Operation Goodwood - JuLY 18th 1944
Oemlers Counter-Attack
British Briefing
1st Armoured Battalion / Coldstream Guards
The Game
This game represents the counter attack by the German HQ
503rd Heavy Tank Battalion against the 1st Armoured Sherman (75mm) CO
Battalion of the Coldstream Guards during Operation
Goodwood.
The game last 10 moves. Dice to see who moves first.
................................................
British Orders
To break through the German defences and covering the
A Squadron
flank of the Grenadiers Guards attack on Cagny. Sherman (75mm) CO, Sherman (75mm),
................................................ Sherman Firefly (17 pdr)
British Deployment
The force enters table on move one between B1- B2.
................................................
Victory Conditions
British to win: To have one vehicle east of road B3-B4
on move 10.
B Squadron
A draw is declared if neither achieve their victory Sherman (75mm) CO, Sherman (75mm),
conditions. Sherman Firefly (17 pdr)
................................................
Terrain
• All woods are open.
................................................
Special Rule
Special rule: If British battalion CO is killed all British
morale throws are reduced by 1. C Squadron
Sherman (75mm) CO, Sherman (75mm),
Sherman Firefly (17 pdr)
Morale: HQ = Independent AFV
A, B and C Squadrons = CO AFV +2 AFVs
British MAP
B1
B2
B3 B4
N
Operation Goodwood - JuLY 18th 1944
Oemlers Counter-Attack
German Briefing
Elements of 503rd Heavy Tank Battalion
The Game
This game represents the counter-attack by the German HQ and 1st and 2nd Companies
503rd Heavy Tank Battalion against the 1st Armoured Tiger II (88mm) CO, Tiger II (88mm), Tiger I (88mm)
Battalion of the Coldstream Guards during Operation
Goodwood.
The game lasts 10 moves. Dice to see who moves first.
................................................
German Orders
The British are attempting a major armoured
breakthrough in your sector. You are to attack
Demouville, crossing the British line of advance.
................................................
German Deployment
• The Armoured force enters table on move one Morale: CO AFV + 2 AFVs (Regular)
between G1-G2
• AT and infantry are deployed in area G3-G4 using
hidden markers. Company / 22nd Panzer Regiment
................................................ Panzer IV (75mm)
Victory Conditions
German to win: To have one vehicle within one move of
table edge G5-G6 by move 10.
A draw is declared if neither achieve their victory
conditions.
................................................
Terrain
• All woods are open.
Morale: Independent AFV (Regular)
................................................
Special Rule
Special rule: If German 503rd Battalion CO is killed all 1053rd AT Regt / 125th Panzergrenadier Regt
German morale throws are reduced by 1.
11 figures, PaK40 anti-tank gun, Panzerschreck, Panzerfaust
Morale:11 figures (Regular)
GERMAN MAP
G5 G6
G3
G4
G1 G2