BIDTK258_IDT_QUIZ Total points 24/25
H Section
Email *
[email protected]
USN *
1DB22CI017
NAME *
Appaji Reddy v
1.Important aspect of Interaction in Design Thinking is * 1/1
Coordination
Problem Solving
Communication
Asking users to solve problem
2. Team Communication involves * 1/1
Interaction
Negotiate, generate ideas, make decisions, or resolve conflicts
Acknowledging communication
None of those
3. Augmented virtualization is * 1/1
Problem Solving
Integration of digital information with the user's environment in real time
Physical dispersion of group members across geographically distant locations
User Interviews
4. Co-ordination tool that helps integrate teamwork and task work *1/1
functions.
Enterprise resource planning software
Video conferencing
Digital whiteboard
None of the above
5. Collaborative tools for the design team are categorized on * 1/1
Document synchronization
Digital whiteboards
Collaborative screenshots and video shots
All of the above.
6. One of the techniques is not a part of the brainstorming * 1/1
Brainwriting
Brain-netting
Crawford's Slip Writing Approach
Affinity Diagrams
7. Preparing scaled model to explain the design of a house is an example *1/1
of
MVP
Brief
Drawing
Prototype
8.Disruptive Innovation results due to * 1/1
Lack of Technology Application
Substandard quality/services
Lack of Human centered Analysis
Lack of investment
9.Product Installation, Repair and Maintenance are part of * 1/1
Inbound logistics
Operations
Outbound logistics
Services
10.Which of the following is an open-source extension of the part of the *1/1
UML system dealing with profiles?
UML
XMI
SysML
None of the mentioned
11.Value chain analysis involves which of the following: * 1/1
Partners in production
Distributors
Inventors
Both (a) and (b)
12 _________is one of the important steps in a product design. * 1/1
Tooling
Prototyping
STL
LOM
13.Narrating design with time as sequence of events, which are orders is, * 1/1
Mind mapping
Conceptualizing
Story telling
Ideating
14._____________ simple experimental model of a proposed solution used *1/1
to test or validate ideas, design assumptions
Empathy
Ideate
Prototype
Test
15.Which one of the following is not a phase of Prototyping Model? * 1/1
Quick Design
Coding
Prototype Refinement
Engineer Product
16. Which is not one of the types of prototypes of Prototyping Model? * 1/1
Horizontal Prototype
Vertical Prototype
Diagonal Prototype
Domain Prototype
17. Prototype is evaluated by customer or end user in * 1/1
deployment
quick plan
quick design
communication
18.In the design-thinking process, what is the first question to answer? * 1/1
What do people need?
Is this idea feasible?
Will this idea make money?
How can this be implemented?
19.A prototyping model starts with ___ analysis. * 1/1
Data
Requirement
Dummy system
None of the mentioned above
20._________ across disciplines, skill sets and perspectives to generate *1/1
new ideas.
Collaborate
Test
Converge
Diverge
21.___________ is based on the belief that the users' presence is essential *1/1
in the creative process
Co-creation
Prototype
Test
Ideate
22._______ examines how an organization interacts with business *1/1
partners to produce, market, and distribute new offerings
Brainstorming
Journey mapping
Value Chain analysis
Story telling
23.The action of closely monitoring the behavior and activities of *1/1
users/potential customers in their own environment is also known as?
Wants
Inspiration
Observation
None of these
24.Design Thinking works well for * 0/1
Products & Services
Experiences
Services
Target
Correct answer
Experiences
25.Activity that takes information beyond text and numbers and into *1/1
images, maps, and stories.
Visualization
Journey mapping
Mind Mapping
Stories