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JavaScript Cheat Sheet & Quick Reference

This document provides a summary of 3 key points about JavaScript: 1. JavaScript is a lightweight, interpreted programming language that is commonly used for web development. It allows you to add interactivity to websites through features like validating forms, detecting device characteristics, and modifying content. 2. The document includes a cheat sheet on common JavaScript concepts like variables, data types, operators, functions, and arrays to provide a quick reference for beginners. It summarizes important syntax and best practices. 3. Code examples are provided to demonstrate how to use many JavaScript features in a simple and clear way, such as logging output, performing arithmetic, defining functions, and manipulating arrays.
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
3K views

JavaScript Cheat Sheet & Quick Reference

This document provides a summary of 3 key points about JavaScript: 1. JavaScript is a lightweight, interpreted programming language that is commonly used for web development. It allows you to add interactivity to websites through features like validating forms, detecting device characteristics, and modifying content. 2. The document includes a cheat sheet on common JavaScript concepts like variables, data types, operators, functions, and arrays to provide a quick reference for beginners. It summarizes important syntax and best practices. 3. Code examples are provided to demonstrate how to use many JavaScript features in a simple and clear way, such as logging output, performing arithmetic, defining functions, and manipulating arrays.
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
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JavaScript

A JavaScript cheat sheet with the most important concepts, functions, methods, and more. A complete quick reference for beginners.

# Getting Started
Introduction

JavaScript is a lightweight, interpreted programming language.

JSON cheatsheet (quickref.me)

Regex in JavaScript (quickref.me)

Console

// => Hello world!


console.log('Hello world!');

// => Hello QuickRef.ME


console.warn('hello %s', 'QuickRef.ME');

// Prints error message to stderr


console.error(new Error('Oops!'));

Numbers
let amount = 6;
let price = 4.99;

Variables

let x = null;
let name = "Tammy";
const found = false;

// => Tammy, false, null


console.log(name, found, x);

var a;
console.log(a); // => undefined

Strings

let single = 'Wheres my bandit hat?';


let double = "Wheres my bandit hat?";

// => 21
console.log(single.length);

Arithmetic Operators

5 + 5 = 10 // Addition
10 - 5 = 5 // Subtraction
5 * 10 = 50 // Multiplication
10 / 5 = 2 // Division
10 % 5 = 0 // Modulo
Comments

// This line will denote a comment

/*
The below configuration must be
changed before deployment.
*/

Assignment Operators

let number = 100;

// Both statements will add 10


number = number + 10;
number += 10;

console.log(number);
// => 120

String Interpolation

let age = 7;

// String concatenation
'Tommy is ' + age + ' years old.';

// String interpolation
`Tommy is ${age} years old.`;

let Keyword
let count;
console.log(count); // => undefined
count = 10;
console.log(count); // => 10

const Keyword

const numberOfColumns = 4;

// TypeError: Assignment to constant...


numberOfColumns = 8;

# JavaScript Conditionals
if Statement

const isMailSent = true;

if (isMailSent) {
console.log('Mail sent to recipient');
}

Ternary Operator

var x=1;
Operators

true || false; // true


10 > 5 || 10 > 20; // true
false || false; // false
10 > 100 || 10 > 20; // false

Logical Operator &&

true && true; // true


1 > 2 && 2 > 1; // false
true && false; // false
4 === 4 && 3 > 1; // true

Comparison Operators

1 > 3 // false
3 > 1 // true
250 >= 250 // true
1 === 1 // true
1 === 2 // false
1 === '1' // false
Logical Operator !

let lateToWork = true;


let oppositeValue = !lateToWork;

// => false
console.log(oppositeValue);

Nullish coalescing operator ??


null ?? 'I win'; // 'I win'
undefined ?? 'Me too'; // 'Me too'

false ?? 'I lose' // false


0 ?? 'I lose again' // 0

else if

const size = 10;

if (size > 100) {


console.log('Big');
} else if (size > 20) {
console.log('Medium');
} else if (size > 4) {
console.log('Small');
} else {
console.log('Tiny');
}
// Print: Small

switch Statement

const food = 'salad';

switch (food) {
case 'oyster':
console.log('The taste of the sea');
break;
case 'pizza':
console.log('A delicious pie');
break;
default:
console.log('Enjoy your meal');
}

== vs ===

0 == false // true
0 === false // false, different type
1 == "1" // true, automatic type conversion
1 === "1" // false, different type
null == undefined // true
null === undefined // false
'0' == false // true
'0' === false // false

The == just check the value, === check both the value and the type.

# JavaScript Functions
Functions

// Defining the function:


function sum(num1, num2) {
return num1 + num2;
}

// Calling the function:


sum(3, 6); // 9

Anonymous Functions
// Named function
function rocketToMars() {
return 'BOOM!';
}

// Anonymous function
const rocketToMars = function() {
return 'BOOM!';
}

Arrow Functions (ES6)

With two arguments

const sum = (param1, param2) => {


return param1 + param2;
};
console.log(sum(2,5)); // => 7

With no arguments

const printHello = () => {


console.log('hello');
};
printHello(); // => hello

With a single argument

const checkWeight = weight => {


console.log(`Weight : ${weight}`);
};
checkWeight(25); // => Weight : 25
Concise arrow functions

const multiply = (a, b) => a * b;


// => 60
console.log(multiply(2, 30));

Arrow function available starting ES2015

return Keyword

// With return
function sum(num1, num2) {
return num1 + num2;
}

// The function doesn't output the sum


function sum(num1, num2) {
num1 + num2;
}

Calling Functions

// Defining the function


function sum(num1, num2) {
return num1 + num2;
}

// Calling the function


sum(2, 4); // 6

Function Expressions
const dog = function() {
return 'Woof!';
}

Function Parameters

// The parameter is name


function sayHello(name) {
return `Hello, ${name}!`;
}

Function Declaration

function add(num1, num2) {


return num1 + num2;
}

# JavaScript Scope
Scope

function myFunction() {

var pizzaName = "Margarita";


// Code here can use pizzaName

}
Block Scoped Variables

const isLoggedIn = true;

if (isLoggedIn == true) {
const statusMessage = 'Logged in.';
}

// Uncaught ReferenceError...
console.log(statusMessage);

Global Variables

// Variable declared globally


const color = 'blue';

function printColor() {
console.log(color);
}

printColor(); // => blue

let vs var

for (let i = 0; i < 3; i++) {

✔️
// This is the Max Scope for 'let'
// i accessible

// i not accessible ❌
}
✔️
for (var i = 0; i < 3; i++) {
// i accessible

✔️
}
// i accessible

var is scoped to the nearest function block, and let is scoped to the nearest enclosing block.

Loops with closures

// Prints 3 thrice, not what we meant.


for (var i = 0; i < 3; i++) {
setTimeout(_ => console.log(i), 10);
}

// Prints 0, 1 and 2, as expected.


for (let j = 0; j < 3; j++) {
setTimeout(_ => console.log(j), 10);
}

The variable has its own copy using let, and the variable has shared copy using var.

# JavaScript Arrays
Arrays
const fruits = ["apple", "orange", "banana"];

// Different data types


const data = [1, 'chicken', false];

Property .length

const numbers = [1, 2, 3, 4];

numbers.length // 4

Index

// Accessing an array element


const myArray = [100, 200, 300];

console.log(myArray[0]); // 100
console.log(myArray[1]); // 200

Mutable chart

add remove start end

push ✔ ✔
pop ✔ ✔
unshift ✔ ✔
shift ✔ ✔
Method .push()
// Adding a single element:
const cart = ['apple', 'orange'];
cart.push('pear');

// Adding multiple elements:


const numbers = [1, 2];
numbers.push(3, 4, 5);

Add items to the end and returns the new array length.

Method .pop()

const fruits = ["apple", "orange", "banana"];

const fruit = fruits.pop(); // 'banana'


console.log(fruits); // ["apple", "orange"]

Remove an item from the end and returns the removed item.

Method .shift()

let cats = ['Bob', 'Willy', 'Mini'];

cats.shift(); // ['Willy', 'Mini']

Remove an item from the beginning and returns the removed item.

Method .unshift()

let cats = ['Bob'];


// => ['Willy', 'Bob']
cats.unshift('Willy');

// => ['Puff', 'George', 'Willy', 'Bob']


cats.unshift('Puff', 'George');

Add items to the beginning and returns the new array length.

Method .concat()

const numbers = [3, 2, 1]


const newFirstNumber = 4

// => [ 4, 3, 2, 1 ]
[newFirstNumber].concat(numbers)

// => [ 3, 2, 1, 4 ]
numbers.concat(newFirstNumber)

if you want to avoid mutating your original array, you can use concat.

# JavaScript Loops
While Loop

while (condition) {
// code block to be executed
}
let i = 0;
while (i < 5) {
console.log(i);
i++;
}
Reverse Loop

const fruits = ["apple", "orange", "banana"];

for (let i = fruits.length - 1; i >= 0; i--) {


console.log(`${i}. ${fruits[i]}`);
}

// => 2. banana
// => 1. orange
// => 0. apple

Do…While Statement

x = 0
i = 0

do {
x = x + i;
console.log(x)
i++;
} while (i < 5);
// => 0 1 3 6 10

For Loop
for (let i = 0; i < 4; i += 1) {
console.log(i);
};

// => 0, 1, 2, 3

Looping Through Arrays

for (let i = 0; i < array.length; i++){


console.log(array[i]);
}

// => Every item in the array

Break

for (let i = 0; i < 99; i += 1) {


if (i > 5) {
break;
}
console.log(i)
}
// => 0 1 2 3 4 5

Continue

for (i = 0; i < 10; i++) {


if (i === 3) { continue; }
text += "The number is " + i + "<br>";
}

Nested
for (let i = 0; i < 2; i += 1) {
for (let j = 0; j < 3; j += 1) {
console.log(`${i}-${j}`);
}
}

for...in loop

const fruits = ["apple", "orange", "banana"];

for (let index in fruits) {


console.log(index);
}
// => 0
// => 1
// => 2

for...of loop

const fruits = ["apple", "orange", "banana"];

for (let fruit of fruits) {


console.log(fruit);
}
// => apple
// => orange
// => banana
# JavaScript Iterators
Functions Assigned to Variables

let plusFive = (number) => {


return number + 5;
};
// f is assigned the value of plusFive
let f = plusFive;

plusFive(3); // 8
// Since f has a function value, it can be invoked.
f(9); // 14

Callback Functions

const isEven = (n) => {


return n % 2 == 0;
}

let printMsg = (evenFunc, num) => {


const isNumEven = evenFunc(num);
console.log(`${num} is an even number: ${isNumEven}.`)
}

// Pass in isEven as the callback function


printMsg(isEven, 4);
// => The number 4 is an even number: True.

Array Method .reduce()


const numbers = [1, 2, 3, 4];

const sum = numbers.reduce((accumulator, curVal) => {


return accumulator + curVal;
});

console.log(sum); // 10

Array Method .map()

const members = ["Taylor", "Donald", "Don", "Natasha", "Bobby"];

const announcements = members.map((member) => {


return member + " joined the contest.";
});

console.log(announcements);

Array Method .forEach()

const numbers = [28, 77, 45, 99, 27];

numbers.forEach(number => {
console.log(number);
});

Array Method .filter()

const randomNumbers = [4, 11, 42, 14, 39];


const filteredArray = randomNumbers.filter(n => {
# JavaScript Objects
Accessing Properties

const apple = {
color: 'Green',
price: { bulk: '$3/kg', smallQty: '$4/kg' }
};
console.log(apple.color); // => Green
console.log(apple.price.bulk); // => $3/kg

Naming Properties

// Example of invalid key names


const trainSchedule = {
// Invalid because of the space between words.
platform num: 10,
// Expressions cannot be keys.
40 - 10 + 2: 30,
// A + sign is invalid unless it is enclosed in quotations.
+compartment: 'C'
}

Non-existent properties

const classElection = {
date: 'January 12'
};
console.log(classElection.place); // undefined

Mutable

const student = {
name: 'Sheldon',
score: 100,
grade: 'A',
}

console.log(student)
// { name: 'Sheldon', score: 100, grade: 'A' }

delete student.score
student.grade = 'F'
console.log(student)
// { name: 'Sheldon', grade: 'F' }

student = {}
// TypeError: Assignment to constant variable.

Assignment shorthand syntax

const person = {
name: 'Tom',
age: '22',
};
const {name, age} = person;
console.log(name); // 'Tom'
console.log(age); // '22'

Delete operator
const person = {
firstName: "Matilda",
age: 27,
hobby: "knitting",
goal: "learning JavaScript"
};

delete person.hobby; // or delete person[hobby];

console.log(person);
/*
{
firstName: "Matilda"
age: 27
goal: "learning JavaScript"
}
*/

Objects as arguments

const origNum = 8;
const origObj = {color: 'blue'};

const changeItUp = (num, obj) => {


num = 7;
obj.color = 'red';
};

changeItUp(origNum, origObj);

// Will output 8 since integers are passed by value.


console.log(origNum);

// Will output 'red' since objects are passed


// by reference and are therefore mutable.
console.log(origObj.color);

Shorthand object creation

const activity = 'Surfing';


const beach = { activity };
console.log(beach); // { activity: 'Surfing' }

this Keyword

const cat = {
name: 'Pipey',
age: 8,
whatName() {
return this.name
}
};
console.log(cat.whatName()); // => Pipey

Factory functions

// A factory function that accepts 'name',


// 'age', and 'breed' parameters to return
// a customized dog object.
const dogFactory = (name, age, breed) => {
return {
name: name,
age: age,
breed: breed,
bark() {
console.log('Woof!');
}
};
};

Methods

const engine = {
// method shorthand, with one argument
start(adverb) {
console.log(`The engine starts up ${adverb}...`);
},
// anonymous arrow function expression with no arguments
sputter: () => {
console.log('The engine sputters...');
},
};

engine.start('noisily');
engine.sputter();

Getters and setters

const myCat = {
_name: 'Dottie',
get name() {
return this._name;
},
set name(newName) {
this._name = newName;
}
};
// Reference invokes the getter
console.log(myCat.name);

// Assignment invokes the setter


myCat.name = 'Yankee';

# JavaScript Classes
Static Methods

class Dog {
constructor(name) {
this._name = name;
}

introduce() {
console.log('This is ' + this._name + ' !');
}

// A static method
static bark() {
console.log('Woof!');
}
}

const myDog = new Dog('Buster');


myDog.introduce();
// Calling the static method

Class

class Song {
constructor() {
this.title;
this.author;
}

play() {
console.log('Song playing!');
}
}

const mySong = new Song();


mySong.play();

Class Constructor

class Song {
constructor(title, artist) {
this.title = title;
this.artist = artist;
}
}

const mySong = new Song('Bohemian Rhapsody', 'Queen');


console.log(mySong.title);

Class Methods
class Song {
play() {
console.log('Playing!');
}

stop() {
console.log('Stopping!');
}
}

extends

// Parent class
class Media {
constructor(info) {
this.publishDate = info.publishDate;
this.name = info.name;
}
}

// Child class
class Song extends Media {
constructor(songData) {
super(songData);
this.artist = songData.artist;
}
}

const mySong = new Song({


artist: 'Queen',
name: 'Bohemian Rhapsody',
publishDate: 1975

# JavaScript Modules
Export

// myMath.js

// Default export
export default function add(x,y){
return x + y
}

// Normal export
export function subtract(x,y){
return x - y
}

// Multiple exports
function multiply(x,y){
return x * y
}
function duplicate(x){
return x * 2
}
export {
multiply,
duplicate
}
Import

// main.js
import add, { subtract, multiply, duplicate } from './myMath.js';

console.log(add(6, 2)); // 8
console.log(subtract(6, 2)) // 4
console.log(multiply(6, 2)); // 12
console.log(duplicate(5)) // 10

// index.html
<script type="module" src="main.js"></script>

Export Module

// myMath.js

function add(x,y){
return x + y
}
function subtract(x,y){
return x - y
}
function multiply(x,y){
return x * y
}
function duplicate(x){
return x * 2
}

// Multiple exports in node.js


module.exports = {
add,
subtract,
multiply,
duplicate
}

Require Module

// main.js
const myMath = require('./myMath.js')

console.log(myMath.add(6, 2)); // 8
console.log(myMath.subtract(6, 2)) // 4
console.log(myMath.multiply(6, 2)); // 12
console.log(myMath.duplicate(5)) // 10

# JavaScript Promises
Promise states

const promise = new Promise((resolve, reject) => {


const res = true;
// An asynchronous operation.
if (res) {
resolve('Resolved!');
}
else {
reject(Error('Error'));
}
});
Executor function

const executorFn = (resolve, reject) => {


resolve('Resolved!');
};

const promise = new Promise(executorFn);

setTimeout()

const loginAlert = () =>{


console.log('Login');
};

setTimeout(loginAlert, 6000);

.then() method

const promise = new Promise((resolve, reject) => {


setTimeout(() => {
resolve('Result');
}, 200);
});

promise.then((res) => {
console.log(res);
}, (err) => {
console.error(err);
});

.catch() method
const promise = new Promise((resolve, reject) => {
setTimeout(() => {
reject(Error('Promise Rejected Unconditionally.'));
}, 1000);
});

promise.then((res) => {
console.log(value);
});

promise.catch((err) => {
console.error(err);
});

Promise.all()

const promise1 = new Promise((resolve, reject) => {


setTimeout(() => {
resolve(3);
}, 300);
});
const promise2 = new Promise((resolve, reject) => {
setTimeout(() => {
resolve(2);
}, 200);
});

Promise.all([promise1, promise2]).then((res) => {


console.log(res[0]);
console.log(res[1]);
});
Avoiding nested Promise and .then()

const promise = new Promise((resolve, reject) => {


setTimeout(() => {
resolve('*');
}, 1000);
});

const twoStars = (star) => {


return (star + star);
};

const oneDot = (star) => {


return (star + '.');
};

const print = (val) => {


console.log(val);
};

// Chaining them all together


promise.then(twoStars).then(oneDot).then(print);

Creating

const executorFn = (resolve, reject) => {


console.log('The executor function of the promise!');
};

const promise = new Promise(executorFn);

Chaining multiple .then()


const promise = new Promise(resolve => setTimeout(() => resolve('dAlan'), 100));

promise.then(res => {
return res === 'Alan' ? Promise.resolve('Hey Alan!') : Promise.reject('Who are you?')
}).then((res) => {
console.log(res)
}, (err) => {
console.error(err)
});

Fake http Request with Promise

const mock = (success, timeout = 1000) => {


return new Promise((resolve, reject) => {
setTimeout(() => {
if(success) {
resolve({status: 200, data:{}});
} else {
reject({message: 'Error'});
}
}, timeout);
});
}
const someEvent = async () => {
try {
await mock(true, 1000);
} catch (e) {
console.log(e.message);
}
}
# JavaScript Async-Await
Asynchronous

function helloWorld() {
return new Promise(resolve => {
setTimeout(() => {
resolve('Hello World!');
}, 2000);
});
}

const msg = async function() { //Async Function Expression


const msg = await helloWorld();
console.log('Message:', msg);
}

const msg1 = async () => { //Async Arrow Function


const msg = await helloWorld();
console.log('Message:', msg);
}

msg(); // Message: Hello World! <-- after 2 seconds


msg1(); // Message: Hello World! <-- after 2 seconds

Resolving Promises

let pro1 = Promise.resolve(5);


let pro2 = 44;
let pro3 = new Promise(function(resolve, reject) {
setTimeout(resolve, 100, 'foo');
});

Promise.all([pro1, pro2, pro3]).then(function(values) {


console.log(values);
});

Async Await Promises

function helloWorld() {
return new Promise(resolve => {
setTimeout(() => {
resolve('Hello World!');
}, 2000);
});
}

async function msg() {


const msg = await helloWorld();
console.log('Message:', msg);
}

msg(); // Message: Hello World! <-- after 2 seconds

Error Handling

let json = '{ "age": 30 }'; // incomplete data

try {
let user = JSON.parse(json); // <-- no errors
console.log( user.name ); // no name!
} catch (e) {
console error( "Invalid JSON data!" );
Aysnc await operator

function helloWorld() {
return new Promise(resolve => {
setTimeout(() => {
resolve('Hello World!');
}, 2000);
});
}

async function msg() {


const msg = await helloWorld();
console.log('Message:', msg);
}

msg(); // Message: Hello World! <-- after 2 seconds

# JavaScript Requests
JSON

const jsonObj = {
"name": "Rick",
"id": "11A",
"level": 4
};

Also see: JSON cheatsheet


XMLHttpRequest

const xhr = new XMLHttpRequest();


xhr.open('GET', 'mysite.com/getjson');

XMLHttpRequest is a browser-level API that enables the client to script data transfers via JavaScript, NOT part of the JavaScript language.

GET

const req = new XMLHttpRequest();


req.responseType = 'json';
req.open('GET', '/getdata?id=65');
req.onload = () => {
console.log(xhr.response);
};

req.send();

POST

const data = {
fish: 'Salmon',
weight: '1.5 KG',
units: 5
};
const xhr = new XMLHttpRequest();
xhr.open('POST', '/inventory/add');
xhr.responseType = 'json';
xhr.send(JSON.stringify(data));

xhr.onload = () => {
fetch api

fetch(url, {
method: 'POST',
headers: {
'Content-type': 'application/json',
'apikey': apiKey
},
body: data
}).then(response => {
if (response.ok) {
return response.json();
}
throw new Error('Request failed!');
}, networkError => {
console.log(networkError.message)
})
}

JSON Formatted

fetch('url-that-returns-JSON')
.then(response => response.json())
.then(jsonResponse => {
console.log(jsonResponse);
});

promise url parameter fetch api

fetch('url')
.then(
response => {
console.log(response);
},
rejection => {
console.error(rejection.message);
);

Fetch API Function

fetch('https://api-xxx.com/endpoint', {
method: 'POST',
body: JSON.stringify({id: "200"})
}).then(response => {
if(response.ok){
return response.json();
}
throw new Error('Request failed!');
}, networkError => {
console.log(networkError.message);
}).then(jsonResponse => {
console.log(jsonResponse);
})

async await syntax

const getSuggestions = async () => {


const wordQuery = inputField.value;
const endpoint = `${url}${queryParams}${wordQuery}`;
try{
const response = await fetch(endpoint, {cache: 'no-cache'});
if(response.ok){
const jsonResponse = await response.json()
}
}
catch(error){
console.log(error)
}
}

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