD developer can assemble components to construct a complete software system.
RAD is a set of tools and techniques that can be used to build an application faster than
typically possible with traditional methods. It does not replace SDLC but complements it,
since it focuses more on process description and can be combined perfectly with the object
oriented approach.
Its task is to build the application quickly and incrementally implement the user requirements
design through tools such as visual basic, power builder, etc.
Incremental Testing
Software development and all of its activities including testing are an iterative process.
Therefore, it can be a costly affair if we wait to test a product only after its complete
development. Here incremental testing comes into picture wherein the product is tested during
various stages of its development.
• Systems analysis
• Systems design
Systems Analysis
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It is a process of collecting and interpreting facts, identifying the problems, and decomposition
of a system into its components.
System analysis is conducted for the purpose of studying a system or its parts in order to
identify its objectives. It is a problem solving technique that improves the system and ensures
that all the components of the system work efficiently to accomplish their purpose.
Systems Design
It is a process of planning a new business system or replacing an existing system by defining
its components or modules to satisfy the specific requirements. Before planning, you need to
understand the old system thoroughly and determine how computers can best be used in order
to operate efficiently.
• Systems
• Processes
• Technology
What is a System?
The word System is derived from Greek word Systema, which means an organized relationship
between any set of components to achieve some common cause or objective.
Constraints of a System
• A system must have some structure and behavior which is designed to achieve a
predefined objective.
• Interconnectivity and interdependence must exist among the system components.
• The objectives of the organization have a higher priority than the objectives of its
subsystems.
For example, traffic management system, payroll system, automatic library system, human
resources information system.
Properties of a System
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A system has the following properties −
Organization
Organization implies structure and order. It is the arrangement of components that helps to
achieve predetermined objectives.
Interaction
It is defined by the manner in which the components operate with each other.
Interdependence
Interdependence means how the components of a system depend on one another. For proper
functioning, the components are coordinated and linked together according to a specified plan.
The output of one subsystem is the required by other subsystem as input.
Integration
Integration is concerned with how a system components are connected together. It means that
the parts of the system work together within the system even if each part performs a unique
function.
Central Objective
The objective of system must be central. It may be real or stated. It is not uncommon for an
organization to state an objective and operate to achieve another.
The users must know the main objective of a computer application early in the analysis for a
successful design and conversion.
Elements of a System
The following diagram shows the elements of a system −
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Outputs and Inputs
• The main aim of a system is to produce an output which is useful for its user.
• Inputs are the information that enters into the system for processing.
• Output is the outcome of processing.
Processor(s)
• The processor is the element of a system that involves the actual transformation of input
into output.
• It is the operational component of a system. Processors may modify the input either
totally or partially, depending on the output specification.
• As the output specifications change, so does the processing. In some cases, input is also
modified to enable the processor for handling the transformation.
Control
Feedback
• A system should be defined by its boundaries. Boundaries are the limits that identify its
components, processes, and interrelationship when it interfaces with another system.
• Each system has boundaries that determine its sphere of influence and control.
• The knowledge of the boundaries of a given system is crucial in determining the nature
of its interface with other systems for successful design.
Types of Systems
The systems can be divided into the following types −
• Physical systems are tangible entities. We can touch and feel them.
• Physical System may be static or dynamic in nature. For example, desks and chairs are
the physical parts of computer center which are static. A programmed computer is a
dynamic system in which programs, data, and applications can change according to the
user's needs.
• Abstract systems are non-physical entities or conceptual that may be formulas,
representation or model of a real system.
• An open system must interact with its environment. It receives inputs from and delivers
outputs to the outside of the system. For example, an information system which must
adapt to the changing environmental conditions.
• A closed system does not interact with its environment. It is isolated from
environmental influences. A completely closed system is rare in reality.
• Adaptive System responds to the change in the environment in a way to improve their
performance and to survive. For example, human beings, animals.
• Non Adaptive System is the system which does not respond to the environment. For
example, machines.
• Natural systems are created by the nature. For example, Solar system, seasonal system.
• Manufactured System is the man-made system. For example, Rockets, dams, trains.
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Systems Models
Schematic Models
• A schematic model is a 2-D chart that shows system elements and their linkages.
• Different arrows are used to show information flow, material flow, and information
feedback.
• A flow system model shows the orderly flow of the material, energy, and information
that hold the system together.
• Program Evaluation and Review Technique (PERT), for example, is used to abstract a
real world system in model form.
• Business organizations are dynamic systems. A dynamic model approximates the type
of organization or application that analysts deal with.
• It shows an ongoing, constantly changing status of the system. It consists of −
o Inputs that enter the system
o The processor through which transformation takes place
o The program(s) required for processing
o The output(s) that result from processing.
Categories of Information
There are three categories of information related to managerial levels and the decision
managers make.
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Strategic Information
• This information is required by topmost management for long range planning policies
for next few years. For example, trends in revenues, financial investment, and human
resources, and population growth.
• This type of information is achieved with the aid of Decision Support System (DSS).
Managerial Information
• This type of Information is required by middle management for short and intermediate
range planning which is in terms of months. For example, sales analysis, cash flow
projection, and annual financial statements.
• It is achieved with the aid of Management Information Systems (MIS).
Operational information
• This type of information is required by low management for daily and short term
planning to enforce day-to-day operational activities. For example, keeping employee
attendance records, overdue purchase orders, and current stocks available.
• It is achieved with the aid of Data Processing Systems (DPS).
System Development Life Cycle (SDLC) is a conceptual model which includes policies and
procedures for developing or altering systems throughout their life cycles.
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SDLC is used by analysts to develop an information system. SDLC includes the following
activities −
• requirements
• design
• implementation
• testing
• deployment
• operations
• maintenance
Phases of SDLC
Systems Development Life Cycle is a systematic approach which explicitly breaks down the
work into phases that are required to implement either new or modified Information System.
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• Define the problem and scope of existing system.
• Overview the new system and determine its objectives.
• Confirm project feasibility and produce the project Schedule.
• During this phase, threats, constraints, integration and security of system are also
considered.
• A feasibility report for the entire project is created at the end of this phase.
System Design
• Includes the design of application, network, databases, user interfaces, and system
interfaces.
• Transform the SRS document into logical structure, which contains detailed and
complete set of specifications that can be implemented in a programming language.
• Create a contingency, training, maintenance, and operation plan.
• Review the proposed design. Ensure that the final design must meet the requirements
stated in SRS document.
• Finally, prepare a design document which will be used during next phases.
Implementation
Maintenance/Support
• Include all the activities such as phone support or physical on-site support for users that
is required once the system is installing.
• Implement the changes that software might undergo over a period of time, or implement
any new requirements after the software is deployed at the customer location.
• It also includes handling the residual errors and resolve any issues that may exist in the
system even after the testing phase.
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• Maintenance and support may be needed for a longer time for large systems and for a
short time for smaller systems.
He pursues to match the objectives of information system with the organization goal.
Main Roles
• Defining and understanding the requirement of user through various Fact finding
techniques.
• Prioritizing the requirements by obtaining user consensus.
• Gathering the facts or information and acquires the opinions of users.
• Maintains analysis and evaluation to arrive at appropriate system which is more user
friendly.
• Suggests many flexible alternative solutions, pick the best solution, and quantify cost
and benefits.
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• Draw certain specifications which are easily understood by users and programmer in
precise and detailed form.
• Implemented the logical design of system which must be modular.
• Plan the periodicity for evaluation after it has been used for some time, and modify the
system as needed.
Interpersonal Skills
• Interface with users and programmer.
• Facilitate groups and lead smaller teams.
• Managing expectations.
• Good understanding, communication, selling and teaching abilities.
• Motivator having the confidence to solve queries.
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Analytical Skills
• System study and organizational knowledge
• Problem identification, problem analysis, and problem solving
• Sound commonsense
• Ability to access trade-off
• Curiosity to learn about new organization
Management Skills
• Understand users jargon and practices.
• Resource & project management.
• Change & risk management.
• Understand the management functions thoroughly.
Technical Skills
• Knowledge of computers and software.
• Keep abreast of modern development.
• Know of system design tools.
• Breadth knowledge about new technologies.
Requirements determination involves studying the existing system and gathering details to find
out what are the requirements, how it works, and where improvements should be made.
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Requirements Investigation
• It is studying the current system and documenting its features for further analysis.
• It is at the heart of system analysis where analyst documenting and describing system
features using fact-finding techniques, prototyping, and computer assisted tools.
Requirements Specifications
Interviewing
Systems analyst collects information from individuals or groups by interviewing. The analyst
can be formal, legalistic, play politics, or be informal; as the success of an interview depends
on the skill of analyst as interviewer.
Advantages of Interviewing
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• Information can easily be validated and cross checked immediately.
• It can handle the complex subjects.
• It is easy to discover key problem by seeking opinions.
• It bridges the gaps in the areas of misunderstandings and minimizes future problems.
Questionnaires
This method is used by analyst to gather information about various issues of system from large
number of persons.
Advantages of questionnaires
• It is very effective in surveying interests, attitudes, feelings, and beliefs of users which
are not co-located.
• It is useful in situation to know what proportion of a given group approves or
disapproves of a particular feature of the proposed system.
• It is useful to determine the overall opinion before giving any specific direction to the
system project.
• It is more reliable and provides high confidentiality of honest responses.
• It is appropriate for electing factual information and for statistical data collection which
can be emailed and sent by post.
Review of existing records, procedures, and forms helps to seek insight into a system which
describes the current system capabilities, its operations, or activities.
Advantages
Observation
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This is a method of gathering information by noticing and observing the people, events, and
objects. The analyst visits the organization to observe the working of current system and
understands the requirements of the system.
Advantages
It is a new technique developed by IBM which brings owners, users, analysts, designers, and
builders to define and design the system using organized and intensive workshops. JAD trained
analyst act as facilitator for workshop who has some specialized skills.
Advantages of JAD
• It saves time and cost by replacing months of traditional interviews and follow-up
meetings.
• It is useful in organizational culture which supports joint problem solving.
• Fosters formal relationships among multiple levels of employees.
• It can lead to development of design creatively.
• It Allows rapid development and improves ownership of information system.
This method is widely used for information gathering by accessing the gleaned information. It
includes any previously gathered information used by the marketer from any internal or
external source.
Advantages
Feasibility Study
Feasibility Study can be considered as preliminary investigation that helps the management to
take decision about whether study of system should be feasible for development or not.
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• It identifies the possibility of improving an existing system, developing a new system,
and produce refined estimates for further development of system.
• It is used to obtain the outline of the problem and decide whether feasible or appropriate
solution exists or not.
• The main objective of a feasibility study is to acquire problem scope instead of solving
the problem.
• The output of a feasibility study is a formal system proposal act as decision document
which includes the complete nature and scope of the proposed system.
Types of Feasibilities
Economic Feasibility
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• It prefers the alternative which will maximize the net worth of organization by earliest
and highest return of funds along with lowest level of risk involved in developing the
candidate system.
Technical Feasibility
Operational Feasibility
Behavioral Feasibility
• It evaluates and estimates the user attitude or behavior towards the development of new
system.
• It helps in determining if the system requires special effort to educate, retrain, transfer,
and changes in employee’s job status on new ways of conducting business.
Schedule Feasibility
• It ensures that the project should be completed within given time constraint or schedule.
• It also verifies and validates whether the deadlines of project are reasonable or not.
Structured Analysis
Analysts use various tools to understand and describe the information system. One of the ways
is using structured analysis.
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It is a technique developed by Larry Constantine to express the requirements of system in a
graphical form.
• It shows the flow of data between various functions of system and specifies how the
current system is implemented.
• It is an initial stage of design phase that functionally divides the requirement
specifications down to the lowest level of detail.
• Its graphical nature makes it a good communication tool between user and analyst or
analyst and system designer.
• It gives an overview of what data a system processes, what transformations are
performed, what data are stored, what results are produced and where they flow.
DFD is easy to understand and quite effective when the required design is not clear and the
user wants a notational language for communication. However, it requires a large number of
iterations for obtaining the most accurate and complete solution.
The following table shows the symbols used in designing a DFD and their significance −
Types of DFD
DFDs are of two types: Physical DFD and Logical DFD. The following table lists the points
that differentiate a physical DFD from a logical DFD.
It provides low level details of hardware, It explains events of systems and data required by
software, files, and people. each event.
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It depicts how the current system operates and It shows how business operates; not how the
how a system will be implemented. system can be implemented.
Context Diagram
A context diagram helps in understanding the entire system by one DFD which gives the
overview of a system. It starts with mentioning major processes with little details and then
goes onto giving more details of the processes with the top-down approach.
Data Dictionary
A data dictionary is a structured repository of data elements in the system. It stores the
descriptions of all DFD data elements that is, details and definitions of data flows, data stores,
data stored in data stores, and the processes.
A data dictionary improves the communication between the analyst and the user. It plays an
important role in building a database. Most DBMSs have a data dictionary as a standard
feature. For example, refer the following table −
2 TITLE title 60
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4 ANAME Author Name 15
Decision Trees
Decision trees are a method for defining complex relationships by describing decisions and
avoiding the problems in communication. A decision tree is a diagram that shows alternative
actions and conditions within horizontal tree framework. Thus, it depicts which conditions to
consider first, second, and so on.
Decision trees depict the relationship of each condition and their permissible actions. A square
node indicates an action and a circle indicates a condition. It forces analysts to consider the
sequence of decisions and identifies the actual decision that must be made.
The major limitation of a decision tree is that it lacks information in its format to describe what
other combinations of conditions you can take for testing. It is a single representation of the
relationships between conditions and actions.
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Decision Tables
Decision tables are a method of describing the complex logical relationship in a precise
manner which is easily understandable.
• It is useful in situations where the resulting actions depend on the occurrence of one or
several combinations of independent conditions.
• It is a matrix containing row or columns for defining a problem and the actions.
• Condition Stub − It is in the upper left quadrant which lists all the condition to be
checked.
• Action Stub − It is in the lower left quadrant which outlines all the action to be carried
out to meet such condition.
• Condition Entry − It is in upper right quadrant which provides answers to questions
asked in condition stub quadrant.
• Action Entry − It is in lower right quadrant which indicates the appropriate action
resulting from the answers to the conditions in the condition entry quadrant.
The entries in decision table are given by Decision Rules which define the relationships
between combinations of conditions and courses of action. In rules section,
Advance
payment Y N N N
made
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Purchase
amount = Rs - Y Y N
10,000/-
Regular
- Y N -
Customer
ACTIONS
Give 5%
X X - -
discount
Give no
- - X X
discount
Structured English
Structure English is derived from structured programming language which gives more
understandable and precise description of process. It is based on procedural logic that uses
construction and imperative sentences designed to perform operation for action.
• It is best used when sequences and loops in a program must be considered and the
problem needs sequences of actions with decisions.
• It does not have strict syntax rule. It expresses all logic in terms of sequential decision
structures and iterations.
Pseudocode
A pseudocode does not conform to any programming language and expresses logic in plain
English.
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• It may specify the physical programming logic without actual coding during and after
the physical design.
• It is used in conjunction with structured programming.
• It replaces the flowcharts of a program.
• Use DFD at high or low level analysis for providing good system documentations.
• Use data dictionary to simplify the structure for meeting the data requirement of the
system.
• Use structured English if there are many loops and actions are complex.
• Use decision tables when there are a large number of conditions to check and logic is
complex.
• Use decision trees when sequencing of conditions is important and if there are few
conditions to be tested.
It is the phase where the SRS document is converted into a format that can be implemented
and decides how the system will operate.
In this phase, the complex activity of system development is divided into several smaller sub-
activities, which coordinate with each other to achieve the main objective of system
development.
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Inputs to System Design
System design takes the following inputs −
• Statement of work
• Requirement determination plan
• Current situation analysis
• Proposed system requirements including a conceptual data model, modified DFDs, and
Metadata (data about data).
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Logical design pertains to an abstract representation of the data flow, inputs, and outputs of the
system. It describes the inputs (sources), outputs (destinations), databases (data stores),
procedures (data flows) all in a format that meets the user requirements.
While preparing the logical design of a system, the system analyst specifies the user needs at
level of detail that virtually determines the information flow into and out of the system and the
required data sources. Data flow diagram, E-R diagram modeling are used.
Physical Design
Physical design relates to the actual input and output processes of the system. It focuses on
how data is entered into a system, verified, processed, and displayed as output.
It produces the working system by defining the design specification that specifies exactly what
the candidate system does. It is concerned with user interface design, process design, and data
design.
• Specifying the input/output media, designing the database, and specifying backup
procedures.
• Planning system implementation.
• Devising a test and implementation plan, and specifying any new hardware and
software.
• Updating costs, benefits, conversion dates, and system constraints.
Architectural Design
It is also known as high level design that focuses on the design of system architecture. It
describes the structure and behavior of the system. It defines the structure and relationship
between various modules of system development process.
Detailed Design
It is representation of organizational data which includes all the major entities and relationship.
System analysts develop a conceptual data model for the current system that supports the scope
and requirement for the proposed system.
The main aim of conceptual data modeling is to capture as much meaning of data as possible.
Most organization today use conceptual data modeling using E-R model which uses special
notation to represent as much meaning about data as possible.
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Entity Relationship Model
It is a technique used in database design that helps describe the relationship between various
entities of an organization.
• ENTITY − It specifies distinct real world items in an application. For example: vendor,
item, student, course, teachers, etc.
• RELATIONSHIP − They are the meaningful dependencies between entities. For
example, vendor supplies items, teacher teaches courses, then supplies and course are
relationship.
• ATTRIBUTES − It specifies the properties of relationships. For example, vendor code,
student name. Symbols used in E-R model and their respective meanings −
The following table shows the symbols used in E-R model and their significance −
Symbol Meaning
Entity
Weak Entity
Relationship
Identity Relationship
Attributes
Key Attributes
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Multivalued
Composite Attribute
Derived Attributes
Total Participation of E2 in R
Three types of relationships can exist between two sets of data: one-to-one, one-to-many, and
many-to-many.
File Organization
It describes how records are stored within a file.
• Serial − Records are stored in chronological order (in order as they are input or occur).
Examples − Recording of telephone charges, ATM transactions, Telephone queues.
• Sequential − Records are stored in order based on a key field which contains a value
that uniquely identifies a record. Examples − Phone directories.
• Direct (relative) − Each record is stored based on a physical address or location on the
device. Address is calculated from the value stored in the record’s key field.
Randomizing routine or hashing algorithm does the conversion.
• Indexed − Records can be processed both sequentially and non-sequentially using
indexes.
Comparision
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File Access
One can access a file using either Sequential Access or Random Access. File Access methods
allow computer programs read or write records in a file.
Sequential Access
Every record on the file is processed starting with the first record until End of File (EOF) is
reached. It is efficient when a large number of the records on the file need to be accessed at
any given time. Data stored on a tape (sequential access) can be accessed only sequentially.
Records are located by knowing their physical locations or addresses on the device rather than
their positions relative to other records. Data stored on a CD device (direct-access) can be
accessed either sequentially or randomly.
• Master file − It contains the current information for a system. For example, customer
file, student file, telephone directory.
• Table file − It is a type of master file that changes infrequently and stored in a tabular
format. For example, storing Zipcode.
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• Transaction file − It contains the day-to-day information generated from business
activities. It is used to update or process the master file. For example, Addresses of the
employees.
• Temporary file − It is created and used whenever needed by a system.
• Mirror file − They are the exact duplicates of other files. Help minimize the risk of
downtime in cases when the original becomes unusable. They must be modified each
time the original file is changed.
• Log files − They contain copies of master and transaction records in order to chronicle
any changes that are made to the master file. It facilitates auditing and provides
mechanism for recovery in case of system failure.
• Archive files − Backup files that contain historical versions of other files.
Documentation Control
Documentation is a process of recording the information for any reference or operational
purpose. It helps users, managers, and IT staff, who require it. It is important that prepared
document must be updated on regular basis to trace the progress of the system easily.
After the implementation of system if the system is working improperly, then documentation
helps the administrator to understand the flow of data in the system to correct the flaws and get
the system working.
Programmers or systems analysts usually create program and system documentation. Systems
analysts usually are responsible for preparing documentation to help users learn the system. In
large companies, a technical support team that includes technical writers might assist in the
preparation of user documentation and training materials.
Advantages
• It can reduce system downtime, cut costs, and speed up maintenance tasks.
• It provides the clear description of formal flow of present system and helps to
understand the type of input data and how the output can be produced.
• It provides effective and efficient way of communication between technical and
nontechnical users about system.
• It facilitates the training of new user so that he can easily understand the flow of system.
• It helps the user to solve the problems such as troubleshooting and helps the manager to
take better final decisions of the organization system.
• It provides better control to the internal or external working of the system.
Types of Documentations
When it comes to System Design, there are following four main documentations −
• Program documentation
• System documentation
• Operations documentation
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• User documentation
Program Documentation
• It describes inputs, outputs, and processing logic for all the program modules.
• The program documentation process starts in the system analysis phase and continues
during implementation.
• This documentation guides programmers, who construct modules that are well
supported by internal and external comments and descriptions that can be understood
and maintained easily.
Operations Documentation
Operations documentation contains all the information needed for processing and distributing
online and printed output. Operations documentation should be clear, concise, and available
online if possible.
User Documentation
It includes instructions and information to the users who will interact with the system. For
example, user manuals, help guides, and tutorials. User documentation is valuable in training
users and for reference purpose. It must be clear, understandable, and readily accessible to
users at all levels.
The users, system owners, analysts, and programmers, all put combined efforts to develop a
user’s guide.
• A system overview that clearly describes all major system features, capabilities, and
limitations.
• Description of source document content, preparation, processing, and, samples.
• Overview of menu and data entry screen options, contents, and processing instructions.
• Examples of reports that are produced regularly or available at the user’s request,
including samples.
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• Security and audit trail information.
• Explanation of responsibility for specific input, output, or processing requirements.
• Procedures for requesting changes and reporting problems.
• Examples of exceptions and error situations.
• Frequently asked questions (FAQs).
• Explanation of how to get help and procedures for updating the user manual.
System Documentation
System documentation serves as the technical specifications for the IS and how the objectives
of the IS are accomplished. Users, managers and IS owners need never reference system
documentation. System documentation provides the basis for understanding the technical
aspects of the IS when modifications are made.
Design Strategies
Top-Down Strategy
The top-down strategy uses the modular approach to develop the design of a system. It is
called so because it starts from the top or the highest-level module and moves towards the
lowest level modules.
In this technique, the highest-level module or main module for developing the software is
identified. The main module is divided into several smaller and simpler submodules or
segments based on the task performed by each module. Then, each submodule is further
subdivided into several submodules of next lower level. This process of dividing each module
into several submodules continues until the lowest level modules, which cannot be further
subdivided, are not identified.
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Bottom-Up Strategy
Bottom-Up Strategy follows the modular approach to develop the design of the system. It is
called so because it starts from the bottom or the most basic level modules and moves towards
the highest level modules.
In this technique,
• The modules at the most basic or the lowest level are identified.
• These modules are then grouped together based on the function performed by each
module to form the next higher-level modules.
• Then, these modules are further combined to form the next higher-level modules.
• This process of grouping several simpler modules to form higher level modules
continues until the main module of system development process is achieved.
Structured Design
Structured design is a data-flow based methodology that helps in identifying the input and
output of the developing system. The main objective of structured design is to minimize the
complexity and increase the modularity of a program. Structured design also helps in
describing the functional aspects of the system.
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In structured designing, the system specifications act as a basis for graphically representing the
flow of data and sequence of processes involved in a software development with the help of
DFDs. After developing the DFDs for the software system, the next step is to develop the
structure chart.
Modularization
Structured design partitions the program into small and independent modules. These are
organized in top down manner with the details shown in bottom.
Advantages
Structured Charts
Structured charts are a recommended tool for designing a modular, top down systems which
define the various modules of system development and the relationship between each module.
It shows the system module and their relationship between them.
It consists of diagram consisting of rectangular boxes that represent the modules, connecting
arrows, or lines.
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• Control Module − It is a higher-level module that directs lower-level modules, called
subordinate modules.
• Library Module − It is a reusable module and can be invoked from more than one
point in the chart.
• Transform-Centered Structured Charts − They are used when all the transactions
follow same path.
• Transaction–Centered Structured Charts − They are used when all the transactions
do not follow the same path.
The two important concepts related to the system development that help in determining the
complexity of a system are coupling and cohesion.
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Coupling
Each module should have simple, clean interface with other modules, and that the minimum
number of data elements should be shared between modules.
High Coupling
These type of systems have interconnections with program units dependent on each other.
Changes to one subsystem leads to high impact on the other subsystem.
Low Coupling
These type of systems are made up of components which are independent or almost
independent. A change in one subsystem does not affect any other subsystem.
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Coupling Measures
• Content Coupling − When one component actually modifies another,then the modified
component is completely dependent on modifying one.
• Common Coupling − When amount of coupling is reduced somewhat by organizing
system design so that data are accessible from a common data store.
• Control Coupling − When one component passes parameters to control the activity of
another component.
• Stamp Coupling − When data structures is used to pass information from one
component to another.
• Data Coupling − When only data is passed then components are connected by this
coupling.
Cohesion
Cohesion is the measure of closeness of the relationship between its components. It defines the
amount of dependency of the components of a module on one another. In practice, this means
the systems designer must ensure that −
The best modules are those that are functionally cohesive. The worst modules are those that are
coincidentally cohesive.
• Logical Cohesion − It is where several logically related functions or data elements are
placed in same component.
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• Temporal Cohesion − It is when a component that is used to initialize a system or set
variables performs several functions in sequence, but the functions are related by timing
involved.
• Procedurally Cohesion − It is when functions are grouped together in a component just
to ensure this order.
• Sequential Cohesion − It is when the output from one part of a component is the input
to the next part of it.
Input Design
In an information system, input is the raw data that is processed to produce output. During the
input design, the developers must consider the input devices such as PC, MICR, OMR, etc.
Therefore, the quality of system input determines the quality of system output. Welldesigned
input forms and screens have following properties −
• It should serve specific purpose effectively such as storing, recording, and retrieving the
information.
• It ensures proper completion with accuracy.
• It should be easy to fill and straightforward.
• It should focus on user’s attention, consistency, and simplicity.
• All these objectives are obtained using the knowledge of basic design principles
regarding −
o What are the inputs needed for the system?
o How end users respond to different elements of forms and screens.
It is important to design appropriate data input methods to prevent errors while entering data.
These methods depend on whether the data is entered by customers in forms manually and
later entered by data entry operators, or data is directly entered by users on the PCs.
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• Clear form design by leaving enough space for writing legibly.
• Clear instructions to fill form.
• Clear form design.
• Reducing key strokes.
• Immediate error feedback.
Input integrity controls include a number of methods to eliminate common input errors by end-
users. They also include checks on the value of individual fields; both for format and the
completeness of all inputs.
Audit trails for data entry and other system operations are created using transaction logs which
gives a record of all changes introduced in the database to provide security and means of
recovery in case of any failure.
Output Design
The design of output is the most important task of any system. During output design,
developers identify the type of outputs needed, and consider the necessary output controls and
prototype report layouts.
• To develop output design that serves the intended purpose and eliminates the production
of unwanted output.
• To develop the output design that meets the end users requirements.
• To deliver the appropriate quantity of output.
• To form the output in appropriate format and direct it to the right person.
• To make the output available on time for making good decisions.
External Outputs
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Manufacturers create and design external outputs for printers. External outputs enable the
system to leave the trigger actions on the part of their recipients or confirm actions to their
recipients.
Some of the external outputs are designed as turnaround outputs, which are implemented as a
form and re-enter the system as an input.
Internal outputs
Internal outputs are present inside the system, and used by end-users and managers. They
support the management in decision making and reporting.
• Detailed Reports − They contain present information which has almost no filtering or
restriction generated to assist management planning and control.
• Summary Reports − They contain trends and potential problems which are categorized
and summarized that are generated for managers who do not want details.
• Exception Reports − They contain exceptions, filtered data to some condition or
standard before presenting it to the manager, as information.
Output integrity controls include routing codes to identify the receiving system, and
verification messages to confirm successful receipt of messages that are handled by network
protocol.
Printed or screen-format reports should include a date/time for report printing and the data.
Multipage reports contain report title or description, and pagination. Pre-printed forms usually
include a version number and effective date.
Forms Design
Both forms and reports are the product of input and output design and are business document
consisting of specified data. The main difference is that forms provide fields for data input but
reports are purely used for reading. For example, order forms, employment and credit
application, etc.
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A good form design is necessary to ensure the following −
• To keep the screen simple by giving proper sequence, information, and clear captions.
• To meet the intended purpose by using appropriate forms.
• To ensure the completion of form with accuracy.
• To keep the forms attractive by using icons, inverse video, or blinking cursors etc.
• To facilitate navigation.
Types of Forms
Flat Forms
• It is a single copy form prepared manually or by a machine and printed on a paper. For
additional copies of the original, carbon papers are inserted between copies.
• It is a simplest and inexpensive form to design, print, and reproduce, which uses less
volume.
• These are papers with one-time carbons interleaved into unit sets for either handwritten
or machine use.
• Carbons may be either blue or black, standard grade medium intensity. Generally, blue
carbons are best for handwritten forms while black carbons are best for machine use.
• These are multiple unit forms joined in a continuous strip with perforations between
each pair of forms.
• It is a less expensive method for large volume use.
• They use carbonless papers which have two chemical coatings (capsules), one on the
face and the other on the back of a sheet of paper.
• When pressure is applied, the two capsules interact and create an image.
System testing and quality assurance come to aid for checking the system. It includes −
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• Product level quality (Testing)
• Process level quality.
Testing
Testing is the process or activity that checks the functionality and correctness of software
according to specified user requirements in order to improve the quality and reliability of
system. It is an expensive, time consuming, and critical approach in system development
which requires proper planning of overall testing process.
A successful test is one that finds the errors. It executes the program with explicit intention of
finding error, i.e., making the program fail. It is a process of evaluating system with an
intention of creating a strong system and mainly focuses on the weak areas of the system or
software.
System testing begins at the module level and proceeds towards the integration of the entire
software system. Different testing techniques are used at different times while testing the
system. It is conducted by the developer for small projects and by independent testing groups
for large projects.
Test Strategy
It is a statement that provides information about the various levels, methods, tools, and
techniques used for testing the system. It should satisfy all the needs of an organization.
Test Plan
It provides a plan for testing the system and verifies that the system under testing fulfils all the
design and functional specifications. The test plan provides the following information −
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• Test cases are used to uncover as many errors as possible in the system.
• A number of test cases are identified for each module of the system to be tested.
• Each test case will specify how the implementation of a particular requirement or
design decision is to be tested and the criteria for the success of the test.
• The test cases along with the test plan are documented as a part of a system
specification document or in a separate document called test specification or test
description.
Test Procedures
It consists of the steps that should be followed to execute each of the test cases. These
procedures are specified in a separate document called test procedure specification. This
document also specifies any special requirements and formats for reporting the result of
testing.
Test result file contains brief information about the total number of test cases executed, the
number of errors, and nature of errors. These results are then assessed against criteria in the
test specification to determine the overall outcome of the test.
Types of Testing
Testing can be of various types and different types of tests are conducted depending on the
kind of bugs one seeks to discover −
Unit Testing
Also known as Program Testing, it is a type of testing where the analyst tests or focuses on
each program or module independently. It is carried out with the intention of executing each
statement of the module at least once.
Integration Testing
In Integration Testing, the analyst tests multiple module working together. It is used to find
discrepancies between the system and its original objective, current specifications, and systems
documentation.
• Here the analysts are try to find areas where modules have been designed with different
specifications for data length, type, and data element name.
• It verifies that file sizes are adequate and that indices have been built properly.
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Functional Testing
Function testing determines whether the system is functioning correctly according to its
specifications and relevant standards documentation. Functional testing typically starts with
the implementation of the system, which is very critical for the success of the system.
• Positive Functional Testing − It involves testing the system with valid inputs to verify
that the outputs produced are correct.
• Negative Functional Testing − It involves testing the software with invalid inputs and
undesired operating conditions.
Quality Assurance
It is the review of system or software products and its documentation for assurance that system
meets the requirements and specifications.
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• To monitor the software development process and the final software developed.
• To ensure whether the software project is implementing the standards and procedures
set by the management.
• To notify groups and individuals about the SQA activities and results of these activities.
• To ensure that the issues, which are not solved within the software are addressed by the
upper management.
• To identify deficiencies in the product, process, or the standards, and fix them.
There are several levels of QA and testing that need to be performed in order to certify a
software product.
At this level, offline software is examined or checked for any violations of the official coding
rules. In general, the emphasis is placed on examination of the documentation and level of in-
code comments.
At this level, it is checked that the software can compile and link all official platforms and
operating systems.
At this level, it is checked that the software can run properly under a variety of conditions such
as certain number of events and small and large event sizes etc.
At this final level, it is checked that the performance of the software satisfies the previously
specified performance level.
Implementation allows the users to take over its operation for use and evaluation. It involves
training the users to handle the system and plan for a smooth conversion.
Training
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The personnel in the system must know in detail what their roles will be, how they can use the
system, and what the system will or will not do. The success or failure of welldesigned and
technically elegant systems can depend on the way they are operated and used.
Systems operators must be trained properly such that they can handle all possible operations,
both routine and extraordinary. The operators should be trained in what common malfunctions
may occur, how to recognize them, and what steps to take when they come.
Training involves creating troubleshooting lists to identify possible problems and remedies for
them, as well as the names and telephone numbers of individuals to contact when unexpected
or unusual problems arise.
Training also involves familiarization with run procedures, which involves working through
the sequence of activities needed to use a new system.
User Training
Training Guidelines
• Establishing measurable objectives
• Using appropriate training methods
• Selecting suitable training sites
• Employing understandable training materials
Training Methods
Instructor-led training
It involves both trainers and trainees, who have to meet at the same time, but not necessarily at
the same place. The training session could be one-on-one or collaborative. It is of two types −
Virtual Classroom
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In this training, trainers must meet the trainees at the same time, but are not required to be at
the same place. The primary tools used here are: video conferencing, text based Internet relay
chat tools, or virtual reality packages, etc.
Normal Classroom
The trainers must meet the trainees at the same time and at the same place. They primary tools
used here are blackboard, overhead projectors, LCD projector, etc.
Self-Paced Training
It involves both trainers and trainees, who do not need to meet at the same place or at the same
time. The trainees learn the skills themselves by accessing the courses at their own
convenience. It is of two types −
Multimedia Training
In this training, courses are presented in multimedia format and stored on CD-ROM. It
minimizes the cost in developing an in-house training course without assistance from external
programmers.
Web-based Training
In this training, courses are often presented in hyper media format and developed to support
internet and intranet. It provides just–in-time training for end users and allow organization to
tailor training requirements.
Conversion
It is a process of migrating from the old system to the new one. It provides understandable and
structured approach to improve the communication between management and project team.
Conversion Plan
It contains description of all the activities that must occur during implementation of the new
system and put it into operation. It anticipates possible problems and solutions to deal with
them.
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Conversion Methods
• Parallel Conversion
• Direct Cutover Conversion
• Pilot Approach
• Phase-In Method
Avoid large
contingencies from
risk management.
Phase-In Working version of system Provides experience Gives impression
Method implemented in one part of and line test before that old system is
organization based on implementation erroneous and it is
feedback, it is installed not reliable.
throughout the organization When preferred new
all alone or stage by stage. system involves new
technology or drastic
changes in
performance.
File Conversion
It is a process of converting one file format into another. For example, file in WordPerfect
format can be converted into Microsoft Word.
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For successful conversion, a conversion plan is required, which includes −
Many popular applications support opening and saving to other file formats of the same type.
For example, Microsoft Word can open and save files in many other word processing formats.
PIER is a tool or standard approach for evaluating the outcome of the project and determine
whether the project is producing the expected benefits to the processes, products or services. It
enables the user to verify that the project or system has achieved its desired outcome within
specified time period and planned cost.
PIER ensures that the project has met its goals by evaluating the development and management
processes of the project.
Objectives of PIER
• To determine the success of a project against the projected costs, benefits, and
timelines.
• To identify the opportunities to add additional value to the project.
• To determine strengths and weaknesses of the project for future reference and
appropriate action.
• To make recommendations on the future of the project by refining cost estimating
techniques.
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Thus, maintenance changes the existing system, enhancement adds features to the existing
system, and development replaces the existing system. It is an important part of system
development that includes the activities which corrects errors in system design and
implementation, updates the documents, and tests the data.
Maintenance Types
• Corrective Maintenance − Enables user to carry out the repairing and correcting
leftover problems.
• Adaptive Maintenance − Enables user to replace the functions of the programs.
• Perfective Maintenance − Enables user to modify or enhance the programs according
to the users’ requirements and changing needs.
System Audit
It is an investigation to review the performance of an operational system. The objectives of
conducting a system audit are as follows −
The role of auditor begins at the initial stage of system development so that resulting system is
secure. It describes an idea of utilization of system that can be recorded which helps in load
planning and deciding on hardware and software specifications. It gives an indication of wise
use of the computer system and possible misuse of the system.
Audit Trial
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An audit trial or audit log is a security record which is comprised of who has accessed a
computer system and what operations are performed during a given period of time. Audit trials
are used to do detailed tracing of how data on the system has changed.
Audit Methods
Auditing can be done in two different ways −
Audit Considerations
Audit considerations examine the results of the analysis by using both the narratives and
models to identify the problems caused due to misplaced functions, split processes or
functions, broken data flows, missing data, redundant or incomplete processing, and
nonaddressed automation opportunities.
Security
System security refers to protecting the system from theft, unauthorized access and
modifications, and accidental or unintentional damage. In computerized systems, security
involves protecting all the parts of computer system which includes data, software, and
hardware. Systems security includes system privacy and system integrity.
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• System privacy deals with protecting individuals systems from being accessed and
used without the permission/knowledge of the concerned individuals.
• System integrity is concerned with the quality and reliability of raw as well as
processed data in the system.
Control Measures
There are variety of control measures which can be broadly classified as follows −
Backup
• Regular backup of databases daily/weekly depending on the time criticality and size.
• Incremental back up at shorter intervals.
• Backup copies kept in safe remote location particularly necessary for disaster recovery.
• Duplicate systems run and all transactions mirrored if it is a very critical system and
cannot tolerate any disruption before storing in disk.
Risk Analysis
A risk is the possibility of losing something of value. Risk analysis starts with planning for
secure system by identifying the vulnerability of system and impact of this. The plan is then
made to manage the risk and cope with disaster. It is done to accesses the probability of
possible disaster and their cost.
Risk analysis is a teamwork of experts with different backgrounds like chemicals, human error,
and process equipment.
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Risk Analysis – Main Steps
As the risks or threats are changing and the potential loss are also changing, management of
risk should be performed on periodic basis by senior managers.
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