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Scratch Programming Theory Upper Grade 5

The document provides instructions and questions for a Grade 5 Scratch programming assessment. It includes 17 multiple choice questions testing students' knowledge of concepts like coding, the different blocks and categories in Scratch, and how changing values in blocks affects a sprite's movement. It also asks students to provide reasons for learning Scratch and benefits of the programming language. A second document provides a 30 minute ICT assessment for Grade 5 testing keyboard skills and formatting a table in a word processing program, with instructions to apply various formatting and insert a watermark.

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Joseph Odhiambo
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100% found this document useful (4 votes)
6K views2 pages

Scratch Programming Theory Upper Grade 5

The document provides instructions and questions for a Grade 5 Scratch programming assessment. It includes 17 multiple choice questions testing students' knowledge of concepts like coding, the different blocks and categories in Scratch, and how changing values in blocks affects a sprite's movement. It also asks students to provide reasons for learning Scratch and benefits of the programming language. A second document provides a 30 minute ICT assessment for Grade 5 testing keyboard skills and formatting a table in a word processing program, with instructions to apply various formatting and insert a watermark.

Uploaded by

Joseph Odhiambo
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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KISC SCHOOL SYOKIMAU

SCRATCH PROGRAMMING GRADE 5

Name: ________________________________________________ Grade: ______________________


Rules
1. Read the questions carefully and go over every answer provided
2. Answer all questions provided. Circle the MOST CORRECT answer
Questions
1. What is coding. (2 Marks) 11. What happens when we change the
_______________________________ number from 10 to 50 in the move 10 steps
block?
_______________________________
A. The code does not run
2. Which color is the motion category of
B. The sprite moves faster
blocks?
C. The sprite moves farther
A. Blue C. Green
D. The sprite disappears
B. Red D. Black
12. What is the function of the 'when green flag
3. What does the block Move 50 steps do?
clicked' command block?
A. Move the sprite towards the right
A. Points sprite in the specified direction
B. Move the sprite up
B. If condition is true, runs the blocks inside
C. Move the sprite forward in the direction the
C. Runs the script
sprite is facing
D. Stops the running script
D. Move the sprite towards the left.
13. What happens when we put -10 in the
4. What is scratch?
change x by 10 blocks?
A. An animated character
A. The sprite disappears
B. A child friendly programming language
B. The code does not run
C. An animation
C. The sprite moves towards the left
D. A game
D. The software throws an error
5. What happens if you arrange blocks in the
14. Which category would we find the block
wrong order?
say hello for 2 seconds?
A. The code won’t run
A. Events C. Motion
B. It will display an error
B. Control D. Looks
C. It will run the code as it is
15. Which category would we find the block
D. It will rearrange for you
required to play the meow sound?
6. What is the function of the forever block?
A. Looks C. Events
A. Make the code run faster
B. Sound D. Control
B. Repeat the whole block forever
16. Answer True or False for the following
C. Repeat the blocks inside it forever
sentences
D. Start running our code.
a. We can use scratch to tell stories ___________
7. We should always start our code using
b. Scratch is NOT a programming language ____
A. Events block
c. A sprite is a character in scratch __________
B. Motions block
d. We can NOT change the color of the sprite ___
C. Looks block
e. We can create our own character in
D. Sounds block
scratch________
8. What is the name of the tab we use to
17. Which block would we place inside the
change how our character looks?
forever block to make our sprite look like it
A. Looks tab C. Sounds
is running?
B. Costumes D. Customize
A. Next costume C. Animate
9. What would you call the track (background)
B. Switch costume to costume 2 D. Wait
in your racing car game?
18. Give three reasons we learn scratch
A. The backdrop C. A project
(benefits of learning scratch) (3 Marks)
B. A sprite D. A character
_____________________________________
10. What is a sprite in coding?
_____________________________________
A. A soft drink C. A software
_____________________________________
B. A character in scratch D. A cat
ICT GRADE 5 END TERM 2 2023
NAME: _____________________________________________________ GRADE: ____________ TIME: 30min
SECTION 1 (10MKS)

1. It erases text to the left of the cursor 5. Which keys saves a text
(A) Erase key (C) Backspace key (A) Ctrl + S (C) Ctrl + B
(B) Delete key (B) Ctrl + V
2. It is used to write in capital letter 6. Which keys bolds a text
(A) Capital key (B) Letter key (A) Ctrl + S (C) Ctrl + B
(C) Caps lock key (B) Ctrl + V
3. The small blinking line on the monitor is 7. List two example of font type. (2mks)
called _______________________________________
(A) Cursor (B) Line _______________________________________
(C) Mark _______________________________________
4. Cursor moving keys are called 8. Table are made up of ____________ and
(A) Arrow keys (B) Spacebar key ____________. (2mks)
(C) Function key

SECTION B:
9. Insert the following table and text save it as ICT Exam in your folder (25mks)

WEEKEND
Study Time Table
DAY TIME SUBJECT
Saturday 9:00am - 10:00am Maths
Saturday 2:00pm - 4:00am ICT
Sunday 4:00pm - 5:30pm Coding
Answer the following question
a) Apply bold effect to the name Weekend. (2mks)
b) Underline the heading Day, time, subject (3mks)
c) Apply font colour Blue and Font size 16 to the heading Weekend (2mks)
d) Insert a watermark of your first name and colour it Green. (3mks)
e) Apply a page border of your choice (5mks)

Good Luck

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