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D&D Character Sheet: Popos

This document provides character details for Popos Ribblibone, a level 1 rock gnome sage wizard. It lists Popos' abilities, proficiencies, spells, and features including the Wizard's Spellcasting trait and Arcane Recovery ability, as well as the racial traits of a rock gnome such as Darkvision and Gnome Cunning.

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0% found this document useful (0 votes)
42 views4 pages

D&D Character Sheet: Popos

This document provides character details for Popos Ribblibone, a level 1 rock gnome sage wizard. It lists Popos' abilities, proficiencies, spells, and features including the Wizard's Spellcasting trait and Arcane Recovery ability, as well as the racial traits of a rock gnome such as Darkvision and Gnome Cunning.

Uploaded by

graeme.todd88
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Wizard 1 Gaston_The_Wanderer

CLASS & LEVEL PLAYER NAME


Popos Ribblibone
Rock Gnome Sage (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

+1 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +1 Dexterity
+1 Constitution +1 11 7 --
+1 • +6 Intelligence
CLASS
• +4 Wisdom INITIATIVE HIT POINTS
13
+0 Charisma
Total 1d6 SUCCESSES
Saving Throw Modifiers
DEXTERITY FAILURES
Advantage on INT Against Magic
Advantage on WIS Against Magic
+1 Advantage on CHA Against
Magic
DEFENSES HIT DICE DEATH SAVES

13 SAVING THROWS INSPIRATION


=== WEAPONS ===
Crossbow, Light, Dagger, Dart, Quarterstaff,
CONSTITUTION +1 Acrobatics DEX Sling
+2 PROFICIENCY BONUS
+1 P
+2

+6
Animal Handling WIS
Arcana INT
=== TOOLS ===
Tinker's Tools

13 +1 Athletics STR === LANGUAGES ===


ABILITY SAVE DC Common, Elvish, Gnomish, Orc
+0 Deception CHA
P +6 History INT
INTELLIGENCE
P +4 Insight WIS
25 ft. (Walking)
+4 +0 Intimidation CHA
P +6 Investigation INT
18 +2 Medicine WIS SPEED

+4 Nature INT PROFICIENCIES & LANGUAGES

WISDOM +2 Perception WIS


+0 Performance CHA === ACTIONS ===
+2 +0 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
Help, Hide, Ready, Search, Use an Object,
+4 Religion INT
14 Opportunity Attack, Grapple, Shove, Improvise,
+1 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object

+1 Stealth DEX === SPECIAL ===


CHARISMA Arcane Recovery • 1 / Long Rest
+2 Survival WIS
Once per day when you finish a short rest, you can

+0 choose expended spell slots to recover - up to a


combined level of 1, and none of the slots can be 6th
level or higher.

10

SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

12 PASSIVE WISDOM (PERCEPTION)


Quarterstaff +3 1d6+1 Bludgeoning Simple, Versatile

Fire Bolt +6 1d10 Fire V/S


14 PASSIVE WISDOM (INSIGHT)

Ray of Frost +6 1d8 Cold V/S


16 PASSIVE INTELLIGENCE (INVESTIGATION)
Shocking Grasp +6 1d8 Lightning V/S

Darkvision 60 ft. Unarmed Strike +3 2 Bludgeoning

SENSES WEAPON ATTACKS & CANTRIPS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Wizard 1 Gaston_The_Wanderer
CLASS & LEVEL PLAYER NAME
Popos Ribblibone
Rock Gnome Sage (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== WIZARD FEATURES ===

* Hit Points • PHB 113

* Proficiencies • PHB 113

* Spellcasting • PHB 114


You can cast prepared wizard spells using INT as your
spellcasting modifier (Spell DC 14, Spell Attack +6)
and wizard spells in your spellbook as rituals if they
have the ritual tag. You can use an arcane focus as a
spellcasting focus.

* Arcane Recovery • PHB 115


Once per day when you finish a short rest, you can
choose expended spell slots to recover - up to a
combined level of 1, and none of the slots can be 6th
level or higher.

| 1 / Long Rest • Special

=== ROCK GNOME RACIAL TRAITS ===

* Darkvision • BR 37
You can see in darkness (shades of gray) up to 60 ft.

* Gnome Cunning • BR 37
You have advantage on all Intelligence, Wisdom, and
Charisma saving throws against magic.

* Artificer’s Lore • BR 37
Add twice your proficiency bonus to History checks
related to magic items, alchemical objects, or
technological devices.

* Tinker • BR 37
You are proficient with tinker's tools and can use them
to construct tiny clockwork devices.

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Quarterstaff 1 4 lb.

Ink (1 ounce bottle) 1 --

SP 0 Backpack 1 5 lb.

Clothes, Common 1 3 lb.


EP 0 Spellbook 1 3 lb.

Wand 1 1 lb.
GP 10 Small Knife 1 --

Bedroll 1 7 lb.
PP 0 Mess Kit 1 1 lb.

Rations (1 day) 10 20 lb.


WEIGHT CARRIED

70 lb. Rope, Hempen (50 feet) 1 10 lb.

ENCUMBERED Tinderbox 1 1 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

195 lb. Torch 10 10 lb.

PUSH/DRAG/LIFT Waterskin 1 5 lb.

390 lb.

EQUIPMENT

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Small
GENDER AGE SIZE HEIGHT WEIGHT
Popos Ribblibone Neutral Good
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

I’m willing to listen to every side of


an argument before I make my own
judgment.
I’m convinced that people are
PERSONALITY TRAITS

Beauty. What is beautiful points us beyond itself


toward what is true. (Good)

IDEALS

I have an ancient text that holds


terrible secrets that must not fall
into the wrong hands.
BONDS

Unlocking an ancient mystery is worth the


price of a civilization.

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
INT 14 +6
Wizard
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)

O Fire Bolt Wizard +6 1A 120 ft. V,S Instantaneous PHB 242 V/S

O Ray of Frost Wizard +6 1A 60 ft. V,S Instantaneous PHB 271 V/S

O Shocking Grasp Wizard +6 1A Touch V,S Instantaneous PHB 275 V/S

=== 1st LEVEL === 2 Slots OO

O Disguise Self Wizard -- 1A Self V,S 1 hour PHB 233 D: 1h, V/S

O Detect Magic [R]<C> Wizard -- 1A + 10m Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S

O Charm Person Wizard WIS 14 1A 30 ft. V,S 1 hour PHB 221 D: 1h, V/S

O Burning Hands Wizard DEX 14 1A Self/15 ft. Cone V,S Instantaneous PHB 220 15 ft. Cone, V/S

O Earth Tremor Wizard DEX 14 1A 10 ft. V,S Instantaneous EE 155 V/S

O Identify [R] Wizard -- 11m Touch V,S,M Instantaneous PHB 252 V/S/M

O Ice Knife Wizard DEX 14 / +6 1A 60 ft./5 ft. Sphere S,M Instantaneous EE 157 5 ft. Sphere, S/M

O Mage Armor Wizard -- 1A Touch V,S,M 8 hours PHB 256 D: 8h, V/S/M

O Shield Wizard -- 1R Self V,S 1 round PHB 275 D: 1Rnd, V/S

O Thunderwave Wizard CON 14 1A Self/15 ft. Cube V,S Instantaneous PHB 282 15 ft. Cube, V/S

O Feather Fall Wizard -- 1R 60 ft. V,M 1 minute PHB 239 D: 1m, V/M

O Absorb Elements Wizard -- 1R Self S 1 round EE 150 D: 1Rnd, S

O Alarm [R] Wizard -- 1m 30 ft. V,S,M 8 hours PHB 211 D: 8h, V/S/M

O Catapult Wizard DEX 14 1A 60 ft. S Instantaneous EE 150 S

O Color Spray Wizard -- 1A Self/15 ft. Cone V,S,M 1 round PHB 222 D: 1Rnd, 15 ft. Cone, V/S/M

O Comprehend Languages [R] Wizard -- 1A + 10m Self V,S,M 1 hour PHB 224 D: 1h, V/S/M

O Expeditious Retreat <C> Wizard -- 1BA Self V,S Concentration, up to 10 minutes PHB 238 D: 10m, V/S

O False Life Wizard -- 1A Self V,S,M 1 hour PHB 239 D: 1h, V/S/M

O Find Familiar [R] Wizard -- 1h + 10m 10 ft. V,S,M Instantaneous PHB 240 V/S/M

O Fog Cloud <C> Wizard -- 1A 120 ft./20 ft. Sphere V,S Concentration, up to 1 hour PHB 243 D: 1h, 20 ft. Sphere, V/S

O Floating Disk [R] Wizard -- 1A + 10m 30 ft. V,S,M 1 hour PHB D: 1h, V/S/M

O Grease Wizard DEX 14 1A 60 ft./10 ft. Square V,S,M 1 minute PHB 246 D: 1m, 10 ft. Square, V/S/M

O Hideous Laughter <C> Wizard WIS 14 1A 30 ft. V,S,M Concentration, up to 1 minute PHB D: 1m, V/S/M

O Illusory Script [R] Wizard -- 11m Touch S,M 10 days PHB 252 D: 10d, S/M

O Jump Wizard -- 1A Touch V,S,M 1 minute PHB 254 D: 1m, V/S/M

O Longstrider Wizard -- 1A Touch V,S,M 1 hour PHB 256 D: 1h, V/S/M

O Magic Missile Wizard -- 1A 120 ft. V,S Instantaneous PHB 257 V/S

O Protection from Evil and Good <C> Wizard -- 1A Touch V,S,M Concentration, up to 10 minutes PHB 270 D: 10m, V/S/M

O Silent Image <C> Wizard -- 1A 60 ft./15 ft. Cube V,S,M Concentration, up to 10 minutes PHB 276 D: 10m, 15 ft. Cube, V/S/M

O Sleep Wizard -- 1A 90 ft./20 ft. Sphere V,S,M 1 minute PHB 276 D: 1m, 20 ft. Sphere, V/S/M

O Unseen Servant [R] Wizard -- 1A + 10m 60 ft. V,S,M 1 hour PHB 284 D: 1h, V/S/M

SPELLS

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