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Llurth Dreier

Llurth Dreier, also known as the Accursed City and City of Ooze, was a once-mighty drow city in the Underdark that fell into ruin. It was located in a remote region accessed via tunnels leading from the surface world. By the late 14th century DR, the city was home to over 60,000 drow and 100,000 slaves, and was ruled indirectly by powerful aboleths and Ghaunadaur clerics. The city was ultimately destroyed in 1385 DR when the cavern roof collapsed, leaving behind fields of rubble inhabited by oozes.

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0% found this document useful (0 votes)
60 views

Llurth Dreier

Llurth Dreier, also known as the Accursed City and City of Ooze, was a once-mighty drow city in the Underdark that fell into ruin. It was located in a remote region accessed via tunnels leading from the surface world. By the late 14th century DR, the city was home to over 60,000 drow and 100,000 slaves, and was ruled indirectly by powerful aboleths and Ghaunadaur clerics. The city was ultimately destroyed in 1385 DR when the cavern roof collapsed, leaving behind fields of rubble inhabited by oozes.

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We take content rights seriously. If you suspect this is your content, claim it here.
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Llurth Dreier
Edit

Llurth Dreier
Geography[1]
Alt. spelling
Llurth Dreir[1]
Llurth Drier[2]
Aliases
The Accursed City[1]
The City of Ooze
The Oozing Ruin[2]
Type
City
Region
Great Bhaerynden, Middledark, Underdark
Society[1][3][4][5]
Demonym
Dreiryn
Races
Drow, aboleth, slave races
Religions
Ghaunadaur, Vhaeraun, Kiaransalee, Eilistraee
Inhabitants of Llurth Dreier
Locations in Llurth Dreier
Organizations in Llurth Dreier

Llurth Dreier (also spelled Llurth Dreir), known as the Accursed City and the City of Ooze, was a
drow city in the Great Bhaerynden domain of the Underdark.[1][3][4][6][note 1] After its
destruction, it was called the Oozing Ruin.[2]
Contents

Geography
History
Description
Culture
Society
Rumors & Legends
Appendix
Notes
Appearances
Further Reading
References

Geography

It lay in a remote middledark region of the Underdark, located about 10 miles (16 kilometers) under
the Shaar grasslands and a long way to the west or northwest of the Great Rift, part of the Great
Bhaerynden domain or the Deepwild.[1][7][3][8][4] In past ages, a river rich in nutrients descended
winding from the surface and fill a huge subterranean lake, carving out a cluster of vast but shallow
caverns. Over still more millennia, the water level subsided again, emptying the caverns. All that
remained by the 14th century DR was a greatly reduced body of water called Llurthogl surrounded
by extensive fertile mud flats.[1][note 2]
History

Around −7600 DR, the great cavern of Bhaerynden collapsed, leading to the downfall of the drow
empire of Telantiwar. Refugee drow spread out in all directions, laying claim to lesser caverns and
establishing new cities, among them Llurth Dreier.[6]

From −5112 DR to −4835 DR, Llurth Dreier was wracked by the Webfire Wars, a conflict between
the faithful of Lolth and those of Ghaunadaur.[9]

In centuries past, the drow of Llurth Dreier somehow offended their goddess Lolth, and she
withdrew her support from them. The city fell into strife, with House feuds out of control, and the
drow turned to other gods of the Dark Seldarine. The faiths of Eilistraee, Kiaransalee, and Vhaeraun
tried to fill the demand for divine help, but they couldn't compete with Ghaunadaur's cult.[1]

Eventually, a frightful avatar of Ghaunadaur emerged from the depths of Llurthogl. Many of the
Houses elected to worship it and make sacrifices to it, desiring the power to obliterate their rivals,
but this was largely futile.[1]
After Chansreena (princess) Alabhansree Alanasker of Ormpur went missing in the Year of the
Prince, 1357 DR, there were reports she was held in the slave pits of Llurth Dreier. High Suikh
(king) Helbareim Alanasker hired a number of adventuring companies to rescue her, but the reports
were found to be completely false by 1372 DR.[10]

After the Spellplague of the Year of Blue Fire, 1385 DR, the city was destroyed by the collapse of
the roof of its cavern.[2]
Description

Once a large and mighty city, by 1372 DR, Llurth Dreier occupied three huge caverns. These were
home to nearly 60,000 drow, known as the Dreiryn, and over 100,000 slaves.[1] There were also
uncounted jellies, oozes, and slimes, which were revered and cultivated.[3][note 3] It was perhaps
the most populous drow city in Faerûn.[5]

The drow Houses stayed safe inside their black towers, and offered a piffling degree of protection to
those who offered them tribute. Their slaves, dwelling in abject misery, were otherwise almost
completely ignored, left to fend for themselves and eke out a living. The black towers held some
wealth, but all outside was utterly squalid.[1] There were vast farms of fungi.[4]

After its deserved destruction, all that remained were fields of rubble and stones, though holes and
gaps permitted entry to the remnants of the drow buildings. Oozes and aberrant creatures lurked in
the darkest parts.[2]
Culture

The Accursed City was a wretched hive of scum and villainy, a horrible cesspool of a city, without
even the culture and arrogance of a typical drow settlement.[1]

Ignored by Lolth, the Dreiryn paid homage to other drow gods, such as Kiaransalee, Vhaeraun, and
even Eilistraee, but most followed Ghaunadaur, whose avatar lurked right there in the city. Each
House had adopted one god or another, and quashed the worship of other gods.[1][3] The clergy of
Ghaunadaur practically ruled the city.[3][note 4] It was whispered that the ancient Ilythiiri order of
Ghaunadaur crusaders called the Fanatics of the Overflowing Pit lingered on in some form in Llurth
Dreier.[3]
Society

The noble Houses of Llurth Dreier engaged in endless feuds, unrestrained by any sense of shame or
style. They regularly raided the fields of rival Houses to steal food and kidnap people to serve as
slaves or sacrifices to Ghaunadaur.[1]

To make matters worse, the Houses weren't even the real power in Llurth Dreier. Aboleth psions and
clerics of Ghaunadaur, some exceptionally powerful, were the real rulers of the city. They used their
considerable psionic powers to enforce their will and keep the large population under tight control.
They had done this for such a long time and with such intensity that it had had an unforeseen effect
on the drow thralls, awakening latent psionic talents in them by the early 1370s DR and causing
them to gain psionic powers themselves. It was possible that this growing power would result in
some kind of resistance movement, perhaps even a revolt.[5]

Woefully weakened, Llurth Dreier was protected only by its remoteness; there was no rival close
enough who'd care to crush it. In any case, it was practically worthless. Its only real defense was the
lurking avatar of Ghaunadaur, which no force would dare face, if it would even move to defend its
worshipers.[1]
Rumors & Legends
By 1479 DR, it was warned that, after the city's fall, the avatar of Ghaunadaur still dwelt in the
ruins, inside an open vault. It was said to be a gargantuan amorphous thing.[2]
Appendix
Notes

The name "Llurth Dreier" has had multiple spellings, with "Dreir" used in Underdark and
Ascendancy of the Last and "Drier" used in Forgotten Realms Campaign Guide (assumed to be a
spelling error), with the remaining sources using "Dreier", which is adopted for this article.
The statement "from the depths of Llurthogl" in Underdark implies it is the lake. However, it is also
used more generally to refer to the city or its caverns. Ascendancy of the Last confirms that it is
indeed the lake.
Menzoberranzan: The City page 3 and Demihuman Deities page 20 give the population as 400,000
dark elves/drow, but Underdark page 158 has only 60,000 drow, not including slaves. The
discrepancy may be made up by the otherwise "countless" slime creatures, but the later figure is
adopted here. It is unknown if any great changes occurred between 1369 DR and 1372 DR.

Demihuman Deities suggests, by way of example, that rival drow faiths are completely absent
and the clergy of Ghaunadaur rule completely. However, Underdark introduces various other faiths,
active in the current time, seemingly contradicting or overriding the earlier situation.

Appearances

Novels

Ascendancy of the Last

Further Reading

Eric L. Boyd (January 2000). “Llurth Dreier: City of Ooze”. In Erik Mona ed. Polyhedron #140
(TSR, Inc.), p. 14–21.

References

Bruce R. Cordell, Gwendolyn F.M. Kestrel, Jeff Quick (October 2003). Underdark. (Wizards of the
Coast), pp. 126, 158–159. ISBN 0-7869-3053-5.
Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide.
Edited by Jennifer Clarke Wilkes, et al. (Wizards of the Coast), p. 227. ISBN 978-0-7869-4924-3.
Eric L. Boyd (November 1998). Demihuman Deities. Edited by Julia Martin. (TSR, Inc.), pp. 12,
20. ISBN 0-7869-1239-1.
Ed Greenwood (1992). Menzoberranzan (The City). Edited by Karen S. Boomgarden. (TSR, Inc), p.
3. ISBN 1-5607-6460-0.
Eytan Bernstein (2007-07-03). Psionics Across the Land: Cormyr, Evereska, Kaliesh-Erai, Halruaa,
Sembia, the Shaar, Thindol. Class Chronicles. Wizards of the Coast. Archived from the original on
2016-09-19. Retrieved on 2020-05-03.
Brian R. James, Ed Greenwood (September 2007). The Grand History of the Realms. Edited by
Kim Mohan, Penny Williams. (Wizards of the Coast), p. 19. ISBN 978-0-7869-4731-7.
Bruce R. Cordell, Gwendolyn F.M. Kestrel, Jeff Quick (October 2003). Underdark. (Wizards of the
Coast), p. 125. ISBN 0-7869-3053-5.
Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms
Campaign Setting 3rd edition. (Wizards of the Coast), p. 192. ISBN 0-7869-1836-5.
Brian R. James, Ed Greenwood (September 2007). The Grand History of the Realms. Edited by
Kim Mohan, Penny Williams. (Wizards of the Coast), p. 23. ISBN 978-0-7869-4731-7.

Ed Greenwood, Eric L. Boyd, Darrin Drader (July 2004). Serpent Kingdoms. (Wizards of the
Coast), pp. 103–104. ISBN 0-7869-3277-5.

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