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Op Goodwood Oemlers 1

This document provides the background and setup for a wargame simulation of a battle between British and German armored forces during Operation Goodwood in July 1944. It details the orders, units, deployment and victory conditions for both sides, as well as terrain rules and a special rule about morale effects if a battalion commander is killed.

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Craig Sawyers
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100% found this document useful (1 vote)
308 views5 pages

Op Goodwood Oemlers 1

This document provides the background and setup for a wargame simulation of a battle between British and German armored forces during Operation Goodwood in July 1944. It details the orders, units, deployment and victory conditions for both sides, as well as terrain rules and a special rule about morale effects if a battalion commander is killed.

Uploaded by

Craig Sawyers
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Operation Goodwood - JuLY 18th 1944

Oemlers Counter-Attack

British Briefing
1st Armoured Battalion / Coldstream Guards
The Game
This game represents the counter attack by the German HQ
503rd Heavy Tank Battalion against the 1st Armoured Sherman (75mm) CO
Battalion of the Coldstream Guards during Operation
Goodwood.

The game last 10 moves. Dice to see who moves first.


................................................
British Orders
To break through the German defences and covering the
A Squadron
flank of the Grenadiers Guards attack on Cagny. Sherman (75mm) CO, Sherman (75mm),
................................................ Sherman Firefly (17 pdr)
British Deployment
The force enters table on move one between B1- B2.
................................................
Victory Conditions
British to win: To have one vehicle east of road B3-B4
on move 10.
B Squadron
A draw is declared if neither achieve their victory Sherman (75mm) CO, Sherman (75mm),
conditions. Sherman Firefly (17 pdr)
................................................
Terrain
• All woods are open.
................................................
Special Rule
Special rule: If British battalion CO is killed all British
morale throws are reduced by 1. C Squadron
Sherman (75mm) CO, Sherman (75mm),
Sherman Firefly (17 pdr)

Morale: HQ = Independent AFV


A, B and C Squadrons = CO AFV +2 AFVs
British MAP

B1

B2

B3 B4
N
Operation Goodwood - JuLY 18th 1944
Oemlers Counter-Attack

German Briefing
Elements of 503rd Heavy Tank Battalion
The Game
This game represents the counter-attack by the German HQ and 1st and 2nd Companies
503rd Heavy Tank Battalion against the 1st Armoured Tiger II (88mm) CO, Tiger II (88mm), Tiger I (88mm)
Battalion of the Coldstream Guards during Operation
Goodwood.

The game lasts 10 moves. Dice to see who moves first.


................................................
German Orders
The British are attempting a major armoured
breakthrough in your sector. You are to attack
Demouville, crossing the British line of advance.
................................................
German Deployment
• The Armoured force enters table on move one Morale: CO AFV + 2 AFVs (Regular)
between G1-G2
• AT and infantry are deployed in area G3-G4 using
hidden markers. Company / 22nd Panzer Regiment
................................................ Panzer IV (75mm)
Victory Conditions
German to win: To have one vehicle within one move of
table edge G5-G6 by move 10.

A draw is declared if neither achieve their victory


conditions.
................................................
Terrain
• All woods are open.
Morale: Independent AFV (Regular)
................................................
Special Rule
Special rule: If German 503rd Battalion CO is killed all 1053rd AT Regt / 125th Panzergrenadier Regt
German morale throws are reduced by 1.
11 figures, PaK40 anti-tank gun, Panzerschreck, Panzerfaust

Morale:11 figures (Regular)


GERMAN MAP
G5 G6

G3

G4

G1 G2

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