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8 Bit Computer Manual

This document provides information about the inputs and outputs of an 8-bit computer or program. It lists the 8 LED outputs for bits from the computer and program. It also lists 8 input bits and describes what each input represents, such as code, numbers, or commands. Finally, it provides the binary codes for all letters, numbers, and punctuation that can be displayed on the output.

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Aarav Latwal
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© © All Rights Reserved
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Download as ODT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
58 views

8 Bit Computer Manual

This document provides information about the inputs and outputs of an 8-bit computer or program. It lists the 8 LED outputs for bits from the computer and program. It also lists 8 input bits and describes what each input represents, such as code, numbers, or commands. Finally, it provides the binary codes for all letters, numbers, and punctuation that can be displayed on the output.

Uploaded by

Aarav Latwal
Copyright
© © All Rights Reserved
Available Formats
Download as ODT, PDF, TXT or read online on Scribd
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8-bit computer manual or x8.

c m
OUTPUTS
O 1/4 bit output by computer (yellow LED)
O 2/4 bit output by computer (yellow LED)
O 3/4 bit output by computer (yellow LED)
O 4/4 bit output by computer (yellow LED)

O Error (red LED)

O True (green LED)


O False (red LED)

O 1/8 bit output by program (white LED)


O 2/8 bit output by program (white LED)
O 3/8 bit output by program (white LED)
O 4/8 bit output by program (white LED)
O 5/8 bit output by program (white LED)
O 6/8 bit output by program (white LED)
O 7/8 bit output by program (white LED)
O 8/8 bit output by program (white LED)

1 = on
0 = off
ex.
1010 0 01 01010110
0100 1 00 00000001
INPUTS
I 8-bit input
I 8-bit input
I 8-bit input
I 8-bit input
I 8-bit input
I 8-bit input
I 8-bit input
I 8-bit input

I this is a code
I this is a number
I write code function
I this is a variable
I this is a calculating symbol + or – or * or / est
I use all leds
I use display
I set format of variable

commands
00000001 = print 00001010 = if then
00000010 = input 00001011 = el-if then
00000011 = if 00001100 = end display print
00000100 = el-if 00001101 = convert any variable to str
00000101 = else 00001110 = convert ant variable to int
00000110 = end if 00001111 = custom input and store in the variable
00000111 = end el-if 00010000 = delay in seconds
00001000 = end else 00010001 = loop
00001001 = clear the display
numbers
format :
128 64 32 16 8 4 2 1
00000001 = 1
00000010 = 2
00000011 = 1+2=3
00000100 = 4
00000101 = 4+1=5
and more numbers till 255
if you don’t understand the patten it is very simple you can see first number is 1 and second is 2 and
third is 4
to get 1 it will be 00000001
to get 2 it will be 00000010
to get 3 but there is no three of three is 00000011 1 + 2 = 3

operation of if or el-if statement


“=” = 00000001
“>” = 00000010
“<” = 00000011
“=!” = 00000100
“<!” = 00000101
“>!” = 00000110

operation
+ = 00000111
- = 00001000
/ = 00001001
* = 00001010

errors
0001 = memory out of 16000 bits
0010 = write the funx
0011 = complete full if or el-if or else statement
0100 = other error
display write
(space) = 00000001
A = 00000010 a = 00011100 1 = 00110110 ] = 01010000
B = 00000011 b = 00011101 2 = 00110111 { = 01010001
C = 00000100 c = 00011110 3 = 00111000 } = 01010010
D = 00000101 d = 00011111 4 = 00111001 \ = 01010011
E = 00000110 e = 00100000 5 = 00111010 | = 01010100
F = 00000111 f = 00100001 6 = 00111011 ; = 01010101
G = 00001000 g = 00100010 7 = 00111100 : = 01010110
H = 00001001 h = 00100011 8 = 00111101 ‘ = 01010111
I = 00001010 I = 00100100 9 = 00111110 “ = 01011000
J = 00001011 j = 00100101 ~ = 00111111 , = 01011001
K = 00001100 k = 00100110 ` = 01000000 < = 01011010
L = 00001101 l = 00100111 ! = 01000001 . = 01011011
M = 00001110 m = 00101000 @ = 01000010 > = 01011100
N = 00001111 n = 00101001 # = 01000011 / = 01011101
O = 00010000 o = 00101010 $ = 01000100 ? = 01011110
P = 00010001 p = 00101011 % = 01000101
Q = 00010010 q = 00101100 ^ = 01000110
R = 00010011 r = 00101101 & = 01000111
S = 00010100 s = 00101110 * = 01001000
T = 00010101 t = 00101111 ( = 01001001
U = 00010110 u = 00110000 ) = 01001010
V = 00010111 v = 00110001 _ = 01001011
W = 00011000 w = 00110010 - = 01001100
X = 00011001 x = 00110011 “=” = 01001101
Y = 00011010 y = 00110100 + = 01001110
Z = 00011011 z = 00110101 [ = 01001111

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