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Pure Maths Formula Booklet

1. The document is a formula booklet containing formulas and concepts for further pure mathematics topics including surds, indices, logarithms, algebra, quadratic equations, alpha-beta, coordinate geometry, binomial expansion, A.P.-G.P., calculus, area and volume, trigonometry, equation graph, and vectors. 2. The surds, indices, and logarithm section contains formulas for simplifying surds, laws of indices, and properties and formulas related to logarithms. 3. The algebra section demonstrates factorizing quadratic expressions and solving quadratic equations by factorizing. This document provides a concise summary of key formulas and concepts for further pure mathematics topics in 3 sentences or less

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Fahim Muhammad
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0% found this document useful (0 votes)
55 views

Pure Maths Formula Booklet

1. The document is a formula booklet containing formulas and concepts for further pure mathematics topics including surds, indices, logarithms, algebra, quadratic equations, alpha-beta, coordinate geometry, binomial expansion, A.P.-G.P., calculus, area and volume, trigonometry, equation graph, and vectors. 2. The surds, indices, and logarithm section contains formulas for simplifying surds, laws of indices, and properties and formulas related to logarithms. 3. The algebra section demonstrates factorizing quadratic expressions and solving quadratic equations by factorizing. This document provides a concise summary of key formulas and concepts for further pure mathematics topics in 3 sentences or less

Uploaded by

Fahim Muhammad
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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FORMULA BOOKLET

Further Pure Mathematics

Topics
1. Surds, Indices, Logarithm
2. Algebra
3. Quadratic Equation
4. Alpha – Beta
5. Coordinate Geometry
6. Binomial Expansion
7. A.P. – G.P.
8. Calculus
9. Area & Volume
10. Trigonometry
11. Equation Graph
12. Vector
13. Kinematics
SURDS, INDICES, LOGRITHM
Surds

= √ √180 = √3 × 2 × 5 = 3 × 2 × √5

=√ =√


√ × =√ ×√ =

√ √
= × = = ×
√ √
=
√ √
√ √ √ √ √ √ √ √ √

√ + ≠√ +√ √ − ≠√ −√

Indices

× = =

× =( × ) =

( ) = =1

= =

= √ √ = = √

( + ) ≠ + ( + ) = +2 +

Logarithm

log = >0 >0 ≠1 =

log + log = log log − log = log

log = log log = − log

log = log =

log =1 log 1 = 0

lg = log ln = log

2 log − 3 log + 4 log = log

= 10 = =
ALGEBRA

( ) = …… ( + ) ( ) = …… ( + )
= (− ) = (− )
=0 ( + )
− + ( ),
( − 1) ( )
( − 4) ( )
( )= + + +
Step 1 (2) = 0, ( − 2)
Step 2 ( ) ( − 2)
Step 3 ( ) = ( − 2)( + + )
= ( − 2)( + )( + )

+ − + −

−1 5
− 1 3

−10

−1 5 −1 1 3
→ ( + 1)( − 5) = 0 → ( + 1)( − 1)( − 3) = 0
→ 2( + 1)( − 5) = 0 → 3( + 1)( − 1)( − 3) = 0
: ∴ ( ) = 2( + 1)( − 5) : ∴ ( ) = 3( + 1)( − 1)( − 3)

( ) = ( − )( − ) ( ) = ( − )( − )( − )
= + … … … … + (− )(− ) = + … … … … + (− )
QUADRATIC EQUATION
❶ Completing Square

( )= ( + ) + ( )=− ( + ) +
( )= ( )=
=− =−

( )
= ( )
=
=− =−

❷ + + > + + <
= −2 5 = −2 5

+ +

−2 5 −2 5
− −
< −2 >5
−2 < <5

−4 ≥0 −4 <0

−4 >0 −4 =0

❹ Line and Curve

= ( )
= ( )


= +
+ =9

+( + ) =9
⇒ ( + 1) + 10 + 16 = 0

Line doesn’t cut the curve

−4 >0 −4 =0 −4 <0
⇒9 − 16 > 0 ⇒9 − 16 = 0 ⇒9 − 16 < 0
4 4
∴ > <− ∴ =− = ∴− < <
3 3

= +6 + =− + +

−4 >0 −4 <0

ALPHA – BETA
❶ ( )= + + = ( )= + + =
( )=0 ( )=0

+ =− = + =− =

−( )∙ +( )=0

+ =( + ) −2 − = ( + )( − )

+ =( + ) −2 − =( + )( − )
+ =( + ) −2 =( + )( + )( − )
( − ) =( + ) −4 + = ( + ) −3 ( + )
> − =( − ) +3 ( − )
− = ( + ) −4


25 −( − 40) + 16 = 0 + = 28√37 − − − − −( )
2
− β = 85 − 14√37 − − ( )

() ( )
=
16 () ( )
⇒ 2× =
25
8
∴ =
25
+ + =0 + + = 0, [ , 3 ]

+3 =−
×3 =


( )= +
+ + =
2
( )=0

→ =
COORDINATE GEOMETRY
= ( − ) +( − )

= , ( , )

=

= , ( , )
− = ( − )
∎ To find gradient:

( , )
2

3 •
( , )

= = = m =

= × = −1

∴ =−

∎ To find equation:

= +
(3, 5)
• 5
• =5
⟶ =1 =
1

∴ = +1
= −2 =3 0

⟶ =1 = −1
−2 0 3
∴ =− +1

↪ How to know if a point lies on the line or not

• (4, 8)
3 + 7 = 18
=4 = (≠ 8)

( , ) • (6, 0)
=6 =0
− = ( − )
( , ) =

( , )
• = |( ↘ ) − ( ↙ )|


( , )

=0 =0
+ = + ( × 0) = ( × 0) + =
= =

For intersecting point ,


−−−−

−−−−

( , )

=−

Equation of tangent: − = ( − )
Equation of normal: − = ( − )
BINOMIAL EXPANSION
= , , ,

( + ) = + ∙ ∙ + ∙ ∙ +⋯+ ∙ ∙ +⋯+ , ∈ℝ

=−
( ) ( )( )
(1 + ) = 1 + + + +⋯ −1 < <1
! ! !

(1 + ) → − < <
√ √

(8 + ) → −8 < <8

(1 + 10 ) (1 + 2 ) → − < <

( + + )( + + + )

+ + =( + + )

( + ) →

( + ) →

(3 + 2 ) = + + + +⋯

(3 − 2 ) = − + − +⋯→

∴ (3 + 2 ) + (3 − 2 ) = 2 + 2 +⋯

( − + )

= {1 + (−3 + 2 )}

=1+ ∙ (−3 + 2 ) + ∙ (−3 + 2 ) +⋯

( + ) =

∴ + = ± √46656 = ±6 → ±

Suitable value of

(1 − 3 )

(1 − 3 ) , √10 √10 = 5


(4 − ) √399
(8 + ) √64.8
Solution
∎ ∎

− < <

(1 − 3 ) = (2/5)

→ 1 − 3 = 2/5
(1 − 3 ) = (10) (1 − 3 ) = (2/5)
∴ = 1/5
→ 1 − 3 = 10 → 1 − 3 = 2/5
∴ = −3 ∴ = 1/5
(1 − 3 ) = 1 − − − ( ) ( ℎ )

ℎ = 1/5

(1 − 3 ) = 1 − − −
→ 1−3∙ =1− − −
ℎ = 1/5
∴ (2/5) = 0.6415
→ 1−3∙ =1− − −

∴ (2/5) = 0.6415

5(2/5) = 5 × 0.6415

∴ √10 = 3.2075

∎ ∎

√399 = (400 − 1) √64.8 = (64 + 0.8)


→ √399 = {100 × (4 − 0.01)} → √64.8 = {8 × (8 + 0.1)}
∴ √399 = 10(4 − 0.01) ∴ √64.8 = 2(8 + 0.1)

(4 − ) = (4 − 0.01) (8 + ) = (8 + 0.1)
∴ = 0.01 ∴ = 0.1

(4 − ) = 2 − − (8 + ) = 2 + − +

ℎ = 0.01 ℎ = 0.1

→ (4 − 0.01) = 2 − (0.01) − (0.01) → (8 + 0.1) = 1.02989

→ 10(4 − 0.01) = 10 × 1.997498 → 2(8 + 0.1) = 2 × 1.02989

∴ √399 = 19.97498 ∴ √64.8 = 2.0597


A.P. – G.P.

+ +2 + 3 , …. , ….
= + ( − 1) =

= =

= +1 ∴ =

=
∴ = + ( − 1)

= − = − = =

= − =
=
= ∴ =

[2 + ( − 1) ] (1 − )
= =
2 1−
= ( + )

−1 < <1

For both A.P. and G.P.


, , …… , ……
→ = 10 = − ( )

→ = −
→ = −
→ = −
∴ = −
(7 − 3)

(30 − 15) + 1 = 16
– (7 × 15 − 3) (7 × 16 − 3) ……. (7 × 30 − 3)
102 ……
= ( + )
– 2
16
∴ = (102 + 207) = 2472
2
CALCULUS

Differentiation Integration

( + + )= + ∙1+0 ∫( + + ) = + + +

( + )
( + ) =( ( + ) ) ( + ) ( + ) = +
( + 1) ( + )

( )= ( )+ ( ) ( ) =

( )− ( ) =
=

=( ) ( + ) = +

cos( + )
sin( + ) = (cos( + )) ( + ) sin( + ) =− +

sin( + )
cos( + ) = (− sin( + )) ( + ) cos( + ) = +

tan( + )
(tan( + )) = sec ( + ) ( + ) sec ( + ) = +
Area & Volume
TRIGONOMETRY
∎ Trigonometric Identities:

sec = sin + cos =1


tan =
❶ cosec = ❷ ❸ sec = 1 + tan
cot =
cot = cosec = 1 + cot

sin(180 − ) = sin sin(90 − ) = cos sin(− ) = −sin


❹ cos(180 − ) = − cos cos(90 − ) = sin cos(− ) = cos
tan(180 − ) = − tan tan(90 − ) = cot tan(− ) = − tan

❺ sin 2 = 2 sin cos cos 2 = cos − sin 1 − 2 sin 2 cos −1

∎ General Solution:

180° + (−1) 360° ± 180° +

+ (−1) 2 ° ± +

= 0, ±1, ±2, ±3, ±4, ±5, … …

+ → + → − + = + + → −

− →− + − →− − − =− + − →−

180 − −180 − −360 +

180 + 360 − −180 + −


EQUATION GRAPH
Basic Curve Sketching

= = =−
=

+ =

=0 =0

+ (0) = (0) + =

= =

= + +
6
= +5
=− +6 =0 =0
5
=
+ + =0 =
−3 =−
= −4
=− −3
= ,
−4

+ −

= + + + =− + + +
= =−

= =

∥ = ∥ + =0

∥ + =0 =−

=− =0

=0

=0

− +

∎ ∎

= / /2
1

= 90°
= sin
= 180° 270°

−1

=− =− 1

= cos
∎ 90° 180° 270°

= log / ln / lg −1

= ln(− ) = ln

90° 180° 270° 360°


= tan

= −ln(− ) = −ln
VECTOR

⃗= +
⃗ /
| ⃗| = = = (constant)
+ ⃗ /
⃗ ∴ ∥
⃗ | ⃗|
∠ ⃗ tan =
+
⃗+⃗ = + =
+
⃗= = ⃗ /

= /
= (constant)
∴ ∥

=
o =
o =
⃗= ⃗+ ⃗ ⃗= ⃗+ ⃗
||
=
o = ⃗= × ⃗
o = ⇒ ⃗+ ⃗ = ( ⃗+ ⃗)
o = ∴ =
o Shortcut: = ∴ =

⃗= ℎ ⃗
(ℎ, )

o ⃗= ⃗− ⃗

o ⃗= ⃗− ⃗ ⃗
=

(3, 2) ⃗= 5
2 ⃗∥ ⃗

: = :
⇒ ⃗− ⃗= 5
2
⃗= 5 3 8
∴ + =
2 2 4

⃗= ⃗ : = 5: 3 ⃗ = ⃗+2⃗
∴ ⃗
⃗= ⃗ ⃗
⇒ ⃗
=

⇒ =
∴ ⃗= +
1 1
∆ ×2×ℎ ∆ 3 ∆ × 3 × 1 × sin
=2 = =2
∆ 1 ∆ 5 ∆ 1
×3×ℎ × 4 × 2 × sin
2 2

KINEMATICS
/

= =

= ⇒ =∫

= ⇒ =∫

/ =0 =0

=0

=0

=0 =0

=0 =0

− =0 ≠0

=3 =7→| − | =3

=7 =0

=3 =7→| − |+| − | =5

=3 =7 =0

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